Re: sansa clip and accessible mp3 players

2014-11-04 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector


  


Re: sansa clip and accessible mp3 players

If that was true, it doesnt appear to be now. Like I said, apart from the size and the fact that the price and feature set is geared towards the blindy revolution, it does appear to be full-featured. In fact, Im now quite tempted to grab one--it might be a nicer solution to all my book-reading which until has now been very limited by the need to import into and sync from iTunes, use iBooks or Read2Go, none of which are very pleasant for long-term reading. Heck, I own a SARA scanner unit, and Im surprisingly happy with that, because it actually does what I want it to do--namely, scan shit. Im not opposed to something that will work for the intended purpose. If this will make life easier … and this is why our government gives us this money, after all …I talked to my brother about this situation, and he thinks he remembers hearing that the Sansa players are being discontinued; TalkingMP3Players are now on stock. Furthermore current versions of Rockbox, while they do work surprisingly well, are not fully voiced, as I believe has already been said.

URL: http://forum.audiogames.net/viewtopic.php?pid=193912#p193912




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Re: ultra power is no longer free.

2014-11-04 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector


  


Re: ultra power is no longer free.

hi, beta testers dont Need to pay for the game. if you are in the beta testing dropbox Folder for soundworx, you just Need to ask mason for a key and hell give you one. to be honest, $15 is a bit to much for the stage the game is now. I would say somewhere between 5 and 10 dollors should be fair. when there is something that People can try out as a Demonstration mode, and the game has been expanded on a Little more, then he can Charge 15 dollors for it.

URL: http://forum.audiogames.net/viewtopic.php?pid=193913#p193913




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Re: The contraversy of Mallenche, and its creator, Howard Sherman

2014-11-04 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: The contraversy of Mallenche, and its creator, Howard Sherman

Well to be honest I dont know how much Howard Sherman knows or understands about anything that isnt part of the wonderful world of Howard Sherman, so I wouldnt put too much store by what he said.Regarding interactive fiction though Aaron you raise an interesting debate. Its one weve had on the forum before but its an interesting question so I dont mind discussing it again. I can see where your coming from with the ease of interaction feel of the Choiceofgames,  or indeed of any gamebook come to that, sinse you dont need to worry about hit dwarf with spungecake type puzzles, but just flow through the story. I dont however agree that the interaction changes the fact that what your reading is fiction. Any traditional parser game has to have the same qualities as a good story, engaging setting, atmospheric writing etc, even if it doesnt present as a traditional story style narrative the way
  something like the Choiceofgames do,  though even that is arguable with games like Steven Granades Photopia. Change of interaction method however doesnt intrinsically change a games category in most cases. An arcade game like however mole no more which uses the keyboard is just as much an arcade game as Audio defence, even if audio defense has a unique interaction method with its physical turning.I also dont like your use of adventure game sinse your essentially swapping one firm category with very distinct boundaries, ie, interactive fiction, for another with very broad boundaries whos qualities arent well defined. After all what exactly is an adventure game anyway, what makes parser games like Zork adventure games not interactive fiction, and what is the boundary between the two. I will confess, I use the term Adventure game in the database as a sort of catch all category for stuff that does
 nt particularly fit elsewhere. Games that arent focused around action, have a high focus on story and atmosphere but arent interactive fiction, and dont have mechanics and stats like an rpg. Take Sarah, its first person but certainly not fps, it has action elements but its not say an action game like Hunter, it has an inventory and spells but its not an rpg, and it has puzzle elements but is not interactive fiction. so it winds up as adventure games Myself, Id suggest interactive fiction covers any textual story with which you can interact and where the chief gameplay method is interaction with that story. Within that category are parser games, and gamebooks, which distinguish the interaction method, ie, typing in commands or just making choices. Heck, even that is a bit broad sinse the games could have menus, limited parser, full inform style parser or whatever, not to mention rpgs like Kerkerkrui
 p or gamebooks like the fighting fantasy stuff with rpg elements that might also be very close to an interactive fiction story as well, heck, several Eamon games have if style puzzles, even with a limited parser and the need to indulge in a lot of combat.I do agree interactive fiction is changing as a term for all if purists (of which I believe Sherman is one), just want to say interactive fiction is just stuff like Zork with a full parser and nothing else However rather than saying this is! interactive fiction and this is not! Id prefer myself to adopt interactive fiction as a pure umbrella term and then split off the categories of different styles of games within that larger genus.Btw, questions of definition to philosophy graduate are sort of red rag to bull .

URL: http://forum.audiogames.net/viewtopic.php?pid=193914#p193914




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Re: The contraversy of Mallenche, and its creator, Howard Sherman

2014-11-04 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: The contraversy of Mallenche, and its creator, Howard Sherman

Well to be honest I dont know how much Howard Sherman knows or understands about anything that isnt part of the wonderful world of Howard Sherman, so I wouldnt put too much store by what he said.Regarding interactive fiction though Aaron you raise an interesting debate. Its one weve had on the forum before but its an interesting question so I dont mind discussing it again. I can see where your coming from with the ease of interaction feel of the Choiceofgames,  or indeed of any gamebook come to that, sinse you dont need to worry about hit dwarf with spungecake type puzzles, but just flow through the story. I dont however agree that the interaction changes the fact that what your reading is fiction. Any traditional parser game has to have the same qualities as a good story, engaging setting, atmospheric writing etc, even if it doesnt present as a traditional story style narrative the way
  something like the Choiceofgames do,  though even that is arguable with games like Steven Granades Photopia. Change of interaction method however doesnt intrinsically change a games category in most cases. An arcade game like however mole no more which uses the keyboard is just as much an arcade game as Audio defence, even if audio defense has a unique interaction method with its physical turning.I also dont like your use of adventure game sinse your essentially swapping one firm category with very distinct boundaries, ie, interactive fiction, for another with very broad boundaries whos qualities arent well defined. After all what exactly is an adventure game anyway, what makes parser games like Zork adventure games not interactive fiction, and what is the boundary between the two. I will confess, I use the term Adventure game in the database as a sort of catch all category for stuff that does
 nt particularly fit elsewhere. Games that arent focused around action, have a high focus on story and atmosphere but arent interactive fiction, and dont have mechanics and stats like an rpg. Take Sarah, its first person but certainly not fps, it has action elements but its not say an action game like Hunter, it has an inventory and spells but its not an rpg, and it has puzzle elements but is not interactive fiction. so it winds up as adventure games Myself, Id suggest interactive fiction covers any textual story with which you can interact and where the chief gameplay method is interaction with that story. Within that category are parser games, and gamebooks, which distinguish the interaction method, ie, typing in commands or just making choices. Heck, even that is a bit broad sinse the games could have menus, limited parser, full inform style parser or whatever, not to mention rpgs like Kerkerkrui
 p or gamebooks like the fighting fantasy stuff with rpg elements that might also be very close to an interactive fiction story as well, heck, several Eamon games have if style puzzles, even with a limited parser and the need to indulge in a lot of combat.I do agree interactive fiction is changing as a term for all if purists (of which I believe Sherman is one), just want to say interactive fiction is just stuff like Zork with a full parser and nothing else However rather than saying this is! interactive fiction and this is not! Id prefer myself to adopt interactive fiction as a pure umbrella term and then split off the categories of different styles of games within that larger genus, though unfortunately the interactive fiction category on the db probably will have to stay for reasons of not conusing those who expect interactive fiction to mean zork..As an interesting fact, Im actually&
 nbsp; considering a new category to distinguish games like inquisitor, Chillingham, Codemane Cygnas etc from other adventure games, perhaps interactive audio, or maybe audio adventures (after all the point and click object based games like Monkey Island, Loom and Broken sword that replaced If in the mainstream were called graphic adventures).Btw, questions of definition to philosophy graduate are sort of red rag to bull .

URL: http://forum.audiogames.net/viewtopic.php?pid=193914#p193914




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Re: The contraversy of Mallenche, and its creator, Howard Sherman

2014-11-04 Thread AudioGames . net Forum — General Game Discussion : Sebby via Audiogames-reflector


  


Re: The contraversy of Mallenche, and its creator, Howard Sherman

I dunno, all Ill say is that Hadean Lands is making me pine for more traditional contemporary IF. CYOA is all very wonderful but really, it works best when the third-person perspective holds together loosely enough despite slight variation. IF, for me, all that object manipulation, is still deeply immersive and the real problem is the lack of sufficient quantities of the good stuff.Having said this I played Choice of Romance recently and was quite astonished by how much depth that had; by the time I was finished I felt decidedly that I was a resident of that fair kingdom. 

URL: http://forum.audiogames.net/viewtopic.php?pid=193915#p193915




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Re: ultra power is no longer free.

2014-11-04 Thread AudioGames . net Forum — General Game Discussion : roro via Audiogames-reflector


  


Re: ultra power is no longer free.

Mason put on his twitter that it is for 15 dollars. This developper, and all his games, are losing popularity over time: and noone is on the server when I was kicked, since I can hear people chatting or killing each other. Over time, Mason fell into a lot of developpment mistakes, like this one, but Mason, if you want other people to respect you and your work, respect them first. Concerning 2dp premium also, why to charge 10 dollars for it while we havent seen any developpment on it during the last month? What to expect after all that? Expecting that Ultra Power will become original? Lol itll never occur unless you stop stealing ideas developpers puts days and days finding them. And thus, you should learn a flexible programming language, not like BGT which shouldnt be use with that kind of games, since youll spend many useless days coding something which may be coded within hours with another language.Thats all I need to say, Mason; were n
 ot against making the game paid, but we want content. And please, dont waste your (popularity) by yourself.

URL: http://forum.audiogames.net/viewtopic.php?pid=193916#p193916




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Re: Free iPhone games

2014-11-04 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Free iPhone games

Ill agree with whats been said here, indeed I highly recommend Solara and the hosted and choiceof games, free offerings include Choice of the dragon and Choice of broadsides. Also however dont forget the puzzle game Stem stumper which now has a free version, (though you can pay to remove in game adds), and Startraders Rpg, the free version of Star trader elite if you want a single player space stratogy game.Sixth sense is fun for a quick arcade murder fest, and if Zany touch doesnt go for all your boppit needs there is also smackme. blindfold racer is also free and your welcome to give it a try though over all I was personally less impressed with that game.I however would recommend very much getting the ability to buy games on your Iphone sinse there are a lot of extremely good commercial games which are very inexpensive, for example the recently released zombie defense, many of the choiceofgames and hosted games and goodness kno
 ws how many others. Hth.

URL: http://forum.audiogames.net/viewtopic.php?pid=193917#p193917




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Re: ultra power is no longer free.

2014-11-04 Thread AudioGames . net Forum — General Game Discussion : roro via Audiogames-reflector


  


Re: ultra power is no longer free.

Well guys, Ultra power is freeware again.

URL: http://forum.audiogames.net/viewtopic.php?pid=193918#p193918




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Re: Bug in Ultrapower

2014-11-04 Thread AudioGames . net Forum — General Game Discussion : adiluralbaev via Audiogames-reflector


  


Re: Bug in Ultrapower

Hello. I have a problem. I can not get into the game. The game asks the registration code. What to do? It is not written, where the code to purchase.Help!

URL: http://forum.audiogames.net/viewtopic.php?pid=193919#p193919




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Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-04 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

Yep, the Ipod display thing is a confirmed bug and a very annoying one for people with Ipods, hopefully theyll shoot it in the head very soon. I admit Im holding off from playing myself until there is some more bug squashing sinse I dont want to be running fine and then find there is an issue, and if I want to play endless mode I want to be able to collect diamonds and the like and have full access to the game.Hopefully this week though.

URL: http://forum.audiogames.net/viewtopic.php?pid=193920#p193920




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Re: ultra power is no longer free.

2014-11-04 Thread AudioGames . net Forum — General Game Discussion : roro via Audiogames-reflector


  


Re: ultra power is no longer free.

Well guys, Ultra power is freeware again. Or wait, I downloaded the 4.1 version, and it says that I need to register it. What to do?

URL: http://forum.audiogames.net/viewtopic.php?pid=193918#p193918




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Re: sansa clip and accessible mp3 players

2014-11-04 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: sansa clip and accessible mp3 players

As I said, my blindy comment was more in concern of restriction, but if in fact the Victor stream is not restricted as say the Victor reader machine the Rnib uses (cant recall the model but I assume you know the ones I mean), then hay that is cool! Im not diametrically opposed to tech specifically designed for blind people as long as it A, does what it is supposed to without locking you in thrawl to some service or to sighted people, and B, doesnt either cost the earth or still worse, cost a lot of money for something that could be done a lot more easily by another mainstream product, eg, talking phones that cost about twice as much as an Iphone, or specifically designed braille note type machines that are two or three times more expensive than a conventional laptop and (other than the braille writing), dont do much else.Heck, I use my penfriend every time I want to watch a dvd, it cost 50 quid and is awsome! (if it werent a 
 little large and didnt have less than one gb of capacity I could use the penfriend! as an mp3 player).Getting back to the point, the Victor Stream is indeed less expensive than I thought, sinse last I heard they were closer to 500 than 200 or so and it sounds like unless I go through talkmp3players Ill have shenanigans with rockbox that I probably dont want. I do want to tripple check though that standard usb foldder transfer onto the victor stream isnt going to be a problem, and that I dont need to wangle with any specific software or with the machine itself.Oh and yes, I agree on governmental bennifits.

URL: http://forum.audiogames.net/viewtopic.php?pid=193921#p193921




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Re: ultra power is no longer free.

2014-11-04 Thread AudioGames . net Forum — General Game Discussion : vlad25 via Audiogames-reflector


  


Re: ultra power is no longer free.

I have asked this on the post 22.

URL: http://forum.audiogames.net/viewtopic.php?pid=193922#p193922




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Re: sansa clip and accessible mp3 players

2014-11-04 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: sansa clip and accessible mp3 players

As I said, my blindy comment was more in concern of restriction, but if in fact the Victor stream is not restricted as say the Victor reader machine the Rnib uses (cant recall the model but I assume you know the ones I mean), then hay that is cool! Im not diametrically opposed to tech specifically designed for blind people as long as it A, does what it is supposed to without locking you in thrawl to some service or to sighted people, and B, doesnt either cost the earth or still worse, cost a lot of money for something that could be done a lot more easily by another mainstream product, eg, talking phones that cost about twice as much as an Iphone, or specifically designed braille note type machines that are two or three times more expensive than a conventional laptop and (other than the braille writing), dont do much else.Heck, I use my penfriend every time I want to watch a dvd, it cost 50 quid and is awsome! (if it werent a 
 little large and didnt have less than one gb of capacity I could use the penfriend! as an mp3 player).Getting back to the point, the Victor Stream is indeed less expensive than I thought, sinse last I heard they were closer to 500 than 200 or so and it sounds like unless I go through talkmp3players Ill have shenanigans with rockbox that I probably dont want. I do want to tripple check though that standard usb foldder transfer onto the victor stream isnt going to be a problem, and that I dont need to wangle with any specific software or with the machine itself.Oh and yes, I agree on governmental bennifits.Edit: okay, looking at the victor manual it sounds like you can just copy across directly provided you put stuff into the right folder, and the folders do at least have sensible names even if they do start with dollar signs. I also like the idea that you can replace the sd card for the machine. One thing I was consideri
 ng with the Sansa clip was having a 64 gb sd card, well nice to know I still can, indeed from the sound of the manual it actually sounds like I could just get one of those little usb sd card holders rather than charging the player itself, (my laptop has an sd card slot but I dont think my esktop does).Ill phone humanware this morning and ask them questions.

URL: http://forum.audiogames.net/viewtopic.php?pid=193921#p193921




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Re: Monthly chat November

2014-11-04 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector


  


Re: Monthly chat November

When youve gone through all that, and I know itll take a very long time, I can highly recommend the series Eureka sometimes called A Town Called Eureka. Its about a town which is full of nothing but geniuses, many of them work in a secret research facility but even the guy who runs the local café has doctorates in food science. In the middle of all this is a former US marshall who is asked to be the town sherrif because of its high security requirements, and he provides a laymans perspective and a counterpoint to the hyper intelligent residents. Eureka is one of the very few shows that has ever managed to pull off a blob monster episode, it can be very clever and very witty in equal measure without taking itself too seriously. Im not saying its like Doctor Who because nothing is like Doctor Who but it has a similar uniqueness which lets it get away with things like aforementioned blob monster with a mostly straight face. Just because it involves a sherrif doesnt make it a police thing as a warning, hes just the one asked to sort out the mess.It does sometimes ask some serious questions about what science should be for and how far it should go, sometimes it has some interesting and clever concepts, and sometimes it has a bowling match between Eureka and area 51 staff end in disaster when the Eureka team sabotage their opponents showers to make them all bright green as a taunt about the little green monsters business.

URL: http://forum.audiogames.net/viewtopic.php?pid=193923#p193923




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Re: a proposal, jaws lite shareware by freedom scientific

2014-11-04 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector


  


Re: a proposal, jaws lite shareware by freedom scientific

Just as a note it is illegal in the US and many developed countries to trade in many forms with countries which have restrictions placed upon them for their behaviour, Iran is one such country. Thus I believe it is illegal to sell software to Iran. Whether or not you agree with this it is a fact we cannot change.Id love to see this but while governments and other organisations provide the commercial screen readers with business I dont see it happening. This is one of the biggest problems with assistive tech, while the governmental assistance to pay for things is invaluable the governments do nothing to demand better prices.Just as a note if no ones aware MS made a deal with GW Micro so that if you install MS Office, even a demo version I believe, you can install and use a version of Window Eyes for free. If for whatever reason you want one of the big commercial readers over NVDA this is an option.

URL: http://forum.audiogames.net/viewtopic.php?pid=193924#p193924




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Re: a proposal, jaws lite shareware by freedom scientific

2014-11-04 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector


  


Re: a proposal, jaws lite shareware by freedom scientific

Just as a note it is illegal in the US and many developed countries to trade in many forms with countries which have restrictions placed upon them for their behaviour, Iran is one such country. Thus I believe it is illegal for FS to supply software to Iran. Whether or not you agree with this it is a fact we cannot change.Id love to see this but while governments and other organisations provide the commercial screen readers with business I dont see it happening. This is one of the biggest problems with assistive tech, while the governmental assistance to pay for things is invaluable the governments do nothing to demand better prices.Just as a note if no ones aware MS made a deal with GW Micro so that if you install MS Office, even a demo version I believe, you can install and use a version of Window Eyes for free. If for whatever reason you want one of the big commercial readers over NVDA this is an option.

URL: http://forum.audiogames.net/viewtopic.php?pid=193924#p193924




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Re: Accessible HTPC set up, seeking advice

2014-11-04 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector


  


Re: Accessible HTPC set up, seeking advice

Well it depends on your needs. I currently use a self built Windows desktop for many things including media storage and mudding, though itd be nice not to have to keep it on to stream content thus this thread, with my phone while Im out and my MBP while Im in the living room if I want to check a few web sites while waiting for someone at the door or keeping my guide dog company. I could easily enough replace my MacBook pro with an iPad if I had the cash on hand. Were I to need a full blown laptop for whatever reason Id be tempted to go back to the dark side with a Windows machine, unless I by some miracle end up teaching assistive technology skills to people a lot in which case I may consider a new MBP with Windows on dual boot just so I have the option to show people Mac OS if they want to see it.

URL: http://forum.audiogames.net/viewtopic.php?pid=193925#p193925




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Re: sansa clip and accessible mp3 players

2014-11-04 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: sansa clip and accessible mp3 players

As I said, my blindy comment was more in concern of restriction, but if in fact the Victor stream is not restricted as say the Victor reader machine the Rnib uses (cant recall the model but I assume you know the ones I mean), then hay that is cool! Im not diametrically opposed to tech specifically designed for blind people as long as it A, does what it is supposed to without locking you in thrawl to some service or to sighted people, and B, doesnt either cost the earth or still worse, cost a lot of money for something that could be done a lot more easily by another mainstream product, eg, talking phones that cost about twice as much as an Iphone, or specifically designed braille note type machines that are two or three times more expensive than a conventional laptop and (other than the braille writing), dont do much else.Heck, I use my penfriend every time I want to watch a dvd, it cost 50 quid and is awsome! (if it werent a 
 little large and didnt have less than one gb of capacity I could use the penfriend! as an mp3 player).Getting back to the point, the Victor Stream is indeed less expensive than I thought, sinse last I heard they were closer to 500 than 200 or so and it sounds like unless I go through talkmp3players Ill have shenanigans with rockbox that I probably dont want. I do want to tripple check though that standard usb foldder transfer onto the victor stream isnt going to be a problem, and that I dont need to wangle with any specific software or with the machine itself.Oh and yes, I agree on governmental bennifits.Edit: okay, looking at the victor manual it sounds like you can just copy across directly provided you put stuff into the right folder, and the folders do at least have sensible names even if they do start with dollar signs. I also like the idea that you can replace the sd card for the machine. One thing I was consideri
 ng with the Sansa clip was having a 64 gb sd card, well nice to know I still can, indeed from the sound of the manual it actually sounds like I could just get one of those little usb sd card holders rather than charging the player itself, (my laptop has an sd card slot but I dont think my esktop does).Ill phone humanware this morning and ask them questions.Edit: okay, its done. I phoned humanware and got a very useful fellow who gave me very streight forward answers about what folders to stick where. While I have paid more for the device than I intended, it wasnt insanely! more! and I think the ease of use is a payofff. Its going to be so nice just to be able to copy books and music over and not having to go through all that playlist malarchy. The machine is also turning up tomorrow morning, so credit to Humanware on quick postingwhile Im fairly sure people will see me as selling out to the blindopoly, as I said I
 m just sick of the hassle and in this case the machine will do what I want it to do with a minimum of fuss.

URL: http://forum.audiogames.net/viewtopic.php?pid=193921#p193921




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Re: some code factory games needed

2014-11-04 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector


  


Re: some code factory games needed

muchas gracias /thanks very much mr.brunete.Ill wait for it until youve finished uploading it.for villa del agua, what should I do after I download the game?previously I have it on my 32 bit machine, I download the game and install it, I press 1 on the menu, which says empezar juego.after I press that button on the main menu, it doesnt play any sound, or a cutscene, or whatever you can call it.and also, any walkthrough for private detective school?

URL: http://forum.audiogames.net/viewtopic.php?pid=193926#p193926




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Re: my let's play bt sync folder and comments thread

2014-11-04 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector


  


Re: my let's play bt sync folder and comments thread

I dont know. and guys, I can record again now, this time with a different Computer! and this one also has a different microphone, which is much louder and has a much better quallity so I wont Need to be bothered with trying to find a suitable volume for the games.

URL: http://forum.audiogames.net/viewtopic.php?pid=193927#p193927




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Re: Monthly chat November

2014-11-04 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Monthly chat November

Lol, that series sounds fun, and of course me being the Whovian I am I have no problem with intelligent blob monster episodes, heck, much as it is bashed by some fans I really enjoyed The Three Doctors with its blobs and gell guards, though I admit that is partly for the performances of all the regulars, including Steven Thorn as the booming voice of Omega, the wonderful writing (The third and second doctors bickering and then being told off by the First Doctor is hilarious), and because it was one of my first encounters with Doctor Who, through Terence Dicks novelization which i read when I was about five and which I remember loving for its shear alienness,  my imaginings of Omegas world and The Gell Guards was likely far more scary than how they actually appeared on tv :d.Funnily enough i think that was the first time I ever heard of Black holes, and yes, I admit I was a rather strange child. Regarding what to watch next, I do want to wat
 ch Blakes 7, sinse Ive heard the Bf audios are supposed to be pretty good, but I dont want to listen to them until Ive seen the series, which as I understand from its fans is one (like Doctor Who), where the ideas are bigger than what effects were possible at the time, but hay Id always rather have that than what we usually get now, which is the reverse. Indeed one odd advantage of having limited vision is that I probably miss the moments that make other people wince in terms of affects such as seeing the strings or the rubber and am freer just to enjoy the story,  although I still love what I can see of films like Labyrinth or The Dark Christal much more than similar affects today. Indeed an interesting experience I had when watching Destiny of The Daleks was that I got more out of seeing the Daleks blow up there than in new who sinse it just looked more real to mee. Even with my level of vision there was something sooty and a little dirty a
 bout the fire, rather than the Cg were used to . Of course this was because back in 1977 if you wanted a Dalek blowing up on screen you built a Dalek out of plywood, stuffed it full of dynamite and went boom! so it was! a real explosion complete with all the nasty bits that they dont show today. Of course as I said my sight is hardly reliable, but if I! can see enough of a difference for it to have an effect on me, well I have a lot of sympathy to those who cry We want realism in films back! Either way, Ill certainly consider Eureka.

URL: http://forum.audiogames.net/viewtopic.php?pid=193928#p193928




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Re: The contraversy of Mallenche, and its creator, Howard Sherman

2014-11-04 Thread AudioGames . net Forum — General Game Discussion : Trenton Goldshark via Audiogames-reflector


  


Re: The contraversy of Mallenche, and its creator, Howard Sherman

Hmmm.I wonder then, what which category would Choose Your Story works fall under? I think Im starting to enjoy those!Same with stories from Delight Games. Which Saga Volume 1, is awesome! And I only finnished it once! Gonna be sure to play that one again.Wizards Choice Volume 1 isnt bad either. Ah yes, the Fighting Fantasy game books.I wonder if Dark ever saved a copy of that podcast he did on those? The first ever time I got in to Interactive Fiction, was thanks to WinTads, version 1.34. As for inform, thats thanks to WinfrotzTTS, back in 2005 I do believe.I did try playing demo versions of Howard Shermans games, but well, it was, um, OK I guess... Even HTML TADS was a bit easier via a screen reader than his games, honestly. Til this very day, I still do not mind playing Frotz or TADS games, un
 der a command Prompt/Terminal window.

URL: http://forum.audiogames.net/viewtopic.php?pid=193929#p193929




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instant translate problem

2014-11-04 Thread AudioGames . net Forum — Off-topic room : connor142 via Audiogames-reflector


  


instant translate problem

hi, I have a Problem with instant translate. the keys for it dont work. when I press NVDA shift y, nothing happens. when I press NVDA shift t, I here a low beep and when I press another key, I here a higher, longer beep but nothing else. Im using Version 3.0 of the add on.

URL: http://forum.audiogames.net/viewtopic.php?pid=193930#p193930




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Re: instant translate problem

2014-11-04 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector


  


Re: instant translate problem

The interface is completely different, now.You pres nvda+shift+t to activate the translator commands, then press another keystroke to execute one.Try nvda+shift+t, then shift+t. I only ever use shift+t and t, but I forget which is which.

URL: http://forum.audiogames.net/viewtopic.php?pid=193931#p193931




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Re: Monthly chat November

2014-11-04 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Monthly chat November

Lol, that series sounds fun, and of course me being the Whovian I am I have no problem with intelligent blob monster episodes, heck, much as it is bashed by some fans I really enjoyed The Three Doctors with its blobs and gell guards, though I admit that is partly for the performances of all the regulars, including Steven Thorn as the booming voice of Omega, the wonderful writing (The third and second doctors bickering and then being told off by the First Doctor is hilarious), and because it was one of my first encounters with Doctor Who, through Terence Dicks novelization which i read when I was about five and which I remember loving for its shear alienness,  my imaginings of Omegas world and The Gell Guards was likely far more scary than how they actually appeared on tv :d.Funnily enough i think that was the first time I ever heard of Black holes, and yes, I admit I was a rather strange child. Regarding what to watch next, I do want to wat
 ch Blakes 7, sinse Ive heard the Bf audios are supposed to be pretty good, but I dont want to listen to them until Ive seen the series, which as I understand from its fans is one (like Doctor Who), where the ideas are bigger than what effects were possible at the time, but hay Id always rather have that than what we usually get now, which is the reverse. Indeed one odd advantage of having limited vision is that I probably miss the moments that make other people wince in terms of affects such as seeing the strings or the rubber and am freer just to enjoy the story,  although I still love what I can see of films like Labyrinth or The Dark Christal much more than similar affects today. Indeed an interesting experience I had when watching Destiny of The Daleks was that I got more out of seeing the Daleks blow up there than in new who sinse it just looked more real to mee. Even with my level of vision there was something sooty and a little dirty a
 bout the fire, rather than the Cg were used to . Of course this was because back in 1977 if you wanted a Dalek blowing up on screen you built a Dalek out of plywood, stuffed it full of dynamite and went boom! so it was! a real explosion complete with all the nasty bits that they dont show today. Of course as I said my sight is hardly reliable, but if I! can see enough of a difference for it to have an effect on me, well I have a lot of sympathy to those who cry We want realism in films back! Either way, Ill certainly consider Eureka for the future. Police type stuff isnt my thing generally, but I do enjoy weerdness.

URL: http://forum.audiogames.net/viewtopic.php?pid=193928#p193928




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Re: some code factory games needed

2014-11-04 Thread AudioGames . net Forum — General Game Discussion : Adel via Audiogames-reflector


  


Re: some code factory games needed

hello.hve found another website that hosts some of the codefactory games, unfortunately the tiflo-juegos group in wuala doesnt work because wuala has closed its free accounts.now get alien invasion froma href="" /aand download Time Adventures froma href="" link /atheese are perminent, at list i saw them for more than 1 years.I hope to see a stable perminent place for downloading abandonware audiogames.

URL: http://forum.audiogames.net/viewtopic.php?pid=193932#p193932




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Re: The contraversy of Mallenche, and its creator, Howard Sherman

2014-11-04 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: The contraversy of Mallenche, and its creator, Howard Sherman

@Trenton, Yep, certainly the ff project podcast is still around Get here from sendspace Regarding Choiceofgames as I said Id count those as gamebooks, though perhaps there should be some sort of distinction between gamebooks that use the rpg random combat and dice the way ff style gamebooks do, and those that work simply on choice. I can understand your idea on console windows, though for me I dont mind using winfrotz or Winglulx, or indeed Wintads. Indeed, back when i first discovered traditional parser if in 2004, I had no idea what Sapi was so even though I had a copy of Winfrtoz tts was just using virtual curser to read and didnt find much interpreter difference once id iliminated all unnecessary elements from the screen, this is why I prefer Winfrotz or Winglulx to Filfre and why Im not entirely reliant on the automatic speaking of incoming text. Im a little confused Tr
 enton what you mean about even html tads was easier than the malinche games sinse the Malinch games are just standardzcode files at rock bottom. Sherman has this weerd thing of selling butchered copies of winfrotz with installers attached and pretending the games are stand alone programs, but really there isnt anything special about them and you could just play them in filfre, console Frotz or whatever like any other if game. This is why as I said Shermans little hissyfit about blind players is somewhat unnecessary sinse if the guy just worked in a streight forward way it wouldnt be an issue. @Sebby I personally dont like the term Cyoa when applied to gamebooks. The Choose your own adventure series was a set of very simple gamebooks very much intended for children. There really wasnt that much consequence in a lot of the choices, and often death was pretty arbitrary. There is an interesting article on this on the choiceofgames s
 ite, but basicaly the model they use for choices is trying to make the choices significant and using the stats to reflect that significance, which is why the choiceofgames dont use traditional DD style rpg stats, sinse what would be the point in choosing between strength and mmm, weakness? Im not sure what you mean by Best when the third person perspective holds together enough, sinse nearly all, if not absolutely all interactive fiction, be that gamebooks or parser based is second person, indeed its about the only area of literary endeavour where Second Person is the norm rather than an experiment (though the bbc did a very awsome radioplay of The Junglebook told entirely through the narrators second person talk to mowgly and Mowglys first person talking to himself). On the hole object manipulation thing, as Ive said before I personally dont find that as engaging and have pretty much given up on parser style g
 ames sinse I became sick of getting stuck on a guess the verb or something with no logic behind it, though I probably ought to try Hadian lands or some other parser if again just to see if the situation is really as bad as I remember it being, though i confess one fact that slightly puts me off Hadian lands is while I really enjoyed Plotkins Dreamhold, I got down right frustrated with his game Shade.

URL: http://forum.audiogames.net/viewtopic.php?pid=193933#p193933




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Re: The contraversy of Mallenche, and its creator, Howard Sherman

2014-11-04 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: The contraversy of Mallenche, and its creator, Howard Sherman

@Trenton, Yep, certainly the ff project podcast is still around Get here from sendspace Regarding Choiceofgames as I said Id count those as gamebooks, though perhaps there should be some sort of distinction between gamebooks that use the rpg random combat and dice the way ff style gamebooks do, and those that work simply on choice. I can understand your idea on console windows, though for me I dont mind using winfrotz or Winglulx, or indeed Wintads. Indeed, back when i first discovered traditional parser if in 2004, I had no idea what Sapi was so even though I had a copy of Winfrtoz tts was just using virtual curser to read and didnt find much interpreter difference once id iliminated all unnecessary elements from the screen, this is why I prefer Winfrotz or Winglulx to Filfre and why Im not entirely reliant on the automatic speaking of incoming text. Im a little confused Tr
 enton what you mean about even html tads was easier than the malinche games sinse the Malinch games are just standardzcode files at rock bottom. Sherman has this weerd thing of selling butchered copies of winfrotz with installers attached and pretending the games are stand alone programs, but really there isnt anything special about them and you could just play them in filfre, console Frotz or whatever like any other if game. This is why as I said Shermans little hissyfit about blind players is somewhat unnecessary sinse if the guy just worked in a streight forward way it wouldnt be an issue. @Sebby I personally dont like the term Cyoa when applied to gamebooks. The Choose your own adventure series was a set of very simple gamebooks very much intended for children. There really wasnt that much consequence in a lot of the choices, and often death was pretty arbitrary. There is an interesting article on this on the choiceofgames s
 ite, but basicaly the model they use for choices is trying to make the choices significant and using the stats to reflect that significance, which is why the choiceofgames dont use traditional DD style rpg stats, sinse what would be the point in choosing between strength and mmm, weakness? Im not sure what you mean by Best when the third person perspective holds together enough, sinse nearly all, if not absolutely all interactive fiction, be that gamebooks or parser based is second person, indeed its about the only area of literary endeavour where Second Person is the norm rather than an experiment (though the bbc did a very awsome radioplay of The Junglebook told entirely through the narrators second person talk to mowgly and Mowglys first person talking to himself). On the hole object manipulation thing, as Ive said before I personally dont find that as engaging and have pretty much given up on parser style g
 ames sinse I became sick of getting stuck on a guess the verb or something with no logic behind it, though I probably ought to try Hadian lands or some other parser if again just to see if the situation is really as bad as I remember it being, though i confess one fact that slightly puts me off Hadian lands is while I really enjoyed Plotkins Dreamhold, I got down right frustrated with his games Shade and Hunter in darkness, a shame sinse the writing in both was awsome, but having no way to progress was a pain in the rear.

URL: http://forum.audiogames.net/viewtopic.php?pid=193933#p193933




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Re: some code factory games needed

2014-11-04 Thread AudioGames . net Forum — General Game Discussion : Adel via Audiogames-reflector


  


Re: some code factory games needed

hello.Have found another website that hosts some of the codefactory games, unfortunately the tiflo-juegos group in wuala doesnt work because wuala has closed its free accounts.now get alien invasion fromHere and download Time Adventures fromthis link these are perminent, at list i saw them for more than 1 years.I hope to see a stable perminent place for downloading abandonware audiogames.

URL: http://forum.audiogames.net/viewtopic.php?pid=193932#p193932




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Re: a proposal, jaws lite shareware by freedom scientific

2014-11-04 Thread AudioGames . net Forum — Off-topic room : nin via Audiogames-reflector


  


Re: a proposal, jaws lite shareware by freedom scientific

yep but I see no reason why someone would like to pay for a program when they can get the same thing for free. I am so glad I switched to nvda and I would never go back to jaws.

URL: http://forum.audiogames.net/viewtopic.php?pid=193934#p193934




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Re: some code factory games needed

2014-11-04 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector


  


Re: some code factory games needed

thanks for the link for alien invasion and time adventures.Ill download it as soon as possible.

URL: http://forum.audiogames.net/viewtopic.php?pid=193935#p193935




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Re: Cyber Assault MUD?

2014-11-04 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector


  


Re: Cyber Assault MUD?

hi, I have monkey turm with the cyber assault soundpack, but how do I start it? I choose the cyber assault.xml file but it doesnt connect, even Ive updated the sound files.

URL: http://forum.audiogames.net/viewtopic.php?pid=193936#p193936




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Re: ultra power is no longer free.

2014-11-04 Thread AudioGames . net Forum — General Game Discussion : vlad25 via Audiogames-reflector


  


Re: ultra power is no longer free.

hi guys. I have discovered a think. on the site appears ultra power 4.1 but when I downloaded it appears 4.0. Mason forgot to re archive the game.best regards.

URL: http://forum.audiogames.net/viewtopic.php?pid=193937#p193937




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Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-04 Thread AudioGames . net Forum — New releases room : Jonnyboy1991 via Audiogames-reflector


  


Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

Yeah I have asked them on twitter and they said that hopefully there will be a new update by the end of the week.

URL: http://forum.audiogames.net/viewtopic.php?pid=193938#p193938




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Re: a proposal, jaws lite shareware by freedom scientific

2014-11-04 Thread AudioGames . net Forum — Off-topic room : Diego via Audiogames-reflector


  


Re: a proposal, jaws lite shareware by freedom scientific

Hello people!recently NVDA has greatly improved support in microsoft office, such as word, excel and powerpoint, and I believe will soon equal or better than the jaws.Already NVDA OCR is very good, better than the jaws in some situations.I tested the pdfs,the only feature that has jaws is support for fast navigation because NVDA can read quietly.Even if the jaws have its price reduced, yet stay with NVDA, for portability, speed, lightness and functionality.Even the window eyes with that the partnership is free from microsoft not reached my goals.

URL: http://forum.audiogames.net/viewtopic.php?pid=193939#p193939




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Re: ultra power is no longer free.

2014-11-04 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector


  


Re: ultra power is no longer free.

How do you check it, when I ran the game, its not telling the version.

URL: http://forum.audiogames.net/viewtopic.php?pid=193940#p193940




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Re: instant translate problem

2014-11-04 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector


  


Re: instant translate problem

Does version 3.0 still in beta? last time I checked, it still in 3.0 beta though.

URL: http://forum.audiogames.net/viewtopic.php?pid=193941#p193941




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Re: a proposal, jaws lite shareware by freedom scientific

2014-11-04 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector


  


Re: a proposal, jaws lite shareware by freedom scientific

Yeah, in the future, nv access will won the freedom scientific. 

URL: http://forum.audiogames.net/viewtopic.php?pid=193942#p193942




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Re: bokurano daiboukenn 3

2014-11-04 Thread AudioGames . net Forum — New releases room : shang tsung via Audiogames-reflector


  


Re: bokurano daiboukenn 3

hi guys ... not when there throws game dude save files, it will not thankful idiot ...

URL: http://forum.audiogames.net/viewtopic.php?pid=193943#p193943




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Re: ultra power is no longer free.

2014-11-04 Thread AudioGames . net Forum — General Game Discussion : vlad25 via Audiogames-reflector


  


Re: ultra power is no longer free.

socheat look at masons website atwww.sound-worx.com/ultrapowerBest regards.

URL: http://forum.audiogames.net/viewtopic.php?pid=193944#p193944




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The Tildeverse!

2014-11-04 Thread AudioGames . net Forum — Off-topic room : Trenton Goldshark via Audiogames-reflector


  


The "Tildeverse!"

The BeginningSome of you, may have heard of the Super Dimension Fortress , a network of sites, Gopher Spaces, hackers (as in coders/geeks,) and much more, all from within a Unix shell. Think of it like the old Compu/Serve , but cooler! (yes peeps, Compuserve is still around...)A man by the name of Paul Ford, wanted to create a similar network, for those who wanted a free shell account, and so that people could create, learn, discover, and enhance their minds from within a similar Unix environment, though with a much cooler domain name!Thus, Tilde.club , (pronounced til-dee,) was born.Your username would look something like: ~ford, and your web sit would look somet
 hing like: http://tilde.club/~ford/ , (where the above link takes you to Pauls Tilde Blog/Home Page.)The ExpansionAs Pauls Tilde.club community has grown to the extreme with more and more people, he is unable to take new members at this time. Although you could add yourself to the Waiting List , itll be awhile before more slots open up. Never fear friends, this is where the Tildeverse begins to open up!Other TildesYou can find an always updated list of all Tilde domains among the World-Wide-Web, by taking a trip over here , where the most popular domains s
 o far being tilde.town , and squiggle.city , and another always updated member directory of Tilde Sites, by going hereThe Tilde UndergroundTheres for now, one Tilde below the ground, which is not among the Tildeverse as of yet... That Tilde, is of course, where the Gophers live. The Tilde in question among Gopher Space, can be found at tilde.land , which is also home to [url="" Gopher Space. I would like to thank [url-=gopher://tilde.land/1~rev]~Rev[/url] , for his help in geting me set up with an account, and giving me some background history on how the tildeverse came to be. By the way, if you ever get a Gopher Space
  from Johny AKA Rev, please let him know that Trenton sent ya!  Sining UpSigning up for an account within most of Tildes communities, requires a username and an SSH Public-Key, but not all of them! Tilde.land, being one of them. Learn about how to get your own! public-key, by venturing on over hereConclusionAfter writing all this, I never shared what particular software that could be found within your Tilde shell, such as Nano, Mutt/Pine, IRC, Emacs, Lynx, ya get the idea... Also, be sure to check out the official Tilde.club FAQ which has Tips on gett
 ing the most out of your time within a Tilde community, rules to live by, info on how to log in to your shell, etc. And finally, have fun of course!

URL: http://forum.audiogames.net/viewtopic.php?pid=193945#p193945




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Re: ultra power is no longer free.

2014-11-04 Thread AudioGames . net Forum — General Game Discussion : roro via Audiogames-reflector


  


Re: ultra power is no longer free.

Yes Vlad is right, 4.1 is actually free, but Mason forgot to re-archive it again.

URL: http://forum.audiogames.net/viewtopic.php?pid=193946#p193946




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Re: The contraversy of Mallenche, and its creator, Howard Sherman

2014-11-04 Thread AudioGames . net Forum — General Game Discussion : Trenton Goldshark via Audiogames-reflector


  


Re: The contraversy of Mallenche, and its creator, Howard Sherman

@Dark:The last time I played a demo of Howards games, was for sure when NVDA did not exist, and I was using Window-Eyes at the time. Oh the joys you Supernova people have with that Virtual Focus... Ah, glad that the podcast is still around... That was a fine program! Wish ya could do more in the future, like doing a review of the Choose your Story books. Thatd be neat!

URL: http://forum.audiogames.net/viewtopic.php?pid=193947#p193947




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Re: ultra power is no longer free.

2014-11-04 Thread AudioGames . net Forum — General Game Discussion : vlad25 via Audiogames-reflector


  


Re: ultra power is no longer free.

roro please talk on skype with mason and tell him to archive the 4.1

URL: http://forum.audiogames.net/viewtopic.php?pid=193948#p193948




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Re: ultra power is no longer free.

2014-11-04 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector


  


Re: ultra power is no longer free.

I think that Mason still doesnt want pople not to pay, so hes not archiving the game. If thats the case, [[wow]]. I never knew mason was this much of an idiot. [sorry for the language.]

URL: http://forum.audiogames.net/viewtopic.php?pid=193949#p193949




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Re: a proposal, jaws lite shareware by freedom scientific

2014-11-04 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector


  


Re: a proposal, jaws lite shareware by freedom scientific

Youve all got that right. They will win, and FS will go down in history as The company who made a good screen reader for about 20 to 30 years, but fell off the face of the earth because NVDA bested it.

URL: http://forum.audiogames.net/viewtopic.php?pid=193950#p193950




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Re: Monthly chat November

2014-11-04 Thread AudioGames . net Forum — Off-topic room : pitermach via Audiogames-reflector


  


Re: Monthly chat November

I went through most of the Blakes 7 audios without watching the series. Well, I tried, but because its so old theres a lot of visuals and not much dialog, the first episode did a very good job of showing that to me. I couldnt find any transcripts either so I just ended up reading the wikipedia page which gave me a good idea on how the series went so far. The audios can fill in the rest. This month theyre going to come out with a second season of a full dramatisation, which unlike the liberator chronicles is full dialog with sounds music and no narration, and theyre going to start by releasing 3 episodes this month instead of 1 because they missed the original release date by 2 months. Blakes 7 is really good, the universe is very complex and the characters are very interesting, especially Avon. But I wont really spoil it for you, its definitely good. If youre planning to also watch the series after you watch the first 2 s
 easons, you should listen to the warship big finish story which fills in some gaps that were only mentioned in passing between seasons 2 and 3 of the series.Regarding Alex, its not a nuance voice, its developed by Apple. You can try it if you have an iPhone 5S or newer, head to settingsgeneralaccessibilityVoiceOverspeech, then press add and add US English. For the voice quality, you will have 3 options. Default and enhanced which is the old Samantha voice, and Alex.

URL: http://forum.audiogames.net/viewtopic.php?pid=193951#p193951




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Re: Clok Mud

2014-11-04 Thread AudioGames . net Forum — General Game Discussion : cw via Audiogames-reflector


  


Re: Clok Mud

Ok. lets see how this does. Anyway, does anyone know where I can find a market? Im at a town called Mistral Lake. I have a few plant things to sell...

URL: http://forum.audiogames.net/viewtopic.php?pid=193952#p193952




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Re: bokurano daiboukenn 3

2014-11-04 Thread AudioGames . net Forum — New releases room : cj89 via Audiogames-reflector


  


Re: bokurano daiboukenn 3

@shang tsung: That was a very unintelligible post. Please try again.

URL: http://forum.audiogames.net/viewtopic.php?pid=193953#p193953




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Re: ultra power is no longer free.

2014-11-04 Thread AudioGames . net Forum — General Game Discussion : Arabic two thousand via Audiogames-reflector


  


Re: ultra power is no longer free.

yes, mason is a matherfucker! killem!Sorry for my language mason, but I dont like payed games please.sorry mason, dont doo it to me!

URL: http://forum.audiogames.net/viewtopic.php?pid=193954#p193954




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Re: ultra power is no longer free.

2014-11-04 Thread AudioGames . net Forum — General Game Discussion : vlad25 via Audiogames-reflector


  


Re: ultra power is no longer free.

arabic please delete your post.

URL: http://forum.audiogames.net/viewtopic.php?pid=193955#p193955




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Re: ultra power is no longer free.

2014-11-04 Thread AudioGames . net Forum — General Game Discussion : vlad25 via Audiogames-reflector


  


Re: ultra power is no longer free.

mason again please rearchive this game.

URL: http://forum.audiogames.net/viewtopic.php?pid=193956#p193956




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Re: Prometheus: The Eternal Wars

2014-11-04 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector


  


Re: Prometheus: The Eternal Wars

Greetings!The pilotting points scaling system has just been updated!From now on, status bonuses are added up to each debris, each shipwreck parts, ETC; instead of adding them up to the total value.

URL: http://forum.audiogames.net/viewtopic.php?pid=193957#p193957




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Re: ultra power is no longer free.

2014-11-04 Thread AudioGames . net Forum — General Game Discussion : Arabic two thousand via Audiogames-reflector


  


Re: ultra power is no longer free.

doo it matherfucker!sorry for my language, but I cant wait!o please for my jesus!youre my friend!you are my friend!

URL: http://forum.audiogames.net/viewtopic.php?pid=193958#p193958




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Re: Music composing software for Android

2014-11-04 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector


  


Re: Music composing software for Android

No problem. In fact sometimes I dont know why are many unlabeled buttons, but some others are fully accessible, like somebody worked especially for us

URL: http://forum.audiogames.net/viewtopic.php?pid=193959#p193959




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Re: instant translate problem

2014-11-04 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector


  


Re: instant translate problem

Hello guys,I wonder, why dont you use google translate if you use jaws, its very accessible now, and not hard to use. I can do all the stuff I need there.

URL: http://forum.audiogames.net/viewtopic.php?pid=193960#p193960




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Re: ultra power is no longer free.

2014-11-04 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector


  


Re: ultra power is no longer free.

So, Ive been watching this one from afar for the most part, the exception being the few times I ventured forth to play for a couple of hours or so, and heres my final take on the matter, until such time as a better resolution is reached. This is a rather lengthy post; I do thank you for your attention ahead of time.As Ive stated before on many occasions involving art, it does not exist in some cute little compartment from which we can simply exctract the beautiful, the lovely, the wonderful things that are intricately designed and well structured material the consumer comes to appreciate. That usually takes a stroke of inspiration and careful crafting. Creativity plays an important role as well; giving ones mind the time and the space to think and rethink the matter is essential just as giving a fire breathing room is necessary to its survival. Perhaps this project needs a bit of breathing room? thats yet ano
 ther matter that should be looked into. Let us carry on.Some of us are capable of creating music out of seemingly anything, while others write so well that they can put together 3 page essays in 30 minutes without really having to give much thought into the matter, and still others seem to be natural born coders. yes, I do look at coding as an art, a form of _expression_, a way of life that has progressed over the decades.All artists who are considered great or even good have this in common, however; they practice regularly. they sharpen their skills frequently, polishing and repolishing the brushes they work with for precision and the closest one can get to perfection. I was asked how it is that I can fit myself into any band at any given moment in time in songs Ive never even played before with any instrument of the bands choosing at a moments notice. The question came after I got up on stage at a church with a 5 string b
 ase, an instrument Ive never played in my life. The asignment: accompany a band with which youve never rehearsed on several songs youve never heard and a couple of others youve heard a handful of times but have never had incentive to practice, let alone acquire a base guitar to practice with. the band was thrilled at the end of the performance to the point where one of the guys came up to me and said, and I quote, You fit right in, brother. This was two weeks ago, and I have been called up on stage at every church service to accompany them since.You can decide weather Im great, good, decent, or even bad at what I do, but given that I was asked the question, I gave an answer: practice. yes, you can argue that I myself just stated that Ive never played a base before, and no, I was not lying about that. My practice is music; my life is music. I wake up with it in my mind, eat with it, bathe in th
 e stuff in every imaginable genre I can get my hands on, carefully listening to every bit of it that I can given my hearing limitations and picking up on every dynamic of every instrument, understanding the parts that every musician is playing and the importance of every single one of those parts, then thinking about how I can rework those parts if I ever need to so as to keep them as close to the original but to make them my own in a sense during a performance.Ive been doing this for 24 years and its still not getting old. Ive picked up on my past mistakes and have carefully clipped away at the rough edges to try and better myself as I can. Ive confronted complications as best I can and in every way I know how, learning to work with what Im given on the spot and adapt to it. It didnt matter that Ive never touched a 5 string base before; what mattered was that I knew enough about the instrument from listening to it t
 o know what to expect. I understood my part and how it related to the rest of the band as a whole, and while I would have felt more confident had I been given the time to actually practice the music ahead of time, I was apparently able to do the job I was presented with wel enough to be called back to it again. Most importantly, i had fun with it.How does this relate to the game were discussing, you ask? Again, watching from afar, all I can do is draw conclusions on a small amount of knowledge I have at my disposal. From the very beginning this project has received some rather harsh criticism. Perhaps some of it was warranted; I wouldnt know and I honestly dont care enough to argue that point. when the game went free at everyones suggestion, the criticism turned into a tirade about how unprofessional the developer had been in his wording of the news, which was later retracted and turned into an apologetic post in yet
  another topic. Later, development was dropped for an unforeseeable amount of time, but at this point everyone who played the game had already come to the conclusion that at the very least they were owed an explanation. the game was brought back, then the price tag not only came along with it, but was raised by 10 

Re: a proposal, jaws lite shareware by freedom scientific

2014-11-04 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector


  


Re: a proposal, jaws lite shareware by freedom scientific

Im a jaws user, and think always will be. Some features, or most of the features of jaws are copyed by NVDA, and thats why NVDA is improved. how does NVDA menu works? doesnt they use the Insert key? How do you put the keyboard help on? dont you use insert+1? how do you go to NVDA menu? dont you press Insert+N, which is exactly insert+J in jaws. How do you navigate on the Internet? dont you use H. for headings, U. for links, L, for lists, E. for edit boxes. How do you read the time and date? dont you press insert+f12? how do you open the Help menu on NVDA? dont you use insert+F1? and a question for those who do not want eloquence: Is there any voice like that which is so comprehensive, and super-integrated with jaws? I am getting mad because I have thousands of time I say this. Why the heck should I download tens and hundrids of scripts while they are already included in the jaws package? Its really annoying downloading script f
 or almost every program indeed and Ill never do this. also, the help menu in jaws is perfect, sometimes even better than the help support of windows. Unfortunately, not because I like so, or not because I want so, but nobody is going to work or release a product for such a low price. They have already made a change by reducing the price for a home license, which was not bad.

URL: http://forum.audiogames.net/viewtopic.php?pid=193962#p193962




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Re: a proposal, jaws lite shareware by freedom scientific

2014-11-04 Thread AudioGames . net Forum — Off-topic room : joshknnd1982 via Audiogames-reflector


  


Re: a proposal, jaws lite shareware by freedom scientific

they reduced the price for the pro license, not the home license. And its still quite expensive.

URL: http://forum.audiogames.net/viewtopic.php?pid=193963#p193963




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Re: bokurano daiboukenn 3

2014-11-04 Thread AudioGames . net Forum — New releases room : shang tsung via Audiogames-reflector


  


Re: bokurano daiboukenn 3

sorry for my english ... I just wanted to say, have been entered, the game dude is not that dude grateful idiot! I gave him the save file ... he had to pass to your ...

URL: http://forum.audiogames.net/viewtopic.php?pid=193964#p193964




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Re: a proposal, jaws lite shareware by freedom scientific

2014-11-04 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector


  


Re: a proposal, jaws lite shareware by freedom scientific

Hi,I probably wont be trying Jaws even if they do switch. In my experience, Jaws starts up slower than NVDA, and a couple of years ago when I was in college, jaws crashed my college laptop so much but when I switched to NVDA all the crashes and I do mean all of them stopped, and that is what really made me realize how good NVDA was. I then switched to it full time on my home PC and have never looked back.

URL: http://forum.audiogames.net/viewtopic.php?pid=193966#p193966




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Re: ultra power is no longer free.

2014-11-04 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector


  


Re: ultra power is no longer free.

OK first, @aribik2000 you seem to not have taken into account that, no matter what mistakes masons made, its still his game, he has the right to do what he wants with it. Mayby, just mayby, hes at school and didnt get time to upload the right version. Just mayby, he will do it soon. But theirs no need for constant usage of bad language, we all make mistakes, no ones purfict.@nocturnus, completely agree 100 percent. For me it tends to be easy on coding, but its the idea part that always stumps me at times and can really halt development if you dont balance between careful ideas and actual development time. Every idea that I eventualy implement into one of my games goes through a careful thought process for quite a few days as just an idea. Once the idea is solid in my head, then it comes to how the idea will work in the context of gameplay, will it be useful or not. Sometimes it passes this phase and enters a game, then it turned out not to be a 
 good addition to gameplay after all. Of course I would want money for my hard work, and if I knew how to go about selling my games I would have already done it by now.@everyone else. What im trying to say is this. As a developer, mason does deserve credit for trying. If you want my opinion, I personally think ultra power should remain free simpply because their arnt enough things which justify it being made as shareware, but its not my game, its masons, so he should have the right to sell any of his products. What may be worth selling in my eyes may be worth selling in his eyes. Remember, its not different to if I were to sell snow race. In my own eyes, its picture pirfict and is quite an adicting snowboarding game. Where as others may not want to pay for it.

URL: http://forum.audiogames.net/viewtopic.php?pid=193965#p193965




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Re: sansa clip and accessible mp3 players

2014-11-04 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector


  


Re: sansa clip and accessible mp3 players

Hi,[[wow]], I like this Dark. Someone who basically sold you the product properly it seems, giving you useful info that allowed you to make that decision. From what Ive heard, I dont think you will be let down either.The trouble with Rockbox is I have no idea how well the utility would work with Supernova, so in this case youve made the right decision, as the stream should be pretty much pick up and play.

URL: http://forum.audiogames.net/viewtopic.php?pid=193967#p193967




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Re: Help With Dropbox?

2014-11-04 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector


  


Re: Help With Dropbox?

Hello,Unfortunately new dropbox users no longer get public accounts. I think itll be best to make sure that you have shared the folder the file is in first, although since I just use public links I havent figured out how this sharing link thing works.

URL: http://forum.audiogames.net/viewtopic.php?pid=193968#p193968




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Re: Prometheus: The Eternal Wars

2014-11-04 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector


  


Re: Prometheus: The Eternal Wars

Do you guys still have a website? Ive been to it before to check out game features, but Im curious what makes this game different from Miriani and others? The fact that it has Asteroid Halling Salvaging etc just makes me think Miriani.

URL: http://forum.audiogames.net/viewtopic.php?pid=193969#p193969




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Re: Prometheus: The Eternal Wars

2014-11-04 Thread AudioGames . net Forum — New releases room : wp85 via Audiogames-reflector


  


Re: Prometheus: The Eternal Wars

Actually their are a few differences. First no stunning and stranding, Their is also a status system that Miriani doesnt have, PVP settings which allow you to enable-disable PVP, Relics which last time I checked, Miriani didnt have, Ship building, meaning you can build your own ships. 2 races to choose from when creating a character, an Out of character channel to talk out of character if one wishes to, Telliportation, a staff that actually is helpful to the players, etc.

URL: http://forum.audiogames.net/viewtopic.php?pid=193970#p193970




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Re: a proposal, jaws lite shareware by freedom scientific

2014-11-04 Thread AudioGames . net Forum — Off-topic room : joshknnd1982 via Audiogames-reflector


  


Re: a proposal, jaws lite shareware by freedom scientific

Do you think window-eyes will be updated? Is window-eyes more stable than jaws is? I do wish window-eyes had OCR ability though. Also there is no reason for jaws to be priced or to cost $1000 or more. That is just rediculous especially when they are letting you use window-eyes as long as microsoft office 2010 or later is installed.

URL: http://forum.audiogames.net/viewtopic.php?pid=193971#p193971




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Youtube Website, strange issue with search results

2014-11-04 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector


  


Youtube Website, strange issue with search results

Hello all,I dont know why, but now when I search for something on YouTube, every heading with a link to watch a video, says, quite literally, watch video before the video name. This is really slowing my ability to browse and Im wondering what on earth the developers are up to, as I find this addition to be a bit of a timewaster. Ive sent feedback to the google accessibility team, and if its doing the same for you, Id encourage you to do the same.http://www.google.com/accessibility/get-in-touch.html

URL: http://forum.audiogames.net/viewtopic.php?pid=193972#p193972




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Re: Youtube Website, strange issue with search results

2014-11-04 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector


  


Re: Youtube Website, strange issue with search results

My additional thoughts:Its not so much me that Im worried about here, as I have my screen reader reading fairly fast. Its more those who have slower rate speech, as they will have to wait around for at least two, maybe three seconds logner than usual before getting just a video title.

URL: http://forum.audiogames.net/viewtopic.php?pid=193974#p193974




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Re: sansa clip and accessible mp3 players

2014-11-04 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: sansa clip and accessible mp3 players

Hi Aaron. I dont know about rockbox and supernova either, but generally as I said supernova copes with most things that arent completely random, for example Kchess, Avg, smugglers, progress quest etc, (one reason why Itunes 12 being such a bastard was so surprising and why I blaime stupid apple for removing the sidebars and arsing up the layout). Even if by any chance it didnt, if Rockbox has a sapi option there is always that for an alternative. It is more that I simply cant be bothered at the moment with new software, installing this, tweaking that, and that business of naming files with audio, its just way more trouble than I really feel like going through at the second just for something that I can put in my pocket which plays audio files, after all sighted people can just buy any generic player, read the screen and dont have all the shenanigans. The chap I spoke to was indeed good, he used the thing himself apart from working 
 for Humanware so he knew sufficiently about it, he even advised me not to buy a larger sd card from humanware sinse he said I could get a more expensive one elsewhere. I wanted to ask about the machine because while the manual is very clear, it starts off on the dazy options and mentions playing of other files later, and sinse Dazy has fairly limited availability that isnt exactly my main focus, I get dazy stuff from the Rnib occasionally but most of the stuff in my collection is mp3. he also let me know about file and folder structure, indeed its going to be a real relief to just be able to copy say one of my main book series folders and have all the individual books in their numbered subfolders play in order rather than mess around with Itunes and creating playlists for each individual book and all that other rubbish. Sinse Im something of a stickler for file organization and use folders to do that (particularly with books), that is a feature I definitely 
 like.I have heard low volume is an issue, but I suspect %90 of the time Ill be using the thing through my Sanheisa earbuds anyway rather than the default speaker. Ive also heard people say that the Usb transfer is a bit slow and that its better to take the sd card out and transfer onto that directly. Ill give it a try though and see what its like, sinse generally I dont mind waiting for transfers as long as its not too insane, though if worst comes to worst I can always just buy one of those usb sd card holders, (I dont believe my desktop has an sd card slot).There are also a couple of functions on the Victor that, while I didnt buy it for! those functions might come in handy, particularly ability to search for and download or stream podcasts, and to stream internet radio (classic fm has an internet radio stream that Ive used on occasion so that is okay). Im quite looking forward to the Victor com
 ing tomorrow morning, indeed Im impressed at their next day delivery service.

URL: http://forum.audiogames.net/viewtopic.php?pid=193975#p193975




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Re: a proposal, jaws lite shareware by freedom scientific

2014-11-04 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector


  


Re: a proposal, jaws lite shareware by freedom scientific

120€ are so much? No! I really consider hard buying the pro license 1000 dollars, but 120€ are not so much, especially for those who live in developed countries like Germany, France, Italy, UK, USA or Canada. There are people who earn 100 dollars a day, or others who earn 80 pounds a day. So it’s not so much. But I sincerely won’t start the battle like I did in a previous post between jaws and NVDA. It’s a waste of time, especially when people do not understand what you say. I am very thankful to freedom scientific only for one thing, and maybe all the people should be. The way we navigate on the internet is unique and irreplaceable at least in windows. Moving through the headings, links, lists, regions, edit boxes, check boxes etc by using keys is simply precious work they did.Other things should go without saying, as the price is high, so it normally should offer good dfeatures.And I will never understand why the heck people want to remove features which are built-in a program, what is necessary for you isn’t for somebody else, and what is not needed by a group or ten people is needed for some others. So, the program is not designed for individual customers and we should keep those features as long as we can’t change anything. For example, I may have programs which are created by Samsung on my phone which need site to use or an assistance of a sited person, so, if I can’t use, should I remove that? Also for those who use apple, which may provide apps which you don’t want installed on your device because they high the price, do you like to remove them? This happens on every business. We always will find features which are useless for us, but maybe somebody else has been looking forward for years to them. This will never change and I assure you for this.

URL: http://forum.audiogames.net/viewtopic.php?pid=193976#p193976




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Re: The contraversy of Mallenche, and its creator, Howard Sherman

2014-11-04 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: The contraversy of Mallenche, and its creator, Howard Sherman

Glad you liked the podcast. I actually have done a few more, recently this year I did one for smugglers 5 and one for King of Dragon pass. Demonstrating one or other of the Choiceofgames titles isnt a bad idea, though my next plan for a podcast was something on startraders elite (at least when the planetary navigator is fixed), sinse it is a ridiculously complex game and an intro might be helpful. All my previousk castings of the pod can be found in This sendspace folder As to the virtual focus (or Dolphin curser as its been called for the last few versions), yes, it is indeed useful. I believe window eyes has something similar, at least I recall as much from discussions of Smugglers but whether it did at the point you tried the malinche games, or indeed how it works with Winfrotz etc I dont know.Either way if you did want to try the malinche demos as I said you can just grab the file
 s and bang them in your favourite inform Interpreter.

URL: http://forum.audiogames.net/viewtopic.php?pid=193977#p193977




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Re: a proposal, jaws lite shareware by freedom scientific

2014-11-04 Thread AudioGames . net Forum — Off-topic room : scotf2012 via Audiogames-reflector


  


Re: a proposal, jaws lite shareware by freedom scientific

Afrim, I understand your thinking (post 15), but I dont particularly agree with it. For me, its all about what gets the job done. I dont care if someone copied someone else; if I can use it well and get work done, thats all that matters.Regarding the cost, most blind people (post 19) dont actually make anywhere near that much. For them, NVDA is an extremely viable alternative.People can wish and dream, but the fact is this whole idea will probably never happen.

URL: http://forum.audiogames.net/viewtopic.php?pid=193978#p193978




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Re: Clok Mud

2014-11-04 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector


  


Re: Clok Mud

Yeah should be one southeast of the main square. It also has market in the room title.

URL: http://forum.audiogames.net/viewtopic.php?pid=193979#p193979




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Re: Cyber Assault MUD?

2014-11-04 Thread AudioGames . net Forum — General Game Discussion : Guitarman via Audiogames-reflector


  


Re: Cyber Assault MUD?

Hi Guys.[[wow]] thank you for telling me about this mud it sounds awesome! Im going to play it right now. Thanks again.

URL: http://forum.audiogames.net/viewtopic.php?pid=193980#p193980




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Re: a proposal, jaws lite shareware by freedom scientific

2014-11-04 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector


  


Re: a proposal, jaws lite shareware by freedom scientific

No, please dont ask FS to reform where they get their money from. It might help you in the short term not to pay them directly, but it will hurt you in the long run. Governments/charities/NGOs are not users; they have no interest in your experience with the product. In fact, especially in the US, it would appear that they have nothing short of incentives to maintain the status quo.

URL: http://forum.audiogames.net/viewtopic.php?pid=193981#p193981




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Re: The contraversy of Mallenche, and its creator, Howard Sherman

2014-11-04 Thread AudioGames . net Forum — General Game Discussion : Sebby via Audiogames-reflector


  


Re: The contraversy of Mallenche, and its creator, Howard Sherman

@Dark: oops, youre right, yes, I meant second-person. I mean that Ive always been happiest with choice-based IF (if that exists and is a real thing, see above) when the illusion holds, and that only really works if the choices the player can make are seamless enough and sensible enough for any given point in the story, which they simply cant easily be without essentially cheating the player, as I think Ive explained it before. Regardless how much you hate the parser, it does at least have the virtue of complete freedom, as a goal if not as a matter of practical consequence. Choice-based IF always feels a lot to me like reading a book where Im the central character who gets to make a few important decisions, whereas IF makes me feel like Im part of the game world. I think object manipulation helps a great deal with that, since it is a reminder of the concrete nature of the world. I will agree that ChoiceOfGames do great work, Ive got all th
 eir stuff and wont diss it on quality, but to me the difference between that and contemporary IF, even when you factor in the way the game engine works (which is pretty awesome) is very real.

URL: http://forum.audiogames.net/viewtopic.php?pid=193982#p193982




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Re: a proposal, jaws lite shareware by freedom scientific

2014-11-04 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector


  


Re: a proposal, jaws lite shareware by freedom scientific

What I think would be most beneficial is for competition to be more active. Most people choose a screen reader and rarely change, and most screen readers stay at the same price long term. If either of these things were to change the screen reader developers would have more incentive to innovate and to actually care about their users. Not that its likely.

URL: http://forum.audiogames.net/viewtopic.php?pid=193983#p193983




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Re: ultra power is no longer free.

2014-11-04 Thread AudioGames . net Forum — General Game Discussion : Arabic two thousand via Audiogames-reflector


  


Re: ultra power is no longer free.

aprone: But mason is like a pore developer. I need to get ultra power 4.1 but its 4.0.I didnt like it!

URL: http://forum.audiogames.net/viewtopic.php?pid=193984#p193984




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Re: ultra power is no longer free.

2014-11-04 Thread AudioGames . net Forum — General Game Discussion : Aprone via Audiogames-reflector


  


Re: ultra power is no longer free.

Arabic two thousand, that does not matter at all. Personal attacks are not justified no matter how you feel about the person. If you want to have a private conversation outside of the forum, then you can say what you want, but on here that was not appropriate.

URL: http://forum.audiogames.net/viewtopic.php?pid=193985#p193985




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Re: Cyber Assault MUD?

2014-11-04 Thread AudioGames . net Forum — General Game Discussion : Guitarman via Audiogames-reflector


  


Re: Cyber Assault MUD?

Oh know please help when I tried to connect to cyber assault it says connection refused. I am using mudrammer on my iPod touch could this be causing a problem?

URL: http://forum.audiogames.net/viewtopic.php?pid=193986#p193986




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Re: sansa clip and accessible mp3 players

2014-11-04 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector


  


Re: sansa clip and accessible mp3 players

For goodness sake, Dark, do what makes you happy and sod the rest. You dont have to explain. By this time next month youll probably we wondering why people have such an aversion to these products in the first place.I have a BrailleNote and a SARA; both cost more than they should. They also make me very happy. As far as Im concerned, the Blindopoly gets it right from time to time, just like how even a stopped clock tells the time correctly twice a day. 

URL: http://forum.audiogames.net/viewtopic.php?pid=193987#p193987




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Re: The contraversy of Mallenche, and its creator, Howard Sherman

2014-11-04 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: The contraversy of Mallenche, and its creator, Howard Sherman

I assume you mean by cheating when choices in a gamebook use a form of shorthand with your choices, eg do you go through the forest or the mountains? You walk through the mountains for three days and find two caves, do you go in the right or left? Ie, skipping major parts of the decision process and the story in time. I can understand why that makes you feel more like participating in a story than being a character in a coherent world at large, however there is another side to it as well, that being the ability to make time pass and to let you make choices over larger scale events such as the commanding of an army in battle, rather than everything be of the open box with key variety. I also confess that for me as Ive said, the parser is more like playing a game and not knowing the controls, than having complete freedom. If I had complete! freedom, as say you do when your rping with a human gm, you dont need to worry about eith
 er how you phrase what you do, or more crytically, whether the author of that game has thought of the action you took and factored it into the game he/she is writing, otherwise you get the dreaded I dont know how to put type message.For example in Andrew Plotkins Shade, your character was complaining about being thirsty and I believe the first action needed was to get a drink, however whenever I turned the tap on to get some water the message came up yeah, the waters still on, you flick the tap off, this frustrated me for its pure stupidity! This is why I personally prefer limited parser to the inform completely open natural language parser system, sinse by limiting commands you dont pretend there is a freedom there that isnt, and really what is the point of having say a smell command if there is nothing to smell in the game and if the examine command can give you any important odorous information anyhow? 
 I will agree that in gamebooks I do miss the exploration side of the traditional If directions, though better classes of gamebook can include this too just by having recursive choice structure albeit its more common in ff style books than in Choiceofgames style ones, though again you dont need the full natural language parser for this, as even if north or n as abbreviation will do the job, what is the point in having a hole bunch of go north, proceed north, travel north type redundent synonims. Likewise, I always enjoyed the basic examine command to use on the environment or objects, but having a hole bunch of slightly different examine commands, especially those that applied to other senses just seems redundent to me, and occasionally confusing. Lastly, my major problem of course with object manipulation is lack of logic. Sinse to me, there is a point when I just get sick of trying random combinations of actions and verbs and just want to ge
 t on and progress and see more of the world, not be stuck on some random puzzle, and usually my reaction on hearing the solution I failed to guess isnt oh [[wow]]! I shouldve thought of that but for gods sake, thats just plane obscure and frustrating!

URL: http://forum.audiogames.net/viewtopic.php?pid=193988#p193988




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Re: sansa clip and accessible mp3 players

2014-11-04 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: sansa clip and accessible mp3 players

Well Sebby the reason for my explanation was simply because I do think its necessary to think about these things. While undoubtedly some people do take cryticisms of the blindopoly far too far, at the same time there are legitimate objections that can be leveled at some makers of accessible products, both in terms of price and in terms of affectiveness as compared to alternatives. I would fully agree with you however that just because something is designed for the blind doesnt make it automatically bad, anymore than it makes it automatically good, its a question of looking at things on a case by case basis, which is why i explained my reasoning here. And yes, despite the fact I have! bought the thing and suspect that it will be awsome, I do still think it should be about £100 cheaper, just the same way much as I like the penfriend, I hate the fact that the labels are sold in specific packs and you cant just buy which sized labels you want in whatever quantities you want. its just like buying anything else, deciding whether the bad outways the good.

URL: http://forum.audiogames.net/viewtopic.php?pid=193989#p193989




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Re: Prometheus: The Eternal Wars

2014-11-04 Thread AudioGames . net Forum — New releases room : Nocturnus via Audiogames-reflector


  


Re: Prometheus: The Eternal Wars

As for the activities themselves, roid hauling doesnt actually require two people and extra equipment; simply buy a roid hauler or a roid finder once you have the credits and points for it. Roid haulers and finders differ in that one is faster than the other and has different weaponry. Theres also harvesting which is the alternative to asteroid mining on Miriani but much, much easier to understand, as well as shipwreck grabbing which Miriani does not have an equivalent to as far as I know. The combat system is still another matter of interest that warrants a look at; Id say it makes combat a lot quicker and more efficient altogether.if all of this is not enough, youve got the people and the staff; the community is helpful and everyone is ready and willing to accept and welcome new members. Features are added on a regular basis along with bug squashing and changes to other things that already exist when people make suggest
 ions. As I said on another topic, this is the perfect opportunity to get in on a game that has all of the potential of miriani and SC and more, and can become the envy of the space mudding community, provided that youre willing to submit an idea now and then, given that every idea is at the very least considered; I know a couple of mine have been.

URL: http://forum.audiogames.net/viewtopic.php?pid=193990#p193990




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Re: a proposal, jaws lite shareware by freedom scientific

2014-11-04 Thread AudioGames . net Forum — Off-topic room : bryant via Audiogames-reflector


  


Re: a proposal, jaws lite shareware by freedom scientific

Hi.Im going to have to agree with afrim on this. I think many of nvdas features were already in jaws in the first place. NVDA just copied them for compitition purposes. I only have nvda on my computer for 1 reason, and that is to play bk3 with instant translate. If it werent for that, I would completely uninstall nvda and never use it again.To the person that said that blind people dont make nearly that much money, there are actually blind people out there who do, if they actively try to. This is no slight against anyone here, but a lot of blind people just sit around all their lives and dont actively try to find a job. They depend on the government to take care of them.

URL: http://forum.audiogames.net/viewtopic.php?pid=193991#p193991




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Re: jaws 16 beta: death of screen reader innovation illustrated

2014-11-04 Thread AudioGames . net Forum — Off-topic room : Aminiel via Audiogames-reflector


  


Re: jaws 16 beta: death of screen reader innovation illustrated

There are scripts that Ive been using from the latex access project that convert latex into spoken speech. I find that a lot more valuable, because itwould be more useful than Jaws MathML support - MathMl is meant for reading, not editing, while you can do both in latex.Last time I checked, existing plugins used stupid SAPI voices, didnt allow navigation within the expressions or only in a limited fashion, and werent translated into other languages than english.Being able to navigate in the _expression_ freely in a quite logical way as FS did it, and have it all read by your usual screen reader voice with your usual settings, is so much superior.You are right about editing; however, wheither for reading or editing, LaTeX is and will still be quite a pain. There are now popular libraries that convert from LaTeX to MathML, MathJax can do it for example. This same MathJax introduces 
 also a third mode, ASCIIMath, which seems at first to be a good compromise for editing: allmost as powerful as LaTeX without its verbosity and its difficulty.

URL: http://forum.audiogames.net/viewtopic.php?pid=193992#p193992




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Re: The contraversy of Mallenche, and its creator, Howard Sherman

2014-11-04 Thread AudioGames . net Forum — General Game Discussion : Sebby via Audiogames-reflector


  


Re: The contraversy of Mallenche, and its creator, Howard Sherman

More or less Dark, yes. Well, that and the problems you get when the decision path would not logically result in some choice that might otherwise--though to be fair CoG do try and recognise this as an issue and either disable or remove the more obviously wrong options. Still, sometimes its just unavoidable that a large action sequence will contain too little player control, or the motives of the player will be miscalculated and you will have to go with the best option under the circumstances, etc. All this is quite upsetting and jarring when it happens and makes you wish you could have more say in the matter.

URL: http://forum.audiogames.net/viewtopic.php?pid=193993#p193993




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Re: jaws 16 beta: death of screen reader innovation illustrated

2014-11-04 Thread AudioGames . net Forum — Off-topic room : Aminiel via Audiogames-reflector


  


Re: jaws 16 beta: death of screen reader innovation illustrated

There are scripts that Ive been using from the latex access project that convert latex into spoken speech. I find that a lot more valuable, because itwould be more useful than Jaws MathML support - MathMl is meant for reading, not editing, while you can do both in latex.Last time I checked, existing plugins used stupid SAPI voices, didnt allow navigation within the expressions or only in a limited fashion, and werent translated into other languages than english; at least one of these three.Being able to navigate in the _expression_ freely in a quite logical way as FS did it, and have it all read by your usual screen reader voice with your usual settings, is so much superior. You can read the _expression_ logical block by logical block rather than word by word and understand it at your speed.You are right about editing; however, wheither for reading or editing, LaTeX is and will stil
 l be quite a pain. There are now popular libraries that convert from LaTeX to MathML, MathJax can do it for example. This same MathJax introduces also a third mode, ASCIIMath, which seems at first to be a good compromise for editing: allmost as powerful as LaTeX (at least for the most common usages) without its verbosity and its difficulty.

URL: http://forum.audiogames.net/viewtopic.php?pid=193992#p193992




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Re: jaws 16 beta: death of screen reader innovation illustrated

2014-11-04 Thread AudioGames . net Forum — Off-topic room : bryant via Audiogames-reflector


  


Re: jaws 16 beta: death of screen reader innovation illustrated

Well, I havent ran across math ml yet, but it sounds to me like fs has done a great job with it, and it will be extremely usefull for me as I am in school. No screen reader can use that yet. And as aminel said, most of these pluggins use SAPI5 voices.

URL: http://forum.audiogames.net/viewtopic.php?pid=193994#p193994




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Re: a proposal, jaws lite shareware by freedom scientific

2014-11-04 Thread AudioGames . net Forum — Off-topic room : bryant via Audiogames-reflector


  


Re: a proposal, jaws lite shareware by freedom scientific

and, fs has a payment plan. You dont have to pay for jaws all at once anymore.

URL: http://forum.audiogames.net/viewtopic.php?pid=193995#p193995




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Re: a proposal, jaws lite shareware by freedom scientific

2014-11-04 Thread AudioGames . net Forum — Off-topic room : crashmaster via Audiogames-reflector


  


Re: a proposal, jaws lite shareware by freedom scientific

Hi briant, is this not a generalisation.To be honest do you have any idea how hard it is to even get a job?Here in new Zealand I graduated school 20 years back, well maybe 15 now I forget point is back then I enroled in an living skills program.This ended up among other things with me with a scholarship for the local university.Which I progressed through to a point but it got to hard visuals and the like so I had to leave.Once out, I had a lot of trouble getting a job, the agencies I used during and after university gave me things to late and I had some communication issues with them.Point is I ran through the government funded hoops and got nowhere.6 years of this had me concidder either killing myself or at least doing something drastic.I then put my foot down and said to the agencies that they were not helping and please leave me alone!I even ran through the job seeking sites online and a few other things.No luck, more
  spam for my mailbox.I completed a cv about 2-3 years ago and thats where its been.Sitting round waiting for the government to care for me.I am not sure which part of the world you exist in but if you can do that then Id like to go there and live there.here we dont get that much and there are restrictions, ie I need to have or be looking for work else I get no cash from them.Neither do I get cash if I earn to much, while some of this has been relaxed a bit I cant just sit and wait as such at least on paper.I am actively searching for a job mostly online as I have given up on the mainstream searches.Its true blind people myself included do find it hard to motivate ourselves, Ill give you that.However if you or anyone else putsanything like this again on this forum, I will flame myself off it, I may even report your post to the mods.I dont seriously think that the general blindy wants to sit roun
 d like a poor helpless bum, but its hard at the best of times to find work.And now with the recent echonomic crash, its harder still I have disabled friends that are finding it hard.I do think that you need to know what you are typing.Saying that if I could sit on my but all day and not care I would!But you cant even though I want to.

URL: http://forum.audiogames.net/viewtopic.php?pid=193996#p193996




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Re: Youtube Website, strange issue with search results

2014-11-04 Thread AudioGames . net Forum — Off-topic room : Locutus via Audiogames-reflector


  


Re: Youtube Website, strange issue with search results

I noticed one benefit to this change, although its slight. Now, when navigating by heading through the search results, youll be able to immediately distinguish between a video and a playlist, as the videos say watch video, and the playlists say start playlist. That being said, its still pretty irritating.

URL: http://forum.audiogames.net/viewtopic.php?pid=193997#p193997




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Re: Pontes Media Downloader - a friendly youtube downloader - version 2.0

2014-11-04 Thread AudioGames . net Forum — Off-topic room : nelucampean via Audiogames-reflector


  


Re: Pontes Media Downloader - a friendly youtube downloader - version 2.0

kool_turk wrote:For me the latest version works fine with youtube, other sites like dailymotion and vk.me dont work without the program crashing.It does this every single time.Hello, kool_turkIve just checked dailymotion and vk.com and here it worked fine. (vk.me redirected me to vk.com)It is important to understand that Pontes Media Downloader uses youtube-dl for downloading videos and You might have used a version of youtube-dl that did not support downloading from these sites at that time. Youtube-dl is updated almost daily and Pontes media downloader updates it each time the program starts. If you still have problems please send me the error at cam...@pontes.ro. You can also send me some video links that did not work for you, If it is a program error I will try to fix it in the near future.Best RegardsNelu Campean

URL: http://forum.audiogames.net/viewtopic.php?pid=193998#p193998




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Re: Clok Mud

2014-11-04 Thread AudioGames . net Forum — General Game Discussion : cw via Audiogames-reflector


  


Re: Clok Mud

Thanks. I dont know how I missed it. LOL. Anyway, Im kalal. Im slow trying to devilip a back story, back I ahvent got a good on in my mind just yet. ok ok ok, I hinted at one on the esp thing. I most likely will not have one until I figure out the kinds of things I like doing. For all practicle reason that I can think of, Im a happy go lucky no body with a possible past. LOL.

URL: http://forum.audiogames.net/viewtopic.php?pid=193999#p193999




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Re: a proposal, jaws lite shareware by freedom scientific

2014-11-04 Thread AudioGames . net Forum — Off-topic room : joshknnd1982 via Audiogames-reflector


  


Re: a proposal, jaws lite shareware by freedom scientific

Do you think that Freedom Scientific really cares if people use cracked copies of their software? After all, if they offered a decent payment plan or rental plan then people would not have to use cracked jaws to gain access to certain software, would they?

URL: http://forum.audiogames.net/viewtopic.php?pid=194000#p194000




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Re: a proposal, jaws lite shareware by freedom scientific

2014-11-04 Thread AudioGames . net Forum — Off-topic room : joshknnd1982 via Audiogames-reflector


  


Re: a proposal, jaws lite shareware by freedom scientific

but what if there is a pdf which is picture only? it seems that jaws does better than NVDA on picture only pdf files.

URL: http://forum.audiogames.net/viewtopic.php?pid=194001#p194001




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Re: jaws 16 beta: death of screen reader innovation illustrated

2014-11-04 Thread AudioGames . net Forum — Off-topic room : joshknnd1982 via Audiogames-reflector


  


Re: jaws 16 beta: death of screen reader innovation illustrated

And jaws is so expensive. and we all sit here and wonder why people use cracked copies of jaws? hey fs, lower your prices!

URL: http://forum.audiogames.net/viewtopic.php?pid=194002#p194002




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Re: jaws 16 beta: death of screen reader innovation illustrated

2014-11-04 Thread AudioGames . net Forum — Off-topic room : joshknnd1982 via Audiogames-reflector


  


Re: jaws 16 beta: death of screen reader innovation illustrated

I wonder if they will update window-eyes after 8.4? and give window-eyes OCR addon? I hope so. I think window-eyes is faster than jaws is.

URL: http://forum.audiogames.net/viewtopic.php?pid=194003#p194003




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