Re: Mortal Kombat X: Kombo Thread
2015-04-23
Thread
AudioGames . net Forum — General Game Discussion : Sightless Kombat via Audiogames-reflector
Re: Mortal Kombat X: Kombo Thread @zorenThanks very much for the kombo. For the purposes of clarification, when you say first variation, do you mean the one you are on by default upon selecting Kano, or the one you get when you press left once just after selecting?Just so people don't get
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 Mitsurui sadly isn't really playable as far as I know. The mono output plus not really detailed sound design makes it really hard to play. URL: http://forum.audiogames.net/viewtopic.php?pid=213472#p213472 _
Re: Survive the Wild!
Re: Survive the Wild! Sam, can you create a log for the game?is for mai read the errors when it occurs. For example, in my case, I Can't connect to the game in my house. Itried with two differents computers, but any can connect to the server.But if I use the connection of my univercity wit
Re: Blue rose - a visual novel now accessible for the blind
Re: Blue rose - a visual novel now accessible for the blind Hi seal.are any of the other games mentioned on the site accessable?at this stage I have brought the game for about 27 nz dollars and the soundtrack for 5 bucks just so I had the complete set of stuff.Some look babyish to me but th
Re: DeathMatch, a new beginning
2015-04-23
Thread
AudioGames . net Forum — General Game Discussion : mike-tan via Audiogames-reflector
Re: DeathMatch, a new beginning well. quick update. thanks danny URL: http://forum.audiogames.net/viewtopic.php?pid=213469#p213469 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukogl
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14
2015-04-23
Thread
AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 Well, if you mean English voices, then probably not... I don't think there's that much dialog to begin with. But the game is on the US steam store, so I'm guessing it's both. URL: http://forum.audiogames.net/viewtopic.
Re: Survive the Wild!
Re: Survive the Wild! HiFor the anti virus you need to shift tab three times, then press enter, then pres shift tab then enter one more time. URL: http://forum.audiogames.net/viewtopic.php?pid=213467#p213467 ___ Audiogames-reflector mailing l
Re: Something I found
Re: Something I found Yes, the commentary was absolutely pointless, and added nothing to what was going on.It makes me sick personally when people can't let things die. This happened, what, 6 years ago? This reminds me very much of things in my own life that people refuse to drop, and conti
Re: Something I found
Re: Something I found I must agree with jeffb here on this one, most people who partake in this kind of crap don't cair unless it rebounds directly back at them, or it will come back in layter life. I happen to know the people who decided it would be funny to pull this stunt, and bring up a
Re: Survive the Wild!
Re: Survive the Wild! Hello Chris.Yeah just pm me that's a lot easier. URL: http://forum.audiogames.net/viewtopic.php?pid=213464#p213464 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gu
Re: Survive the Wild!
Re: Survive the Wild! aaAlso nortan will provide you with a lot lot more problems then just downloading the game unfortionatly. After you get it downloaded, you won't beable to connect, nortan will block it, I've ecene it. I unfortionatly think the only way to fix this would be to disable/u
Re: Survive the Wild!
2015-04-23
Thread
AudioGames . net Forum — New releases room : chrisfaelnar via Audiogames-reflector
Re: Survive the Wild! do you have email guitarman? URL: http://forum.audiogames.net/viewtopic.php?pid=213461#p213461 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/
Re: Kodi screen reader addon--Installing on OS X
Re: Kodi screen reader addon--Installing on OS X I know of a website that has the Kodi installer, but I didn't see an installer for Mac listed on there.http://ruuk.github.io/service.xbmc.tts/I've also only tried one netflix addon called netflixbmc and there were quite a few things wrong wit
Re: Survive the Wild!
Re: Survive the Wild! I will work on the language thing. And hey by the way, I just threw that in there, it wasn't supposed to be there in the first place. Someone just gave me the suggestion and I just kinda tossed a little thing in there, but ti was during private beta. I'm 13 and I alway
Re: Survive the Wild!
Re: Survive the Wild! Hello Everyone.I really want to play this game but my computer won't let me. Whenever I open the setup file this window that says download insight pops up. It won't let me continue and I can't navigate it with the jaws or nvda cursors. Could someone upload a zip file o
Re: Something I found
Re: Something I found Saddly people like this are usually heartless and don't care. I'd love to be proven wrong this time really I would! The only way they will learn is when it happens to them. URL: http://forum.audiogames.net/viewtopic.php?pid=213458#p213458 _
Re: Help with 2d platformer?
2015-04-23
Thread
AudioGames . net Forum — General Game Discussion : pokeboss via Audiogames-reflector
Re: Help with 2d platformer? It's room 8. Can anyone help? And also can any of you give me cheats? URL: http://forum.audiogames.net/viewtopic.php?pid=213456#p213456 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukog
Re: What Was the First AudioGame you Ever played?
2015-04-23
Thread
AudioGames . net Forum — General Game Discussion : ammericandad2005 via Audiogames-reflector
Re: What Was the First AudioGame you Ever played? Oh yeah, back in the dark ages of kitchensinc, I used to play mach1 and golf. that was back in 2002 I believe, that was when I started playing pacman talks. I also remember beating the hell out of the troopenum 2 demo like a million times:)
Re: Anyone interested in another racing game?
2015-04-23
Thread
AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Re: Anyone interested in another racing game? what's that like, I perhaps could! I've never played mario cart URL: http://forum.audiogames.net/viewtopic.php?pid=213455#p213455 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahat
Re: Anyone interested in another racing game?
Re: Anyone interested in another racing game? Could you make it like Mario Cart? That be sweet! URL: http://forum.audiogames.net/viewtopic.php?pid=213454#p213454 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.
Re: Something I found
Re: Something I found Exactly. The publisher of this file who was post 1 seriously needs to learn that when you put something on the internet, it stays. URL: http://forum.audiogames.net/viewtopic.php?pid=213453#p213453 ___ Audiogames-reflecto
Re: Something I found
Re: Something I found The thing is, even if the topic is erased from this forum, the Dropbox link will still be around. So will the blog post. And even if someone reports this to Dropbox, and I'm not even sure there are enough grounds to do so, I would bet anything that it will just resurfa
Re: Something I found
Re: Something I found I to agree that this topic should be taken down. Its just sad and the person that made it is way more immature then the kid. Seeresly I bet the kid and his mom didn't even know they were being recorded let alone putting it up on the internet for all to hear? That's jus
Re: Zombie Shooter
2015-04-23
Thread
AudioGames . net Forum — New releases room : turtlepower17 via Audiogames-reflector
Re: Zombie Shooter I would personally like to see the arrow system you described, with control arrows for snapping and shift and arrows for turning. It just seems easier. But we'll see what other people have to say on the matter. URL: http://forum.audiogames.net/viewtopic.php?pid=213450#p2
Re: Something I found
Re: Something I found I finally caved and actually listened to this, and [[wow]], what a trainwreck. It's certainly no worse than your average Reddit or Tumblr post, but this is why there are people out there who think that the internet is evil incarnate. URL: http://forum.audiogames.net/v
Re: Tentative Entombed 2 Design Decisions
2015-04-23
Thread
AudioGames . net Forum — General Game Discussion : airina via Audiogames-reflector
Re: Tentative Entombed 2 Design Decisions Hi dingo. I just wanted to say, I love the idea that entombed is coming back. I always loved the music and sounds, although it could be a bit more graphic. it's the most dangerous monsters and other things that you'll find in there, so things should
Re: From Cool Blind Tech: Talkback 4.2.0 is in beta
Re: From Cool Blind Tech: Talkback 4.2.0 is in beta Much agreed, its about time. Took them forever to do this. These changes are relatively minor individually, but have a tremendous quality of life impact for me when I use my android. No more weird circular menus! Hope that this dev activi
Re: Something I found
2015-04-23
Thread
AudioGames . net Forum — Off-topic room : severestormsteve1 via Audiogames-reflector
Re: Something I found Unfortunately, to the contrary, I'm afraid it is. due to the six or seven people who were like "this is funny as..."*insert cuss word*, he's all the more enspired. There have probably been 10 people posting here, about half of which laughed. URL: http://forum.audiogam
Re: Help with choosing between Python VS. PureBasic
2015-04-23
Thread
AudioGames . net Forum — Developers room : severestormsteve1 via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic @EthinFirst of all, you said you weren't going to debate with me about this. another lie... *sigh.Secondly, is c++ in any way, shape, or form, part of this discussion? No. So don't even bring up that language. That is not the issue.Thirdly
Re: Something I found
Re: Something I found I didn't even think the commentary owned, it was loud, completely unneeded, and was completely out of priportion to the file itself. I hope that this is eventually removed off forum at some point as clearly its not getting the laughs the creator intended. URL: http://
Re: the bit torrent sync accessibility fix - bit torrent sync clicker
Re: the bit torrent sync accessibility fix - bit torrent sync clicker So, how on earth do you access folder settings and stuff? Like, I made a folder trying to add a secret, but discovered that wasn't the way you were supposed to do it. URL: http://forum.audiogames.net/viewtopic.php?pid=21
Re: Tentative Entombed 2 Design Decisions
Re: Tentative Entombed 2 Design Decisions Dingo, this is going to be epic! I can't wait! URL: http://forum.audiogames.net/viewtopic.php?pid=213442#p213442 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com htt
Re: Help with choosing between Python VS. PureBasic
Re: Help with choosing between Python VS. PureBasic Sorry for double posting, but I want to point out one more thing: Python has its own package index. While other programming languages do have this, Python, IMO, has the most packages. It has about 58,526 packages available. PB has hardly 2
Re: Help with choosing between Python VS. PureBasic
Re: Help with choosing between Python VS. PureBasic Sorry for double posting, but I want to point out one more thing: Python has its own package index. While other programming languages do have this, Python, IMO, has the most packages. It has about 58,526 packages available. PB has hardly 2
Re: Help with choosing between Python VS. PureBasic
Re: Help with choosing between Python VS. PureBasic Sorry for double posting, but I want to point out one more thing: Python has its own package index. While other programming languages do have this, Python, IMO, has the most packages. It has about 58,526 packages available. PB has hardly 2
Re: Anyone interested in another racing game?
2015-04-23
Thread
AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Re: Anyone interested in another racing game? I'm beginning to work on a built in track builder, that can be accessed via the main menu. I'm still, however, having some difficulty deciding how I want to do this. What I was thinking is as follows:1. There is a menu. In this menu, you have th
Re: Help with choosing between Python VS. PureBasic
Re: Help with choosing between Python VS. PureBasic @dhruv, yes, I agree with you on that point. However, while Python doesn't have that many games written in it, it's got its own set of modules that make it a perfect programming language for both game programming and general programming: p
Re: Help with choosing between Python VS. PureBasic
Re: Help with choosing between Python VS. PureBasic @dhruv, yes, I agree with you on that point. However, while Python doesn't have that many games written in it, it's got its own set of modules that make it a perfect programming language for both game programming and general programming: p
Re: Help with choosing between Python VS. PureBasic
Re: Help with choosing between Python VS. PureBasic I would like to point out that SoundRTS was written in Python, so post 14's statement is not true.I even have proof:# from soundrts/SoundRTS/clientmain.py: from lib import log from version import VERSION_FOR_BUG_REPORTS from paths import C
Re: Help with choosing between Python VS. PureBasic
Re: Help with choosing between Python VS. PureBasic Ah heh. Sorry. I forgot about that. But compare that to like the 10 or so games written in pb and stuff. URL: http://forum.audiogames.net/viewtopic.php?pid=213438#p213438 ___ Audiogames-refl
Re: Help with choosing between Python VS. PureBasic
Re: Help with choosing between Python VS. PureBasic I would like to point out that SoundRTS was written in Python, so post 14's statement is not true.I even have proof:# from soundrts/SoundRTS/clientmain.py: from lib import log from version import VERSION_FOR_BUG_REPORTS from paths import C
Re: Help with choosing between Python VS. PureBasic
Re: Help with choosing between Python VS. PureBasic I would lke to point out that SoundRTS was written in Python, so post 14's statement is not true. URL: http://forum.audiogames.net/viewtopic.php?pid=213437#p213437 ___ Audiogames-reflector m
Re: Songs from Death on the road/BeatStar
2015-04-23
Thread
AudioGames . net Forum — General Game Discussion : ammericandad2005 via Audiogames-reflector
Re: Songs from Death on the road/BeatStar prior to this post, the only song I recognized was Never gonna give you up (one of the enemy cars blares it at high volume). I joked that whoever was driving that car got rickroled before I blasted it to pieces:) URL: http://forum.audiogames.net/vi
I'm looking for official sales report audio games
2015-04-23
Thread
AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector
I'm looking for official sales report audio games HelloI have curiosity.There is an official article where i can see all sold audio games?there was also an article that showed a list of prices for all audio games. anyone knows where can I find it?greetings and thanks. URL: http://forum.a
Re: Help with choosing between Python VS. PureBasic
Re: Help with choosing between Python VS. PureBasic Yes. Python looks "magic" but no one here made any game with it...it's our work to change that I personally find python extremely slow compared to the C language family...but it's just another fact which may not be important for what we di
Re: Help with choosing between Python VS. PureBasic
Re: Help with choosing between Python VS. PureBasic Yeah. One point also is no one has actually created any kind of good audiogame in python yet. I will be trying to do that, to show it can be definitely done . URL: http://forum.audiogames.net/viewtopic.php?pid=213433#p213433 _
Re: Help with choosing between Python VS. PureBasic
2015-04-23
Thread
AudioGames . net Forum — Developers room : severestormsteve1 via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic Thankyou for the clarification Druv. If it were you who initiated this discussion I'm sure my post wouldn't have been necessary... you know. But I fully agree that Pithon is better than PB for application development. I was just talking in
Re: Audio Racer
2015-04-23
Thread
AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector
Re: Audio Racer [[wow]], that's nice idea. good luck on this project. URL: http://forum.audiogames.net/viewtopic.php?pid=213431#p213431 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-guc
Re: Help with choosing between Python VS. PureBasic
Re: Help with choosing between Python VS. PureBasic Hi,I don't want to argue in this python/purebasic debate, but I just want to clerrify some points.the thing that you're doing with print is a commandline interface. I can just do that withprint "hello world!"As for an accessible gui soluti
Re: Help with choosing between Python VS. PureBasic
2015-04-23
Thread
AudioGames . net Forum — Developers room : severestormsteve1 via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic 1. The first poster strongly implies that he is hoping to create audio games.2. Also note, that pure basic has no braces, or even brackets within its syntax. In fact, you'd be hard pressed to find a period. I noted the following symbols in
Re: Help with choosing between Python VS. PureBasic
Re: Help with choosing between Python VS. PureBasic @severestormsteve1, yes, PureBASIC is good for games. But its not good for general programming, in my opinion. It has quite the good graphics and sound libs, but Python doesn't have any braces either. A simple GUI hello world in Python is
Re: Help with choosing between Python VS. PureBasic
Re: Help with choosing between Python VS. PureBasic @severestormsteve1, yes, PureBASIC is good for games. But its not good for general programming, in my opinion. It has quite the good graphics and sound libs, but Python doesn't have any braces either. A simple GUI hello world in Python is
Re: Help with choosing between Python VS. PureBasic
Re: Help with choosing between Python VS. PureBasic @severestorm1, yes, PureBASIc is good for games. But its not good for general programming, in my opinion. It has quite the good graphics and sound libs, but Python doesn't have any braces either. A simple GUI hello world in Python is as fo
Re: What's in your clipboard now? paste it here.
Re: What's in your clipboard now? paste it here. Call stack size: 1File: C:\Users\Sam Tupy\Dropbox\bgt scripts\pure basic\dlltests\test.bgtLine: 5 (1)Function: void main() URL: http://forum.audiogames.net/viewtopic.php?pid=213427#p213427 ___
Re: bokurano daiboukenn 3
Re: bokurano daiboukenn 3 hey guys.I did a BK3 playthrough a long, long time ago. But the recordings I have done are outdated. So I've been asked by several individuals to make a new one. I'm hosting it via BTSync. If you have BTSync, and want to join the folder, the key is:B3DJBDNFM2CU
Re: 3d sound pool for bgt
Re: 3d sound pool for bgt Mine is just an extreamily simple 3d pool, no geomitry or anything, just x, y, and z poses. URL: http://forum.audiogames.net/viewtopic.php?pid=213425#p213425 ___ Audiogames-reflector mailing list Audiogames-reflector
Re: Tentative Entombed 2 Design Decisions
Re: Tentative Entombed 2 Design Decisions I haven't added any monsters yet, but it will be easy to set in the file. Either with a range like minimum level / maximum level or with a challenge rating. It might be easier to balance with a challenge rating. I'll let you know once I have somethi
Re: Audio Racer
2015-04-23
Thread
AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Re: Audio Racer [[wow]] dude, that sounds like a nice concept. good luck on that! I think that the navigation sections are pretty nice. Also, though, it would be nice to be able to set track sections to, say, 1/2 1/4, 1/5, 1/10 of a mile etc. But this sounds really promising. URL: http://
Re: Tentative Entombed 2 Design Decisions
Re: Tentative Entombed 2 Design Decisions @Garret, obviously there is no way to say for certain, but I am guessing the Lua scripting of the game will be the main game engine, the nuts and bolts, things like dungeon generation, saying what happens when a character's hp reaches zero, how sco
Re: text to speach audio dramas?
2015-04-23
Thread
AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: text to speach audio dramas? @cae_jones, then make bobby sing the song.@hacker: thanks for your stuff.also @cae_jones, on datajake's sight, (www.grossgang.com), under the tts section after clicking on "old software synths", the complete softvoice manual and a few example songs are avail
Re: LEARNING [1] : Robot Factory
Re: LEARNING [1] : Robot Factory It may seem complicated, but you have to know that a lot of the files of the engine aren't used. Because this game doesn't use any weapons, for example. In fact, only a few files are used and I only created 4 files. All the other are the engine have not been
Re: 3 new games I created.
Re: 3 new games I created. There is an Arabic audio games page.someone has the url? URL: http://forum.audiogames.net/viewtopic.php?pid=213420#p213420 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://
Re: 3 new games I created.
Re: 3 new games I created. hello.The eggs master is already in Spanish.I sent an email to the developer, hopefully answer me.thanks URL: http://forum.audiogames.net/viewtopic.php?pid=213419#p213419 ___ Audiogames-reflector mailing list Audiog
Re: Zombie Shooter
Re: Zombie Shooter This is the first game the what I see in bgt having rotation system.Congrats to both! URL: http://forum.audiogames.net/viewtopic.php?pid=213418#p213418 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-g
Re: Zombie Shooter
Re: Zombie Shooter Yes, thanks, but you also must credit Sam as well. URL: http://forum.audiogames.net/viewtopic.php?pid=213417#p213417 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-guc
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 For mitsuruji kamui hiki, any english version or is it japanese only? URL: http://forum.audiogames.net/viewtopic.php?pid=213416#p213416 ___ Audiogames-reflector mailing l
Re: Songs from Death on the road/BeatStar
Re: Songs from Death on the road/BeatStar Some more songs from beatstar to share here:Spanish:1. Cerezas, by huecco.2. La lei del uno,by macaco.3. Moving, by macaco.4. Lluvía dell corazón, by maná.Pop 1:Angel in the night, by bashunter URL: http://forum.audiogames.net/viewtopic.php?pid=213
Re: SB Soft's requiring new programmers and or beta testers
Re: SB Soft's requiring new programmers and or beta testers @Genroa, Writing an OS that can be booted by the firmware is, as I said, one of the most difficult tasks you will ever do on a computer. Its just above writing a bootloader. You write a bootloader, then you write an OS for it - unl
Re: SB Soft's requiring new programmers and or beta testers
Re: SB Soft's requiring new programmers and or beta testers Hi,Apparently, I have examined the code and, from what I have looked at, the OS looks extremely similar to another one on github. Something gives me a very bad feeling that this OS code was plagiarized and then modified slightly. A
Re: Something I found
Re: Something I found Personally, I think the commentary owns, but the republishing of this audio file was not cool. I explicitly told the person who did it not to do it, but he did it anyways, thinking that he would get funny reception. However, that was not to be, and he has not seen that
Re: From Cool Blind Tech: Talkback 4.2.0 is in beta
Re: From Cool Blind Tech: Talkback 4.2.0 is in beta This is great! Maybe these changes will make some of these people that keep bashing Android accessibility stop. This is a step in the right direction. URL: http://forum.audiogames.net/viewtopic.php?pid=213412#p213412
Re: Zombie Shooter
2015-04-23
Thread
AudioGames . net Forum — New releases room : Muhammad Hajjar via Audiogames-reflector
Re: Zombie Shooter No, please, don't do anything, just go to sleep, I was just kidding, good work Mason, it is really nice project. URL: http://forum.audiogames.net/viewtopic.php?pid=213411#p213411 ___ Audiogames-reflector mailing list Audio
Re: Help with 2d platformer?
2015-04-23
Thread
AudioGames . net Forum — General Game Discussion : soundworx via Audiogames-reflector
Re: Help with 2d platformer? you press R. URL: http://forum.audiogames.net/viewtopic.php?pid=213410#p213410 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/l
Re: Zombie Shooter
Re: Zombie Shooter OK, first off, let me start by saying this. It was not only me who created this project. It was me and Sam combined. And it does have jaws and sapi support. I will not be adding the arrow keys for turning, just because the current system is easy enough as it is, I would t
Re: Tentative Entombed 2 Design Decisions
2015-04-23
Thread
AudioGames . net Forum — General Game Discussion : garrett via Audiogames-reflector
Re: Tentative Entombed 2 Design Decisions Hi. I had a question about adding monsters on floors. When you create new monsters, how do we specify the floors they'll be on, for example, you encounter orks on the 3rd floor, how do we do that, will that be part of the txt files, or will we have
Re: Help with choosing between Python VS. PureBasic
2015-04-23
Thread
AudioGames . net Forum — Developers room : severestormsteve1 via Audiogames-reflector
Re: Help with choosing between Python VS. PureBasic Goren,I've actually tried pure basic. As you might know, I'm creating a racing game in it, which I plan to make comercial. Pure basic is quite a good language, albeit it has some limitations that might be major, you decide. First of all, i
Re: Help with choosing between Python VS. PureBasic
Re: Help with choosing between Python VS. PureBasic Personally, I'd go with Python. As Python is used for, like, literally, everything. I'd probably go with it because I enjoy it and love its syntax. It's just like writing an article or book, accept your writing the book and having a progra
Re: LEARNING [1] : Robot Factory
Re: LEARNING [1] : Robot Factory It may seem complicated, but you have to know that a lot of the files of the engine aren't used. Because this game doesn't use any weapons, for example. In fact, only a few files are used and I only created 4 files. All the other are the engine have not been
Re: LEARNING [1] : Robot Factory
Re: LEARNING [1] : Robot Factory And here is the Robots Factory demo using the Heat Engine!https://www.dropbox.com/s/l6fwnybekhqhd … o.rar?dl=0Ugly sounds but it's a demo The game only have one very simple level, but it is really easy to make new ones and to make a menu to choose! URL: htt
Re: Something I found
2015-04-23
Thread
AudioGames . net Forum — Off-topic room : severestormsteve1 via Audiogames-reflector
Re: Something I found Indeed, and hearing it from both teen agers and for sure adults like twoard and dark just further prooves it. It's funny to make skits, oh yes it sure is! Even it's funny to immitate mock screaming and getting mad, heh, throw in a bunch of sfx to spice it up! But since
Re: DeathMatch, a new beginning
2015-04-23
Thread
AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Re: DeathMatch, a new beginning Hmm. the thing about that is, there's really no other way to shoot enemies if you aren't point-blank, as this would cause missiles extremely long time to hit the target: the missiles we launched 5 or 10 minutes into the recording, had barely hit at 20 minutes
Re: LEARNING [1] : Robot Factory
Re: LEARNING [1] : Robot Factory It may seem complicated, but you have to know that a lot of the files of the engine aren't used. Because this game doesn't use any weapons, for example. In fact, only a few files are used and I only created 4 files. All the other are the engine have not been
Re: Mortal Kombat X: Kombo Thread
Re: Mortal Kombat X: Kombo Thread Kano, First Variation:F+2, 1, 2, step forward, B+1, 2, 1, D, B+1+bl, B+1, 2, 1, B, F+3 or D, B+2.Requires one super bar to enhance the D, B+1 move. URL: http://forum.audiogames.net/viewtopic.php?pid=213400#p213400 __
Re: DeathMatch, a new beginning
Re: DeathMatch, a new beginning To top off that previous announcement, i've also finished coding the colony supply mission, this is basicly cargo hauling, deep space stile and the rewards are far grater. I'll work on derelict exploration missions once I get up layter, right now i'm half asl
Re: Mortal Kombat X: Kombo Thread
Re: Mortal Kombat X: Kombo Thread Kano, First Variation:F+2, 1, 2, step forward, B+1, 2, 1, D, B+1+bl, B+1, 2, 1, B, F+3 or D, B+2. URL: http://forum.audiogames.net/viewtopic.php?pid=213400#p213400 ___ Audiogames-reflector mailing list Audiog
Re: LEARNING [1] : Robot Factory
2015-04-23
Thread
AudioGames . net Forum — Developers room : audiogames . net fan via Audiogames-reflector
Re: LEARNING [1] : Robot Factory Hi,I'll check this out as soon as I get home I'm on a school computer right now lol. I'm not sure how the heat engine works so tis will be good for me to learn basic games with it. URL: http://forum.audiogames.net/viewtopic.php?pid=213401#p213401 __
Re: Mortal Kombat X: Kombo Thread
Re: Mortal Kombat X: Kombo Thread Kano, First Variation:F+2, 1, 2, step forward, b+1, 2, 1, d, b+1+bl, b+1, 2, 1, b, f+3 or d, b+2. URL: http://forum.audiogames.net/viewtopic.php?pid=213400#p213400 ___ Audiogames-reflector mailing list Audiog
Re: LEARNING [1] : Robot Factory
Re: LEARNING [1] : Robot Factory And here is the Robots Factory demo using the Heat Engine!https://www.dropbox.com/s/0maofbhae86te … o.rar?dl=0Ugly sounds but it's a demo The game only have one very simple level, but it is really easy to make new ones and to make a menu to choose! URL: htt
Re: LEARNING [1] : Robot Factory
Re: LEARNING [1] : Robot Factory And here is the Robots Factory demo using the Heat Engine!https://www.dropbox.com/s/0maofbhae86te … o.rar?dl=0Ugly sounds but it's a demo URL: http://forum.audiogames.net/viewtopic.php?pid=213399#p213399 ___
Re: Slender: Lost Vision, a survival horror fan game based on slenderman
Re: Slender: Lost Vision, a survival horror fan game based on slenderman The game is not an original. The features you see in the game are the same features in the video game for the PC. There is no back story, no real solid plot. URL: http://forum.audiogames.net/viewtopic.php?pid=213398#p
Re: Ubuntu
Re: Ubuntu Hello everybody!Thomas, when I press alt f10 and navigate to the connections, what appears is the Wifi option on or off, edit connections and another option that I do not remember now, but the networks do not appear in this list.What can I do? URL: http://forum.audiogames.net/vi
Re: Something I found
Re: Something I found I also doubt this serves any good purpose and also suggest it be taken off the forum. URL: http://forum.audiogames.net/viewtopic.php?pid=213396#p213396 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahatti
Re: help with 18-2 in bk3
Re: help with 18-2 in bk3 Yeah, its the one at 1297 that's the trick one if it helps any. I only know that because I beat the game for the first time a couple weeks ago. URL: http://forum.audiogames.net/viewtopic.php?pid=213395#p213395 ___ Au
Re: What Was the First AudioGame you Ever played?
2015-04-23
Thread
AudioGames . net Forum — General Game Discussion : rosieandmoka via Audiogames-reflector
Re: What Was the First AudioGame you Ever played? The first audio game I ever played on the PC was Pong from Kitchensinc, but when I was in high school in about 1986 I used to play text adventure games on the Apple 2E with Echo speech like Kidnapped and The Great Escape, which, I'm happy to
Re: Blue rose - a visual novel now accessible for the blind
Re: Blue rose - a visual novel now accessible for the blind It's accessible on win for sure, don't know about mac as it's using SAPi only. During the game V key turns self-voicing on and of.No, it's mostly text game with music but there are sounds occasionally. URL: http://forum.audiogame
Re: New planned android demo
Re: New planned android demo That is sort of my plan URL: http://forum.audiogames.net/viewtopic.php?pid=213392#p213392 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bi
Re: Help with choosing between Python VS. PureBasic
Re: Help with choosing between Python VS. PureBasic @Orin, by far Python is definitely your best option here as far as I am concerned. As you noticed unlike BGT Python is very light on syntax and does not require all the braces, brackets, and semi-colons of more C-style languages like BGT.
Re: eloquence verses dectalk laser tag!
2015-04-23
Thread
AudioGames . net Forum — New releases room : audiogames . net fan via Audiogames-reflector
Re: eloquence verses dectalk laser tag! Yes, please wait until a game is actually ready and compiled and zipped up or whatever until posting a topic in the new releases room. URL: http://forum.audiogames.net/viewtopic.php?pid=213390#p213390 _
Re: Ubuntu
Re: Ubuntu Diego, assuming you are on the Unity desktop press alt+f10 to get to the top panel. Arrow over to the network connections menu, and arrow down to the network connections listed in that menu. Once you find the one you want press enter on it and hopefully it will connect. URL: htt
Re: Something I found
Re: Something I found Just listened to the clip, and I for one did not find it a bit amusing. To me it was very childish, immature, and can't figure out why in the world anyone else would find it funny. If it were me I'd be taking it off the forum as I honestly don't think something like th