Re: heartstone

2015-09-10 Thread AudioGames . net Forum — General Game Discussion : razvitasca via Audiogames-reflector


  


Re: heartstone

that's sad. I really want to be accesible

URL: http://forum.audiogames.net/viewtopic.php?pid=231388#p231388




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Re: OMG iPad Pro: 12.9-inch, optional keyboard and stylus

2015-09-10 Thread AudioGames . net Forum — Off-topic room : cw via Audiogames-reflector


  


Re: OMG iPad Pro: 12.9-inch, optional keyboard and stylus

LOL. The MACbook still can do things that the IPad still can't do. Add to that, the mac is more opened than the IPad pro, but the IPad pro does remind be of the surfice RT. LOL.

URL: http://forum.audiogames.net/viewtopic.php?pid=231397#p231397




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Re: DeathMatch, a new beginning

2015-09-10 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector


  


Re: DeathMatch, a new beginning

Greetings all! So after much work and after much effert, the server now no longer kicks people off, nore closes if a system error should happen. In fact, you shouldn't even notice anything, the only thing it will do is save all ships, save all players, then log the error to a file so I can fix it for layder. Enjoy! And now, I can finily relax after getting this little headake of a problem out of the way.

URL: http://forum.audiogames.net/viewtopic.php?pid=231380#p231380




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list of audiogames available for Mac?

2015-09-10 Thread AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector


  


list of audiogames  available for Mac?

Hello all.I only know of the audio disc, rs games client, sound rts, ticonmlu games, some games of draconis, grail to the thief.there are more audiogames for mac?Greetings and thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=231391#p231391




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Re: Silly and kind of cool idea, think someone can code this?

2015-09-10 Thread AudioGames . net Forum — General Game Discussion : Muhammad Hajjar via Audiogames-reflector


  


Re: Silly and kind of cool idea, think someone can code this?

HiWell rory, this idea is really easy to code. Actually I was planning to program such a thing with bgt several munths ago.

URL: http://forum.audiogames.net/viewtopic.php?pid=231382#p231382




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Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-09-10 Thread AudioGames . net Forum — General Game Discussion : seal via Audiogames-reflector


  


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

Hah, I also wanted to ask about it but after listening to the game I realised it's definitely not my type.Weird sound design, typical chaos and a lot of running around.

URL: http://forum.audiogames.net/viewtopic.php?pid=231390#p231390




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Re: Accessible Linux Games

2015-09-10 Thread AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector


  


Re: Accessible Linux Games

HelloThen the audiogames are available for Linux:grail to the thief.Audio disc.Sound rts.RC Games client.access invaders.I forgot of some audiogame more?Greetings.

URL: http://forum.audiogames.net/viewtopic.php?pid=231389#p231389




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Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-09-10 Thread AudioGames . net Forum — General Game Discussion : igggggoreha via Audiogames-reflector


  


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

why only sw4? bladestorm nightmare is playable too.

URL: http://forum.audiogames.net/viewtopic.php?pid=231395#p231395




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Re: Monthly chat September 2015

2015-09-10 Thread AudioGames . net Forum — Off-topic room : lauren . downie96 via Audiogames-reflector


  


Re: Monthly chat September 2015

Hi everyone.@Dark, [[wow]], that's wonderful. I'm really pleased for you and hope it works out.As for me, I've also had a very busy few months, hense why I've not been on the forum as much as I would have liked. I've had a lovely Summer break, starting with a trip to Center Parcs in Sherwood, which was incredible! We rode tandems, went swimming, ate a lot of lovely food and just had a great time. After that, I didn't do too much to speak of a part from preparing for my last year of college before university, which is something else I'm really looking forward to. I got my results in August which, thankfully, were really quite good. That motivated me to work extra hard this year, which I've already started doing. I got back to college on the 6th of September, and so far it's been going rather smoothly.

URL: http://forum.audiogames.net/viewtopic.php?pid=231385#p231385




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Re: Windows 7 and 8 Now Getting The Spyware Treatment

2015-09-10 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector


  


Re: Windows 7 and 8 Now Getting The Spyware Treatment

@Sebby,I too can respect your position on this matter; my point is simply that we should look at the situation as a whole rather than blaming this or that company of being responsible.  It's similar to how people who are against violent video games because they have the potential of polluting our children's minds with ideas and simply assuming or suggesting that all we need do is stamp out the problem by eradicating them, never fully willing to accept that we are the problem.  It's kind of hard to destroy something humanity has given birth to, once it has spread to enough people and enough people have taken to the concept so mightily.  For what it's worth, I don't like the idea that my data will float around for ever and a million years because corporations believe it should.  It seems like I have no way of getting away from telemarketing firms who pay handsomely for my phone number and goodness only knows what other information.&
 nbsp; Even if I have my number blacklisted or put under some watchdog service, that doesn't stop the information from being passed around, bought, sold, etc.  We take care of the symptom with full realization that the disease will persist.  Where it begins and ends, I do not know, but I still feel we're collectively responsible.

URL: http://forum.audiogames.net/viewtopic.php?pid=231392#p231392




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Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-09-10 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

What is the best way to take less damage while getting hit? Even with insanely high agility, it doesn't seem to make you take less damage. And also what exactly does intelligence do? I never put any points into it.

URL: http://forum.audiogames.net/viewtopic.php?pid=231399#p231399




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OMG iPad Pro: 12.9-inch, optional keyboard and stylus

2015-09-10 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector


  


OMG iPad Pro: 12.9-inch, optional keyboard and stylus

So, what, the end of OS X has just been announced? This thing is basically Apple's answer to the Surface RT. All it needs now is keyboard access, and that's it: the iOS ecosystem is more than broad enough. Even with OS X El Capitan just around the corner, it almost feels like Apple are saying, "Yeah, we know OS X is flaky, bloated, slow and unfinished, but Windows will run on your Mac, so here, take this iPad instead."Argghh!

URL: http://forum.audiogames.net/viewtopic.php?pid=231384#p231384




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Re: world of warcraft

2015-09-10 Thread AudioGames . net Forum — General Game Discussion : igggggoreha via Audiogames-reflector


  


Re: world of warcraft

ofcours it could playable if other players will agree play with blind players

URL: http://forum.audiogames.net/viewtopic.php?pid=231394#p231394




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Re: A couple of basic NVDA questions

2015-09-10 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector


  


Re: A couple of basic NVDA questions

Hi.No problem.I hope you enjoy using NVDA and all the great addons that come with it.

URL: http://forum.audiogames.net/viewtopic.php?pid=231396#p231396




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Re: Legend of Iris

2015-09-10 Thread AudioGames . net Forum — New releases room : kratos via Audiogames-reflector


  


Re: Legend of Iris

Hmm. rEally. I still can't do the part with machines. There is dead end, and no machine, where should I go. hm. I will do it with someone with sight, and I see, if it is a bug, or normal game. but there are sooo many work to do.

URL: http://forum.audiogames.net/viewtopic.php?pid=231398#p231398




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Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-09-10 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector


  


Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

Oh forgot, what's the drugs for?

URL: http://forum.audiogames.net/viewtopic.php?pid=231381#p231381




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Re: list of accessible games for android

2015-09-10 Thread AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector


  


Re: list of accessible games for android

Hello.there are more gamebooks or adventures of text for android?Apart from the Choice of Games.I am also looking muds client to Android.Greetings and thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=231387#p231387




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Re: android accessible games please?

2015-09-10 Thread AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector


  


Re: android accessible games please?

Hello.there are more gamebooks or adventures of text for android?Apart from the Choice of Games.I am also looking muds client to Android.Greetings and thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=231386#p231386




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Re: Windows 7 and 8 Now Getting The Spyware Treatment

2015-09-10 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector


  


Re: Windows 7 and 8 Now Getting The Spyware Treatment

Hey Nocturnus. I certainly respect that POV and you're not the first person by any means to express it. However, as a technologist, I'm well aware how the Internet works. I am not the target demographic because I understand the concept of data locality. If I want data to be local, and if the laws of my country (an EU member state) think I should have control, then I should have control.JMO, but we have lost control. We have given people with power the ability to exploit that power to turn our technology against us. I for one am not going to put up with that. The only time I want to share data is when I explicitly give permission. I don't think that's too much to ask; vendors just have to default everything to off, and give people the chance to turn on. But of course that would be too inconvenient, and the masses have spoken and said, much as you have, that convenience wins, and so the fact that a device has an Internet connection is all it takes for your
  privacy to be violated, without consent, by default.So, for me, at least, the answer to Win10 is, "No". Just like my answer to Siri, incidentally, is now, "No". Soon I will set up my NAS as a contacts/calendar server for home contacts so I can say "No" to even more of Apple's services.

URL: http://forum.audiogames.net/viewtopic.php?pid=231383#p231383




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Re: DeathMatch, a new beginning

2015-09-10 Thread AudioGames . net Forum — General Game Discussion : jesseleivo via Audiogames-reflector


  


Re: DeathMatch, a new beginning

just asking, if a system error pops up, will it also notify players, or will it just log the error to a file?

URL: http://forum.audiogames.net/viewtopic.php?pid=231404#p231404




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Re: UltraPower

2015-09-10 Thread AudioGames . net Forum — New releases room : kruf via Audiogames-reflector


  


Re: UltraPower

If the stadium can't work, it's juste cause stadium.map is not in the foldeR. Made a copy of a xxx.map and rename it in stadium.map , you will see that this stupid bug disappears. The solution is to either leave a file like that, either by deleting two lines in the safe house.map.

URL: http://forum.audiogames.net/viewtopic.php?pid=231409#p231409




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Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-09-10 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

Seal, the sound design is only weird if you don't know the story and atmosphere of one piece. lol If you do, it's pretty typical... and as for chaos, that's part of what makes some people enjoy the warriors games and some not. Samurai Warriors 4 is still one of the games I will play for a long time, and I still haven't finished it yet. Some people criticize it, but the sound design and gameplay is some of the best action you'll see in this type of game. But as usual, to each their own. I feel the same about skullgirls. lolHanif, the fact that it has a lot of running around doesn't necessarily make it playable... other games of this style are till playable, but without a navigation aid it just means you have to wander around a lot more than we have to do in any game that isn't a fighting game.  There isn't even any jumping in this game.<
 /p>igoreha, bladestorm is not exactly the same as the typical warriors games, which is why I didn't include it. I don't know how playable it is, but Samurai Warriors is the only game in the normal style of tekmo koey warriors games that is playable, because of the partner system.

URL: http://forum.audiogames.net/viewtopic.php?pid=231408#p231408




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Re: UltraPower

2015-09-10 Thread AudioGames . net Forum — New releases room : jesseleivo via Audiogames-reflector


  


Re: UltraPower

i would tell, but i am having issues with my fucking router and ports, i just can't fucking forward the fucking ports and I want to fucking put up a fucking server but I fucking can't

URL: http://forum.audiogames.net/viewtopic.php?pid=231407#p231407




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Re: Survive the Wild!

2015-09-10 Thread AudioGames . net Forum — New releases room : Mayana via Audiogames-reflector


  


Re: Survive the Wild!

Hello,I'm glad to see you replying again, Sam. I guess we Will have to wait and play smstw or std or whatever variation of "survive missing stw" you come up with, hahaha. Bloodshed is nice, yeah, I'm just noot good at it . So I really hope we get stw back soon.

URL: http://forum.audiogames.net/viewtopic.php?pid=231410#p231410




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Re: Legend of Iris

2015-09-10 Thread AudioGames . net Forum — New releases room : kratos via Audiogames-reflector


  


Re: Legend of Iris

So. The sounds of the machines must be little diferend. It's impossible to do it. the first part of machines is good, but second? it's very confused.

URL: http://forum.audiogames.net/viewtopic.php?pid=231411#p231411




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Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-09-10 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector


  


Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

@John, I have no idea, I can't seem to replicate it.@keyIsFull, things that you get from vials or from walking in pools of goo and radiation, drugs arent mutations, the others definitely do stuff, all the mutations in the game have effects, there are tons of mutations, skullrot for example drains you of xp per turn, bloatbrain gives you xp per turn, super mutation multiplies your strength loads, ect.@mata, drugs do nothing but change the colours on the screen at the moment, there were plans to make them distort sound but I was unable to do so@keyIsFull, intelligence gives you more xp for stuff and gives you special options in certiain encounters, there is one mutation called regenerative blood that halves the damage you take everytime, but that it atm, in the future armor will help.

URL: http://forum.audiogames.net/viewtopic.php?pid=231412#p231412




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Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-09-10 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector


  


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

I think one piece pirate warrior 3 is not playable if there is a lot of running around.Also, have anyone tried mad max? I know this is not playable, but i'm curious.

URL: http://forum.audiogames.net/viewtopic.php?pid=231402#p231402




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Re: Silly and kind of cool idea, think someone can code this?

2015-09-10 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: Silly and kind of cool idea, think someone can code this?

What you want is just a sample player, where you can load in sounds, you can do this in a DAW and use a midi interface to hook up to a keyboard, or, a lot of modern keyboards have the ability to load in samples using an SD card or a thumb drive.

URL: http://forum.audiogames.net/viewtopic.php?pid=231403#p231403




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Re: UltraPower

2015-09-10 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector


  


Re: UltraPower

Hi.I'm having issues connecting to my server. I've opened port 25560 using both TCP and UDP on my router and have forwarded it to the correct IP address of my Bootcamped Windows 8.1 on my Mac. When I run the server program, it says something about a version and then says 1. There is no user window. When I attempt to connect with my public IP and port 25560, it says server lost. What should I do? Everything should work.

URL: http://forum.audiogames.net/viewtopic.php?pid=231400#p231400




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Re: FPS Engine Preview/request for feedback

2015-09-10 Thread AudioGames . net Forum — Developers room : Kyleman123 via Audiogames-reflector


  


Re: FPS Engine Preview/request for feedback

well camlorn, i kind of had horible brakage. any reason why that might be giving me that error. tried it on external and internal hd's as well as with both built in sound card and external usb logitech headphones. still geting some form of an access violation error. i get it on first run of the program. and running it as admin doesn't help. if anything its worse, because running as admin doesn't do anything.

URL: http://forum.audiogames.net/viewtopic.php?pid=231413#p231413




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Re: UltraPower

2015-09-10 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector


  


Re: UltraPower

Hi.I'm having issues connecting to my server. I've opened port 25560 using both TCP and UDP on my router and haveforwarded itto the correct IP address of my Bootcamped Windows 8.1 on my Mac. When I run the server program, it says something aobut a version and then says 1. There is no user window. When I attempt to connect with my public IP and port 25560, it says server lost. What should I do? Everything should work.

URL: http://forum.audiogames.net/viewtopic.php?pid=231400#p231400




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Re: OMG iPad Pro: 12.9-inch, optional keyboard and stylus

2015-09-10 Thread AudioGames . net Forum — Off-topic room : Exodus via Audiogames-reflector


  


Re: OMG iPad Pro: 12.9-inch, optional keyboard and stylus

so it's a big screen you can do pretty graphics on. Meh

URL: http://forum.audiogames.net/viewtopic.php?pid=231401#p231401




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Re: Just wanted to clarify something

2015-09-10 Thread AudioGames . net Forum — Off-topic room : the terminator via Audiogames-reflector


  


Re: Just wanted to clarify something

hi.I don't agree one plus one is equal to two.you see? one plus one's equal to 3, if 2 guys doesn't follow well, ever will be a third one, to give pleasure. Lol!

URL: http://forum.audiogames.net/viewtopic.php?pid=231406#p231406




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Re: OMG iPad Pro: 12.9-inch, optional keyboard and stylus

2015-09-10 Thread AudioGames . net Forum — Off-topic room : cw via Audiogames-reflector


  


Re: OMG iPad Pro: 12.9-inch, optional keyboard and stylus

Yes, a pretty big screen for grafics. That is pretty much what is going for it. I personally want a file system that I can access along with the ability to run any apps that I want without apple having a say in what I install. LOL. Is 128 GB the biggest they can get in this device? Anyway, it will to some degree take some sells away from their laptops, but how much I really can't say. It is also clear to me that the mac over all will not be replaced. If I had to guess, this will replace the mac books if anything, but even that is questionable. It will be interesting seeing who buy these and for what. I am betting for graffics. To me, the macbooks still make a pretty good word processing computer along with other things.

URL: http://forum.audiogames.net/viewtopic.php?pid=231405#p231405




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Re: list of audiogames available for Mac?

2015-09-10 Thread AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector


  


Re: list of audiogames  available for Mac?

What game is the Extent?Greetings and thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=231427#p231427




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Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-09-10 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

Also seal, have you run across any other games lately that are playable? I'm on the lookout for something new... but haven't found anything yet, on pc or any other platform. lol

URL: http://forum.audiogames.net/viewtopic.php?pid=231417#p231417




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Re: FPS Engine Preview/request for feedback

2015-09-10 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: FPS Engine Preview/request for feedback

@yukionozawaI don't know what's going on in your situation, it's somewhat odd.  I'd not expect the game to be taking an entire core, but I'm pretty sure it's not audio backend trouble.  The only thing I can think of that might be causing it is if your Ram has low bandwidth, as Libaudioverse very definitely doesn't fit entirely in the cache.  But I'm not sure that shows up as increased CPU usage.@kyleman123I can't figure out what's going on in your situation without more info.  The Python traceback is unhelpful, as the crash is happening in the C++ piece.  I've improved Libaudioverse's logging to try to catch it, but the current version of the game doesn't have that change in it at the moment.  Initialization involves something like 15 functions and 500 lines of code, it's the single largest code path that is exposed as one function.Running from an external sh
 ouldn't have an impact on it, at least not at the stage of initialization.  I'm  betting it's crashing in audio backend initialization.  What is your OS?

URL: http://forum.audiogames.net/viewtopic.php?pid=231421#p231421




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Re: FPS Engine Preview/request for feedback

2015-09-10 Thread AudioGames . net Forum — Developers room : Kyleman123 via Audiogames-reflector


  


Re: FPS Engine Preview/request for feedback

said it in my first post win 7 64 bit.

URL: http://forum.audiogames.net/viewtopic.php?pid=231424#p231424




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Re: CenCore - A new MOO core ready to build with

2015-09-10 Thread AudioGames . net Forum — Developers room : frastlin via Audiogames-reflector


  


Re: CenCore - A new MOO core ready to build with

So can I create my own mud from this?Could I move my objects to another server and use this core?Do you support transferring to another server?

URL: http://forum.audiogames.net/viewtopic.php?pid=231423#p231423




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Re: Legend of Iris

2015-09-10 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Legend of Iris

I agree that the part where you have to follow the sound of the machines is damn difficult. I'm also stuck there. 

URL: http://forum.audiogames.net/viewtopic.php?pid=231418#p231418




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Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-09-10 Thread AudioGames . net Forum — General Game Discussion : seal via Audiogames-reflector


  


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

Sadly not really in the last time. I am not really often on the gaming scene now because my own personal problems, and a lot of concerts I'm playing.

URL: http://forum.audiogames.net/viewtopic.php?pid=231419#p231419




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Re: Survive the Wild!

2015-09-10 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Survive the Wild!

@Sam: I see. I thought it was easier to switch host. I thought you had all the maps so you could, for example, host it yourself maybe just some hours of the day. I didn't know it would be that difficult to switch. I have a 70 MBPS connecttion and a machine running 24/7 which is running other server things. Feel free to contact me any time if you need a host, but I'm not very experienced when it comes to servers. 

URL: http://forum.audiogames.net/viewtopic.php?pid=231422#p231422




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Re: Silly and kind of cool idea, think someone can code this?

2015-09-10 Thread AudioGames . net Forum — General Game Discussion : Rory via Audiogames-reflector


  


Re: Silly and kind of cool idea, think someone can code this?

If there's a guide on audacity i'll use that its just i don't know how to and it doesn't seem to work with jaws when i launch the program.

URL: http://forum.audiogames.net/viewtopic.php?pid=231425#p231425




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Re: Monthly chat September 2015

2015-09-10 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Monthly chat September 2015

@Lauren,  I'll admit to being very, very confused about how I'm even in this situation, I keep expecting to wake up and find I've dreamed the hole thing. Things are a bit complex at the moment due to her living arraguements, and also we don't want to rush into things too much, (although I confess we've both had our flights of fancy),  but hopefully things will work out soon enough. I could start on a long and probably for most people rather cliched and nauseating diatribe on how much I love her and how just plane astonishing it is that she feels the same way, but I suspect that would not be welcome. Indeed, on the cliches score I'll say we've had our own share of corny, but entirely honest and well meant lines over the phone between us, though I suppose that is why such things are cliches . @Lauren, what universities ar
 e you applying to? I'd be interested to know, indeed while I think you did tell me what your doing at colidge I went and forgot. Glad you enjoyed center parks. it's odd, my parents live in Nottingham which is where I grew up and still spend time occasionally (it's where I am right now),  but while I have done some of the things like tales of robin hood or touring nottingham castle that you can do around here, (some of the medieval stuff is rather nice, when I ws a maurice man there was even a mumming play), I haven't actually been to Center parks. It always does sound fun, and I know people who have been, but I've never done it myself which is odd. Last night I went to a really interesting talk and demonstration on the symphany, intended for people who don't know about classical music. I do actually now know a lot of things I didn't previously, although ironically the two favourite composers of the ones he played were Chikov
 ski and Beathoven, the two the conductor giving the talk most described as emotional wrecks . Then again I always find Mozart far too precise and mathematical without the emotion, and Marler a little too blatantly trying to be clever for the sake of clever, though i will say I won't think of Hiden in quite the same way. I've actually got lots of stuff going on sinse there is that feel the force scifi convention on the 10th of October, Brandon Sanderson is giving a talk on the 17th, and I've got another vocal studdies and performance course on the 24th. Actually I'm really! looking forward to that one sinse my lady and I are going to be doing "one hand one heart" from Westside story, which could be quite something. While we were at the aims music school we did "little fall of rain" from Les Miserables, which managed to h
 ave everyone in teers, although I did make the point why the heck does Eponine get all the singing rather than MArius when she's the one who is supposed to be dying .Still, if your madly in love with an extremely tallented soprano and your a tenor you might as well take advantage, and there is no denying that my lady and I have chemistry, albeit most of what I had to do as Marius was hold her up while she sang .

URL: http://forum.audiogames.net/viewtopic.php?pid=231414#p231414




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Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-09-10 Thread AudioGames . net Forum — General Game Discussion : seal via Audiogames-reflector


  


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

WHat about sound design and atmosphere? yeah, you are completely right. Everyone should have personal opinion and likes or dislikes, pretty normal. 

URL: http://forum.audiogames.net/viewtopic.php?pid=231420#p231420




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Re: Just wanted to clarify something

2015-09-10 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Just wanted to clarify something

@Nocturnus, you are a moron, and a dunce, and a munce, and a doron, and if you can think of anything else your probably that as well. Really! one plus one equalling two, where did you learn mathematics? What absolute ding skull taught you such rottage. One plus one is eleven. eleven, 1 and 1, see? put two ones together and you get eleven! one plus one, eleven! it's really not that hard. Am I right? of course I am right, and anyone what doesn't agree is wrong because I am right and I says so, so there! Nyaa!Oh, and I would never of course ever be sarcastic, no, I wouldn't do that at all because sarcasm is something that is bad and wrong and nobody should ever use on a forum and if you are sarcastic your even wronger, and if you are sarcastic and you thinks that one and one is two you are the wrongest of the wrongers that ever wronged, you wronger! sit in your huge pile of wrongitude you wrongister of wrongnosity, you absolute wronging wronghea
 d! Because sarcasm is wrong, very, very wrong, and as I said before, one and one is eleven, and anyone who doesn't agree is also wrong! .

URL: http://forum.audiogames.net/viewtopic.php?pid=231415#p231415




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Re: list of audiogames available for Mac?

2015-09-10 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: list of audiogames  available for Mac?

Hi.What is Audio disc?Audio quake is also released for Mac, but I've never got used to it.The games from audiogame.it is also made for Mac.The build in chess game in the OS is fully accessible.Extent is also released for Mac.There are more but I don't remember them as I'm writing this post.

URL: http://forum.audiogames.net/viewtopic.php?pid=231416#p231416




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Re: list of audiogames available for Mac?

2015-09-10 Thread AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector


  


Re: list of audiogames  available for Mac?

Hellothe audio disc is a arcade game created by a Spanish developer.the game is also in English and has pictures. You can find it in the game list of audiogames.net.please, if you remember more games available for Mac let me know.Greetings and thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=231426#p231426




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Re: CenCore - A new MOO core ready to build with

2015-09-10 Thread AudioGames . net Forum — Developers room : Centauri via Audiogames-reflector


  


Re: CenCore - A new MOO core ready to build with

frastlin, yes to all 3 questions. The intent is to see what others could do with such a core, and make wondrous new worlds.I've been working on some documentation on how to set up trains, rivers, space, and other things. I've also been documenting the process for global communications (InterMOO) using $chan and $chanFO,  and object passing through the looking glass.

URL: http://forum.audiogames.net/viewtopic.php?pid=231428#p231428




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Re: creating a mud

2015-09-10 Thread AudioGames . net Forum — Developers room : frastlin via Audiogames-reflector


  


Re: creating a mud

Centauri's core is your best bet for now. If you don't wish to program anything, working on a pre-built core with the developer right there is unbeatable.

URL: http://forum.audiogames.net/viewtopic.php?pid=231429#p231429




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Re: Legend of Iris

2015-09-10 Thread AudioGames . net Forum — New releases room : kratos via Audiogames-reflector


  


Re: Legend of Iris

But it is very strange. Sighted people have problem find the way too. .

URL: http://forum.audiogames.net/viewtopic.php?pid=231430#p231430




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Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-09-10 Thread AudioGames . net Forum — New releases room : john via Audiogames-reflector


  


Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

@wastelander:Here's the steps to reproduce:*start game. At the region selection, you'll have background playing.*Choose an area that doesn't match the playing background.*Sound won't update until you do something that causes it to restart (fight, dungeon, lockpick, etc).

URL: http://forum.audiogames.net/viewtopic.php?pid=231432#p231432




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Re: Just wanted to clarify something

2015-09-10 Thread AudioGames . net Forum — Off-topic room : Mayana via Audiogames-reflector


  


Re: Just wanted to clarify something

@Dark, I want to be right so ... I agree, 1 +1 =11! Everyone knows that! Everyone  but some verry, verry stupid people, who think 1 +1 =2.Siriusly though, Dark, I laughed so hard when reading your post.

URL: http://forum.audiogames.net/viewtopic.php?pid=231434#p231434




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Re: Bokurano Daibouken 3 : secondary topic

2015-09-10 Thread AudioGames . net Forum — New releases room : agasoft via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

Hello,I am probably idiot.hhaaha. I stuck at 1.1 I can kill the first monster, but something come to me and I could not do anything.Then I am killed.

URL: http://forum.audiogames.net/viewtopic.php?pid=231431#p231431




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Re: Clok Mud

2015-09-10 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector


  


Re: Clok Mud

I think that that melee ability is a generalized ability now.

URL: http://forum.audiogames.net/viewtopic.php?pid=231438#p231438




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Re: world of warcraft

2015-09-10 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector


  


Re: world of warcraft

How open did they seem to that?

URL: http://forum.audiogames.net/viewtopic.php?pid=231437#p231437




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Re: UltraPower

2015-09-10 Thread AudioGames . net Forum — New releases room : ebrahim12552ebrahim via Audiogames-reflector


  


Re: UltraPower

hi allhow i can open a new port in my roter

URL: http://forum.audiogames.net/viewtopic.php?pid=231439#p231439




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Re: UltraPower

2015-09-10 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: UltraPower

Chriss:Try to connect to your local IP: 127.0.0.1ebrahim12552ebrahim: Don't mess around with your router if you don't know what you're doing.@Jonnyboy: Thanks for all your awesome tips man. How did you figured out how to spawn items on the maps? And how did you figure out how to fix the error when switching maps?I'm a bit dissapointed that there aren't any interesting maps with platforming etc. So I might work on something.I have a testing server running, and I'll see if I can get more blind people from my country to play the game.Since there are other english servers around, I think mine will be for the danish players at the beginning. That means danish communication etc. But we'll see. If there were multiple chat channels, then it would be awesome...Is it just me, or what's the point of having all the war maps when you can't travel between them? Is the idea that people should make their own ma
 ps?

URL: http://forum.audiogames.net/viewtopic.php?pid=231441#p231441




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Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-09-10 Thread AudioGames . net Forum — New releases room : catfish1953 via Audiogames-reflector


  


Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

well here is my best game in the curent version. this was a lucky one.  mike the Emperor of the Wastes travelled through 54 places in the wasteland, he died at level 101 and the last thing he saw was a Pulsating Elder Tamed Feral HorrorHorror Goliath in the region known as Boneson Cratersmike travelled through Mongrelburn Craterdirt Wasteland into the far expanding wastes of Boneson Craters Where his journey ended.---SKILLSHealth               - 1600Strength             - 5Agility              - 3Intelligence         - 5Lockpick             - 5-OTHER STATS-Times Mutated        - 2Mutation Level
 ;      - 7Money                - 1592Kills                - 28Regions Cleared      - 1Dungeons Cleared     - 2Settlements Visited  - 0CURRENT WEAPON---Weapon Name          - Metal Pole the destroyerWeapon Damage        - 10Weapon Durability    - 24960Weapon Value         - 1NOTABLE KILLSmike Killed Don the Roving Merchant in Mongrelburn Craterdirt Wastelandmike Killed Partially Invisible Raging Tamed Immortal Ant QueenMantis Titan in Boneson Cratersmike Killed Bloated Pulsating Three-Headed Gecko KingMongrel Goliath in Boneson Cratersmike Killed Crater Titan 
 in Boneson Cratersmike Killed Seeing Tri-Horned Red Horror KingRam Goliath Titan in Boneson Cratersmike Killed Mortally Wounded CrocodileTusked-Boar Titan in Boneson Cratersmike Killed Bryce the Roving Merchant in Boneson Cratersmike Killed Crater Titan in Boneson Cratersmike Killed Old Immortal Rabid Bloat Brained CoyoteLeech Titan in Boneson Craters--                       Rest In Peace mike(built in version 0.8.5.8)

URL: http://forum.audiogames.net/viewtopic.php?pid=231461#p231461




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Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-09-10 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

How did you get a 10 damage weapon? Did you use a cheat engine or modify the game or something?

URL: http://forum.audiogames.net/viewtopic.php?pid=231462#p231462




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World Of Legends Please?

2015-09-10 Thread AudioGames . net Forum — General Game Discussion : Guitarman via Audiogames-reflector


  


World Of Legends Please?

Hello.Can somebody please upload world of legends because bladestorm's site is gone.

URL: http://forum.audiogames.net/viewtopic.php?pid=231450#p231450




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Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-09-10 Thread AudioGames . net Forum — New releases room : AstralAudio via Audiogames-reflector


  


Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

@WastelanderBecause you asked, the sound file can be found here. I really need to think of a better name for it.

URL: http://forum.audiogames.net/viewtopic.php?pid=231453#p231453




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Re: Silly and kind of cool idea, think someone can code this?

2015-09-10 Thread AudioGames . net Forum — General Game Discussion : Alan via Audiogames-reflector


  


Re: Silly and kind of cool idea, think someone can code this?

Hi there.This afternoon I got some free time, so I typed some code and the basic implementation is done. Features:1. Press shift + 1 to 0 to load a sound (wav or ogg) into the desired slot.2. Press 1 to 0 to play the sound from the beggining, or3. Press control + 1 to 0 to pause a sound while it's playing, and press control + 1 to 0 to resume playback.4.  Press space bar to stop all sounds.5. Press h for help.6. When the user closes the program current settings are saved,so the next time you open it, your last sesion is still there (well, if you have not all the files in the same place, they will not me loaded again).Hope it could be useful for anyone interested. If you need any new feature, just tell me and I will try to add it.Download Sample Player here:https://www.dropbox.com/s/d3s1yoflnybek … 0.zip?dl=0

URL: http://forum.audiogames.net/viewtopic.php?pid=231454#p231454




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Re: creating a mud

2015-09-10 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector


  


Re: creating a mud

You kind of do have to program, Centauri. If you want to enhance it and add functions that you can't create with building, you must program it.

URL: http://forum.audiogames.net/viewtopic.php?pid=231457#p231457




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Re: Bloodshed, release the pain! New beat em up by sam tupy productions!

2015-09-10 Thread AudioGames . net Forum — New releases room : jaybird via Audiogames-reflector


  


Re: Bloodshed, release the pain! New beat em up by sam tupy productions!

Uh, yeah, you could say cheaters have taken over. Suggestions:1. Wipe all the negative scores, that's just silly.2. Wipe lower duplicate scores from a person, in other words, only keep any given user's highest score.3. If you can't stop em, track em! Require people to register for a username and password in order to post scores. Registration requires a valid Email address, verified at time of registration. That way if someone cheats and then posts their inflated score, you at least have an Email address to blame for it!

URL: http://forum.audiogames.net/viewtopic.php?pid=231464#p231464




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Re: illyriad a medieval build-it-up game rather unique

2015-09-10 Thread AudioGames . net Forum — New releases room : musical professor via Audiogames-reflector


  


Re: illyriad a medieval build-it-up game rather unique

i've ran across similar titles that are not only web browser played but are also available for bor both android and apple devices.   i may put a new title in the form explaining these.

URL: http://forum.audiogames.net/viewtopic.php?pid=231465#p231465




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Re: UltraPower

2015-09-10 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector


  


Re: UltraPower

Hi,Using 127.0.0.1 worked. I'm able to connect to the server. However, items aren't spawning. Any help here?

URL: http://forum.audiogames.net/viewtopic.php?pid=231455#p231455




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Re: Legend of Iris

2015-09-10 Thread AudioGames . net Forum — New releases room : janagirl via Audiogames-reflector


  


Re: Legend of Iris

There is my Problem, too. I can't go on on this part. That's angry.

URL: http://forum.audiogames.net/viewtopic.php?pid=231460#p231460




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Re: Just wanted to clarify something

2015-09-10 Thread AudioGames . net Forum — Off-topic room : brian . kurosawa via Audiogames-reflector


  


Re: Just wanted to clarify something

Lol

URL: http://forum.audiogames.net/viewtopic.php?pid=231456#p231456




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Re: creating a mud

2015-09-10 Thread AudioGames . net Forum — Developers room : Centauri via Audiogames-reflector


  


Re: creating a mud

Yes, but not at first. many cores are so minimal that you really have to program right away to get any sort of functionality.With detailed rooms, transparent exits, auto closing boxes, being able to set up trains, platforms, and more areas, quite a bit of building can be done before any sort of programming is needed.After all, I did most of this to make it easier for me to build, and most objects and pretty flexible, because of the way they are written. Of course, there will always be programming at some point, I do that every day, thinking up new stuff 

URL: http://forum.audiogames.net/viewtopic.php?pid=231459#p231459




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Re: OMG iPad Pro: 12.9-inch, optional keyboard and stylus

2015-09-10 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector


  


Re: OMG iPad Pro: 12.9-inch, optional keyboard and stylus

Honestly, this is completely ridiculous. Why do people want larger screens on a mobile tablet? It makes no sense! All that apple has literally created is a better (and restricted) version of the Mac, with touch screen abilities and no keyboard. Why apple tries to dictate what you can and can't do on your device is beyond me.

URL: http://forum.audiogames.net/viewtopic.php?pid=231458#p231458




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Re: Looking for New Muds to Play

2015-09-10 Thread AudioGames . net Forum — General Game Discussion : Cody_91 via Audiogames-reflector


  


Re: Looking for New Muds to Play

I just got into Cyber Assault and I think it's pretty awesome, but they had such great potential for a crafting system that they never followed through on. I guess there coder hasn't been around the past couple years.Crafting wise, the Star Wars D20 Mud seems to have a pretty in depth system. You can totally create your own original items from the strings up.

URL: http://forum.audiogames.net/viewtopic.php?pid=231451#p231451




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Re: Scrolling Battles Pro

2015-09-10 Thread AudioGames . net Forum — New releases room : musical professor via Audiogames-reflector


  


Re: Scrolling Battles Pro

so hears a qn about the game.   somehow, when i start the game, i am slitely in the air. but can't get to the ground by any meanes.   is there a way to do this for, its not saying in the read me file.

URL: http://forum.audiogames.net/viewtopic.php?pid=231463#p231463




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Re: Bloodshed, release the pain! New beat em up by sam tupy productions!

2015-09-10 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector


  


Re: Bloodshed, release the pain! New beat em up by sam tupy productions!

Hmm, looks like cheaters have taken over the top 14 or 15 scores on the scoreboard. You gotta put in some kind of memory protection sam!

URL: http://forum.audiogames.net/viewtopic.php?pid=231452#p231452




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Re: New talking WinPE for Windows 8.1 and 10 with NVDA 2015-3 and Eloquen

2015-09-10 Thread AudioGames . net Forum — Off-topic room : chojiro via Audiogames-reflector


  


Re: New talking WinPE for Windows 8.1 and 10 with NVDA 2015-3 and Eloquen

Awesome. Thanks for this. I'll attempt this either tonight or tomorrow. Hopefully it goes smoothly. 

URL: http://forum.audiogames.net/viewtopic.php?pid=231470#p231470




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Re: New from choiceofgames, a wise use of time

2015-09-10 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector


  


Re: New from choiceofgames, a wise use of time

finally got a wise use of time! thank you someone for providing me the access (I didn't cheat this time, which is great).How long is this game anyway?

URL: http://forum.audiogames.net/viewtopic.php?pid=231472#p231472




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BariBariReversi

2015-09-10 Thread AudioGames . net Forum — New releases room : staindaddict via Audiogames-reflector


  


BariBariReversi

Hi everyone,This just came out from the creater of BariBari Baseball 3, and BariBari Futsal. It's a reversi game, and it's free.http://pcyam.com/game2/baribarireversi/hp/eng/Enjoy

URL: http://forum.audiogames.net/viewtopic.php?pid=231475#p231475




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Re: Just wanted to clarify something

2015-09-10 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: Just wanted to clarify something

This is all hilarious, and yes everyone should know, 1 and 1 definitely makes 11, and anyone who doesn't agree is probably more wronger than someone who's in Advanced Algebra without getting tested on that very important question! 

URL: http://forum.audiogames.net/viewtopic.php?pid=231468#p231468




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Re: Three-D Velocity: Cloning Malice II Is Back

2015-09-10 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector


  


Re: Three-D Velocity: Cloning Malice II Is Back

That's why I thought to also ask a reliable, reputable game dev Aaron Baker who pushes out good games regularly that are well received, and since he knows bgt enough to also create classes for the language, hopefully he is willing to learn .net, I think that's what tdv's programmed in.

URL: http://forum.audiogames.net/viewtopic.php?pid=231476#p231476




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Re: Edge of Winter - New Castle Adventure Audio Game

2015-09-10 Thread AudioGames . net Forum — General Game Discussion : sswwaaiikkee via Audiogames-reflector


  


Re: Edge of Winter - New Castle Adventure Audio Game

okI m reserve this gameand I m cant wait when I can play

URL: http://forum.audiogames.net/viewtopic.php?pid=231479#p231479




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Re: FPS Engine Preview/request for feedback

2015-09-10 Thread AudioGames . net Forum — Developers room : tjg92 via Audiogames-reflector


  


Re: FPS Engine Preview/request for feedback

I just gave it a whirl. I didn't get out of the first room but I think I smashed some electronics and killed a monster. Pretty cool. I didn't have any weird audio issues.

URL: http://forum.audiogames.net/viewtopic.php?pid=231467#p231467




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Re: Edge of Winter - New Castle Adventure Audio Game

2015-09-10 Thread AudioGames . net Forum — General Game Discussion : jyro22 via Audiogames-reflector


  


Re: Edge of Winter - New Castle Adventure Audio Game

Thank you very much for the support! I'll return with some news.

URL: http://forum.audiogames.net/viewtopic.php?pid=231478#p231478




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Re: Edge of Winter - New Castle Adventure Audio Game

2015-09-10 Thread AudioGames . net Forum — General Game Discussion : jyro22 via Audiogames-reflector


  


Re: Edge of Winter - New Castle Adventure Audio Game

Thank you very much for the support!

URL: http://forum.audiogames.net/viewtopic.php?pid=231478#p231478




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Re: Scrolling Battles Pro

2015-09-10 Thread AudioGames . net Forum — New releases room : luiscarlosgm via Audiogames-reflector


  


Re: Scrolling Battles Pro

I so if this game is like scrolling battles, like creating enemies, enviromments, and possible other stuff that well we be awesome ! And everithing that will be the game funny. Sorry for my spelling I didn't studed english in a wile.

URL: http://forum.audiogames.net/viewtopic.php?pid=231466#p231466




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Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-09-10 Thread AudioGames . net Forum — New releases room : catfish1953 via Audiogames-reflector


  


Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

no i did not cheat. wastelander told me how to change the dammage to make it higher so i did and it worked. but let me say that no mater how strong your weapon is you can still get killed even at a low level if you are not careful. i just got lucky to get that high because i din't miss hitting them if i had of with the health i only had at that time they would have killed me just like that so i will  try to explain how he tole me how to do it if i am wrong then wastelander can explain it to everyone. wen you look at the weapon it has the name of the weapon then right after the name it has a number like 2 that is the item name of that weapon then you wil see another set of numbers and this is the vvalue of the weapon and you can change that then comes a set of numbers and that id the dammage you can change those numbers then the last of numbers is the numbers that says how many times you can use the weapon before it breaks and you change those numbers too then after you a
 re done you will have to save those changes then after that then you play the game and have those settings and to be honest the reason i went that high was to see if i could beat the game easily and sometimes you can but most of the time you actually can't even if your weapon is that high of dammage and that my friend is why this game is so good cause it is still very challengeing which you will see i love this game and wastelander if i am out of line about all of this then i am very sorry. again i will warn you it is not as easy as you think.

URL: http://forum.audiogames.net/viewtopic.php?pid=231469#p231469




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Re: How to restore lost samsung galaxy sms to computer?

2015-09-10 Thread AudioGames . net Forum — Off-topic room : 1rfgyh+c03yvvdsvk2rc via Audiogames-reflector


  


Re: How to restore lost samsung galaxy sms to computer?

If you didn't backup your samsung photos, sms before. If so, you need to get help from a 3-rd party samsung recovery tool. Firstly, stop using your Samsung phone immediately, as the lost photos probably be overwritten by any new content, which could make the lost data unrecoverable. Then, get a reliable Samsung data recovery to get lost photo back.

URL: http://forum.audiogames.net/viewtopic.php?pid=231471#p231471




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Re: UltraPower

2015-09-10 Thread AudioGames . net Forum — New releases room : sswwaaiikkee via Audiogames-reflector


  


Re: UltraPower

hihow I can buy the weapons and mor?thanks

URL: http://forum.audiogames.net/viewtopic.php?pid=231477#p231477




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Re: Just wanted to clarify something

2015-09-10 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector


  


Re: Just wanted to clarify something

But, butbutbutbut, I heard it from my mommy, and my daddy, and my grannie, and my cousin's best friend's girlfriend's mother's uncle's neighbor's pet dog's squeaky shark toy, which that dog called Sharky, and Sharky was never wrong about anything!  Nothing, I tell you!  So who asked you all anyway!  And shame on you all for violating one of the most important rules on this forum of not insulting someone, because you all insulted me, and hurt my poor little feelings, and broke my heart, and now my heart needs an operation that's going to cost me kagillions of dollars, and an arm and a leg, and some dignity, and some sanity, and two lunches, and two dinners, and my rubber ducky, and then I have to jump through hoops and climb mountains and swim across rivers and oceans, with only one arm and one leg to sustain me all the way home!  And all because, because Dark called me a moron, and a dunce, and, andandand, and I can'
 t say the rest, it just brings more tears to my eyes!  Why, Dark!  Why!  I thought you were my friend!  I thought you, at least, would appreciate my input, and I thought you valued my opinions!  And now you turn this forum against me!  See?  You can't trust anyone!  I'll never trust anyone, ever again!  My life is ruined!  I should go jump in a lake or hide under a rock and never come out again because I have no self esteem left in me to do anything that is anything other than nothing!  I don't even have enough to jump in a lake or crawl under a rock, for that matter!  Someone should call out that monstrous grue to finish me off, though I doubt he'd do it because I'm just a wronger, and a dolt, and my ears hang low, and no body loves me anymore!

URL: http://forum.audiogames.net/viewtopic.php?pid=231473#p231473




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Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-09-10 Thread AudioGames . net Forum — New releases room : catfish1953 via Audiogames-reflector


  


Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

hello if you go to page 9 and look at post 217 i think, wastelander explains what i said i my earlier post before this ome more clearly. hope this helps

URL: http://forum.audiogames.net/viewtopic.php?pid=231474#p231474




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Re: Prometheus: The Eternal Wars

2015-09-10 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector


  


Re: Prometheus: The Eternal Wars

Greetings, everybody!I bring back...The @sedit command for editing socials!The syntax is:@sedit I also bring a lot of improvements.*Assassins, armored warships and fleet leaders can now move while firing, and also utilize short-range weaponry whenever possible, making fighting against them look like high-level dogfights, and of course eliminating the chance of the pilot to just sit there while firing back at them. If you want to be a 'sitting target', so to speak, you can still fight against warships, battleships, etc.*Comet harvesting, asteroid harvesting and excavating with mining vehicles should no longer get stuck after being running for a long time.*The game will now notify you of the current galactic time upon logging in, such as:It's mid-morning.orIt's late night.*To keep package retrieval possible, I have just added a new option to the mail program in info computer
 s, 'Check for Pending Packages'.*Grillls and grillables have been added!*Added the thank social.Enjoy!

URL: http://forum.audiogames.net/viewtopic.php?pid=231442#p231442




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Re: New talking WinPE for Windows 8.1 and 10 with NVDA 2015-3 and Eloquen

2015-09-10 Thread AudioGames . net Forum — Off-topic room : gellman via Audiogames-reflector


  


Re: New talking WinPE for Windows 8.1 and 10 with NVDA 2015-3 and Eloquen

Yes, BootIce is in the image.

URL: http://forum.audiogames.net/viewtopic.php?pid=231444#p231444




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Re: New talking WinPE for Windows 8.1 and 10 with NVDA 2015-3 and Eloquen

2015-09-10 Thread AudioGames . net Forum — Off-topic room : gellman via Audiogames-reflector


  


Re: New talking WinPE for Windows 8.1 and 10 with NVDA 2015-3 and Eloquen

I have uploaded updated versions of the X86 and 64bit images.- Now you can shut down NVDA and restart it with the keyboard combination Ctrl+Alt+N.- Veracrypt updated to version 1.13win81penvda-20150908_x86-isohttp://www25.zippyshare.com/v/T5Pbdtdo/file.htmlhttp://www84.zippyshare.com/v/PIMFmYi8/file.htmlhttp://www8.zippyshare.com/v/M90AxjAu/file.htmlhttp://www83.zippyshare.com/v/Kbm3OWql/file.htmlWin8.1SE_x64-20150907-isohttp://www20.zippyshare.com/v/xulir5B1/file.htmlhttp://www46.zippyshare.com/v/YaLRrgMX/file.html<
 a href="">http://www47.zippyshare.com/v/1NbXxeKJ/file.htmlhttp://www28.zippyshare.com/v/OS3oV97i/file.htmlhttp://www83.zippyshare.com/v/V0l7isMn/file.html

URL: http://forum.audiogames.net/viewtopic.php?pid=231445#p231445




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Re: FPS Engine Preview/request for feedback

2015-09-10 Thread AudioGames . net Forum — Developers room : heidicruiz via Audiogames-reflector


  


Re: FPS Engine Preview/request for feedback

I am having the same problem as Kyleman123 I can't open the game on my windows computer

URL: http://forum.audiogames.net/viewtopic.php?pid=231443#p231443




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Re: FPS Engine Preview/request for feedback

2015-09-10 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: FPS Engine Preview/request for feedback

Does it give the same traceback?

URL: http://forum.audiogames.net/viewtopic.php?pid=231446#p231446




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Re: Clok Mud

2015-09-10 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector


  


Re: Clok Mud

both melee and range are generalized now. i'm trying to get mine. it's quite a long way though.

URL: http://forum.audiogames.net/viewtopic.php?pid=231447#p231447




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Re: UltraPower

2015-09-10 Thread AudioGames . net Forum — New releases room : prajwal via Audiogames-reflector


  


Re: UltraPower

hi all i hosted server joint the last server  but i geting error about ogg files help me plese and items sounds is all so not comming

URL: http://forum.audiogames.net/viewtopic.php?pid=231448#p231448




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Re: FPS Engine Preview/request for feedback

2015-09-10 Thread AudioGames . net Forum — Developers room : jaybird via Audiogames-reflector


  


Re: FPS Engine Preview/request for feedback

I tried to run the game the other night and ran into the same problem. Pretty sure the traceback was the same, except the access violation address was all zeros. I got it to run exactly once, but never again.

URL: http://forum.audiogames.net/viewtopic.php?pid=231449#p231449




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Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-09-10 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

Anyone played One Piece Pirate Warriors 3? I doubt it, just wanted to see... because I really want to play it. Unfortunately, it seems like there is just as much running around as in typical warriors games but with no means of guidance or partner system like Samurai Warriors 4. I guess SW 4 is the only warriors game that is playable right now. sigh. Disappointing.

URL: http://forum.audiogames.net/viewtopic.php?pid=231377#p231377




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Re: world of warcraft

2015-09-10 Thread AudioGames . net Forum — General Game Discussion : BradS via Audiogames-reflector


  


Re: world of warcraft

I hadn't actually visited the official [[wow]] forum but I managed to check it out yesterday, and yes as you say Blizzard don't seem interested at all, but at least there was a lot of player interest. I just hope that the game will become as playable as possible.

URL: http://forum.audiogames.net/viewtopic.php?pid=231378#p231378




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Re: UltraPower

2015-09-10 Thread AudioGames . net Forum — New releases room : kianoosh shakeri via Audiogames-reflector


  


Re: UltraPower

hi, jesilimo, what's your server address, please tell me, thanks

URL: http://forum.audiogames.net/viewtopic.php?pid=231379#p231379




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