Re: Idea for Yugioh Duel Monsters Audio Game

2016-12-18 Thread AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector


  


Re: Idea for Yugioh Duel Monsters Audio Game

Hiyea, I meant that game. Like a big fan that I am of that franchise, honestly that mud seems to me very incomplete and to my taste it is not worth. greetings and thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=290107#p290107





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Re: cannot get gigabit ethernet on my pc

2016-12-18 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector


  


Re: cannot get gigabit ethernet on my pc

The Windows drivers situation is absolutely horrible.Wouldn't driver signing stop you modifying your driver anyway?

URL: http://forum.audiogames.net/viewtopic.php?pid=290106#p290106





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Re: Alter Aeon Year End Events

2016-12-18 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector


  


Re: Alter Aeon Year End Events

I may get back into alter. But if your the quester type, I recommend Frandum, which is where I've been focusing my time as of late. But, if you're not a quester, at the same time this game isn't for you, it is required to progress.

URL: http://forum.audiogames.net/viewtopic.php?pid=290105#p290105





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Re: how can i get paid games for free?

2016-12-18 Thread AudioGames . net Forum — General Game Discussion : Xoren via Audiogames-reflector


  


Re: how can i get paid games for free?

Grryfindore's right in this case. The original poster didn't seem to be asking for ways to crack games, just whether are not there were any ways to get free access to paid games. Strict parcing of his message makes all the lashback seem excessive and unnecessary.I don't know if Trialpay works on iOS, but that, among other options, is a way to get a lot of paid titles for quote unquote free.

URL: http://forum.audiogames.net/viewtopic.php?pid=290104#p290104





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Re: Swamp, zombie FPS by Aprone

2016-12-18 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

Nikos: Did it work by using single window? I have never moved the mouse outside of Swamp when playing. Have you actually tried this because of the single window view?

URL: http://forum.audiogames.net/viewtopic.php?pid=290103#p290103





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Re: Lament

2016-12-18 Thread AudioGames . net Forum — New releases room : Xoren via Audiogames-reflector


  


Re: Lament

After a year of playing this mud, and in the light of some unsavory staff member interactions, here is my review of Lament:Lament is a fun mud, with a rich, addictive crafting system, great roleplaybackground, history, and atmosphere. I've loved playing it, despite the flaws itdoes have, so feel free to take my criticisms below with a grain of salt and trythe game out for yourself.First, the pros:* A generally great staff of immortals, with one exception (see below).* An addictive and comprehensive crafting system.* A vast and interesting wilderness to explore.* Features coded to help visually impaired players (although, see below for somequalifications).* An expansive skill system with free-form learning -- You learn skills byperforming relevant activities.* A custom style editor -- fight with as much defense or offense as you wish,without relying on precoded styles.* A relatively fun
  ranged combat system, with some caveats noted below.And the cons:* A bland melee combat system, with no flavour messages, special moves, or bonusmastery messages and techniques. You simply autocombat swing, and your opponentdoes likewise.* An unreliable ranged combat system that's not likely to see changes in thenear future -- the staff have intimated that rebalancing ranged combat isnowhere on their priorities list. You can aim for a bodypart and hit 20 otherdifferent spots, then switch to aiming for one of those other parts to try andcripple it... only to finally hit the spot you've been trying to hit all thattime. Damage is always extremely random, and the very expensive end-game arrowupgrades provide no recognizable bonus over any other arrow types.* Despite crippling wounds and amputations, creatures do not bleed to death,completely destroying the immersion.* Animals who are complete
 ly amputated can often still wriggle across the groundfaster than a player can walk, jog, or even run, unless they've put in a lot oftime to grind up their movement skills.* There's a distinct lack of liquid crafting, so you can't create any beverages,poisons, or liquid resources for other crafts.* very slow developmental speed for core changes. Content changes do come inwith reliability, but if you want a staff sling or a wagon, for example, you'llbe waiting a long time.* The features to help visually impaired players aren't yet quite complete.Sighted players can see vast distances on their ASCII map, whereas visuallyimpaired players using the screen reader mode are limited to only ever seeingadjacent tiles, making exploration well nigh impossible.* No player housing. You're limited to leaving all the stuff you've worked forout in canvas tents without any degree of secur
 ity. Furthermore, if you threatento return the favour by raiding the camp of the offenders, you are somehowbreaking their courtesy rules.* Arbitrary staff member(s) who can decide to deal out character punishments at awhim. If you have any divergent views, keep them to yourself. They'll treat adifference of opinion as a breach of the rules and ban you on the spot. Also, don't criticize the mud. If your criticisms somehow influence another player in a way that doesn't impress the staff, they will add it to your file as if it were a direct offense.There are a lot of other features and criticisms I am missing, but I'm sureyou'll make your own conclusions about the game anyway. Just bear in mind thatthe game is in, and has been in alpha state for years. Despite that and my ownexperiences, you may find Lament to be a great home. For anyone else who doesn'tlike snails's pace development or arbi
 trary rules, consider another mud to playfor now.

URL: http://forum.audiogames.net/viewtopic.php?pid=290102#p290102





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Re: yay, a unnamed game is releaced,

2016-12-18 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector


  


Re: yay, a unnamed game is releaced,

hellothat stupid bug is fixtand if i can, i promis, i will try evrything i can dothanks!have a  nice day!

URL: http://forum.audiogames.net/viewtopic.php?pid=290101#p290101





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Re: Dropbox is ending support for the public folder.

2016-12-18 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector


  


Re: Dropbox is ending support for the public folder.

Well, of course, it's the wrong paradigm for most services to store your data only on the cloud, by nature; the whole point is that your local copy is backed up by the cloud, is accessible from the cloud, and is replicated to every other client from the cloud when your authoritative cloud copy changes. If you wanted to operate client-server, you would use a protocol like FTP/SFTP/WebDAV/S3 and a client for that protocol, or your web browser and the website of your cloud provider, or an alternative client for your cloud provider like ExpanDrive or Cyberduck / Mountain Duck.The direct download link is a problem. People who expect their links to last use services that they think are stable and that are unlikely to punish them down the road. Cloud services for file hosting that support sharing ought to be better at this, but because they are fickle consumer services primarily intended for personal use with only informal file sharing requirements (specifically, access with 
 a web browser where the file is seen as attached rather than embedded or directly-linked) the standards of longevity are much lower. This is why I use Amazon S3 and CloudFront to publish long-lasting links, and Apple's wonderful MailDrop for expiring ones. It's also why so many people are pissed at Dropbox. Really quite understandable. Most of the other non-developer services don't offer direct-download, although you can hack your way around it to some extent; it's just not seen as a convenience feature, but an avenue for (supposed) misuse as a web host. Good things come to an end, I guess. It's probably best to seed your own joy and run servers or use S3, if you can.

URL: http://forum.audiogames.net/viewtopic.php?pid=290100#p290100





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Re: My current dilemma, choosing the right programming language

2016-12-18 Thread AudioGames . net Forum — Developers room : raven via Audiogames-reflector


  


Re: My current dilemma, choosing the right programming language

Python is pretty good for this kind of thing.I'd suggest looking at the shooter fps from Q. Pretty sure I can't give links right now, but just go to hg.q-continuum.net.You don't need to understand all of it. (I don't.) Just look at the over all structure.The recommended way is to go pyglet with libaudioverse for sound and accessible_output2 for speech. Pygame was updated in 2012 or 2013, don't remember.For compiling, pasting logs would be helpful. Py2exe is easier, but I think pyinstaller is being updated more. I'm not familiar with it though so you need to read the manual.Additionally, you don't really need to use python 2.7, unless there's something you miss desperately.Anyway feel free to post any questions here.

URL: http://forum.audiogames.net/viewtopic.php?pid=290099#p290099





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Re: My current dilemma, choosing the right programming language

2016-12-18 Thread AudioGames . net Forum — Developers room : MeisamAmini21 via Audiogames-reflector


  


Re: My current dilemma, choosing the right programming language

Hello,Like you, after BGT, I tried to learn another language, and jumped from one language to another, waisting a lot of time and not spending enough time on a specific language to really become sufficient in it. You will hear a lot of different answers to this question. Mine is c#. Visual Studio is an absolutely amazing tool. IntelliSense gives you suggestions when you type the first few letter of a keyword or declared method or variable. Pressing space or enter will type it automatically. It makes your work much, much faster. The outlining gives you the ability to hide parts of the code that you are done with and make the code much more compact and easy to work with. Plus, VS makes creating windows and other visual controls like textboxes, comoboxes, buttons etc. a childplay. And finally C# itself is a very powerful and (in comparason to languages like C and C++) easy language. Plus, C# is from the C family, and for you that come from BGT, its syntax will be very fam
 iliar.About incryption, I'm not sure if .net has anything out-of-box. For sound, (as far as I know), .net has the capability of a simple player that only plays wave files. For more advance sound playing, I use a dll called IrrKlang that is very powerful, and you can use it with different languages, including c#. Although if you want to sell your product you have to buy a license for it. I haven't learn it very well yet, but I saw a IrrKlang example that lets you play encoded sound files. .Net has more than 4000 classes, so I think somewhere among them is something to encrypt your files, and if not, there are always dlls around for things like that. For screen reader and SAPI5, there is UniversalSpeech.dll that works very well. And finally I have to mention that C# is first and foremost a programming language for Windows, although you can use Mono to program for Mac and Linux, and other OSs as well. It got really long, sorry.

URL: http://forum.audiogames.net/viewtopic.php?pid=290098#p290098





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Re: Dropbox is ending support for the public folder.

2016-12-18 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector


  


Re: Dropbox is ending support for the public folder.

Ahh, thanks! I wish it would still show file  info/names in the Finder, but that works.

URL: http://forum.audiogames.net/viewtopic.php?pid=290096#p290096





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Re: Idea for Yugioh Duel Monsters Audio Game

2016-12-18 Thread AudioGames . net Forum — General Game Discussion : nina0116 via Audiogames-reflector


  


Re: Idea for Yugioh Duel Monsters Audio Game

I know magic the gathering a little bit.  I would love to make an accessible engine to play this game.  The only problem I would have is I can not add online capability to my games yet.  I think at the same time I could create a port of a Yugioh game released for the Nintendo Gameboy advanced called "yougioh - eternal duelis soul" if anyone wants to play it.  I can get the list of cards used in that game to start with.  If anyone has a list of the mtg cards and rools for each set, I could make that.

URL: http://forum.audiogames.net/viewtopic.php?pid=290097#p290097





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Re: Dropbox is ending support for the public folder.

2016-12-18 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector


  


Re: Dropbox is ending support for the public folder.

Ahh, thanks! I wish it would still show placeholer info in the Finder, but that works.

URL: http://forum.audiogames.net/viewtopic.php?pid=290096#p290096





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Re: It's time to duel! Text based Yugioh is now available in English

2016-12-18 Thread AudioGames . net Forum — New releases room : smoothgunner via Audiogames-reflector


  


Re: It's time to duel! Text based Yugioh is now available in English

is anyone having issues logging on to the client? I haven't been able to log in all day

URL: http://forum.audiogames.net/viewtopic.php?pid=290095#p290095





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Re: Idea for Yugioh Duel Monsters Audio Game

2016-12-18 Thread AudioGames . net Forum — General Game Discussion : smoothgunner via Audiogames-reflector


  


Re: Idea for Yugioh Duel Monsters Audio Game

when you say intervox do you mean the mud? if you are referring to that then yes that is what I am talking about.it follows the basic rules, and it has over 300 cards. yes I do wish we had much much more cards to fool around with, and more up to date rules, but I can accept that for now while other card games are being developed, because at least we can have a bit of variety instead of being stuck to one type of card game

URL: http://forum.audiogames.net/viewtopic.php?pid=290094#p290094





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-12-18 Thread AudioGames . net Forum — New releases room : Dragons via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

That would be cool if Aaron working on DLC!

URL: http://forum.audiogames.net/viewtopic.php?pid=290093#p290093





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Re: Swamp, zombie FPS by Aprone

2016-12-18 Thread AudioGames . net Forum — New releases room : smoothgunner via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

I had to run the checkup file.I just clicked everything in the folder until it worked lol but thanks aprone.notice I need to grab a pair of better headphones before I really jump back in how I want to, but at least I got everything setup and my account is back up and running

URL: http://forum.audiogames.net/viewtopic.php?pid=290092#p290092





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Re: Dropbox is ending support for the public folder.

2016-12-18 Thread AudioGames . net Forum — Off-topic room : Draq via Audiogames-reflector


  


Re: Dropbox is ending support for the public folder.

Chris wrote:Does anyone know of a cloud service that allows saving files without leaving local copies on your disk? I thought Dropbox had this feature, but it's apparently only for Pro and Business Users. I mainly use OneDrive and Google Drive, but can't figure out a way to achieve this. How about iCloud Drive? heh!Strange. I thought selective sync was for everyone. It's folder based though. You put a folder in your Dropbox folder, then go to preferences and deselect it once it's done uploading. The folder will then be in your Dropbox but it won't be on that device anymore.

URL: http://forum.audiogames.net/viewtopic.php?pid=290091#p290091





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Re: yay, a unnamed game is releaced,

2016-12-18 Thread AudioGames . net Forum — New releases room : SkyLord via Audiogames-reflector


  


Re: yay, a unnamed game is releaced,

Hello omer, i fully agree with guys who said that this game is fantastic, but, there is one minus. dWhen you exit the game, your coords, skills, weapons and ammo are not saving. Please, can you fixx it?

URL: http://forum.audiogames.net/viewtopic.php?pid=290090#p290090





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Re: My current dilemma, choosing the right programming language

2016-12-18 Thread AudioGames . net Forum — Developers room : brian . kurosawa via Audiogames-reflector


  


Re: My current dilemma, choosing the right programming language

Have you tried Java?

URL: http://forum.audiogames.net/viewtopic.php?pid=290089#p290089





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Re: A demo of a game in development from N A Soft.

2016-12-18 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector


  


Re: A demo of a game in development from N A Soft.

Great news. Can't wait to check this one out

URL: http://forum.audiogames.net/viewtopic.php?pid=290088#p290088





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Re: Blind Extra isn't a hacking add-on!

2016-12-18 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: Blind Extra isn't a hacking add-on!

Did you click disable sapi in the blind extra nvda addon menu before uninstalling?

URL: http://forum.audiogames.net/viewtopic.php?pid=290087#p290087





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My current dilemma, choosing the right programming language

2016-12-18 Thread AudioGames . net Forum — Developers room : Omar Alvarado via Audiogames-reflector


  


My current dilemma, choosing the right programming language

So my attempts at pulling away from bgt haven't been going as well as I would have hoped.I tried pure basic, and although it went ok, it's just missing a few things that I have not been able to find more information on anywhere.Encryption of files and strings, the inability to remove items from arrays (minor) and well, some other minor things that don't matter too much to me.Before pure basic I tried playing around with python, and although I liked it, there is one thing I really disliked.Compiling is a complete and total bitch. So I've most likely got low experience to blame, or compiling really is quite difficult even for experienced python programmers. I tried py2exe, and py installer to help in this process.I would really like to go with python, though I've heard it's somewhat easy to get decently readable versions of python source code.C plus plus. Oh god, please don't get me started. So this one is most l
 ikely my short tempered self being unable to be observant enough to learn, or it really is quite, involved to get anything at all going.So I guess, what's next? I could try defaulting back to bgt again, though as I've said in the passed, it's performance and it aging very fast have made me try and pull away.I could play around with pure basic some more and get something decent made, though I'm missing some things bgt and python have, mostly sound and file encryption.And yes, I am aware of data sections that can help hide sounds, but that's really all it does, hide them. Unless there's some magical encryption thing I'm missing with data sections.Python is what I'd really like to try and play around with, and is what everyone else seems to be using these days (aside the bgt and MUD scripters).Though again, the compilation troubles and the fear of exposed source code really doesn't excite me much.Don'
 t get me wrong, I don't mind sharing source code, if it's a project I would like to have it's source available, for inspection by beginners or experienced devs  alike.Your thoughts? This has been a long rant, though I just figured I'd dump it all here and see what I should do next, as I have some neat ideas still floating around my head I'd like to see in audio games.I realize how open ended this question is, so I will list some things I would like to have, if at all possible.1. Sound and file encryption. Python already has something that helps you somewhat protect sounds as I am aware.2. Ideally, I'd like to be able to compile things for windows at least, without too much trouble. I can understand if I have to hunt resources down, I have no issues doing that, I already do that with windows drivers. He.Misc infoI was using python 2.7, Audio game kit released by mason, for which I downloaded all the resources ment
 ioned.Everything in the examples ran fine, though when I tried to compile it just to see if I could manage it, is where things went bad.I first tried py2exe, using a setup file and configured as much as I could, though no matter what I did, it would never compile.I next tried pyinstaller, same result.I'm not really sure what else to provide here, if there are any questions I'll do my best to answer them.Thanks everyone.

URL: http://forum.audiogames.net/viewtopic.php?pid=290085#p290085





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Re: Dropbox is ending support for the public folder.

2016-12-18 Thread AudioGames . net Forum — Off-topic room : dd via Audiogames-reflector


  


Re: Dropbox is ending support for the public folder.

turtlepower17 wrote:I honestly don't understand all the hate this topic has generated. I admit that the angle of links needing to be redirected on forums and such was not one I had considered, but, frankly, anybody who has been in the file sharing game for any length of time knows that it's an ever changing landscape. Links go down, and often times, bloggers lose interest and never reupload them. Sites come and go, or change their modes of operation. It's just a part of life, and if you're looking for something, odds are you can find it elsewhere.omg yes, this thumbs up, turtlepower

URL: http://forum.audiogames.net/viewtopic.php?pid=290084#p290084





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Re: Timecrest: The Door major update with VoiceOver

2016-12-18 Thread AudioGames . net Forum — New releases room : cowbunny via Audiogames-reflector


  


Re: Timecrest: The Door major update with VoiceOver

Jamie Pauls wrote a glowing review of Timecrest in AccessWorld here: http://www.afb.org/afbpress/pub.asp?DocID=aw171204In the interview, we mentioned that a blind user contacted us and was the reason we worked so hard to make Timecrest accessible. Thank you, brad, for emailing us. We have greatly enjoyed being a part of this community, thank you for starting this all.Thanks kingzombie, we have launched a large update. We have the full update list here: https://forums.sneakycrab.com/forum/mai … atch-notesBut here are the changes specific to VoiceOver users:NEW FEATURES- Fast Mode: If you’ve completed the game before, you can get Ash to send messages faster. (This will not speed up timers when Ash is Busy)- Suppress Ellipsis: For VoiceOver users, we’ve added a new setting that can convert ellipses into periods.BUG FIXES- VoiceOver: Fixed an issue where “no” always had an exclamation mark.UNLOCK THE MEMORY ORACLEHow did magic first come to Alyncia, one thousand years ago?Why does Elise avoid Princess Riley?Why does A.C. love breakfast so much?Why was Roger once considered a hero?What did Princess Riley say to First Mage Ezra?The Memory Oracle is a new magical artifact, unlockable by reaching Chapter 9, that can take the memories of your favorite characters and turn them into gripping short stories. These mini eBooks add 25,000 more words, featuring dramatic backstories, world building, and answers to burning mysteries for Ezra, A.C., Riley, Elise and Roger. Unlock them by playing through Timecrest and collecting Memory Remnants and Void Crystals.We whipped up this feature as a fun way for you to learn more about the world and something fun for you to unlock and discover, while we continue to work every day on Timecrest 3.

URL: http://forum.audiogames.net/viewtopic.php?pid=290083#p290083





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Re: Accessible VPN Softwares?

2016-12-18 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector


  


Re: Accessible VPN Softwares?

How do I use Star VPN? I downloaded it from the Mac App Store, but it has many issues. I had to access it from the Window chooser. The icon in the status menu does nothing when activated or clicked with the mouse. There are a lot of unlabeled buttons and checkboxes. What do these things do?

URL: http://forum.audiogames.net/viewtopic.php?pid=290082#p290082





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Re: Blind Extra isn't a hacking add-on!

2016-12-18 Thread AudioGames . net Forum — Off-topic room : blindncool via Audiogames-reflector


  


Re: Blind Extra isn't a hacking add-on!

Ok, I uninstalled the addon. Now I can't use SAPI with NVDA or anything else!

URL: http://forum.audiogames.net/viewtopic.php?pid=290081#p290081





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Re: Blind Extra isn't a hacking add-on!

2016-12-18 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: Blind Extra isn't a hacking add-on!

I have the money to throw around, and technically could buy it, but refuse because of the drm. I don't want my system to have a backdoor for that license check. Which is why I'm not buying eloquence for android either.

URL: http://forum.audiogames.net/viewtopic.php?pid=290080#p290080





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Re: Blind Extra isn't a hacking add-on!

2016-12-18 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector


  


Re: Blind Extra isn't a hacking add-on!

I wish I had more money to throw around... Vocalizer expressive always sounded so tempting to me, but I can't justify spending on it.  Why must there be so much stuff I can't pay for!

URL: http://forum.audiogames.net/viewtopic.php?pid=290079#p290079





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-12-18 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Well, I got my Myaneko, and am just waiting till I get to Brightwater so I can start breeding. My Owlex has amazing stats, so I'm keeping him, but all the others I'm going to try and breed, then grind very, very laboriously. Haha.Am just before the second admin fight. Bombusect is level 36, everything else I'm actively using is between 27 and 30, so a water tamer is going to be a pain. Tried once, Arctana swept me (the damn thing has Frigid Touch and Bubble Burst). don't worry, though. You're not going to see a string of long-winded posts about this or that or the other manamon sucks. I've been up that path already. This is mostly just a challenge to see how playable (or unplayable) the game is with some of the worst manamon. Since a few of the really bad ones aren't available till later, I obviously can't use them, but who knows? Maybe when I get to that point I'll breed a team of the worst six, then try and run the stadium/Irro
 adium with them.It's highlighting a point I've made before. Unless your whole pokemon team consisted of Unown, Smeargle or Ditto, or a bunch of other unevolved pokemon, you could probably beat the game if you had even a shred of diversity. With manamon, I...don't think that's going to be possible unless you overlevel horribly. We'll see though.

URL: http://forum.audiogames.net/viewtopic.php?pid=290078#p290078





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Re: Dropbox is ending support for the public folder.

2016-12-18 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector


  


Re: Dropbox is ending support for the public folder.

Does anyone know of a cloud service that allows saving files without leaving local copies on your disk? I thought Dropbox had this feature, but it's apparently only for Pro and Business Users. I mainly use OneDrive and Google Drive, but can't figure out a way to achieve this. How about iCloud Drive? heh!

URL: http://forum.audiogames.net/viewtopic.php?pid=290077#p290077





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Re: Dropbox is ending support for the public folder.

2016-12-18 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector


  


Re: Dropbox is ending support for the public folder.

Does anyonek now of a cloud service that alows saving files without leaving local copies on your disk? I thought Dropbox had this feature, but it's apparently only for Pro and Business Users.

URL: http://forum.audiogames.net/viewtopic.php?pid=290077#p290077





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Having a problem with Notepad++ and Python

2016-12-18 Thread AudioGames . net Forum — Developers room : superb via Audiogames-reflector


  


Having a problem with Notepad++ and Python

Hello guys. I will be taking a intro to computer programming class soon, and the language used is python. I am using Notepad++. Is there some way with NVDA to read the python command line if it is run through Notepad++?Thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=290076#p290076





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Re: Blind Extra isn't a hacking add-on!

2016-12-18 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: Blind Extra isn't a hacking add-on!

That, there are. And I've also gotten more than used to espeak, it's actually good when you get used to it and modify some parameters.

URL: http://forum.audiogames.net/viewtopic.php?pid=290075#p290075





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Re: Idea for Yugioh Duel Monsters Audio Game

2016-12-18 Thread AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector


  


Re: Idea for Yugioh Duel Monsters Audio Game

Hi@smoothgunner You mean the intervox YU GI OH? That game is very incomplete and does not use the official rules of the actual card game. greetings and thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=290072#p290072





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Re: A demo of a game in development from N A Soft.

2016-12-18 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: A demo of a game in development from N A Soft.

This is exciting!

URL: http://forum.audiogames.net/viewtopic.php?pid=290070#p290070





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Re: Swamp, zombie FPS by Aprone

2016-12-18 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

Smoothgunner, try deleting your progress.ini file to see if that solves it.

URL: http://forum.audiogames.net/viewtopic.php?pid=290068#p290068





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Re: Timecrest: The Door major update with VoiceOver

2016-12-18 Thread AudioGames . net Forum — New releases room : kingzombie via Audiogames-reflector


  


Re: Timecrest: The Door major update with VoiceOver

In case you haven't heard, there is a new update which adds a lot of new content you can read the notes on the appstore or go to the timecrest discussion forum.

URL: http://forum.audiogames.net/viewtopic.php?pid=290067#p290067





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Re: Dropbox is ending support for the public folder.

2016-12-18 Thread AudioGames . net Forum — Off-topic room : Draq via Audiogames-reflector


  


Re: Dropbox is ending support for the public folder.

devinprater wrote:Well, if one-drive allows direct access to files and such, I'll just use that. I know how much of a pain having to deal with download links that go to a site with a download button and all that is, so I wouldn't want to put people through that.You can change the dl=0 at the end of your link to dl=1. This will make it a direct link without having to use any sort of download button.

URL: http://forum.audiogames.net/viewtopic.php?pid=290061#p290061





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Re: eurofly a flight audio simulator from slovakia

2016-12-18 Thread AudioGames . net Forum — New releases room : ke7zum via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

hey guys, now this is cool! I hope we can get eurofly to actu like this and this is all real time. and real airports that update in real time.https://www.youtube.com/channel/UCU1wII … tFdRUBl5TQ I just downloaded the videos to my computr and will convert the to mp3 for off line listening.

URL: http://forum.audiogames.net/viewtopic.php?pid=290059#p290059





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Re: Dropbox is ending support for the public folder.

2016-12-18 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector


  


Re: Dropbox is ending support for the public folder.

I honestly don't understand all the hate this topic has generated. I admit that the angle of links needing to be redirected on forums and such was not one I had considered, but, frankly, anybody who has been in the file sharing game for any length of time knows that it's an ever changing landscape. Links go down, and often times, bloggers lose interest and never reupload them. Sites come and go, or change their modes of operation. It's just a part of life, and if you're looking for something, odds are you can find it elsewhere.

URL: http://forum.audiogames.net/viewtopic.php?pid=290055#p290055





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-12-18 Thread AudioGames . net Forum — New releases room : Dragons via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Hey guys!I have one Mutmo. And I need to transformation all 3 of them. If I'm correct I need 2 Mutmo? Right? But I have only one. Where can I get the second mutmo? So I can use smoke element, star element and a soulless heartstone.Thanks!

URL: http://forum.audiogames.net/viewtopic.php?pid=290053#p290053





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Re: QTranslate anyone?

2016-12-18 Thread AudioGames . net Forum — General Game Discussion : firefly82 via Audiogames-reflector


  


Re: QTranslate anyone?

Could someone here explain how to use this QTranslate? Can i use it with speech of NVDA?

URL: http://forum.audiogames.net/viewtopic.php?pid=290051#p290051





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Re: What kind of server would you recommend?

2016-12-18 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: What kind of server would you recommend?

No, it won't. The command line will be used probably because no desktop environment is installed. Plus, even if it was, linux desktop environments really do not take up that much resources on the server. This isn't windows, and Linux is very! well respected for being a lightweight operating system, thus making it a favorite option for servers. Nearly all website hosting providers run their server on linux installations for this very reason, it's strong enough to almost guarantee continuous uptime.

URL: http://forum.audiogames.net/viewtopic.php?pid=290050#p290050





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TalkBack won't work with some games in Galaxy 7 Edge

2016-12-18 Thread AudioGames . net Forum — General Game Discussion : HummingBirdGuy via Audiogames-reflector


  


TalkBack won't work with some games in Galaxy 7 Edge

Hello there,I don't know if this is both the right forum and category to post this, but I want to do it anyways. Since I have a Samsung Galaxy S7 Edge, I've really wanted to install some games such as the Pontes Gamezone and Dice Word ones, to put some examples. However, when trying to use any of those games, there's a very strange thing: TalkBack can read what appears on the screen, but if I tap an option to enable it, nothing happens and I must turn off TalkBack in order that this can work; a very hannoying thing, from my view.Don't know if this can help as wel, though I tried to use an app named "voice changer with effects" from GooglePlay, and it also had the same bahavior. I'm using Android 6.0.1 (sorry if the version number is wrong) and the same thing repeats using both samsung's TalkBack and Google's TalkBack applications.Do you know how could I fix such annoying issue? Could you tell me what to do please? T
 hanks a lot!

URL: http://forum.audiogames.net/viewtopic.php?pid=290049#p290049





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Re: yay, a unnamed game is releaced,

2016-12-18 Thread AudioGames . net Forum — New releases room : Dragos via Audiogames-reflector


  


Re: yay, a unnamed game is releaced,

Yes.It is a fantastic game.And these ideas are awesome.

URL: http://forum.audiogames.net/viewtopic.php?pid=290048#p290048





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Re: yay, a unnamed game is releaced,

2016-12-18 Thread AudioGames . net Forum — New releases room : The coll gamer via Audiogames-reflector


  


Re: yay, a unnamed game is releaced,

[[wow]], this game is fantastic. You could add buildings where you can go in, qquests that you can accept in the safe zone and then you have to find a special item and bring it to a special place. Or you could add cars where we can drive and shoot with.Just my ideas.This game is s awesome!Thanks!

URL: http://forum.audiogames.net/viewtopic.php?pid=290045#p290045





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Re: aviation (aircraft) freaks, gather here!

2016-12-18 Thread AudioGames . net Forum — Off-topic room : LordLundin via Audiogames-reflector


  


Re: aviation (aircraft) freaks, gather here!

omg someone tell me more about this, how to fly with fsx as a visually impaired person?How much vision is needed?Francly, eurofly doesn't cut it for my piloting orgasm 

URL: http://forum.audiogames.net/viewtopic.php?pid=290037#p290037





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Re: Accessible E-Book reader applications?

2016-12-18 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector


  


Re: Accessible E-Book reader applications?

While we're discussing this: what's the approved ePub reader for Windows that doesn't destroy formatting?

URL: http://forum.audiogames.net/viewtopic.php?pid=290035#p290035





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Re: Accessible E-Book reader applications?

2016-12-18 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector


  


Re: Accessible E-Book reader applications?

I have tried it with both JAWS and NVDA, and nothing is read out

URL: http://forum.audiogames.net/viewtopic.php?pid=290034#p290034





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Re: What kind of server would you recommend?

2016-12-18 Thread AudioGames . net Forum — Off-topic room : pitermach via Audiogames-reflector


  


Re: What kind of server would you recommend?

I would personally recommend Ubuntu server over debian, mostly because Debian has really old and out of date packages. Using either won't be very different at all as they both use apt for packages and when it comes down to it is Linux, so what roel said can apply just as much to Ubuntu as it does to Debian.To answer your question though, yes absolutely. 98% of linux distributions are completely free so you can just go to their homepage, get an ISO image of an installation disk and either virtualise it or run it as a live CD on a physical computer.Ubuntu server download pageDebian downloadsIn addition, a few VPS providers offer trials of their machines. For example Lynode, which is many blind people's favourites, has one though I think they are overpriced for what they offer. Setting up Linux on a VPS isn't as complicated as setting it up on a 
 VM.Because the hosting companies have all of the various Linux distributions on their server, all you have to do is select which one you want to use and it will be installed for you automatically and you will just be able to log in and start working right away.

URL: http://forum.audiogames.net/viewtopic.php?pid=290031#p290031





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Re: Sub War released on Google Home

2016-12-18 Thread AudioGames . net Forum — New releases room : devinprater via Audiogames-reflector


  


Re: Sub War released on Google Home

Oh, cool, Trentin. I'll have to tcheck out that Alexa Listens app.

URL: http://forum.audiogames.net/viewtopic.php?pid=290030#p290030





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Re: Sub War released on Google Home

2016-12-18 Thread AudioGames . net Forum — New releases room : Trenton Goldshark via Audiogames-reflector


  


Re: Sub War released on Google Home

In addition Alexa users can play either of these Games using fire tablets if running Fire OS 5.3.2 or later, or by using the Alexa Listen's app from the Play Store, for those who aren't on/don't use Roger.

URL: http://forum.audiogames.net/viewtopic.php?pid=290027#p290027





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The ultimate guide for gaming on a Mac using a virtual machine

2016-12-18 Thread AudioGames . net Forum — Articles Room : SLJ via Audiogames-reflector


  


The ultimate guide for gaming on a Mac using a virtual machine

Introduction.Do you have a Mac? Do you wanna play audiogames because you are a gamer? Well, here you have a guide which explains everything on how to set it all up using a virtual machine in VmWare Fusion. Everything is fully accessible and you don't need sighted assistance at all.Some things in this guide might seem quite overwhelming and complicated to do, but it's not as complicated as it sounds like. I'll do my best to write step by step what to do, so you can follow the guide. However, programs might change in the future so you can't follow those steps. I'll do my best to keep the guide updated.Everything in this guide has been tested using VmWare Fusion 8.53 and Windows 10 Pro, and this is all fully accessible and doable by blind people.What you need.You need the following:Around 30 gb of free space or more. An external harddrive can also be used, but it might run slow if it's not a SSD drive.Windows 10 on dvd or as an image .ISO file, and the product key.VmWare Fusion.NVDA.Sharpkeys which can be downloaded from the following link:https://sharpkeys.codeplex.com/Installing VmWare Fusion.Installing Fusion is very strait forward. This is a standard .dmg file which includes an installer. Just follow the standard installer, enter your password multiple times when prompted and the program is installed.When launching Fusion for the first time, you need to enter your licens. Enter your name and licens key, and the program is registered.Installing Windows.Now your copy of Fusion has been registered, unless your trying the demo version, you're ready to install Windows.If you have your copy of Windows as a disk image, I'll highly recommend you to put the image on the internal harddrive for faster installing.If the new machine dialog doesn't automatically come up, go into the File menu and choose new...Now, click continue and select the Windows dvd if that's what you have, or locate the image file using a standard open dialog.At the next window, make sure "Use easy install" is checked. Enter your account name.Warning: Do not enter a password. If you do that, you'll get into trouble logging in when the install is complete. If you wish to set a password you can do that later on.Enter your Windows product key, choose what language of Windows you wanna install and finally choose what version of Windows you wanna install if available, and click continue.At the next screen, you need to choose if you wanna share Windows with the folders on your Mac. I prefer to choose more isolated and configure those options later on. This gives you more control and is more secure.At the next screen, all your settings is being reviewed, and you can click customize settings if you wants to. I'll highly recommend you to leave the default settings as they are and change them later on. I've tried a few times when customizing the settings before the machine is installed, the installer does not start automatically and you're stuck. If you leave the settings as default and change them laer on, the automatic installer will start for sure.When you press "Finish," a save dialog comes up and you can choose where to save your virtual machine. The standard folder is a sub folder called Virtual machines in your documents folder, which can be changed later on if you wish. Don't forget to give your virtual machine a name, especially if you plan to have multiple virtual machines.As soon as you press "Save," the new virtual machine will start and the installer will start automatically.Warning: Do not suspend the machine, shut it down or change the view to full screen until the install is complete. If you do that, the installer might brake or you might loose keyboard focus which means you can't interact with the machine to get speech.The installer takes between 12 and 30 minutes depending on your machine. There is no way to tell if the installer is in progress. Thanks to Microsoft, there is no sound in Windows 10 telling when the system is starting or shutting down. But don't panic, thanks to Microsoft, there is a workaround for that.When you think the installer is complete, you need to do exactly the following steps to avoid messing things up and get some speech so we know what we are doing. I'll explain it all later on, but now we just need to get some speech, so we know Windows is alive and working. 1: Press command tab until you reach Finder.2: Hold down command and press tab until you reach VmWare Fusion and release the command key.3: Press command tab again until you reach Finder. Each time you press command tab without holding down the command key, you should now switch between Finder and VmWare Fusion, which is very important.4: When your focus is on Finder, turn off Voiceover.5: Press command tab once to switch to VmWare Fusion.6: Press command return, and then Narrator should start talking. If you now get speech, your Windows 10 has been installed successfully... If you 

Re: why can't i save my sound settings in some games written in bgt?

2016-12-18 Thread AudioGames . net Forum — General Game Discussion : Mayana via Audiogames-reflector


  


Re: why can't i save my sound settings in some games written in bgt?

What kind of sound settings are you talking about? If for cp you mean the music, that automaticly turns itself on whenever you start the program, no way to set that, you have to change it each time. As for redspot, I'll asoom you also mean the music. From what I noticed, STW and rs use the same settings for that, so if you turn the music off in STW it will be the same for redspot.

URL: http://forum.audiogames.net/viewtopic.php?pid=290022#p290022





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Re: Swamp, zombie FPS by Aprone

2016-12-18 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

Lol, thanks Smoothgunner.  It's good to be back!  Nikos I'll leave that up to SLJ to hopefully answer, because I don't have any personal experience running Swamp on mac.Keba, yesterday I was looking through code trying to solve that bug.  Before the event officially started, I had been testing parts of its code and at one point I ended up with several broken Parts items.  They were not behaving as intended, and after some work I found where the code was messed up.  I removed the items and the server started spawning in new Parts that worked.  My current theory is that I may have missed one (or more) of those original bugged Parts.  If that were the case, every now and then someone would pick up the broken one instead of the good ones, it wouldn't work as it should, and then it would respawn itself somewhere e
 lse in the game.  The cycle would repeat forever.  The problem is that while this theory seems to explain the bug, I'm not sure how best to solve it.  The bugged Parts are named identically to the working Parts, so I have no idea which ones need to be repaired.  LOL, so I may end up just ignoring it and accepting that every once in a while someone will get a Part that doesn't count.    Aprone = Lazy.Flyby, I will look into that today.  Yesterday I actually increased the Parts drop rate so that they drop twice as often, so if they've gone back down it isn't what I intended.  Because the Parts items are both normal and HC loot, there is a chance they can wind up in a queue unable to spawn on the map until other loot is picked up by players.  It is possible this is what has happened, if the map you were on hasn't 
 had many people actually looting equipment.

URL: http://forum.audiogames.net/viewtopic.php?pid=290021#p290021





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Re: Sub War released on Google Home

2016-12-18 Thread AudioGames . net Forum — New releases room : jjaquinta via Audiogames-reflector


  


Re: Sub War released on Google Home

I know this should all work for Google Assistant for Pixel. I'm less sure about Android TV. I'm pretty sure this will eventually be on all Android devices. But knowing Google, they usually do "soft rollouts". They start small and then double their user base every few weeks. So I suspect these things will come, but it make take a few months. I'd say, though, within a year, you will be able to invoke Assistant from anything Google makes.

URL: http://forum.audiogames.net/viewtopic.php?pid=290019#p290019





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why can't i save my sound settings in some games written in bgt?

2016-12-18 Thread AudioGames . net Forum — General Game Discussion : nibar via Audiogames-reflector


  


why can't i save my sound settings in some games written in bgt?

hi allso, for some reason i ican't save the sound settings the volume etc for most games written in bgt, i can save it in stw but the settings doesn't save in redspot and crazy party, i've tried to run the games as an administrator but it didn't help. any ideas how to solve this problem?

URL: http://forum.audiogames.net/viewtopic.php?pid=290015#p290015





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Re: What kind of server would you recommend?

2016-12-18 Thread AudioGames . net Forum — Off-topic room : roelvdwal via Audiogames-reflector


  


Re: What kind of server would you recommend?

If you just want to get started, you might want to go for debian. It's a system where everything is basically setup for you. for example, getting a website online is as simple as typing apt-get install apache2 in the terminal, and it will install apache and set it up with defaults. Regarding wine, just type in apt-get install wine, go to your executable with cd and type wine filename.exe, and you're done.Sound rts is opensource, so just download the mac/linux version, and type server.py to launch it. Linux can be overwhelming at first, but if you spend a little time tinkering with it, you'll ask your self why you didn't do it sooner.

URL: http://forum.audiogames.net/viewtopic.php?pid=290008#p290008





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Re: cannot get gigabit ethernet on my pc

2016-12-18 Thread AudioGames . net Forum — Off-topic room : enes via Audiogames-reflector


  


Re: cannot get gigabit ethernet on my pc

hi,as for the driver packs, you can get it from it's offitial site. the iso is 1 mb.

URL: http://forum.audiogames.net/viewtopic.php?pid=290007#p290007





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Re: eurofly a flight audio simulator from slovakia

2016-12-18 Thread AudioGames . net Forum — New releases room : sid512 via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

@lord lundinThanks, and I absolutely agree. who cares if someone ends up deleting their whole profile or busting up their harddrive for whatever reason.  looking forward to the mod and I hope it turns out to be a really good one..., 

URL: http://forum.audiogames.net/viewtopic.php?pid=290006#p290006





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Re: What kind of server would you recommend?

2016-12-18 Thread AudioGames . net Forum — Off-topic room : SLJ via Audiogames-reflector


  


Re: What kind of server would you recommend?

Thanks a ton for all your comments.Regarding Windows: My plan is to host as many servers for online gaming as possible. Sound RTS, RTR and other servers regarding to audiogaming. So if those can run in Wine, Linux sounds like what I should go for.Then I need to run a Teamtalk server, which I already have tried to run on Linux, or in Terminal on my Mac. Then I'm currently looking at an IRC server, which of course also will run in Linux.My issue with Linux is that I don't have much experience with the terminal. This is not the commands, they are pretty easy for me to learn, since I started out with DOS as my first operating system back in the 90's. But all those different Linux systems are confusing me. I'm not sure on what Linux system I should get, and why. I don't know what I need to get it all up and running.So, let's assume I would go for Linux. What do I exactly do to get everything up and running if I wanna make a Teamtalk
  server? I know how to configure a TT server, but what do I do from the very beginning? Or where can I read more about it? I assume I need to install a lot of things, but maybe it's easier than it sounds like...

URL: http://forum.audiogames.net/viewtopic.php?pid=290003#p290003





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Re: how can i get paid games for free?

2016-12-18 Thread AudioGames . net Forum — General Game Discussion : music097 via Audiogames-reflector


  


Re: how can i get paid games for free?

thanks, alot.i purchased adventure to fate quest to the future.i don't know how to thank you.really thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=290002#p290002





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Re: eurofly a flight audio simulator from slovakia

2016-12-18 Thread AudioGames . net Forum — New releases room : sid512 via Audiogames-reflector


  


Re: eurofly a flight audio simulator from slovakia

@crashmasterthere was no need for your stupid rant in the above post. as harsh as it may sound, but that's a really fucked up way to reply on a game topic where people have asked their questions countless times and received prompt answers even if the same answer is provided a thousand times in earlier posts. in other words, if you're so impatient then simply don't ever play the game. now as to your issue, as far as I understand the task allows you to fly from the last stopover before the final destination and still doesn't get completed because of the Ukraine flag. it may be a glitch, or a bug but no one says that you need to delete the whole profile for getting rid of that flag. all you have got to do is reset the task by pressing control f4, and you can do the same task again, of course with stopovers, but imo avoiding Ukraine isn't a pain in the neck as long as you take a straight direction until the area is left behind. I maintained a straight no
 rth heading and entered Russia, then set course to the mission destination in task 31 or whichever it is. the u and I key also help for that purpose. however, if you are talking about a completely different task and your problem still remained after resetting the whole task, then I'm sorry as I can't be of any help.in future, it would be more appropriate if you keep a polite tone and refrain from  whining to that extent.

URL: http://forum.audiogames.net/viewtopic.php?pid=29#p29





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Re: Dropbox is ending support for the public folder.

2016-12-18 Thread AudioGames . net Forum — Off-topic room : Hrvoje via Audiogames-reflector


  


Re: Dropbox is ending support for the public folder.

Recently I was thinking about various cloud services and on which one to purchase additional space. Now I'm sure that Dropbox will not be one of them. Instead, it'll be either Google Drive or even Yandex. Yandex sync app is very accessible and you can get up to 20 gb of max free space by inviting people. BTW, the yandex link in my signature will let You sign up to yandex disk and get additional 1 gb of space.

URL: http://forum.audiogames.net/viewtopic.php?pid=28#p28





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Re: Accessible E-Book reader applications?

2016-12-18 Thread AudioGames . net Forum — Off-topic room : devinprater via Audiogames-reflector


  


Re: Accessible E-Book reader applications?

Have you tried using NVDA with the application? NVDA works okay with flash content.

URL: http://forum.audiogames.net/viewtopic.php?pid=289998#p289998





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Re: Dropbox is ending support for the public folder.

2016-12-18 Thread AudioGames . net Forum — Off-topic room : SLJ via Audiogames-reflector


  


Re: Dropbox is ending support for the public folder.

I personally don't see much of a change, so I'll continue to use Dropbox. I'm using it for a number of things though. I'm using it on my two computers, on my phone and on my Hims U2 notetaker. I'm not sure if other systems  are supported on all those platforms and fully accessible.

URL: http://forum.audiogames.net/viewtopic.php?pid=289997#p289997





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Re: Sub War released on Google Home

2016-12-18 Thread AudioGames . net Forum — New releases room : devinprater via Audiogames-reflector


  


Re: Sub War released on Google Home

Will this work on Google assistant for Pixel?

URL: http://forum.audiogames.net/viewtopic.php?pid=289995#p289995





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Re: how can i get paid games for free?

2016-12-18 Thread AudioGames . net Forum — General Game Discussion : music097 via Audiogames-reflector


  


Re: how can i get paid games for free?

i really don't want to raged by this.but...why? why all pepole think about crack?why?think.if you are korean.and, you are young, so you can't make visa card.but, very fun game released such as quest to the future.but, you can't buy.it's very sad.isn't it?please think about this.i don't know a reason, why i need to be banned by this?why?anyway, i'/ sorry.i was so angry.but, please think about my situation.please.

URL: http://forum.audiogames.net/viewtopic.php?pid=289991#p289991





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Re: how can i get paid games for free?

2016-12-18 Thread AudioGames . net Forum — General Game Discussion : mastodont via Audiogames-reflector


  


Re: how can i get paid games for free?

there is indeed a way to get them for free but since this forum is against cracks and discussing ways to obtain them is forbidden my lips are sealled. 

URL: http://forum.audiogames.net/viewtopic.php?pid=289984#p289984





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Re: how can i get paid games for free?

2016-12-18 Thread AudioGames . net Forum — General Game Discussion : Thakur ishan via Audiogames-reflector


  


Re: how can i get paid games for free?

Hi music09 do you want to ban for yourself? then ask for the crack but if you want your long life of yours in audiogames.net then just delete this topic as soon as possible. ThanksIshan(Thakur)

URL: http://forum.audiogames.net/viewtopic.php?pid=289983#p289983





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