Re: Our Great Adventure III -- now fully playable in English!

2017-07-22 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! It's on a piece of paper you get while collecting garbage. URL: http://forum.audiogames.net/viewtopic.php?pid=320613#p320613 ___ Audiogames-reflector mailing list Audiogames-refle

Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone

2017-07-22 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone I've just posted Blazing server version 0.7 with a small list of changes:- Fixed a bug that was causing the Berserker warrior to take double damage during enemy encounters.- Fixed a bug that was causing the Thief mode ranger NO

Re: Second Life and Radegast

2017-07-22 Thread AudioGames . net Forum — General Game Discussion : JimmyDub via Audiogames-reflector
Re: Second Life and Radegast if you have at least some sight, you can use the 3d scene to drive a car. some cars can just be controlled with the arrows and don't need any huds or anything like that. URL: http://forum.audiogames.net/viewtopic.php?pid=320611#p320611

Re: Second Life and Radegast

2017-07-22 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: Second Life and Radegast Hi.I was on SL for some time and learned a bit about the, well, should we call it a game or a simulator?Because for the disabled comunity on there it's not like a game, it's their second life. You create an avatar and have to create clothing and styles for every

Re: Our Great Adventure III -- now fully playable in English!

2017-07-22 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! At Gryfindor: Is it not in the aftermath of 12-4? Or am I thinking of BK2? URL: http://forum.audiogames.net/viewtopic.php?pid=320609#p320609 ___ Audiogames-reflector mailing list

Re: Our Great Adventure III -- now fully playable in English!

2017-07-22 Thread AudioGames . net Forum — New releases room : grryfindore via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! Hi,Dark, after you here the numbers,you are suppose to enter yours, quickly of course,since you don't have forever to enter the number.If you can't figure it out and need the answer,it follows in quotes.spoiler wrote:81,that is i

Re: A mudding guide for newbies, questions and suggestions please

2017-07-22 Thread AudioGames . net Forum — General Game Discussion : snow via Audiogames-reflector
Re: A mudding guide for newbies, questions and suggestions please i think miriani have a fast start,a fully working pilot life,if love RP,have better RP item than Cr.i like description,if you standing on the street,you can see what kind shop around in the description. URL: http://forum.aud

Re: Street Fighter II (Gottlieb System 3) soundtrack

2017-07-22 Thread AudioGames . net Forum — Off-topic room : Dekyo-NEC2608 via Audiogames-reflector
Re: Street Fighter II (Gottlieb System 3) soundtrack Those are the only songs of the game, they do not include the themes of M. Bison, Sagat, Dhalsim, among others. Arrangements are quite curious, some melodies were heavily modified. URL: http://forum.audiogames.net/viewtopic.php?pid=32060

Re: Street Fighter II (Gottlieb System 3) soundtrack

2017-07-22 Thread AudioGames . net Forum — Off-topic room : Jaseoffire via Audiogames-reflector
Re: Street Fighter II (Gottlieb System 3) soundtrack In my humble opinion *cough*(and the rest of the internet)*cough* song 03 titled "Guile's Theme" goes with everything. LOL!!! These are kind of interesting. Not a half bad find I guess. It amazes me that we've got Balrog and Vega but no M

Re: VGStorm Presents Manamon, a new fully featured RPG!

2017-07-22 Thread AudioGames . net Forum — New releases room : Socheat via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! You can use insect, ghost, or undead on a magic type. URL: http://forum.audiogames.net/viewtopic.php?pid=320604#p320604 ___ Audiogames-reflector mailing list Audiogames-reflector@sabaha

Re: Our Great Adventure III -- now fully playable in English!

2017-07-22 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! That one is strong, yeah. Luckily, you can dodge. Don't get too close, since that one attacks faster and charges at you; jump when possible... I think my strategy was to climb up while the lesser demons were away from the tree, g

Re: Second Life and Radegast

2017-07-22 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Second Life and Radegast yeah, kinda sucks, because cool shit does happen there URL: http://forum.audiogames.net/viewtopic.php?pid=320600#p320600 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https:/

Re: Accessing SQL lite database with BGT

2017-07-22 Thread AudioGames . net Forum — Developers room : cartertemm via Audiogames-reflector
Re: Accessing SQL lite database with BGT @ethinYes, BGT is outdated. Yes, there are some things BGT can't do. Yes, BGT was created as a (gaming toolkit), hints the name. But some people, including me, enjoy the challenge of doing stuff, just like this. The moment someone tells me something

Re: Our Great Adventure III -- now fully playable in English!

2017-07-22 Thread AudioGames . net Forum — New releases room : dd via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! well the answer is you gotta kill that one before the level ends URL: http://forum.audiogames.net/viewtopic.php?pid=320602#p320602 ___ Audiogames-reflector mailing list Audiogames

Re: Accessing SQL lite database with BGT

2017-07-22 Thread AudioGames . net Forum — Developers room : visualstudio via Audiogames-reflector
Re: Accessing SQL lite database with BGT @cartertem, it again doesnt work, because how can you get the size of pointer? bgt doesnt have sizeof(), or eaven some pointers are dynamicly allocated!, and, you should be aible to pass callback from bgt to the function that you are calling! URL: h

Re: Second Life and Radegast

2017-07-22 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector
Re: Second Life and Radegast Apparently Radegast can interact with HUDs now. But I mostly agree. URL: http://forum.audiogames.net/viewtopic.php?pid=320598#p320598 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukogl

Re: New Yu-Gi-Oh game being created

2017-07-22 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: New Yu-Gi-Oh game being created I am. URL: http://forum.audiogames.net/viewtopic.php?pid=320597#p320597 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/

Re: Anyone who knows a good Facebook messenger for Windows?

2017-07-22 Thread AudioGames . net Forum — Off-topic room : speeder via Audiogames-reflector
Re: Anyone who knows a good Facebook messenger for Windows? @15 THANKS. WHO WOULD HAVE EVER GUESSED SUCH A WEIRD AND STUPID keystroke URL: http://forum.audiogames.net/viewtopic.php?pid=320596#p320596 ___ Audiogames-reflector mailing list Aud

Re: Our Great Adventure III -- now fully playable in English!

2017-07-22 Thread AudioGames . net Forum — New releases room : hacker via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! as for the box in 4.2, it took me a few minutes to figure that one out. Think middle school math class. Of corse, I thought big ass number, but it's two didgits URL: http://forum.audiogames.net/viewtopic.php?pid=320595#p320595

Re: Our Great Adventure III -- now fully playable in English!

2017-07-22 Thread AudioGames . net Forum — New releases room : hacker via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! If you're talking about the minideamon level 40, on top of the tree who's just sitting on his ass, you can't really do much about him before you die. I think he throws you out of the tree, while the others keep respawning. URL:

Re: Our Great Adventure III -- now fully playable in English!

2017-07-22 Thread AudioGames . net Forum — New releases room : dd via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! for 5-4... you didn't look up, did you? lol URL: http://forum.audiogames.net/viewtopic.php?pid=320593#p320593 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Our Great Adventure III -- now fully playable in English!

2017-07-22 Thread AudioGames . net Forum — New releases room : hacker via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! Hello. I bought the bk3 translation file a few days ago after hereing a playthrough by pg13 and hereing what an awesome game it was. Once I bought the file, I ran into an extremely odd issue with my system where the save file dia

Re: VPN for Multiplayer Games Up and running

2017-07-22 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: VPN for Multiplayer Games Up and running Do what ever you want with the material. If you want to add/modify anything, go ahead. I mainly put this together after experimenting a little on my own. The instructions you provided weren't all that clear to me. For example, I had to figure out

Re: How Windows Sounds were Made

2017-07-22 Thread AudioGames . net Forum — Off-topic room : Green Gables Fan via Audiogames-reflector
Re: How Windows Sounds were Made What a coincidence! Windows XP was the first operating system I really worked with. In fact, the first time I used a computer was in 2001 or 2002, and even I don't remember what operating system I was using. Probably 98 or 2000. But I got my own computer bac

Re: Our Great Adventure III -- now fully playable in English!

2017-07-22 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! You're supposed to finish the pattern. There are a few maths puzzles like this throughout the game. URL: http://forum.audiogames.net/viewtopic.php?pid=320589#p320589 ___ Audiogame

Re: Second Life and Radegast

2017-07-22 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Second Life and Radegast I quit because I hate that I had to get help to do stuff in there, I don't for instance, need help getting dressed IRL, so why would I interact in a world where I do, also, everything has HUDs now which radegast can't interact with, so you have to try to find cl

Re: Our Great Adventure III -- now fully playable in English!

2017-07-22 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! Hmmm, this is weird.  I have got to 4.2 and there is no way to progress. There are two doors, behind one door is a box with a screen, the other doesn't open (I think there might be a message in Japanese or something). If I hit en

Re: Second Life and Radegast

2017-07-22 Thread AudioGames . net Forum — General Game Discussion : hammer via Audiogames-reflector
Re: Second Life and Radegast I find it so far quite not very efficient. Basicly to use something as far as I know, you got to use the object menue, and then press application key, pick an action, go to chat menue and see if it worked. URL: http://forum.audiogames.net/viewtopic.php?pid=3205

Re: VGStorm Presents Manamon, a new fully featured RPG!

2017-07-22 Thread AudioGames . net Forum — New releases room : afsilva90 via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Hi Jade,Thanks for your help. It's wonderful Reading a helpful message from a kind-hearted person like yourself. I would like to ask you a question. What Manamons are very effective against Jacanape? What type of Manamon is Jacanape?Ha

Re: Second Life and Radegast

2017-07-22 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector
Re: Second Life and Radegast With Radegast, you still get the inworld sounds. I'm talking to a blindman75 who has a pretty good life in SL, club DJs and everything, using Radegast.So it's possible, just have to learn how. URL: http://forum.audiogames.net/viewtopic.php?pid=320584#p320584

Re: Second Life and Radegast

2017-07-22 Thread AudioGames . net Forum — General Game Discussion : Lirin via Audiogames-reflector
Re: Second Life and Radegast Well, I tried it long time ago and I was stuck too so I can see nothing is changed. I know some users who are playing using other (probably official client) with objects like a cane etc cause SL originally contain sounds, ambiences etc so with this client you ar

Re: How Windows Sounds were Made

2017-07-22 Thread AudioGames . net Forum — Off-topic room : luiscarlosgm via Audiogames-reflector
Re: How Windows Sounds were Made Yes, I know that when it was my first time using the computer. I think that this version was the start of a new experience and was an experience for me to use computers. Also, It was my first windows version I've ever used, and my first operating system ever

Re: ChooseYourStory.com

2017-07-22 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: ChooseYourStory.com Hmmm, Warrior cats ban?I'm glad to hear the site has had some quality control  recently indeed I probably ought to look things over and see where things are now if it's had this much by way of updates. URL: http://forum.audiogames.net/viewtopic.php?pid=320581#p32058

Re: A mudding guide for newbies, questions and suggestions please

2017-07-22 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: A mudding guide for newbies, questions and suggestions please Hi atgnat Client wise for an accessible client Vipmud or Mushclient are your best bets. See earlier in this topic for info (another reason I'm making the guide). For muds I'm a solo exploring/questing sort of player myself, s

Re: Second Life and Radegast

2017-07-22 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector
Re: Second Life and Radegast There's a ton of events where you can do stuff all day. It's just how to go about doing it. Nobody seems to have an answer on that. URL: http://forum.audiogames.net/viewtopic.php?pid=320580#p320580 ___ Audiogames

Re: Accessing SQL lite database with BGT

2017-07-22 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Accessing SQL lite database with BGT I find it very amusing that people are still trying to do things in BGT that we all know it can't do. Like accessing SQL databases, for instance. What are we going to try next -- creating full-fledged web servers and programming languages? Come on, g

Re: Second Life and Radegast

2017-07-22 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Re: Second Life and Radegast well I actually tried sl with the radigast client today, and to be honest I'm not at all sure what exactly to do. I mean, is all you do on sl wandering around the locations that were created, maybe attending the occasional event? URL: http://forum.audiogames.ne

Second Life and Radegast

2017-07-22 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector
Second Life and Radegast Hi everyone,There's a few blind people on here who are pretty successful SLers and I know one who's been since around 2014, so...What are some accessible locations, especially entertainment ones, on SL? I've tried to explore several amusement parks, games and such,

Let's dreate BK viki!

2017-07-22 Thread AudioGames . net Forum — General Game Discussion : nuno69 via Audiogames-reflector
Let's dreate BK viki! Hello,I have a suggestion: let's make a full BK viki together! WIth all NPCs, monsters, items, traps, dungoons, places. Be creative, describe enemies and people with their physical appearance, let's create a history of some places.BK3 library inspired me to create this

Re: Linux assistance center

2017-07-22 Thread AudioGames . net Forum — Off-topic room : Zilliamduema via Audiogames-reflector
Re: Linux assistance center spam and spam side effects submit.pl [url="" without a doctor's prescription[/url]  spam coupons for walgreens subscriptions - trackback skriv en kommentar spam spam funny URL: http://forum.audiogames.net/viewtopic.php?pid=320575#p320575 __

Re: Linux assistance center

2017-07-22 Thread AudioGames . net Forum — Off-topic room : Zilliamduema via Audiogames-reflector
Re: Linux assistance center spam and spam side effects submit.pl [url="" without a doctor's prescription[/url]  spam coupons for walgreens subscriptions URL: http://forum.audiogames.net/viewtopic.php?pid=320574#p320574 ___ Audiogames-reflec

Re: Unlockables in BK1?

2017-07-22 Thread AudioGames . net Forum — General Game Discussion : nuno69 via Audiogames-reflector
Re: Unlockables in BK1? Is the Yukebox that chest in the store room? URL: http://forum.audiogames.net/viewtopic.php?pid=320573#p320573 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-guc

Re: movie vault mirror

2017-07-22 Thread AudioGames . net Forum — Off-topic room : zakc93 via Audiogames-reflector
Re: movie vault mirror Is this still going to be updated? URL: http://forum.audiogames.net/viewtopic.php?pid=320572#p320572 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/

Re: mankala

2017-07-22 Thread AudioGames . net Forum — New releases room : Angel via Audiogames-reflector
Re: mankala Thanks alot, I will try that. URL: http://forum.audiogames.net/viewtopic.php?pid=320570#p320570 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/

Re: IOS Audio Game Hub 2.0

2017-07-22 Thread AudioGames . net Forum — New releases room : Sonnar via Audiogames-reflector
Re: IOS Audio Game Hub 2.0 PC is not available at the moment. Probably late this year. URL: http://forum.audiogames.net/viewtopic.php?pid=320571#p320571 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http

Re: Looking for beta testers.

2017-07-22 Thread AudioGames . net Forum — General Game Discussion : Angel via Audiogames-reflector
Re: Looking for beta testers. Yes, I got the books, but because my laptop is going to die, I can not play the latest version. URL: http://forum.audiogames.net/viewtopic.php?pid=320569#p320569 ___ Audiogames-reflector mailing list Audiogames-

Re: Modern Educayshun: Your Thoughts?

2017-07-22 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector
Re: Modern Educayshun: Your Thoughts? Corollary to everyone being extreme is that they don't pay attention to the content of disagreement, but rather, assume that disagreement is an admition of being extreme in the opposite direction.  Even—nay, especially—when the real disagreement is over

Re: Humans vs robots, public beta released!

2017-07-22 Thread AudioGames . net Forum — New releases room : mahmood via Audiogames-reflector
Re: Humans vs robots, public beta released! here is the link guys, try it. http://ch-games.ru/hvr.zip URL: http://forum.audiogames.net/viewtopic.php?pid=320567#p320567 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-guc

Re: The Wearables Giving Computer Vision to the Blind

2017-07-22 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: The Wearables Giving Computer Vision to the Blind Be My Eyes uses volunteers, and only runs a video call while Aira is a video call/still photo/gps/location combination along with the Google Glass that the agent receives through a call. URL: http://forum.audiogames.net/viewtopic.php?pi

Re: Humans vs robots, public beta released!

2017-07-22 Thread AudioGames . net Forum — New releases room : Kodanna via Audiogames-reflector
Re: Humans vs robots, public beta released! same here, i would like to give this game a try, but cannot find a link to the page. can any one post a link to the page or a link to down load? Thanks URL: http://forum.audiogames.net/viewtopic.php?pid=320565#p320565 ___

Re: Our Great Adventure III -- now fully playable in English!

2017-07-22 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! how come their are two things that say Iron arrow in the Collection items in the Communal crafting workshop? I also found two things that say 100 yen coin. URL: http://forum.audiogames.net/viewtopic.php?pid=320564#p320564 _

Re: Our Great Adventure III -- now fully playable in English!

2017-07-22 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! how come their are two things that say Iron arrow in the Collection items in the Communal crafting workshop? URL: http://forum.audiogames.net/viewtopic.php?pid=320564#p320564 ___

Re: Linux assistance center

2017-07-22 Thread AudioGames . net Forum — Off-topic room : nuno69 via Audiogames-reflector
Re: Linux assistance center If you want to update orca, go to the directory with the terminal and typechmod +x ./filename.sh./filename.sh -prefix /usr/share URL: http://forum.audiogames.net/viewtopic.php?pid=320563#p320563 ___ Audiogames-ref

Re: Humans vs robots, public beta released!

2017-07-22 Thread AudioGames . net Forum — New releases room : oussamabengatrane via Audiogames-reflector
Re: Humans vs robots, public beta released! stupid riplymahahahahahaahaahahahahaah what is that URL: http://forum.audiogames.net/viewtopic.php?pid=320562#p320562 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu

Re: help with beatstar.

2017-07-22 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector
Re: help with beatstar. so i've finally managed to get the bpm tool to work with my pack, now i have another problem! it doesn't want to go into debug mode, i made sure i had the bpm with all the other files and... still... nothing! URL: http://forum.audiogames.net/viewtopic.php?pid=320561

Re: Humans vs robots, public beta released!

2017-07-22 Thread AudioGames . net Forum — New releases room : KennethInepe via Audiogames-reflector
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Re: VGStorm Presents Manamon, a new fully featured RPG!

2017-07-22 Thread AudioGames . net Forum — New releases room : KennethInepe via Audiogames-reflector
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2017-07-22 Thread AudioGames . net Forum — New releases room : KennethInepe via Audiogames-reflector
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2017-07-22 Thread AudioGames . net Forum — General Game Discussion : KennethInepe via Audiogames-reflector
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2017-07-22 Thread AudioGames . net Forum — Off-topic room : KennethInepe via Audiogames-reflector
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2017-07-22 Thread AudioGames . net Forum — General Game Discussion : KennethInepe via Audiogames-reflector
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2017-07-22 Thread AudioGames . net Forum — Off-topic room : KennethInepe via Audiogames-reflector
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2017-07-22 Thread AudioGames . net Forum — Off-topic room : KennethInepe via Audiogames-reflector
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2017-07-22 Thread AudioGames . net Forum — Off-topic room : KennethInepe via Audiogames-reflector
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2017-07-22 Thread AudioGames . net Forum — Off-topic room : KennethInepe via Audiogames-reflector
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Re: Our Great Adventure III -- now fully playable in English!

2017-07-22 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! Ah I forgot about the shields thx. Amusingly enough I've actually found a great way of levelling up by  tha hammer on the rolling boulders in 2.3 or refighting the generator in 2.4 so I've earned about three levels quite quickly.

Re: Our Great Adventure III -- now fully playable in English!

2017-07-22 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! Ah I forgot about the shields thx. Amusingly enough I've actually found a great way of levelling up by  tha hammer on the rolling boulders in 2.3 so I've earned about three levels quite quickly. hopefully that will put me back on

Re: A mudding guide for newbies, questions and suggestions please

2017-07-22 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: A mudding guide for newbies, questions and suggestions please Hi atgnat Client wise for an accessible client Vipmud or Mushclient are your best bets. See earlier in this topic for info (another reason I'm making the guide). For muds I'm a solo exploring/questing sort of player myself, s

Re: Windows10 OCR introduced in latest NVDA Build

2017-07-22 Thread AudioGames . net Forum — Off-topic room : slender via Audiogames-reflector
Re: Windows10 OCR introduced in latest NVDA Build There isn't a setting for that. Windows doesn't actually provide a way to tell if something is copied to the clipboard or not, so NVDA doesn't include it. Though if you're really desperate for it, you can download an addon that attempts to p

Re: Our Great Adventure III -- now fully playable in English!

2017-07-22 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! Ah I forgot about the shields thx. Amusingly enough I've actually found a great way of levelling up by  tha hammer on the rolling boulders in 2.3 so I've earned about three levels quite quickly. hopefully that will put me back on

Re: Our Great Adventure III -- now fully playable in English!

2017-07-22 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! You aren't suppose to be able to destroy those. You are suppose to block the bolts with a shield or other piece of armour and run past them while they aren't shooting since they only fire at intervals. There are enemies that you

Doctor Who from movie vault

2017-07-22 Thread AudioGames . net Forum — Off-topic room : Rio_unesa via Audiogames-reflector
Doctor Who from movie vault Hi guys do u have complete season of doctor Who from blindmicemegamall? I already downlaod season 1 but when i tried next season sendspace give low connection, may someone has alternatif link for it, drobbox maybe? URL: http://forum.audiogames.net/viewtopic.php?

Re: death match project alpha update public beta

2017-07-22 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: death match project alpha update public beta The game should have asked you to change your passwords, I couldn't port the old passwords over which is why it asks. If your having trouble with this pm me with your account name and the password name and i'll reset the password. URL: http:

Re: Wine on Mac

2017-07-22 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
Re: Wine on Mac I'm not sure which dialog that would be. You build a wrapper using the Cocoa Winery app. Then, you open up the wrapper (show contents) and launch the Cocoa WineSkin app inside it. RTFM; it's all there. Have fun. URL: http://forum.audiogames.net/viewtopic.php?pid=320544#p320

Re: Our Great Adventure III -- now fully playable in English!

2017-07-22 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! Well I'm now on 3.2 with the laser shooters   fire unjumpable lasers and guess what? No damage to them with any weapon either, even the wide hammer so I suppose  more of the endless grind once again! URL: http://forum.audiogames

Re: Modern Educayshun: Your Thoughts?

2017-07-22 Thread AudioGames . net Forum — Off-topic room : noah327 via Audiogames-reflector
Re: Modern Educayshun: Your Thoughts? Hi there. I have a few things to say. First, the video is not loaded. The video literally doesn't say that math classes will stop being about math. I don't see that particular situation happening. The video is a metaphor simply showing how fucked this w

Re: Our Great Adventure III -- now fully playable in English!

2017-07-22 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! I don't remember exactly, but your long sword should have a very good chance with it if your attack stat is high enough... that is usually the case. The weapons have a base damage and usually an attack multiplier, so that sword w

Re: Our Great Adventure III -- now fully playable in English!

2017-07-22 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! Hi. Well I decided to soldier on with the game regardless. I got through 2..2 and 2.3 (actually I'm kicking myself over 2.3 since I spent more time trying to kill the boulders and only worked out I had to run out of the level aft

Re: Idea for Yugioh Duel Monsters Audio Game

2017-07-22 Thread AudioGames . net Forum — General Game Discussion : flame_elchemist via Audiogames-reflector
Re: Idea for Yugioh Duel Monsters Audio Game any updates? URL: http://forum.audiogames.net/viewtopic.php?pid=320540#p320540 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/

Re: Looking for beta testers.

2017-07-22 Thread AudioGames . net Forum — General Game Discussion : flame_elchemist via Audiogames-reflector
Re: Looking for beta testers. is this still active? URL: http://forum.audiogames.net/viewtopic.php?pid=320539#p320539 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bi

Re: VGStorm Presents Manamon, a new fully featured RPG!

2017-07-22 Thread AudioGames . net Forum — New releases room : kratos via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! yes jayde, it would be really nice. hmm. 40 dollars is hmm. little cheap without any new modes, and challenge. URL: http://forum.audiogames.net/viewtopic.php?pid=320538#p320538 ___ Audi

Re: Our Great Adventure III -- now fully playable in English!

2017-07-22 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! Hi. Well I decided to soldier on with the game regardless. I got through 2..2 and 2.3 (actually I'm kicking myself over 2.3 since I spent more time trying to kill the boulders and only worked out I had to run out of the level aft

Re: ChooseYourStory.com

2017-07-22 Thread AudioGames . net Forum — General Game Discussion : Mayana via Audiogames-reflector
Re: ChooseYourStory.com @Dark, thanks for posting the db link, I forgot to do that. @Atgnat pretty much said everything I wanted to, I'd just like to add that there have been a few interesting updates to the site and there's a contest going on almost every month, so you are welcome to give

Re: ChooseYourStory.com

2017-07-22 Thread AudioGames . net Forum — General Game Discussion : Mayana via Audiogames-reflector
Re: ChooseYourStory.com @Dark, thanks for posting the db link, I forgot to do that. @Atgnat pretty much saig everything I wanted to, I'd just like to add that there have been a few interesting updates to the site and there's a contest going on almost every month, so you are welcome to give

Re: Accessing SQL lite database with BGT

2017-07-22 Thread AudioGames . net Forum — Developers room : cartertemm via Audiogames-reflector
Re: Accessing SQL lite database with BGT @visualstudioThere's actually a hidden function (string string_create_from_pointer(uint, uint size=0)) that might help. URL: http://forum.audiogames.net/viewtopic.php?pid=320536#p320536 ___ Audiogames

Re: Good course on Javascript

2017-07-22 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Good course on _javascript_ I can also recommend a book -- two, actually -- called Node.JS Essentials and Mastering Node.JS. ISBNs are 9781785284922 and 9781782166320 respectively. While these books teach Node.JS's version of _javascript_, the core principals still apply -- it's still _

Re: ChooseYourStory.com

2017-07-22 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: ChooseYourStory.com @atgnat thanks for you post. I, too ahve been a bit scared about going to this website as I've heard of some kind of meh stuff on here, but it sounds like it's improving.What do you guys also think of stuff like Choice of/Hosted Games, and stuff like Fallen London? D

Re: Windows10 OCR introduced in latest NVDA Build

2017-07-22 Thread AudioGames . net Forum — Off-topic room : shrike via Audiogames-reflector
Re: Windows10 OCR introduced in latest NVDA Build hi guys,just wondered if anyone could help with an NVDA question.what setting do I need to turn on to get audio confirmation after I use ctrl c on a file?for example when using jaws after pressing ctrl c on a file it says file copied to past

Re: A mudding guide for newbies, questions and suggestions please

2017-07-22 Thread AudioGames . net Forum — General Game Discussion : atgnat via Audiogames-reflector
Re: A mudding guide for newbies, questions and suggestions please I used to be really into MUDs in junior high and high school and reading discussions on them always makes me hugely nostalgic, but I just find them too time consuming to get into today. Reading up on dozens of pages of lore a

Re: Help with prometheus soundpack andavoiding the flying lamps in BK3

2017-07-22 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Help with prometheus soundpack andavoiding the flying lamps in BK3 by the time you get the pack installed, the game will be gone, lol, its already dying a slow, drawn out, agonizing death, and has like hardly any players on, ever. Meh, find something else to play, lol.The hardest part a

Re: A mudding guide for newbies, questions and suggestions please

2017-07-22 Thread AudioGames . net Forum — General Game Discussion : atgnat via Audiogames-reflector
Re: A mudding guide for newbies, questions and suggestions please I used to be really into MUDs in junior high and high school and reading discussions on them always makes me hugely nostalgic, but I just find them too time consuming to get into today. Reading up on dozens of pages of mechan

Re: Beta Tester Application for "A Hero's Call"

2017-07-22 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Beta Tester Application for "A Hero's Call" lolerskates URL: http://forum.audiogames.net/viewtopic.php?pid=320529#p320529 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.co

Re: Searching for a boxing manager

2017-07-22 Thread AudioGames . net Forum — General Game Discussion : shrike via Audiogames-reflector
Re: Searching for a boxing manager well I thought I would post my results so far.my 6 boxers have had 1 fight each now and I only got 1 win rofl.  so my fight plans certainly need adjusting, do anyone no if there is a wicki  page on how to set up stats for lets say a counter puncher?I must

Re: Starmourn: an upcoming sci-fi MUD from Iron Realms

2017-07-22 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Starmourn: an upcoming sci-fi MUD from Iron Realms I've known about it since mid to late 2016 and yeah, I want to play it, lol. URL: http://forum.audiogames.net/viewtopic.php?pid=320526#p320526 ___ Audiogames-reflector mailing list Audio

Re: Scrolling Battles, You're World, online platforming exploration game

2017-07-22 Thread AudioGames . net Forum — New releases room : Lirin via Audiogames-reflector
Re: Scrolling Battles, You're World, online platforming exploration game @orko:This is why I am enjoying Shadow line so much, it's just one of the best audio games ever released, seriously!I spend like 80 hour on it and I still have a lot to do there. URL: http://forum.audiogames.net/view

Re: ChooseYourStory.com

2017-07-22 Thread AudioGames . net Forum — General Game Discussion : atgnat via Audiogames-reflector
Re: ChooseYourStory.com Hi! Long time CYS user and general fan of of interactive fiction here. Mayana mentioned to me she'd posted a thread here, so I just thought I'd drop in and have a poke around the forum. This is a neat little community you guys have got. Knowledge of its existence has

Re: ChooseYourStory.com

2017-07-22 Thread AudioGames . net Forum — General Game Discussion : atgnat via Audiogames-reflector
Re: ChooseYourStory.com Hi! Long time CYS user and general fan of of interactive fiction here. Mayana mentioned to me she'd posted a thread here, so I just thought I'd drop in and have a poke around the forum. This is a neat little community you guys have got. Knowledge of its existence has

Re: Windows10 OCR introduced in latest NVDA Build

2017-07-22 Thread AudioGames . net Forum — Off-topic room : SLJ via Audiogames-reflector
Re: Windows10 OCR introduced in latest NVDA Build Hi.[[wow]], that's awesome. But, I don't find anything about this in the news. I have the latest snapshot, and I also see the OCR settings. So, where do i find more information about this? URL: http://forum.audiogames.net/viewtopic.php?pid=

Re: ChooseYourStory.com

2017-07-22 Thread AudioGames . net Forum — General Game Discussion : atgnat via Audiogames-reflector
Re: ChooseYourStory.com Hi! Long time CYS user and general fan of of interactive fiction here. Mayana mentioned to me she'd posted a thread here, so I just thought I'd drop in and have a poke around the forum. This is a neat little community you guys have got. Knowledge of its existence has

Re: Wine on Mac

2017-07-22 Thread AudioGames . net Forum — Off-topic room : SLJ via Audiogames-reflector
Re: Wine on Mac [[wow]]. Thanks a lot. I'll check this out for sure.I mean the dialog which asks you if you wanna make a Windows program into a Mac application so you can run it without having Wine installed. URL: http://forum.audiogames.net/viewtopic.php?pid=320523#p320523 __

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