Re: TextSpaced sci-fi text-based MMO

2017-09-02 Thread AudioGames . net Forum — New releases room : supermalavox via Audiogames-reflector
Re: TextSpaced sci-fi text-based MMO By what I remember, since I am still playing TextSpaced, they sent a notification about its reset that is scheduled for next month, with some News and even rewards for the ones who stayed with them in the Alpha stage. However, considering that I am not

Re: Madden Accessibility Update

2017-09-02 Thread AudioGames . net Forum — General Game Discussion : Addolis via Audiogames-reflector
Re: Madden Accessibility Update Oran, I'm laughing my head off at your add in the last post. Thanks for publishing it here. If things go well, and I hope they do, I will redo all of the videos that I have published so far, for the sake of quality.  I understand that  there are breaks and

Re: Monthly chat September 2017

2017-09-02 Thread AudioGames . net Forum — Off-topic room : Rory via Audiogames-reflector
Re: Monthly chat September 2017 As for me, i've recently been looking into buying pro tools for my mac, for anybody who doesn't know its proffetional recording software. Today I made several atempts to install the free demo version but am still unable to for what ever reason.As for people

Re: Game in development: Lost and Hound, a rescue dog RPG

2017-09-02 Thread AudioGames . net Forum — General Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Game in development: Lost and Hound, a rescue dog RPG Sean,I FIGURED IT OUT. I lowered the terrain like I said, but that was actually done before I released the initial demo, and you said that it happened since you played the first version.I forgot to make a note that I *raised the

Re: Madden Accessibility Update

2017-09-02 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector
Re: Madden Accessibility Update So guys, I've started to experiment with Ultimate Team today. I actually like it, but probably not for the reason most people do, at least thus far.The Ultimate Team mode is the never-ending DLC pack sync your money into this mode, mode. That's the part I'm

Re: Sonus GDE (Game Development Enviroment)

2017-09-02 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Sonus GDE (Game Development Enviroment) @Aaronlp, your going to need a way for people to write custom code for this, even if the objective is not to do so. And what OS does the console run? URL: http://forum.audiogames.net/viewtopic.php?pid=327973#p327973

Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

2017-09-02 Thread AudioGames . net Forum — New releases room : dardar via Audiogames-reflector
Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech! Sunday,  3  September  2017 02:34 n8: hello folks! I bet you didn't expect to see me, but, here I am! mua ha ha ha ha! anyway, I am hear to bring you a brief summary of Saturday's host meeting, and what actions have been

Re: Thinking About Starting A podcast About Audiogaming

2017-09-02 Thread AudioGames . net Forum — General Game Discussion : blindncool via Audiogames-reflector
Re: Thinking About Starting A podcast About Audiogaming So once I get my GED, I'll start the thing. Anyone wanna volunteer as cohost? URL: http://forum.audiogames.net/viewtopic.php?pid=327970#p327970 ___ Audiogames-reflector mailing list

Re: Let's Build an RPG!

2017-09-02 Thread AudioGames . net Forum — Developers room : Kyleman123 via Audiogames-reflector
Re: Let's Build an RPG! here is also another thread with some other thoughts on this subject.https://www.gamedev.net/forums/topic/69 … nt-5354133 URL: http://forum.audiogames.net/viewtopic.php?pid=327966#p327966 ___ Audiogames-reflector

Re: Game in development: Lost and Hound, a rescue dog RPG

2017-09-02 Thread AudioGames . net Forum — General Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Game in development: Lost and Hound, a rescue dog RPG Ok ate good feedback then because I didn't purposefully do anything so I'm glad you said that. I'll work on the trail today and make another update asap, thanks again Sean. I wouldn't have realized. Any other thoughts? This is

Re: please add me in you're WhatsApp

2017-09-02 Thread AudioGames . net Forum — Off-topic room : braille0109 via Audiogames-reflector
Re: please add me in you're WhatsApp I obtained the text now number, chose united states for what'sApp, since they only give US numbers, typed in the number. then on the what's app side of things, I clicked on call me. at that point, either answer the call, or listen to the voice mail,

Re: Game in development: Lost and Hound, a rescue dog RPG

2017-09-02 Thread AudioGames . net Forum — General Game Discussion : Sean-Terry01 via Audiogames-reflector
Re: Game in development: Lost and Hound, a rescue dog RPG Oh, I completely understand that. but, the version before, it was a bit easier to follow the trail, but, I lose it much more now. I'm not trying to say anything is wrong with the game at all, in fact. I really love it. It's just a

Re: Lost and Hound Demo - Rescue Dog RPG for the sighted and blind alike

2017-09-02 Thread AudioGames . net Forum — New releases room : daisyalesoundworks via Audiogames-reflector
Re: Lost and Hound Demo - Rescue Dog RPG for the sighted and blind alike Death time - updated it with a 32 bit version. It's also here. http://daisyalesoundworks.com/Lost%20an … %20x32.rar URL: http://forum.audiogames.net/viewtopic.php?pid=327960#p327960

Re: Game in development: Lost and Hound, a rescue dog RPG

2017-09-02 Thread AudioGames . net Forum — General Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Game in development: Lost and Hound, a rescue dog RPG Sean, I had some patching issues with the people that follow you and flattened the land. The trail is a sphere of sound and I just realized some of it may be in the air slightly, not directly on the ground. I'll do another update

Re: Swamp, zombie FPS by Aprone

2017-09-02 Thread AudioGames . net Forum — New releases room : firence via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone [ a-t ]  aprone I see. it makes sense, I suppose that the zombies ate your brain, literallysince you wont continue with the  project, is there any chance of listen how swamp 2 was going? I'm just curious about that.I will be alert of any news of you in the

Re: xBox One , starting questions

2017-09-02 Thread AudioGames . net Forum — General Game Discussion : bradp via Audiogames-reflector
Re: xBox One , starting questions I'm pretty sure that narator is supported everywhere. I am in australia and it works, One thing you can do, is set it to the united states until the console is set up and then change your region settings. That's what I had to do to set it up. But that was

Re: You're a Cyclepath!

2017-09-02 Thread AudioGames . net Forum — New releases room : Rory via Audiogames-reflector
Re: You're a Cyclepath! Ok so I just tried the game on mac, and the downloadable version doesn't really work. Voiceover doesn't read anything unless you vo left to it and even then it doesn't even seem to read when I scroll through the menu. The web version works pretty damn good, only

Re: I've had enough

2017-09-02 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: I've had enough Moderators, please close these topics... they bring nothing constructive to the forum, other than providing as much action as a bunch of teenagers arguing on a public street which is nothing but an annoyance to everyone within earshot. URL:

Re: Swamp, zombie FPS by Aprone

2017-09-02 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Thanks John, that does mean a lot.  I tend to focus on "what have I done lately" rather than looking at the complete picture.  I'd imagine this is a common mistake that many of the developers around here make too.Firence, Swamp 1 was what got corrupted.  The

Re: Lost and Hound Demo - Rescue Dog RPG for the sighted and blind alike

2017-09-02 Thread AudioGames . net Forum — New releases room : Haramir via Audiogames-reflector
Re: Lost and Hound Demo - Rescue Dog RPG for the sighted and blind alike Yo folks. Ironcross, the trail is there, the sniffing thing is just to put you back on it. So basically, if you're lucky or good enough to memorize the map or your own movements, you may be able to find it without

Re: I've had enough

2017-09-02 Thread AudioGames . net Forum — Off-topic room : simba via Audiogames-reflector
Re: I've had enough Hi.Oh come on people, how often did we have this now? Keep your private stuff private and don't put it out into the forum.Greetings Moritz. URL: http://forum.audiogames.net/viewtopic.php?pid=327937#p327937 ___

How do you create maps in SBYW for dummies

2017-09-02 Thread AudioGames . net Forum — General Game Discussion : DJEPIC via Audiogames-reflector
How do you create maps in SBYW for dummies Hello audiogames.net cummunity!I am quite new here, but have already posted abit.I'd like to know how to create maps for SBYW. There is an inclewded document, but it's rather complex,.If you could make it less complex for me, that would greatly

Re: Swamp, zombie FPS by Aprone

2017-09-02 Thread AudioGames . net Forum — New releases room : Rory via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Anybody know how I can survive on higher maps like 3 or 4? I'm like level 81 and I die on m4 all the time, anything I should be doing differently? I have points in high and medium armor I believe, and points in speed to the max. URL:

Re: Lost and Hound Demo - Rescue Dog RPG for the sighted and blind alike

2017-09-02 Thread AudioGames . net Forum — New releases room : Nick via Audiogames-reflector
Re: Lost and Hound Demo - Rescue Dog RPG for the sighted and blind alike can you do a recording of the game so that I can hear it in action before I download the full game? URL: http://forum.audiogames.net/viewtopic.php?pid=327925#p327925

Re: can a blind person play flight gear?

2017-09-02 Thread AudioGames . net Forum — General Game Discussion : GhostRider via Audiogames-reflector
Re: can a blind person play flight gear? visualstudio wrote:hello,i mean the senario startup pagenvda read's itgo to %appdata%\lockheed martin\prepar3d v2\ then edit prepar3d.cfg acording to your needs, then save itafter that, you will be aible to load stuff (i mean, enable show senario

Re: Sonus GDE (Game Development Enviroment)

2017-09-02 Thread AudioGames . net Forum — Developers room : Aaronlp via Audiogames-reflector
Re: Sonus GDE (Game Development Enviroment) I'm affraid the Sonus G D E is built for just the Sonus in mind. I havent developed a stand-alone way to play the compiled games but there is a debug mode within the G D E that reads all the data it needs from the project itself for testing and

Re: My Conversation with a Skype Bot

2017-09-02 Thread AudioGames . net Forum — Off-topic room : Green Gables Fan via Audiogames-reflector
Re: My Conversation with a Skype Bot How do you calculate the maximum integer of a 32-bit if 1 bit can store up to two values, 2 bits can have up to 4, 3 bits up to 8, etc?Also, I never figured out how people programme chat bots that can respond almost like you are talking to another

Gundam VS open beta live on ps4!

2017-09-02 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Gundam VS open beta live on ps4! This game is playable to a point once you get used to the sounds. If you are a gundam or anime fan, check this out... the beta lasts until Monday at Midnight. Enjoy! Available in all regions, but no English dub. URL:

Re: cyclepath on xbox 1

2017-09-02 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: cyclepath on xbox 1 @Hacker: thank you very, very much for posting this, I will try this soon. So, do you just go into edge then use narrator mode from there to get to the website? Also, can you add it to home, or bookmarks or anything like that for easy playing? URL:

cyclepath on xbox 1

2017-09-02 Thread AudioGames . net Forum — General Game Discussion : hacker via Audiogames-reflector
cyclepath on xbox 1 Hi, just to get the notice out there. The web-based game, cyclepath, from: cyclepath.dragonapps.orgworks wonders on the xbox one console. Other than narrator saying group every time the status text changes, which is more of a narrator issue than anything else, the game

Re: xBox One , starting questions

2017-09-02 Thread AudioGames . net Forum — General Game Discussion : hacker via Audiogames-reflector
Re: xBox One , starting questions hi: I'm not sure about the first question, snce I live in the US. However, you can do the initial setup without sighted assistance, just use the shortcut to enable narrator, which is hold down xbox until you feel a vibration, then hit menu. if you hear

xBox One , starting questions

2017-09-02 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
xBox One , starting questions Hey you people out there.So, after some consideration time, I finally decided to go the microsoft way and get the xbox one. Well, some of you might say, why not get the PS4, it has the bigger game library.Well, that might be true, but first, I have a high end

Re: Swamp, zombie FPS by Aprone

2017-09-02 Thread AudioGames . net Forum — New releases room : john via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Rory: thanks for letting me know, I guess I'll just rewrite my post here instead.Aprone: you said that you feel like you need to rebuild a reputation.I can't speak for the rest of the community, but as far as I'm concerned, you're pretty much an audiogame

Re: Madden Accessibility Update

2017-09-02 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector
Re: Madden Accessibility Update None of us have the features yet as far as I'm aware. There is a rumble, for example, right before a kick, but I'm not sure what that's supposed to tell me. There isn't a rumble, say, before punts though.@Simba, you can certainly buy the game and play it,

Re: Audio Maze first demo

2017-09-02 Thread AudioGames . net Forum — New releases room : Orko via Audiogames-reflector
Re: Audio Maze first demo Hi Steve!Well,after doing my weekly system maintenance and backup, I installed the latest NVidia drivers for my system and still get this warning.WARNING: Known issues with graphics driverThe installed version of the NVIDIA graphics driver has known issues.Please

Re: can we make a python skype group?

2017-09-02 Thread AudioGames . net Forum — Developers room : wiam-s via Audiogames-reflector
Re: can we make a python skype group? Agreed with you paul that will be helpful URL: http://forum.audiogames.net/viewtopic.php?pid=327884#p327884 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Game in development: Lost and Hound, a rescue dog RPG

2017-09-02 Thread AudioGames . net Forum — General Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Game in development: Lost and Hound, a rescue dog RPG Okay I am pretty sure this will work. This is uploaded to my audio production website. x64: http://www.daisyalesoundworks.com/Lost% … %20x64.rarx32: uploading now, expect when I wake up tomorrow morning (it's Saturday night in Aus,

Re: Game in development: Lost and Hound, a rescue dog RPG

2017-09-02 Thread AudioGames . net Forum — General Game Discussion : wlomas via Audiogames-reflector
Re: Game in development: Lost and Hound, a rescue dog RPG how many levels are you hoping for this title to be when complete? URL: http://forum.audiogames.net/viewtopic.php?pid=327881#p327881 ___ Audiogames-reflector mailing list

Re: Game in development: Lost and Hound, a rescue dog RPG

2017-09-02 Thread AudioGames . net Forum — General Game Discussion : wlomas via Audiogames-reflector
Re: Game in development: Lost and Hound, a rescue dog RPG i have just come across this topic; do we have to use a mouse or can the whole game be keyboard controled as well? will read through all of the thread now URL: http://forum.audiogames.net/viewtopic.php?pid=327880#p327880

Re: Something needs to be done about this god damn spam!

2017-09-02 Thread AudioGames . net Forum — Site and forum feedback : Sendermen via Audiogames-reflector
Re: Something needs to be done about this god damn spam! Hold on, I'm working on something. URL: http://forum.audiogames.net/viewtopic.php?pid=327878#p327878 ___ Audiogames-reflector mailing list

Re: Lost and Hound, Rescue Dog RPG for blind and sighted alike

2017-09-02 Thread AudioGames . net Forum — New releases room : daisyalesoundworks via Audiogames-reflector
Re: Lost and Hound, Rescue Dog RPG for blind and sighted alike Apparently dropbox has a traffic limit. Uploading it to my audio website. Bear with me, everyone, sorry! URL: http://forum.audiogames.net/viewtopic.php?pid=327865#p327865 ___

Re: Newish playable rhythm game released for all consoles: thumper

2017-09-02 Thread AudioGames . net Forum — General Game Discussion : death via Audiogames-reflector
Re: Newish playable rhythm game released for all consoles: thumper Yeah I am super super tempted to get this, but am worried about the actual gameplay. Maybe the youtube videos just don't show it, but I don't see when to actually press buttons and move and stuff. URL:

Re: Lost and Hound, Rescue Dog RPG for blind and sighted alike

2017-09-02 Thread AudioGames . net Forum — New releases room : daisyalesoundworks via Audiogames-reflector
Re: Lost and Hound, Rescue Dog RPG for blind and sighted alike It's up! Here, if you don't want to do the top post over again. https://www.dropbox.com/s/v1uo7zmitpx2v … 4.rar?dl=0 URL: http://forum.audiogames.net/viewtopic.php?pid=327855#p327855

Re: Bokurano Daibouken 3 : secondary topic

2017-09-02 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic @keithwipf1: Yes, I was going to try the magic armor plus, so it's good to know it's helpful. It seems that spell can't reach you when you are far enough, but you are never sure you will have time to get away before it happens.Also, I found an old

Re: Let's Build an RPG!

2017-09-02 Thread AudioGames . net Forum — Developers room : defender via Audiogames-reflector
Re: Let's Build an RPG! I don't have much to offer accept a list of decent sound designers.I haven't worked with many of these guys personally, so I can't tell you much about how easy they are to deal with or communicate with unfortunately, but I can tell you that their work speaks for

Re: Something needs to be done about this god damn spam!

2017-09-02 Thread AudioGames . net Forum — Site and forum feedback : Rory via Audiogames-reflector
Re: Something needs to be done about this god damn spam! I just found a topic in the off topic room, its a bot. And the bot posted twice in its own topic. [[wow]]. Before it was big topics i'd seen them in but now they are creating their own. Not good URL:

Re: Swamp, zombie FPS by Aprone

2017-09-02 Thread AudioGames . net Forum — New releases room : sito via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone nope, that part wasn't cutt out URL: http://forum.audiogames.net/viewtopic.php?pid=327848#p327848 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Let's Build an RPG!

2017-09-02 Thread AudioGames . net Forum — Developers room : defender via Audiogames-reflector
Re: Let's Build an RPG! I don't have much to offer accept a list of decent sound designers.I haven't worked with many of these guys personally, so I can't tell you much about how easy they are to deal with or communicate with unfortunately, but I can tell you that their work speaks for

Re: bk3, a few questions on weapons

2017-09-02 Thread AudioGames . net Forum — General Game Discussion : drums61999 via Audiogames-reflector
Re: bk3, a few questions on weapons Exciting isn't that hard. Sounds like you're where I was when I did it. I think I completed it in ten hours or so. URL: http://forum.audiogames.net/viewtopic.php?pid=327845#p327845 ___

Re: Newish playable rhythm game released for all consoles: thumper

2017-09-02 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Newish playable rhythm game released for all consoles: thumper Hi.The game sounds fun. Do you have to start from scratch on the same level when you fail, or do you have to start from the very beginning? Do you unlock more and more levels when playing? It would be great to have more

Re: Game in development: Lost and Hound, a rescue dog RPG

2017-09-02 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Game in development: Lost and Hound, a rescue dog RPG Both the 32 bit and 64 bit installers has been removed from Dropbox. URL: http://forum.audiogames.net/viewtopic.php?pid=327836#p327836 ___ Audiogames-reflector mailing list

Re: Game in development: Lost and Hound, a rescue dog RPG

2017-09-02 Thread AudioGames . net Forum — General Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Game in development: Lost and Hound, a rescue dog RPG Here is the updates people asked for. It will finish uploading about one hour from this post. Hit R to shut the narrator up after he starts the tutorial. Doesn't work when it's announcing my details but it will work after he starts

Re: Willow mosss

2017-09-02 Thread AudioGames . net Forum — Off-topic room : DocAndMed via Audiogames-reflector
Re: Willow mosss Willow mosss  Willow mosss URL: http://forum.audiogames.net/viewtopic.php?pid=327831#p327831 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: any visual novels that I can try?

2017-09-02 Thread AudioGames . net Forum — General Game Discussion : Tensoon the Kandra via Audiogames-reflector
Re: any visual novels that I can try? I would love to play through Stein's Gate since I loved the anime.  I tried finding the accessibility patch but I came up short.  Can anyone provide a link?@Death, I see on the Letter Horro's wiki page it uses quick time events which might be an issue. 

Re: Game in development: Lost and Hound, a rescue dog RPG

2017-09-02 Thread AudioGames . net Forum — General Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Game in development: Lost and Hound, a rescue dog RPG Bug #2 is fixed and added the R keystroke to stop the tutorial speech. It doesn't stop the anti-piracy/support part, but when it gets to the part where he starts telling you what to do, you can immediately shut him up. URL:

Re: link for starwars mod?

2017-09-02 Thread AudioGames . net Forum — General Game Discussion : cj89 via Audiogames-reflector
Re: link for starwars mod? I can, but the zip version doesn't actually have the sounds (because who doesn't want starwars sounds!) URL: http://forum.audiogames.net/viewtopic.php?pid=327821#p327821 ___ Audiogames-reflector mailing list

Re: PSA: NVDA is dropping XP support

2017-09-02 Thread AudioGames . net Forum — Off-topic room : raygrote via Audiogames-reflector
Re: PSA: NVDA is dropping XP support Hrvoje wrote:I'm using XP VM for running older games such as those from BSCGames that will not be able to run on anything later than Windows 7...If you really feel like it, there are ways to get them to work on 10. IF you're interested I can try to dig

Re: Game in development: Lost and Hound, a rescue dog RPG

2017-09-02 Thread AudioGames . net Forum — General Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Game in development: Lost and Hound, a rescue dog RPG Thanks Kombat! There's a much less buggy version coming soon!!! Thanks for the support, I need it lol URL: http://forum.audiogames.net/viewtopic.php?pid=327815#p327815 ___

Re: Lost and Hound, Rescue Dog RPG for blind and sighted alike

2017-09-02 Thread AudioGames . net Forum — New releases room : daisyalesoundworks via Audiogames-reflector
Re: Lost and Hound, Rescue Dog RPG for blind and sighted alike Thanks Mayana!You're right. The keystroke to skip levels involves shift but it isn't up or S. Holding down shift is running but I think I'll disable running because it's meant as a pitfall for overconfident sighted people. I'm

Re: Madden Accessibility Update

2017-09-02 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector
Re: Madden Accessibility Update ea_accessible wrote:Orin - my hearing isn't great and your video is squished in a corner and only shows part of the game screen. Can you describe in words what issues you are having?The main purpose of the video was mainly to see if that video is still in

Re: Lost and Hound, Rescue Dog RPG for blind and sighted alike

2017-09-02 Thread AudioGames . net Forum — New releases room : daisyalesoundworks via Audiogames-reflector
Re: Lost and Hound, Rescue Dog RPG for blind and sighted alike It's curved. I don't know about raycasting but it sounds like something I need to learn! Looking it up now, thanks! URL: http://forum.audiogames.net/viewtopic.php?pid=327806#p327806

Re: Lost and Hound, Rescue Dog RPG for blind and sighted alike

2017-09-02 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector
Re: Lost and Hound, Rescue Dog RPG for blind and sighted alike is the trail straight or curved? If its curved you could always just raycast from your direction facing and it'll tell you if you smell anything ahead of you. URL: http://forum.audiogames.net/viewtopic.php?pid=327804#p327804

Re: Lost and Hound, Rescue Dog RPG for blind and sighted alike

2017-09-02 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector
Re: Lost and Hound, Rescue Dog RPG for blind and sighted alike Yeah that is what I was doing. How exactly does a work? Does it ping the closest point on the trail? If so that is why I found it disorienting; I thought it would give you a ping in the direction that point is relative to you

Re: Lost and Hound, Rescue Dog RPG for blind and sighted alike

2017-09-02 Thread AudioGames . net Forum — New releases room : daisyalesoundworks via Audiogames-reflector
Re: Lost and Hound, Rescue Dog RPG for blind and sighted alike Simba, you're exactly right. You *will* run into an alternate scent trail in this game and I hope you follow it. There are no time limits, and it's my plan to put in these dense little audio vignettes, mini stories and musical