Re: Code 7 Episode 1 Looking for testers

2017-12-04 Thread AudioGames . net Forum — Developers room : Amine via Audiogames-reflector
Re: Code 7 Episode 1 Looking for testers kevin.glaap wrote:Masterchief ok so the labyrinth is one of the two puzzles I was worried about. So I can‘t give you a hint sadly. Otherwise I wouldn‘t be able to learn from your experience.I did get past it in the inicial release on steam, but I

Re: question regarding the bgt rotation package

2017-12-04 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: question regarding the bgt rotation package Aprone's guide to movement and panningYou can skip the movement section, since the rotation package handles that more or less identically. URL: http://forum.audiogames.net/viewtopic.php?pid=341046#p341046

Re: Code 7 Episode 1 Looking for testers

2017-12-04 Thread AudioGames . net Forum — Developers room : crashmaster via Audiogames-reflector
Re: Code 7 Episode 1 Looking for testers Well.I restarted the ep this morning, I managed to fix the reacter issue.However the cams are doing my head in, there are different places to go, but even though I do have control, I did make it to 153 but a dead end.I tried to go so far with the

Re: question regarding the bgt rotation package

2017-12-04 Thread AudioGames . net Forum — Developers room : Omar Alvarado via Audiogames-reflector
Re: question regarding the bgt rotation package hi,I'm an absolute idiot when it comes to math. So, I have very little ideas how this would actually look or what I would have to modify in actual code. I never did make it passed college algebra so URL:

Re: Adventure to Fate quest to the future update with Arcane archer

2017-12-04 Thread AudioGames . net Forum — New releases room : darkblade 98 via Audiogames-reflector
Re: Adventure to Fate quest to the future update with Arcane archer Hi. I've tried the new update and sadly it seems as though nothing has changed. Thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=341042#p341042 ___

Re: The Table Flipper. A silly yet amusing game by me and Omar Alvarado

2017-12-04 Thread AudioGames . net Forum — New releases room : Draq via Audiogames-reflector
Re: The Table Flipper. A silly yet amusing game by me and Omar Alvarado Woah! What library did those electric fence sounds come from? Those are awesome. Also I wonder how people generate those sounds in the first place. URL: http://forum.audiogames.net/viewtopic.php?pid=341041#p341041

Re: Ride, new code editor for blinds

2017-12-04 Thread AudioGames . net Forum — Developers room : Amit via Audiogames-reflector
Re: Ride, new code editor for blinds hiat Kyleman123:can you suggest the name of such an editor that you talk about? I am searching for that thing very hard. Also, after downloading that editor, how to enable those features and make use of them.Regards,Amit URL:

Re: Logan Scodini, author of Hummingbirds, has new games out

2017-12-04 Thread AudioGames . net Forum — New releases room : abdullah_mohammad via Audiogames-reflector
Re: Logan Scodini, author of Hummingbirds, has new games out hellothat is cool newscan you post a bit about the 2 games? URL: http://forum.audiogames.net/viewtopic.php?pid=341039#p341039 ___ Audiogames-reflector mailing list

Re: Avalon RPG

2017-12-04 Thread AudioGames . net Forum — General Game Discussion : Dragomier via Audiogames-reflector
Re: Avalon RPG So, I'm relatively new to connecting to new MUDS. Questions:1. Is the soundpack for this for Mush by chance?2. I'm connecting using Mush and in quick Contect it asks for a TCP or IP. What do I put there? URL: http://forum.audiogames.net/viewtopic.php?pid=341037#p341037

Seeing Eye GPS app

2017-12-04 Thread AudioGames . net Forum — Off-topic room : flackers via Audiogames-reflector
Seeing Eye GPS app Anyone used the Seeing Eye GPS app from Sendero, which is also known as RNIB navigator in the UK? I've been trying it out over the past week or so in the hope it could replace the discontinued Trekker Breeze, but am finding it pretty unreliable. The route feature seems

Re: Echos and echo dots: do you have any?

2017-12-04 Thread AudioGames . net Forum — Off-topic room : kyle12 via Audiogames-reflector
Re: Echos and echo dots: do you have any? I own both an echo and fire tv stick with alexa support.I will focus on the echo and it's setup process, since the fire tv stick comes set up with alexa when you buy it.As for echo setup, it's rellatively simple. You plug it into the wall and wait

Re: Skullgirls / 2D fighting games advice for a complete beginner

2017-12-04 Thread AudioGames . net Forum — General Game Discussion : Lirin via Audiogames-reflector
Re: Skullgirls / 2D fighting games advice for a complete beginner Just let me know if someone wants to play. URL: http://forum.audiogames.net/viewtopic.php?pid=341033#p341033 ___ Audiogames-reflector mailing list

Re: Knights of Valour is playable! Mostly...

2017-12-04 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Knights of Valour is playable! Mostly... No menus from me since I don't have any of them, and there's no story to speak of that's not narrated in Chinese. Good luck.. this game is a good romp, if nothing else. URL: http://forum.audiogames.net/viewtopic.php?pid=341030#p341030

Re: Echos and echo dots: do you have any?

2017-12-04 Thread AudioGames . net Forum — Off-topic room : gamedude via Audiogames-reflector
Re: Echos and echo dots: do you have any? I do not have an Echo, but I have had a Google Home for around a month and a half now, and I couldn't be more satisfied with the product. There seems to be a lot of negative feelings towards the home, but I don't see why that is. I think both

Re: Knights of Valour is playable! Mostly...

2017-12-04 Thread AudioGames . net Forum — General Game Discussion : death via Audiogames-reflector
Re: Knights of Valour is playable! Mostly... I mean to be fair streets of rage is nothing but a fun runaround, so I should be ok. URL: http://forum.audiogames.net/viewtopic.php?pid=341032#p341032 ___ Audiogames-reflector mailing list

Logan Scodini, author of Hummingbirds, has new games out

2017-12-04 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector
Logan Scodini, author of Hummingbirds, has new games out Hi all,Both of these games are accessible, at least they appear so, but had issues with the Collared Prey combat on the Mac, might be better on Windows.https://www.loganscodini.com/ URL:

Echos and echo dots: do you have any?

2017-12-04 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector
Echos and echo dots: do you have any? Title pretty much says it all; do you own one of these and have anything you can tell me about them?  Are they worth having?  Would you recommend them to anyone?  Are they accessible and if so, by how much?  Set up process?  I really can't wait to hear

Re: Ride, new code editor for blinds

2017-12-04 Thread AudioGames . net Forum — Developers room : Kyleman123 via Audiogames-reflector
Re: Ride, new code editor for blinds almost all modern editors support code collapsing or code folding. personally I don't use it and I don't really know how customizable it is but, if code folding is the main use for this, mainstream editors already have this. Additionally mainstream

Re: merry clickmas, save xmas by clicking!

2017-12-04 Thread AudioGames . net Forum — New releases room : Juliantheaudiogamer via Audiogames-reflector
Re: merry clickmas, save xmas by clicking! Hello,Call me an idiot, but how do I Play this game? I see the Buttons make toy, wrap present and so on, but I can't click on any of them. They aren't formatted as links, so how to do this? URL:

Re: Windows10 OCR introduced in latest NVDA Build

2017-12-04 Thread AudioGames . net Forum — Off-topic room : arqmeister via Audiogames-reflector
Re: Windows10 OCR introduced in latest NVDA Build Thank you so much. URL: http://forum.audiogames.net/viewtopic.php?pid=341024#p341024 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Crazy Party: mini-games and card battle! (beta51)

2017-12-04 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta51) Yo, Pragma, you really need to update the topic name to say Beta 55.You did it for every version in the past, so I was 3 versions behind without knowing it, since the game doesn't have automatic checking for updates on startup.I thought

Re: Release Date Announcement for A Hero's Call

2017-12-04 Thread AudioGames . net Forum — New releases room : Dragomier via Audiogames-reflector
Re: Release Date Announcement for A Hero's Call What you guys are forgetting is that even with how much the Out Of Sight Games team received from the Kickstarter, voice acting is not cheap. Can you imagine how much it would cost to have the same dialogue recorded twice in both male and

Re: Release Date Announcement for A Hero's Call

2017-12-04 Thread AudioGames . net Forum — New releases room : toto via Audiogames-reflector
Re: Release Date Announcement for A Hero's Call 25 days to releasei can't wait URL: http://forum.audiogames.net/viewtopic.php?pid=341021#p341021 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Code 7 Episode 1 Looking for testers

2017-12-04 Thread AudioGames . net Forum — Developers room : Lirin via Audiogames-reflector
Re: Code 7 Episode 1 Looking for testers @kevin.glaap Yeah, I checked it but maybe not enough. I'll try to check it again and see if I missed something there. URL: http://forum.audiogames.net/viewtopic.php?pid=341020#p341020 ___

Re: Windows10 OCR introduced in latest NVDA Build

2017-12-04 Thread AudioGames . net Forum — Off-topic room : nuno69 via Audiogames-reflector
Re: Windows10 OCR introduced in latest NVDA Build Yes, space on the ellement will activate it. URL: http://forum.audiogames.net/viewtopic.php?pid=341019#p341019 ___ Audiogames-reflector mailing list

Re: question regarding the bgt rotation package

2017-12-04 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: question regarding the bgt rotation package The sound positioning is a fork of BGT's sound_positioning include, which is very much made for more 3rd person perspectives. You'd basically need to rewrite position_sound* functions to be more 1st person.Aprone put up a guide to this sort

Re: Code 7 Episode 1 Looking for testers

2017-12-04 Thread AudioGames . net Forum — Developers room : kevin . glaap via Audiogames-reflector
Re: Code 7 Episode 1 Looking for testers masterchief  .. hmm that's weird. but good to hear that you automatically knew how to solve it URL: http://forum.audiogames.net/viewtopic.php?pid=341017#p341017 ___ Audiogames-reflector mailing list

Re: Code 7 Episode 1 Looking for testers

2017-12-04 Thread AudioGames . net Forum — Developers room : MasterChief via Audiogames-reflector
Re: Code 7 Episode 1 Looking for testers kevin.glaap wrote:masterchief. great to hear. I'm not fully convinced yet, but thanks. Maybe if other people make it.I agree.One thing though, the tts  doesn't seem to say the available places I can move to when I move between places, some times it

Re: Logging BGT runtime errors using linux?

2017-12-04 Thread AudioGames . net Forum — Developers room : roelvdwal via Audiogames-reflector
Re: Logging BGT runtime errors using linux? Hello,I just did some searching, I might be able to give a few pointers. These are only ideas, maybe this doesn't work at all, but it is worth trying.Try intercepting the calls made to the display server with xtrace. You might also need xvfb, I

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2017-12-04 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" Thanks lukas, I forgot about the various cheats in the game, good to know them.; URL: http://forum.audiogames.net/viewtopic.php?pid=341013#p341013 ___ Audiogames-reflector

Re: Adventure to Fate quest to the future update with Arcane archer

2017-12-04 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Adventure to Fate quest to the future update with Arcane archer Hmmm, this is actually a new update, hence why it showed up in the ap store. I suppose I should've just appended the announcement to  the correct topic but hay it was late .I'll move the  topic to general game discussion

Re: Adventure to Fate quest to the future update with Arcane archer

2017-12-04 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Adventure to Fate quest to the future update with Arcane archer Hmmm, this is actually a new update, hence why it showed up in the ap store. I suppose I should've just appended the announcement to  correct topic but hay it was late .I'll move the  if people think that would be a good

question regarding the bgt rotation package

2017-12-04 Thread AudioGames . net Forum — Developers room : Omar Alvarado via Audiogames-reflector
question regarding the bgt rotation package Hey all,I decided to play around with the rotation package released by Sam, and see what good or bad ideas would come of it.So as of right now I've got a very simple map system and the walking mechanics uses the rotation include. Everything works

Re: Code 7 Episode 1 Looking for testers

2017-12-04 Thread AudioGames . net Forum — Developers room : kevin . glaap via Audiogames-reflector
Re: Code 7 Episode 1 Looking for testers masterchief. great to hear. I'm not fully convinced yet, but thanks. Maybe if other people make it. URL: http://forum.audiogames.net/viewtopic.php?pid=341009#p341009 ___ Audiogames-reflector mailing

Re: Code 7 Episode 1 Looking for testers

2017-12-04 Thread AudioGames . net Forum — Developers room : MasterChief via Audiogames-reflector
Re: Code 7 Episode 1 Looking for testers kevin.glaap wrote:Masterchief ok so the labyrinth is one of the two puzzles I was worried about. So I can‘t give you a hint sadly. Otherwise I wouldn‘t be able to learn from your experience.Hi,finally I have managed to pass it.I confess I didn't

Re: Code 7 Episode 1 Looking for testers

2017-12-04 Thread AudioGames . net Forum — Developers room : kevin . glaap via Audiogames-reflector
Re: Code 7 Episode 1 Looking for testers rtt thanks .. glad you like it. the soundtrack for episode 0 is actually the same, just the voice for bradley has changed.i can't tell you why, because of spoilers.we are planning to have several endings. but we can't say more right now. sorry.as

Re: Code 7 Episode 1 Looking for testers

2017-12-04 Thread AudioGames . net Forum — Developers room : RTT entertainment via Audiogames-reflector
Re: Code 7 Episode 1 Looking for testers Hi,  this game is very  sexy.  When I say that I mean it is  very well developed.  Off topic, why not contact  jacksepticeye and ask him to play this game on his YouTube channel. That would probably boost the games popularity as Jack is very well

Re: vandettacrime a new browser based game by nonvisiongames

2017-12-04 Thread AudioGames . net Forum — New releases room : pelantas via Audiogames-reflector
Re: vandettacrime a new browser based game by nonvisiongames hey what's that? it is a note ... let's read it: "hello This note is to tell you that the manic monday gift worth a cool 16 million pound is donated to the playerbase. Please tell everyone who registers during the upcoming 72

Re: Laser Breakout

2017-12-04 Thread AudioGames . net Forum — General Game Discussion : abdullah_mohammad via Audiogames-reflector
Re: Laser Breakout thank you URL: http://forum.audiogames.net/viewtopic.php?pid=341003#p341003 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Code 7 Episode 1 Looking for testers

2017-12-04 Thread AudioGames . net Forum — Developers room : kevin . glaap via Audiogames-reflector
Re: Code 7 Episode 1 Looking for testers Toto can you try pressing the left and right arrow keys after pressing en URL: http://forum.audiogames.net/viewtopic.php?pid=341002#p341002 ___ Audiogames-reflector mailing list