Re: Turn Based Story Telling

2017-12-12 Thread AudioGames . net Forum — Off-topic room : LordLundin via Audiogames-reflector
Re: Turn Based Story Telling Comment: um ... Dark. I was actually going to delete that last post of mine but thanks for having enough LSD to salvage the situation not really how my dream invisioned these people though --- but then again I broke it. I'm sorry about that. I love the fact you

Re: Echoes from Levia: Soulbound is getting near!

2017-12-12 Thread AudioGames . net Forum — General Game Discussion : EternalGamer via Audiogames-reflector
Re: Echoes from Levia: Soulbound is getting near! There should be a sub-forum called "impatient and idle speculations about release dates." At least then the devs would know what not to read. *grin* URL: http://forum.audiogames.net/viewtopic.php?pid=341888#p341888

Re: Warsim, text based randomly generated stratogy

2017-12-12 Thread AudioGames . net Forum — New releases room : Niklas via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy [[wow]], what an awesome update. Will check it out asap. That was defenately worth the waiting. Hah, and I was so foolish and thought i could tell what's included what I will like. [[wow]], I thought about everything, but not about that I

Re: Restricted/new users: introduce yourself!

2017-12-12 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : qureshimarwat via Audiogames-reflector
Re: Restricted/new users: introduce yourself! Sendermen wrote:This forum is flooded by spam bots. If you're a new user, your account is marked as restricted. Please do properly introduce yourself to show you're not a spam bot. Moderators will then whitelist your new account. So tell us who

Re: Sound of Magic - A fantastical journey for young and old adventurers

2017-12-12 Thread AudioGames . net Forum — New releases room : Socheat via Audiogames-reflector
Re: Sound of Magic - A fantastical journey for young and old adventurers Glad to see the plan for the Mac version. Can't wait to play it. URL: http://forum.audiogames.net/viewtopic.php?pid=341885#p341885 ___ Audiogames-reflector mailing

Re: Bokurano Daibouken 3 : secondary topic

2017-12-12 Thread AudioGames . net Forum — New releases room : bryant via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic @chrisThe mega tun hamer worked good for me on those boxes, but be careful how close you get to them as they can actually hurt you quite a bit. URL: http://forum.audiogames.net/viewtopic.php?pid=341884#p341884

Re: face id iphone x

2017-12-12 Thread AudioGames . net Forum — Off-topic room : sito via Audiogames-reflector
Re: face id iphone x i don't know really, there's actually a line where your face has to be plased in order for it to work. otherwise it won't detect the face. my face however it always tells me to try again lol. URL: http://forum.audiogames.net/viewtopic.php?pid=341883#p341883

Re: Sound of Magic - A fantastical journey for young and old adventurers

2017-12-12 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Sound of Magic - A fantastical journey for young and old adventurers Awesome. Thanks for the update. Keep up the great job guys. URL: http://forum.audiogames.net/viewtopic.php?pid=341882#p341882 ___ Audiogames-reflector mailing list

Re: Release Date Announcement for A Hero's Call

2017-12-12 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: Release Date Announcement for A Hero's Call OTWhat does your signature refer to anyway Bryan? URL: http://forum.audiogames.net/viewtopic.php?pid=341881#p341881 ___ Audiogames-reflector mailing list

Re: face id iphone x

2017-12-12 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector
Re: face id iphone x Really? I thought all you had to do was get the camera pointed at your face and within about a foot and a half (0.5M) of it.That's why that hole pick up the phone and it unlocks thing works, I never heard of any outline.I know iris scanning is inaccessible for many

Re: Warsim, text based randomly generated stratogy

2017-12-12 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hot damn!Has it really been two months?I mean I guess I was getting pretty impatient, but [[wow]], that is a stupendous amount of work you've done, truly!And awesome to hear about Niklas getting his own character too.Can't wait to battle

Re: Affordable Braille Displays: Cost vs Quality

2017-12-12 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector
Re: Affordable Braille Displays: Cost vs Quality I totally forgot about the Pie... LOLThough I was under the impression that wireless mice and keyboards were quite reliable nowadays...I also forgot to mention cursor routing buttons.If the display is small enough for most people to read the

Re: Affordable Braille Displays: Cost vs Quality

2017-12-12 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector
Re: Affordable Braille Displays: Cost vs Quality I totally forgot about the Pie... LOLThough I was under the impression that wireless mice and keyboards were quite reliable now a days...If it would truly bring the cost down than I guess I'd be fine with assembling it, but I don't think

Re: Affordable Braille Displays: Cost vs Quality

2017-12-12 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector
Re: Affordable Braille Displays: Cost vs Quality I totally forgot about the Pie... LOLThough I was under the impression that wireless mice and keyboards were quite reliable now a days...If it would truly bring the cost down than I guess I'd be fine with assembling it, but I don't think

Re: Warsim, text based randomly generated stratogy

2017-12-12 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hot damn!Has it really been two months?I mean I guess I was getting pretty impatient, but [[wow]], that is a stupendous amount of work you've done, truly!And awesome to hear about Niklas getting his own character too.Can't wait to battle

Re: Affordable Braille Displays: Cost vs Quality

2017-12-12 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector
Re: Affordable Braille Displays: Cost vs Quality Thanks everyone for taking the time to share your thoughts on this, it's proving to be quite informative, heh.Wireless systems tend to be unreliable in general, its hard to say if its usually a result of the transmitter being too weak or too

Re: Affordable Braille Displays: Cost vs Quality

2017-12-12 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector
Re: Affordable Braille Displays: Cost vs Quality Thanks everyone for taking the time to share your thoughts on this, it's proving to be quite informative, heh.Wireless systems tend to be unreliable in general, its hard to say if its usually a result of the transmitter being too weak or too

Re: Affordable Braille Displays: Cost vs Quality

2017-12-12 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector
Re: Affordable Braille Displays: Cost vs Quality Thanks everyone for taking the time to share your thoughts on this, it's proving to be quite informative, heh.Wireless systems tend to be unreliable in general, its hard to say if its usually a result of the transmitter being too weak or too

Re: Invitation to participate in SoniFight user trial

2017-12-12 Thread AudioGames . net Forum — General Game Discussion : r3dux via Audiogames-reflector
Re: Invitation to participate in SoniFight user trial @Atlan - I'd be happy to have a look via teamviewer, but I won't be able to do that until the new year unfortunately. Hopefully we can find a fix then. Will contact you when it's coming up to the time I can do so. URL:

Re: Warsim, text based randomly generated stratogy

2017-12-12 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hi guys, firstly thank you for waiting, I was expecting this update taking so long to annoy some people but I've had very kind support, the update has taken a while due to several PC issues, bits of code being lost (which I managed to

Re: Warsim, text based randomly generated stratogy

2017-12-12 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hi guys, firstly thank you for waiting, I was expecting this update taking so long to annoy some people but I've had very kind support, the update has taken a while due to several PC issues, bits of code being lost (which I managed to

Re: Echos and echo dots: do you have any?

2017-12-12 Thread AudioGames . net Forum — Off-topic room : Dranelement via Audiogames-reflector
Re: Echos and echo dots: do you have any? I'm disappointed with the echo in canada. It launched here on the fifth, but still does not support audible, despite amazon owning audible, and both a Canadian amazon and audible site existing. That was a large part of why I got the thing, to avoid

Re: Warsim, text based randomly generated stratogy

2017-12-12 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Glad to know there's still some mystery in the game hopefully the new update will add tons more URL: http://forum.audiogames.net/viewtopic.php?pid=341873#p341873 ___ Audiogames-reflector

Re: Bokurano Daibouken 3 : secondary topic

2017-12-12 Thread AudioGames . net Forum — New releases room : BlindNinja via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic As stated above, I certainly enjoyed myself completing the list, lol for me it was all about seeing how well all of the weapons actually worked in practice, I was pleasantly surprised quite a number of times. URL:

Re: Bokurano Daibouken 3 : secondary topic

2017-12-12 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic The collection part is what I feel lacking in other audio games and what my hardcore Japanese testers and I love soo much, so please just forgive me about that :dSeriously speaking, another intention that I'm making useful and useless weapons

Re: First signs of IE becoming unusable?

2017-12-12 Thread AudioGames . net Forum — Off-topic room : Trenton Goldshark via Audiogames-reflector
Re: First signs of IE becoming unusable? @TheoUnless others got ideas, you are "stuck." Jaws 18 is the "minimum" for Edge to work "decently," and by default the setting to make it work at all isn't "on" within the "Quick Settings." (Insert-V.)Best screen readers for Edge  besides Jaws For

Re: Redspot, blood and paril. First public beta released!

2017-12-12 Thread AudioGames . net Forum — New releases room : phoenix1991 via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! I am having issues with Redspot. I cannot log in for some reason. I tried resetting my network and computer and ran into the same issue. It simply sits there when I try to log in with my allocated name or a different name. I do not

Re: Create bullet class

2017-12-12 Thread AudioGames . net Forum — Developers room : kianoosh via Audiogames-reflector
Re: Create bullet class I really have to try this thing. Vectors are really handy when it comes to game creation. The last bullet system i wrote came as an object. Actually a class and it's veriables, and a list which contains the class itself (I mean the list <>) and a checkloop or what

Re: face id iphone x

2017-12-12 Thread AudioGames . net Forum — Off-topic room : Orko via Audiogames-reflector
Re: face id iphone x I will not give up my hone button, besides working extremely well, it's very accessible. URL: http://forum.audiogames.net/viewtopic.php?pid=341866#p341866 ___ Audiogames-reflector mailing list

Re: face id iphone x

2017-12-12 Thread AudioGames . net Forum — Off-topic room : G-Rad via Audiogames-reflector
Re: face id iphone x if I understand correctly, there's a chalkline that you have to put your face in, in order for it to work properly.  Hopefully this is just a misunderstanding, for I see that being a major issue for accessibility. URL:

Re: Warsim, text based randomly generated stratogy

2017-12-12 Thread AudioGames . net Forum — New releases room : Niklas via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hmm, interesting. This mini game I haven't discovered yet. It seems that I only scratched only the surface of this already pretty gigantic game. I defenately have to play this more. But that I like so much about it, that there's so much to

Re: Release Date Announcement for A Hero's Call

2017-12-12 Thread AudioGames . net Forum — New releases room : BryanP via Audiogames-reflector
Re: Release Date Announcement for A Hero's Call I for one have been imagining the kind of character I'll create. Definitely one of the magical classes that's for sure. But one thing I've always liked about this type of game is the potential replay value simply from playing the game with

face id iphone x

2017-12-12 Thread AudioGames . net Forum — Off-topic room : sito via Audiogames-reflector
face id iphone x yo. all. so today i've got an i phone x to test although most things seems to work like before when it comes to accessibility there's one major thing and it's face ID.i've managed to sett it up and disabled atention but still when i lock the phone. then plase it in front

Re: Ride, new code editor for blinds

2017-12-12 Thread AudioGames . net Forum — Developers room : ironcross32 via Audiogames-reflector
Re: Ride, new code editor for blinds @45 I think its time for another ban, mods? @Ethin I'm sorry you've never experienced the joys of intimate sexual relations with another, for no one as arrogant and uptight as yourself could remain so after a night well spent clearing out the cobwebs,

Re: Warsim, text based randomly generated stratogy

2017-12-12 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy I like that quest system idea as well, it would be fun to use your champions like that.The minigame with the mountain climbing knights gives you a taste of that format, and it's pretty addictive even with that. URL:

Re: Demand for a Complex 4X Space Strategy Game?

2017-12-12 Thread AudioGames . net Forum — General Game Discussion : darren via Audiogames-reflector
Re: Demand for a Complex 4X Space Strategy Game? i completely agree with the above post. URL: http://forum.audiogames.net/viewtopic.php?pid=341859#p341859 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Code 7 Episode 1 Looking for testers

2017-12-12 Thread AudioGames . net Forum — Developers room : crashmaster via Audiogames-reflector
Re: Code 7 Episode 1 Looking for testers Well, I thought I would respond to the posts on here.First, I am no near rage quitting just yet, I have simply run out of time to test anything, its 2 weeks to christmas, and there are a lot of other things I really need to finnish, I will probably

Re: Turn Based Story Telling

2017-12-12 Thread AudioGames . net Forum — Off-topic room : NicklasMCHD via Audiogames-reflector
Re: Turn Based Story Telling @dark [[wow]] that was beautiful, just, beautiful.Well ugh. I don't really have anything to add to this masterpiece, because I'm not that good a storyteller, so I'll just show myself out - NicklasMCHD URL:

Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

2017-12-12 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector
Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech! 1, you don't download the game, you use a mud client to play. You can download soundpacks from inside the game, however. 2, I use Vipmud as there are more soundpack options for it. 3, nope. No tutorial, ask on newbie and

Re: Demand for a Complex 4X Space Strategy Game?

2017-12-12 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Re: Demand for a Complex 4X Space Strategy Game? *notice*: The following post refers *only* to audio games. No muds, no browser games, no IF games, board, handhelds or anything else you'd like to throw in there. Exclusively audio games. I don't see why the audiogames market is saturated

Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

2017-12-12 Thread AudioGames . net Forum — New releases room : Farhad Ali Bhatti via Audiogames-reflector
Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech! hello to all!Is there any tutorial for play this game?I want to play this game, but i need both links.1. Game download link,2. Mush z client download link.Please URL:

Re: Skullgirls / 2D fighting games advice for a complete beginner

2017-12-12 Thread AudioGames . net Forum — General Game Discussion : Atlan via Audiogames-reflector
Re: Skullgirls / 2D fighting games advice for a complete beginner hi i have a problem i want play online but cant see my enemy i want play it with a friend but cant see him when he creates a loby or when i create. URL: http://forum.audiogames.net/viewtopic.php?pid=341853#p341853

Re: Warsim, text based randomly generated stratogy

2017-12-12 Thread AudioGames . net Forum — New releases room : Niklas via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy No problem, i like doing that if it can make the game even better. Great to hear that the update is nearing completion though. BTW: Are more updates planed for this year or will the Baja update be the last one. [[wow]], that took the

Re: Crazy Party: mini-games and card battle! (beta55)

2017-12-12 Thread AudioGames . net Forum — New releases room : MasterChief via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta55) I have an idea.It would be cool if the dev can add teams mode but but offline.So you can play with a computer against 2 computers for example.I think this will be fun to play. URL:

Re: Release Date Announcement for A Hero's Call

2017-12-12 Thread AudioGames . net Forum — New releases room : MasterChief via Audiogames-reflector
Re: Release Date Announcement for A Hero's Call Yeah,I honestly don't know if this has been asked before.But will we be able to send gift copies of the game to others? URL: http://forum.audiogames.net/viewtopic.php?pid=341849#p341849 ___

Re: IF Archive, anyone have it?

2017-12-12 Thread AudioGames . net Forum — General Game Discussion : Luel via Audiogames-reflector
Re: IF Archive, anyone have it? @Orko - you are welcome.@Locutus - I just checked.I was not able to run it on Windows 10 too.But I was able to open and extract the archive using 7-Zip.Try to use 7-Zip or simillar program. URL: http://forum.audiogames.net/viewtopic.php?pid=341848#p341848

Re: It's beginning to click a lot like updates

2017-12-12 Thread AudioGames . net Forum — AudioGames - News room : Dark via Audiogames-reflector
Re: It's beginning to click a lot like updates It's very odd, since the update for me just came in, so I assumed it was new and the "voiceover fixes" mentioned were those reflecting fixing the changes since Ios 10. Also sad to hear this has happened with Kodp, sad Apple are such arses when

Re: IF Archive, anyone have it?

2017-12-12 Thread AudioGames . net Forum — General Game Discussion : Locutus via Audiogames-reflector
Re: IF Archive, anyone have it? Hmm... This may or may not be the right one, I'm not sure. Unfortunately, whenever I try to run it, it says that this app can't run on my PC. Apparently, Windows 10 can't handle self-extracting executables? URL:

Re: First signs of IE becoming unusable?

2017-12-12 Thread AudioGames . net Forum — Off-topic room : Theo via Audiogames-reflector
Re: First signs of IE becoming unusable? I'm currently using jaws 16, and Microsoft Edge is completely unaccessible to me.  Is it at all possible to use Edge without upgrading my jaws?  Is there some setting I need to change, or am I stuck using IE until I upgrade jaws? URL:

Re: Release Date Announcement for A Hero's Call

2017-12-12 Thread AudioGames . net Forum — New releases room : Muhammad Hajjar via Audiogames-reflector
Re: Release Date Announcement for A Hero's Call Well for me it's a bit difficult to ignore new posts do to excitement of course . Despite that I've donated for the campaign at level 6, I'll buy a copy or 2 as gifts for some friends, so add those too . URL:

Re: Release Date Announcement for A Hero's Call

2017-12-12 Thread AudioGames . net Forum — New releases room : flyby chow via Audiogames-reflector
Re: Release Date Announcement for A Hero's Call ay, with luck, Joseph mite just release it 1 day earlier, :d :d URL: http://forum.audiogames.net/viewtopic.php?pid=341841#p341841 ___ Audiogames-reflector mailing list

Re: Demand for a Complex 4X Space Strategy Game?

2017-12-12 Thread AudioGames . net Forum — General Game Discussion : Dragomier via Audiogames-reflector
Re: Demand for a Complex 4X Space Strategy Game? I would like to point out that I did not say a "space invaders" game. I said a space game overall. Again, more power to you if you decide to do it. URL: http://forum.audiogames.net/viewtopic.php?pid=341840#p341840

Re: Demand for a Complex 4X Space Strategy Game?

2017-12-12 Thread AudioGames . net Forum — General Game Discussion : Dranelement via Audiogames-reflector
Re: Demand for a Complex 4X Space Strategy Game? Consider me interested. Very, very interested. URL: http://forum.audiogames.net/viewtopic.php?pid=341839#p341839 ___ Audiogames-reflector mailing list

Re: Crazy Party: mini-games and card battle! (beta55)

2017-12-12 Thread AudioGames . net Forum — New releases room : MasterChief via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta55) The Imaginatrix wrote:I don't intend on trying out that mode ever. I have a hard enough time with quite a few of the games as it is. *shudders*I agree, I mean some games are more challenging when in hardcore mode, but for the fact that

Re: Turn Based Story Telling

2017-12-12 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Turn Based Story Telling Lol lord Lundin, I got the idea when Shotgun started talking about shooting and deflecting with shields etc. Having a monthly story isn't a bad idea either, though we'll see how this one goes down. Btw beware, heavy background section coming."what on earth is

Re: Release Date Announcement for A Hero's Call

2017-12-12 Thread AudioGames . net Forum — New releases room : Dragomier via Audiogames-reflector
Re: Release Date Announcement for A Hero's Call I understand both sides of this most recent debate. At this point, I think our best bet is to do one of two things, or even both:1. Count down in our heads, as I am doing.2. Simply ignore the posts about it.I think that this would be very

Re: Echoes from Levia: Soulbound is getting near!

2017-12-12 Thread AudioGames . net Forum — General Game Discussion : wlomas via Audiogames-reflector
Re: Echoes from Levia: Soulbound is getting near! wish this game here now, smile will it be early on next year or no difinitive time-frame? URL: http://forum.audiogames.net/viewtopic.php?pid=341833#p341833 ___ Audiogames-reflector mailing

Re: Echoes from Levia: Soulbound is getting near!

2017-12-12 Thread AudioGames . net Forum — General Game Discussion : Dragomier via Audiogames-reflector
Re: Echoes from Levia: Soulbound is getting near! Are there any progressional updates worth mentioning? URL: http://forum.audiogames.net/viewtopic.php?pid=341834#p341834 ___ Audiogames-reflector mailing list

Re: Warsim, text based randomly generated stratogy

2017-12-12 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Yeah, would be kind of like dungeon delving in the wastes, you find a box of lockpicks, you find a dead mole rat, and so onGreat idea though Niklas, glad you're here pumping out ideas! URL:

Re: Echoes from Levia: Soulbound is getting near!

2017-12-12 Thread AudioGames . net Forum — General Game Discussion : Cloverbit via Audiogames-reflector
Re: Echoes from Levia: Soulbound is getting near! Hi André,try it and find it yourself, I'm sure you will like it!Hi Muhammad,you will have to fight some bosses and special enemies at certain points, thanks for asking! URL: http://forum.audiogames.net/viewtopic.php?pid=341831#p341831

Re: peaches and cream

2017-12-12 Thread AudioGames . net Forum — New releases room : kyle12 via Audiogames-reflector
Re: peaches and cream 3. When you level up to level 2 and try and run the game, prepare for a runtime error. URL: http://forum.audiogames.net/viewtopic.php?pid=341830#p341830 ___ Audiogames-reflector mailing list

Re: Release Date Announcement for A Hero's Call

2017-12-12 Thread AudioGames . net Forum — New releases room : pelantas via Audiogames-reflector
Re: Release Date Announcement for A Hero's Call Hi,After reading the complete topic, i got an awnser on my question if the kickstarter is still active, this is a clear no I am very exited, this is a game wich gets very close to an mainstream rpg in my oppinion. However i should state that

Re: peaches and cream

2017-12-12 Thread AudioGames . net Forum — New releases room : Orko via Audiogames-reflector
Re: peaches and cream This is yet another version of the old concentration game. Not even close to Bejeweled.Some observations:1. If you are going to create code specifically for a particular screen reader, it helps to actually test it with that screen reader.2. The installer creates

Re: Bokurano Daibouken 3 : secondary topic

2017-12-12 Thread AudioGames . net Forum — New releases room : flackers via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I actually found myself wishing there were fewer weapons in BK. I was only ever interested in the ones that get the job done as efficiently as possible: quiet, fast, rangy, not too energy sapping and with no need to reload. The main three weapons

Re: Crazy Party: mini-games and card battle! (beta55)

2017-12-12 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta55) I don't intend on trying out that mode ever. I have a hard enough time with quite a few of the games as it is. *shudders* URL: http://forum.audiogames.net/viewtopic.php?pid=341826#p341826

Re: 195 airs an exclusive interview with Joseph Bein

2017-12-12 Thread AudioGames . net Forum — Off-topic room : Orin via Audiogames-reflector
Re: 195 airs an exclusive interview with Joseph Bein Going to try to tune into that whole day on Sunday. Should be fun times. Then I do my show there on Monday URL: http://forum.audiogames.net/viewtopic.php?pid=341825#p341825 ___

Re: Bokurano Daibouken 3 : secondary topic

2017-12-12 Thread AudioGames . net Forum — New releases room : flackers via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I actually found myself wishing there were fewer weapons in BK. I was only ever interested in the ones that get the job done as efficiently as possible, quiet, fast, not too energy sapping with no need to reload. The main three weapons that

Re: Demand for a Complex 4X Space Strategy Game?

2017-12-12 Thread AudioGames . net Forum — General Game Discussion : darren via Audiogames-reflector
Re: Demand for a Complex 4X Space Strategy Game? yup me too I'd love something that is proceedually generated like this so potentially endless but challenging at the same time. URL: http://forum.audiogames.net/viewtopic.php?pid=341823#p341823

Re: Treasure Islands

2017-12-12 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector
Re: Treasure Islands nice one. are you going to try and make the universe bigger at some point? what will you be able to do with the unpopulated systems? what sorts of features will you include in the game? URL: http://forum.audiogames.net/viewtopic.php?pid=341822#p341822

Re: Portable Bluetooth Speaker

2017-12-12 Thread AudioGames . net Forum — Off-topic room : G-Rad via Audiogames-reflector
Re: Portable Bluetooth Speaker ANkers makes great stuff in general. I have one of their 10 ft iPhone chargers doing it's job nicely. URL: http://forum.audiogames.net/viewtopic.php?pid=341820#p341820 ___ Audiogames-reflector mailing list

Re: Treasure Islands

2017-12-12 Thread AudioGames . net Forum — New releases room : freeman69 via Audiogames-reflector
Re: Treasure Islands Just an update on my next project:Experiments with using sound to provide position and movement information has led to using a solid tone for objects in front of the player and a trill or warbling tone for those behind. The doppler effect works okay to indicate

Re: Sound of Magic - A fantastical journey for young and old adventurers

2017-12-12 Thread AudioGames . net Forum — New releases room : Everbyte via Audiogames-reflector
Re: Sound of Magic - A fantastical journey for young and old adventurers We thought its time to post a little update and let you know what we’re currently working on. Some of our closed beta participants from this forum already finished the game and most really took their time to deliver

Re: Invitation to participate in SoniFight user trial

2017-12-12 Thread AudioGames . net Forum — General Game Discussion : Atlan via Audiogames-reflector
Re: Invitation to participate in SoniFight user trial hi maybe you can join my teamspeak server then we can test it with windows 7 my fried has it and you can take a look with teamviewer.do you have skype then you can add derbruedi thanks URL:

Re: vandettacrime a new browser based game by nonvisiongames

2017-12-12 Thread AudioGames . net Forum — New releases room : pelantas via Audiogames-reflector
Re: vandettacrime a new browser based game by nonvisiongames Hi all,With thanks to mahdighaderi, for discussing this matter with me, i added money to the banks of the 4 dummies currently running around in the game world. This way it will be more rewardable to shoot them down.But, the

Re: Release Date Announcement for A Hero's Call

2017-12-12 Thread AudioGames . net Forum — New releases room : pelantas via Audiogames-reflector
Re: Release Date Announcement for A Hero's Call hi,is it still possible to help funding the kickstarter? i think the chance is over already, cause a release date was presented, but ah well, next time better luck i think.But i first want to make sure Greetz mike URL:

Re: Podcatchers for Windows, what are people using these days?

2017-12-12 Thread AudioGames . net Forum — Off-topic room : cj89 via Audiogames-reflector
Re: Podcatchers for Windows, what are people using these days? As someone who has used the method described in post 8 in the past, I can say it works very well. These days I don't really bother podcasting on windows though, my phone does exactly what I need it to. Failing that, iTunes on

Re: 195 airs an exclusive interview with Joseph Bein

2017-12-12 Thread AudioGames . net Forum — Off-topic room : SLJ via Audiogames-reflector
Re: 195 airs an exclusive interview with Joseph Bein Hi.Awesome. I look very much forward to hear this interview. URL: http://forum.audiogames.net/viewtopic.php?pid=341814#p341814 ___ Audiogames-reflector mailing list

Re: Bokurano Daibouken 3 : secondary topic

2017-12-12 Thread AudioGames . net Forum — New releases room : cj89 via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Yeah grinding the omega took me maybe 5 days just casually. It became something pretty mindless, I could get 1 or too a day and do it all while having a casual conversation. imo it's really not worth it unless you're wanting to 100 percent the

Re: Demand for a Complex 4X Space Strategy Game?

2017-12-12 Thread AudioGames . net Forum — General Game Discussion : Soul Keeper via Audiogames-reflector
Re: Demand for a Complex 4X Space Strategy Game? So like echo quadrant plus smugglers 5 times much complexity?Delicious.I'd be willing to pay for something like this; the more intricate and replayable the better. URL: http://forum.audiogames.net/viewtopic.php?pid=341811#p341811

Re: Demand for a Complex 4X Space Strategy Game?

2017-12-12 Thread AudioGames . net Forum — General Game Discussion : audiogamer21 via Audiogames-reflector
Re: Demand for a Complex 4X Space Strategy Game? @Dragomier I've no interest in creating a space invaders clone or yet another sidescroller/arcade game. Nothing even remotely close to 4X exists that is accessible. URL: http://forum.audiogames.net/viewtopic.php?pid=341810#p341810

Re: SoniFight v1.0 now available

2017-12-12 Thread AudioGames . net Forum — New releases room : r3dux via Audiogames-reflector
Re: SoniFight v1.0 now available @SirBadger - That's exactly what's happening! Each time the game loads the current state of your PC's memory is slightly different, and there are also other aspects that affect the memory layout - so essentially every time you load the game the memory

Re: Release Date Announcement for A Hero's Call

2017-12-12 Thread AudioGames . net Forum — New releases room : MasterChief via Audiogames-reflector
Re: Release Date Announcement for A Hero's Call connor142 wrote:@260 same, personally I’m also excited but I also know the dangers of overhyping something.Yeah me too honestly, and I was saying that to Hajjar the other day.The thing is that I saw people counting down, so I was like, why

Re: Demand for a Complex 4X Space Strategy Game?

2017-12-12 Thread AudioGames . net Forum — General Game Discussion : darren via Audiogames-reflector
Re: Demand for a Complex 4X Space Strategy Game? they aren't talking about another space invaders clone if they were then I would agree or I simply wouldn't give this thread any attention. but it's not it's significantly different. URL:

Mud client

2017-12-12 Thread AudioGames . net Forum — General Game Discussion : Farhad Ali Bhatti via Audiogames-reflector
Mud client hello to all,is there any tutorial to play cosmicRage using mud client? and where from can I download mud client or mush client?any help highly appriciated URL: http://forum.audiogames.net/viewtopic.php?pid=341805#p341805 ___

Re: complex, persistent and free space empire building strategy?

2017-12-12 Thread AudioGames . net Forum — General Game Discussion : darren via Audiogames-reflector
Re: complex, persistent and free space empire building strategy? well like I said, people will be all over something like this if you bother to do it then I think you won't need to worry about whether there will be an interest or not I think that personally that's a given. URL:

Re: Bokurano Daibouken 3 : secondary topic

2017-12-12 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Yes I did, and though I did take some time it didn't feel that long. Still I would grind for one or two mega shooters each day at max, and then stop playing until the next day. I didn't use the megaton hammer very much, but I may be a very good