Re: desafio mortal

2018-03-09 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector


  


Re: desafio mortal

When the admins first announced this, they were translating the game. After receiving all the hate from everyone, they stopped it. Maybe someone should contact them.

URL: http://forum.audiogames.net/viewtopic.php?pid=355130#p355130





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Audio Design articles from mainstream games

2018-03-09 Thread AudioGames . net Forum — Articles Room : magurp244 via Audiogames-reflector


  


Audio Design articles from mainstream games

I've been noticing an unusual number of articles lately focusing exclusively on audio design in mainstream games, so I figured I'd share them here for those who have an interest:[Composer and director of Rakuen on crafting an evocative soundtrack][Spilt Milk on the secrets of SpatialOS audio design][Video A postmortem look at the scoring of BioShock Infinite][Rise Shine Audio postmortem][Variation for the video game composer the music of Little Lords of Twilight][Making Ear Monsters Developing a 3D Audio Game][QA Creating Horizon Zero Dawns neoprehistoric soundtrack][The Ultimate Collection of Game Audio Interviews, Articles, and Videos][The minimalist sound design of The Witness][Creating Ambient Audio For LA Noire & The Banner Saga][What we learned improvising a live game soundtrack][Video: Designing EVE Onlines intelligent music system][Taking live soundtrack improvisation to the next level][Video: Deconstructing the Gothic horror music of Bloodborne][Audio Design Deep Dive: Scoring Wolfenstein II with the Baschet sonic sculptures][Video: Scoring Hell, Creating the music of Diablo III Reaper of Souls][Q&A: Musical scoring with SFX in mind for Call of Duty WWII][How to Build Audio For VR Games][Video: An inside look at the audio design of Killer Instinct]

URL: http://forum.audiogames.net/viewtopic.php?pid=318115#p318115





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Is the HomePod really worth it?

2018-03-09 Thread AudioGames . net Forum — Off-topic room : stevejobs via Audiogames-reflector


  


Is the HomePod really worth it?

Hello everyone. Most of you haven't heard from me in a long time, but I have an important issue to discuss. Do you think Apple's HomePod is really worth the price? I most certainly don't. I've lost faith in Apple. They will have to change something soon, or the company is going to crumble.

URL: http://forum.audiogames.net/viewtopic.php?pid=355129#p355129





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Re: Groph Land

2018-03-09 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Groph Land

I did look this one over many moons ago. The problem I found is a lot of the quests, challenges etc were completely inaccessible being based on visual challenges etc, and other than that the pet care was pretty basic.Whether this has changed I'm not sure, since admitedly it is over ten years since I tried the game out.

URL: http://forum.audiogames.net/viewtopic.php?pid=355128#p355128





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Re: desafio mortal

2018-03-09 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: desafio mortal

Yeah that's cool, but I just don't see how people are playing this game when messages are in I think its Portuguese. I hate playing games that require me to use a translator, if they're like, really damn good, I might do it, but I'm the type of person that just likes to get on with it, and if I can't just sit down, fire a game up and play, I'm generally not interested. This one you're like rolling around on the ground it sounds like. All the doc is not in english, yeah I could get chrome to translate it... but just meh. I got other shit I can do, gaming is not so important to me that I'll drop everything to get it translated etc.

URL: http://forum.audiogames.net/viewtopic.php?pid=355127#p355127





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Re: 6 Swords - Fantasy Adventure game for Amazon Echo

2018-03-09 Thread AudioGames . net Forum — New releases room : Trenton Goldshark via Audiogames-reflector


  


Re: 6 Swords - Fantasy Adventure game for Amazon Echo

Eh, 6 swords in a web browser??Not a bad idea!By the way, for those who have an Android device, you can also play 6 swords now via the Amazon Alexa app itself, or my favorite way is to use:Ultimate Alexa - The Voice Assistant(Above link takes you to the app's "Play Store" page.)I will check out the "Google Assistant" version of 6 Swords more indepth, though I am wondering, if its mostly the same, though its a more softer voice than Alexa?

URL: http://forum.audiogames.net/viewtopic.php?pid=355126#p355126





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Re: Inheritance NSFW Text Based Game

2018-03-09 Thread AudioGames . net Forum — New releases room : ashaman via Audiogames-reflector


  


Re: Inheritance NSFW Text Based Game

Rio Aryo wrote:I really enjoy this game. So far I prefer to be a good person by treating the 2 slave girls well, although I admit I enjoy the sexual element in it hahahaha. there are a few things I still need to learn in this game, but so far I really enjoy it.Glad you are enjoying it, . . .  and I wont judge, . . . I'd want to spend my time treating them well and romancing them as well.  @burakOn the up side, the game is still fairly small.  AND there is the option to skip the intro.  That should help as well.@wightfallI make enough through Patreon to pay the bills.  With bills payed, my top desire is to share my work with as many people as I am able, which is why I have always tried to provide a free version of all of my work.As for where you can support outside of Patreon?  I have an itch.io account where I share my work, but I confess that I forget to update over there about half the time.  I've also been looking into other platforms that might provide a good environment to host my work, but so far I have been unable to find much (MakerSupport looks like it has promise, but its difficult to host builds there.  Couple of other places I've seen would work nicely but they wont allow erotic content.)The best way you can support me without Patreon would be to share my work with people who might enjoy it, point out bugs or spelling errors so I can improve the game, and/or point out other sites where my work might be welcome so I can bring my projects to new people who might enjoy it.

URL: http://forum.audiogames.net/viewtopic.php?pid=355125#p355125





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Re: 6 Swords - Fantasy Adventure game for Amazon Echo

2018-03-09 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector


  


Re: 6 Swords - Fantasy Adventure game for Amazon Echo

To be honest, I've tried this, and I've got no clue what it is you're supposed to be doing. I got in one fight ad get stomped on so hard it wasn't even funny, and I think once I realized it was not going to go my way, I tried several times to retreat but my characters got decimated. That's fine, not a big deal, but what's the goal here, what are we trying to do etc.

URL: http://forum.audiogames.net/viewtopic.php?pid=355124#p355124





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Re: desafio mortal

2018-03-09 Thread AudioGames . net Forum — General Game Discussion : JasonBlaze via Audiogames-reflector


  


Re: desafio mortal

type /rules on the chat box, and if you done, press enter

URL: http://forum.audiogames.net/viewtopic.php?pid=355123#p355123





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Re: desafio mortal

2018-03-09 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: desafio mortal

OK, so when I go into the game, for one thing I couldn't connect with my new account, so I made another one lol, and then I go into the game I can't move. I hit random buttons and one of them says to read the rules before continuing. When I go into the program folder, there's a doc but its all in another language, so yeah... not playable by me at least. Also, if you get an error or something, its in that language as well, so I'd say like 40% translated.

URL: http://forum.audiogames.net/viewtopic.php?pid=355122#p355122





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Re: 6 Swords - Fantasy Adventure game for Amazon Echo

2018-03-09 Thread AudioGames . net Forum — New releases room : jjaquinta via Audiogames-reflector


  


Re: 6 Swords - Fantasy Adventure game for Amazon Echo

20 Giant Wasps is the maximum! So I expect it is tough. Monsters are rated by fighting a trial mock combat against a team of six 'average' adventurers. The thing is the team is average, and the number used is the average appearing. Since it happened to roll max number, it was tougher than usual. I'm glad you survived!The computer tries to deploy your characters in the best way possible. But it also deploys the monsters in the best way possible for them too. If a player has a missile weapon, it is provisionally put into the second rank. If it has a hand held weapon, it goes in the first rank. (If it has no weapon, it goes in the second rank.) Monsters all go into the first rank. Then it pairs off monsters against characters based on their size. Six small creatures per character, four medium, and two large. If there are more monsters than there are front rank characters, then characters are pulled out of the second rank.So, if there are a lot of monsters, then everyone will end up fighting hand to hand. If there aren't as many, then your hand to hand fighters will hold the line and your missile fighters can attack without being attacked. By selectively activating characters you can control the "marching order". Players are deployed in the ranks in this order.The Castle competition ended in January. Monsters stopped dropping deeds at that point, but you can still buy them from shops. You can continue to use them to build castles if you like. This isn't going to be removed from the game. At some point, they will be a form of strategic interplay in the premium area. Building fortifications will allow you to create bases for your side in the civil war and make them stronger in that area. But it will probably be a while before we get there.

URL: http://forum.audiogames.net/viewtopic.php?pid=355121#p355121





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Pitch bending on Logic Pro X?

2018-03-09 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector


  


Pitch bending on Logic Pro X?

Hi all,Have anyone here uses Logic Pro X? If you use it, how do you do the pitch bending by using the computer keyboard? I don't have External keyboards at the moment, so I deal with this by using only my MacBook builtin keyboard. Any helps would be greatly appreciated.

URL: http://forum.audiogames.net/viewtopic.php?pid=355120#p355120





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Re: New Tia Story: how can I save?

2018-03-09 Thread AudioGames . net Forum — General Game Discussion : JasonBlaze via Audiogames-reflector


  


Re: New Tia Story: how can I save?

I think it's only on the world map? , hmm

URL: http://forum.audiogames.net/viewtopic.php?pid=355119#p355119





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Re: make unity 3d accessible

2018-03-09 Thread AudioGames . net Forum — Developers room : sanslash332 via Audiogames-reflector


  


Re: make unity 3d accessible

@francipvb monogame is a very well framework that works fine. If you love c# and code isn't your problem, you can use it without problem, and have interesting results.A little problem with monogame, is its component tool (to manage resources) in old versions was 100% accessible, but in the current releases it has some small issues, but any significant.@Ethin hmm what did you mean with that? that make menus or windows with monogame is hard and you've to code the same thing various times, or is  easy make abstract and reusable code with monogame.So, with monogame isn't hard make a abstract and dinamic class, that build a menu with some default widgets, only reading a text config file 

URL: http://forum.audiogames.net/viewtopic.php?pid=355118#p355118





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Re: New EA Accessibility Forums and Bug Reporting - Help Request

2018-03-09 Thread AudioGames . net Forum — General Game Discussion : death via Audiogames-reflector


  


Re: New EA Accessibility Forums and Bug Reporting - Help Request

My post disappeared from the forum, so idk if I put it in the wrong spot, or... THis is not a good start for my suggestions. 

URL: http://forum.audiogames.net/viewtopic.php?pid=355117#p355117





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Re: A new TeamTalk Server!

2018-03-09 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector


  


Re: A new TeamTalk Server!

99 bottles of beer on the wall, 99 bottles of beer, take one down, pass it around... Yep, I'll get the beer, soda and popcorn (and pizza too!) and watch the show.

URL: http://forum.audiogames.net/viewtopic.php?pid=355116#p355116





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Re: desafio mortal

2018-03-09 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector


  


Re: desafio mortal

I'd like to chip in and say that reactivating your antivirus software after opening then closing the game is *not* going to fix the problem that either (1) the game is deleted after being opened, (2) the game isn't operable, but remains, because your AV is blocking it, or (3) the game is deleted as soon as its detected. What you need to do is exclude that directory from AV scans where the game is located. And get a fucking better antivirus than stupid, pathetic windows defender. (as a side note, I generated a registry file which can be found at https://www.dropbox.com/s/38ptvfzo8euio … r.reg?dl=1 which permanently disables windows defender. Definitely made my computer a shit ton faster. Go get a better AV program, if you care about that sort of thing, before running this though; it'll leave your computer defenseless until you get a new one.) (Then again... the ultimate defense against malicious code? Common sense. )

URL: http://forum.audiogames.net/viewtopic.php?pid=355114#p355114





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Re: A Hero's Call, a request?

2018-03-09 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector


  


Re: A Hero's Call, a request?

@Lucas1853, I know. Its just unusual to see a closed-source games internals being disclosed on this particular forum. 

URL: http://forum.audiogames.net/viewtopic.php?pid=355115#p355115





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Re: desafio mortal

2018-03-09 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: desafio mortal

it does sound cool, I just don't want to support bastards. I'll check it out though.

URL: http://forum.audiogames.net/viewtopic.php?pid=355113#p355113





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-03-09 Thread AudioGames . net Forum — New releases room : Socheat via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

aha, so between the good and the bad thing, I would go for the bad one. hahaha

URL: http://forum.audiogames.net/viewtopic.php?pid=355112#p355112





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Re: Bokurano Daibouken 3 : secondary topic

2018-03-09 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector


  


Re: Bokurano Daibouken 3 : secondary topic

I have them in my inventory, but I tried both with them in my inventory and in the warehouse. I was able to get the Chaos nuts 3 times, but then I changed the difficulty and couldn't get all the stones in one hit any more. I haven't been able to get Chaos Nuts that way since. I want another pair of Jump Shoes to make the High Jump Shoes, but it's just not cooperating. I've gone past the spot where I'm supposed to land at altitude 1, 10 and 19 at full speed and gone to the end, and then I just turn without anything happening.

URL: http://forum.audiogames.net/viewtopic.php?pid=355111#p355111





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Re: shadow rine full voice version released

2018-03-09 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector


  


Re: shadow rine full voice version released

Okay, I can't find the Thunder door. I have its key but I don't know where the door is, and I've opened all the ones I can find. There are some chests behind some ledges but I can't get up them. Really wish I could fly, but since I can't, I'm stuck. There are a couple of doors I know of (the ice one and the darkness one) which I do not have the keys for yet, but I've opened Earth, Air, Fire and Water and something else I can't remember because I did it a little while ago. I wish there was an English walkthrough of this game right now so I could just look up what I missed and wouldn't have to keep posting inane sounding questions on this thread...

URL: http://forum.audiogames.net/viewtopic.php?pid=355110#p355110





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Re: desafio mortal

2018-03-09 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector


  


Re: desafio mortal

ok, after running the entire manual through google translate, I can safely say that if UP code is still being used, they still haven't added mason or anyone involved to the credits.

URL: http://forum.audiogames.net/viewtopic.php?pid=355109#p355109





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Re: dectalk getting the mame treatment?

2018-03-09 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector


  


Re: dectalk getting the mame treatment?

or maybe an rc8650 (doubletalk) emulator. or Accent SA, or artic 215, or bns?

URL: http://forum.audiogames.net/viewtopic.php?pid=355108#p355108





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Re: Eurofly Version 2.0 now available

2018-03-09 Thread AudioGames . net Forum — New releases room : danielpicard via Audiogames-reflector


  


Re: Eurofly Version 2.0 now available

Rio_unesa wrote:Ok I install Eurofly and background v3, I create a profile and I set option, and when I enter task it not responding and stop workingWhere is your Eurofly installation located? Maybe it is just a permissions problem. If it is installed in the regular program files folder or in c:\ it must be launched with administrator privileges or it will not be able to write into its own folder.

URL: http://forum.audiogames.net/viewtopic.php?pid=355107#p355107





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Re: New Tia Story: how can I save?

2018-03-09 Thread AudioGames . net Forum — General Game Discussion : boy via Audiogames-reflector


  


Re: New Tia Story: how can I save?

You can only save in some places, not all. I think the save option is in english, actually. It's the last option in the menu ware you can move, interact, look at/use items and the other things.

URL: http://forum.audiogames.net/viewtopic.php?pid=355106#p355106





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Re: Mainstream Release Announcement: Way Of The Passive Fist

2018-03-09 Thread AudioGames . net Forum — General Game Discussion : cyco via Audiogames-reflector


  


Re: Mainstream Release Announcement: Way Of The Passive Fist

I am having some trouble with the second guy that you fight in the training part of the game.I try to dodge his grabs but I can't get him tire.How do I get past this part?

URL: http://forum.audiogames.net/viewtopic.php?pid=355105#p355105





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Groph Land

2018-03-09 Thread AudioGames . net Forum — General Game Discussion : voyager2264 via Audiogames-reflector


  


Groph Land

Hi,I just discovered this accessible online game and I thought I would share it. The objective of the game is to raise virtual pets called grophs. You can complete quests, have your grophs participate in combat, and explore several different worlds. From what I can tell, most of it is accessible, although some of the minigames are not. If you are interested, you can find the website here:http://www.grophland.com/home.phpSee you in Grophland!

URL: http://forum.audiogames.net/viewtopic.php?pid=355104#p355104





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Re: desafio mortal

2018-03-09 Thread AudioGames . net Forum — General Game Discussion : Diego via Audiogames-reflector


  


Re: desafio mortal

The problem is the windows defender.Turn it off before installing. Install the game, open the game, and close. Now you can activate the antivirus.I hope it helps.

URL: http://forum.audiogames.net/viewtopic.php?pid=355103#p355103





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Re: Why do you think Apple created the novelty voices?

2018-03-09 Thread AudioGames . net Forum — Off-topic room : greaver via Audiogames-reflector


  


Re: Why do you think Apple created the novelty voices?

Someone should make a video called zarvox vs trinoids

URL: http://forum.audiogames.net/viewtopic.php?pid=355102#p355102





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Re: Why do you think Apple created the novelty voices?

2018-03-09 Thread AudioGames . net Forum — Off-topic room : shotgunshell via Audiogames-reflector


  


Re: Why do you think Apple created the novelty voices?

Personally I'd prefer trinoids over Zarvox, but that's just me.

URL: http://forum.audiogames.net/viewtopic.php?pid=355101#p355101





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Re: Some Chrome issues

2018-03-09 Thread AudioGames . net Forum — Off-topic room : mario navarro via Audiogames-reflector


  


Re: Some Chrome issues

Hi.Yes it's true. the back and forward commands shortcuts did not work, but now everything is back to normal.I have no idea what happenedI tried to resolve the issue in many ways, but I don't know what did work.or may not have been anything to do with what I did.Maybe a paranoia of screen readers or chrome ...Google version, 64, NVDA, 2018.1, 2017.4 and JAWS 2018.now everything goes normal.cheers.

URL: http://forum.audiogames.net/viewtopic.php?pid=355100#p355100





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Re: Looking for feedback on rpg I'm making

2018-03-09 Thread AudioGames . net Forum — Developers room : SirBadger via Audiogames-reflector


  


Re: Looking for feedback on rpg I'm making

also if you don't want to record messages yourself, rocky waters has made a little program that will output text to wave files using your sappi engine. www.rockywaters.co.uk.

URL: http://forum.audiogames.net/viewtopic.php?pid=355099#p355099





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Re: desafio mortal

2018-03-09 Thread AudioGames . net Forum — General Game Discussion : AlirezaNosrati via Audiogames-reflector


  


Re: desafio mortal

@aaroninstall DX 9 and it'll be fixed i think

URL: http://forum.audiogames.net/viewtopic.php?pid=355098#p355098





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Re: need suggestions for android phones

2018-03-09 Thread AudioGames . net Forum — Off-topic room : pulseman45 via Audiogames-reflector


  


Re: need suggestions for android phones

@9: Apparently most of the bloatware on the view 10 can be uninstalled, if that's what you're talking about.Here's what I found on XDA on the subject:Only apps that can't be uninstalled but can be disabled: Honor (links to their webstore)Honor health HiCare (their warranty app)Notepad Videos Themes Can't be uninstalled or disabled: Phone managerNot much more bloated than my 5T at this point.However if you are talking about the big amount of settings it has and how unorganized it may be, I don't really know. On most reviews I read they said it's getting better with time and most seem to be happy with the last version based on Oreo.

URL: http://forum.audiogames.net/viewtopic.php?pid=355096#p355096





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Re: desafio mortal

2018-03-09 Thread AudioGames . net Forum — General Game Discussion : cartertemm via Audiogames-reflector


  


Re: desafio mortal

I'd like to play and give an educated guess... but that's kind of difficult when upon launch, the game plays a door sound and exits. Ideas?

URL: http://forum.audiogames.net/viewtopic.php?pid=355097#p355097





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Re: need suggestions for android phones

2018-03-09 Thread AudioGames . net Forum — Off-topic room : pulseman45 via Audiogames-reflector


  


Re: need suggestions for android phones

@9: Apparently most of the bloatware on the view 10 can be uninstalled, if that's what you're talking about.Here's what I found on XDA on the subject:Only apps that can't be uninstalled but can be disabled: Honor (links to their webstore)Honor health HiCare (their warranty app)Notepad Videos Themes Can't be uninstalled or disabled: Phone manager

URL: http://forum.audiogames.net/viewtopic.php?pid=355096#p355096





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Re: need suggestions for android phones

2018-03-09 Thread AudioGames . net Forum — Off-topic room : sirpdex via Audiogames-reflector


  


Re: need suggestions for android phones

I am rocking a Xxiaomi  note 4x for a while now & I love it so much bang for your buck when I purchased it And still running smoove Will be picking up two more phones from xiaomi Max 2 & note 5x 

URL: http://forum.audiogames.net/viewtopic.php?pid=355095#p355095





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Re: need suggestions for android phones

2018-03-09 Thread AudioGames . net Forum — Off-topic room : sirpdex via Audiogames-reflector


  


Re: need suggestions for android phones

I am rocking a Xxiaomi  note 4x for a while now & I love it so much bang for your buck when I purchased it And still running smoove Will be picking up two more phones from xiaomi Max 2 & note 5x 

URL: http://forum.audiogames.net/viewtopic.php?pid=355094#p355094





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Re: Could Someone Sell Me a Battery For an Old Victor Reader Stream

2018-03-09 Thread AudioGames . net Forum — Off-topic room : shotgunshell via Audiogames-reflector


  


Re: Could Someone Sell Me a Battery For an Old Victor Reader Stream

When I bought the package, I actually thought it was the 2nd gen VR Stream. Now I spent a hundred bucks on something that's pretty much useless to me, but I don't want to just get rid of it and buy a new 1 since it costed a lot. Mind you, not a lot, but enough that I want to try to get some good out of it because it's here now. I doubt I could get my money refunded for it because of course the box has been opened already, so I guess I'm stuck with it. It's a shame too, I heard really good things about the new stream.

URL: http://forum.audiogames.net/viewtopic.php?pid=355093#p355093





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Re: Does any one have mac osx vmware with voice over pre configured?

2018-03-09 Thread AudioGames . net Forum — Off-topic room : FamilyMario via Audiogames-reflector


  


Re: Does any one have mac osx vmware with voice over pre configured?

Hi.There are lots of VoiceOver commands that you can use.This command summary from Apple should get you started.https://www.apple.com/voiceover/info/guide/_1131.html

URL: http://forum.audiogames.net/viewtopic.php?pid=355092#p355092





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Re: need suggestions for android phones

2018-03-09 Thread AudioGames . net Forum — Off-topic room : Trenton Goldshark via Audiogames-reflector


  


Re: need suggestions for android phones

@assault_freakThe Galaxy S8 Oreo update for those of us in North America (myself included, should expect it by the start of April/End of March, since Sammy pushed the update back, do to unexpected reboots with some models overseas.In addition, Samsung is rumored to be updating its "Voice Assistant" screen reader from the ground up, just like what Amazon did with Voice View. Sadly though, no official word from Samsung Accessibility yet.A lot of people won't swich to Android do to the "braille display" support which Talkback lacks, however as I talked to Kendra from Samsung Accessibility awhile back via email, the idea for Voice Assistant to have its own braille display support is certainly in the cards.

URL: http://forum.audiogames.net/viewtopic.php?pid=355091#p355091





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new from hosted games; wayhaven chronicles, book 1

2018-03-09 Thread AudioGames . net Forum — New releases room : wlomas via Audiogames-reflector


  


new from hosted games; wayhaven chronicles, book 1

hi all,just got this info on a new title from choice of games, under their hosted games umbrella. the link to the Ios version is after this post.Enjoy 40% off until March 15th! Your first case as a detective is forcing you to open your eyes to a world bigger than you thought. But maybe it's better to keep them closed. Knowing too much doesn’t help anyone sleep at night! Seems the supernatural didn’t get the memo that nothing exciting ever happens in the little town of Wayhaven. "The Wayhaven Chronicles: Book One" is a thrilling 440,000 word interactive fantasy novel by Mishka Jenkins, where your choices control the story. It's entirely text-based—without graphics or sound effects—and fueled by the vast, unstoppable power of your imagination. Experience the big and small moments with a host of characters throughout this exciting twist on the usual supernatural tale—a story which will take you through heart-pounding romance, smile-filled friendships, and shiver-inducing drama. • Play as female, male, or non-binary—with options to be straight, gay, or bisexual. • Discover the start of distinct and lasting romances with the vampires of Unit Bravo. • Define and refine relationships with a variety of characters-from friends, family, exes, and enemies. • Decide how you will fulfill the job of detective, through Deduction, Combat, Science, or People skills. • Discover the truth of what awaits in Wayhaven in a playstyle that suits your personality. • Indulge in true moments of romance, friendship, drama, and fun!Wayhaven Chronicles: Book One by Hosted Games LLC

URL: http://forum.audiogames.net/viewtopic.php?pid=355090#p355090





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Re: desafio mortal

2018-03-09 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector


  


Re: desafio mortal

I could definitely launch it under win 10.

URL: http://forum.audiogames.net/viewtopic.php?pid=355089#p355089





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Re: desafio mortal

2018-03-09 Thread AudioGames . net Forum — General Game Discussion : braille0109 via Audiogames-reflector


  


Re: desafio mortal

last I tried the thing, I had to use an XP VM, just to launch. for those who play what is the english translation of the game nowadays?

URL: http://forum.audiogames.net/viewtopic.php?pid=355088#p355088





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Re: the old NVDA OCR add on

2018-03-09 Thread AudioGames . net Forum — Off-topic room : braille0109 via Audiogames-reflector


  


Re: the old NVDA OCR add on

hi there, well thanks for that. this does actually change things quite a bit. again, thanks for this, I'll give it a go and see how far I can get.

URL: http://forum.audiogames.net/viewtopic.php?pid=355087#p355087





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Re: desafio mortal

2018-03-09 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: desafio mortal

If this game still has stolen code, then rest assured this topic will be gone very quickly. I will ensure that.Now, I am grabbing the new link and the first thing I've noticed, is the filesize: it is now at the 250 mb mark, which is larger than the version that we had a year ago.NOw, can anyone please give me any tips on starting out, as it's been a while since I've played this game? Is there English docs or guides or anything?Now the game's finished downloading, I'm already having trouble: it won't launch. It just makes the door closing sound. I do not have game cheater, or cheatomatic, installed. So I don't know what it's looking for that's stopping the program from opening.

URL: http://forum.audiogames.net/viewtopic.php?pid=355085#p355085





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Re: Help with quests in A Hero's Call.

2018-03-09 Thread AudioGames . net Forum — General Game Discussion : BrendanGriesel1 via Audiogames-reflector


  


Re: Help with quests in A Hero's Call.

Hi. So a friend of mine told me about the journal of Titus Adrianus and he said that it has a quest attached to it, but he can't remember where he found it. I am curious as to where to locate it.

URL: http://forum.audiogames.net/viewtopic.php?pid=355086#p355086





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Re: desafio mortal

2018-03-09 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: desafio mortal

If this game still has stolen code, then rest assured this topic will be gone very quickly. I will ensure that.Now, I am grabbing the new link and the first thing I've noticed, is the filesize: it is now at the 250 mb mark, which is larger than the version that we had a year ago.NOw, can anyone please give me any tips on starting out, as it's been a while since I've played this game? Is there English docs or guides or anything?

URL: http://forum.audiogames.net/viewtopic.php?pid=355085#p355085





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Re: Open Cakewalk Sonar projects (.cwp) in Reaper?

2018-03-09 Thread AudioGames . net Forum — Off-topic room : G-Rad via Audiogames-reflector


  


Re: Open Cakewalk Sonar projects (.cwp) in Reaper?

Just a quick update and bump to inform that they are working to implement even more functionality on this project.   I find this to be as useful as it gets and I've been very thankful.  I don't even have Sonar on my system any more.

URL: http://forum.audiogames.net/viewtopic.php?pid=355084#p355084





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Re: desafio mortal

2018-03-09 Thread AudioGames . net Forum — General Game Discussion : Diego via Audiogames-reflector


  


Re: desafio mortal

Hello guys!Firstly, sorry for being so vague about the news. There is a lot that has changed, and there is no changelog for that, so I recommend that anyone who wants to know about the improvements plays.As for the code, I'm not sure ~ but the game team has changed, both adms and developers.If you want to post the commands that worked in the game and were from the ultrapower and I will do the tests, including a recording. If the game still uses ultrapower code, I will discuss these issues with administrators.

URL: http://forum.audiogames.net/viewtopic.php?pid=355083#p355083





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Re: need suggestions for android phones

2018-03-09 Thread AudioGames . net Forum — Off-topic room : Shadow via Audiogames-reflector


  


Re: need suggestions for android phones

I recommend the pixel phone if you want to go android. The accessibility experience on it I have found to be smoother than on others. There are also some nice benefits such as being able to get the pixel earbuds and opting into the Google Fi project if you wish.

URL: http://forum.audiogames.net/viewtopic.php?pid=355082#p355082





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Re: desafio mortal

2018-03-09 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: desafio mortal

Hi.Two things.First something, if I am not mistaken, Mason already stated in the original topic, that he was all right with the team of the game using his code, maybe a mod can recheck that because I am not 100 percent sure.For some of the features, you have actuall stats for hunger, thirst, sick and dirty, you'll actually have to go to the toilet ones in a while because if you don't you can't even eat or drink anything, and yes, going to the toilet includes lifting that thing on top up, don't know what the word is, sit down, do your business, both things actually, stand up again, put that lid down, flush the toilet and wash your hands after that. Well, taking a piss cann take a while, just like in real life for some people.In the forests you can get attacked by animals and foes which you can kill for experience points, you can travel normaly by foot, also by aircraft, train, bus and ship, the ships even have casinos where you can play games.You can go perl diving, questing, some of these are voiced even, and quite a lot more which I haven't discovered yet.The game uses an internal clock for opening times and the like, you get a watch to check the time, I think even busses and trains have a timetable now, but I could be wrong about that.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=355081#p355081





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Re: A Hero's Call, a request?

2018-03-09 Thread AudioGames . net Forum — General Game Discussion : Lucas1853 via Audiogames-reflector


  


Re: A Hero's Call, a request?

Hi,@Ethin, I don't see why this shouldn't be available. That it's using v8 is very obvious, and I don't see how the fact that the js isn't compiled into bytecode and the saves are using binary formatter or whatever could really be used in a harmfull way. Granted that could be used to crack the save system, but what's the real point of protecting that? ?

URL: http://forum.audiogames.net/viewtopic.php?pid=355080#p355080





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-03-09 Thread AudioGames . net Forum — New releases room : cw via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

Spoiler.You will not be able to get anything there nor do any of the quests attached to that area seeing that they do not trust you now.End spoiler. HTH

URL: http://forum.audiogames.net/viewtopic.php?pid=355079#p355079





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-03-09 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

spoiler!@1,696:yeah, but you have to explore the forest yourself to find it.end spoiler.

URL: http://forum.audiogames.net/viewtopic.php?pid=355077#p355077





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Re: need suggestions for android phones

2018-03-09 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: need suggestions for android phones

I've heard bad things about Honor's UI, to the point that even reviewers complain about how cluttered it is.

URL: http://forum.audiogames.net/viewtopic.php?pid=355078#p355078





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Re: need suggestions for android phones

2018-03-09 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector


  


Re: need suggestions for android phones

The s9 is also, ironically, cheaper than the s8 by about $100. Not much of a difference, but may be worth it to some people. I currently love both my s8 and my secondary moto g5 plus, which will be my backup phone for a long time even after I get my s8 back from repair. Great phone, especially for how much I paid for it.

URL: http://forum.audiogames.net/viewtopic.php?pid=355076#p355076





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Re: desafio mortal

2018-03-09 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: desafio mortal

I mean, its a lofty issue because I can see where now there is a problem. If someone was sure that this game contained code from Ultrapower, now they could have changed it without changing much of the behind the scenes code, but making it look and feel differently. So, how do we know now, I don't think its an issue of Mason either wanting to forgive them or not, that ship has long since sailed. I think its an issue of determining if the game is still using stolen code, and I'm not sure we can do that. The only way I would know how to go about it is to ask the developers to allow someone access to their source to audit their code and determine if UP code is in there, but this person would have to be someone we all trust, and they would have to have experience with UP code, so when you put all those together, its a hard to grasp situation.Me, I think this shit is downright ridiculous. I don't understand code theft and why someone would practice it, its a shortcut, and its cutting corners, and you can't do that shit if you want your product to turn out good. Think about when you release your game with other people's code in it, now you have nothing to be proud of, because its tainted, where if you would have taken the extra time to study and learn, and then coded your own system, now you do have something to be proud of. Now, I'm not talking about stuff you either have permission to use, or publicly available classes or includes, that's different. I'm talking about using code you should never have had access to, like leaked source code. So now looking at the chain, there are two black patches, see, the developer who made the game that the other developer stole from, that guy, the original guy trusted someone they should not have, or they got hacked, or something and the source code got leaked, maybe not their fault, maybe it is, but now you have two issues.Code your own shit people, take the time to debug it, only use resources and assets you have permission to use, and give credit to shit that has attribution in their license. Do that, and keep working to improve it and we'll love you forever.

URL: http://forum.audiogames.net/viewtopic.php?pid=355075#p355075





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Re: Christianity or Islam

2018-03-09 Thread AudioGames . net Forum — Off-topic room : Cocoa via Audiogames-reflector


  


Re: Christianity or Islam

I am sorry, another correction, it is mentioned in mathew 12, verse 38 to 40. I mistook the numbers a bit. but it is still the same verse

URL: http://forum.audiogames.net/viewtopic.php?pid=355074#p355074





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Re: need suggestions for android phones

2018-03-09 Thread AudioGames . net Forum — Off-topic room : Angel via Audiogames-reflector


  


Re: need suggestions for android phones

Well, the s9 was released, I saw some videos on youtube in romanian with the umboxing of the plus one.

URL: http://forum.audiogames.net/viewtopic.php?pid=355073#p355073





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Re: the old NVDA OCR add on

2018-03-09 Thread AudioGames . net Forum — Off-topic room : nidza07 via Audiogames-reflector


  


Re: the old NVDA OCR add on

Hello. Have you used that addon before? If no, then you should know that in the old OCR addon you don't navigate results by using arrow keys, rather you must use numpad 7 and 9 to navigate the recognized text line by line, numpad 4 and 6 to go word by word, and 1 and 3 to go character by character. For activating a control that is recognized, focus on it with the numpad and route your mouse with NVDA plus numpad divide, then you should be able to do a left click either by using numpad divide on it's own or by performing a standard left click. All this however works on the desktop layout, and if you use the laptop one then the commands will be different and I cannot help with that, however you should be able to know these as they are standard NVDA review commands and you can always find them in the user manual.

URL: http://forum.audiogames.net/viewtopic.php?pid=355072#p355072





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Re: Looking for MOO coders, builders, and ideas!

2018-03-09 Thread AudioGames . net Forum — Developers room : hurstseth405 via Audiogames-reflector


  


Re: Looking for MOO coders, builders, and ideas!

I have never seen a submarine based moo only space but never a underwater mud.1 you could build domes for buildings2. using algae for fuel. This could be put into a activity gather algae for fuel.3 you could have single person subs all the way up to your modern day attack subs.4. sonar this would be like scanning on other muds.5. the oceans could be made up of five grids each 6000 up 6000 down and 6000 whide.I'm not sure what else to add. Hope everyone likes my idea. This mud would be based off of seequest.

URL: http://forum.audiogames.net/viewtopic.php?pid=355071#p355071





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Re: desafio mortal

2018-03-09 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: desafio mortal

Hi,@Simba can you please describe some of the new mechanics for us?As a mod, I am in two minds about this. On the one hand I did hear the new version of this game get played the other day and it did sound different. There are, indeed, some new mechanics, the person playing had told me that questing had been added, but the new things I whitnessed included npcs and larger maps. However, by the same token, let's say the code has indeed been removed, what we now need to do is know if the original developer forgives these devs, once and for all, we need a yes, or a no: is this game aloud, or not.As for those asking about a link and whether it should be here: I honestly think, based on the circumstances, that the original ban happened a year ago, and I could understand, at that time, us not wanting the link here. But if the game has evolved, I honestly want to wait and see, and I am saying this with my moderation hat on. If we discover anything nasty, or if the original developer says no, don't keep this game here, then, I shall of course, remove this topic pretty much without hesitation. But I am truly wondering if a second chance is finally needed.

URL: http://forum.audiogames.net/viewtopic.php?pid=355064#p355064





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Re: The Hidden Meanings Of Songs?

2018-03-09 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector


  


Re: The Hidden Meanings Of Songs?

Hi,I always knew, for some reason, that Some Nights had some sort of dark meaning, especially near the last verse where the music is braught right down. I don't actally know what he's singing so I should now have a proper listen again, but also, the chorus is quite dark talking about castles falling down and such.One day I sat there listening to Every Breath You Take, and then it shocked me when I suddenly realized what it was about. My gosh. That's some dark stuff there.

URL: http://forum.audiogames.net/viewtopic.php?pid=355069#p355069





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Re: need suggestions for android phones

2018-03-09 Thread AudioGames . net Forum — Off-topic room : revan via Audiogames-reflector


  


Re: need suggestions for android phones

UI is important i can say get google's phones or other one pluscause these devices working their android UIbut samsung are good choice too,  s9 will be available soon

URL: http://forum.audiogames.net/viewtopic.php?pid=355070#p355070





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Re: Does any one have mac osx vmware with voice over pre configured?

2018-03-09 Thread AudioGames . net Forum — Off-topic room : ashleygrobler04 via Audiogames-reflector


  


Re: Does any one have mac osx vmware with voice over pre configured?

Mayson, i would like to know how to navigate voice over on the mac?

URL: http://forum.audiogames.net/viewtopic.php?pid=355068#p355068





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Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-03-09 Thread AudioGames . net Forum — New releases room : Socheat via Audiogames-reflector


  


Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

Spoilers!If I give Nigel's ring back to him, will I still discover the outlaw settlement?End of spoilers.

URL: http://forum.audiogames.net/viewtopic.php?pid=355067#p355067





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Re: dectalk getting the mame treatment?

2018-03-09 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector


  


Re: dectalk getting the mame treatment?

Hi,Oh my word now wouldn't that be something.

URL: http://forum.audiogames.net/viewtopic.php?pid=355065#p355065





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Re: A new TeamTalk Server!

2018-03-09 Thread AudioGames . net Forum — Off-topic room : connor142 via Audiogames-reflector


  


Re: A new TeamTalk Server!

Quick, drama alert! Guys, order pizza and beer and grab a seat, this is gonna be fun!

URL: http://forum.audiogames.net/viewtopic.php?pid=355066#p355066





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Re: desafio mortal

2018-03-09 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: desafio mortal

Hi,@Simba can you please describe some of the new mechanics for us?As a mod, I am in two minds about this. On the one hand I did hear the new version of this game get played the other day and it did sound different. There are, indeed, some new mechanics, questing, npcs and things have been added.However, by the same token, let's say the code has indeed been removed, what we now need to do is know if the original developer forgives these devs, once and for all, we need a yes, or a no: is this game aloud, or not.As for those asking about a link and whether it should be here: I honestly think, based on the circumstances, that the original ban happened a year ago, and I could understand, at that time, us not wanting the link here. But if the game has evolved, I honestly want to wait and see, and I am saying this with my moderation hat on. If we discover anything nasty, or if the original developer says no, don't keep this game here, then, I shall of course, remove this topic pretty much without hesitation. But I am truly wondering if a second chance is finally needed.

URL: http://forum.audiogames.net/viewtopic.php?pid=355064#p355064





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Re: Monthly chat March 2018

2018-03-09 Thread AudioGames . net Forum — Off-topic room : Orko via Audiogames-reflector


  


Re: Monthly chat March 2018

If I recall correctly, there are no save points in episode 0 because it is rather short. But it's been months since I played it, September I think, and my memory could be wrong.Here I thought with the antibiotics, this bronchitis would be gone soon, but late yesterday it came back with a vengeance as if I had never taken the antibiotics.Pity, my family is having a pig roast this weekend, but I'll probably have to skip it to avoid passing this on to others.

URL: http://forum.audiogames.net/viewtopic.php?pid=355063#p355063





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Re: Modules to help build Audio Games in the browser

2018-03-09 Thread AudioGames . net Forum — Developers room : Orin via Audiogames-reflector


  


Re: Modules to help build Audio Games in the browser

What do you use on Mac to develop? How is it better than Windows?I'm on Mac, however I hate VoiceOver on the web because when viewing tutorials, VoiceOver reads code all on one line, and it's hard to view it even when interacting with it.

URL: http://forum.audiogames.net/viewtopic.php?pid=355062#p355062





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Re: New EA Accessibility Forums and Bug Reporting - Help Request

2018-03-09 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector


  


Re: New EA Accessibility Forums and Bug Reporting - Help Request

Everyone don't forget that if there is a post like SLJ's that might be useful to you as well, you can reply to it to say it would be useful for you. Wouldn't hurt for developers to know that it isn't just one person requesting it.

URL: http://forum.audiogames.net/viewtopic.php?pid=355061#p355061





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Re: desafio mortal

2018-03-09 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: desafio mortal

Hi.Well, screw it, I am playing the game and it has some quite cool mechanics added in the new release of the game. sometimes I encounter some smaller server lags or reconnects, but well, this doesn't happen that often than one week ago.Come on people, we need some more players round there.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=355060#p355060





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Re: New EA Accessibility Forums and Bug Reporting - Help Request

2018-03-09 Thread AudioGames . net Forum — General Game Discussion : death via Audiogames-reflector


  


Re: New EA Accessibility Forums and Bug Reporting - Help Request

Not sure why but I posted a quick report and it still showed my product as battlefront for some reason.

URL: http://forum.audiogames.net/viewtopic.php?pid=355059#p355059





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the old NVDA OCR add on

2018-03-09 Thread AudioGames . net Forum — Off-topic room : braille0109 via Audiogames-reflector


  


the old NVDA OCR add on

hi there,for those of us who still have a none win10 device, I have a little question. so I have installed the OCR addon, into the latest snapshot of NVDA, so that would be early stages of 2018.2, on the win8.1 pro. then, I set my OCR language. after that, I went into the disk partitioning manager, and just like on win10, I pointed the OCR at the graphical table, and pressed NVDA-R. generally, after it says OCR is done, I'm  able to navigate the results. but here, nothing happens at all. am I missing the obvious, is the addon more or less useless, or is it an issue on my end?

URL: http://forum.audiogames.net/viewtopic.php?pid=355058#p355058





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Re: Looking for MOO coders, builders, and ideas!

2018-03-09 Thread AudioGames . net Forum — Developers room : SBGgamer via Audiogames-reflector


  


Re: Looking for MOO coders, builders, and ideas!

I'd love to admin your games. I'm an awesome builder, I love muds, and can't wait to try out your mmo's. I'm extremely young, enthusiastic, and know how to spell:xd.I can come up with some concepts, and help out with some scripts;, I'm good with game mechanics, I prefer not to use my email wlmfao. pm me if you wish to get in  contact, I won't be able to devote 100 percent of my time in, proably around say 4/5 days a week, depends on if I have lousy homework to finish up on; Don't wanna get in trouble xd.I'm learning how to program moo, and I'm getting into it. I'll certainly help with concepts, ideas, admining, building, and grammar, spelling, etc fixes. PM me and alert me in this topic. I'd Love to see this sky rocket. Just curious, why did you choose moo? wlmfao you could have done an audiogame, I would have looved that. anyways, take care yall, and hope to get this shiznick sky rocketing.

URL: http://forum.audiogames.net/viewtopic.php?pid=355057#p355057





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Re: desafio mortal

2018-03-09 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector


  


Re: desafio mortal

Oh and also sorry for double posting but wanted to add something. How do we define stolen code? Is it code which was never open sourced and is now used or code which is open sourced but used with no permission? In the first case, be a responsible developer and I don't see how can somebody get your code except breaking into your house and literally stealing it. If second, well that happens all the time with open source projects and especially games.

URL: http://forum.audiogames.net/viewtopic.php?pid=355056#p355056





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Re: desafio mortal

2018-03-09 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector


  


Re: desafio mortal

Those people that are like oh this topic please kill it, just one question. Did you even read the entire first post? If so, you must be pretty ignorant then. As for the game. The same way we cannot trust them that they did not used somebody's code, how can we trust that they indeed asked Ivan for the code in the first place? In either case, the game is available for those who want to play it and let's be honest here, most people who play games are not developers so how could somebody who is not on this forum even know any code is stolen? I am downloading it now, and maybe the readme was even updated to give credits so we will see what will come out of it.

URL: http://forum.audiogames.net/viewtopic.php?pid=355055#p355055





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Re: desafio mortal

2018-03-09 Thread AudioGames . net Forum — General Game Discussion : braille0109 via Audiogames-reflector


  


Re: desafio mortal

agreed with post 8. either that, or report it. we're kind of low on online games as it is, let's be fair.

URL: http://forum.audiogames.net/viewtopic.php?pid=355053#p355053





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Re: Monthly chat March 2018

2018-03-09 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Monthly chat March 2018

@vaibhavbhandari I'm rather jealous it's summer where you are. Thankfully after one of the worst februaries on record and March that was so thick in snow it wasn't funny, it finally! seems to be warming up around here which my lady is very relieved about, for someone who originated in Pennsylvania where it can get both very cold, and! very hot, she really has a terrible tolerance to cold lol. one thing I was pleased about is apparently the gas company has been over charging us, which is nice to know since if we're not using much heat in such extreme weather, it means that all my mum's dire predictions about us having astronomical heating bills in the new house aren't true, then again my mum has always had a weird obsession with heating being uba expensive.Well not a lot to report. Sadly the guy came from the shop, did a great job with my cambridge audio speakers which lead to my lady and I spending a wonderful time on Monday listening to many many things we've missed, only for the speakers to go ponk about two hours later. My computer isn't recognizing the AV cable they're plugged into, indeed I suspect it's a simple question of settings not being saved on the tv. The problem however is that  both the tv and the speaker box having inaccessible digital menus we'll need to ring the company  to fix things and the guy we spoke to isn't in until Saturday. So once again my living room is full of effectively £1600 worth of bricks which are no earthly use, which is of course bloody annoying, doubly so since I think the setting is probably comparatively simple but of course it's one that I can't do myself as it's not on the computer so have no access to it. God I hate! unreadable digital menus, especially in a time when there is no need for such. That aside things continue. I've written a review for Jack Vance araminta station which I've submited and should hopefully be appaearing on fantasybookreview.co.uk at some point in the near future my lady and I are now reading Joyland by steven King as a break before we go on to Brandon Sanderson's Oathbringer. I'm enjoying Joyland so far, though it's very different from King's other books  but I'll discuss that in the Steven King topic I think when we've finished it. Game wise other than land of livia things have been a  unsettled though I have had a couple of goes at code 7. If I can get through episode zero I might well buy the full whack, though I want to play through a reasonable amount before I start on a db page. One mildly irritating issue is I'm not really sure how saves in the game worrk, since while I'm told I have a save file that is partly complete, when I select continue I start again from the beginning, though it's entirely possible I've just not got far enough to find a checkpoint.

URL: http://forum.audiogames.net/viewtopic.php?pid=355054#p355054





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Re: Clicker/iddle games

2018-03-09 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Clicker/iddle games

Several of these I've tried had rather dodgy access, also some aren't that interesting from a gameplay perspective. I think the best I've tried have been space company and civ clicker, not to mention junction gate. Universal paperclips had it's moments, but I was very irritated at the final phase of the game where basically it seemed that I buggered up my entire game, also I'm not sure if everything in the game is accessible since the wiki mentions several images, especially the one for quantom computing, which is doable without. then again since there is a topic for universal paperclips I'll stop discussion  that here.

URL: http://forum.audiogames.net/viewtopic.php?pid=355052#p355052





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Re: Modules to help build Audio Games in the browser

2018-03-09 Thread AudioGames . net Forum — Developers room : GhorthalonTheDragon via Audiogames-reflector


  


Re: Modules to help build Audio Games in the browser

The easiest way to build an Electron app out of your web app is to change into the directory of your game, the main directory. Then type:npm install --save-dev electron--save--dev saves Electron in the development dependencies of the project. These are only installed when you're on your development machine. Open package.json, find the scripts section and add a comma after the one that's already there, then add:"start": "electron ./client"Save the file. now, when you runnpm startElectron will open with your game.To build your electron app into executables for all platforms, install electron-builder into your global modules like so:npm install electron-builder -gThen, in your main directory of the game, type:buildIt will build for all major systems. Mac, Windows and Linux. Code signing will only work if you're on Mac and have a developer account, however it is possible to build for Mac, windows and linux on one platform. Cyclepath was built for all systems on Windows, so you don't need mac to write Mac applications, however only Mac can create DMG files so you will have to distribute your Mac applications as zip files if you're developing on Windows.That said Mac has quickly become my favorite development platform. LOL

URL: http://forum.audiogames.net/viewtopic.php?pid=355051#p355051





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Re: Could Someone Sell Me a Battery For an Old Victor Reader Stream

2018-03-09 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Could Someone Sell Me a Battery For an Old Victor Reader Stream

The other advantage in terms of the victor stream is that they come with a two year warrentee. I'm actually on my second at the moment since my first unfortunately died literally two weeks out of warranty, or at least it was at the point where it would no longer take charge from a plug, so I couldn't plug it in or charge the battery. Had it been the other way around, ie, the battery gone I'd probably have used it as a desktop player, but as it was I needed to replace it.I replaced it with a new one and haven't regretted it, it's something I literally use for hours each day, and now I have two batteries, though unfortunately they're both for the new gen victor stream so I don't think they'd be of use to you (plus having a spare battery is handy).I actually also have a victor classic generation two which the RNIB once sent me as a try out for talking books back in about 2003 or so which still works fine, although these days if I want to play cds I'll use my sterrio while if I want to do anything talking book related or portable digital music I'll use my victor stream.

URL: http://forum.audiogames.net/viewtopic.php?pid=355050#p355050





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Re: Could Someone Sell Me a Battery For an Old Victor Reader Stream

2018-03-09 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Could Someone Sell Me a Battery For an Old Victor Reader Stream

The other advantage in terms of the victor stream is that they come with a two year warrentee. I'm actually on my second at the moment since my first unfortunately died literally two weeks out of warranty, or at least it was at the point where it would no longer take charge from a plug, so I couldn't plug it in or charge the battery. Had it been the other way around, ie, the battery gone I'd probably have used it as a desktop player, but as it was I needed to replace it.I replaced it with a new one and haven't regretted it, it's something I literally use for hours each day, and now I have two batteries, though unfortunately they're both for the new gen victor stream so I don't think they'd be of use to you (plus having a spare battery is handy).

URL: http://forum.audiogames.net/viewtopic.php?pid=355050#p355050





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Re: need suggestions for android phones

2018-03-09 Thread AudioGames . net Forum — Off-topic room : pulseman45 via Audiogames-reflector


  


Re: need suggestions for android phones

Another interesting device in terms of getting the most for your money is the Honor View 10, but I have never tested it. It runs on the last version of Emotion UI (Huawei's Android skin), and I don't know if it has accessibility problems or not. Plus you may have to import it depending on where you live.I have a OnePlus 5T and it's pretty good, but support from onePlus isn't exactly the best in terms of security updates, mine is still running on the December patch. Though to be fair I don't know about Honor's update policy eather.If you can wait and afford it, maybe wait for the S9. What makes it so exciting in my point of view is that it's a modern flagship but without the typical annoying compromises you would find elseware, as it has both a headphone jack and expendable memory via micro SD, and it has stereo speakers this time. Definitely my second favourite release of 2018, only behind the Honor View 10, the third being the upcoming Nokia 7 plus.Also like others said, the Pixel and Moto phones are good.

URL: http://forum.audiogames.net/viewtopic.php?pid=355049#p355049





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Re: Request a name change version 2

2018-03-09 Thread AudioGames . net Forum — Site and forum feedback : Dark via Audiogames-reflector


  


Re: Request a name change version 2

Well the cyber elves said it wasn't possible, I then realized that the cyber elves perceptions of reality was suffering a severe bug and the only way of solving it was repeated rebooting of their system through a back end exploit,  that is to say I exploited my position as Agnet guy in charge to give them a large boot up the back end, - after that it suddenly became possible. Enjoy the new name.

URL: http://forum.audiogames.net/viewtopic.php?pid=355048#p355048





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Re: need suggestions for android phones

2018-03-09 Thread AudioGames . net Forum — Off-topic room : pulseman45 via Audiogames-reflector


  


Re: need suggestions for android phones

Another interesting device in terms of getting the most for your money is the Honor View 10, but I have never tested it. It runs on the last version of Emotion UI (Huawei's Android skin), and I don't know if it has accessibility problems or not. Plus you may have to import it depending on where you live.I have a OnePlus 5T and it's pretty good, but support from onePlus isn't exactly the best in terms of security updates, mine is still running on the December patch.If you can wait and afford it, maybe wait for the S9. What makes it so exciting in my point of view is that it's a modern flagship but without the typical annoying compromises you would find elseware, as it has both a headphone jack and expendable memory via micro SD, and it has stereo speakers this time. Definitely my second favourite release of 2018, only behind the Honor View 10, the third being the upcoming Nokia 7 plus.Also like others said, the Pixel and Moto phones are good.

URL: http://forum.audiogames.net/viewtopic.php?pid=355049#p355049





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Re: SoniFight v1.0 now available

2018-03-09 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: SoniFight v1.0 now available

Tensoon the Kandra wrote:Menus are not necessarily in string values.  It depends on the game.  Just watch R3dux's tutorial videos.  He does show how some games' menus work with numbers.  So you have to just increase and decrease numbers as you move the cursor up and down.May I ask you: What games have you made accessible so far? You sounds like: Just watch the tutorials, and it is just that easy. So, I would like to hear what games you have made accessible, without sighted help. I find it very difficult to find the right numbers and have given up on it.

URL: http://forum.audiogames.net/viewtopic.php?pid=355047#p355047





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