Re: Mortal Kombat 11 not delayed at all!

2019-04-10 Thread AudioGames . net Forum — General Game Discussion : Tensoon the Kandra via Audiogames-reflector
Re: Mortal Kombat 11 not delayed at all! I watched a brief video someone made on the menu stuff.  Is it only the main menus? I would love if they did the same thing for the training/practice menus.As for cool developments, apparently D'vorah can summon a bug to take her place when she dies

Re: problem with streaming in the xbox

2019-04-10 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: problem with streaming in the xbox Amazing. I didn't thought about that since my screen is always turned on. URL: https://forum.audiogames.net/post/426167/#p426167 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Warsim, text based randomly generated stratogy

2019-04-10 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Mirage honestly if you like the free version you'll love the paid version. it's well worth the money especially as it's being updated. URL: https://forum.audiogames.net/post/426166/#p426166 -- Audiogames-reflector mailing list

Re: extension 1 pack for rhythm rage

2019-04-10 Thread AudioGames . net Forum — General Game Discussion : TimothyJohn via Audiogames-reflector
Re: extension 1 pack for rhythm rage Check your private messages bro. URL: https://forum.audiogames.net/post/426165/#p426165 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Warsim, text based randomly generated stratogy

2019-04-10 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy The free version only has a few sounds and is no longer updated, but there's enough there to show off some gameplay. URL: https://forum.audiogames.net/post/426164/#p426164 -- Audiogames-reflector mailing list

Re: Mortal Kombat 11 not delayed at all!

2019-04-10 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Mortal Kombat 11 not delayed at all! Right, April 23rd... my birthday too! Wishful thinking... lol I hope we'll see another step up in accessible menus compared to the beta too! URL: https://forum.audiogames.net/post/426163/#p426163 -- Audiogames-reflector mailing list

Re: Mortal Kombat 11 not delayed at all!

2019-04-10 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Mortal Kombat 11 not delayed at all! Right, April 23rd... my birthday too! Wishful thinking... lol URL: https://forum.audiogames.net/post/426163/#p426163 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: extension 1 pack for rhythm rage

2019-04-10 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector
Re: extension 1 pack for rhythm rage Yes the dot pack file. And sure mediafire works.I have not built my own pack yet, although I have had a few unfinished packs. I was looking thrugh my friend's youtube channel and saw the extension 1 pack video on his channel, so that's why I am asking.

Re: GPD Win 1 microphone issue

2019-04-10 Thread AudioGames . net Forum — Off-topic room : techmaster20 via Audiogames-reflector
Re: GPD Win 1 microphone issue how did you reinable fast charging? URL: https://forum.audiogames.net/post/426161/#p426161 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Trying to get Love2D game working under Windows, works fine on Linux

2019-04-10 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Trying to get Love2D game working under Windows, works fine on Linux You can also open the file in notepad/whatever text editor (raw text editor) and look for either PE  l or PE  d. If you find PE  l, you've got a 32-bit DLL; if is PE  d, you've got 64-bit. At least, that's according

Wireless Headphones for Gaming: Recommendations

2019-04-10 Thread AudioGames . net Forum — General Game Discussion : Mirage via Audiogames-reflector
Wireless Headphones for Gaming: Recommendations I use a wireless keyboard, and I sit probably seven or eight feet from my computer desk. I'm not facing it directly.It's hard to sit at the desk itself, because of sciatic nerve pain etc.Consequently, I suck at every game I try to play which

Re: The Blank Game, revived!

2019-04-10 Thread AudioGames . net Forum — New releases room : ficho via Audiogames-reflector
Re: The Blank Game, revived! hi yess the term paper books. URL: https://forum.audiogames.net/post/426159/#p426159 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: extension 1 pack for rhythm rage

2019-04-10 Thread AudioGames . net Forum — General Game Discussion : TimothyJohn via Audiogames-reflector
Re: extension 1 pack for rhythm rage I don't have dropbox installed. Can I just upload it to mediafire? And, I don't have an example of the interactive tutorial, sorry. By the way, you are talking about the pack that you can play right? The one with the .pack extension in it? By the way,

Re: Mortal Kombat 11 not delayed at all!

2019-04-10 Thread AudioGames . net Forum — General Game Discussion : Liam via Audiogames-reflector
Re: Mortal Kombat 11 not delayed at all! Kollector looks pretty cool, and actually sounds a bit like Rogar from A Hero's Call.I can not wit for this game. Ugh. Hurry up April 23rd! URL: https://forum.audiogames.net/post/426158/#p426158 -- Audiogames-reflector mailing list

Re: extension 1 pack for rhythm rage

2019-04-10 Thread AudioGames . net Forum — General Game Discussion : TimothyJohn via Audiogames-reflector
Re: extension 1 pack for rhythm rage I don't have dropbox installed. Can I just upload it to mediafire? And, I don't have an example of the interactive tutorial, sorry. By the way, you are talking about the pack that you can play right? The one with the .pack extension in it? URL:

Alter Aeon April 2019 Update

2019-04-10 Thread AudioGames . net Forum — New releases room : Shadowfax via Audiogames-reflector
Alter Aeon April 2019 Update Last month we celebrated Saint Patrick's Day and the Spring Equinox with the Spring Festival 2019 event!  Players had a great time, and circumstances throughout the event led us to discover some bugs to fix and inspired us to code some additional building tools

Re: Warsim, text based randomly generated stratogy

2019-04-10 Thread AudioGames . net Forum — New releases room : Mirage via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy I downloaded the last free version of Warsim, and it's so interesting!It has music, but no sounds.Is that right, or is there something I should do for the sound effects?It makes perfect sense if the sound effects are only in the paid

Re: Love2D: a simple, featureful game engine for most platforms

2019-04-10 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Love2D: a simple, featureful game engine for most platforms I'll give 'er a shot sometime. I'll probably need a GUI anyway fortextual input. URL: https://forum.audiogames.net/post/426154/#p426154 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: The Grail ords, a text-based browser game

2019-04-10 Thread AudioGames . net Forum — New releases room : nolly via Audiogames-reflector
Re: The Grail ords, a text-based browser game For those who have played the Goose Run minigame, are you able to see what location your roll will put you on? I know there are good locations and bad locations, but I have no clue when a roll will put me on a bad location to use the re-rolls I

Re: Love2D: a simple, featureful game engine for most platforms

2019-04-10 Thread AudioGames . net Forum — Developers room : nolan via Audiogames-reflector
Re: Love2D: a simple, featureful game engine for most platforms I'd mentioned using Luigi for my GUI. It doesn't expose all the events we'll need, but if you're looking for a sightling to do that then you're coding in the wrong area. You'll want to use my fork at

Re: Love2D: a simple, featureful game engine for most platforms

2019-04-10 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Love2D: a simple, featureful game engine for most platforms @24, nice. I use game states. Its a primitive form of a finite state machine. The only thing this state machine is missing is transitions. (I've tried modeling a game loop with a full FSM; it doesn't work. At least, I could

Re: Trying to get Love2D game working under Windows, works fine on Linux

2019-04-10 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Trying to get Love2D game working under Windows, works fine on Linux You can also open the file in notepad/whatever text editor (raw text editor) and look for either PE  l or PE  d. If you find PE  l, you've got a 32-bit DLL; if is PE  d, you've got 64-bit. At least, that's according

Re: Trying to get Love2D game working under Windows, works fine on Linux

2019-04-10 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Trying to get Love2D game working under Windows, works fine on Linux You can also open the file in notepad/whatever text editor (raw text editor) and look for either PE  l or PE  d. If you find PE  l, you've got a 32-bit DLL; if is PE  d, you've got 64-bit. At least, that's according

Re: Mortal Kombat 11 not delayed at all!

2019-04-10 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Mortal Kombat 11 not delayed at all! For anyone not keeping score at home, Kitana is now confirmed! Exciting news since she is one of my favourite characters.. as is some character known as the Kollektor who I know nothing about. URL: https://forum.audiogames.net/post/426149/#p426149

Re: pm inbox broken

2019-04-10 Thread AudioGames . net Forum — Site and forum feedback : ironcross32 via Audiogames-reflector
Re: pm inbox broken mine works fine. URL: https://forum.audiogames.net/post/426148/#p426148 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Well, the emulation scene just got set back decades.

2019-04-10 Thread AudioGames . net Forum — Off-topic room : devinprater via Audiogames-reflector
Re: Well, the emulation scene just got set back decades. It still works for me, just downloaded Soul Calibur 2 for Gamecube because the latest *development* version of Dolphin now has Netplay lobbies, making netplay even easier. URL: https://forum.audiogames.net/post/426147/#p426147

Re: what do you want to see emulated in mame?

2019-04-10 Thread AudioGames . net Forum — Off-topic room : devinprater via Audiogames-reflector
Re: what do you want to see emulated in mame? The DecTalk Express, so that maybe it could work with Emacspeak. URL: https://forum.audiogames.net/post/426146/#p426146 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: What are your favorite keyboard demo songs?

2019-04-10 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: What are your favorite keyboard demo songs? since someone included sc55 demo songs in post 2, I should mention the orchestral version of Mary had a little lamb from the sc88 demo disc. URL: https://forum.audiogames.net/post/426145/#p426145 -- Audiogames-reflector mailing list

Re: Trying to get Love2D game working under Windows, works fine on Linux

2019-04-10 Thread AudioGames . net Forum — Developers room : cartertemm via Audiogames-reflector
Re: Trying to get Love2D game working under Windows, works fine on Linux For future reference. To determine whether a dll is 32 or 64 bit you have a couple options. Either use file (the unix utility) on windows with cygwin or mingw, dependency walker or write a script to decipher the

Re: Dreamland-official version

2019-04-10 Thread AudioGames . net Forum — New releases room : Valmorian via Audiogames-reflector
Re: Dreamland-official version could we get some sort of guide please? I see lots of people have managed but I have no idea what's going on, or how to chat, or what to do. I guess you do tasks but my biggest problem is that sapi just goes on and on in the backround, and local emulator or

Any amatuer/ham operators out there?

2019-04-10 Thread AudioGames . net Forum — Off-topic room : cyco via Audiogames-reflector
Any amatuer/ham operators out there? Hello.I just got my Technician class license last week. My call sign showed up earlier today.I was any amateur/ham operators out there? I would like to connect. URL: https://forum.audiogames.net/post/426142/#p426142 -- Audiogames-reflector mailing

Re: BitLife the closest thing to the Sims we have right now.

2019-04-10 Thread AudioGames . net Forum — New releases room : fluffy via Audiogames-reflector
Re: BitLife the closest thing to the Sims we have right now. I really like the new update that just came out. You can continue as your child after you die, or relive the life you just lived. You can also reorganize the cemetery. I read that you can delete lives from the cemetery but I

Re: Jailbreak tweaks for the blind

2019-04-10 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Jailbreak tweaks for the blind Alright, so I've successfully jailbroken. Is this jailbreak still semi-untethered, so I will have to jailbreak on each subsequent boot?Edit: Apparently, it is. If Cydia or any unsigned app doesn't load, then you know you need to run the thing over again.

Re: Love2D: a simple, featureful game engine for most platforms

2019-04-10 Thread AudioGames . net Forum — Developers room : nolan via Audiogames-reflector
Re: Love2D: a simple, featureful game engine for most platforms So essentially what I'm doing is: * I use Lovetoys as an ECS. You get some great library names with this, I'll say that. I was briefly evaluating the Gspot GUI library. * Lovetoys handles my actual game objects. If Lovetoys

Re: Accessible Sound Design - First Lesson Up, Interaction Ending 13/4

2019-04-10 Thread AudioGames . net Forum — General Game Discussion : skluttrell via Audiogames-reflector
Re: Accessible Sound Design - First Lesson Up, Interaction Ending 13/4 At 145Mostly I'm just adding effects and tweaking dials until I hear the sound I have in my head. I have some understanding of the terms, but not much beyond the basics. So this course will do me a lot of good in better

Re: Jailbreak tweaks for the blind

2019-04-10 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Jailbreak tweaks for the blind Alright, so I've successfully jailbroken. Is this jailbreak still semi-untethered, so I will have to jailbreak on each subsequent boot? URL: https://forum.audiogames.net/post/426138/#p426138 -- Audiogames-reflector mailing list

Re: Trying to get Love2D game working under Windows, works fine on Linux

2019-04-10 Thread AudioGames . net Forum — Developers room : nolan via Audiogames-reflector
Re: Trying to get Love2D game working under Windows, works fine on Linux This is my speech code. Works on Linux and under Wine. If you can get it working under MacOS too, I'd appreciate the contribution. Note that this is the first Lua I've written in a decade or so, so make of it what you

Re: GPD Win 1 microphone issue

2019-04-10 Thread AudioGames . net Forum — Off-topic room : potterspotter13 via Audiogames-reflector
Re: GPD Win 1 microphone issue I managed to fix this on mine, but I did a lot of things at once so any of these might've fixed it.1. reinstalled windows.2. installed the gpd drivers.3. modified the bios to allow for less throttling and a higher t-junction.4. reenabled fast charging in the

Re: extension 1 pack for rhythm rage

2019-04-10 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector
Re: extension 1 pack for rhythm rage dropbox. Do you have an exampe of an interactive tutorial? URL: https://forum.audiogames.net/post/426135/#p426135 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: extension 1 pack for rhythm rage

2019-04-10 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector
Re: extension 1 pack for rhythm rage dropbox URL: https://forum.audiogames.net/post/426135/#p426135 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Minefield concept demo

2019-04-10 Thread AudioGames . net Forum — New releases room : DaddySpice via Audiogames-reflector
Re: Minefield concept demo flawless victory URL: https://forum.audiogames.net/post/426134/#p426134 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Minefield concept demo

2019-04-10 Thread AudioGames . net Forum — New releases room : cartertemm via Audiogames-reflector
Re: Minefield concept demo quick moderation:Audiogame, consider this a caution. There's a way of showing your displeasure. A way that doesn't include calling some an MF, motherfucker.End ModerationSo I'm gonna go ahead and chime in here.First of all I'm wholeheartedly wishing for a thumbs

pm inbox broken

2019-04-10 Thread AudioGames . net Forum — Site and forum feedback : enes via Audiogames-reflector
pm inbox broken Hi,The pm inbox is currently broken. There is no link to check pms on the main page. However, it is still possible to send one by going into the receiver's profile. URL: https://forum.audiogames.net/post/426133/#p426133 -- Audiogames-reflector mailing list

Re: Minefield concept demo

2019-04-10 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector
Re: Minefield concept demo I’ve already said all i can really say, and to hopefully stop this from becoming another flame war i’ll not be responding to any more about this here on out unless i really need to. I’ll just say this, i can’t and won’t try to discredit any of brandon’s claims

Re: Minefield concept demo

2019-04-10 Thread AudioGames . net Forum — New releases room : cartertemm via Audiogames-reflector
Re: Minefield concept demo quick moderation:Audiogame, consider this a caution. There's a way of showing your displeasure. A way that doesn't include calling some an MF, motherfucker.End ModerationSo I'm gonna go ahead and chime in here.First of all I'm wholeheartedly wishing for a thumbs

Re: GPD Win 1 microphone issue

2019-04-10 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: GPD Win 1 microphone issue Do you guys know how to fix it? It's not a major priority, but I'm curious what's going on here URL: https://forum.audiogames.net/post/426130/#p426130 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Sharing My Music and Sound Effects - Over 1800 Tracks

2019-04-10 Thread AudioGames . net Forum — Developers room : Eric Matyas via Audiogames-reflector
Re: Sharing My Music and Sound Effects - Over 1800 Tracks Greetings!I have some new free tracks in the Fantasy genre as well as Chiptunes:“ETHEREA” – If only places like this actually existed. Anyhow, this might sound nice in a fantasy game, visual novel or perhaps something

Re: Creating an audio game using Sable (video 9), by Ebon Sky Studios

2019-04-10 Thread AudioGames . net Forum — General Game Discussion : Mirage via Audiogames-reflector
Re: Creating an audio game using Sable (video 9), by Ebon Sky Studios I just found these videos, and this is so exciting!I want to see what kind of game I could make, before diving into learning all kinds of code, to see if it's even for me, and Sable sounds like the perfect starting

Re: Minefield concept demo

2019-04-10 Thread AudioGames . net Forum — New releases room : mohamed via Audiogames-reflector
Re: Minefield concept demo flame war. round 2. begin URL: https://forum.audiogames.net/post/426127/#p426127 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Popmundo: Recruiting Members for My Band

2019-04-10 Thread AudioGames . net Forum — General Game Discussion : Mirage via Audiogames-reflector
Re: Popmundo: Recruiting Members for My Band I really wish they'd let you have your own band, and then "help out" in another band for fun, the way a lot of RL singers do. URL: https://forum.audiogames.net/post/426126/#p426126 -- Audiogames-reflector mailing list

Re: Warsim, text based randomly generated stratogy

2019-04-10 Thread AudioGames . net Forum — New releases room : Mirage via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Super newbie question ahead.I think I tried this game once, and it wouldn't work with my screen reader at all.Is there anything specific I need to do with Jaws or Windows to make it speak?I just downloaded the demo to see how it goes, and

Re: Minefield concept demo

2019-04-10 Thread AudioGames . net Forum — New releases room : nidza07 via Audiogames-reflector
Re: Minefield concept demo Try creating a game, and not giving the source to anybody in the first place? Or you know what, learn the proper ways to collaborate on open source projects like GitHub, and then such a thing can simply not happen. Right now, you sending us the code wont do

Re: Minefield concept demo

2019-04-10 Thread AudioGames . net Forum — New releases room : audiogame via Audiogames-reflector
Re: Minefield concept demo hey buddy, omer, try coding a game, giving it to someone else, and having them take credit for more than they actually did. No I have no problem with the readme. The only thing that's wrong is that charlie did nothing. The only thing he did was change the

Re: Popmundo: Recruiting Members for My Band

2019-04-10 Thread AudioGames . net Forum — General Game Discussion : coldshadow via Audiogames-reflector
Re: Popmundo: Recruiting Members for My Band right now I'm working on his career, but those quests look neat. URL: https://forum.audiogames.net/post/426122/#p426122 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: BitLife the closest thing to the Sims we have right now.

2019-04-10 Thread AudioGames . net Forum — New releases room : Mirage via Audiogames-reflector
Re: BitLife the closest thing to the Sims we have right now. Oh god, if I start this game, I get whisked down a rabbit hole that I don't get out of for hours. LOL.I love it, but I don't play often, just because of that.Glad to see updates. URL:

Re: Mixer

2019-04-10 Thread AudioGames . net Forum — General Game Discussion : Mirage via Audiogames-reflector
Re: Mixer I haven't done much with that part, because I don't stream. But I think on the website, there's a popup with your name, and if you click that, they may be under there. URL: https://forum.audiogames.net/post/426119/#p426119 -- Audiogames-reflector mailing list

Re: extension 1 pack for rhythm rage

2019-04-10 Thread AudioGames . net Forum — General Game Discussion : TimothyJohn via Audiogames-reflector
Re: extension 1 pack for rhythm rage I have it, how can I give it to you? URL: https://forum.audiogames.net/post/426120/#p426120 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Popmundo: Recruiting Members for My Band

2019-04-10 Thread AudioGames . net Forum — General Game Discussion : Mirage via Audiogames-reflector
Re: Popmundo: Recruiting Members for My Band I've never played The Great Heist.But what does anybody think about the Popmundo quests?I haven't tried one yet, but on forums, it seems like they'll be interesting. URL: https://forum.audiogames.net/post/426118/#p426118 --

Re: Does 24 bit audio have any real difference from 16 in turms of noise?

2019-04-10 Thread AudioGames . net Forum — Off-topic room : kristijan via Audiogames-reflector
Re: Does 24 bit audio have any real difference from 16 in turms of noise? To add to 3rd post, every bit equals to about 6dB of volume. So, 16 bit would be a total of 96dB full volume, which is enough in most cases, but can be a problem for classical music. A symphonic orchestra can

Re: Minefield concept demo

2019-04-10 Thread AudioGames . net Forum — New releases room : DaddySpice via Audiogames-reflector
Re: Minefield concept demo yum yum. popcorn. URL: https://forum.audiogames.net/post/426116/#p426116 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Accessible Sound Design - First Lesson Up, Interaction Ending 13/4

2019-04-10 Thread AudioGames . net Forum — General Game Discussion : Che via Audiogames-reflector
Re: Accessible Sound Design - First Lesson Up, Interaction Ending 13/4 Thanks Brandon. I also ran across a fantastic resource aimed at screen reader users of Reaper. It has tons of great info and links, including basic setup, keyboard shortcuts, compression basics, etc. It's called the

Re: Eurofly is driving me crazy!

2019-04-10 Thread AudioGames . net Forum — General Game Discussion : ManiaCs via Audiogames-reflector
Re: Eurofly is driving me crazy! Im sorry for what i said.Its just that i really like this game.And yea maybe its not realistic but for a game that its free its good enought for me. URL: https://forum.audiogames.net/post/426114/#p426114 -- Audiogames-reflector mailing list

Re: Minefield concept demo

2019-04-10 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector
Re: Minefield concept demo the guy gave the credit already, so why people are still yelling off?if you fuckin dont enjoy it why do you download it in the first placeand i dont care who the coder of thsi thing right now  quite liked it URL: https://forum.audiogames.net/post/426113/#p426113

Re: Minefield concept demo

2019-04-10 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector
Re: Minefield concept demo the guy gave the credit already, so why people are still yelling off? URL: https://forum.audiogames.net/post/426113/#p426113 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Minefield concept demo

2019-04-10 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector
Re: Minefield concept demo I can attest to what audiogame is saying: the version I was given did not have a mine detector.  I can also assure you, I did not spread the source code. The only person who had what I coded was Brandon.  My version also had a single enemy.  Again, something

Re: Do you want to learn python?

2019-04-10 Thread AudioGames . net Forum — Developers room : redfox via Audiogames-reflector
Re: Do you want to learn python? feedback!You talk vary quietly.If you could raise your voice, I dont really see a problem with the music.Maybe lower it like 3 or 6 db. URL: https://forum.audiogames.net/post/426111/#p426111 -- Audiogames-reflector mailing list

Re: Warsim, text based randomly generated stratogy

2019-04-10 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Yep I agree completely, it's something that will hopefully be added in a future update to the economy system! the problem is I have a backlog of tons of big things, currently working on one of those backlog to-dos which is the throne room

Re: Minefield concept demo

2019-04-10 Thread AudioGames . net Forum — New releases room : audiogame via Audiogames-reflector
Re: Minefield concept demo Time for me to chime, in. So no. Nice, short and simple. The only thing charlie sent me was a thing with a move system with no timers. That's, it. No other thing here was coded in by him, until he got the source from a certain person who wasn't me. I know who you

Re: The Blank Game, revived!

2019-04-10 Thread AudioGames . net Forum — New releases room : boy via Audiogames-reflector
Re: The Blank Game, revived! Do you mean the Term Paper Books? I'll upload them if that's what you mean on Friday since I can't access my computer until the weekend. URL: https://forum.audiogames.net/post/426108/#p426108 -- Audiogames-reflector mailing list

Re: Minefield concept demo

2019-04-10 Thread AudioGames . net Forum — New releases room : pauliyobo via Audiogames-reflector
Re: Minefield concept demo why don't we put it on github and make an opensource thing. hahaha. URL: https://forum.audiogames.net/post/426107/#p426107 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: 6 Swords help

2019-04-10 Thread AudioGames . net Forum — General Game Discussion : coldshadow via Audiogames-reflector
Re: 6 Swords help I don't even know if 6 swords gets updated at this point. URL: https://forum.audiogames.net/post/426106/#p426106 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Minefield concept demo

2019-04-10 Thread AudioGames . net Forum — New releases room : Vulcan_Raven via Audiogames-reflector
Re: Minefield concept demo Can't we just enjoy the game instead of fighting over who did what and who contributed to where?  It seems like audio games forum is full of this kind of accusation.  I am so sick of it, and i am sure i not the only one.  Anyways, this game is fun and I was

Re: Eurofly is driving me crazy!

2019-04-10 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Eurofly is driving me crazy! OK, let's tackle these points bit by bit.Rastislav Kiss wrote:to clarify what means Eurofly is a flight simulator. What's unique on Eurofly is, how it handles its world map. While many games use a simple 2D map to move around, this approach is very

Re: 6 Swords help

2019-04-10 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: 6 Swords help Dungeon adventure has a lot going on and will certainly keep your interest, though don't expect an easy time since the game is very much a roguelike, random and hard. Six swords is semi randomised, so  theoretically there should be more to the game, different loot

Re: A question on a couple of old IOS games

2019-04-10 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector
Re: A question on a couple of old IOS games The audio defense ipa is available. I put it on my phone. Sadly I am above ios 10, so it didn’t run URL: https://forum.audiogames.net/post/426102/#p426102 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Dreamland-official version

2019-04-10 Thread AudioGames . net Forum — New releases room : coldshadow via Audiogames-reflector
Re: Dreamland-official version no I've noticed this as well, the last few days I keep getting network acception errors when it lags out so much. URL: https://forum.audiogames.net/post/426101/#p426101 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Popmundo: Recruiting Members for My Band

2019-04-10 Thread AudioGames . net Forum — General Game Discussion : coldshadow via Audiogames-reflector
Re: Popmundo: Recruiting Members for My Band I'm also on popmundo, have a metal band, just me at the moment, would love to have others join. Hopefully we can make successes out of this game, all of us that play it, what are other's thoughts? Also, does anyone play the sister game the great

Re: problem with streaming in the xbox

2019-04-10 Thread AudioGames . net Forum — General Game Discussion : flameAlchemist via Audiogames-reflector
Re: problem with streaming in the xbox It seams that turning off Screen curtain got my OCR to work. URL: https://forum.audiogames.net/post/426099/#p426099 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Accessible Sound Design - First Lesson Up, Interaction Ending 13/4

2019-04-10 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Accessible Sound Design - First Lesson Up, Interaction Ending 13/4 nope I don't recall, think it was on page 4 maybe? URL: https://forum.audiogames.net/post/426098/#p426098 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Accessible Sound Design - First Lesson Up, Interaction Ending 13/4

2019-04-10 Thread AudioGames . net Forum — General Game Discussion : Che via Audiogames-reflector
Re: Accessible Sound Design - First Lesson Up, Interaction Ending 13/4 Here are my assignments 1 and 2 with media files included. Apologies if you already looked at these Brian, nothing has changed except I included the media. Thanks again.http://www.blindadrenaline.com/download …

Re: Trimps

2019-04-10 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector
Re: Trimps how can you change versions of the game doesn't the page you go too auto update to the latest version or something? URL: https://forum.audiogames.net/post/426096/#p426096 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Tomo in Action - I need some helpers and testers

2019-04-10 Thread AudioGames . net Forum — Developers room : Giovani via Audiogames-reflector
Re: Tomo in Action - I need some helpers and testers Thank You for movement to this topic, but really, I couldn't post It here. There are not enough things in this game. URL: https://forum.audiogames.net/post/426095/#p426095 -- Audiogames-reflector mailing list

Re: Does 24 bit audio have any real difference from 16 in turms of noise?

2019-04-10 Thread AudioGames . net Forum — Off-topic room : philip_bennefall via Audiogames-reflector
Re: Does 24 bit audio have any real difference from 16 in turms of noise? For a recording device, the more important question is whether the noise floor of the preamps is significantly higher than the noise floor imposed by the bit depth. If so, it won't make much of a difference. For 16

Re: Trimps

2019-04-10 Thread AudioGames . net Forum — New releases room : ogomez92 via Audiogames-reflector
Re: Trimps Hey, not sure if this has been asked before but how do you guys manage perks? There is no help page no this and i see a few buttons like respect, more info etc but more info doesn't give information on perks, it just expands something extra but I can't see info on each perk

Re: Trying to get Love2D game working under Windows, works fine on Linux

2019-04-10 Thread AudioGames . net Forum — Developers room : ogomez92 via Audiogames-reflector
Re: Trying to get Love2D game working under Windows, works fine on Linux Tolk is only windows right? What about Mac OS speech? Hmm, I'll see if I can come up with anything. Not enough time at the moment. URL: https://forum.audiogames.net/post/426092/#p426092 --

Re: Trying to get Love2D game working under Windows, works fine on Linux

2019-04-10 Thread AudioGames . net Forum — Developers room : ogomez92 via Audiogames-reflector
Re: Trying to get Love2D game working under Windows, works fine on Linux Tolk is only windows right? What about Mac OS speech? URL: https://forum.audiogames.net/post/426092/#p426092 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Jailbreak tweaks for the blind

2019-04-10 Thread AudioGames . net Forum — Off-topic room : mazen via Audiogames-reflector
Re: Jailbreak tweaks for the blind Okay try thisMake sure to do it when your battery is under 50% so it doesn’t install automaticallyhttps://amp.reddit.com/r/jailbreak/comm … y_mounted/ URL: https://forum.audiogames.net/post/426091/#p426091 -- Audiogames-reflector mailing list

Re: Dreamland-official version

2019-04-10 Thread AudioGames . net Forum — New releases room : death via Audiogames-reflector
Re: Dreamland-official version Anyone else lagging to the point they can't play, or is it just me? Has been happening for days. URL: https://forum.audiogames.net/post/426090/#p426090 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

extension 1 pack for rhythm rage

2019-04-10 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector
extension 1 pack for rhythm rage The extension 1 pack is not available on oriol's site, does anyone have it? Also, an example of interactive tutorials have not been released as of my knowledge. URL: https://forum.audiogames.net/post/426089/#p426089 -- Audiogames-reflector mailing

Re: Minefield concept demo

2019-04-10 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector
Re: Minefield concept demo I feel like I need to chime in for a single reason:I, once again, started this argument.Allow me to explain:About 8 months ago, I was on Teamtalk with Brandon. We were chatting about games, and he asked me something along the lines of this:"Hey, do you want to

Re: Trying to get Love2D game working under Windows, works fine on Linux

2019-04-10 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Trying to get Love2D game working under Windows, works fine on Linux OK, now I have my own problem. I have an audio.zip file containing all my audio files. I mount the file:if not love.filesystem.mount("audio.zip", "audio") then-- handle errorendI then run the following function on the

Re: Jailbreak tweaks for the blind

2019-04-10 Thread AudioGames . net Forum — Off-topic room : mazen via Audiogames-reflector
Re: Jailbreak tweaks for the blind Hmm. Try rebooting and restoring rootfs again? URL: https://forum.audiogames.net/post/426087/#p426087 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Jailbreak tweaks for the blind

2019-04-10 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Jailbreak tweaks for the blind Still getting the rootfs already mounted error. And no, I'm not seeing an ota update file in settings/general/iphone storage, but I am seeing an update badge under software updates. URL: https://forum.audiogames.net/post/426086/#p426086 --

Re: Trying to get Love2D game working under Windows, works fine on Linux

2019-04-10 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Trying to get Love2D game working under Windows, works fine on Linux OK, now I have my own problem. I have an audio.zip file containing all my audio files. I mount the file:if not love.filesystem.mount("audio.zip", "audio") then-- handle errorendI then run the following function on the

Re: Trying to get Love2D game working under Windows, works fine on Linux

2019-04-10 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Trying to get Love2D game working under Windows, works fine on Linux OK, now I have my own problem. I have an audio.zip file containing all my audio files. I mount the file:if not love.filesystem.mount("audio.zip", "audio") then-- handle errorendI then run the following function on the

Re: what do you want to see emulated in mame?

2019-04-10 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: what do you want to see emulated in mame? gacon compact vision tv boy URL: https://forum.audiogames.net/post/426084/#p426084 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Jailbreak tweaks for the blind

2019-04-10 Thread AudioGames . net Forum — Off-topic room : mazen via Audiogames-reflector
Re: Jailbreak tweaks for the blind It should delete rootless anywayTry going to settings and   Enable Restor root FS. Then jailbreak and it should restor the root file system to Defaults URL: https://forum.audiogames.net/post/426083/#p426083 -- Audiogames-reflector mailing list

Re: Dreamland-official version

2019-04-10 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: Dreamland-official version Because you don't buy things with gold in that shop. You have to use a different type of currency called tongbao. URL: https://forum.audiogames.net/post/426082/#p426082 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Eurofly is driving me crazy!

2019-04-10 Thread AudioGames . net Forum — General Game Discussion : Rastislav Kiss via Audiogames-reflector
Re: Eurofly is driving me crazy! @nolan: thank you for playing Eurofly. It's true that game mechanics may seem bit complicated for first time. Sadly there probably isn't other way than trying, there are resources on:http://eurofly.stefankiss.sk/modules.ph … Helpcenterwhich can help you.to

Re: Audio game maker

2019-04-10 Thread AudioGames . net Forum — General Game Discussion : Aaronlp via Audiogames-reflector
Re: Audio game maker Hey Simter. What keys are you using? Directions are the W A S  and D keys and actions buttons are 1 2 3 4 and 5. URL: https://forum.audiogames.net/post/426081/#p426081 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

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