Re: planet life now with broccoli, browser based incrimental rpg.

2019-10-18 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: planet life now with broccoli, browser based incrimental rpg.

Nice to know about the access. Actually I'm amazed how long this game goes on and how many minigames and random mechanics are in there,

URL: https://forum.audiogames.net/post/469444/#p469444




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Re: How do I Legally Stream Apple Music to Foobar2000

2019-10-18 Thread AudioGames . net Forum — Off-topic room : Liam via Audiogames-reflector


  


Re: How do I Legally Stream Apple Music to Foobar2000

Hello. this API only offers information and does not allow streaming of actual content.That sort of thing is handled on a corporate level.

URL: https://forum.audiogames.net/post/469443/#p469443




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Re: Manamon Can you give?

2019-10-18 Thread AudioGames . net Forum — General Game Discussion : Liam via Audiogames-reflector


  


Re: Manamon Can you give?

So for future considerations.if you are someone who has a key to a game that you no longer use, keep in mind that this does not permit you to give away or resell the key to friends. What you should do is contact the developer and work with them to transfer it.

URL: https://forum.audiogames.net/post/469442/#p469442




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Re: Manamon Can you give?

2019-10-18 Thread AudioGames . net Forum — General Game Discussion : marko via Audiogames-reflector


  


Re: Manamon Can you give?

All moderators, i think this topic should be closed. This is nothing but a big mess.

URL: https://forum.audiogames.net/post/469441/#p469441




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Re: How do I Legally Stream Apple Music to Foobar2000

2019-10-18 Thread AudioGames . net Forum — Off-topic room : devinprater via Audiogames-reflector


  


Re: How do I Legally Stream Apple Music to Foobar2000

Apple has an Apple Music API, at https://developer.apple.com/documentation/applemusicapiSo, if a programmer wants, they can make a plugin to support this.

URL: https://forum.audiogames.net/post/469440/#p469440




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Re: RSGames on Mac

2019-10-18 Thread AudioGames . net Forum — General Game Discussion : devinprater via Audiogames-reflector


  


Re: RSGames on Mac

Apple has been warning developers about this for quite a while now. There's always the Plyroom in a browser.

URL: https://forum.audiogames.net/post/469439/#p469439




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Re: proposed solution to app store issue

2019-10-18 Thread AudioGames . net Forum — General Game Discussion : devinprater via Audiogames-reflector


  


Re: proposed solution to app store issue

Alternatively, see altstore.io.

URL: https://forum.audiogames.net/post/469438/#p469438




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Re: Any Mac game recommendations?

2019-10-18 Thread AudioGames . net Forum — General Game Discussion : devinprater via Audiogames-reflector


  


Re: Any Mac game recommendations?

There's always the Chess game, lol. I'm slightly kidding, but that is accessible.

URL: https://forum.audiogames.net/post/469437/#p469437




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Re: Pitch black, a new narative driven audio game is looking for backers o

2019-10-18 Thread AudioGames . net Forum — General Game Discussion : devinprater via Audiogames-reflector


  


Re: Pitch black, a new narative driven audio game is looking for backers o

Not bragging, but I've backed the project. Not by that much, but I'm so glad to have a job, so that I can help these developers like this reach their goals monetarily. Of course, they may be like the devs of A Hero's Call, but I'll always hope not.

URL: https://forum.audiogames.net/post/469436/#p469436




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Re: stuck in alternative magic

2019-10-18 Thread AudioGames . net Forum — General Game Discussion : devinprater via Audiogames-reflector


  


Re: stuck in alternative magic

Sorry, are we talking about Shadow Rine?

URL: https://forum.audiogames.net/post/469435/#p469435




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Re: behind the scenes Harry Potter film footage.

2019-10-18 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector


  


Re: behind the scenes Harry Potter film footage.

Hi.@ernie, no problem.

URL: https://forum.audiogames.net/post/469434/#p469434




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Re: the populer taleconnecter game

2019-10-18 Thread AudioGames . net Forum — Off-topic room : fonografico2 via Audiogames-reflector


  


Re: the populer taleconnecter game

.nice

URL: https://forum.audiogames.net/post/469433/#p469433




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Re: Manamon Can you give?

2019-10-18 Thread AudioGames . net Forum — General Game Discussion : Mitch via Audiogames-reflector


  


Re: Manamon Can you give?

So do we know who exactly this is?

URL: https://forum.audiogames.net/post/469432/#p469432




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Re: how to retreve 2 reg keys

2019-10-18 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector


  


Re: how to retreve 2 reg keys

Not seeing anything traceable in the registry for my Draconis titles. Most of the time the only thing referred to in the registry is your windows product ID and hardware info, that is if said software even uses a product ID, which Draconis software does not. That being said, whichever way the registration key is stored, it is likely not a dword, so you unfortunately won't be able to look up your code using any of those methods.

URL: https://forum.audiogames.net/post/469431/#p469431




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Re: planet life now with broccoli, browser based incrimental rpg.

2019-10-18 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector


  


Re: planet life now with broccoli, browser based incrimental rpg.

here's the link for the IOS version just  in case, and yes it is accesible:https://apps.apple.com/us/app/planet-life/id1389159829

URL: https://forum.audiogames.net/post/469430/#p469430




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planet life now with broccoli, browser based incrimental rpg.

2019-10-18 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


planet life now with broccoli, browser based incrimental rpg.

Yes, you really did hear that title right. Play the game here on Itch.ioThe best way of describing this is that it's like A dark room for pc without being anything like a dark room at all! . To be a bit less cryptic, the game is an incremental game in which you literally play as a planet. Begin by looking around and you'll find a lot of interesting things, like an asteroid containing a lost robot called Burger, a fridge floating through space containing Deric the mad bull, and Space ben, a flying saucer based merchant! The object of the game is to gather resources, such as wood, gold and coco (yes you heard that right), with which you either upgrade your resource collection, or buff deric up so that he goes down into the dungeons in your surface to fight for you! These dungeons then earn you even more rewards, from various types of loot, to unlocking new things.The game is simple to follow, but surprisingly addictive, especially trying  unlock all the things. while I suspect completion time will be relatively short, the actual game experience is fun! Best of all , quite honestly this game could've been made to be accessible. Everything you can buy has a description in a heading, along with handy buttons which are enabled/disabled according to whether you can afford things, there's even a "back button" at the top. I did on one screen have to find a clickable area to return to the basic surface screen, but I suspect this was more because I didn't realise where the back button is. I do wish you could have an easier way of finding resources, but hay its not to hard to just go to the top and look. The game also has some pleasant background music and some fun sound effects (the pounding sound everytime Deric smashes his way through a bunch of enemies is quite hilarious!). There is also an Ios version which I suspect will be just as accessible, though in the mean time I'm  lots of fun with the pc version, something cute, light hearted and engrossing without being too tough is just what I am looking for right now.

URL: https://forum.audiogames.net/post/469429/#p469429




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Re: UtilitiesKit

2019-10-18 Thread AudioGames . net Forum — Off-topic room : patrickthepatshit via Audiogames-reflector


  


Re: UtilitiesKit

Hey guys.Wanted to bring this back from the dead to let you know that version 1.1 adds JAWS support and a way to list all files in a directory, allowing you to copy the results and such. Plan to make this also find directories.

URL: https://forum.audiogames.net/post/469428/#p469428




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Re: Recommendation: Nexus Clash

2019-10-18 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector


  


Re: Recommendation: Nexus Clash

I don't know what should I kill or  where should I go after creating my first char, I visited the library and obtain some books by searching, now what else? , can we use the hyper map btw?

URL: https://forum.audiogames.net/post/469427/#p469427




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Re: I'm looking for the "extract.bgt" script

2019-10-18 Thread AudioGames . net Forum — Developers room : patrickthepatshit via Audiogames-reflector


  


Re: I'm looking for the "extract.bgt" script

Doesn't this do everything that the typical one does, accept it does not require to enter the key directly, just thinks it knows what you wish to extract?

URL: https://forum.audiogames.net/post/469426/#p469426




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Re: the populer taleconnecter game

2019-10-18 Thread AudioGames . net Forum — Off-topic room : redfox via Audiogames-reflector


  


Re: the populer taleconnecter game

Deconstruction.

URL: https://forum.audiogames.net/post/469425/#p469425




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Re: behind the scenes Harry Potter film footage.

2019-10-18 Thread AudioGames . net Forum — Off-topic room : ernie via Audiogames-reflector


  


Re: behind the scenes Harry Potter film footage.

totally got that file. thanks

URL: https://forum.audiogames.net/post/469424/#p469424




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Re: how to retreve 2 reg keys

2019-10-18 Thread AudioGames . net Forum — General Game Discussion : jaybird via Audiogames-reflector


  


Re: how to retreve 2 reg keys

Most programs probably don't store the actual registration key, at least not in a way that it can be retrieved. Programs that require Internet activation almost certainly store something returned by the server which is unrelated to the key used to register the product.

URL: https://forum.audiogames.net/post/469423/#p469423




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Re: Warsim, text based randomly generated stratogy

2019-10-18 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

I really appreciate the periodic updates Huw, honestly, take as long as you need.I'm surprised I missed the update on Oct 11, but that was when my friend was over.  Actually, he played an amazing game of Warsim while he was here, and I kept thinking about going to bed but I just had to see what would happen next!We both ended up staying awake until like 5 A.M. because the rebels just wouldn't die.In that particular game the bandits and rebels were both huge, and essentially everyone was at war with him and also savage.  He kept losing tons of money from bandits each turn and even after that it took a long time to break even.  He also started with really low popularity, and he was working with very few men for the first like 20 years.The only reason he survived was because I assume the bandit/rebel factions were so big they didn't see Aslona as a threat, and didn't attack unless provoked (he was on normal difficulty) but it was still very close a few times and lones saved his ass more than once.From betting it all against my advice in the arena and losing it a couple times, to accidentally choosing the wrong option twice, once getting his brand new diplomat killed by bandits while negotiating, another time firing his by far best mercenary group which he had just added a third of his soldiers too that turn, to seeing a "blood armored giant" rip some poor bastards leg off in the arena, to burning down the snake sanctuary and hearing the snakes curiously ask why they were on fire, to a dick of a goblin slaver selling at 1000G per head, which he only allowed to live because of the great tribute (god only knows what idiot was buying them each turn) it was a really memorable game!

URL: https://forum.audiogames.net/post/469422/#p469422




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Re: Alter Aeon: Multiclassing question

2019-10-18 Thread AudioGames . net Forum — General Game Discussion : alisson via Audiogames-reflector


  


Re: Alter Aeon: Multiclassing question

Hi. What about warrior/thief? Is better go with thief has primary and warrior has secundary or it dont make any diference at all.

URL: https://forum.audiogames.net/post/469402/#p469402




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Re: stuck in alternative magic

2019-10-18 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector


  


Re: stuck in alternative magic

push the first two, choose don't push on the rest (you have to choose one option for each for it to work). I got stuck as well, but some kind one on here helped me with it. Used to figure it up somehow way back but can't remember how exactly.Also, for anyone looking for a particular chest you need some kind of rope  to open, it's a multiple jing thing that attacks all enemies at once sold in either swits, fanmu or namyu. I can't remember which one exactly. Also, if you don't wanna break something that gives cool reward, don't lose the four element shields, earth, fire, wind and water. You need it for something that gives that reward.

URL: https://forum.audiogames.net/post/469421/#p469421




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Re: Pitch Black: The 'AAA' Audio Game

2019-10-18 Thread AudioGames . net Forum — New releases room : Mitch via Audiogames-reflector


  


Re: Pitch Black: The 'AAA' Audio Game

So whenever I have used the arrow keys, sometimes I turn quickly, but sometimes I don't turn. That may not be the case, but I could be wrong.

URL: https://forum.audiogames.net/post/469420/#p469420




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Re: Help with the caves in Eymerich The Demon

2019-10-18 Thread AudioGames . net Forum — General Game Discussion : Sean-Terry01 via Audiogames-reflector


  


Re: Help with the caves in Eymerich The Demon

Man, I want to play this game in full, I just don't have the finances for it. All the bills and other necessities take it all. Lol.

URL: https://forum.audiogames.net/post/469419/#p469419




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Re: the populer taleconnecter game

2019-10-18 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: the populer taleconnecter game

Novgorod.

URL: https://forum.audiogames.net/post/469418/#p469418




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Re: the populer taleconnecter game

2019-10-18 Thread AudioGames . net Forum — Off-topic room : redfox via Audiogames-reflector


  


Re: the populer taleconnecter game

Lamentation.

URL: https://forum.audiogames.net/post/469417/#p469417




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Not so sure about this forum any more

2019-10-18 Thread AudioGames . net Forum — General Game Discussion : Vulcan_Raven via Audiogames-reflector


  


Not so sure about this forum any more

I am not so sure what to think about this forum. I used to come on here to keep up with the latest goings on in the audio games world.  However, lately this forum has been pumping out useless topics where you all bash one another.  And as someone who is learning how to program, i am not sure if i want to bring my work to here.  I feel like many of these topics begin with a simple question, and or statement, and it goes down from their.  I would like to here from the devs themselves who still develope for us.  Their are other corners of the audio gaming community i could take my work to besides here.

URL: https://forum.audiogames.net/post/469416/#p469416




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Re: Making a IOS game using swift playground

2019-10-18 Thread AudioGames . net Forum — Developers room : TimothyJohn via Audiogames-reflector


  


Re: Making a IOS game using swift playground

I see. How sad.

URL: https://forum.audiogames.net/post/469415/#p469415




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Re: can anyone send me the port forwarder?

2019-10-18 Thread AudioGames . net Forum — General Game Discussion : Ty via Audiogames-reflector


  


Re: can anyone send me the port forwarder?

It should explain when you launch it. What are you not understanding?

URL: https://forum.audiogames.net/post/469414/#p469414




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Re: can anyone send me the port forwarder?

2019-10-18 Thread AudioGames . net Forum — General Game Discussion : baby via Audiogames-reflector


  


Re: can anyone send me the port forwarder?

pleas can you give instrucktions for how to use port forwarder?

URL: https://forum.audiogames.net/post/469413/#p469413




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Re: can anyone send me the port forwarder?

2019-10-18 Thread AudioGames . net Forum — General Game Discussion : baby via Audiogames-reflector


  


Re: can anyone send me the port forwarder?

pleas can you give instrucktions for how to use port forwarder pleas?

URL: https://forum.audiogames.net/post/469413/#p469413




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Re: raspberry pi talking images

2019-10-18 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector


  


Re: raspberry pi talking images

F123Light is really weird. Is this supposed to be a really basic operating system? What version of Linux is this running? What is this weird TTS voice I hear? It's not eSpeak. Can I enable SSH?Okay, so this is just plain stupid! The menu doesn't contain very many applications. After opening the file manager, I discovered that there are many more applications including Libre Office that are not listed on the menu. Why is this? Getting to them isn't very intuitive either, because you must use the go menu in the file manager. Also, what's up with Orca on here? None of my settings will save, and I can't open the preferences window with the Orca modifier and space. How do I get my settings to save? They reset when I change applications. Oh, and how do you get rid of those annoying beeps when switching apps?This is pretty cool, in that I have a talking Raspberry Pi 4. However, it seems to be half-baked. There are so many things I can't seem to do. For instance, I must use alsamixer in the terminal to change the volume. Ubuntu Mate is much easier to use.

URL: https://forum.audiogames.net/post/469407/#p469407




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Re: how to retreve 2 reg keys

2019-10-18 Thread AudioGames . net Forum — General Game Discussion : gregsteel via Audiogames-reflector


  


Re: how to retreve 2 reg keys

Ok I still have my email account that it is registered to I deleted the emails a long time ago because I had them backed up on my hard drive.  Isn't their a way to look in the registry?

URL: https://forum.audiogames.net/post/469412/#p469412




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Re: raspberry pi talking images

2019-10-18 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector


  


Re: raspberry pi talking images

F123Light is really weird. Is this supposed to be a really basic operating system? What version of Linux is this running? What is this weird TTS voice I hear? It's not eSpeak. Can I enable SSH?Okay, so this is just plain stupid! The menu doesn't contain very many applications. After opening the file manager, I discovered that there are many more applications including Libre Office that are not listed on the menu. Why is this? Getting to them isn't very intuitive either, because you must use the go menu in the file manager. Also, what's up with Orca on here? None of my settings will save, and I can't open the preferences window with the Orca modifier and space. How do I get my settings to save? They reset when I change applications. Oh, and how do you get rid of those annoying beeps when switching apps?This is pretty cool, in that I have a talking Raspberry Pi 4. However, it seems to be half-baked. There are so many things I can't seem to do. For instance, I must use alsamixer in the terminal to change the volume. Ubuntu mate is much easier to use.

URL: https://forum.audiogames.net/post/469407/#p469407




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Re: raspberry pi talking images

2019-10-18 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector


  


Re: raspberry pi talking images

F123Light is really weird. Is this supposed to be a really basic operating system? What version of Linux is this running? What is this weird TTS voice I hear? It's not eSpeak. Can I enable SSH?Okay, so this is just plain stupid! The menu doesn't contain very many applications. After opening the file manager, I discovered that there are many more applications including Libre Office that are not listed on the menu. Why is this? Getting to them isn't very intuitive either, because you must use the go menu in the file manager. Also, what's up with Orca on here? None of my settings will save, and I can't open the preferences window with the Orca modifier and space. How do I get my settings to save? They reset when I change applications. Oh, and how do you get rid of those annoying beeps when switching apps?Thisi s pretty cool, in that I have a talking Raspberry Pi 4. However, it seems to be half-baked. There are so many things I can't seem to do. For instance, I must use alsamixer in the terminal to change the volume. Ubuntu mate is much easier to use.

URL: https://forum.audiogames.net/post/469407/#p469407




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Recommendation: Nexus Clash

2019-10-18 Thread AudioGames . net Forum — New releases room : Caccio72 via Audiogames-reflector


  


Recommendation: Nexus Clash

This game I recommend to all those, who liked to play, or are still playing games like Urban Dead.The game has a very similar mechanics to it, but with a different theme, and is more diverse and creative,, its developers and community is very friendly and helpful, plus gladly willing to make adjustments, modifications, changes to the game to make it more accessible for us screen reader users, they already proved that by implementing several of those based on my suggestions.Here is the game description its staff created for me to post here:1. Nexus Clash is a text-based multiplayer online roleplaying game set in an apocalyptic struggle between the forces of Good, Evil and Free Will for the future of the next world. Players start as ordinary humans and level up, gaining skills and experience to become superhumans, sorcerers, angels or demons who explore and fight over a world of magic and mystery.2.  Nexus Clash play is based on Action Points. Each character gains an Action Point every fifteen minutes and spends them on traveling, attacking, healing others, foraging supplies, and repairing equipment. Any one character has limited actions in a day, but players can create multiple characters to explore multiple character classes. Nexus Clash can be played alone, but the game strongly encourages taking part in Factions who team up for defense, support and epic raiding battles. Speaking and roleplaying does not cost Action Points.3. Nexus Clash is a text based game that is accessible to screen readers. The interface contains descriptions of the world and its characters and a map of nearby locations. Nexus Clash is navigated in a way similar to Urban Dead and is based on an earlier game called Nexus War.4. Nexus Clash has an active community and an active team of developers. It is frequently updated with new content, and the developer team is always looking for player feedback on ways to improve the interface and experience of playing the game.

URL: https://forum.audiogames.net/post/469385/#p469385




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Re: Recommendation: Nexus Clash

2019-10-18 Thread AudioGames . net Forum — New releases room : Caccio72 via Audiogames-reflector


  


Re: Recommendation: Nexus Clash

Oh sorry, both me and the game staff missed to give a link, here it is:https://www.nexusclash.com/

URL: https://forum.audiogames.net/post/469411/#p469411




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Re: feer question

2019-10-18 Thread AudioGames . net Forum — General Game Discussion : Ty via Audiogames-reflector


  


Re: feer question

Listen for creepy footsteps

URL: https://forum.audiogames.net/post/469410/#p469410




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Re: Recommendation: Nexus Clash

2019-10-18 Thread AudioGames . net Forum — New releases room : liseo via Audiogames-reflector


  


Re: Recommendation: Nexus Clash

a link or something wood be a little helpful? 

URL: https://forum.audiogames.net/post/469409/#p469409




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Re: Restricted/new users: introduce yourself!

2019-10-18 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : Sovs via Audiogames-reflector


  


Re: Restricted/new users: introduce yourself!

yep. it's not at all possible this guy has anything to do with the belatrix user...

URL: https://forum.audiogames.net/post/469408/#p469408




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Re: raspberry pi talking images

2019-10-18 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector


  


Re: raspberry pi talking images

F123Light is really weird. Is this supposed to be a really basic operating system? What version of Linux is this running? What is this weird TTS voice I hear? It's not eSpeak. Can I enable SSH?

URL: https://forum.audiogames.net/post/469407/#p469407




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Re: Restricted/new users: introduce yourself!

2019-10-18 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : JamesPotter via Audiogames-reflector


  


Re: Restricted/new users: introduce yourself!

hello, I am from argentina, and my  faborit game is dream land: xd

URL: https://forum.audiogames.net/post/469406/#p469406




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Re: Finish the Sentence With Something Random

2019-10-18 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Finish the Sentence With Something Random

Shall I compare thee to a summer's rose, for thou art also very prickly and liable to infest me with parasites.There are more things in heaven and earth horatio that ...

URL: https://forum.audiogames.net/post/469405/#p469405




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Re: the populer taleconnecter game

2019-10-18 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: the populer taleconnecter game

Equilateral.

URL: https://forum.audiogames.net/post/469404/#p469404




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Re: feer question

2019-10-18 Thread AudioGames . net Forum — General Game Discussion : audiogame via Audiogames-reflector


  


Re: feer question

The creeky, or more reverb covered metal ones are the safe lanes. You will only find one of these lanes on an otherwise normal 2 lane bridge. You'll hear the creeky metal. Stay on that and you should go passed safely. You will move 10 steps on a bridge with no safe lanes while otherwise you'll go at least 16.

URL: https://forum.audiogames.net/post/469403/#p469403




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Re: Alter Aeon: Multiclassing question

2019-10-18 Thread AudioGames . net Forum — General Game Discussion : alisson via Audiogames-reflector


  


Re: Alter Aeon: Multiclassing question

Hi. What about warrior/thiev? Is better go with thiev has primary and warrior has secundary or it dont make any diference at all.

URL: https://forum.audiogames.net/post/469402/#p469402




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Re: Finish the Sentence With Something Random

2019-10-18 Thread AudioGames . net Forum — Off-topic room : dardar via Audiogames-reflector


  


Re: Finish the Sentence With Something Random

Romeo, Romeo, wherefore art thou romeo? Outside the window, you dosey tart. Open up and let me in, it's cold!Shall I compare thee to a summer's rose, for ...

URL: https://forum.audiogames.net/post/469401/#p469401




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Re: Creating a code free RPG using Sable (video 12), by Ebon Sky Studios

2019-10-18 Thread AudioGames . net Forum — General Game Discussion : rory-games via Audiogames-reflector


  


Re: Creating a code free RPG using Sable (video 12), by Ebon Sky Studios

o! I just had an idea! I will make a star  wars rpg!and a miriani oneand also a merlin oneand a lord of the rings oneand a harry potter oneand aaa so many opportunities!

URL: https://forum.audiogames.net/post/469400/#p469400




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Re: the populer taleconnecter game

2019-10-18 Thread AudioGames . net Forum — Off-topic room : redfox via Audiogames-reflector


  


Re: the populer taleconnecter game

Partake.

URL: https://forum.audiogames.net/post/469399/#p469399




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Re: Finish the Sentence With Something Random

2019-10-18 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Finish the Sentence With Something Random

Little Micky was astonished when he opened the door and found that it was the door to the thermopile of a nuclear reactor, he wasn't astonished for very long. Romeo, Romeo, wherefore art thou romeo? ...

URL: https://forum.audiogames.net/post/469398/#p469398




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Help with the caves in Eymerich The Demon

2019-10-18 Thread AudioGames . net Forum — General Game Discussion : cyco via Audiogames-reflector


  


Help with the caves in Eymerich The Demon

I have been stuck in the caves in Eymerich The Demon. I need to get to the lava.Can someone give me step by step directions on how to get to the lava from the entrance?

URL: https://forum.audiogames.net/post/469397/#p469397




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Re: feer question

2019-10-18 Thread AudioGames . net Forum — General Game Discussion : musicalman via Audiogames-reflector


  


Re: feer question

You have to find the right lane. While you're on the bridge, keep swiping left and right until your footsteps sound different. You'll soon figure out which footstep sound is safe, and which is not. I can't remember precisely what the safe and unsafe steps sound like though, so I can't describe them any better than that right now unfortunately.

URL: https://forum.audiogames.net/post/469396/#p469396




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Re: stuck in alternative magic

2019-10-18 Thread AudioGames . net Forum — General Game Discussion : amaterasusano via Audiogames-reflector


  


Re: stuck in alternative magic

okay so I figured that one out but now I'm stuck somewhere else, in the ruins where you have to push the lythographs to open the door, any help?

URL: https://forum.audiogames.net/post/469395/#p469395




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Re: Finish the Sentence With Something Random

2019-10-18 Thread AudioGames . net Forum — Off-topic room : dardar via Audiogames-reflector


  


Re: Finish the Sentence With Something Random

We are the champions my friend, we are the champions, of soup!Little Micky was astonished when he opened the door and found...

URL: https://forum.audiogames.net/post/469394/#p469394




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Re: Creating a code free RPG using Sable (video 12), by Ebon Sky Studios

2019-10-18 Thread AudioGames . net Forum — General Game Discussion : lemm via Audiogames-reflector


  


Re: Creating a code free RPG using Sable (video 12), by Ebon Sky Studios

Hi Everyone,I’ll try and answer some of the questions which have come in:@number 298, thanks for the continued support  and positive comments, it really is great to see people so excited about the project. Although you can use the inventory outside of battle for things like potions and other stuff, I’ve even seen test maps which have had a player pick up a letter in game, which could then be selected from the players inventory and then read (the letter did disappear after it was read, since items in an inventory are removed once used, but I liked the idea and the clever usage of the item creation tool). As for manually giving  an npc something from the inventory or selecting a key for a door, this isn’t currently possible. We’ve set sable up so that this process is automatic and therefore if you approach and interact with an npc which you have something for or a locked door you have a key to , sable will automatically find and use or give that item, to save the player having to sort through tons of items or keys to find the right one for the situation.@number  299, thanks for the post and positive comments, as mentioned above its great to see people so excited about the project. Regarding release dates, , I’ve seen developers give  rough release dates  before, although I appreciate  most people respect These are just estimations others will take these  as exact timescales. I completely understand you are not asking for a release date and just a ball park figure, but our company policy is just to avoid discussing anything regarding release dates until we have something concrete to report, as even with the best laid plans things can come up outside of anyone’s control. I hope you can appreciate  my answer  and our reasoning, and as mentioned above we really are grateful for your continued support and positive comments.@number 300 hahaha, wow they must have a really hard stance on sales and marketing wherever you work. I think your business model may make Sable worth millions, but I’m not sure we’d have any customers left to sell it to @number 302. Thanks for the post. You can set the enemy encounter rate for each map, but it’s not entered as a percentage. You enter in a value, this can be any number you like, if you set this as 100, this  means you have a 1 in 100 chance each time you move to encounter an enemy. As mentioned this isn’t a percentage, but nothing would stop you working out  what the equivalent percentage would be. in my above example  of 1 in 100, in percentage terms this would for example translate into one percent. There are also other things you could do to alter the encounter chance in your game. Firstly there is an event trigger which alters the encounter rate, so you might have this fire after you walk into a cave,  then the encounter rate increases, or maybe you anger some NPC , who in turn does something to increase the amount of enemies you encounter . the second thing you can do is you can assign enemy bands to appear only on certain terrain types. for example you could have a forest with a dirt path running through it, you could set it so you only encountered enemies if you leave the dirt path and head into the surrounding forest, or maybe have water spirits or something assigned to river terrain types and make the player cross a river or two in the forest.@number 303. Although I can’t promise scalable enemies will make it into Sable, I think if we did go the route of adding an option to allow scalable  enemies, I think the way to offer the most flexibility would be adding the option into the enemy creator tool, that way the creator could select it for whichever enemies they chose. This way it could be for just boss enemies, or all enemies, or just a selection of enemies if you wanted so that you could if you wanted create scalable areas/maps, where enemies work like this and then other areas where they are not. I really like your suggestion of a boss/enemy phasing into different forms in battle, although this isn’t currently possible it’s a really good idea and maybe it could work as some kind of status affect which fires when the enemy reaches a certain  HP level. Like I said it’s not currently possible, but it’s a good idea and something I’ll mention to the team. Chaining events /battles, isn’t currently possible. As some alternatives, although not ideal and exactly what you are after you could for the battles have the encounter  rate set to one so with each step you start a new battle, as mentioned in my point above to number 302, you could have the encounter rate alter maybe for just one room or corridor  so its only a small part of the map this happens and  could have slightly different terrain  types, each with different enemy bands assigned to them so you know the player might for example be facing a more deadly foe each time. With the prologue bit you suggested, if you didn’t want the player 

Re: Pitch Black: The 'AAA' Audio Game

2019-10-18 Thread AudioGames . net Forum — New releases room : lemm via Audiogames-reflector


  


Re: Pitch Black: The 'AAA' Audio Game

Hi Pitch BlackGood to see you on the forum, I’m really impressed with the demo, I think the quality  of sounds and voice acting is fantastic and makes for a great sound scape in the demo, I also think the audio focus mechanic is a clever idea for a navigation tool  and works really well.  I saw your earlier post about updating the demo build this weekend based on feedback you’ve received so far, it’s great to see developers keen to get involved with the community and open to making changes and suggestions people have given. I backed the project on day one, I really hope you guys both meet and exceed your Kickstarter goal, also really love that you are offering a PC, mac and mobile version too.Paul

URL: https://forum.audiogames.net/post/469392/#p469392




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Re: ArtilEcho a new artillery game prototype - testing round 1 complete

2019-10-18 Thread AudioGames . net Forum — New releases room : Tojik via Audiogames-reflector


  


Re: ArtilEcho a new artillery game prototype - testing round 1 complete

Hi again,@SkyLord, sorry i took so long, i don't know how to get notification emails fo this thread.The reconnection feature is working (at least for me) and nothing else has been done. The semester has started and i immediately fell behind with programming assignments.I talked with a game architecture professor about some of the problems i faced during development and figured out ways to make my code nicer and the game better, but currently i have no time to implement them.@ishan dhamiWhy was the thread created? This topic exists, because i needed to test the game as part of my bachelor's thesis (no topic -> no testing part in my thesis -> thesis too short).Why not give the game away? The game is not finished yet, there are many bugs that just can't exist in a public release. (easter egg: the test version of the game with the server are most likely on the internet, although i am getting an error right now, so your mileage may vary)Why is the thread not deleted? I asked my friend who made this thread for me to delete it after the test was over, but he chose to rename it instead.Also yes, I like attention, it motivates me to make more things, to get more attention If this is considered necrobumping, tell me and i'll look into making my own blog or something once I am working on the game again.Thanks for readingSee you in like... three months (yes this is what procrastination looks like )

URL: https://forum.audiogames.net/post/469391/#p469391




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Re: Manamon Can you give?

2019-10-18 Thread AudioGames . net Forum — General Game Discussion : tayo . bethel via Audiogames-reflector


  


Re: Manamon Can you give?

This topic would be great popcorn entertainment ... if it didn’t make the audio games community and blind people in general look bad. Granted, this kind of infantile behavior isn’t restricted to this forum or to blind people, but still, it really looks bad. For those who are tempted to try infantile stunts and backbiting in this rather small community, please remember that the world is watching, and judging. How many game developers and would-be developers might visit this space, read through a few topics like this one, and move on because developing games for this community looks like a major headache? I’m not a moderator, but I believe this bears repeating.

URL: https://forum.audiogames.net/post/469390/#p469390




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Recommendation: Nexus Clash

2019-10-18 Thread AudioGames . net Forum — New releases room : Caccio72 via Audiogames-reflector


  


Recommendation: Nexus Clash

This game I recommend to all those, who liked to play, or are still playing games like Urban Dead.The game has a very similar mechanics to it, but with a different theme, and is more diverse and creative,, its developers and community is very friendly and helpful, plus gladly willing to make adjustments, modifications, changes to the game to make it more accessible for us screen reader users, they already proved that by implementing several of those based on my suggestions.Here is the game description its staff created for me to post here:1. Nexus Clash is a text-based multiplayer online roleplaying game set in an apocalyptic struggle between the forces of Good, Evil and Free Will for the future of the next world. Players start as ordinary humans and level up, gaining skills and experience to become superhumans, sorcerers, angels or demons who explore and fight over a world of magic and mystery.2. 3. Nexus Clash play is based on Action Points. Each character gains an Action Point every fifteen minutes and spends them on traveling, attacking, healing others, foraging supplies, and repairing equipment. Any one character has limited actions in a day, but players can create multiple characters to explore multiple character classes. Nexus Clash can be played alone, but the game strongly encourages taking part in Factions who team up for defense, support and epic raiding battles. Speaking and roleplaying does not cost Action Points.4. 5. Nexus Clash is a text based game that is accessible to screen readers. The interface contains descriptions of the world and its characters and a map of nearby locations. Nexus Clash is navigated in a way similar to Urban Dead and is based on an earlier game called Nexus War.6. 7. Nexus Clash has an active community and an active team of developers. It is frequently updated with new content, and the developer team is always looking for player feedback on ways to improve the interface and experience of playing the game.

URL: https://forum.audiogames.net/post/469385/#p469385




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Re: Finish the Sentence With Something Random

2019-10-18 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Finish the Sentence With Something Random

Disney's new modern update of Snow White is said to include songs such as hi ho, hi ho, off to toil endlessly for the good and glory of the almighty disney corporation in praise of Saint Micky, we go. We are the champions my friend, we 

URL: https://forum.audiogames.net/post/469389/#p469389




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Re: Pitch Black: The 'AAA' Audio Game

2019-10-18 Thread AudioGames . net Forum — New releases room : PitchBlack via Audiogames-reflector


  


Re: Pitch Black: The 'AAA' Audio Game

Thanks audacity! The Kickstarter will finish in 27 days, so a month may be too late! Just realised I didn't answer the simulation question! The story is set in this post-apocalyptic city, and so we liked the idea of people selling binaural simulations of past events from the previous society. The one that's in the tech demo is a race track event, but we've got a jungle, an alien planet etc. in the works. You can turn around in these environments, as the audio is ambisonic, and so is turned into binaural in real time, but you can't move around within them. It's a way of showing off the beauty of binaural in more types of environments than we could conceivable make 3D levels for.

URL: https://forum.audiogames.net/post/469388/#p469388




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Re: Could use some help writing a paper for University

2019-10-18 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Could use some help writing a paper for University

Firstly, if Nvda is set to announce page numbers in the  dialogue you mention, it should announce whilst typing or editing, and certainly whilst reading. Secondly, if you use the NvdA command nvdA end to read the status bar you can get all sorts of handy information in word, including what page your on and what the word count is. Lastly, I always found it more accurate myself to go by word count for length, rather than line or page count, not the least because either of those things will depend upon the font setting anyway. One page usually corresponds to 400 words, so when writing essays at university we'd usually be instructed to write either 1500 words, or not quite four pages.You can check this yourself in word with NVdA announcing next page. Hth.

URL: https://forum.audiogames.net/post/469386/#p469386




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Re: Finish the Sentence With Something Random

2019-10-18 Thread AudioGames . net Forum — Off-topic room : dardar via Audiogames-reflector


  


Re: Finish the Sentence With Something Random

Little bow peep has lost her sheep and doesn't know where to find them, she searched high and low, running back too and frow, until giving up and heading in to enjoy her dinner lamb stew.Disney's new modern update of Snow White is said to include songs such as hi ho, hi ho, off...

URL: https://forum.audiogames.net/post/469387/#p469387




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Recommendation: Nexus Clash

2019-10-18 Thread AudioGames . net Forum — New releases room : Caccio72 via Audiogames-reflector


  


Recommendation: Nexus Clash

This game I recommend to all those, who liked to play, or are still playing Urban Dead.The game has a very similar mechanics, but with a different theme, its developers and community is very friendly and helpful, plus gladly willing to make adjustments, modifications, changes to the game to make it more accessible for us screen reader users, they already proved that by implementing several of those based on my suggestions.Here is the game description its staff created for me to post here:1. Nexus Clash is a text-based multiplayer online roleplaying game set in an apocalyptic struggle between the forces of Good, Evil and Free Will for the future of the next world. Players start as ordinary humans and level up, gaining skills and experience to become superhumans, sorcerers, angels or demons who explore and fight over a world of magic and mystery.2. 3. Nexus Clash play is based on Action Points. Each character gains an Action Point every fifteen minutes and spends them on traveling, attacking, healing others, foraging supplies, and repairing equipment. Any one character has limited actions in a day, but players can create multiple characters to explore multiple character classes. Nexus Clash can be played alone, but the game strongly encourages taking part in Factions who team up for defense, support and epic raiding battles. Speaking and roleplaying does not cost Action Points.4. 5. Nexus Clash is a text based game that is accessible to screen readers. The interface contains descriptions of the world and its characters and a map of nearby locations. Nexus Clash is navigated in a way similar to Urban Dead and is based on an earlier game called Nexus War.6. 7. Nexus Clash has an active community and an active team of developers. It is frequently updated with new content, and the developer team is always looking for player feedback on ways to improve the interface and experience of playing the game.

URL: https://forum.audiogames.net/post/469385/#p469385




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Re: Sound pool in Python

2019-10-18 Thread AudioGames . net Forum — Developers room : skluttrell via Audiogames-reflector


  


Re: Sound pool in Python

I changed the looping value in the play methods to default to False. Not a major change, but I'd thought I'd let you know. It may just be my personal preference, but it makes playing a single sound a little cleaner for me.

URL: https://forum.audiogames.net/post/469384/#p469384




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Re: Warsim, text based randomly generated stratogy

2019-10-18 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

FRIDAY DISCUSSIONSHello everyone, at the start of this week I felt a little intimidated by the looming combat plans and how I was going to make them happen. It's without doubt the most significant and ambitious overhaul that I've had planned while there's still a ton of work to be done a bunch of brainstorming and planning this week has resulted in a eureka moment and I have what I believe to be a solid concept for the new combat overhaul.I took each planned feature and tried to breakdown the various aspects that would need to be coded for each however during this brainstorm I figured out something which in my opinion if done right has the potential to be a much better battle system. It's going to be quite different to what we're used to, but will allow for much better battles, that are memorable and different and... that's all I'll say for now!I still need to run some tests and trial the new concepts but by next weeks discussion I aim to have some screens of it.I've been quite busy in and out of Warsim but now that the plans are lining up and I have a clear path on coding this combat update will start progressing, hopefully with a big chunk of coding being done we'll get it all done sooner rather than later!Thanks all for your patience and sorry for the vaigueness!

URL: https://forum.audiogames.net/post/469383/#p469383




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Re: Pitch Black: The 'AAA' Audio Game

2019-10-18 Thread AudioGames . net Forum — New releases room : Audacity via Audiogames-reflector


  


Re: Pitch Black: The 'AAA' Audio Game

Thanks for the heads-up, this looks quite intriguing and I'll be sending a few dollars your way in a month or so. I'm also relieved this isn't yet another "blind hero must learn how to fight and survive in a world of darkness, find a love so you can caress her face and probably get your sight back after killing the big bad" kind of story. Not that 3d audio games with these mechanics have all been bad, many introduced great mechanics and stories, but that blind person in a 3d audio world trope has kinda been beaten to death already so I'm happy you're not building your world around it.

URL: https://forum.audiogames.net/post/469382/#p469382




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Re: the populer taleconnecter game

2019-10-18 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: the populer taleconnecter game

Turnip.

URL: https://forum.audiogames.net/post/469381/#p469381




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Re: Finish the Sentence With Something Random

2019-10-18 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Finish the Sentence With Something Random

All of a sudden, when you are watching a football match, a bunch of horses came in to the stadium and started to run horse races, and you realise you were at the wrong sports field. Little bow peep has lost her sheep and doesn't know where to find them, 

URL: https://forum.audiogames.net/post/469380/#p469380




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Re: trimps

2019-10-18 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: trimps

Trimps is a game played in your browser, though it is possible to download and run on your computer, its easier to play online, and don't forget to make sure your save file is safe since playing trimps can be a very long time thing.Also remember to check The trimps db pageFor some tips about the interface and layout. Any questions, feel free to ask.

URL: https://forum.audiogames.net/post/469379/#p469379




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Re: score-board.php?

2019-10-18 Thread AudioGames . net Forum — Developers room : dardar via Audiogames-reflector


  


Re: score-board.php?

To be honest I've not seen any of the mentioned scoreboards, indeed, I've looked at a scoreboard perhaps once in my life, and that was for a very old game of mine.You should, in any case, not base your ideas on what others have done, but on what you, yourself, want to do.

URL: https://forum.audiogames.net/post/469377/#p469377




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Re: The super Liam 2 Alpha has Arrived!

2019-10-18 Thread AudioGames . net Forum — New releases room : The Dwarfer via Audiogames-reflector


  


Re: The super Liam 2 Alpha has Arrived!

Yeah but what I'm saying is that maybe Liam can write an alternate world where they release a new Red Dead dlc where you can be the zombie going after humans. Like really give the dead a chance to redeem themselves.  I mean... apparently I make games about pies getting thrown at people bouncing on pogo sticks as they try to outrun pigs and donkeys and die in rock slides. So ehh... not too far flung I guess. 

URL: https://forum.audiogames.net/post/469378/#p469378




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Re: astral projection can a blind person do it?

2019-10-18 Thread AudioGames . net Forum — Off-topic room : drums61999 via Audiogames-reflector


  


Re: astral projection can a blind person do it?

Just because we don't have the science now to explain it does not mean it is not explainable. Multidimensional math does exist, and right now a lot of it is theoretical, and used in quantum physics.Dean Raddin, is a Stanford researcher who has done a lot of research over the past fifty years on the subject.People have been doing this for thousands of years, in all walks of life. There is a lot of evidence that something is going on. Whether you term it astral projection, out of body experience, NDE, or psychological episode, something is happening.Also, going way back up the thread, who says that just because it's in your head it is not real? Reality is just what we agree it is. Look at jungian psychology for more on that.

URL: https://forum.audiogames.net/post/469376/#p469376




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Re: trimps

2019-10-18 Thread AudioGames . net Forum — General Game Discussion : keithwipf1 via Audiogames-reflector


  


Re: trimps

trimps.github.io

URL: https://forum.audiogames.net/post/469375/#p469375




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Re: trimps

2019-10-18 Thread AudioGames . net Forum — General Game Discussion : keithwipf1 via Audiogames-reflector


  


Re: trimps

trimps.github.io

URL: https://forum.audiogames.net/post/469375/#p469375




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Re: Presenting Master of Orion, a space strategy game

2019-10-18 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector


  


Re: Presenting Master of Orion, a space strategy game

brailleluke, what screen reader are you using? If you use Jaws, you can use the Jaws cursor to read up the screen, as if you were exploring a window. If you use NVDA, you can use the NVDA review commands, such as 7 on the numpad, to do the same thing.As a heads up, the person behind the fork of the game I've been working with has added a bunch of new options to the new game screen, including a choice to disable the galactic council election. I'm working on  implementing these on the command line side, which might take a bit, but hope to be able to accomplish that this weekend.

URL: https://forum.audiogames.net/post/469373/#p469373




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Re: Sequence Storm Rhythm Racing Game

2019-10-18 Thread AudioGames . net Forum — New releases room : special magic games via Audiogames-reflector


  


Re: Sequence Storm Rhythm Racing Game

I think that's the solution but I still need to hear back from them.

URL: https://forum.audiogames.net/post/469374/#p469374




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Re: Manamon Can you give?

2019-10-18 Thread AudioGames . net Forum — General Game Discussion : Ty via Audiogames-reflector


  


Re: Manamon Can you give?

Thank you Liam

URL: https://forum.audiogames.net/post/469372/#p469372




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Re: how to use cheat engine as a blind person?

2019-10-18 Thread AudioGames . net Forum — General Game Discussion : Ty via Audiogames-reflector


  


Re: how to use cheat engine as a blind person?

Okay so what you do is you boot up your computer. Then you log in. After that, go to your start menu and type cheat engine. Okay I'm done. You have to go to the alt menu open the process, then click add address, type the value of it currently in the box, then in the game lose some health, then type in the new value, look in the list, if there is only one value, hit shift f10 on it and click change value of selected addresses. If there's more than one, you'll have to mod the value within the game again.HTH

URL: https://forum.audiogames.net/post/469371/#p469371




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Re: how to use cheat engine as a blind person?

2019-10-18 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: how to use cheat engine as a blind person?

You're asking how to use the program, go read up on it.

URL: https://forum.audiogames.net/post/469370/#p469370




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Re: Manamon Can you give?

2019-10-18 Thread AudioGames . net Forum — General Game Discussion : Xoren via Audiogames-reflector


  


Re: Manamon Can you give?

Some of the "members" of our audio gaming community really baffle me...Kai

URL: https://forum.audiogames.net/post/469369/#p469369




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Re: Sequence Storm Rhythm Racing Game

2019-10-18 Thread AudioGames . net Forum — New releases room : robjoy via Audiogames-reflector


  


Re: Sequence Storm Rhythm Racing Game

They either don't have an English voice installed, or their default is a Swedish one. The default voice can be changed in Control Panel/speech.Hope this helps!

URL: https://forum.audiogames.net/post/469368/#p469368




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Re: The super Liam 2 Alpha has Arrived!

2019-10-18 Thread AudioGames . net Forum — New releases room : Liam via Audiogames-reflector


  


Re: The super Liam 2 Alpha has Arrived!

Yes. I remember that DLC

URL: https://forum.audiogames.net/post/469367/#p469367




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Re: Manamon Can you give?

2019-10-18 Thread AudioGames . net Forum — General Game Discussion : Liam via Audiogames-reflector


  


Re: Manamon Can you give?

Moderation:Thanks for enough info. Since you've admitted to being a former user who was banned, this account will be banned too. You are not as smart as you think you are.

URL: https://forum.audiogames.net/post/469366/#p469366




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Re: the populer taleconnecter game

2019-10-18 Thread AudioGames . net Forum — Off-topic room : hanif via Audiogames-reflector


  


Re: the populer taleconnecter game

Rocket

URL: https://forum.audiogames.net/post/469365/#p469365




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Re: Finish the Sentence With Something Random

2019-10-18 Thread AudioGames . net Forum — Off-topic room : hanif via Audiogames-reflector


  


Re: Finish the Sentence With Something Random

Many things are said to be words of god, for example, "Let there be light!" but geologists were  shocked to discover a new tablet titled, "The 11th commandment" on which it said: thou shall stop making chaos to this world, or else all civillisation will be destroyed.All of a sudden, when you are watching a football match, a bunch of horses came in to the stadium and...

URL: https://forum.audiogames.net/post/469364/#p469364




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Re: how to retreve 2 reg keys

2019-10-18 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector


  


Re: how to retreve 2 reg keys

If you still have the old email account to which the games were purchased, you can look up your keys that way. TH may replace lost registration keys, but Draconis will not under any circumstances.

URL: https://forum.audiogames.net/post/469363/#p469363




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Re: Pitch Black: The 'AAA' Audio Game

2019-10-18 Thread AudioGames . net Forum — New releases room : Mitch via Audiogames-reflector


  


Re: Pitch Black: The 'AAA' Audio Game

..disexcept the Switch, when it's in docked mode. Yay... If it was somehow ported to the Switch, it would be super cool if you could use the HD rumble whenever we moved, to feel more immersed. I also noticed that when in focus mode and walking past someone, the audio signal becomes garbled, and they sound really odd. Although, I'm not sure if the Switch has the means to support binaural audio.

URL: https://forum.audiogames.net/post/469362/#p469362




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Re: Pitch Black: The 'AAA' Audio Game

2019-10-18 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector


  


Re: Pitch Black: The 'AAA' Audio Game

That's not entirely true. Modern consoles have headphone inputs, and most serious gamers also use headsets while gaming. 

URL: https://forum.audiogames.net/post/469361/#p469361




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Re: Manamon Can you give?

2019-10-18 Thread AudioGames . net Forum — General Game Discussion : belatrix via Audiogames-reflector


  


Re: Manamon Can you give?

do you think I should take the risk of being banned? Anyway, let me know when you forbid it, I'll be here, then I'll give you the URL

URL: https://forum.audiogames.net/post/469359/#p469359




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Re: last of the living dead by Power wolf

2019-10-18 Thread AudioGames . net Forum — Off-topic room : Warcat via Audiogames-reflector


  


Re: last of the living dead by Power wolf

yeah. Sabaton and Powerwolf are really good bands. Have been a fan for almost two years now. I like this sub-genre, which is called "Power Metal" i think. I recently discovered a band called "Kamelot". Like what I've heard so far.

URL: https://forum.audiogames.net/post/469360/#p469360




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Re: Making a IOS game using swift playground

2019-10-18 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector


  


Re: Making a IOS game using swift playground

I believe Swift only works on iPhone and Mac

URL: https://forum.audiogames.net/post/469358/#p469358




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Re: Manamon Can you give?

2019-10-18 Thread AudioGames . net Forum — General Game Discussion : Ty via Audiogames-reflector


  


Re: Manamon Can you give?

Ah, here's how we can find out who this is.What's the URL of your forum?

URL: https://forum.audiogames.net/post/469357/#p469357




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Re: how to use cheat engine as a blind person?

2019-10-18 Thread AudioGames . net Forum — General Game Discussion : bopitmaster34 via Audiogames-reflector


  


Re: how to use cheat engine as a blind person?

how do you change values like health

URL: https://forum.audiogames.net/post/469355/#p469355




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Re: can anyone send me the port forwarder?

2019-10-18 Thread AudioGames . net Forum — General Game Discussion : Ty via Audiogames-reflector


  


Re: can anyone send me the port forwarder?

Yeah, but if it does, then the link I provided will do the trick for ya.

URL: https://forum.audiogames.net/post/469356/#p469356




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Re: The super Liam 2 Alpha has Arrived!

2019-10-18 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector


  


Re: The super Liam 2 Alpha has Arrived!

The original Red Dead Redemption had a DLC called Undead Nightmare where you went around after zombies.

URL: https://forum.audiogames.net/post/469354/#p469354




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Re: Question about El camino, a breaking bad movie

2019-10-18 Thread AudioGames . net Forum — Off-topic room : michaelhoffman1976 via Audiogames-reflector


  


Re: Question about El camino, a breaking bad movie

hmm i wonder if my spanish is good enough to get by with the audio description. I"ll try it out.

URL: https://forum.audiogames.net/post/469353/#p469353




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