Re: Why Trump is afraid of china?

2020-05-07 Thread AudioGames . net Forum — Off-topic room : thetechguy via Audiogames-reflector


  


Re: Why Trump is afraid of china?

Agreed with #4. If I was a president of a country I would never ally with China. They hide stuff from the public, I.E: Coronavirus.

URL: https://forum.audiogames.net/post/526836/#p526836




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Re: I have a windows 7 vm for all who wants it

2020-05-07 Thread AudioGames . net Forum — Off-topic room : thetechguy via Audiogames-reflector


  


Re: I have a windows 7 vm for all who wants  it

@61. That would be great! I could put that as an alternative download link.

URL: https://forum.audiogames.net/post/526837/#p526837




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Re: Why Trump is afraid of china?

2020-05-07 Thread AudioGames . net Forum — Off-topic room : Nuno via Audiogames-reflector


  


Re: Why Trump is afraid of china?

Trump will lead the USA to the state, where they will have the sea of enemies arround them, and no allies to count on.Don't you think that european media, being so much influenced by USA do exaggerate the problem of China violating human rights?

URL: https://forum.audiogames.net/post/526835/#p526835




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Re: Kodi TTS Help

2020-05-07 Thread AudioGames . net Forum — Off-topic room : Gamulation via Audiogames-reflector


  


Re: Kodi TTS Help

Hi. I use the latest 18.6 version and it works good. NVDA suport is gone, but the sapi engen works fine for me. It doesnt have a lot of latancy, and if you finde the right scin for it. Then everything is accsessible.

URL: https://forum.audiogames.net/post/526834/#p526834




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Re: Looking for some recommendations on Usb/XLR microphones

2020-05-07 Thread AudioGames . net Forum — Off-topic room : Gamulation via Audiogames-reflector


  


Re: Looking for some recommendations on Usb/XLR microphones

Hi.I use Røde NT1 with the big GO XLR mixer. The app for the mixer is not accsessible, but you can configre the settings using the profiles files. In my opinion the Røde NT1 has the best wuality with out spending a fortune. It is a XLR mic.

URL: https://forum.audiogames.net/post/526833/#p526833




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Re: AudioWizards Multiplayer goes Beta. Looking for 100 betatesters

2020-05-07 Thread AudioGames . net Forum — General Game Discussion : TheEvilChocolateCookie via Audiogames-reflector


  


Re: AudioWizards Multiplayer goes Beta. Looking for 100 betatesters

I'm in.theevilchocolatecoo...@gmail.com

URL: https://forum.audiogames.net/post/526832/#p526832




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Re: Why Trump is afraid of china?

2020-05-07 Thread AudioGames . net Forum — Off-topic room : simba via Audiogames-reflector


  


Re: Why Trump is afraid of china?

Hi.Well every cuntry certainly has their own agenda to follow, but some do make it more obvious than the other. And pardon me saying, Chinas human rights and total control system like social credit and what not don't really put it in the best light.And yes, the oh so great US of A have their big problems with racism and weapons, sometimes you do start to think if a president is really what the cuntry needs, they more need something like a bunch of missionarys to teach them, or at least a lot of the inhabitants how to be a competend human civilisation.Greetings Moritz.

URL: https://forum.audiogames.net/post/526831/#p526831




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Re: AudioWizards Multiplayer goes Beta. Looking for 100 betatesters

2020-05-07 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: AudioWizards Multiplayer goes Beta. Looking for 100 betatesters

Hi there.Well, sounds good, count me in. My EMail is:moritz.grandj...@hotmail.comGreetings Moritz.

URL: https://forum.audiogames.net/post/526830/#p526830




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Re: Let's talk about audio FPS's

2020-05-07 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector


  


Re: Let's talk about audio FPS's

I disagree with the statement made about rtr. Rtr does one thing all \the fps kiddies of today don't. It has! complex! maps! Yes, it's a 2d game. But even so, Talon managed to create maps with things like choke points, ambush areas, and other places an experienced player could use to their own advantage. Also, if I had the patience and it hadn't been a thousand years since I last found a working rtr server with players on it, I could probably tell you a unique characteristic of pretty much every weapon in the game. Trust me, at this point, I can tell you exactly how any new fps will look like. The dev will most likely do the following.1: Dump you in a 1000x1000x1000 map that is completely empty of absolutely everything. The map will have a z axis so the dev can say it's a 3d fps, but won't ever do anything with it so all you really do with it is jump.2: Give you a generic list of weapons which usually goes "fists, knife, pistol, shotgun, machine gun, rifle, rocket launcher." The knife and fists have absolutely no purpose because there isn't a propper melee system, and are only there to increase the weapon count. Most players will either try to snipe others first until they use all their ammo, then try rocketting them, should that fail or run out of ammo they use the machine gun, and shotguns or pistols are throwaways for when you have literally nothing else.3: Finally, the dev ads mines, time bombs, and some generic health booster that doesn't even make any sense. Like antibiotics (which don't heal wounds, they kill viruses and bacteria) or health potions (what the fuck are these doing in a modern fps we're not playing final fantasy XIII here! Do you see world war II soldiers from COD chugging fucking health potions when they need a boost? I don't think so.)4: Add ultrabombs, since it's what all the script kiddies are doing these days even though the way you prepare them makes 0 sense. It's a bomb not a fucking slot machine, I have no clue what Ivan was thinking when he thought of adding a money powered bomb why the hell does everyone have to do this now!

URL: https://forum.audiogames.net/post/526828/#p526828




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Re: I need help with getting this full IOS game

2020-05-07 Thread AudioGames . net Forum — General Game Discussion : Gamulation via Audiogames-reflector


  


Re: I need help with getting this full IOS game

If you have paid for the game befour and can not download it anymore. I would sugest getting the IPA file for the game, then ust app cake to install it.

URL: https://forum.audiogames.net/post/526829/#p526829




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Re: Why Trump is afraid of china?

2020-05-07 Thread AudioGames . net Forum — Off-topic room : Nuno via Audiogames-reflector


  


Re: Why Trump is afraid of china?

@2 can any country be trustworthy? SOme of the governments do things for their people, some for their good only, but that does not change anything. History has shown than no nation can be trusted.

URL: https://forum.audiogames.net/post/526827/#p526827




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Re: Let's talk about audio FPS's

2020-05-07 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector


  


Re: Let's talk about audio FPS's

I disagree with the statement made about rtr. Rtr does one thing all the fps kiddies of today don't. It has! complex! maps! Yes, it's a 2d game. But even so, Talon managed to create maps with things like choke points, ambush areas, and other places an experienced player could use to their own advantage. Trust me, at this poine, I can tell you exactly how any new fps will look like. The dev will most likely do the following.1: Dump you in a 1000x1000x1000 map that is completely empty of absolutely everything. The map will have a z axis so the dev can say it's a 3d fps, but won't ever do anything with it so all you really do with it is jump.2: Give you a generic list of weapons which usually goes "fists, knife, pistol, shotgun, machine gun, rifle, rocket launcher." The knife and fists have absolutely no purpose because there isn't a propper melee system, and are only there to increase the weapon count. Most players will either try to snipe others first until they use all their ammo, then try rocketting them, should that fail or run out of ammo they use the machine gun, and shotguns or pistols are throwaways for when you have literally nothing else.3: Finally, the dev ads mines, time bombs, and some generic health booster that doesn't even make any sense. Like antibiotics (which don't heal wounds, they kill viruses and bacteria) or health potions (what the fuck are these doing in a modern fps we're not playing final fantasy XIII here! Do you see world war II soldiers from COD chugging fucking health potions when they need a boost? I don't think so.)4: Add ultrabombs, since it's what all the script kiddies are doing these days even though the way you prepare them makes 0 sense. It's a bomb not a fucking slot machine, I have no clue what Ivan was thinking when he thought of adding a money powered bomb why the hell does everyone have to do this now!

URL: https://forum.audiogames.net/post/526828/#p526828




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AudioWizards Multiplayer goes Beta. Looking for 100 betatesters

2020-05-07 Thread AudioGames . net Forum — General Game Discussion : david_oliva via Audiogames-reflector


  


AudioWizards Multiplayer goes Beta. Looking for 100 betatesters

Hi dear players!myTrueSound team has been working very hard in three simultaneous projects during the spring, and one of them, AudioWizards-Multiplayer (AW-MP) is finally going to beta. First alpha version revealed that the game is quite stable and playable. After few small improvements that we still need to do, we think we are ready to start the beta phase in three weeks more or less.We are looking for 100 beta testers to play the game and provide feedback about what things need fixing and improvements. If you like to test this game AND provide feedback about it, keep reading.Here some facts about how the game and how the current game mode looks like at this moment; •    AW-MP is 1st person shooter type where the player fights simultaneously against three other players. In the future other game modes will enable more simultaneous players•    Game includes visuals, but sounds have been designed to make the playing experience as accessible as possible. •    The fighting arena is a small underground maze. •    The game atmosphere is based in the fantasy world of Soundweiv presented in the original AudioWizards game.•    The player plays as a distortion, and needs to choose before every re-spawn which elemental magic plays with (earth, lightning, water, fire)•    Each element has its pros and cons, and to destroy an enemy you need to identify from the sounds what type of element the enemy is, and choose the magic spell with best affinity•    The game play in the current game mode lasts 5 minutes or until one player eliminates 15 enemies. Score board tells who won.The game only works on PC!Here some rules for the best-testers;•    Apply before 22nd May 2020•    To apply, write your email address in this forum replying to this post, or if you prefer to keep your address secret to others, send an email to audiowiza...@mytruesound.com•    We are only interested in players that will provide after playing feedback about how we can improve the game. Please, if you only want to play for free, wait until the final release. We really need the feedback to make a better game•    Beta-testers will not talk negatively about the game in game forums and similar discussion places until its release date, because whatever is bad in the game or does not work well, we will try to improve and fix before the final release•    Feedback about the game will occur through a google forms document. We really expect each tester to provide a feedback.•    Feedback form will include several questions about the sounds, controls, game mode, etc. •    Instructions about the beta-testing procedure will be given later via email to the testersSo, are you interested?Best regardsDavid and the rest of the AW-MP team

URL: https://forum.audiogames.net/post/526826/#p526826




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Re: Where i can find accessible guides related to reaper or gold wave?

2020-05-07 Thread AudioGames . net Forum — Off-topic room : nsoft15 via Audiogames-reflector


  


Re: Where i can find accessible guides related to reaper or gold wave?

#8 I have read the documentation, but you can't learn all things from it, so tutorial is also needed in my opinion.There is gold wave and reaper course on www.hartgen.org, but i can't afford it, becauseit is paid, and i don't no if i will learn something new about gw in it.In my opinion it is so expensive.

URL: https://forum.audiogames.net/post/526825/#p526825




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Re: Miriani Mud

2020-05-07 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector


  


Re: Miriani Mud

@49 reagarding a starship store, most beginner ship stores are only a few rooms away from the planet's landing pad. There is an analogue to the map command, but it's limited in range. If you're close to the landing pad, try find ship or find starship and see what you get.

URL: https://forum.audiogames.net/post/526824/#p526824




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Re: Any recommendable iOS RPGs?

2020-05-07 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: Any recommendable iOS RPGs?

Sadly those old RPGs like little RPG and that other one where you had to crawl through a dungeon are also gone, they were from a japanese developer, but not available anymore.Greetings Moritz.

URL: https://forum.audiogames.net/post/526823/#p526823




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Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion

2020-05-07 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion

well I don't know what NRS is trying with the game right now, instead of including a bunch of characters that don't have anything to do with the MK universe they could listen to the fans and actually include characters they like. Soul caliburs guest characters were actually quite fun because they did fit into the game, in my opinion that's not the case with all the MK chars.Terminator? Robo cop? What the fuck is this, a friggen circus or what.Also I guess I won't buy the extension, 40 dollars for me isn't worth some what, 2 to 3 hours of extended story and some new chars I couldn't care to dumps about.Greetings Moritz.

URL: https://forum.audiogames.net/post/526822/#p526822




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Re: Battle of the Hunter, 2D endless survival game

2020-05-07 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector


  


Re: Battle of the Hunter, 2D endless survival game

If anyone remembers @48, I agree with it. This is why I suggested the possibility of putting a fire with a protection zone wherever you wish, so you can camp near the stream.

URL: https://forum.audiogames.net/post/526821/#p526821




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Re: some new ranks I thought of

2020-05-07 Thread AudioGames . net Forum — Site and forum feedback : simba via Audiogames-reflector


  


Re: some new  ranks I thought of

Lol, expect an increase in spam posts if someone gets the circus master rank Greetings Moritz.

URL: https://forum.audiogames.net/post/526820/#p526820




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Re: Why Trump is afraid of china?

2020-05-07 Thread AudioGames . net Forum — Off-topic room : simba via Audiogames-reflector


  


Re: Why Trump is afraid of china?

Hi.Well because a, he is Donald Trump and every atempt at logical thinking about this guy can basically go  out the window, BTW, I hope you all took your injection of Disinfectant for today,and b, because I wouldn't bet a dollar on China beeing a trustworthy ally or a cuntry I would trust.Greetings Moritz.

URL: https://forum.audiogames.net/post/526819/#p526819




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Re: Battle of the Hunter, 2D endless survival game

2020-05-07 Thread AudioGames . net Forum — New releases room : Dragons via Audiogames-reflector


  


Re: Battle of the Hunter, 2D endless survival game

Are there another way for me to get the game? Because when I press enter on it, "It's said, "The page cannot be display."Thanks!!!

URL: https://forum.audiogames.net/post/526818/#p526818




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Re: I have a windows 7 vm for all who wants it

2020-05-07 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector


  


Re: I have a windows 7 vm for all who wants  it

Downloading the thing now. Once the download is finish, I can give a link to OneDrive if any of you want it.

URL: https://forum.audiogames.net/post/526817/#p526817




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Re: Announcement: Rhythm Heaven Megamix now playable on PC

2020-05-07 Thread AudioGames . net Forum — General Game Discussion : nsoft15 via Audiogames-reflector


  


Re: Announcement: Rhythm Heaven Megamix now playable on PC

I tried playing on citra, and this is very hard, cause latency is very big

URL: https://forum.audiogames.net/post/526816/#p526816




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Tdv servers

2020-05-07 Thread AudioGames . net Forum — General Game Discussion : Quentin via Audiogames-reflector


  


Tdv servers

Hi!I started to play Tdv and I want to join an online server.What server should I join?

URL: https://forum.audiogames.net/post/526815/#p526815




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Any recommendable iOS RPGs?

2020-05-07 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Any recommendable iOS RPGs?

hey and good morning to yall.so, I get tired of the constant avalange of new word and card games that seams to be the shit these days on iOS device and search for a good fantasy or any other RPG you guys can recommend.Silversword as we all know is basically a gonner when it comes to accessibility, why is it always that German developers are assholes when it comes to these things?Final fantasy record keeper sounds interesting, but I'm not really versed in the FF universe, so I think the game isn't really for me.Granblue fantasy sounds like something I can enjoy, but the fact that you have to use seeing AI for certains screens does scare me abit. Not that I couldn't do it, but I wonder if the hastle is worth the final results you can get. Also, my atempts at creating a japanese appstore account to try out the native app also haven't been that fruitful just yet.So, are there any recomendations you guys are having? Something that I listed? Or something you guys have discovered?Greetings Moritz.

URL: https://forum.audiogames.net/post/526808/#p526808




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Re: Any recommendable iOS RPGs?

2020-05-07 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: Any recommendable iOS RPGs?

Hi.At OGomez well as far as I know the dev basically killed all VO access to the game and wrote it down in the description as well that not all things are accessible. I don't know what the status of the game currently is though.Greetings Moritz.

URL: https://forum.audiogames.net/post/526814/#p526814




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Why Trump is afraid of china?

2020-05-07 Thread AudioGames . net Forum — Off-topic room : Nuno via Audiogames-reflector


  


Why Trump is afraid of china?

Hi folks.yesterday I was speaking to my Taiwanese friend about all kinds of stuff. We've spoken about games, politics and programming. And these tree points have brought up a very important point to my attention.We have been talking about the game "1942" and its developer. As my friend is a good friend of his, he has told me that the reason why he can't fix some problems is that he has just started learning about programming because he was doing all other stuff before, not even related to the CS field, and the reason why he staretd learning to program is that he wanted to commemorate the 80TH anniversary of the start of the WW II.And then my friend summarized it with words like this: "this is why Trump is afraid of us". Isn't it true? If chinese people can adapt so quickly (this is not the only caase), might that be the reason for Trump's fear and anti-chinese movements?

URL: https://forum.audiogames.net/post/526812/#p526812




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Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion

2020-05-07 Thread AudioGames . net Forum — General Game Discussion : Liam via Audiogames-reflector


  


Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion

I'm buying this for RoboCop alone. I don't care about anything else honestly.

URL: https://forum.audiogames.net/post/526813/#p526813




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Re: Any recommendable iOS RPGs?

2020-05-07 Thread AudioGames . net Forum — General Game Discussion : ogomez92 via Audiogames-reflector


  


Re: Any recommendable iOS RPGs?

what happened with silversword, did its accessibility status change?Really the RPG IOS deal isn't there yet, I mean there's things like six ages, choice of games, stuff like that, bt t those are text adventure games, not proper rpgs.

URL: https://forum.audiogames.net/post/526811/#p526811




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Re: Accessible e-mail client for Linux

2020-05-07 Thread AudioGames . net Forum — Off-topic room : Nuno via Audiogames-reflector


  


Re: Accessible e-mail client for Linux

Thunderbird is bad both on Win and Linux. I personally used Evolution, but what you describe now it is not so good now.

URL: https://forum.audiogames.net/post/526810/#p526810




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Re: What to look for when choosing a backup solution?

2020-05-07 Thread AudioGames . net Forum — Off-topic room : simba via Audiogames-reflector


  


Re: What to look for when choosing a backup solution?

Hi.at Camlorn true, but if I store my files locally and the law enforcement do stand in front of my door, I still have a chance of rendering the data useless if I really would have something to hide, there is always the possibly destroying the data or the harddrives if the need arises. Also if Internet access is gone, a local backup is never a bad idea.Greetings Moritz.

URL: https://forum.audiogames.net/post/526809/#p526809




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Any recommendable iOS RPGs?

2020-05-07 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Any recommendable iOS RPGs?

hey and good morning to yall.so, I get tired of the constant avalange of new word and card games that seams to be the shit these days on iOS device and search for a good fantasy or any other RPG you guys can recommend.Silversword as we all know is basically a gonner when it comes to accessibility, why is it always that German developers are assholes when it comes to these things?Final fantasy record keeper sounds interesting, but I'm not really versed in the FF universe, so I think the game isn't really for me.Granblue fantasy sounds like something I can enjoy, but the fact that you have to use seeing AI for certains screens does scare me abit. Not that I couldn't do it, but I wonder if the hastle is worth the final results you can get.So, are there any recomendations you guys are having? Something that I listed? Or something you guys have discovered?Greetings Moritz.

URL: https://forum.audiogames.net/post/526808/#p526808




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Re: What to look for when choosing a backup solution?

2020-05-07 Thread AudioGames . net Forum — Off-topic room : Nuno via Audiogames-reflector


  


Re: What to look for when choosing a backup solution?

I guess I will go with IFW. It will not protect my stuff from going boom or burning in fire, but its better than nothing lol.

URL: https://forum.audiogames.net/post/526807/#p526807




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Re: Zombies Run with Apple Watch

2020-05-07 Thread AudioGames . net Forum — General Game Discussion : Mirage via Audiogames-reflector


  


Re: Zombies Run with Apple Watch

In one of their answers in the knowledge base, they said it could be used with AppleWatch alone, but they didn't give any more detail than that.I'll keep looking around and see what I can find out.

URL: https://forum.audiogames.net/post/526806/#p526806




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Re: Miriani Mud

2020-05-07 Thread AudioGames . net Forum — New releases room : Mirage via Audiogames-reflector


  


Re: Miriani Mud

Thanks so much Nocturnus.Continuing to improve gunning, and i'm just going to have to get stubborn and work on manual navigation til I get it right.I am finding some of the themes on moons and planets to be interesting, and beautiful!There is a Halloween themed planet, and a Christmas one that I've discovered so far, among others.I have an apartment, and I am enjoying decorating and furnishing that.Granted, I have not played many space games, but I am enjoying this one.

URL: https://forum.audiogames.net/post/526805/#p526805




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Re: python auto updater

2020-05-07 Thread AudioGames . net Forum — Developers room : bhanuponguru via Audiogames-reflector


  


Re: python auto updater

but friends i am using pyinstaller to pack exe files and using inno setup compiler to compile setup files. but this projects uses nsis. i dont have idea of it. can any one say another alternatives?

URL: https://forum.audiogames.net/post/526804/#p526804




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Looking for some recommendations on Usb/XLR microphones

2020-05-07 Thread AudioGames . net Forum — Off-topic room : Mitch via Audiogames-reflector


  


Looking for some recommendations on Usb/XLR microphones

Hello. I'm looking into getting a good quality mic for streaming, and I'm leaning towards XLR mics over USB mics, as it seems that the audio quality is better (and its upgradability). 1. I'm curious as to why the Blue Yeti (a mic that a lot of streamers use) is liked so much. It seems to me that the Yeti picks up a lot of reverb that is picked up from the room. Is there a reason for this, and is that another reason to shy away from USB mics?2. What audio interface makers (or USB mics) should I shy away from? I've heard that the GO XLR Mini is a good pick, but I am curious how accessible it is.  Thanks for the help in advance!

URL: https://forum.audiogames.net/post/526802/#p526802




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Re: Battle of the Hunter, 2D endless survival game

2020-05-07 Thread AudioGames . net Forum — New releases room : NightCraller302 via Audiogames-reflector


  


Re: Battle of the Hunter, 2D endless survival game

@53, Trees aren't spawning at all right now do to a bug that the dev already knows about, but the items could do with some spawning speed up.@Dark, Thanks for the info on how to add exclusions in windows defender. I've just been telling it to restore them, but that only works temporarily.@tunmi13, We definitely don't need a clippy arrow hit sound, but I would like to be able to hear that that I've hit an animal with my arrow, and with the fact that you have players starting with random amounts of health, hunger, and thirst, and a coming fire that you have to keep going, I'd recommend either having either the fruit or the dead animals that you haven't cooked yet save across games or both if the player's built something like a storage shed, but at least one of them saving preferably a dead animal from the beginning saving like the resources do from the beginning. I look forward to playing the next update, and I'm not saying to make things to easy, I'm just saying you want to have a way that players can quickly get there hunger down if they spawn with it at say 96 percent with the rate that you have hunger and thirst going up.

URL: https://forum.audiogames.net/post/526803/#p526803




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Re: Lets share our craziest AI Dungeon experiences!

2020-05-07 Thread AudioGames . net Forum — General Game Discussion : marko via Audiogames-reflector


  


Re: Lets share our craziest AI Dungeon experiences!

So the tool does not support iphone 10 or older. What other options are there to use it without a computer? Checkra 1n does not support windows.

URL: https://forum.audiogames.net/post/526801/#p526801




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Re: Kodi TTS Help

2020-05-07 Thread AudioGames . net Forum — Off-topic room : kool_turk via Audiogames-reflector


  


Re: Kodi TTS Help

When I tried it with version 19 a few months back it didn't work.I posted about it on the thread for kodi screen reader, but that thread might as well be useless.People haven't posted to it in months.Until there is an update, I think I will be sticking with 18.I download a nightly build every couple of months to check on things, but sadly, no working screen reader.Stick with 18 until someone fixes it, that is, if it ever does get a fix.

URL: https://forum.audiogames.net/post/526800/#p526800




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Re: Let's give all the mods Pokemon names

2020-05-07 Thread AudioGames . net Forum — Off-topic room : Jayde via Audiogames-reflector


  


Re: Let's give all the mods Pokemon names

I'm amused that I'm apparently a fighting type, and maybe a fairy type. That's just...weird.

URL: https://forum.audiogames.net/post/526799/#p526799




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Re: Aurora 4X, Back to More Accessible Stars

2020-05-07 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector


  


Re: Aurora 4X, Back to More Accessible Stars

Majno,I can answer the questions about the class design window. I'm less sure about the refit issues, though I suspect it might be something to do with maintenance. IF you're able to post your database I'll be happy to look at it.The radio buttons with numbers you mention are  to decide how many of a particular component you add or remove from the ship when you double click. THey're useful when you design things like freighters or tugs which have lots of identical components.The "Show bands," checkbox, and the other controls, are for when you design military ships with fire controls. They show info about how the ship will perform tracking targets moving at different speeds. THey're useful but don't actually do anything as far as your design is concerned.I hope that helps. If you can put your database on somewhere like DropBox I'll be happy to look at it.Also, if you'd prefer to get your answers in real-time there's a small Skype group for this game which I could invite you to. I'm happy to help either way.

URL: https://forum.audiogames.net/post/526790/#p526790




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Re: hmm a strange thing

2020-05-07 Thread AudioGames . net Forum — Site and forum feedback : rory-games via Audiogames-reflector


  


Re: hmm a strange thing

didn't see it.

URL: https://forum.audiogames.net/post/526797/#p526797




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Re: Cosmic Rage, a futuristic MUD unlike any other

2020-05-07 Thread AudioGames . net Forum — New releases room : Boo15mario via Audiogames-reflector


  


Re: Cosmic Rage, a futuristic MUD unlike any other

Their is now an update to where you will not have the problem with the train any more so now it will tell you witch train to take and where to go from their.

URL: https://forum.audiogames.net/post/526796/#p526796




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Re: Let's talk about audio FPS's

2020-05-07 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector


  


Re: Let's talk about audio FPS's

I do agree with Haily. I think we are hypocritical inn a sense towards new titles.  I have a theory as to why, but that would be a pain in the neck to write on my phone. Suffice it to say that standards were different back then and that we have seen more complex games in the genre.  I can elaborate more, but that would have to wait until tomorrow.

URL: https://forum.audiogames.net/post/526795/#p526795




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Re: idiotic sandbox is out!

2020-05-07 Thread AudioGames . net Forum — New releases room : Meatbag via Audiogames-reflector


  


Re: idiotic sandbox is out!

ok everyone, in update is out!changesa new message of the day cystom, a new map of the day cystom, its not useable in this version but you will know more from the m o t dchanged the hole map cystom, instead of tiping the tile and the max, you now have a building sintax, check the maps folder to know how is it usednow we have death, pane and war cryes for idiots, thanksMakiocento

URL: https://forum.audiogames.net/post/526794/#p526794




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Re: Monthly Chat - May, 2020

2020-05-07 Thread AudioGames . net Forum — Off-topic room : Meatbag via Audiogames-reflector


  


Re: Monthly Chat - May, 2020

hmm, the chikin neads in eg to get out from, and in eg neads a chikin to taik cair of, but in the end humans will eat the egg and the chikin so who really cairs

URL: https://forum.audiogames.net/post/526793/#p526793




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Re: a little something i'm working on. thoughts?

2020-05-07 Thread AudioGames . net Forum — General Game Discussion : Gaki_shonen via Audiogames-reflector


  


Re: a little something i'm working on. thoughts?

going to do philbots tomorrow. I can't keep staying up all night. it's bad for me. I had a zoom class and I missed it.

URL: https://forum.audiogames.net/post/526792/#p526792




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Re: Where i can find accessible guides related to reaper or gold wave?

2020-05-07 Thread AudioGames . net Forum — Off-topic room : Gaki_shonen via Audiogames-reflector


  


Re: Where i can find accessible guides related to reaper or gold wave?

still, can someone link to cavi's website?thanks.

URL: https://forum.audiogames.net/post/526791/#p526791




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Re: Aurora 4X, Back to More Accessible Stars

2020-05-07 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector


  


Re: Aurora 4X, Back to More Accessible Stars

Majno,I can answer the questions about the class design window. I'm less sure about the refit issues, though I suspect it might be something to do with maintenance. IF you're able to post your database I'll be happy to look at it.The radio buttons with numbers you mention are  to decide how many of a particular component you add or remove from the ship when you double click. THey're useful when you design things like freighters which have lots of identical components.The "Show bands," checkbox, and the other controls, are for when you design military ships with fire controls. They show info about how the ship will perform tracking targets moving at different speeds. THey're useful but don't actually do anything as far as your design is concerned.I hope that helps. If you can put your database on somewhere like DropBox I'll be happy to look at it.Also, if you'd prefer to get your answers in real-time there's a small Skype group for this game which I could invite you to. I'm happy to help either way.

URL: https://forum.audiogames.net/post/526790/#p526790




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Re: JustUpdate: Native auto updating, made easy (python)

2020-05-07 Thread AudioGames . net Forum — Developers room : thetechguy via Audiogames-reflector


  


Re: JustUpdate: Native auto updating, made easy (python)

@1. This is cool. However, the documentation link gives me a site not found error.

URL: https://forum.audiogames.net/post/526789/#p526789




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Re: I'm thinking of starting a blog called Brads magnet fun.

2020-05-07 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector


  


Re: I'm thinking of starting a blog called Brads magnet fun.

Hi.Thanks everyone for your help, I've been thinking about this blog/website and I've realized something; if I wrote this step by step guide on how to make shapes with geomag/what ever stick and ball magnet stuff people get, it would take away from the magic.Because of this, I've decided not to make a blog/website.I feel that when it comes to this stuff, it's best to learn on your own.If you have any magnet toy questions, I'm going to take down this post in a couple of hours and make a new post where you can ask whatever you like.

URL: https://forum.audiogames.net/post/526788/#p526788




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Re: Battle of the Hunter, 2D endless survival game

2020-05-07 Thread AudioGames . net Forum — New releases room : Gaki_shonen via Audiogames-reflector


  


Re: Battle of the Hunter, 2D endless survival game

items and trees spawn kinda slow, while animals spawn faster than my computer boots!

URL: https://forum.audiogames.net/post/526786/#p526786




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granblue fantasy versus steam questions

2020-05-07 Thread AudioGames . net Forum — General Game Discussion : drg via Audiogames-reflector


  


granblue fantasy versus steam questions

i'm watching some gameplay videos and the rpg mode got me interested. does anyone know if menus work well with ocr to manage equipment and stats?

URL: https://forum.audiogames.net/post/526787/#p526787




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Re: Audio wrapper for Python

2020-05-07 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector


  


Re: Audio wrapper for Python

Oops! ambro86 is right, the [mixer.music] functions do support position control. But theres a few caveats, music played like this is streamed only from the mixer itself, and the mixer can only stream one track at a time. There also doesn't seem to be a function to tell how long the track actually is, short of playing it and tracking how long it plays for. In your case, this might not be much of an issue, so something like this might work:import pygame
from pygame import mixer
import sys

def Example():
#initialize pygame
pygame.init()
#initialize sound mixer
mixer.init()
#create display
window = pygame.display.set_mode([640,480])
#load sound
mixer.music.load('track1.wav')

#main update loop
while True:
for event in pygame.event.get():
if event.type == pygame.KEYDOWN:
#if space is pressed, play sound
if event.key == pygame.K_SPACE:
mixer.music.play()
#get playback position in milliseconds
if event.key == pygame.K_LEFT:
if mixer.music.get_busy():
print("playing",mixer.music.get_pos()/1000.0)
mixer.music.set_pos(mixer.music.get_pos()-1000.0)
#get playback position in milliseconds
if event.key == pygame.K_LEFT:
if mixer.music.get_busy():
print("playing",mixer.music.get_pos()/1000.0)
mixer.music.set_pos(mixer.music.get_pos()+1000.0)
#if escape is pressed, quit
if event.key == pygame.K_ESCAPE:
mixer.music.stop()
mixer.music.unload()
pygame.quit()
sys.exit(0)

#update window
pygame.display.update()

Example()

URL: https://forum.audiogames.net/post/526781/#p526781




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Re: (JS) Multiline timer not working.

2020-05-07 Thread AudioGames . net Forum — Developers room : thetechguy via Audiogames-reflector


  


Re: (JS) Multiline timer not working.

@12. Thanks. One more question, how do I add zeros for example when it is at 1 day/minute?

URL: https://forum.audiogames.net/post/526785/#p526785




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Re: Battle of the Hunter, 2D endless survival game

2020-05-07 Thread AudioGames . net Forum — New releases room : Dragons via Audiogames-reflector


  


Re: Battle of the Hunter, 2D endless survival game

Hey Number1!The page cannot be display.

URL: https://forum.audiogames.net/post/526784/#p526784




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Re: I need help with getting this full IOS game

2020-05-07 Thread AudioGames . net Forum — General Game Discussion : Ty via Audiogames-reflector


  


Re: I need help with getting this full IOS game

I don't believe that you can get it for IOS to begin with, and on android it's paid, so I assume it would be on IOS too if it was there, and giving out things that used to be paid for free unless made free by the developer is not allowed on this forum.

URL: https://forum.audiogames.net/post/526783/#p526783




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Re: I'm thinking of starting a blog called Brads magnet fun.

2020-05-07 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector


  


Re: I'm thinking of starting a blog called Brads magnet fun.

Hi.@khomus, that ball of wax sounds cool.I think it would be easier for me if I were to make a website. I already know basic html so it would be quite easy to do.It will allow me to work with my skills that I already have and add to them.

URL: https://forum.audiogames.net/post/526782/#p526782




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Re: Audio wrapper for Python

2020-05-07 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector


  


Re: Audio wrapper for Python

Oops! ambro86 is right, the [mixer.music] functions do support position control. But theres a few caveats, music played like this is streamed only from the mixer itself, and the mixer can only stream one track at a time. There also doesn't seem to be a function to tell how long the track actually is, short of playing it and tracking how long it plays for. In your case, this might not be much of an issue, so something like this might work:import pygame
from pygame import mixer
import sys

def Example():
#initialize pygame
pygame.init()
#initialize sound mixer
mixer.init()
#create display
window = pygame.display.set_mode([640,480])
#load sound
music = mixer.music.load('track1.wav')

#main update loop
while True:
for event in pygame.event.get():
if event.type == pygame.KEYDOWN:
#if space is pressed, play sound
if event.key == pygame.K_SPACE:
mixer.music.play()
#get playback position in milliseconds
if event.key == pygame.K_LEFT:
if mixer.music.get_busy():
print("playing",mixer.music.get_pos()/1000.0)
mixer.music.set_pos(mixer.music.get_pos()-1000.0)
#get playback position in milliseconds
if event.key == pygame.K_LEFT:
if mixer.music.get_busy():
print("playing",mixer.music.get_pos()/1000.0)
mixer.music.set_pos(mixer.music.get_pos()+1000.0)
#if escape is pressed, quit
if event.key == pygame.K_ESCAPE:
mixer.music.stop()
mixer.music.unload()
pygame.quit()
sys.exit(0)

#update window
pygame.display.update()

Example()

URL: https://forum.audiogames.net/post/526781/#p526781




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Re: Are any of the new Dragon Ball Z games playable?

2020-05-07 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector


  


Re: Are any of the new Dragon Ball Z games playable?

Yeah speaking of which, you can walk around with your avatar to the different menu options, but pressing one of the trigger buttons will give you a regular menu you can navigate with a curser.As for the story, it's basically a set of maps with key locations that give an audible signal when you slide your curser over them.

URL: https://forum.audiogames.net/post/526780/#p526780




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Re: Where i can find accessible guides related to reaper or gold wave?

2020-05-07 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector


  


Re: Where i can find accessible guides related to reaper or gold wave?

Read the help files in gold wave it'sself. Gold wave is probably the easiest beginner audio editing software to use. Not much to set up either. Look at keyboard shortcuts.

URL: https://forum.audiogames.net/post/526779/#p526779




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Re: Are any of the new Dragon Ball Z games playable?

2020-05-07 Thread AudioGames . net Forum — General Game Discussion : leibylucw via Audiogames-reflector


  


Re: Are any of the new Dragon Ball Z games playable?

Gotcha. I wasn't sure if the story mode was open world like Zenoverse or Kakkarot. I know Steam has a pretty generous refund policy, so maybe I'll check it out for the little less than 2 hours they give and test it.

URL: https://forum.audiogames.net/post/526778/#p526778




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Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

2020-05-07 Thread AudioGames . net Forum — General Game Discussion : Dragons via Audiogames-reflector


  


Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

Two more days!!! Man!!! It'll be exciting!!!

URL: https://forum.audiogames.net/post/526777/#p526777




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Re: Are any of the new Dragon Ball Z games playable?

2020-05-07 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector


  


Re: Are any of the new Dragon Ball Z games playable?

Fighters is, but you may need help with choosing the correct path in story before you run out of turns. Maybe ocr can help. I remember someone streamed their ps4 to their pc and did it that way.

URL: https://forum.audiogames.net/post/526776/#p526776




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Re: For a Change of Pace, an Angry Book Review

2020-05-07 Thread AudioGames . net Forum — Off-topic room : khomus via Audiogames-reflector


  


Re: For a Change of Pace, an Angry Book Review

I love Tolkien. Also H. P. Lovecraft, they're probably my two favorite authors. I've really been digging Shirley Jackson lately.

URL: https://forum.audiogames.net/post/526775/#p526775




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Re: I'm thinking of starting a blog called Brads magnet fun.

2020-05-07 Thread AudioGames . net Forum — Off-topic room : khomus via Audiogames-reflector


  


Re: I'm thinking of starting a blog called Brads magnet fun.

You could do reviews as well, and links to different magnet thingies. For instance, I have the ball of whacks.https://www.amazon.com/Creative-Whack-C … 0911121013I also have whatever the other two are called that form hollow balls, one has shorter x-shaped pieces and one has sort of y-shaped pieces with a straight segment in the middle. I also have some of the little balls, I forget which ones, like Nano Dots but some other brand. I don't know of any others, so it could be cool to find out what else might be out there that I don't know about.I suck at building things generally, e.g. at stuff like Lego, but I like magnets. So at least if I don't end up building anything cool, I've got magnets to mess around with anyway.

URL: https://forum.audiogames.net/post/526774/#p526774




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I need help with getting this full IOS game

2020-05-07 Thread AudioGames . net Forum — General Game Discussion : Blind angel 444 via Audiogames-reflector


  


I need help with getting this full IOS game

Blind MemoryIt’s not in the AppStore. Thanks for any help you can give me.

URL: https://forum.audiogames.net/post/526772/#p526772




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Re: idiotic sandbox is out!

2020-05-07 Thread AudioGames . net Forum — New releases room : Meatbag via Audiogames-reflector


  


Re: idiotic sandbox is out!

thanks, i'm sure it will help, also, check your E male,

URL: https://forum.audiogames.net/post/526773/#p526773




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Re: Where i can find accessible guides related to reaper or gold wave?

2020-05-07 Thread AudioGames . net Forum — Off-topic room : Gaki_shonen via Audiogames-reflector


  


Re: Where i can find accessible guides related to reaper or gold wave?

I think there's one on cavi, but I can't find there website.

URL: https://forum.audiogames.net/post/526771/#p526771




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Re: Aurora 4X, Back to More Accessible Stars

2020-05-07 Thread AudioGames . net Forum — New releases room : majno via Audiogames-reflector


  


Re: Aurora 4X, Back to More Accessible Stars

i having a problem when trying to refit a fleet.The fleet has 2 similar survey class ship. I'm trying to refit them to an upgraded version of those sclass ships.The problem comes when i go to shipyard and set to retool to new class ship, then set a task to refit, select the improved class ship and then just let me refit one of two of my class ships (searcher 002.When i go to naval organization section one of ships at fleet tab (searcher 001) has the status at 99% and is this ship not available to refit. The other searcher (searcher 002) status is 100% Whats mind that status (99%)?Both ships are in earth, where the shipyard is located. both Crew morale is at 100%.And another doubt. In class design window, there is a radius buton to select four options (1, 5, 20, 100) but i can not detect any info about what is it.Also there are some other unclear fields. show bands check box, target speed 1000 and 4000.

URL: https://forum.audiogames.net/post/526768/#p526768




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Are any of the new Dragon Ball Z games playable?

2020-05-07 Thread AudioGames . net Forum — General Game Discussion : leibylucw via Audiogames-reflector


  


Are any of the new Dragon Ball Z games playable?

For those who use Steam, are any of the new Dragon Ball Z games (Zeonverse, FighterZ, etc) playable?

URL: https://forum.audiogames.net/post/526770/#p526770




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Re: idiotic sandbox is out!

2020-05-07 Thread AudioGames . net Forum — New releases room : Makiocento via Audiogames-reflector


  


Re: idiotic sandbox is out!

Hi.I just replied to your EMail, hope it helps.

URL: https://forum.audiogames.net/post/526769/#p526769




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Re: Aurora 4X, Back to More Accessible Stars

2020-05-07 Thread AudioGames . net Forum — New releases room : majno via Audiogames-reflector


  


Re: Aurora 4X, Back to More Accessible Stars

i having a problem when trying to refit a fleet.The fleet has 2 similar survey class ship. I'm trying to refit them to an upgraded version of those sclass ships.The problem comes when i go to shipyard and set to retool to new class ship, then set a task to refit, select the improved class ship and then just let me refit one of two of my class ships (searcher 002.When i go to naval organization section one of ships at fleet tab (searcher 001) has the status at 99% and is this ship not available to refit. The other searcher (searcher 002) status is 100% Whats mind that status (99%)?Both ships are in earth, where the shipyard is located. both Crew morale is at 100%.

URL: https://forum.audiogames.net/post/526768/#p526768




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Re: Tube Sim Podcast Or Tutorial Video.

2020-05-07 Thread AudioGames . net Forum — General Game Discussion : Munawar via Audiogames-reflector


  


Re: Tube Sim Podcast Or Tutorial Video.

Haha this is one of my most favorite games. I don't have a mixer so can't do a tutorial of it though 

URL: https://forum.audiogames.net/post/526767/#p526767




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Re: What to look for when choosing a backup solution?

2020-05-07 Thread AudioGames . net Forum — Off-topic room : Thatguy via Audiogames-reflector


  


Re: What to look for when choosing a backup solution?

Wait... the windows backup tool actually works? Awesome!Also, I too tried out backblaze. I was thrilled once I saw its pricing and I thought I had myself a deal. But then I signed up for a free trial and  then I figured out that using that solution would not be practical at all for me, as my network upload speed is somewhere around maxing out at 50 kbps. When my trial was over and I had only managed to upload about 10 gb to the cloud, I thought: "Nah, I'm out."  I've since thought about using local backup solutions. I have been manually doing the copy and paste of local folders too, but those operations  are kind of long and tedius to carry out. I tried something called paragon backup and recovery too, but it worked about once and never again. For about five months now, I've just been lucky. But if the windows backup tool is actually good, maybe I should try it out.  Does that have anything to do with restore points at all, or is that something else?

URL: https://forum.audiogames.net/post/526766/#p526766




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Re: Looking for Python and PB resourcesp

2020-05-07 Thread AudioGames . net Forum — Developers room : Ty via Audiogames-reflector


  


Re: Looking for Python and PB resourcesp

I really hate to be this guy, but google is your friend. Going to purebasic.com has a hole manual up there, and python, well simply type in python tutorial.

URL: https://forum.audiogames.net/post/526765/#p526765




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Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion

2020-05-07 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector


  


Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion

Nah I dont think it's a waste of space if the characters fit into the style of the game. Terminator is perfect, and robocop is only natural to include so the two can square off. But if you start using dc characters for example who dont have a violent lore and nature, then they have to tone things down.It's TRUE that mk has a lot of characters that haven't been touched in a long time, but not all of them are favorites of the fans or the devs. I agree with you about the unlocking of characters thing though, but that's more the fault of the players than that of the developers. You see these days people just dont have the patience to grind the game to unlock new characters, and demand is there for all characters to be available for tournament play, so fighting game devs are just trying to meet player expectations.

URL: https://forum.audiogames.net/post/526764/#p526764




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Re: Where i can find accessible guides related to reaper or gold wave?

2020-05-07 Thread AudioGames . net Forum — Off-topic room : Gaki_shonen via Audiogames-reflector


  


Re: Where i can find accessible guides related to reaper or gold wave?

5.something I have to look at a guide because I need to set it up

URL: https://forum.audiogames.net/post/526763/#p526763




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Re: a little something i'm working on. thoughts?

2020-05-07 Thread AudioGames . net Forum — General Game Discussion : Gaki_shonen via Audiogames-reflector


  


Re: a little something i'm working on. thoughts?

@23, thanks for backing me up.here is a level examplebuilt to scale//debug modemusic name=scale jingle=sclplay name=press time=6760 alias=p1action key=space name=pew time=6760 alias=p2! p1,p2 12270I wornd you...

URL: https://forum.audiogames.net/post/526762/#p526762




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Re: Let's give all the mods Pokemon names

2020-05-07 Thread AudioGames . net Forum — Off-topic room : omer via Audiogames-reflector


  


Re: Let's give all the mods Pokemon names

dark, dark type, special ability light/dark consume, consumes all the univerce thus breaking the game for the sake of beeing a dark dark

URL: https://forum.audiogames.net/post/526761/#p526761




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Re: VICalc, a simple, light weight, cross platform calculator app

2020-05-07 Thread AudioGames . net Forum — Off-topic room : Ty via Audiogames-reflector


  


Re: VICalc, a simple, light weight, cross platform calculator app

@10 I'm sorry about the website being flagged, there is sadly nothing I can do at the moment, as I am not the website owner and it does host some bgt games, commonly flagged by anti-virus program.s Sorry about this

URL: https://forum.audiogames.net/post/526760/#p526760




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Re: Let's talk about audio FPS's

2020-05-07 Thread AudioGames . net Forum — General Game Discussion : haily_merry via Audiogames-reflector


  


Re: Let's talk about audio FPS's

I disagree. RTR lacks the complex map system and replay value these games all bost. Again, aside from legacy, RTR basically doesn't have a leg to stand on anymore. I know I've been saying this for years, but whatever. I feel like if I were to come out with a similar title to RTR, so just a 3D map with just weapons and sort of very minimalistic items, sort of like the first versions of bloodbath actually, amerikranian might remember, the forum would be shouting clone faster than you could say FPS. So like, what exactly is the difference here? No one has ever been able to properly answer this question for me.I also love how people are treating this as if these are all isolated insidents. What a lot of you guys don't seem to realise is that this exact thing has been happening with moo's for literally years. It was a very similar story then too, the forum was just much, much nicer then.

URL: https://forum.audiogames.net/post/526759/#p526759




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Randomizer, a random generator, for all your random needs!

2020-05-07 Thread AudioGames . net Forum — Off-topic room : Ty via Audiogames-reflector


  


Randomizer, a random generator, for all your random needs!

This is a little program I've been hammering on for the past few days. It's a collection of random generators. More information in the Manual. Also, I'm always looking for new generator ideas! Feel free to post them in this topic! Oh yeah and you can download it here. Sorry, only Windows at the moment, possible mac and linux compilation coming soon once my mac gets here and I get a working linux Vm.

URL: https://forum.audiogames.net/post/526758/#p526758




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Randomizer, a random generator, for all your random needs!

2020-05-07 Thread AudioGames . net Forum — Off-topic room : Ty via Audiogames-reflector


  


Randomizer, a random generator, for all your random needs!

This is a little program I've been hammering on for the past few days. It's a collection of random generators. More information in the Manual. Also, I'm always looking for new generator ideas! Feel free to post them in this topic! Oh yeah and you can download it here. Sorry, only Windows at the moment, possible mac and linux compilation coming soon once my mac gets here and I get a working linux Vm.

URL: https://forum.audiogames.net/post/526758/#p526758




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Randomizer, a random generator, for all your random needs!

2020-05-07 Thread AudioGames . net Forum — Off-topic room : Ty via Audiogames-reflector


  


Randomizer, a random generator, for all your random needs!

This is a little program I've been hammering on for the past few days. It's a collection of random generators. More information in the Manual. Also, I'm always looking for new generator ideas! Feel free to post them in this topic! Oh yeah and you can download it here. Sorry, only Windows at the moment, possible mac and linux compilation coming soon once my mac gets here and I get a working linux Vm.

URL: https://forum.audiogames.net/post/526758/#p526758




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Re: where can I find huge iron in bk3

2020-05-07 Thread AudioGames . net Forum — General Game Discussion : derekedit via Audiogames-reflector


  


Re: where can I find huge iron in bk3

If you use the search feature here on this site, and put "magic piece" into the search field, you should see the answer about 23 messages down or so among the results.

URL: https://forum.audiogames.net/post/526757/#p526757




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Re: Game Accessibility Zello channel

2020-05-07 Thread AudioGames . net Forum — General Game Discussion : Dragons via Audiogames-reflector


  


Re: Game Accessibility Zello channel

I scared one of my friend when she watching a TV while she had that on.

URL: https://forum.audiogames.net/post/526756/#p526756




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Re: Miriani Mud

2020-05-07 Thread AudioGames . net Forum — New releases room : haily_merry via Audiogames-reflector


  


Re: Miriani Mud

Count me in as someone else who just cannot get her head around manual navigation. Specifically, in combat. I'm alright if I'm just atmo salvaging or whatever, but combat? I just, no. I don't even remotely get it. I'm sure many of you already know who I am in game thanks to my slip up a few days ago, lol. I really need to login more, there just hasn't been much for me to do. Missions and atmo salvaging over and over does get boring after a while.Sorry if this is a tad off topic, but speaking of SC, I'm having trouble finding a starship store. Admittedly I haven't wondered far, but that's mostly because I'm afrade of getting lost. Is there an alternative to the map command or like, anything to make navigation easier?

URL: https://forum.audiogames.net/post/526755/#p526755




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Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion

2020-05-07 Thread AudioGames . net Forum — General Game Discussion : Dragons via Audiogames-reflector


  


Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion

I don't know about guest characters anymore. To me guest it's a waste of space. We have so many MK characters that deserve to be in it. But they all about the money. I remember back than we use to unlock characters when we beat the game. Anyway, whatever.

URL: https://forum.audiogames.net/post/526753/#p526753




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Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion

2020-05-07 Thread AudioGames . net Forum — General Game Discussion : Dragons via Audiogames-reflector


  


Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion

I don't know about guest characters anymore. To me guest it's a waste of space. We have so many MK characters that deserve to be in it. But they all about the money.

URL: https://forum.audiogames.net/post/526753/#p526753




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Re: Game Accessibility Zello channel

2020-05-07 Thread AudioGames . net Forum — General Game Discussion : Meatbag via Audiogames-reflector


  


Re: Game Accessibility Zello channel

there are cool games we could play there in my cuntry1, who gets the mike first, about 6 peaple join a channel and simply spamm the mik so he cut off the other one, who do it the moste will win

URL: https://forum.audiogames.net/post/526754/#p526754




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Re: Game Accessibility Zello channel

2020-05-07 Thread AudioGames . net Forum — General Game Discussion : Dragons via Audiogames-reflector


  


Re: Game Accessibility Zello channel

Too bad though. I use to be on there with a lot of friends.

URL: https://forum.audiogames.net/post/526752/#p526752




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Re: Let's give all the mods Pokemon names

2020-05-07 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Let's give all the mods Pokemon names

I'm amused that I am apparently both mighty and a rock type, sort of makes me sound like dark onyx from the Pokemon games .

URL: https://forum.audiogames.net/post/526751/#p526751




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Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion

2020-05-07 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector


  


Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion

They got the actor from robocop to voice him! Man that is just too cool!I wonder If more items will be added to the crypt or if we can unlock them through the towers.By the way, friendships and stage fatalities will come for everyone, whether you buy the aftermath or not.

URL: https://forum.audiogames.net/post/526747/#p526747




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Re: idiotic sandbox is out!

2020-05-07 Thread AudioGames . net Forum — New releases room : Meatbag via Audiogames-reflector


  


Re: idiotic sandbox is out!

hiI E maled you

URL: https://forum.audiogames.net/post/526749/#p526749




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Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

2020-05-07 Thread AudioGames . net Forum — General Game Discussion : zenothrax via Audiogames-reflector


  


Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

Hi Paul, is there anywhere that I can donate to Ebon Sky Studios?

URL: https://forum.audiogames.net/post/526750/#p526750




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Re: Swamp, zombie FPS by Aprone

2020-05-07 Thread AudioGames . net Forum — New releases room : SirBadger via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

latest version is 3.8E. that may be the problem.if you want links I have some.zip version:www.the-badger.co.uk/swamp.zipself installing version:www.the-badger.co.uk/SwampSetup.exe

URL: https://forum.audiogames.net/post/526748/#p526748




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Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion

2020-05-07 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector


  


Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion

They got the actor from robocop to voice him! Man that is just too cool!I wonder If more items will be added to the crypt or if we can unlock them through the towers.

URL: https://forum.audiogames.net/post/526747/#p526747




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Re: Let's give all the mods Pokemon names

2020-05-07 Thread AudioGames . net Forum — Off-topic room : zenothrax via Audiogames-reflector


  


Re: Let's give all the mods Pokemon names

Aaronimus -- Aaron, evolves into Delphaaron at level 22.Probably psychic type, with Delphaaron being psychic and flying. Special moves could include Troll Hunt, Moderation, and Future Ban.

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