Re: Escape 63rd by Wanderword

2020-05-19 Thread AudioGames . net Forum — New releases room : Wanderword via Audiogames-reflector


  


Re: Escape 63rd by Wanderword

mr.brunete wrote:don't know if i'm allowed to post my impressions here or directly to the Email.You can use whichever, we do our best to answer every question no matter where they're posted./CorneliaWanderword

URL: https://forum.audiogames.net/post/531542/#p531542




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Re: hosting an audio game

2020-05-19 Thread AudioGames . net Forum — Developers room : bhanuponguru via Audiogames-reflector


  


Re: hosting an audio game

ok friends i got a vps. and i have vps user name, password and host. how to access it now. please i dont have idea about how to usse rdp. please tell me

URL: https://forum.audiogames.net/post/531541/#p531541




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Re: the frozen lands, mine English game, demo

2020-05-19 Thread AudioGames . net Forum — New releases room : rory-games via Audiogames-reflector


  


Re: the frozen lands, mine English game, demo

again, this game was so easy to complete I did it in 15 seconds. Also, the choices are jittery, aka, you can die on the first choice. My suggestion is that you switch to a language that is not entirely linear because that's exactly what html is, simply a static webpage. I would go for inform 7 or write something on chooseyourstoy.com, just don't expect good reviews from there.

URL: https://forum.audiogames.net/post/531540/#p531540




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Re: Undead Assault

2020-05-19 Thread AudioGames . net Forum — New releases room : TheTrueSwampGamer via Audiogames-reflector


  


Re: Undead Assault

do i hope an update comes out for htis game? yes i do. Do i think an update will come out for this game? no. Why do i think an update won't come out for this game? Because he said that there was map updates that came with the last update he did, but nothing as far as i know. He hasn't said anything on this topic, he hasn't said anything to the people i know have asked them, so he's either working on this update and having a life so much he forgot to tell us, or he's dead, lol. Ok, he's probably not dead, but, hmm.

URL: https://forum.audiogames.net/post/531539/#p531539




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Re: Aurora 4X, Back to More Accessible Stars

2020-05-19 Thread AudioGames . net Forum — New releases room : LordLundin via Audiogames-reflector


  


Re: Aurora 4X, Back to More Accessible Stars

@darren the wiki is a godsend:http://aurorawiki.pentarch.org/index.ph … _of_TopicsPeople are very friendly over at Discord:https://discord.gg/cN66uqNote that the invite link only lasts 24 hours. Let me know if you need another.As far as accessibility goes, me and Zkline may do a let's play but I've said that before. We can only hope.

URL: https://forum.audiogames.net/post/531538/#p531538




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Re: the frozen lands, mine English game, demo

2020-05-19 Thread AudioGames . net Forum — New releases room : rory-games via Audiogames-reflector


  


Re: the frozen lands, mine English game, demo

good point. I havn't even tried it, but will do so now. I'll try to be as honest as possible while keeping it constructive. Now, let's see.

URL: https://forum.audiogames.net/post/531537/#p531537




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Re: Game saves for those who want it

2020-05-19 Thread AudioGames . net Forum — General Game Discussion : Farhad Ali Bhatti via Audiogames-reflector


  


Re: Game saves for those who want it

Erick wrote:Can I please have the manamon 2save? thanks.Manamon2 complete

URL: https://forum.audiogames.net/post/531536/#p531536




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Re: microsoft sam=singing

2020-05-19 Thread AudioGames . net Forum — Off-topic room : TheTrueSwampGamer via Audiogames-reflector


  


Re: microsoft sam=singing

that definitly sounds like the SAPI5 version of sam and marry witch would work better sense the pitch goes up and down while speaking so less edits would have to be done in some areas.

URL: https://forum.audiogames.net/post/531535/#p531535




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Re: Them's Fightin' Herds

2020-05-19 Thread AudioGames . net Forum — General Game Discussion : LordLundin via Audiogames-reflector


  


Re: Them's Fightin' Herds

What's your experience with this game if you've tried it?I might pick it up to play with after I get bored with the MK11 expansion.

URL: https://forum.audiogames.net/post/531534/#p531534




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Re: Bluesky, an awesome runner game

2020-05-19 Thread AudioGames . net Forum — New releases room : musicalman via Audiogames-reflector


  


Re: Bluesky, an awesome runner game

Tried 2.0 and I like the game more now. Difficulty sztill curves sharply after level 3, but with the better readme, I've managed to get to level 6, so I'm getting better. i'm glad the readme now points out that gates are harmless before level 4, that's good to know. In my experience, the game likes to cheaply level you up right before coming in contact with a gate, so unless you're on your toes, you'll be hit with a cheap death. Ah well, at least I don't believe it's unfair anymore lol

URL: https://forum.audiogames.net/post/531533/#p531533




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Re: Breed Memorial - New monster breeder simulation game by Morokuma

2020-05-19 Thread AudioGames . net Forum — New releases room : Rio Aryo via Audiogames-reflector


  


Re: Breed Memorial - New monster breeder simulation game by Morokuma

after all this time, the game's latest update finally appeared.The last update I found out was in January.

URL: https://forum.audiogames.net/post/531532/#p531532




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Re: microsoft sam=singing

2020-05-19 Thread AudioGames . net Forum — Off-topic room : AlexN94 via Audiogames-reflector


  


Re: microsoft sam=singing

Melodyne could probably be used for something like this, see the Symphony of Science videos that do a similar thing but with clips of real voices.

URL: https://forum.audiogames.net/post/531531/#p531531




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Re: microsoft sam=singing

2020-05-19 Thread AudioGames . net Forum — Off-topic room : moaddye via Audiogames-reflector


  


Re: microsoft sam=singing

if it is actually autotune, and if someone knows where it is, could they upload the link for the thing? . or hey, it could be a plugin instead of one of the programs? shrug, wish I could find it.. sorry for the unorganized speak, half asleep rofl

URL: https://forum.audiogames.net/post/531529/#p531529




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Re: Sable Alpha is here!–free to download for Public alpha testing!

2020-05-19 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Sable Alpha  is here!–free to download for Public alpha testing!

Hi Paul.Regarding stats:Yes, this is indeed what I mean. Hide the stats which the creator sets to 0 for the player. That would be fantastic!

URL: https://forum.audiogames.net/post/531530/#p531530




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Re: microsoft sam=singing

2020-05-19 Thread AudioGames . net Forum — Off-topic room : moaddye via Audiogames-reflector


  


Re: microsoft sam=singing

if it is actually autotune, and if someone knows where it is, could they upload the link for the thing? preferably for iwndows if it even exists. or hey, t could be a plugin. sorry for the unorganized speak, half asleep rofl

URL: https://forum.audiogames.net/post/531529/#p531529




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Re: Undead Assault

2020-05-19 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Undead Assault

Erick wrote:Well he might not respond because, well. not sure.Properly because he is busy? 

URL: https://forum.audiogames.net/post/531528/#p531528




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Re: microsoft sam=singing

2020-05-19 Thread AudioGames . net Forum — Off-topic room : makenan53 via Audiogames-reflector


  


Re: microsoft sam=singing

I think he/her used autotune for this.

URL: https://forum.audiogames.net/post/531527/#p531527




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Re: what is rong!

2020-05-19 Thread AudioGames . net Forum — Site and forum feedback : manamon_player via Audiogames-reflector


  


Re: what is  rong!

they register but don't introduce themselvs: something like spamming registration

URL: https://forum.audiogames.net/post/531526/#p531526




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Re: beatstar bug with safeguards

2020-05-19 Thread AudioGames . net Forum — General Game Discussion : rory-games via Audiogames-reflector


  


Re: beatstar bug with safeguards

it happens by getting safe_guards from pack quiz minigame

URL: https://forum.audiogames.net/post/531525/#p531525




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Re: Game saves for those who want it

2020-05-19 Thread AudioGames . net Forum — General Game Discussion : Farhad Ali Bhatti via Audiogames-reflector


  


Re: Game saves for those who want it

Maulwurf83 wrote:Hi!If its possible i would like to have a th save.GreetingsDennisTH Save

URL: https://forum.audiogames.net/post/531524/#p531524




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Re: The Blank Game 2 version 1.0 is finally here!

2020-05-19 Thread AudioGames . net Forum — New releases room : ficho via Audiogames-reflector


  


Re: The Blank Game 2 version 1.0 is finally here!

yes. read posts.

URL: https://forum.audiogames.net/post/531523/#p531523




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Re: The best Twitter client for iOS?

2020-05-19 Thread AudioGames . net Forum — Off-topic room : fawazar94 via Audiogames-reflector


  


Re: The best Twitter client for iOS?

twitterrific. and twitter the official app for the notifications.

URL: https://forum.audiogames.net/post/531522/#p531522




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Re: microsoft sam=singing

2020-05-19 Thread AudioGames . net Forum — Off-topic room : moaddye via Audiogames-reflector


  


Re: microsoft sam=singing

Oo! Marry breathed in there. line I wish I lived in the presentWith the gift of my past mistakes, but the future keeps luring in like a pack of snakes. Hmm. wondering a bunch of things.

URL: https://forum.audiogames.net/post/531521/#p531521




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microsoft sam=singing

2020-05-19 Thread AudioGames . net Forum — Off-topic room : moaddye via Audiogames-reflector


  


microsoft sam=singing

So, I've seen a  lot of songs from shinku, and microsoft sam, plus microsoft marry are singing,https://www.youtube.com/watch?v=ROixw8fs7V8does anyone know how I can make them do this?ps, I love that song.

URL: https://forum.audiogames.net/post/531520/#p531520




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Re: Game saves for those who want it

2020-05-19 Thread AudioGames . net Forum — General Game Discussion : Maulwurf83 via Audiogames-reflector


  


Re: Game saves for those who want it

Hi!If its possible i would like to have a th save.GreetingsDennis

URL: https://forum.audiogames.net/post/531519/#p531519




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Re: A weerd problem with blutooth headphones

2020-05-19 Thread AudioGames . net Forum — Off-topic room : AlirezaNosrati via Audiogames-reflector


  


Re: A weerd problem with blutooth headphones

Do what @2 said, but also Set your headphones as the default device in sound settings then restart your NVDA, it should be fixed.

URL: https://forum.audiogames.net/post/531518/#p531518




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Re: A weerd problem with blutooth headphones

2020-05-19 Thread AudioGames . net Forum — Off-topic room : AlirezaNosrati via Audiogames-reflector


  


Re: A weerd problem with blutooth headphones

Set your headphones as the default device in sound settings then restart your NVDA, it should be fixed.

URL: https://forum.audiogames.net/post/531518/#p531518




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Re: Undead Assault

2020-05-19 Thread AudioGames . net Forum — New releases room : thetechguy via Audiogames-reflector


  


Re: Undead Assault

I mean, I like this game and all, but at least fix the reset password thing.

URL: https://forum.audiogames.net/post/531517/#p531517




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Re: Undead Assault

2020-05-19 Thread AudioGames . net Forum — New releases room : Erick via Audiogames-reflector


  


Re: Undead Assault

Well he might not respond because, well. not sure.

URL: https://forum.audiogames.net/post/531516/#p531516




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Re: Epic games is giving away a free copy of grand theft auto five!

2020-05-19 Thread AudioGames . net Forum — General Game Discussion : RTT entertainment via Audiogames-reflector


  


Re: Epic games is giving away a free copy of grand theft auto five!

Hi guys. So, I posted this in another topic, but I’m going to post this here as well. So, I got the mod working but I can’t seem to switch weapons with the numbers keys. Also, does anyone know how to install that ignition thingy I provided a few pages back? I put it in the same script folder that came with grand theft accessibility.

URL: https://forum.audiogames.net/post/531515/#p531515




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Re: How to Disable This Timer With Commentary Screen Reader

2020-05-19 Thread AudioGames . net Forum — Off-topic room : Sean-Terry01 via Audiogames-reflector


  


Re: How to Disable This Timer With Commentary Screen Reader

Hi there. To disable the timer in Commentary, Press the key that you would use to begin unlocking your phone, this would most likely be the power button. Don't actually unlock your phone, just press the button to open the phone. then while that is open, press and hold the volume up button for a bit. It will then disable the timer. I hope that was helpful.

URL: https://forum.audiogames.net/post/531514/#p531514




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Re: Code Dungeon - A first person hack & slash dungeon crawler

2020-05-19 Thread AudioGames . net Forum — Developers room : Sean-Terry01 via Audiogames-reflector


  


Re: Code Dungeon - A first person hack & slash dungeon crawler

Hi there. For those that don't use a mouse, is there any plans to add a way to just use the keyboard?

URL: https://forum.audiogames.net/post/531513/#p531513




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Re: comunication programm to share the sound?

2020-05-19 Thread AudioGames . net Forum — Off-topic room : AlirezaNosrati via Audiogames-reflector


  


Re: comunication programm to share the sound?

Use VAC with something like Teamtalk or Discord or Teamspeak which has better audio quality than Skype.

URL: https://forum.audiogames.net/post/531512/#p531512




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Re: A weerd problem with blutooth headphones

2020-05-19 Thread AudioGames . net Forum — Off-topic room : vaibhavbhandari via Audiogames-reflector


  


Re: A weerd problem with blutooth headphones

@9, Your suggestion worked. The problem has stopped now. Thanks for the help you all! 

URL: https://forum.audiogames.net/post/531511/#p531511




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Re: A weerd problem with blutooth headphones

2020-05-19 Thread AudioGames . net Forum — Off-topic room : vaibhavbhandari via Audiogames-reflector


  


Re: A weerd problem with blutooth headphones

Hi, The problem has stopped now. I am able to use it easily. Thanks for the suggestions you all! 

URL: https://forum.audiogames.net/post/531511/#p531511




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Re: Audio Party Pack -- New gaming experience with your sighted peers

2020-05-19 Thread AudioGames . net Forum — New releases room : UltraLeetJ via Audiogames-reflector


  


Re: Audio Party Pack -- New gaming experience with your sighted peers

wow! this sounds like an amazing idea! I will try it out as well, and if I can make a small donation, I will too.Of course I do have fun with family a lot... we have brailled cards  that I bought for playing all sort of stuff, and I also got a hard plastic cricket ball that we can use in the pool or for whatever other kind of playThe only thing missing is a real life audio table tennis adaptation lolbut this...oh this, sounds fantastic. Especially because the minigames described can be for varied ages and knowledge levels. I am a fan of the games that blind and sighted could play together, in whatever way, I tried to get a post started on it long ago and this definitely goes to the collection.if there can be a way to translate it to spanish, I am also all up for it

URL: https://forum.audiogames.net/post/531510/#p531510




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Re: Audio Party Pack -- New gaming experience with your sighted peers

2020-05-19 Thread AudioGames . net Forum — New releases room : UltraLeetJ via Audiogames-reflector


  


Re: Audio Party Pack -- New gaming experience with your sighted peers

wow! this sounds like an amazing idea! I will try it out as well, and if I can make a small donation, I will too.Of course I do have fun with family a lot... we have brailled cards  that I bought for playing all sort of stuff, and I also got a hard plastic cricket ball that we can use in the pool or for whatever other kind of playThe only thing missing is a real life audio table tennis adaptation lolbut this...oh this, sounds fantastic. Especially because the minigames described can be for varied ages and knowledge levels. I am a fan of the games that blind and sighted could play together, in whatever way, I tried to get a post started on it long ago and this definitely goes to the collection.

URL: https://forum.audiogames.net/post/531510/#p531510




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Re: useful plugins for goldwav.

2020-05-19 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector


  


Re: useful plugins for goldwav.

Check the detect older plug-ins check box. It says not recommended, but most of the plug-ins I use fall under the category.

URL: https://forum.audiogames.net/post/531509/#p531509




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Re: AudioWizards Multiplayer goes Beta. Looking for 100 betatesters

2020-05-19 Thread AudioGames . net Forum — General Game Discussion : pool via Audiogames-reflector


  


Re: AudioWizards Multiplayer goes Beta. Looking for 100 betatesters

yayayay, I got the email. looking forward to ttest it. see you all on the battle field

URL: https://forum.audiogames.net/post/531508/#p531508




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Re: Crazy party sound sourcing

2020-05-19 Thread AudioGames . net Forum — Developers room : an idiot via Audiogames-reflector


  


Re: Crazy party sound sourcing

It’s official. project continues.

URL: https://forum.audiogames.net/post/531507/#p531507




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Re: Seeking a good pair of headphones

2020-05-19 Thread AudioGames . net Forum — Off-topic room : flameAlchemist via Audiogames-reflector


  


Re: Seeking a good pair of headphones

is the Hyper CloudX USB and wireless? how does it sound on team speak or discord? does it use USB CABLES TO CHARGE? LIKE THE LOJITECH ONES?

URL: https://forum.audiogames.net/post/531506/#p531506




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Re: An interesting issue with NVDA

2020-05-19 Thread AudioGames . net Forum — Off-topic room : vaibhavbhandari via Audiogames-reflector


  


Re: An interesting issue with NVDA

@9, This problem has been happening to me too. Along with it, After pressing enter when I am pressing the down-aero key, it speaks one of the letters/words in the line I just wrote instead of speaking blank which it earlier used to. I too use chrome browser. Does it happen in any other browser too?

URL: https://forum.audiogames.net/post/531505/#p531505




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How to Disable This Timer With Commentary Screen Reader

2020-05-19 Thread AudioGames . net Forum — Off-topic room : Dan_Gero via Audiogames-reflector


  


How to Disable This Timer With Commentary Screen Reader

I don't know how the hell I enabled this, but somehow I turned a timer on and I can't find a way to stop it. There's nothing in the manual about it besides the fact that the timer stuff is in advanced settings. I went to manage timer and clicked on the timer in question, but the only button in there is the cancel button which just takes me back to where I was. I'm getting really frustrated, so any help would be appreciated.

URL: https://forum.audiogames.net/post/531504/#p531504




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Re: Code Dungeon - A first person hack & slash dungeon crawler

2020-05-19 Thread AudioGames . net Forum — Developers room : moaddye via Audiogames-reflector


  


Re: Code Dungeon - A first person hack & slash dungeon crawler

ok. this gonna be a small post.when you press escape to exit the game, press yes to take the survey, you will enter a dialog with what would you answer to this? You can't press enter or anything, just keeps repeating that.there should be a way to restore health, perhaps resting? and good job. thanks for the features 

URL: https://forum.audiogames.net/post/531503/#p531503




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Re: Aurora 4X, Back to More Accessible Stars

2020-05-19 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector


  


Re: Aurora 4X, Back to More Accessible Stars

Darren,At the moment there isn't anything more from my articles, as I'm trying to see if any alternative presentation might be better. THere's a lot on the official game forum, though, and people here or on Skype who can answer questions. One problem with the game is that it's hard to explain in isolation, and there are already tons of tutorials explaining the non-accessibility issues, like how to do ship design.

URL: https://forum.audiogames.net/post/531431/#p531431




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Re: Seeking a good pair of headphones

2020-05-19 Thread AudioGames . net Forum — Off-topic room : fawazar94 via Audiogames-reflector


  


Re: Seeking a good pair of headphones

My self I use Hyper CloudX it lasts very long with rough use.I think more suitable for @flameAlchemist 's needs.

URL: https://forum.audiogames.net/post/531502/#p531502




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Re: Copy and Pasting in Dropbox Not Working

2020-05-19 Thread AudioGames . net Forum — Off-topic room : Jayde via Audiogames-reflector


  


Re: Copy and Pasting in Dropbox Not Working

Thank you. Your trick didn't work, but I extrapolated.When I open Dropbox, no amount of tabbing gets me to settings, but there is an "open in file explorer" thing which does work quite nicely. It's an extra step, but after that it's flawless.I'd love to make it do this by default, mind you. Still can't find settings.

URL: https://forum.audiogames.net/post/531501/#p531501




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Re: The Blank Game 2 version 1.0 is finally here!

2020-05-19 Thread AudioGames . net Forum — New releases room : Ghaith via Audiogames-reflector


  


Re: The Blank Game 2 version 1.0 is finally here!

So I have to restart my whole game thing?

URL: https://forum.audiogames.net/post/531500/#p531500




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Re: Escape 63rd by Wanderword

2020-05-19 Thread AudioGames . net Forum — New releases room : mr . brunete via Audiogames-reflector


  


Re: Escape 63rd by Wanderword

don't know if i'm allowed to post my impressions here or directly to the Email.

URL: https://forum.audiogames.net/post/531499/#p531499




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Re: Aurora 4X, Back to More Accessible Stars

2020-05-19 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector


  


Re: Aurora 4X, Back to More Accessible Stars

Darren,At the moment there isn't anything more from my articles, as I'm trying to see if any alternative presentation might be better. THere's a lot on the official game forum, though, and people here or on Skype who can answer questions. Thee problem with the game is that it's hard to explain in isolation, and there are already tons of tutorials explaining the non-accessibility issues, like how to do ship design.

URL: https://forum.audiogames.net/post/531431/#p531431




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Re: C#. SoundPool, Timers, and more?

2020-05-19 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector


  


Re: C#. SoundPool, Timers, and more?

Did you check out the two links I posted? Those literally give you an example and answer your question in regards to timers and sound.

URL: https://forum.audiogames.net/post/531498/#p531498




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Re: Grand theft Accessibility Has Arrived!

2020-05-19 Thread AudioGames . net Forum — New releases room : RTT entertainment via Audiogames-reflector


  


Re: Grand theft Accessibility Has Arrived!

Sorry for the double post, but this is the mod in question. https://www.gta5-mods.com/scripts/ignit … ontrol-net

URL: https://forum.audiogames.net/post/531497/#p531497




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Re: Grand theft Accessibility Has Arrived!

2020-05-19 Thread AudioGames . net Forum — New releases room : RTT entertainment via Audiogames-reflector


  


Re: Grand theft Accessibility Has Arrived!

Hi. I don’t know if this question has been asked here, but I’m having a problem. I’ve managed to get it to work, but I can’t seem to get it to let me switch weapons using the top numbers row. Also, I know this is off topic, but I am trying to install a mod that lets me control the ignition of my vehicle. It needs me to install script hook and a few other files. However, it doesn’t seem to work. I’ve installed them in the scripts folder. This is the same folder that comes with grand theft accessibility. The files have both .DLL and .ini extensions.

URL: https://forum.audiogames.net/post/531496/#p531496




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Re: Seeking a good pair of headphones

2020-05-19 Thread AudioGames . net Forum — Off-topic room : flameAlchemist via Audiogames-reflector


  


Re: Seeking a good pair of headphones

are their any good gaming headphones that also work on TeamTalk, discord,  and team speak ? they also need to be USB. I like the corsair, but it covers my ears. I tried logitech and they broke on me after a year.

URL: https://forum.audiogames.net/post/531495/#p531495




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Re: Audio Based Social Media App

2020-05-19 Thread AudioGames . net Forum — Off-topic room : kool_turk via Audiogames-reflector


  


Re: Audio Based Social Media App

I agree with 20.There are times when someone takes up to 5 minutes to get to the point.One of the many reasons why I decided not to stay on Vorail and dabel.Unless you're a good public speaker, then don't do audio posts.

URL: https://forum.audiogames.net/post/531494/#p531494




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Re: Share your names

2020-05-19 Thread AudioGames . net Forum — General Game Discussion : moaddye via Audiogames-reflector


  


Re: Share your names

alteraeon, windsword, ryder, moaddye, mahdihayder, taby, + Vorlegocosmic rage, Khal Rose Gold scale.playroom, RaionShalicurudiscworld, SniparCapsel.Scoreboards, sometimes kayabaAkihikoCrazyparty, bluewolf

URL: https://forum.audiogames.net/post/531493/#p531493




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Re: Share your names

2020-05-19 Thread AudioGames . net Forum — General Game Discussion : moaddye via Audiogames-reflector


  


Re: Share your names

alteraeon, windsword, ryder, moaddye, mahdihayder, taby, + Vorlegocosmic rage, Khal Rose Gold scale.playroom, RaionShalicuru(canchangeitifthehostshaveaproblem)discworld, SniparCapsel.ScoreBoards, sometimes kayabaAkihikocrayparty, bluewolf

URL: https://forum.audiogames.net/post/531493/#p531493




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Re: Share your names

2020-05-19 Thread AudioGames . net Forum — General Game Discussion : moaddye via Audiogames-reflector


  


Re: Share your names

alteraeon, windsword, ryder, moaddye, mahdihayder, taby, + Vorlegocosmic rage, Khal Rose Gold scale.playroom, RaionShalicuru(canchangeitifthehostshaveaproblem)discworld, SniparCapsel.Scoreboards, sometimes kayabaAkihikoCrazyparty, bluewolf

URL: https://forum.audiogames.net/post/531493/#p531493




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Re: being admin of a tt server, any tips?

2020-05-19 Thread AudioGames . net Forum — Off-topic room : thetechguy via Audiogames-reflector


  


Re: being admin of a tt server, any tips?

turtlepower17, yes you can. right click on the user, then click the volume slider thing.

URL: https://forum.audiogames.net/post/531492/#p531492




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Re: Seeking a good pair of headphones

2020-05-19 Thread AudioGames . net Forum — Off-topic room : speeder via Audiogames-reflector


  


Re: Seeking a good pair of headphones

How about the Senheiser hd280 pro? $99.

URL: https://forum.audiogames.net/post/531491/#p531491




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Re: useful plugins for goldwav.

2020-05-19 Thread AudioGames . net Forum — Off-topic room : masonasons via Audiogames-reflector


  


Re: useful plugins for goldwav.

@7, vst3 is not supported by GoldWave.

URL: https://forum.audiogames.net/post/531490/#p531490




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Re: Restricted/new users: introduce yourself!

2020-05-19 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : espinheira via Audiogames-reflector


  


Re: Restricted/new users: introduce yourself!

Newest registered user: espinheiraHey, that's me! I'm Espinheira. I love audio games and hope to contribute to and learn from the forum.

URL: https://forum.audiogames.net/post/531489/#p531489




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Re: Sequence Storm Rhythm Racing Game

2020-05-19 Thread AudioGames . net Forum — New releases room : razvitasca via Audiogames-reflector


  


Re: Sequence Storm Rhythm Racing Game

Hey there everyoneSo I bought this game quite recently and I really, really enjoy it so far.I have a question, tough. I didn’t really understood how driving works, and i seem to hit the walls most of the time. I’m using auto pilot, but i want to be more in control and understand how it works. Can somebody explain?Also, how can I complete the bonus objective in welcome to demon space? I always end up hitting sky and kane’s riggs and it buggs me off.Ok one more question and i’m done  Anyone know about other games like this one, rhythm based with unlockable content or upgrades, so i can feel i’m making some progress?

URL: https://forum.audiogames.net/post/531488/#p531488




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Re: Sequence Storm Rhythm Racing Game

2020-05-19 Thread AudioGames . net Forum — New releases room : razvitasca via Audiogames-reflector


  


Re: Sequence Storm Rhythm Racing Game

Hey there everyoneSo I bought this gae quite recently and I really, really enjoy it so far.I have a question, tough. I didn’t really understood ow driving works, and i seem to hit the walls most of the time. I’m using auto pilot, ut i want to be more in control and understand how it works. Can somebody explain?Also, how can I complete the bonus objective in welcome to demon space? Ialways end up hitting sky and kane’s riggs and it buggs me off.Ok one more question and i’m done  Anyone know about other games like this one, rhythm based with unlockable content or upgrades, so i can feel i’m making some progress?

URL: https://forum.audiogames.net/post/531488/#p531488




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Re: What should I do?

2020-05-19 Thread AudioGames . net Forum — Off-topic room : Boo15mario via Audiogames-reflector


  


Re: What should I do?

@21 yeah, I do have plans to get some more external drives to make back ups of my data, and I am going to replace the internal drives because I am not sure how old they are and they came with the system when I bought it last Summer. I do have a storage provider that does have 200 GB so I can put my more important files their, and my external drive.

URL: https://forum.audiogames.net/post/531487/#p531487




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Re: What should I do?

2020-05-19 Thread AudioGames . net Forum — Off-topic room : camlorn via Audiogames-reflector


  


Re: What should I do?

@20Seagate isn't the problem. The drive being warm is fine.  Seagate just has a tendency to let you feel it through the case.If you have an external drive and you put data on it because you're trying to make up for not having enough space in your machine, then the problem is that you're not backing up the external drive.  They fail.  That's just part of hard drives.  We don't do backups to external hard drives because they're more reliable than the computer.  We do it because the data needs to be in two places.  So if you're panicking about it, back up the external hard drive, same as the rest of your machine.And if you are on a budget and can't, then unfortunately that's just part of being on a budget and can't.  I'm not saying being on a budget doesn't suck--I've been there.  But you can't magic hard drives out of thin air to back stuff up to. It costs money to have reliable data storage.

URL: https://forum.audiogames.net/post/531486/#p531486




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Re: What should I do?

2020-05-19 Thread AudioGames . net Forum — Off-topic room : Boo15mario via Audiogames-reflector


  


Re: What should I do?

i have a 4TB drive I use on my xbox one that is a western digital drive and it is still going strong for a year and a half. on the other hand I have a 2 TB drive I use to hold all of my data and it does get warm after using it for a while if it is connected to my computer for more than 10 or 20 minutes and that one is a cegate drive and what should I do about the segate drive I have to make sure I don't lose all of my data I have on the drive and i will not be able to recreate the files I have on the drive.

URL: https://forum.audiogames.net/post/531485/#p531485




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Re: how far have we really taken these rules on the forum!

2020-05-19 Thread AudioGames . net Forum — Site and forum feedback : Draq via Audiogames-reflector


  


Re: how far have we really taken these rules on the forum!

If someone's always chosen their words carefully and communicated eloquently, you know when they start using harsh language that something's got them really peeved. Either that or they're trying to be amusing. That's my observation anyway.

URL: https://forum.audiogames.net/post/531484/#p531484




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Re: useful plugins for goldwav.

2020-05-19 Thread AudioGames . net Forum — Off-topic room : Gaki_shonen via Audiogames-reflector


  


Re: useful plugins for goldwav.

never mined. I got it to work.

URL: https://forum.audiogames.net/post/531483/#p531483




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Re: The Blank Game 2 version 1.0 is finally here!

2020-05-19 Thread AudioGames . net Forum — New releases room : boy via Audiogames-reflector


  


Re: The Blank Game 2 version 1.0 is finally here!

The bug with Move's dream scene was fixed in version 1.1. If you didn't see the posts when I first released that version, you have to restart the game after downloading the latest version.To the person who can't beat the Ultra Brat, for now use 3 or 4 Weakness Powders on him and attack until he dies. If you started your game before the 1.1 release, I'd say restart now so you don't get to Move's dream where the game crashes if you don't have 1.1. To check a Character's level, press tab to open the status screen. This will give you your position and how much money you have. Press it again, and you'll get the full status of your first character. Level is called Math, and below HP and MP. Press escape to close the screen and go back to the game.

URL: https://forum.audiogames.net/post/531482/#p531482




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Re: The Blank Game 2 version 1.0 is finally here!

2020-05-19 Thread AudioGames . net Forum — New releases room : boy via Audiogames-reflector


  


Re: The Blank Game 2 version 1.0 is finally here!

The bug with Move's dream scene was fixed in version 1.1. If you didn't see the posts when I first released that version, you have to restart the game after downloading the latest version.To the person who can't beat the Ultra Brat, for now use 3 or 4 Weakness Powders on him and attack until he dies. If you started your game before the 1.1 release, I'd say restart now so you don't get to Move's dream where the game crashes if you don't have 1.1.

URL: https://forum.audiogames.net/post/531482/#p531482




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Re: useful plugins for goldwav.

2020-05-19 Thread AudioGames . net Forum — Off-topic room : moaddye via Audiogames-reflector


  


Re: useful plugins for goldwav.

tbh, found a couple but they're installers or vst3 or dlls. search in goldwav when in options, plugins, gwvst, folder and search shows nothing.

URL: https://forum.audiogames.net/post/531481/#p531481




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Re: useful plugins for goldwav.

2020-05-19 Thread AudioGames . net Forum — Off-topic room : Gaki_shonen via Audiogames-reflector


  


Re: useful plugins for goldwav.

it should, but the last 32bit version of goldwave vst doesn't work, it crashes

URL: https://forum.audiogames.net/post/531480/#p531480




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Re: C#. SoundPool, Timers, and more?

2020-05-19 Thread AudioGames . net Forum — Developers room : Ty via Audiogames-reflector


  


Re: C#. SoundPool, Timers, and more?

Where even is a sound library though? The only formats the System.Media namespace support is .Wav, and, I would rather not have to make an audiogame using nothing aside from wave files.

URL: https://forum.audiogames.net/post/531479/#p531479




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Re: wanting to trade in manomon 2

2020-05-19 Thread AudioGames . net Forum — General Game Discussion : bigdog via Audiogames-reflector


  


Re: wanting to trade in manomon 2

I am pacific time but i can trade depending on what you want. I am looking for either generation two water or fire. Also looking for trade evolutions from second generation like grimident venomander and such. I have some legends.

URL: https://forum.audiogames.net/post/531478/#p531478




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Re: Crazy party sound sourcing

2020-05-19 Thread AudioGames . net Forum — Developers room : Jaseoffire via Audiogames-reflector


  


Re: Crazy party sound sourcing

I'm behind 90 on this one. Let's go.

URL: https://forum.audiogames.net/post/531477/#p531477




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Re: The Blank Game 2 version 1.0 is finally here!

2020-05-19 Thread AudioGames . net Forum — New releases room : bigdog via Audiogames-reflector


  


Re: The Blank Game 2 version 1.0 is finally here!

I now tried fighting ultrabrat boy and garganchan is weak i mean if crosscut is used he dies every time. Before he was powerful. I can't tell what level he is.

URL: https://forum.audiogames.net/post/531476/#p531476




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Re: how far have we really taken these rules on the forum!

2020-05-19 Thread AudioGames . net Forum — Site and forum feedback : Nocturnus via Audiogames-reflector


  


Re: how far have we really taken these rules on the forum!

@Jayde, I can live with everything in post 89, and it gives me all the more incentive to back you up if and when I can.  IN short, I may not always agree with you and I think you know this, but I do believe for the most part that you're seriously trying.

URL: https://forum.audiogames.net/post/531475/#p531475




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Re: Crazy party sound sourcing

2020-05-19 Thread AudioGames . net Forum — Developers room : Zarvox via Audiogames-reflector


  


Re: Crazy party sound sourcing

@89 you're right. You aren't the group. I am the one in charge! Lol no. Serious face, I payed 30 dollars to do this project, so I'm encouraging we continue it. Also I also believe finishing it may turn out different results. I mean right now, no one is pressured, because this is a ridiculous idea. But if we actually go through with it, we will see people's true thoughts and attitudes. Also if we do continue and gives updates here, we could gain more supporters as the project is actually going somewhere. I do know 100% for a fact that there will not be 2 different sounds packs active for c\CP at once. Because they want to make it completely fair for everybody. Having different sounds for different people gives some an advantage, like a sound looping faster or being louder. We have people that are willing to do this, and we never know the outcome unless there is an alternate one to consider. No one can take this seriously yet, we can change that. let's go!

URL: https://forum.audiogames.net/post/531474/#p531474




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Re: Planet Saga, public demo released.

2020-05-19 Thread AudioGames . net Forum — New releases room : Muhammad Hajjar via Audiogames-reflector


  


Re: Planet Saga, public demo released.

Agree with 558 here.

URL: https://forum.audiogames.net/post/531473/#p531473




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Re: Game saves for those who want it

2020-05-19 Thread AudioGames . net Forum — General Game Discussion : moaddye via Audiogames-reflector


  


Re: Game saves for those who want it

do that if you want to. I haven't seen anything like that so shrug

URL: https://forum.audiogames.net/post/531472/#p531472




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Re: Crazy party sound sourcing

2020-05-19 Thread AudioGames . net Forum — Developers room : nidza07 via Audiogames-reflector


  


Re: Crazy party sound sourcing

Heh, modernize the ancient forum software first and then talk about modernizing the community...But anyway I digress.See the problem  is that you can't just have 2 separate versions to download, it isn't as simple as that. The reason why sound modifications of any kind aren't allowed is quite simple, and it is due to the online play. So imagine we are playing, you are using the audiogames legal version and I am using the official download. Now, let's focus on battles, since that's where the issue is most noticeable, though there are a few cases in minigames too. Let's imagine you play normalisation, and your normalisation sound lasts 2 seconds, while mine lasts 5. You will have 3 seconds of a sinchronisation issue during which the game won't be doing anything, and the one with the shorter sound will always think that the game is buggy and doesn't work right. In addition to this, it gets quite annoying if such sound differences add up too much. The only solution is if this was a specific version and then only audiogames download can play against each other, but this is in my opinion already very limitting and is already putting me off downloading it in the first place, knowing that I won't be playing any other user who isn't on this forum. In my opinion too much trouble for little benefit.

URL: https://forum.audiogames.net/post/531471/#p531471




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Re: The Blank Game 2 version 1.0 is finally here!

2020-05-19 Thread AudioGames . net Forum — New releases room : Ghaith via Audiogames-reflector


  


Re: The Blank Game 2 version 1.0 is finally here!

Hi, I have a bug to report, when I am in the third dream, and fighting my first encounter, when I press shift enter after it says something like, archer is here, the game stops responding.

URL: https://forum.audiogames.net/post/531470/#p531470




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Re: The best Twitter client for iOS?

2020-05-19 Thread AudioGames . net Forum — Off-topic room : nyanchan via Audiogames-reflector


  


Re: The best Twitter client for iOS?

1 vote for Twitterrific, but you may want to turn on the official client for catching push notifications, too.

URL: https://forum.audiogames.net/post/531469/#p531469




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Re: Planet Saga, public demo released.

2020-05-19 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector


  


Re: Planet Saga, public demo released.

Glad to hear that the game is still under development. Please pass on my thanks for sticking with it.

URL: https://forum.audiogames.net/post/531468/#p531468




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Re: Crazy party sound sourcing

2020-05-19 Thread AudioGames . net Forum — Developers room : defender via Audiogames-reflector


  


Re: Crazy party sound sourcing

I can understand his reluctance to radically change the main game on a hunch.  Maybe ask him if we could have a separate download with remade sounds then.  It would be the communities responsibility to keep it updated, and that's the one that would be linked to on ag.net.If he needs it mirrored, I'm sure a couple people would volunteer their server space as long as their were reasonable limits on download speed and concurrent requests.  Otherwise, it can be hosted on a traffic friendly cloud platform such as Sync, one drive, or google drive, with an account just for that purpose.

URL: https://forum.audiogames.net/post/531466/#p531466




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Re: Crazy party sound sourcing

2020-05-19 Thread AudioGames . net Forum — Developers room : an idiot via Audiogames-reflector


  


Re: Crazy party sound sourcing

I personally lean more towards the former option, continue, than the latter. But that's just me, and I'm not the entire group working on the thing.

URL: https://forum.audiogames.net/post/531467/#p531467




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Re: Crazy party sound sourcing

2020-05-19 Thread AudioGames . net Forum — Developers room : defender via Audiogames-reflector


  


Re: Crazy party sound sourcing

I can understand his reluctance to radically change the main game on a hunch.  Maybe ask him if we could have a separate download with remade sounds then.  It would be the communities responsibility to keep it updated, and that's the one that would be linked to on ag.net.If he needs it mirrored, I'm sure a couple people would volunteer their server space as long as their were reasonable limits on download speed and concurrent requests.  Otherwise, it can be hosted on a traffic friendly cloud platform such as Sync, one drive, or google drive, with an account just for that.

URL: https://forum.audiogames.net/post/531466/#p531466




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Re: Crazy party sound sourcing

2020-05-19 Thread AudioGames . net Forum — Developers room : defender via Audiogames-reflector


  


Re: Crazy party sound sourcing

I can understand his reluctance.  Maybe ask him if we could have a separate download with remade sounds then.  It would be the communities responsibility to keep it updated, and that's the one that would be linked too on ag.net.If he needs it mirrored, I'm sure a couple people would volunteer their server space as long as their were reasonable limits on download speed and concurrent requests.  Otherwise, it can be hosted on a traffic friendly cloud platform such as Sync, one drive, or google drive, with an account just for that.

URL: https://forum.audiogames.net/post/531466/#p531466




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Re: Crazy party sound sourcing

2020-05-19 Thread AudioGames . net Forum — Developers room : defender via Audiogames-reflector


  


Re: Crazy party sound sourcing

I can understand his reluctance.  Maybe ask him if we could have a separate download with remade sounds then.  It would be the communities responsibility to keep it updated, and that's the one that would be linked too on ag.net.If he needs it mirrored, I'm sure a couple people would volunteer their server space as long as their were reasonable limits on download speed and concurrent requests.  Otherwise, it can be hosted on a traffic friendly cloud platform such as Sync, one drive, or google drive.

URL: https://forum.audiogames.net/post/531466/#p531466




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Re: useful plugins for goldwav.

2020-05-19 Thread AudioGames . net Forum — Off-topic room : Meatbag via Audiogames-reflector


  


Re: useful plugins for goldwav.

will vst plugins work with audacity? I found some on google but didint eavin knoo what is vst...

URL: https://forum.audiogames.net/post/531465/#p531465




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Re: Crazy party sound sourcing

2020-05-19 Thread AudioGames . net Forum — Developers room : Jaseoffire via Audiogames-reflector


  


Re: Crazy party sound sourcing

After seeing 85, I think it might be more worth while. In addition to the time difference between now and this project's completion, a part of modernizing and mainstreaming the audiogames community is bringing things up to legal code. Eventually, people are going to take notice of our little corner of the world. In fact, they must if we want accessibility to be more than that thing that some sabre  rattling minority rattles over. If we want to  be taken seriously, we must modernize. That means sacrifice. At least if this gets done, we can lessen the blow of the inevitable.

URL: https://forum.audiogames.net/post/531464/#p531464




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Re: What should I do?

2020-05-19 Thread AudioGames . net Forum — Off-topic room : revan via Audiogames-reflector


  


Re: What should I do?

I had western digital used almost 2 years, it's dead already, so it used in my desktop computerone day hdd stopped working itself for some reasonso I have now seagate barracuda 4 tb it's 4 year oldIt's working perfectlykeep In mindalso power outage is main enemy for hard driveslook before buying, does your new hard drive supports no touch ramp loading technology?i'll explain what is ramp loading technologyno touch ramp technology protects your drive from failures, example if your computer shuts of and you got power outage, the moving head never touches the platters, the heads never going to stuck insidewithout that technology power goes off, and hdd have to stop itself and heads touching the plattercause inside air pressure drops head have to touch the platterwhen air pressure rises inside the heads are flying around the plattersthat is why more bad sectors grows inside, that's going to unrepairablesome folks saying programs can repair bad sectors permanent, I am working almost 6 years in the computer repair service, programs are not going to fix bad sectorsit closes them temporarily, when you are going to make new installation windows, they eventualy will come backthey are lying, so folks buys a program for 20 USD, haha companies advertising they can repair permanently, no waythese just my advicesthanks

URL: https://forum.audiogames.net/post/531463/#p531463




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Re: useful plugins for goldwav.

2020-05-19 Thread AudioGames . net Forum — Off-topic room : masonasons via Audiogames-reflector


  


Re: useful plugins for goldwav.

Any VST compatible plugin will work with Goldwave, so if you do a google search for the type of plugin you're looking for, odds are there are thousands of different ones out there for you to try.

URL: https://forum.audiogames.net/post/531462/#p531462




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Re: Game saves for those who want it

2020-05-19 Thread AudioGames . net Forum — General Game Discussion : Meatbag via Audiogames-reflector


  


Re: Game saves for those who want it

yo guys, is anything like that exist or will I be the starter? I thot of making a webpage that's baicikly a storige of completed savefiles, for audiogames and for games that are playable by us

URL: https://forum.audiogames.net/post/531461/#p531461




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Re: eci for bgt?

2020-05-19 Thread AudioGames . net Forum — Developers room : masonasons via Audiogames-reflector


  


Re: eci for bgt?

Hi,So I wrote this wrapper, and it works on some machines and not others. That said, using this wrapper is technically illegal, so I wouldn't recommend it either way. That being said, If it doesn't work for you, if you compile your script and run the exe, it might work that way. I tried decompiled and compiled and it crashed decompiled but worked compiled.

URL: https://forum.audiogames.net/post/531460/#p531460




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Re: comunication programm to share the sound?

2020-05-19 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: comunication programm to share the sound?

It's possible to share audio in stereo via Zoom as well actually, but you need to do it via the web panel.

URL: https://forum.audiogames.net/post/531459/#p531459




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Re: Crazy party sound sourcing

2020-05-19 Thread AudioGames . net Forum — Developers room : nidza07 via Audiogames-reflector


  


Re: Crazy party sound sourcing

I did write a reply to this but deleted  it, just in case anyone saw it, it was written before defender's reply and since I fully agree with him I didn't want this to continue any longer. I don't think there is anything else to say regarding the original topic, but if someone else has anything to add, the topic should now return to it's original purpose.I have one suggestion in fact. Maybe you guys should not cancel this project. Maybe what we should be doing is designing an alternative soundpack for the game. This pack won't be used in the game, but why not keep it just in case something goes wrong and the sounds do need to change due to somehow the game being taken down? So as a sort of backup, alternative pack for Crazy party that might never be used, but perhaps it can be useful at a certain point in case CP gets into trouble. People working on this in this case should of course understand that they are doing it purely for their own enjoyment and that the pack might never be in the game, but if an issue arises they will know they have contributed a part in keeping CP safe.

URL: https://forum.audiogames.net/post/531457/#p531457




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Re: Crazy party sound sourcing

2020-05-19 Thread AudioGames . net Forum — Developers room : an idiot via Audiogames-reflector


  


Re: Crazy party sound sourcing

Just now saw post 83. Part of me wants to go Forward, the other part wonders if it would be a complete waste of time.

URL: https://forum.audiogames.net/post/531458/#p531458




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Re: Crazy party sound sourcing

2020-05-19 Thread AudioGames . net Forum — Developers room : an idiot via Audiogames-reflector


  


Re: Crazy party sound sourcing

What are we going to do though? We’ve become completely sidetracked from the issue at hand. Pragma is not really convinced and neither is one of the people who supplied some of the assets for him, now what?

URL: https://forum.audiogames.net/post/531456/#p531456




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