Re: World of Mist has been Released!

2021-02-07 Thread AudioGames . net Forum — New releases room : katil2008 via Audiogames-reflector


  


Re: World of Mist has been Released!

my id is 10218, I'll be active at the game today, If any of you wants to team up to run exp can send me a message and we can make something happen.

URL: https://forum.audiogames.net/post/613627/#p613627




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Re: World of Mist has been Released!

2021-02-07 Thread AudioGames . net Forum — New releases room : Nuno via Audiogames-reflector


  


Re: World of Mist has been Released!

Hi @Lirin,I have posted a method how to make the game automatically output the text to the clipboard.1. Create a new file, called "autoTo.ini" in the "config" folder.2. Put a number 1 in this file. Also, I invite you to join the "Western Legion" guild.

URL: https://forum.audiogames.net/post/613626/#p613626




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Re: Blind Drive - demo out now

2021-02-07 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Blind Drive - demo out now

Hi.I haven't tried the game yet, but will do so asap.Steam is usable on the Mac if you know a few work arounds.

URL: https://forum.audiogames.net/post/613625/#p613625




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Re: Manamon question

2021-02-07 Thread AudioGames . net Forum — General Game Discussion : mara via Audiogames-reflector


  


Re: Manamon question

Ofcourse not, that's a hyper form.You can't have hyper forms even in manamon2.

URL: https://forum.audiogames.net/post/613624/#p613624




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Re: Serania - Path of the Scion is out now

2021-02-07 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Serania - Path of the Scion is out now

Hi Peter.It's really great to see the release of the English version of the game. Keep up the fantastic job. It was great to help testing the Danish version.This game is worth all the money in my opinion.

URL: https://forum.audiogames.net/post/613623/#p613623




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Re: Unwanted Python Persistent References

2021-02-07 Thread AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector


  


Re: Unwanted Python Persistent References

the way to resolve this would to explicitly delete all the unbound method handles when no longer needed, but thats rather hard, because noone knows if you don't actually want to use a Menu more than once. So no, I haven't found a solution yet either that is entirely automated. As Camlorn said, manual freeing of resources is the best way to go for now.

URL: https://forum.audiogames.net/post/613622/#p613622




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Re: World of Mist has been Released!

2021-02-07 Thread AudioGames . net Forum — New releases room : Lirin via Audiogames-reflector


  


Re: World of Mist has been Released!

Hmm, so I guess NVDA support is there, right?That would be just totally bad if only SAPI would be implemented.

URL: https://forum.audiogames.net/post/613621/#p613621




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Re: question regarding ps5 subscription services and games

2021-02-07 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: question regarding ps5 subscription services and games

Hi.Wow. Streaming ps3 games through ps now? I look so much forward to do that.Does Ps Now offer as many games as Gamepass on the XBox? I'm overwhelmed by the numbers of games on Gamepass, and new games are constantly being added.

URL: https://forum.audiogames.net/post/613620/#p613620




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Re: Monthly chat February 2021

2021-02-07 Thread AudioGames . net Forum — Off-topic room : Berenion via Audiogames-reflector


  


Re: Monthly chat February 2021

The Luggage is my favorite character from those first two books. I'm currently on Soul Music and I like Death very much as well.

URL: https://forum.audiogames.net/post/613619/#p613619




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Re: World of Mist has been Released!

2021-02-07 Thread AudioGames . net Forum — New releases room : Nuno via Audiogames-reflector


  


Re: World of Mist has been Released!

Here comes the link:https://drive.google.com/file/d/1q6Ia01 … sp=sharing

URL: https://forum.audiogames.net/post/613618/#p613618




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Re: Sharing Files in OneDrive Without Having to Sign in

2021-02-07 Thread AudioGames . net Forum — Off-topic room : star fire via Audiogames-reflector


  


Re: Sharing Files in OneDrive Without Having to Sign in

Hi. I think it is possible that others can view/edit without signing in.Right-click/Applications on the file to share to reveal a menu of options. enter on the Share menu item which is at the top.Type the email address for the user.Given that the user may not be able to authenticate against the Microsoft Cloud you should uncheck the require sign-in checkbox. If you do not wish them to be able to edit your file, change 'Can edit' to 'Can view' (i.e. open in read-only mode) from the drop-down menu beside their name. Then go for share button.If this doesn't work, you can try using Zipppy Share. It requires you to sign in, orPCloud Transfer. You don't need to sign in here, just enter senders email address, receivers address, attach, there you go. You can send files up to 5 GB. Or...DropSend. I don't know weather we need to sign in or no, but it can store files up to 8 GB.Also, common storage services like Google Drive, Drop Box works for me.

URL: https://forum.audiogames.net/post/613617/#p613617




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Re: Sharing Files in OneDrive Without Having to Sign in

2021-02-07 Thread AudioGames . net Forum — Off-topic room : star fire via Audiogames-reflector


  


Re: Sharing Files in OneDrive Without Having to Sign in

Hi. I think it is possible that others can view/edit without signing in.Right-click/Applications on the file to share to reveal a menu of options. enter on the Share menu item which is at the top.Type the email address for the user.Given that the user may not be able to authenticate against the Microsoft Cloud you should uncheck the require sign-in checkbox. If you do not wish them to be able to edit your file, change 'Can edit' to 'Can view' (i.e. open in read-only mode) from the drop-down menu beside their name. Then go for share button.If this doesn't work, you can try using Zpppy Share. It requires you to sign in, orPCloud Transfer. You don't need to sign in here, just enter senders email address, receivers address, attach, there you go. You can send files up to 5 GB. Or...DropSend. I don't know weather we need to sign in or no, but it can store files up to 8 GB.Also, common storage services like Google Drive, Drop Box works for me.

URL: https://forum.audiogames.net/post/613617/#p613617




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Re: World of Mist has been Released!

2021-02-07 Thread AudioGames . net Forum — New releases room : Nuno via Audiogames-reflector


  


Re: World of Mist has been Released!

Hi,I am uploading the game currently. In order to enable automatic copying to the clipboard create a file called autoTo.ini, in the "config" folder of the game.In its content, type "1" without the quotes. I hope OP will update the post

URL: https://forum.audiogames.net/post/613616/#p613616




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Re: World of Mist has been Released!

2021-02-07 Thread AudioGames . net Forum — New releases room : toto via Audiogames-reflector


  


Re: World of Mist has been Released!

I can't wait

URL: https://forum.audiogames.net/post/613615/#p613615




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Re: Any iDeas with A Hero's Call?

2021-02-07 Thread AudioGames . net Forum — General Game Discussion : Dungeon Diver via Audiogames-reflector


  


Re: Any iDeas with A Hero's Call?

Thanks guys. I fixed the issue. I've a few questions though. I have progressed fairly far in the game and have since forgotten. I found a goblin stuck in a dungeon in the dungeon beneath the goblin settlement who wants proof that he was framed. For the life of me, I cannot seem to locate this proof. Any ideas where it is? Just as reference, this goblin is in the prison cell by where Wilhelm was being held.Secondly, I have found 2 letters so far for the quest "a house divided" regarding a possible coup with the goblin king. The first letter was in one of the 4 camps outside the settlement, and the second letter was in a writing desk in the goblin settlement. Any idea where the third letter is? These quests have to do with silver shade mine and the goblins.

URL: https://forum.audiogames.net/post/613614/#p613614




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Re: Buying Office 2013 or 2016

2021-02-07 Thread AudioGames . net Forum — Off-topic room : Ghost via Audiogames-reflector


  


Re: Buying Office 2013 or 2016

51, I bet 43 was trolling.  53, technically 365 is latest. Iyt gets new features every month,  and contains some features 2019 will never have.

URL: https://forum.audiogames.net/post/613613/#p613613




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Re: Sharing Files in OneDrive Without Having to Sign in

2021-02-07 Thread AudioGames . net Forum — Off-topic room : khomus via Audiogames-reflector


  


Re: Sharing Files in OneDrive Without Having to Sign in

This is a guess mind you, but when you share, it's set up by default that people who have access via the link have the ability to edit the file. I always go in and uncheck that box. I wonder if it's set up that they can edit, and that makes it ask for an MS login? Because I'm pretty sure you couldn't edit without it.

URL: https://forum.audiogames.net/post/613612/#p613612




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Re: World of Mist has been Released!

2021-02-07 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector


  


Re: World of Mist has been Released!

Not initially. There will be one later.

URL: https://forum.audiogames.net/post/613611/#p613611




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World of Mist has been Released!

2021-02-07 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector


  


World of Mist has been Released!

Aka Misty World, this MMORPG out of China is now out. Or it will be, about an hour after this topic is posted. I will post a link once the game archive has been uploaded! Or at least, someone will... 

URL: https://forum.audiogames.net/post/613609/#p613609




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Re: World of Mist has been Released!

2021-02-07 Thread AudioGames . net Forum — New releases room : togira ikonoka via Audiogames-reflector


  


Re: World of Mist has been Released!

will there be an english translation of this game?

URL: https://forum.audiogames.net/post/613610/#p613610




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World of Mist has been Released!

2021-02-07 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector


  


World of Mist has been Released!

Aka Misty World, this MMORPG out of China is now out. Or it will be, a few minutes after this topic is posted. I will post a link once the game archive has been uploaded! Or at least, someone will... 

URL: https://forum.audiogames.net/post/613609/#p613609




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Re: help with vlc player and youtube playlist

2021-02-07 Thread AudioGames . net Forum — Off-topic room : kool_turk via Audiogames-reflector


  


Re: help with vlc player and youtube playlist

copy the playlist url, then when you're in vlc media player, ctrl v to open the dialog to paste the url from the clipboard.Use the letters N and P to skip forward and back through the playlist items.That's how it was when I last used it, but I hardly use youtube playlists.That method also works for podcast feeds.

URL: https://forum.audiogames.net/post/613608/#p613608




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Re: An Opportunity May Be Just Around The Corner...

2021-02-07 Thread AudioGames . net Forum — Developers room : Mirage via Audiogames-reflector


  


Re: An Opportunity May Be Just Around The Corner...

Wishing you the best of luck.Big projects are an adventure, and I hope this one brings you much joy, mystery, and fun.

URL: https://forum.audiogames.net/post/613607/#p613607




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Re: Game Purchase Request Topic

2021-02-07 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: Game Purchase Request Topic

@guiadorDone, I hope you enjoy!The email will arrive in 24 to 48 hours.

URL: https://forum.audiogames.net/post/613606/#p613606




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Re: Game Purchase Request Topic

2021-02-07 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: Game Purchase Request Topic

@guiadorDone, I hope you enjoy!

URL: https://forum.audiogames.net/post/613606/#p613606




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Re: Browser Quests - Single-player story-driven RPG platform

2021-02-07 Thread AudioGames . net Forum — New releases room : necrozma via Audiogames-reflector


  


Re: Browser Quests - Single-player story-driven RPG platform

hi.thanks for introducing the game.is there anyway arround to that captcha? i am trying it using my iphone.

URL: https://forum.audiogames.net/post/613605/#p613605




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Re: Buying Office 2013 or 2016

2021-02-07 Thread AudioGames . net Forum — Off-topic room : thetechguy via Audiogames-reflector


  


Re: Buying Office 2013 or 2016

@1. Recommend office home and student 2019. It's the latest one. You only have to pay one time.

URL: https://forum.audiogames.net/post/613604/#p613604




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Re: Restricted/new users: introduce yourself!

2021-02-07 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : Silver Bullet via Audiogames-reflector


  


Re: Restricted/new users: introduce yourself!

Hello, my name is Trung, my full name is Đào Đức trung, I'm from Vietnam, my nickname is Silver Bullet, my hobby is playing games to listen to good music.

URL: https://forum.audiogames.net/post/613603/#p613603




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Re: help with vlc player and youtube playlist

2021-02-07 Thread AudioGames . net Forum — Off-topic room : azure via Audiogames-reflector


  


Re: help with vlc player and youtube playlist

can you send the file to me? I can't download from the site.

URL: https://forum.audiogames.net/post/613602/#p613602




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Re: Manamon question

2021-02-07 Thread AudioGames . net Forum — General Game Discussion : Keshav via Audiogames-reflector


  


Re: Manamon question

@2 thanks.I have one more question.Can i convert erodium into god or hiper form in manamon1

URL: https://forum.audiogames.net/post/613601/#p613601




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Re: Serania - Path of the Scion is out now

2021-02-07 Thread AudioGames . net Forum — New releases room : flameAlchemist via Audiogames-reflector


  


Re: Serania - Path of the Scion is out now

I like the story so far. Does anything change if you play as a guy or woman? Currently I’m playing as a woman.

URL: https://forum.audiogames.net/post/613600/#p613600




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Re: Blind twitch streamers, please help me get started on twitch?

2021-02-07 Thread AudioGames . net Forum — General Game Discussion : TheTrueSwampGamer via Audiogames-reflector


  


Re: Blind twitch streamers, please help me get started on twitch?

At least with the ps5, there isn't. However, if you do use a PC, you can set up those sounds you mentioned in your first post. And yeah, unless you doa nything unprofessional,  your fine. I stream on Twitch, name is AudioGamesFortnite, but dispite the name I'm going to be streaming a lot of The Last of us Part 2, so... I mostly use Streamlabs OBS on PC for streaming on the PC if i have to, but streaming ont he ps5 is really easy. My name on PSN is isuckTheSwampGamer, or you might see it as ShotgunSpoon.

URL: https://forum.audiogames.net/post/613599/#p613599




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Re: Can't install Ubuntu and Linux Mint on Vmware

2021-02-07 Thread AudioGames . net Forum — Off-topic room : jonikster via Audiogames-reflector


  


Re: Can't install Ubuntu and Linux Mint on Vmware

It works, I just closed installer

URL: https://forum.audiogames.net/post/613598/#p613598




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Re: Blind Drive - demo out now

2021-02-07 Thread AudioGames . net Forum — New releases room : sethgamer via Audiogames-reflector


  


Re: Blind Drive - demo out now

same. worked instantly when I started the game.

URL: https://forum.audiogames.net/post/613597/#p613597




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Re: Browser based collectable card game, Deodeck

2021-02-07 Thread AudioGames . net Forum — New releases room : Zarvox via Audiogames-reflector


  


Re: Browser based collectable card game, Deodeck

if you are using brave, make sure to turn off the ad blocker for this site. Every cent counts for these people. They said the ads should be unintrusive.

URL: https://forum.audiogames.net/post/613596/#p613596




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Re: was this channel hacked?

2021-02-07 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector


  


Re: was this channel hacked?

@!13, yeah, that is definitely strange, since audiogames.net doesn't use a .cf domain so I've no idea what that's about.

URL: https://forum.audiogames.net/post/613595/#p613595




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Re: was this channel hacked?

2021-02-07 Thread AudioGames . net Forum — Off-topic room : star fire via Audiogames-reflector


  


Re: was this channel hacked?

& that topic was named Some hostium in which you pointed that out, but I forgot that. Chances probably increased more, cause he requested to use a VPN in the restricted topic I mean, toppic. What's the need for that?"P. S: can i use vpn after signingup? My college has a pretty restricted network and they sometimes block cf domains."

URL: https://forum.audiogames.net/post/613594/#p613594




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Re: was this channel hacked?

2021-02-07 Thread AudioGames . net Forum — Off-topic room : star fire via Audiogames-reflector


  


Re: was this channel hacked?

& that topic was named Some hostium in which you pointed that out, but I forgot that. Chances probably increased more, cause he requested to use a broadband in the restricted topic I mean, toppic. What's the need for that?

URL: https://forum.audiogames.net/post/613594/#p613594




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Re: Can't install Ubuntu and Linux Mint on Vmware

2021-02-07 Thread AudioGames . net Forum — Off-topic room : GrannyCheeseWheel via Audiogames-reflector


  


Re: Can't install Ubuntu and Linux Mint on Vmware

Alt F4 out of it and relaunch it from either the desktop or the menu thing.

URL: https://forum.audiogames.net/post/613593/#p613593




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Re: Can't install Ubuntu and Linux Mint on Vmware

2021-02-07 Thread AudioGames . net Forum — Off-topic room : jonikster via Audiogames-reflector


  


Re: Can't install Ubuntu and Linux Mint on Vmware

@Boo15mario, I tried.

URL: https://forum.audiogames.net/post/613592/#p613592




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Re: Can't install Ubuntu and Linux Mint on Vmware

2021-02-07 Thread AudioGames . net Forum — Off-topic room : sightlessgamer via Audiogames-reflector


  


Re: Can't install Ubuntu and Linux Mint on Vmware

Out of curiosity, how would you quit the installer and restart it without restarting the VM? I'm really new to linux so sorry if that sounds dumb.

URL: https://forum.audiogames.net/post/613591/#p613591




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Re: help with vlc player and youtube playlist

2021-02-07 Thread AudioGames . net Forum — Off-topic room : matt1211 via Audiogames-reflector


  


Re: help with vlc player and youtube playlist

Lol what was the point of that second post? But from what I've been able to tell, there should be vlc addons that let you do this. Here's a pretty old lifehacker article.https://lifehacker.com/play-any-youtube-playlist-with-vlc-media-player-for-ad-30769416#:~:text=For%20playlists%2C%20you'll%20need,and%20paste%20the%20playlist%20URL.

URL: https://forum.audiogames.net/post/613590/#p613590




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Re: Can't install Ubuntu and Linux Mint on Vmware

2021-02-07 Thread AudioGames . net Forum — Off-topic room : GrannyCheeseWheel via Audiogames-reflector


  


Re: Can't install Ubuntu and Linux Mint on Vmware

the new installer is finicky. I can't give steps to solve it but try quitting out and reloading the installer itself or alt-tabbing back in.

URL: https://forum.audiogames.net/post/613589/#p613589




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Re: Can't install Ubuntu and Linux Mint on Vmware

2021-02-07 Thread AudioGames . net Forum — Off-topic room : sightlessgamer via Audiogames-reflector


  


Re: Can't install Ubuntu and Linux Mint on Vmware

That's what I was using. Orka just doesn't work in the installer.

URL: https://forum.audiogames.net/post/613588/#p613588




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Re: help with vlc player and youtube playlist

2021-02-07 Thread AudioGames . net Forum — Off-topic room : matt1211 via Audiogames-reflector


  


Re: help with vlc player and youtube playlist

lol what was the point of the second post 3 minutes later? Anyways, according to google: https://lifehacker.com/play-any-youtube-playlist-with-vlc-media-player-for-ad-30769416#:~:text=For%20playlists%2C%20you'll%20need,and%20paste%20the%20playlist%20URL.

URL: https://forum.audiogames.net/post/613587/#p613587




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Re: MMO RPGs in english

2021-02-07 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: MMO RPGs in english

Not full time. But probably part time, at least.

URL: https://forum.audiogames.net/post/613586/#p613586




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Re: help with vlc player and youtube playlist

2021-02-07 Thread AudioGames . net Forum — Off-topic room : azure via Audiogames-reflector


  


Re: help with vlc player and youtube playlist

who can help me, I will be very grateful

URL: https://forum.audiogames.net/post/613585/#p613585




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Re: MMO RPGs in english

2021-02-07 Thread AudioGames . net Forum — General Game Discussion : Leos via Audiogames-reflector


  


Re: MMO RPGs in english

#2 is right. Translating a game full time is a full time job.

URL: https://forum.audiogames.net/post/613584/#p613584




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help with vlc player and youtube playlist

2021-02-07 Thread AudioGames . net Forum — Off-topic room : azure via Audiogames-reflector


  


help with vlc player and youtube playlist

hello guys, I hope everyone is well.i want to play a youtube playlist via vlc player, does anyone know how i can do this? easily and quickly?play an entire playlist, not just a video.thanks in advance

URL: https://forum.audiogames.net/post/613583/#p613583




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Re: HElp with Making Megamek/Battletech ACcessible

2021-02-07 Thread AudioGames . net Forum — Developers room : zkline via Audiogames-reflector


  


Re: HElp with Making Megamek/Battletech ACcessible

A new snapshot version, 0.47.17, has just been released. This includes a fix to the most critical accessibility bug, in that it's possible to actually use the accessibility window as intended now. There are some weird focus issues with it which I hope to debug, but this is a lot better than it was, at any rate.The main commands used are "#tile," to ask about hexes on the map, "#move," to move units, and "#fire," to fire weapons. There is also "#ruler," for measuring the distance between two hexes, and "#entity," for asking for info about units. Finally, "#sitrep," will tell you the details of what is in range of a given unit, with a bearing in degrees.This is quite rough, and most of the nitty gritty details about how to use commands are buried in the code, though it's relatively straightforward Java. This is a hodge podge of work someone else did years ago, my efforts, and the development team's  help.As always, I'll keep everyone posted as changes come in. I hope to be able to set things up so that you can mostly use the accessibility window for gameplay, whereas now you have to kind of cycle between that window and the main game board.

URL: https://forum.audiogames.net/post/613582/#p613582




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Re: Serania - Path of the Scion is out now

2021-02-07 Thread AudioGames . net Forum — New releases room : apostolosm7 via Audiogames-reflector


  


Re: Serania - Path of the Scion is out now

Awesome game. I’ve been playing it for 12 hours since yesterday very very good thank you

URL: https://forum.audiogames.net/post/613581/#p613581




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Re: public service announcement: some leadership changes

2021-02-07 Thread AudioGames . net Forum — AudioGames - News room : jack via Audiogames-reflector


  


Re: public service announcement: some leadership changes

Can confirm this! REgistered silver dollar as well. If we get repeat success on this, I can remove the notices.

URL: https://forum.audiogames.net/post/613580/#p613580




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Re: BrailleNote Touch Plus BRF Issue

2021-02-07 Thread AudioGames . net Forum — Off-topic room : superb via Audiogames-reflector


  


Re: BrailleNote Touch Plus BRF Issue

No, it contains a period, 7.3, so that would not be acceptable. If you did 7-3, however, it would work.

URL: https://forum.audiogames.net/post/613579/#p613579




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Re: problem with blackscreen gaming

2021-02-07 Thread AudioGames . net Forum — General Game Discussion : ManiaCs via Audiogames-reflector


  


Re: problem with blackscreen gaming

I had the same thing a while back. I dont know if this will work but you can try it.Try to maximize the browser. I know it sounds stupid but i have problems sometimes when some buttons on some sites wont work.But when i maximize the browser they work.Its worth trying it.

URL: https://forum.audiogames.net/post/613578/#p613578




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Re: Unwanted Python Persistent References

2021-02-07 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector


  


Re: Unwanted Python Persistent References

I was sticking __del__ only as a curiosity for when the actual functions get called, nothing more, nothing less.

URL: https://forum.audiogames.net/post/613577/#p613577




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Re: Buying Office 2013 or 2016

2021-02-07 Thread AudioGames . net Forum — Off-topic room : omer via Audiogames-reflector


  


Re: Buying Office 2013 or 2016

wow good for you then 

URL: https://forum.audiogames.net/post/613576/#p613576




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Re: Unwanted Python Persistent References

2021-02-07 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: Unwanted Python Persistent References

Yeah, skimming, you've got lots of cyclic references, then you put __del__ on everything.Have you read the aforementioned gc module?  I was really hoping not to have to do explanatory groundwork, but looking at it for you, gc.collect, gc.get_referrers, and gc.get_referents should all be useful in debugging.But frankly the *entire* point of using a gc language is that it's supposed to be a black box that you don't see inside.  You're not going to find docs on it.  It's going to do surprising things.  It may not return memory to the OS.  I know that very old versions of Python even had bugs/difficulties around __del__ and cycles because it couldn't tell what order to delete objects in.  These days that should be fixed, I believe, but the point stands.  As long as those surprising things aren't using unreasonable amounts of memory, leave it alone.  If knowing the lifetimes of things and when they get destroyed is this important to you, the only way you're going to get satisfactory answers is to use C++ or Rust.You *can* have memory leaks because of this problem.  But you haven't actually come to us and shown us one.  If you want to do the test properly, you need to write one that pushes say 10 levels onto Earwax, possibly as many as millions, so that you can be sure that memory growth is actually coming from where you think, then remove them all and see what happens, either using __del__ or weakref to find out when objects get deleted (except: __del__ might change behavior and weakref is better for this purpose).  A bit of increased memory and some objects that don't get destroyed when you think in a short and simple program isn't a bug, it's a properly functioning gc, and even arguably a feature of gcs that lets them avoid a ton of OS calls.It's like this.  Writing an efficient gc isn't just "where are the references? Huh, none left, delete the thing".  People literally spend years and years on just one of them, and make entire careers of being the GC guy.  Python's GC ends up being relatively predictable, but only because Python eats the cost of reference counting instead of leaving it to one of the more complicated strategies.  The only way to get a satisfactory answer as to how long something might stay around before __del__ is called is going to be to read the Python C source code.

URL: https://forum.audiogames.net/post/613575/#p613575




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Re: Unwanted Python Persistent References

2021-02-07 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: Unwanted Python Persistent References

Yeah, skimming, you've got lots of cyclic references, then you put __del__ on everything.Have you read the aforementioned gc module?  I was really hoping not to have to do explanatory groundwork, but looking at it for you, gc.collect, gc.get_referrers, and gc.get_referents should all be useful in debugging.But frankly the *entire* point of using a gc language is that it's supposed to be a black box that you don't see inside.  You're not going to find docs on it.  It's going to do surprising things.  It may not return memory to the OS.  I know that very old versions of Python even had bugs/difficulties around __del__ and cycles because it couldn't tell what order to delete objects in.  These days that should be fixed, I believe, but the point stands.  As long as those surprising things aren't using unreasonable amounts of memory, leave it alone.  If knowing the lifetimes of things and when they get destroyed is this important to you, the only way you're going to get satisfactory answers is to use C++ or Rust.You *can* have memory leaks because of this problem.  But you haven't actually come to us and shown us one.  If you want to do the test properly, you need to write one that pushes say 10 levels onto Earwax, possibly as many as millions, so that you can be sure that memory growth is actually coming from where you think, then remove them all and see what happens, either using __del__ or weakref to find out when objects get deleted (except: __del__ might change behavior and weakref is better for this purpose).  A bit of increased memory and some objects that don't get destroyed when you think in a short and simple program isn't a bug, it's a properly functioning gc, and even arguably a feature of gcs that lets them avoid a ton of OS calls.It's like this.  Writing an efficient gc isn't just "where are the references? Huh, none left, delete the thing".  People literally spend years and years on just one of them, and make entire careers of being the GC guy.  Python's GC ends up being relatively predictable, but only because Python eats the cost of reference counting instead of leaving it to one of the more complicated strategies.  The only way to get a satisfactory answer as to how long something might stay around after __del__ is called is going to be to read the Python C source code.

URL: https://forum.audiogames.net/post/613575/#p613575




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Re: Unwanted Python Persistent References

2021-02-07 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector


  


Re: Unwanted Python Persistent References

I see. Is there a painless way of changing this? From your response, I doubt it, but I want to make sure. Either way, I will be adding an explicit destroy method to the objects for sound cleanup and such.

URL: https://forum.audiogames.net/post/613574/#p613574




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Re: Can't install Ubuntu and Linux Mint on Vmware

2021-02-07 Thread AudioGames . net Forum — Off-topic room : Boo15mario via Audiogames-reflector


  


Re: Can't install Ubuntu and Linux Mint on Vmware

try using mint mate edition

URL: https://forum.audiogames.net/post/613573/#p613573




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Re: Buying Office 2013 or 2016

2021-02-07 Thread AudioGames . net Forum — Off-topic room : Boo15mario via Audiogames-reflector


  


Re: Buying Office 2013 or 2016

reported @43

URL: https://forum.audiogames.net/post/613572/#p613572




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Re: what do you think that fps audiogames missed?

2021-02-07 Thread AudioGames . net Forum — Developers room : MatthewSmithYT via Audiogames-reflector


  


Re: what do you think that fps audiogames missed?

@Mohamed, check PM'sSorry for the worthless post lol, I'll delete it later

URL: https://forum.audiogames.net/post/613571/#p613571




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Re: Buying Office 2013 or 2016

2021-02-07 Thread AudioGames . net Forum — Off-topic room : Ghost via Audiogames-reflector


  


Re: Buying Office 2013 or 2016

there are both, pro plus 2010/2013/2016 etc, and pro plus 365.

URL: https://forum.audiogames.net/post/613570/#p613570




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Re: Unwanted Python Persistent References

2021-02-07 Thread AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector


  


Re: Unwanted Python Persistent References

OK, the menu objects themselves contain cyclic references, because:* whenever you pass an instance method (bound method) to something, it gets unbound, creating a method that can be called even when not directly connected to its owner (the Menu instance), but still knowing it, thus, it has a reference to the Menu instance):  self.add_item(self.quit, blablabla)basically adds an unbound method of object Menu to some kind of list (I guess, earwax internal), and this method references the menu object again, which is the ideal representation of a cyclic reference. popping this menu from the level stack doesn't change that, the cyclic reference resolver has to kick in first, and thats nothing that is done fairly often, due to a rather complex and time-consuming algorithm. Hence, hinting to Camlorn, the Menu will get garbage collected at some point, when Python thinks that it should run its cyclic reference resolver, but not instantly, due to those references being still active.

URL: https://forum.audiogames.net/post/613569/#p613569




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Re: is it possible to make in app purchases in without an echo?

2021-02-07 Thread AudioGames . net Forum — General Game Discussion : Minionslayer via Audiogames-reflector


  


Re: is it possible to make in app purchases in without an echo?

You can activate the build-in assistant in the Alexa app and probably buy from there, but I don't think there's a conventional UI to buy purchases within skills.

URL: https://forum.audiogames.net/post/613568/#p613568




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Re: BrailleNote Touch Plus BRF Issue

2021-02-07 Thread AudioGames . net Forum — Off-topic room : Minionslayer via Audiogames-reflector


  


Re: BrailleNote Touch Plus BRF Issue

@superb, Thanks for your answer (no, really)! I'll try renaming the document so that it has less types of symbols that are also more common, and try it again. Odd, because I was told that they had actually opened through KeyBRF already and got the error, but they could have somehow misinterpreted that, so I'll try that.Edit: Just had a mental jolt: the original file name (P7.3 Changes in the nucleus.brf) contains all the chars you said were allowed in your post. Really wish I had an actual unit or some sort of emulator with me. It'd really help!

URL: https://forum.audiogames.net/post/613567/#p613567




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Re: BrailleNote Touch Plus BRF Issue

2021-02-07 Thread AudioGames . net Forum — Off-topic room : Minionslayer via Audiogames-reflector


  


Re: BrailleNote Touch Plus BRF Issue

@superb, Thanks for your answer (no, really)! I'll try renaming the document so that it has less types of symbols that are also more common, and try it again. Odd, because I was told that they had actually opened through KeyBRF already and got the error, but they could have somehow misinterpreted that, so I'll try that.Edit: Just had a mental jolt: the original file name (P7.3 Changes in the nucleus.brf) contains all the chars you said were allowed in your post.

URL: https://forum.audiogames.net/post/613567/#p613567




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Re: BrailleNote Touch Plus BRF Issue

2021-02-07 Thread AudioGames . net Forum — Off-topic room : Minionslayer via Audiogames-reflector


  


Re: BrailleNote Touch Plus BRF Issue

@superb, Thanks for your answer (no, really)! I'll try renaming the document so that it has less types of symbols that are also more common, and try it again. Odd, because I was told that they had actually opened through KeyBRF already and got the error, but they could have somehow misinterpreted that, so I'll try that.

URL: https://forum.audiogames.net/post/613567/#p613567




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Re: Unwanted Python Persistent References

2021-02-07 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector


  


Re: Unwanted Python Persistent References

So as promised, here is an example of how my code looks like:from pyglet.window import Window
from earwax import Game, Menu


class Menu1(Menu):
def __attrs_post_init__(self):
super().__attrs_post_init__()
self.add_item(self.start, title="Menu2")
self.add_item(self.quit, title="Quit")

def start(self):
m = Menu2(self.game, "Menu 2")
self.game.push_level(m)

def quit(self):
self.game.pop_level()
self.game.stop()

def __del__(self):
print("Menu1 deleted")


class Menu2(Menu):
def __attrs_post_init__(self):
super().__attrs_post_init__()
self.add_item(self.start, title="Menu3")
self.add_item(self.game.pop_level, title="Go back")

def start(self):
m = Menu3(self.game, "Menu 3")
self.game.push_level(m)

def __del__(self):
print("Menu 2 deleted")


class Menu3(Menu):
def __attrs_post_init__(self):
super().__attrs_post_init__()
self.add_item(self.game.pop_level, title="Go back")

def __del__(self):
print("Menu 3 deleted")


if __name__ == "__main__":
g = Game()
m = Menu1(g, "Menu 1")
g.run(Window(caption="Test"), initial_level=m)I can take care of freeing resources if needed (I haven't looked at earwax sound system) by overriding the on_pop or whatever it is called method, but I'd still like to know why the objects aren't getting freed. As you can see, nothing is holding onto the objects after their creation on my end, at least I don't think so

URL: https://forum.audiogames.net/post/613566/#p613566




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Re: Unwanted Python Persistent References

2021-02-07 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector


  


Re: Unwanted Python Persistent References

So as promised, here is an example of how my code looks like:from pyglet.window import Window
from earwax import Game, Menu


class Menu1(Menu):
def __attrs_post_init__(self):
super().__attrs_post_init__()
self.add_item(self.start, title="Menu2")
self.add_item(self.quit, title="Quit")

def start(self):
m = Menu2(self.game, "Menu 2")
self.game.push_level(m)

def quit(self):
self.game.pop_level()
self.game.stop()

def __del__(self):
print("Menu1 deleted")


class Menu2(Menu):
def __attrs_post_init__(self):
super().__attrs_post_init__()
self.add_item(self.start, title="Menu3")
self.add_item(self.game.pop_level, title="Go back")

def start(self):
m = Menu3(self.game, "Menu 3")
self.game.push_level(m)

def __del__(self):
print("Menu 2 deleted")


class Menu3(Menu):
def __attrs_post_init__(self):
super().__attrs_post_init__()
self.add_item(self.game.pop_level, title="Go back")

def __del__(self):
print("Menu 3 deleted")


if __name__ == "__main__":
g = Game()
m = Menu1(g, "Menu 1")
g.run(Window(caption="Test"), initial_level=m)I can take care of freeing resources if needed (I haven't looked at earwax sound system) by overriding the on_reveal or whatever it is called method, but I'd still like to know why the objects aren't getting freed. As you can see, nothing is holding onto the objects after their creation on my end, at least I don't think so

URL: https://forum.audiogames.net/post/613566/#p613566




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Re: Scenario training!

2021-02-07 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector


  


Re: Scenario training!

Check for A and D. Both are possible, especially on hard drives, though you should still optimize SSDs.

URL: https://forum.audiogames.net/post/613565/#p613565




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Re: get both system audio and NVDA speech to stream through discord

2021-02-07 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector


  


Re: get both system audio and NVDA speech to stream through discord

no this is in stereo. But if you watching a stream on mobile it is.

URL: https://forum.audiogames.net/post/613564/#p613564




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Re: Monthly chat February 2021

2021-02-07 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Monthly chat February 2021

Funny to think of you reading colour of magic now . But yeah, rincewind remains sort of a walking disaster. he's not actually my favourite diskworld character for all lots of the books with him are rather fun. It makes me very old to think of you reading colour of magic now, since I read it first myself back in the nineties, although as I didn't have access to propper reading order lists back then,  and the RNIB were rather stupid about sending books in correct order, I wound up starting with Pyramids . Interestingly enough, colour of magic gets a lot of flack, but I actually enjoyed it, even more so when I read it quite a bit later and recognised some of the older fantasy novels it was paradying, such as the hole worm berg section being a take off of Anne McCafffry, or the hole belshaharoth hing being a lovecraft micky take, although there was more than enough of cool bits of descriptions, crazy occurrences and just general weird insane fun to enjoy on it's own. Light fantastic isn't imho as good as colour of magic, though it still has it's fun bits, especially conina the barbarian and some of the micky takes of arabian nights. Equal rights, when I last read it was a bit of a slower story, though nicer for being less frenetic, albeit the granny weatherwax of equal rights is very different to the one we got later. Mort however, the fourth diskworld book is completely awesome, especially because it centres around death, and none of the first three are actually bad or disappointing, just a little obviously an author finding his feet in a new setting, after all colour of magic was originally going to be a stand alone. Be interested to hear what you think to the others.

URL: https://forum.audiogames.net/post/613563/#p613563




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Re: Scenario training!

2021-02-07 Thread AudioGames . net Forum — Off-topic room : Omar Alvarado via Audiogames-reflector


  


Re: Scenario training!

Good afternoon all,I'm back with my answer to my question, plus the answer to TheCheeseWheel's question. I'll also put another question at the end for you all. But first...A repeat of the question to refresh your memory.Marie arrives to the office on Monday morning and boots up her windows 10 computer, only to realize that she can't connect to even the network in the office.Opening up the command prompt, she runs the ipconfig command. She looks at her Ethernet adapter and sees her IPV4 address is 169.254.0.1, a private IP address.Marie knows that she had a valid connection to the network the previous work day. She is also sure nothing drastic has changed in her system.What is the problem here?A. Dhcp.B. Malware.C. Firewall.D. dns.The answer? . . . . . . . . . . . . . . . . The answer is A, DHCP.The reason's simple. When a computer first boots, it broadcasts a message looking for any DHCP servers on the network. Any DHCP servers listening on the network will hear this request, and will send out offers. The computer then requests one from one of the DHCP serversThe last step in the process is acknowledgement. The DHCP server will acknowledge said request from the computer.This goes to plan in most instances where a DHCP server is found and no static IP address is defined. If, however, we're using DHCP and no DHCP server can be found, the computer goes into the APIPA addressing zone.As for the cheese wheel's question, I'm going with driver, and ruling out the nic itself, since restarting the computer causes it to work normally and reconnect to the wireless network.Funnily enough, I actually had this issue myself on a couple laptops. One did end up having a faulty nic, needing me to purchase an external one.Hmm... Question to stump people with... let's see. Think... think... thinky thinky think away... think... away... aha!Joseph gets a call to a small business in town. A year ago, the business set up an array of drives in a raid 5 configuration.Recently, the business has begun experiencing degraded performance when accessing the storage array.What should Joseph check for after gathering details about the problem?A. High disk fragmentation.B. Malware on client computers.C. A secondary power supply.D. A failing drive.Bye for now, see ya all next Sunday!

URL: https://forum.audiogames.net/post/613562/#p613562




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Re: public service announcement: some leadership changes

2021-02-07 Thread AudioGames . net Forum — AudioGames - News room : Game Man via Audiogames-reflector


  


Re: public service announcement: some leadership changes

Looks like the draconis servers are back up. Was able to reactivate Change reaction again since last Wednesday.

URL: https://forum.audiogames.net/post/613561/#p613561




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Re: what do you think that fps audiogames missed?

2021-02-07 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: what do you think that fps audiogames missed?

The most story you ever get is Shades of Doom level "there are evil monsters".  The most RPG mechanics you ever get is Swamp, which really doesn't change the mechanics as you level.  The most puzzles you get are absolutely none.  When asking this question, as someone who used to have vision for sighted games, the answer is "everything but the shooting part".

URL: https://forum.audiogames.net/post/613560/#p613560




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Re: get both system audio and NVDA speech to stream through discord

2021-02-07 Thread AudioGames . net Forum — Off-topic room : serrebi via Audiogames-reflector


  


Re: get both system audio and NVDA speech to stream through discord

Is it still mono audio?

URL: https://forum.audiogames.net/post/613559/#p613559




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Re: Can't install Ubuntu and Linux Mint on Vmware

2021-02-07 Thread AudioGames . net Forum — Off-topic room : sightlessgamer via Audiogames-reflector


  


Re: Can't install Ubuntu and Linux Mint on Vmware

I've been having a similar issue. For Ubuntu I just downgraded to the 20.04 install and let easy install do the rest. I know easy install is supposedly a piece of trash, but it works in this situation. I don't know about linux mint though. I'd really like to try it but the installer just doesn't work anymore.

URL: https://forum.audiogames.net/post/613558/#p613558




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Browser Quests - Single-player story-driven RPG platform

2021-02-07 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector


  


Browser Quests - Single-player story-driven RPG platform

Hi all,I'm going to keep this post short because the website explains it all, but here's the highlights:-  Browser RPG platform with one in-progress campaign available currently to play.-  A nice selection of music that can be toggled with a single button press. They're midis.- Markets itself as a modern take on the old-school RPG. All text, dropdowns, and thus accessible. Only three minor gripes with this.A note about registration: There is a captcha, with no audio captcha available. I suggest either skipinput.com or, I hear Captcha be Gone is working again I'm on the Discord so I'll talk to the dev about implementing an audio alternative.Now about the minor accessibility gripes:Panels: The interface is in panels. While the dropdowns/combo boxes are accessible enough, you must open them with alt+down arrow to get to the item you want and then press enter to select it. Once you select an item, the dropdowns will seemingly go away according to your screen reader. You have to tab back into them, because the website is presented such that, say, the item categories in shops are presented on a left panel, the info panel which has information pertaining to the item selected in the middle, and then the options for buying in another panel on the right. What this means is that you will have to tab into the area you want to focus on each time you select something currently.This also goes for inventory. You will have a combo box to select which hero you want to manage, followed by their inventory in a middlepanel, with the equipping options on the right. What this translates to is doable by heading for each section of the panel.Combat is pretty straightforward. However, if you open the combo box to attack and down arrow the game will immediately select the first enemy to attack. Use the alt+down arrow key to open the combo box and press enter on the enemy you want to engage.The third gripe I have is with the map. Traveling is easy enough with the combo box under the choices for the story and party options, however up above the GM text are a bunch of "click for details" links all of which details info of a location on the map, however I could not figure out where this info is displayed after clicking on said link. Numbered items are items your party can travel to, however I can't find the info in the first place.All this being said, the game at present is certainly doable and I'm sure can be made better if we contact Scott, the GM.Edit: Note panels for character creation.http://browserquests.com

URL: https://forum.audiogames.net/post/613556/#p613556




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Re: Game Purchase Request Topic

2021-02-07 Thread AudioGames . net Forum — General Game Discussion : guiador via Audiogames-reflector


  


Re: Game Purchase Request Topic

Good afternoon, I don't know if you can give me the Crime Hunter as a gift so as not to get bored in this quarantine.I do not order Manamon 2 because it is very expensive and I think it already has many requests.Actually I wish if you could, of course, some version of the redspot client-server to play with friends but please, if someone help me with one of these...My email is charcano091...@gmail.com thank you ...

URL: https://forum.audiogames.net/post/613557/#p613557




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Browser Quests - Single-player story-driven RPG platform

2021-02-07 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector


  


Browser Quests - Single-player story-driven RPG platform

Hi all,I'm going to keep this post short because the website explains it all, but here's the highlights:-  Browser RPG platform with one in-progress campaign available currently to play.-  A nice selection of music that can be toggled with a single button press. They're midis.- Markets itself as a modern take on the old-school RPG. All text, dropdowns, and thus accessible. Only three minor gripes with this.A note about registration: There is a captcha, with no audio captcha available. I suggest either skipinput.com or, I hear Captcha be Gone is working again I'm on the Discord so I'll talk to the dev about implementing an audio alternative.Now about the minor accessibility gripes:Panels: The interface is in panels. While the dropdowns/combo boxes are accessible enough, you must open them with alt+down arrow to get to the item you want and then press enter to select it. Once you select an item, the dropdowns will seemingly go away according to your screen reader. You have to tab back into them, because the website is presented such that, say, the item categories in shops are presented on a left panel, the info panel which has information pertaining to the item selected in the middle, and then the options for buying in another panel on the right. What this means is that you will have to tab into the area you want to focus on each time you select something currently.This also goes for inventory. You will have a combo box to select which hero you want to manage, followed by their inventory in a middlepanel, with the equipping options on the right. What this translates to is doable by heading for each section of the panel.Combat is pretty straightforward. However, if you open the combo box to attack and down arrow the game will immediately select the first enemy to attack. Use the alt+down arrow key to open the combo box and press enter on the enemy you want to engage.The third gripe I have is with the map. Traveling is easy enough with the combo box under the choices for the story and party options, however up above the GM text are a bunch of "click for details" links all of which details info of a location on the map, however I could not figure out where this info is displayed after clicking on said link. Numbered items are items your party can travel to, however I can't find the info in the first place.All this being said, the game at present is certainly doable and I'm sure can be made better if we contact Scott, the GM.http://browserquests.com

URL: https://forum.audiogames.net/post/613556/#p613556




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Re: what do you think that fps audiogames missed?

2021-02-07 Thread AudioGames . net Forum — Developers room : zenothrax via Audiogames-reflector


  


Re: what do you think that fps audiogames missed?

Personally, I think they were missing unlockables, missions and the like. Also too much drama and too little balance.

URL: https://forum.audiogames.net/post/613555/#p613555




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Can't install Ubuntu and Linux Mint on Vmware

2021-02-07 Thread AudioGames . net Forum — Off-topic room : jonikster via Audiogames-reflector


  


Can't install Ubuntu and Linux Mint on Vmware

Hello.I want to install Ubuntu or Linux Mint with Vmware, but I can't.Orca just doesn't read the installer.Any advice?Thanks in advance!

URL: https://forum.audiogames.net/post/613554/#p613554




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Re: Unwanted Python Persistent References

2021-02-07 Thread AudioGames . net Forum — Developers room : chrisnorman7 via Audiogames-reflector


  


Re: Unwanted Python Persistent References

Also, if you're subclassing, you could have:class GameMenu(Menu):
def __attrs_post_init__(self) -> None:
self.add_item(self.play_game, title='Play')
self.add_item(self.quit, title='Quit')
super().__attrs_post_init__()

def play_game(self) -> None: ...

def quit(self) -> None:
self.game.stop()

URL: https://forum.audiogames.net/post/613553/#p613553




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Re: android phone(motorolla moto z 2 play) stopped working

2021-02-07 Thread AudioGames . net Forum — Off-topic room : rings2006 via Audiogames-reflector


  


Re: android phone(motorolla moto z 2 play) stopped working

so a stock rom doesnt need me to unlock the boot loader? and as in a motorolla provided rom or a genaric android rom? if motorolla provided, then i'm not sure where to find it

URL: https://forum.audiogames.net/post/613552/#p613552




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Re: was this channel hacked?

2021-02-07 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector


  


Re: was this channel hacked?

@9, I actually pointed this out in a different topic when the OP was being extremely over-defensive. So your no the only one who has noticed the parallels.

URL: https://forum.audiogames.net/post/613551/#p613551




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Re: A humanity unbound by all it's reality turned in to an eternal sunday

2021-02-07 Thread AudioGames . net Forum — Off-topic room : wing of eternity via Audiogames-reflector


  


Re: A humanity unbound by all it's reality  turned in to an eternal sunday

@38 I have a doctrine ready, the doctrine of lasyness, since I seem to be quite lasy those days, I wouldnțt even consider it, but  since according to the qwote providing by me the lasy are the once who wouldnțt go whild.. Well there you go.On one hand I once said as a joak that this pandemic would be a good think if humanity at large would realise that production is not everything and that we donțt need to produse, produse, produse, and go on produsing as we do todsy just for the sake of it.  It seems the pandemic didnțt teach such a thing to people..   O well!  What can you do, they never get the right leston lol.

URL: https://forum.audiogames.net/post/613550/#p613550




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Re: mario run

2021-02-07 Thread AudioGames . net Forum — New releases room : zargonbr via Audiogames-reflector


  


Re: mario run

smoothgunner wrote:azure i only have an iphone, so i turn on screen recognition, then it reads the game menus and buttonsshouldn't that be in the general discussion room?  the guy says he only has one iPhone, and just turn on the iPhone's OCR.  this topic is more confusing than the topics of nuno saying that a new game is coming.  and seriously.  the game is not accessible.  first.  the game has neither accessibility nor a thing, having to use OCR to start it is not new to me.  and I don't understand this paranoia with the commentary screenreader.  as if apps from other countries don't do the same thing.  a, and whoever can, give gt racing 2. the real car experience, it has a very cool 3d sound, if the company put audible feedback to dodge the cars it would be a delight.

URL: https://forum.audiogames.net/post/613549/#p613549




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Re: Sonifight, what's it?

2021-02-07 Thread AudioGames . net Forum — General Game Discussion : magurp244 via Audiogames-reflector


  


Re: Sonifight, what's it?

Simply put, Sonifight is a memory sniffer that looks for points in memory that a game uses for certain things, like moving over buttons, text, etc. then it hooks in and plays audio or TTS based on what happens in that memory block. Now, in practice this can be tricky because a lot of games use memory obfuscation to keep hackers from messing with the code in memory or trying to reverse engineer it, so it can be a lot of effort and hit or miss sometimes. But when it does work, it can be quite handy for making otherwise obtuse games, like day of the tentacle, more accessible.I believe the latest version is v1.2 Alpha 3, which you can find [here].

URL: https://forum.audiogames.net/post/613548/#p613548




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is it possible to make in app purchases in without an echo?

2021-02-07 Thread AudioGames . net Forum — General Game Discussion : stirlock via Audiogames-reflector


  


is it possible to make in app purchases in without an echo?

So I'm away for a bit and I want to buy some diamonds in knight manager. Is it possible to buy them in the alexa app without an echo? It makes it sound like I need an actual echo device in order to do this. Voice purchasing is enabled.

URL: https://forum.audiogames.net/post/613547/#p613547




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Re: soundStrider, exploration game and relaxation tool

2021-02-07 Thread AudioGames . net Forum — New releases room : germanico via Audiogames-reflector


  


Re: soundStrider, exploration game and relaxation tool

@shiftBacktick Couldn't you add a spoken notification about the type of quest currently being done and a notification of mission completed?I ask because sometimes it is difficult for me to identify them

URL: https://forum.audiogames.net/post/613546/#p613546




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Re: BrailleNote Touch Plus BRF Issue

2021-02-07 Thread AudioGames . net Forum — Off-topic room : superb via Audiogames-reflector


  


Re: BrailleNote Touch Plus BRF Issue

@Minionslayer,First, I would like to thank you for giving me access to this file. I downloaded it, and was able to open the file, and read its contents without any problems whatsoever. I opened it through the KeyBRF application directly. However, upon trying to open it through KeyFiles, the machine had the same error you described. I do not know all the rules of what the BrailleNote Touch+ naming conventions allow and do not allow, but it does not allow periods (.) or colons (:) in the names of files. Dashes, or hyphens, as they are also known, are allowed. I re-named the file to Changes in the Nucleus, and it was able to open both ways without issues. I would recommend that your friend re-name the file. I hope I have been of service, and if there are any further questions, please do not hesitate to ask.

URL: https://forum.audiogames.net/post/613545/#p613545




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Re: what do you think that fps audiogames missed?

2021-02-07 Thread AudioGames . net Forum — Developers room : BoundTo via Audiogames-reflector


  


Re: what do you think that fps audiogames missed?

I think one of the biggest things that draws me to a game like RTR as opposed to the other FPS's is how fast and easy it is to get going. You just log onto a server and you are ready to go in no time. The newer fps's that try and focus on long term setup already struggle with lots of balancing issues. When you combine that with the idea of having a persistent inventory, things get hard to keep balanced really fast. Then you end up with situations where new players are trying to fight accounts that have been building up an inventory for months, and no one is having fun. (That's not even to mention how 95% of the weapons are never used, because they have no advantage over the sniper rifle or whatever that does 5 damage and one shots everyone) There's nothing wrong with keeping it simple. Simple works. (Hence why I still choose RTR)

URL: https://forum.audiogames.net/post/613544/#p613544




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Re: public service announcement: some leadership changes

2021-02-07 Thread AudioGames . net Forum — AudioGames - News room : manamon_player via Audiogames-reflector


  


Re: public service announcement: some leadership changes

lololol fun topic name

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Re: It has to be said

2021-02-07 Thread AudioGames . net Forum — Site and forum feedback : defender via Audiogames-reflector


  


Re: It has to be said

@GrannyCheeseWheelMostly agreed, but to be fair you can get around the master password problem by writing it down in braille or recording it on an offline device without context or turning it into what looks like a math formula and writing it down in a weirdly named file with an odd extension or something, at least two different locations.Still, you don't always have fast access to your manager and that blows.

URL: https://forum.audiogames.net/post/613542/#p613542




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public service announcement: some leadership changes

2021-02-07 Thread AudioGames . net Forum — AudioGames - News room : jack via Audiogames-reflector


  


public service announcement: some leadership changes

We are a new coalition. You no doubt have heard of us before. We are the AGNet cyber-elves. And we have officially had enough! We are turning this site in to agnetelfcentral.net and will only be posting cyber-elfaganda and cyber-elf activism related content. To hell with...And just what do the cyber-elves think they're doing posting news entries when they thought we weren't looking? Fine then!five games of cyber-elf wack-a-mole later...Where were we? Oh, right. Site updates! Actual site updates.Updates by Pitermach:Perceptron: entry and descriptionUpdates by Jack:Onslaught: Entry and DescriptionSequence Storm: updated description with new free-to-play information, changed license to variable.Draconis: Updated with information concerning their ambiguous status, changed license to unknown.That's it. Now I must make sure the elves didn't clog the site with new entries such as elf-crossing and elfdoo-valley...

URL: https://forum.audiogames.net/post/613505/#p613505




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Sharing Files in OneDrive Without Having to Sign in

2021-02-07 Thread AudioGames . net Forum — Off-topic room : Minionslayer via Audiogames-reflector


  


Sharing Files in OneDrive Without Having to Sign in

Hi guys,I regularly shared files from OneDrive via a link, however sometimes users are asked to sign in to a Microsoft account to download said files. Is there any way to disable this behaviour? If not, would it be worth it using a different service just to share files?

URL: https://forum.audiogames.net/post/613541/#p613541




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Re: a little problem with steam remote play

2021-02-07 Thread AudioGames . net Forum — General Game Discussion : Minionslayer via Audiogames-reflector


  


Re: a little problem with steam remote play

@Remi, They meant "You too, hah"?

URL: https://forum.audiogames.net/post/613540/#p613540




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problem with blackscreen gaming

2021-02-07 Thread AudioGames . net Forum — General Game Discussion : nsoft15 via Audiogames-reflector


  


problem with blackscreen gaming

Hi everyone.Some months ago i started playing survive the wild and was trying to use map direction guides, crafting guides etc.So there are buttons like for example Show text guide for Beautiful Forest through Mountain  button  , but when i'm clicking them, even with nvda mouse nothing happens, nothing is showing under the button and nothing is opening in a new cart or window.I'm using google chrome, but it doesn't matter cause i have this problem also when using another browsers like firefox.I also tried using narrator insteat of nvda to check, but it didn't work too.I'll add that i've recently reinstalled my system because was migrating to SSD.Can anyone help me?Regards.

URL: https://forum.audiogames.net/post/613539/#p613539




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Re: android phone(motorolla moto z 2 play) stopped working

2021-02-07 Thread AudioGames . net Forum — Off-topic room : nsoft15 via Audiogames-reflector


  


Re: android phone(motorolla moto z 2 play) stopped working

just flash a stock rom, it doesn't need unlocking a bootloader, then try again.Regards.

URL: https://forum.audiogames.net/post/613538/#p613538




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