Re: Urgent actions required! We have a virus in Bloodshet!

2017-06-16 Thread AudioGames . net ForumGeneral Game Discussion : cartertemm via Audiogames-reflector
Re: Urgent actions required! We have a virus in Bloodshet! @JackAbout your so called TT recordings. If there's anywhere that Sam says there's a virus in any of his games, I would be highly interested to here them. I know what your talking about with the other thing, and redspot was in no

Re: Where Can I Find Death match

2017-05-07 Thread AudioGames . net ForumGeneral Game Discussion : cartertemm via Audiogames-reflector
Re: Where Can I Find Death match Here ya go:https://www.agarchive.net/games/reality … 0setup.exeAlso, the Death Match entry in the game database contains an invalid link URL: http://forum.audiogames.net/viewtopic.php?pid=309970#p309970 ___

Re: Desafio mortal is operational.

2017-04-18 Thread AudioGames . net ForumGeneral Game Discussion : cartertemm via Audiogames-reflector
Re: Desafio mortal is operational. @30I'm pretty sure the quake engine is open sourced and licensed under the GPL, and half life has references to being a heavily modified version of the Quake Engine. In post 19, I wasn't referring to modding, but more taking credit for something that

Re: Must read for all twitter users

2017-03-30 Thread AudioGames . net ForumGeneral Game Discussion : cartertemm via Audiogames-reflector
Re: Must read for all twitter users In the process of deciding what to set for a picture. Hmmm, maybe this CAPCHA I kept for some strange reason? I honestly think this entire idea is stupidly ridiculous. What's to say people can't simply add a profile picture? URL:

Re: Redspot Crashing Issues

2017-03-19 Thread AudioGames . net ForumGeneral Game Discussion : cartertemm via Audiogames-reflector
Re: Redspot Crashing Issues For the name being logged in, that was actually a feature designed so that people couldn't go offline during a fight then come back online 2 seconds later ready to kill. URL: http://forum.audiogames.net/viewtopic.php?pid=302887#p302887

Re: operation redspot. The final debriefing.

2017-02-23 Thread AudioGames . net ForumGeneral Game Discussion : cartertemm via Audiogames-reflector
Re: operation redspot. The final debriefing. I've decided to stay fairly quiet on this topic, just watching as it progresses.There is in fact a lot that I would like to say, but I'll keep it to the more important.Right now, it seems as if people are going so far to claim there maturity,

Re: map documentation for ultra power

2016-12-17 Thread AudioGames . net ForumGeneral Game Discussion : cartertemm via Audiogames-reflector
Re: map documentation for ultra power here's basically how it works.maps are basically an x - y grid. An example map would look like the following: most of the elements are heremap:clonemax:0zone:0:100:why:do:people_still_play this stupid game?wall:0:is this thing ever gonna

Re: epic nights. who we are and what we do.

2016-11-26 Thread AudioGames . net ForumGeneral Game Discussion : cartertemm via Audiogames-reflector
Re: epic nights. who we are and what we do. This sounds cool, although one thing I'd highly advise, no matter if your just starting out is a website. After all, you need some place  where people can go to listen to your archives. Maybe even setup webchat using something like lightIRC. You

Re: epic nights. who we are and what we do.

2016-11-26 Thread AudioGames . net ForumGeneral Game Discussion : cartertemm via Audiogames-reflector
Re: epic nights. who we are and what we do. This sounds cool, although one thing I'd highly advise, no matter if your just starting out is a website. After all, you need some place  where people can go to listen to your archives. Maybe even setup webchat via IRC using something like

Re: Redspot players... question for you

2016-10-21 Thread AudioGames . net ForumGeneral Game Discussion : cartertemm via Audiogames-reflector
Re: Redspot players... question for you So... If I understand this right, everything we have now would continue to be free, however the content of this new update will not be added for those who don't pay. But what happens after this? Your gonna need to update the free version sometime. Or

Re: i think last ultra power: old version of ultra power

2016-09-02 Thread AudioGames . net ForumGeneral Game Discussion : cartertemm via Audiogames-reflector
Re: i think last ultra power: old version of ultra power Yes and no. Up clone topics got banned, E.G. developers trying to make a name for themselves by using code that's not rightfully theres, but nothing was said about up topics in general. URL:

Re: i think last ultra power: old version of ultra power

2016-09-02 Thread AudioGames . net ForumGeneral Game Discussion : cartertemm via Audiogames-reflector
Re: i think last ultra power: old version of ultra power Ok, sorry if this sounds like I'm being extremely negative or anything, but I don't understand why people can't just let ultra power die. Its been what, 10 months since that game was even a thing, minus the clones. I mean if people

Re: super mario brothers: the audio edition, anyone have it?

2016-06-26 Thread AudioGames . net ForumGeneral Game Discussion : cartertemm via Audiogames-reflector
Re: super mario brothers: the audio edition, anyone have it? To my previous post. I saw your website, and think you've done a good job with it, but this is exactly why I don't give dropbox links out to a lot of people. They just get suspended URL:

Re: super mario brothers: the audio edition, anyone have it?

2016-06-26 Thread AudioGames . net ForumGeneral Game Discussion : cartertemm via Audiogames-reflector
Re: super mario brothers: the audio edition, anyone have it? Just an idea, but how about a central location for all your games?The idea is honestly pretty cool, and the games are enjoyable. But that's all lost if you don't have a good site to represent your creations. URL:

Re: Problem with RS on Mac

2016-06-08 Thread AudioGames . net ForumGeneral Game Discussion : cartertemm via Audiogames-reflector
Re: Problem with RS on Mac Heres the fix.In the finder, press ctrl shift G, type ~/library. Navigate to Application support, then go to ZGP, and edit cons.ini. The tag your looking for is the first thing at the top of the file, called speech_rate. Set that to the WpM value you want. URL:

Re: Beyond the Bullet (for those who want to play)

2016-06-02 Thread AudioGames . net ForumGeneral Game Discussion : cartertemm via Audiogames-reflector
Re: Beyond the Bullet (for those who want to play) Post 70: I definitely believe in letting others express their opinions. In fact, that's what this forum is for. But,  there are sometimes where people need to step back, and look at the big picture. I'll admit it definitely pisses me off

Re: audio demo from soon to be rhythm game by Oriol Gómez & Guillem Leon

2016-05-29 Thread AudioGames . net ForumGeneral Game Discussion : cartertemm via Audiogames-reflector
Re: audio demo from soon to be rhythm game by Oriol Gómez & Guillem Leon Yeah, looking forward to this as well. Maybe something to where as soon as you press enter on the level/pack or whatever, you will be alerted with a message saying something about the content. I personally do not have

Re: Beyond the Bullet (for those who want to play)

2016-05-29 Thread AudioGames . net ForumGeneral Game Discussion : cartertemm via Audiogames-reflector
Re: Beyond the Bullet (for those who want to play) Note: The following post is not me being a dick, or trying to sound like an admin, because I'm not at all.That aside, Ivan, I thought you were banned for 6 weeks, what in this world happened to that? And the fact that you're doing a

Re: What is your favorite Undead Assault voice?

2016-05-03 Thread AudioGames . net ForumGeneral Game Discussion : cartertemm via Audiogames-reflector
Re: What is your favorite Undead Assault voice? Thanks. Guess its just me needing to pay more attention. URL: http://forum.audiogames.net/viewtopic.php?pid=259187#p259187 ___ Audiogames-reflector mailing list

Re: What is your favorite Undead Assault voice?

2016-05-02 Thread AudioGames . net ForumGeneral Game Discussion : cartertemm via Audiogames-reflector
Re: What is your favorite Undead Assault voice? How do you find the name of the voices, anyway? Some of my favorite quotes are "I feel my life slipping away,", "No power.", and my favorite, *not to offend* "zombitch." URL: http://forum.audiogames.net/viewtopic.php?pid=259077#p259077

Re: Some ideas for my BTB.

2016-03-13 Thread AudioGames . net ForumGeneral Game Discussion : cartertemm via Audiogames-reflector
Re: Some ideas for my BTB. Now there are 2 topics, in completely different forums. Because a public beta is released, I don't see the point of this topic. and now for anyone who is wondering, the game is free. So, if you ever decide to make the game paid, I am in favor of a demo. The

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