Prison break games?

2017-05-31 Thread AudioGames . net ForumGeneral Game Discussion : flackers via Audiogames-reflector
Prison break games? Does anyone know of any good accessible prison break style games, or would any game developer be interested in creating one? When I was a kid I used to love playing the board game Escape from Colditz.https://en.wikipedia.org/wiki/Escape_from_ColditzI'd love to play an

Re: Prison break games?

2017-06-01 Thread AudioGames . net ForumGeneral Game Discussion : flackers via Audiogames-reflector
Re: Prison break games? Cheers dark. URL: http://forum.audiogames.net/viewtopic.php?pid=313444#p313444 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: a quesstion about eurofly

2017-10-17 Thread AudioGames . net ForumGeneral Game Discussion : flackers via Audiogames-reflector
Re: a quesstion about eurofly Go to this link, and look at post 8. It has the downloads for the flight attendant and air traffic scripts. Can't remember if they include instructions on naming the files and which folder to put them in. The folders are somewhere in the eurofly main folder. I

Re: The Future and past of audio games

2017-10-13 Thread AudioGames . net ForumGeneral Game Discussion : flackers via Audiogames-reflector
Re: The Future and past of audio games My feeling is audio games aren't and sadly never will be, commercial enough to ever truly exist on a par with mainstream video games. There are a few audios I've played that are as engrossing as any video game, but these seem to have been made by

Re: Survive the Wild Spoilers and Walkthroughs!

2017-10-14 Thread AudioGames . net ForumGeneral Game Discussion : flackers via Audiogames-reflector
Re: Survive the Wild Spoilers and Walkthroughs! Just adding my 2 cents about walkthroughs. Firstly, if you solve a quest with no help, another solving it via a step-by-step guide doesn't undermine your achievement at all. Being guided right to an item is not at all rewarding, unless the

Re: the killer, from 1 good, drama free fps, to a down right redspot clone

2017-09-28 Thread AudioGames . net ForumGeneral Game Discussion : flackers via Audiogames-reflector
Re: the killer, from 1 good, drama free fps, to a down right redspot clone Have to say reading this thread I was thinking the same thing as defender. I haven't been on this forum long, and don't play many audio games, and know nothing about the community's cliques and rivalries, but I've

Re: the killer, from 1 good, drama free fps, to a down right redspot clone

2017-09-28 Thread AudioGames . net ForumGeneral Game Discussion : flackers via Audiogames-reflector
Re: the killer, from 1 good, drama free fps, to a down right redspot clone Have to say reading this thread I was thinking the same thing as defender. I haven't been on this forum long, and don't play many audio games, and know nothing about the community's cliques and rivalries, but I've

Re: the Eurofly Translations initiative

2017-09-28 Thread AudioGames . net ForumGeneral Game Discussion : flackers via Audiogames-reflector
Re: the Eurofly Translations initiative I tidied up the English in the user guide a few months ago and sent it to them. I got a reply about a month or so later, but got the impression they weren't that interested. I was also rewriting the mission statements one at a time as I played them,

Re: the Eurofly Translations initiative

2017-09-28 Thread AudioGames . net ForumGeneral Game Discussion : flackers via Audiogames-reflector
Re: the Eurofly Translations initiative I tidied up the English in the user guide a few months ago and sent it to them. I got a reply about a month or so later, but got the impression they weren't that interested. I was also rewriting the mission statements one at a time as I played them,

Re: Redspot and STW, between the innocence and injustince

2017-11-02 Thread AudioGames . net ForumGeneral Game Discussion : flackers via Audiogames-reflector
Re: Redspot and STW, between the innocence and injustince I personally have a big problem with the way STW makes money, and in a wider sense the way games these days raise money that way, especially the ones aimed at young children. Children have little patience, so telling them you can

Re: Redspot and STW, between the innocence and injustince

2017-11-02 Thread AudioGames . net ForumGeneral Game Discussion : flackers via Audiogames-reflector
Re: Redspot and STW, between the innocence and injustince I personally have a big problem with the way STW makes money, and in a wider sense the way games these days raise money that way, especially the ones aimed at young children. Children have little patience, so telling them you can

Re: bk3, a few questions on weapons

2017-10-31 Thread AudioGames . net ForumGeneral Game Discussion : flackers via Audiogames-reflector
Re: bk3, a few questions on weapons shift R I believe for shadow mode URL: http://forum.audiogames.net/viewtopic.php?pid=336016#p336016 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: BK3 problems

2018-01-21 Thread AudioGames . net ForumGeneral Game Discussion : flackers via Audiogames-reflector
Re: BK3 problems Sorry to interrupt, but what was that TTS synth you were using? It sounded good at reasonable speed, and I didn't recognise it. URL: http://forum.audiogames.net/viewtopic.php?pid=348632#p348632 ___ Audiogames-reflector

Re: audio life

2018-01-21 Thread AudioGames . net ForumGeneral Game Discussion : flackers via Audiogames-reflector
Re: audio life As has been said, Swamp and Stw prove that interesting 3D open world audio environments are possible. The key thing for me to make it an enjoyable world to explore is defintley the quality  of the audio. This is true of all audio games as far as I can see. If it's too

Re: Will you be one of 18 heros? Answer the call!

2018-02-01 Thread AudioGames . net ForumGeneral Game Discussion : flackers via Audiogames-reflector
Re: Will you be one of 18 heros? Answer the call! My interpretation of this contest was that Nocturnus and his wife wanted to give away five copies to people who had no way of getting the game and were feeling left out through no fault of their own. So rather than do the impossible of

Re: bk3 question

2018-02-12 Thread AudioGames . net ForumGeneral Game Discussion : flackers via Audiogames-reflector
Re: bk3 question Sure, you can get water anywhere clean water shows up on your objects list. For instance, go to 5.1, and go to 200 where the clean water is. Press enter, and you'll get a dialog, just press enter again to get the water. Tip, if you need a lot of water, after pressing

Re: bk3 question

2018-02-11 Thread AudioGames . net ForumGeneral Game Discussion : flackers via Audiogames-reflector
Re: bk3 question Sorry, my mistake. I just check, 11.2 doesn't have platforms, it's 11.3 where they come in. ON 11.2, it's just the occasional bomb. Don't think there's anything you can do about those other than try to avoid them. As regards them hitting Carla, I suppose you just have to

Re: bk3 question

2018-02-10 Thread AudioGames . net ForumGeneral Game Discussion : flackers via Audiogames-reflector
Re: bk3 question The bombs are coming from platforms. You trigger the bombing by walking underneath them. Turn on your sonar if you have it, and you can detect the platforms. You can either hook up and go over the top, or just speed past them. The thing is not to hang around underneath

Re: Considering making BK3 V2 X free

2018-02-14 Thread AudioGames . net ForumGeneral Game Discussion : flackers via Audiogames-reflector
Re: Considering making BK3 V2 X free I second the donationware idea. URL: http://forum.audiogames.net/viewtopic.php?pid=352104#p352104 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: a hero's call and jaws screen reader.

2018-02-10 Thread AudioGames . net ForumGeneral Game Discussion : flackers via Audiogames-reflector
Re: a hero's call and jaws screen reader. I think when you become a bit sensitive or defensive about a thing, you usually end up biting the head off the wrong person, and I think that's what happened here. Because you do wonder how much the jaws-bashing on here is coming from people who

Re: a hero's call and jaws screen reader.

2018-02-09 Thread AudioGames . net ForumGeneral Game Discussion : flackers via Audiogames-reflector
Re: a hero's call and jaws screen reader. Orko may have over reacted a bit, but as a jaws user myself, I know how he feels. There is a noticeable anti-jaws vibe on this forum that was surprising and a bit baffling to me when I first came here. Post 2 was literally an uninformed comment.

Re: a hero's call and jaws screen reader.

2018-02-09 Thread AudioGames . net ForumGeneral Game Discussion : flackers via Audiogames-reflector
Re: a hero's call and jaws screen reader. Orko may have over reacted a bit, and he does need to tone down his aggression, but as a jaws user myself, I know how he feels. There is a noticeable anti-jaws vibe on this forum that was surprising and a bit baffling to me when I first came here.

Re: bk3 question

2018-02-10 Thread AudioGames . net ForumGeneral Game Discussion : flackers via Audiogames-reflector
Re: bk3 question I seem to remember this happening to me. Is the shop of stage two available? Buy whatever sword they have there and that should do it. URL: http://forum.audiogames.net/viewtopic.php?pid=351646#p351646 ___

Re: The audio game you've played more than any other?

2018-04-01 Thread AudioGames . net ForumGeneral Game Discussion : flackers via Audiogames-reflector
Re: The audio game you've played more than any other? Tank commander and the blind swordsman are two other games I can return to time and again knowing I'll have fun just quickly completing them, so they have that kind of easy revisitability. I just don't know what it is about certain

The audio game you've played more than any other?

2018-03-31 Thread AudioGames . net ForumGeneral Game Discussion : flackers via Audiogames-reflector
The audio game you've played more than any other? What's the audio game you think you've played more than any other? Or the one you keep returning to, time and time again? I ask this because mine is one you probably wouldn't expect. It's Pontes Back Gammon. I've been playing it for years,

Re: eurofly and jaws

2019-05-26 Thread AudioGames . net ForumGeneral Game Discussion : flackers via Audiogames-reflector
Re: eurofly and jaws It changed a bit recently, but from memory, it's something like: Start>All programs>Jaws 12>explore my settings. You'll know you're in the right place if there are folders called personalized settings and sounds. The file path for j2019 is:

Re: eurofly and jaws

2019-05-26 Thread AudioGames . net ForumGeneral Game Discussion : flackers via Audiogames-reflector
Re: eurofly and jaws It changed a bit recently, but from memory, it's something like: Start>All programs>Jaws 12>explore my settings. You'll know you're in the right place if there are folders called personalized settings and sounds. URL: https://forum.audiogames.net/post/436519/#p436519

Re: eurofly and jaws

2019-05-26 Thread AudioGames . net ForumGeneral Game Discussion : flackers via Audiogames-reflector
Re: eurofly and jaws It changed a bit recently, but from memory, it's something like: Start>All programs>Jaws 12>explore my settings. You'll know you're in the right place if there are folders called personalized settings and sounds. The filepath for j2019 is:

Re: survive teh wild questions

2019-06-01 Thread AudioGames . net ForumGeneral Game Discussion : flackers via Audiogames-reflector
Re: survive teh wild questions It's absolutely one worth checking out. The sound environment is really well done, and it's a great place to explore, and the tasks such as crafting and hunting are really enjoyable, though the crafting has a repetition aspect that gets a bit boring after a

Re: survive teh wild questions

2019-06-01 Thread AudioGames . net ForumGeneral Game Discussion : flackers via Audiogames-reflector
Re: survive teh wild questions It's one definitley worth checking out. The sound environment is really well done, and it's a great place to explore, and the tasks such as crafting and hunting are really enjoyable, though the crafting has a repetition aspect that gets a bit boring after a