Re: Paladin of the Sky, new full length audio game RPG

2014-08-15 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG I am writing a very detailed text faq with descriptions of items, monsters, strategy etc as well as a full game walkthrough. I am writing as I play so a second playthrough will be in order before it is fully completed. With that being

Re: Paladin of the Sky, new full length audio game RPG

2014-08-19 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Spoilers/comments aheadWell, I think Im oficially frustrated. I am stuck at the tower of truth sequence and here are my characters stats.Ross: 35 impact, 170 strength/defense, level 85.Kelly: 14 impact, 231 strength, 45 defense, level

Re: Paladin of the Sky, new full length audio game RPG

2014-08-19 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG @jayde: I didnt mean puzzle as in a text adventure or point and click adventure. The puzzle elements to me are the trial and error of the various boss battles as well as the mazes in the sense that you have to explore and actually

Re: Paladin of the Sky, new full length audio game RPG

2014-08-19 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG @Jayde again: Youre right about being ready for various surprises. Guess I was thinking final fantasy 2 (US version) where if you are leveled enough you can mostly destroy whatever is in your way with plenty of defense to try whatever

Re: Paladin of the Sky, new full length audio game RPG

2014-08-19 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG @Trajectory Absolutely. I cant find a way to send as an attachment in a private message here on the forum, can I use your MSN e-mail? I would also be very very interested to see what you can do with it!Thanks URL:

Re: Paladin of the Sky, new full length audio game RPG

2014-08-19 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG @jayde I owned a super nintendo along with final fantasy 2 and the simpler final fantasy mystic quest. I had friends that enjoyed such games so theyd read the text and man the controls while I helped make the decisions. We finished

Re: Paladin of the Sky, new full length audio game RPG

2014-08-20 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG @Trajectory Thanks for trying it out. I was actually going to level up gabriel next because I ended up getting to his fight yesterday and discovering how bad he was. Hopefully I will be able to do the sequence a few times to get a

Re: Paladin of the Sky, new full length audio game RPG

2014-08-30 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Spoiler regarding virusLooking for the employee key card. Ross or someone in the party says wonder if someone could help us? So who am I looking for? Went to the hidden florr but no one seems to be there, figure to look for simon maybe

Re: Paladin of the Sky, new full length audio game RPG

2014-09-03 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG @Jayde Regarding my post from a few days ago, I was just wondering where the employee card was.Spoiler regarding treasures and dustWhere is the unknown pendant and cell phone? As far as I know after those I will have all treasures

Re: Paladin of the Sky, new full length audio game RPG

2014-09-03 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG @BryanP Thanks. That first lower chamber was rough for me to find my way through since I am not good at mapping. I will try again though just to get those treasures! If following walls most of the time didnt get you through areas,

Re: Paladin of the Sky, new full length audio game RPG

2014-09-03 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Questions regarding StellaSo Im at pierre after defeating virus crual claw. I read in earlier posts about stella and going back to heaven by having gabriel play the organ, is she an optional party member instead of joining as part of

Re: Paladin of the Sky, new full length audio game RPG

2014-09-05 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG So finally beat pierre and got an ending although not sure if it had the extra treasures cut sceen in it but I do have 23.Spoilers regarding pierre, ending and post gamePierre was pretty tough but I developed what I think is a decent

Re: Paladin of the Sky, new full length audio game RPG

2014-09-05 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG So finally beat pierre and got an ending although not sure if it had the extra treasures cut sceen in it but I do have 23.Spoilers regarding pierre, ending and post gamePierre was pretty tough but I developed what I think is a decent

Re: Paladin of the Sky, new full length audio game RPG

2014-09-05 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG @jaybird My understanding is you can use any scroll you want during the first turn but that character will get poisoned of course so thats why I used ross to do just a tiny bit of damage and withdrew him right away. URL:

Re: Paladin of the Sky, new full length audio game RPG

2014-09-07 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Spoilers again regarding post gameSo I decided to enter the ruins although I have a copied save around just in case I missed something before the ruins. Found the ghostly chamber probably by accident since the ruins are incredibly

Re: Paladin of the Sky, new full length audio game RPG

2014-09-07 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Regarding post gameIs there a stat shop anywhere at all? I really want to upgrade and kelly/stella have about 10 coins each. Wandered around, found jeffs memorial and defeated the bosses there. Guess will keep wandering hoping to

Re: death match project alpha

2014-09-08 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: death match project alpha Absolutely love the quiet atmosphere.I am curious about plasma rifle upgrades though. I bought about 19 before facing the first enemy and it still took 10 shots to kill. Will the basic enemies always take that much and the upgrades matter for later enemies

Re: Paladin of the Sky, new full length audio game RPG

2014-09-30 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG So still havent defeated ruined gardian yet but havent played in a while. I think I will leave the sanctuary and try to get some coins to upgrade everyone a little more and get some more spell damage. Anyone recommend a good place to

Re: Paladin of the Sky, new full length audio game RPG

2014-09-30 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG @chris: I may have mentioned this before but what about having a system where the wall will gradually get weaker the better you do at the scroll, regardless if it is perfect or not? That way, it may still take you 20 tries but the wall

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-01 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 @ghost rider How do you go about getting the cannon for free? I would also like to try it but will then do as you mentioned and update to actually purchase it. URL:

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-01 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Got it, thought there was something specific you had to do. Cant wait to start upgrading weapons more when the update comes out! Love this game because you are actually getting something in return for the effort of

Re: death match project alpha

2014-07-31 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: death match project alpha I am very impressed! I hope I dont sound like Im complaining here but I noticed a pretty big issue in the asteroid dodging sequence. First, I dont really understand how its suppose to work. I get the up and down, holding them for increasing/decreasing speed

Re: death match project alpha

2014-07-31 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: death match project alpha Must the jetpack be installed right before you are told to use it? I installed it when i first found it and shift+J doesnt seem to do anything. URL: http://forum.audiogames.net/viewtopic.php?pid=183026#p183026

Re: Paladin of the Sky, new full length audio game RPG

2014-07-31 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Im quite impressed with the demo. I havent read all the earlier posts so perhaps someone has mentioned this already. I think some of the locations are way too big, such as the cafe. I could understand the size if they end up turning in

Re: Paladin of the Sky, new full length audio game RPG

2014-08-01 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Finished the demo and enjoyed it for the most part. I am starting to get the hang of the scroll timing but I still agree with what others have said. You can always scrap the whole quick time event thing and go for traditional magic

Re: Paladin of the Sky, new full length audio game RPG

2014-08-02 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Just bought the game after leveling up kelly in her dream for a bit. Tracking down that crazy drunk guy, got to the hidden floor pub but I forgot where jason is located and cant find him anywhere! Any ideas? I am also starting to write

Re: Paladin of the Sky, new full length audio game RPG

2014-08-02 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Cant find the dust hinted at in the manual in the entrance/exit floor, I swear I searched all over! URL: http://forum.audiogames.net/viewtopic.php?pid=183360#p183360 ___

Re: Paladin of the Sky, new full length audio game RPG

2014-08-03 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG @Tikki The options should restore when you load your saved game. At least my speech settings do and i have the scroll key left at default. URL: http://forum.audiogames.net/viewtopic.php?pid=183483#p183483

Re: Paladin of the Sky, new full length audio game RPG

2014-08-04 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG SpoilerThere is a healing area in kellys dream, the save point to the left of where you start and/or in that area. Ive been wandering between there and the planet core leveling her up, upgrading defense and healing at the save point

Re: Paladin of the Sky, new full length audio game RPG

2014-08-05 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Speaking of grindingI started over in order to find as many hidden items as possible as I missed them the first time through. I stopped ross at level 20 before finishing his dream. I am now getting kelly leveled up and will probably

Re: Paladin of the Sky, new full length audio game RPG

2014-08-05 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG A quick tip regarding savingI was almost done leveling up kelly to 20 in her dream when I accidentally bumped the f12 key, sending me back to the main menu. I saved back at level 17 so lost a good half an hour of progress. URL:

Re: Paladin of the Sky, new full length audio game RPG

2014-08-05 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Hit submit by mistake, I ment to addThat multiple save slots would be nice, I remember final fantasy 2 having 3 or so for example. I am writing a guide/walk through and going back to previous areas easily with multiple slots would help

Re: Paladin of the Sky, new full length audio game RPG

2014-08-11 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Bugs I found: include spoilersI cant find my way through the tower of truth do to teleporter confusion so I went back to clear out the second floor of the tower of fear. From what I understand, the shadows of death are not randomized

Re: Paladin of the Sky, new full length audio game RPG

2014-08-11 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Alright, hopefully I am ready to kick some buttSpoiler spoiler/commentsFinished the second floor of tower of fear and now have ross up to level 68 with 740 health, 136 strength/defense and 30 impact. Pretty nice rewards for finishing,

Re: inquisitors heartbeat is now live in english for Mac and PC

2014-06-17 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: inquisitors heartbeat is now live in english for Mac and PC Would love to purchase it but I cant figure out how much it is in US dollars since jaws is switching to italian on the paypal purchase page. Its probably better off to wait until there is an official english announcement and your

Re: inquisitors heartbeat is now live in english for Mac and PC

2014-06-17 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: inquisitors heartbeat is now live in english for Mac and PC Disabling language switching in jaws reads most of the page including price correctly, it is $27.00 US. Wonder if it will ever go on sale? If I remember correctly, there was a short sale for the first adventure game which is why I

Re: inquisitors heartbeat is now live in english for Mac and PC

2014-06-18 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: inquisitors heartbeat is now live in english for Mac and PC @aaron It was just posted at applevis.com, I would repost your info about all of it not being translated so perhaps the developer can let people know what is going on with that. What parts are not translated?URL:

Re: New horror and adventure sidescroller, The gate!

2015-10-22 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: New horror and adventure sidescroller, The gate! Spoiler ahead!**Finally got her!  Wasted a life and used up all my arrwos but figured out if you jump almost all the way to the left or right of the map, you can get 3 arrow shots in before you have to try to jump over her again. 

Re: New horror and adventure sidescroller, The gate!

2015-10-22 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: New horror and adventure sidescroller, The gate! Spoiler question ahead!**Any tips for Morganna after cauldron on normal?  Feel like I shot her with tons of arrows jumping and moving constantly and strategically trying to use the 3 angel breaths I have.  Can't really knife her

Re: Bokurano Daibouken III translation Project has officially started!

2015-11-09 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! So I am having a problem with my order.I downloaded the dictionary file but mistakenly deleted it.  I did not write down my order ID since I assumed I would receive an e-mail confirmation regarding my order.  Most

Re: Bokurano Daibouken III translation Project has officially started!

2015-11-09 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! @Patjk: Yes it is working now.I can't seem to change difficulty though in the status menu?  Playing mode says normal and pressing enter on it does nothing. URL:

Re: Bokurano Daibouken 3 : secondary topic

2015-11-11 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Spoiler question regarding tutorial level 4Is there a way to get the golden throwing knife in the last section located at 60 0? I've used the camera with the G key to look around for platforms etc, just can't find a way down to the lower area.  I

Re: Bokurano Daibouken III translation Project has officially started!

2015-11-09 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! @Patjk: Thanks, will do that right away. URL: http://forum.audiogames.net/viewtopic.php?pid=237992#p237992 ___ Audiogames-reflector mailing list

Re: New horror and adventure sidescroller, The gate!

2015-10-18 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: New horror and adventure sidescroller, The gate! So with all the spoilers being written todaySpoiler question ahead!**Has anyone unlocked infinit mode and if so what is it?  Infinit ammo for the arrows? Or a survival mode against infinit waves of enemies?  I understand why it

Re: New horror and adventure sidescroller, The gate!

2015-10-17 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: New horror and adventure sidescroller, The gate! Spoiler question ahead! Spoiler question ahead!**In the level after vampire lady and approach the pit that is too large to jump over.  Where is the alternate way? Went back to beginning of the level to see if new area opened up

Re: New horror and adventure sidescroller, The gate!

2015-10-17 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: New horror and adventure sidescroller, The gate! @RaygroteThanks for the hint.  For some reason I seemed to have killed all enemies and didn't see any wind guys reappearing. But Will try again. URL: http://forum.audiogames.net/viewtopic.php?pid=235149#p235149

Re: New horror and adventure sidescroller, The gate!

2015-10-19 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: New horror and adventure sidescroller, The gate! A suggestion for a future update.  For those that finish the game, as well as infinit mode, what about adding a super weapon of some kind that can attack both in front of, behind and above in order to easily destroy all enemies?  Just a

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-09-26 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" Look forward to playing new update. I am getting the same error messages. URL: http://forum.audiogames.net/viewtopic.php?pid=233031#p233031 ___ Audiogames-reflector mailing list

Re: The Martian

2016-02-05 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: The Martian Is it real time as in you only have 20 seconds to respond to a question before it's game over? I would still be interested but if that is the case, I'm sure sometimes by the time you find the correct area of the screen with voice over, it's too late. URL:

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-07-24 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Hello allLoving the demo so far.  Would you be able to add a way to completely mute the background music?  Not the fanfare music that might play when you trap a mon but just background in cities etc.  I love playing games with

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-07-28 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! EveryoneIn the upcoming months, anyone interested in putting together a complete faq/walkthrough guide?  I would help but this is my first time playing a pokemon style game and the experts on this forum have me beat.  Would be happy

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-07-29 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! @Jayde:Sounds great!  I know most walkthroughs now a days on game faqs for example are free but as I mentioned in an earlier post, if anyone wants donations or wants to sell the guide outright for $10 or so I'd think, would definitely

Re: Code 7 - A fully-voiced text adventure

2016-10-07 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Code 7 - A fully-voiced text adventure Hello KevinI downloaded the visually impaired version as the file name was code7_visuallyimpaired.rar.  I will download it again and try to play again though.Thanks URL: http://forum.audiogames.net/viewtopic.php?pid=281780#p281780

Re: Code 7 - A fully-voiced text adventure

2016-10-07 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Code 7 - A fully-voiced text adventure Sounds like a very nice game, am definitely interested.  Can't seem to get in to the game though.  After launching it, I hear the logo music, what sounds like menu music and nothing else.  When I press a key like enter, the music stops playing and

Re: I am back, and so is Tomb Hunter

2017-03-10 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: I am back, and so is Tomb Hunter Thanks!  I finish the bonus level and game ends saying missed some scrolls.  Guess I'll play again and try to get what I missed.  I assume it's one scroll per level? URL: http://forum.audiogames.net/viewtopic.php?pid=301482#p301482

Re: I am back, and so is Tomb Hunter

2017-03-10 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: I am back, and so is Tomb Hunter Hello allAbsolutely loving this and will definitely buy any preorder or however you decide to do pricing.However I am stuck at level 7!  Made it to 400, 0, and see the water current to the right that won't let you move forward.  Went back and forth

Re: Thaumistry, a new text adventure game by Bob Bates

2017-10-24 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Thaumistry, a new text adventure game by Bob Bates Hello allI am definitely interested in this, since I completed all infocom games with a little walkthrough assistance in high school in the 90's.  Is the game delivered as an exe file that you have to use something like NVDA review

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-04 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games @Jayde: Would you consider writing a guide for this game as well? Your manamon guide was spectacular. Incredibly detailed and included everything a player would want.  Would definitely pay a couple bucks for it.  I am

Re: New text-based roguelike for android: Path Of Adventure

2019-01-19 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: New text-based roguelike for android: Path Of Adventure @Keeweed Sent you a PM as well.Thanks URL: https://forum.audiogames.net/post/406317/#p406317 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: TombHunter Released!

2018-11-20 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: TombHunter Released! HelloPlaying the demo but will purchase soon.  Can't seem to pick up the time bombs, moving over them does nothing and they eventually explode and do damage.  Pressing T for time bomb also does nothing.  Is this broken in the demo or am I doing something

Re: Crypt Shyfter, light hearted rpg gamebooks

2019-03-28 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Crypt Shyfter, light hearted rpg gamebooks Ok will keep that in mind and see what I find out.  Thanks! URL: https://forum.audiogames.net/post/423353/#p423353 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Crypt Shyfter, light hearted rpg gamebooks

2019-03-28 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Crypt Shyfter, light hearted rpg gamebooks @david_solomon1: How can I get the secret special item? Spoilers welcome! Enjoying the game so far though. URL: https://forum.audiogames.net/post/423306/#p423306 -- Audiogames-reflector mailing list

Re: CrimeHunter 1.2 with new endless mode!

2019-02-25 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: CrimeHunter 1.2 with new endless mode! Absolutely loving endless mode.  A few suggestions.  Consider removing lives from the items you can collect since how I understand it, they don't mean anything in endless mode.  I also had a huge amount of inventory from the normal game that was

Re: Warsim, text based randomly generated stratogy

2019-03-08 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hello allLoving the free version that is up on the games page.  If buying the version on itch.io, how do you obtain updates? Is there a small charge for them?Thanks URL: https://forum.audiogames.net/post/417185/#p417185 --

Re: Warsim, text based randomly generated stratogy

2019-03-08 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Great, thanks.  On the free version, even though I disabled ascii, NVDA still reads some random letters/symbols/numbers when you choose a menu choice after pressing enter.  It's not really a big deal but is it happening to anyone else and

Re: SoniFight - Day of the Tentacle config update

2019-05-27 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: SoniFight - Day of the Tentacle config update Wow this looks neat!  I have Ultra SF4 and MK9 on steam, looks easy to run, just select it from config list, press run config button and start game?  In looking at the XML for MK, it appears some menu options are read out?  Also quite a

Re: SoniFight - Day of the Tentacle config update

2019-05-29 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: SoniFight - Day of the Tentacle config update @r3Dux Would there possibly be a way to use or for someone to easily reconfigure the killer instinct config to work for the definitive version on steam?  If it's a lot of trouble I understand but steam version sometimes goes on sale for $10

Re: Aeamon Remastered

2019-05-14 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Aeamon Remastered Hello allIs there a way to quit or restart an adventure once you are in one?  I made cave of the mind unwinnable by accidentally killing a creature that I needed to help me instead.Absolutely loving these games!  Hopefully all of them will eventually be available!

Re: Crazy Party: mini-games and card battle! (beta68)

2019-08-07 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta68) I apologize if this has been asked but is there a way to save after battles in battle quest mode?  If not please consider adding it since it would be nice to be able to save and come back later since battles can be quite long!Thanks for

Re: Aeamon Remastered

2019-08-01 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Aeamon Remastered Hello allPlaying on firefox, played all adventures but for Attack of the Kretons.  That being said, have a very nice character.  When trying to play said game, I get to the screen where it says "Waking up the monsters" and the adventure does not load.  Do I have to

Re: An accessible browser roguelike, Swords by Sleepless Inc.

2019-07-25 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: An accessible browser roguelike, Swords by Sleepless Inc. Sorry just saw that you don't.  Didn't look at inventory. URL: https://forum.audiogames.net/post/451090/#p451090 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: An accessible browser roguelike, Swords by Sleepless Inc.

2019-07-25 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: An accessible browser roguelike, Swords by Sleepless Inc. @KenshiraTheTrinity Absolutely loving this. Completed the angry dragon, received the ending message, any command typed from there just says game over.  Can't find a way to move on to the bog beast which the game mentions is your

Re: An accessible browser roguelike, Swords by Sleepless Inc.

2019-07-25 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: An accessible browser roguelike, Swords by Sleepless Inc. Thanks but it looks like you lose all your items etc? URL: https://forum.audiogames.net/post/451088/#p451088 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Blind Quest: The Enchanted Castle is available now!

2020-02-20 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Blind Quest: The Enchanted Castle is available now! Sorry if this has already been reported but found quite a bug at least in the demo.  If you end a battle when you were attacked from the left or right, exploring the area afterwords keeps the describer voice in the left or right of

Re: New SoniFight, Paid User Trials and maybe MK 10 and 11

2020-04-20 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: New SoniFight, Paid User Trials and maybe MK 10 and 11 Thanks for the info.  I'll be trying MK9 and ultra SF4 soon.  Very excited. URL: https://forum.audiogames.net/post/521180/#p521180 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: New SoniFight, Paid User Trials and maybe MK 10 and 11

2020-04-18 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: New SoniFight, Paid User Trials and maybe MK 10 and 11 Hello allWanted to try this out with the point and click adventure Beneath a Steel Sky.  Obtained the proper game version, ran config, ran game and no speech during first game play area.  I assume there are no keyboard keys for

Re: Warsim, text based randomly generated stratogy

2020-03-28 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hello allJust picked up the steam version of this and absolutely love it!  One issue, ascii graphics and animations are disabled but NVDA is still reading random characters when pressing enter after making a choice.  Eventually the text is

Re: Battle of the Hunter, 2D endless survival game

2020-05-08 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Battle of the Hunter, 2D endless survival game Not sure if this has been reported but here is another bug I'm sorry to say.  It looks like you can put the game in to an unstartable state.  I was playing for the first time just exploring and died of thirst.  Now when I start a new game,

Re: home quest hidle adventure

2020-07-04 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: home quest hidle adventure I tried this for a few minutes on IOS but haven't got in to battles yet.  Are they in real time?  If so, I'll still try it and hopefully there is a way to keep track of things that are happening.Thanks. URL: https://forum.audiogames.net/post/548670/#p548670

Re: Aeamon Remastered

2021-01-23 Thread AudioGames . net ForumNew releases room : BlindJay via Audiogames-reflector
Re: Aeamon Remastered Hello allGetting back in to this after about 3 years.  I had a spectacular character with stats in the high 20's and almost all adventures completed up to that point.  For some reason firefox refused to load adventures and eventually somehow my character was lost