Re: Warsim, text based randomly generated stratogy
Hello everyone.First of all, I would like to thank @Wastelander for such a great game you are making. Thank you for your efforts and time spent, and, of course, for this wonderful game. I bought "Warsim" about half a year ago, and still
Re: Warsim, text based randomly generated stratogy
Oh, thank you very much. I have no idea how I could not see it, but here it is.
URL: https://forum.audiogames.net/post/439523/#p439523
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Re: Warsim, text based randomly generated stratogy
So, here is the suggestion I was talking about.This applies to sending military aid, which is available if an alliance is concluded with the kingdom.At the moment, it's just sending 10 soldiers with each use of this option, who completely
Re: Warsim, text based randomly generated stratogy
So, here is the suggestion I was talking about.This applies to sending military aid, which is available if an alliance is concluded with the kingdom.At the moment, it's just sending 10 soldiers with each use of this option, who completely
Re: Warsim, text based randomly generated stratogy
Yes, Females in the game, it would be Nice. @defender one more person joins your side.
URL: https://forum.audiogames.net/post/440188/#p440188
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Re: Warsim, text based randomly generated stratogy
Thank You very much.
URL: https://forum.audiogames.net/post/439792/#p439792
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Re: Dreamland-official version
Thank you Nikita, it works.
URL: https://forum.audiogames.net/post/432213/#p432213
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Re: Dreamland-official version
Hello "Dreamland" players.I have a problem with the displaying of Chinese, in particular hieroglyphs.When something in Chinese appears on the screen, it is not hieroglyphs, but a set of random characters, asterisks, signs, Cyrillic letters, and so on.I tried
Re: evolve, a new incremental game
Greetings to all.First of all, I would like to thank @Demagorddon for creating this great game. I am glad that you work with accessibility, which allows me to enjoy the game for several days already.However, I have a question related to A.R.P.A projects.
Re: evolve, a new incremental game
@omer Did you use this method yourself, precisely in the interface of A.R.P.A projects? If yes, then I do not know how you could see the requirements. You can see the information about the project, this is true, But I can not check the requirements in
Re: evolve, a new incremental game
Greetings to all.first of all, I would like to thank @Demagorddon for creating this great game. I am glad that you work with accessibility, which allows me to enjoy the game for several days already.However, I have a question related to A.R.P.A projects.
Re: evolve, a new incremental game
Thanks, this thing works just fine. In the case of races, professions and similar things, which themselves do not perform any actions, you can make their names with the buttons. It would be very nice.
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Re: Africa Empire 2027. Android
Absolutely the same situation here. Now, finally, it will be possible to carry out actions around the world, not limited to one region. And, of course, multiplayer games will become much more interesting. It should be epic.
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Re: Africa Empire 2027. Android
@31, To be honest, I have no Idea what it can be. When I activate the start game function in all empire games, all works fine.
URL: https://forum.audiogames.net/post/458882/#p458882
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Re: Africa Empire 2027. Android
So, the World empire 2027 is finaly released and can be downloaded from Google play:https://play.google.com/store/apps/deta … empire2027Unfortunately, the multiplayer game is not yet available, but you can test yourself against AI.
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Re: Africa Empire 2027. Android
Hi to everyone.According to the developers, on September 1 their new game, called - "World empire 2027", will appear.From what is already known, the game will be generally similar to the previous games in the series, with some innovations, including
Re: Africa Empire 2027. Android
You are welcome, @24.
URL: https://forum.audiogames.net/post/458486/#p458486
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Re: Africa Empire 2027. Android
You are welcome @24.
URL: https://forum.audiogames.net/post/458486/#p458486
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Re: Africa Empire 2027. Android
Here is the link to the developer's twitter. They are publishing some of the info there.https://twitter.com/iGindisI think the Facebook page has updated information as well.https://www.facebook.com/IGindis-Games- … 786605789/
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Re: Aurora 4X, Back to More Accessible Stars
I detached 5 ships from all the fleets they were in, and now they are not assigned to any fleet.
URL: https://forum.audiogames.net/post/523281/#p523281
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Re: Aurora 4X, Back to More Accessible Stars
How Can I assign ships to any fleet? I have 5 ships that are not part of any fleet, but I can't find anything that is responsible for assigning ships to fleets.
URL: https://forum.audiogames.net/post/523263/#p523263
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Re: Aurora 4X, Back to More Accessible Stars
To be more precise, I made sure that the ships were in separate fleets, and deleted those fleets.
URL: https://forum.audiogames.net/post/523297/#p523297
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Re: Aurora 4X, Back to More Accessible Stars
Thanks very much.
URL: https://forum.audiogames.net/post/523308/#p523308
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Re: Aurora 4X, Back to More Accessible Stars
Hi all again.I seem to have figured out how to drag and drop ships in the Naval Organization window using NVDA. I hope this helps someone.1. Set your NVDA cursor to the name of the ship you want to drag.2. Use Shift+/ for desktop layout
Re: Aurora 4X, Back to More Accessible Stars
Try to do so. After you hold down the left mouse button, do not touch the arrows. Use the NVDA cursor to get to the cargo fleet, put the mouse pointer on it with NVDA+/, and without expanding it, release the left button.
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Re: Aurora 4X, Back to More Accessible Stars
Hmm, then I don't have any ideas. This may be a problem with your screen, but again, it's not possible to tell for sure.
URL: https://forum.audiogames.net/post/523518/#p523518
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Re: Aurora 4X, Back to More Accessible Stars
@11 Thank you very much, I'll take a look at it.
URL: https://forum.audiogames.net/post/522696/#p522696
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Re: Aurora 4X, Back to More Accessible Stars
Hi everyone.The game is just great, I'm sure that after I figure it out, I will spend hours and hours on it.But I have a question. Whether the new game starts immediately after I launch the .exe file. After launch, it appears to be the Empire
Re: Aurora 4X, Back to More Accessible Stars
After some time of playing, I can say that I seem to be addicted. Really, I didn't expect the game to have such good detail. For example, I chose Russia and I have Russian ranks in the Navy and Russian names.Thank you very much zkline for
Re: World Empire 2027 has been released! Confirmed for Android only.
Hi everyone.@45In the case of troops, if it shows that you have 200 soldiers, then you have 200 soldiers at the moment. In the case of money, it is shown in Millions, so if, for example, you are shown that you have 5000
Re: Aurora 4X, Back to More Accessible Stars
Yes, the tutorial would be very useful. It doesn't have to be a huge document describing everything, but something like an FAQ or short recommendations would help a lot.
URL: https://forum.audiogames.net/post/522910/#p522910
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Re: Aurora 4X, Back to More Accessible Stars
@32 I already looked there, thank you very much. I mean, some small hints for screen reader users. For example, places where you must use object navigation, and so on.
URL: https://forum.audiogames.net/post/522927/#p522927
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Re: Aurora 4X, Back to More Accessible Stars
Thank you for your answers, guys. I have one more question. What does the create project menu item do? I have seen industrial and research projects, and I understand what they are doing. But what Can I do in the normal create project dialog?
Re: Aurora 4X, Back to More Accessible Stars
Oh, then it's not just my problem. Thank you.
URL: https://forum.audiogames.net/post/523033/#p523033
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Re: World Empire 2027 has been released! Confirmed for Android only.
@69 Technology and troops are two different things. Technology increases the combat capability of your units, and you need to make sure that there are enough troops on your country's territory outside the front lines to
Re: Aurora 4X, Back to More Accessible Stars
Also, is it okay That I get errors in functions from time to time. I don't know how it sounds in English, but if you translate it, it will be something like this. A reference to an object does not point to an instance of the object.
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Re: Aurora 4X, Back to More Accessible Stars
I get this error as well, but since it doesn't affect the game play, I allow it to exist.
URL: https://forum.audiogames.net/post/524543/#p524543
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Re: Aurora 4X, Back to More Accessible Stars
Also a quick question about the creation of a ground units. Should I add components to them using object navigation too?
URL: https://forum.audiogames.net/post/523098/#p523098
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Re: New multiplayer strategy from iGindis Games. "World Leaders" (Android)
You can earn tokens in the game, so over time you will save up for what you want to buy.
URL: https://forum.audiogames.net/post/567635/#p567635
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New multiplayer strategy from iGindis Games. "World Leaders" (Android)
Hi everyone.About a week ago, iGindis Games released a new multiplayer strategy called "World Leaders".The game was in public beta stage for a few days, but a couple of hours ago beta testing ended and the world was
Re: New multiplayer strategy from iGindis Games. "World Leaders" (Android)
Choose instructions instead of Tutorials. The Tutorials section usually contains instructional videos that don't even contain words. If you select instructions, you will be taken to the section with instructions for
Re: New multiplayer strategy from iGindis Games. "World Leaders" (Android)
There is an "instructions" section in the main menu of the game.
URL: https://forum.audiogames.net/post/567648/#p567648
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Re: New multiplayer strategy from iGindis Games. "World Leaders" (Android)
@9 Sent You some requests.My country is called Urals, feel free to establish a relationship.
URL: https://forum.audiogames.net/post/567660/#p567660
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Re: New multiplayer strategy from iGindis Games. "World Leaders" (Android)
This line of text shows what different types of government give. To select the type, you must activate another item with the name of the type of government. For example, if you clicked on a button, click on plain
Re: New multiplayer strategy from iGindis Games. "World Leaders" (Android)
I contacted the developers about the possibility of re-creating the nation with a different name, and so on. I created it during beta testing, and didn't pay much attention to the name and type of government. I hope
Re: New multiplayer strategy from iGindis Games. "World Leaders" (Android)
Sometimes you need to wait a while for the update to be detected by your phone. This may take an hour or more. I recommend checking for updates in the "My apps and games" section of the Playmarket app.
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Re: New multiplayer strategy from iGindis Games. "World Leaders" (Android)
@38 It isn't.
URL: https://forum.audiogames.net/post/568378/#p568378
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Re: New multiplayer strategy from iGindis Games. "World Leaders" (Android)
@23 I deleted this Alliance. I created it to test how leadership options and things like that work. Think I'll join one of the existing ones soon.@26 This is one big wall of text, and links help you navigate to the
Re: New multiplayer strategy from iGindis Games. "World Leaders" (Android)
Then it's probably a game bug. Have you tried doing this with other countries?
URL: https://forum.audiogames.net/post/568008/#p568008
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Re: New multiplayer strategy from iGindis Games. "World Leaders" (Android)
Have you tried pressing the back button? Just check the lower-left corner of your screen.
URL: https://forum.audiogames.net/post/568052/#p568052
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Re: New multiplayer strategy from iGindis Games. "World Leaders" (Android)
Strange thing. In my case, the buttons remain at the bottom of the screen after the rotation, and I can close the ad using the back button after it ends.
URL: https://forum.audiogames.net/post/568087/#p568087
Re: New multiplayer strategy from iGindis Games. "World Leaders" (Android)
Just for information, but iGindis opened its Discord server about an hour ago. This is dedicated to all their games, but for World Leaders, the server will be a very useful addition, I think.So far, the server is a
Re: Aurora 4X, Back to More Accessible Stars
You can find info on every installation and space it takes up on Aurora wiki.
URL: https://forum.audiogames.net/post/550524/#p550524
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Re: Aurora 4X, Back to More Accessible Stars
You can use the radio buttons that are in the window. Change the race components radio button to class components, and you can see all the components used in the design. Just double-click any component with the left mouse button and it will be
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem
Hello everyone.I saw mentions of this problem 5 times on this forum, but there was no answer to the question of how to get rid of it.Every time I battle at the stadium, sooner or later the following error appears:Stadium
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem
Hello everyone.I saw mentions of this problem 5 times in this topic, but there was no answer to the question of how to get rid of it.Every time I battle at the stadium, sooner or later the following error appears:Stadium
Re: Orna.
For those who don't know or just haven't seen it, the game has an official Discord server. There you can chat with players, connect to the channel of your country or state, if there are any, or see messages about the recruitment of players to different kingdoms. Here is the
Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game
Hello everyone.Is it ok that, for example, in some menus, such as map selection or difficulty level, the option under the cursor is not voiced? It may be the font size, as I can't set it to 7/12, and I have 6/12
Re: Orna.
As I understand it, you just need to use defence, and some of the damage received will be redirected to an additional HP bar. However, I didn't use it too often.
URL: https://forum.audiogames.net/post/609682/#p609682
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Re: Orna.
In addition, as I've seen, the knight has a passive skill that turns on this ability as soon as you enter the battle.
URL: https://forum.audiogames.net/post/609719/#p609719
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Re: Orna.
Yeah, knight is not something I would choose. I don't really like the classes from defense in any of the games, and I would definitely choose a class that has more attacking capabilities.
URL: https://forum.audiogames.net/post/609750/#p609750
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Re: Orna.
I started actively using potions at level 75, some rank 4 monsters can completely kill me in a couple of strikes, so I need to make sure that all my stats are full before each fight.
URL: https://forum.audiogames.net/post/609777/#p609777
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Re: Arcane Fortune - Windows/Linux/Mac console-played grand strategy game
@71Thanks a lot, I'll try it.
URL: https://forum.audiogames.net/post/609052/#p609052
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Re: Orna.
@75I would argue with you about your third recommendation. At the very first levels, your main task will be to find at least some equipment, no matter what quality. And later, when you move to a new tier, you will be able to meet new monsters that can drop equipment that is
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