Re: Survive the Wild!
Hi. I'm sorry this is none of my businessm But this isn't true so if someone cheated moltipal times, his/her friend is a cheater as well. It was at Coocoa and i was not talking about a specefic person. Just an example because as far as i know, the guise who cheated
Re: Survive the Wild!
Haya guise. I don't wanna talk about Ronald because after my message some people will send a Comment that this is not related to you so shut up.Guise. This is a childish thing that you currently thinking.I'm not gonna say I never cheated in stw/redspot. And i know
Re: Survive the Wild!
I think this is harder because the timer need to be for each player. Not for all of them.
URL: http://forum.audiogames.net/viewtopic.php?pid=280759#p280759
___
Audiogames-reflector mailing list
Re: Survive the Wild!
What do you mean by things might go wrong people could die? Well sam if do whatI said, And add limitations for everything that I still don't know of the map system, Nothing can go wrong expect a bug! And if a feature should not be added just because of a bug, There is
Re: Survive the Wild!
hello.at hamada:No man. You never Insaulted anyone, At least as far as I know! I was talking to amine because I don't know why when I say something here, Sometimes(Most of the times) Everyone want to keep it as an excuse, Not a normal excuse, A stupid excuse!I brought
Re: Survive the Wild!
But I think the lag is coming from wrong-editing shelters. This is why I said max x and max y should not be changed. I guess this is why that makes the server laggy.In the ultrapower's documentation builder file, We had that max x and max ys should not be changed.So
Re: Survive the Wild!
No luciana. It doesn't matter if I know anything or not. If sam create a menu for doing that, Everyone can learn it! Just like hunting!And of corse we/they will don't need to learn codes and stuff for that.
URL:
Re: Survive the Wild!
Hi.First, I really agreed with post 22,Second. You Better don't forget how to be a bit plightly post 19! It doesn't mean if hamada And Amine are both admins, They should keep talking like this. At least I know what I am doing and what I did, So I know what's my fault
Re: Survive the Wild!
Hi.First, I really agreed with post 22,Second. You Better don't forget how to be a bit plightly post 19! It doesn't mean if hamada And Amine are both admins, They should keep talking like this.human! At least I know what I am doing and what I did, So I know what's my
Re: Survive the Wild!
What you are not sure possible to make?The things That i said are all possible to make. Hard or easy, But they're possible to make.
URL: http://forum.audiogames.net/viewtopic.php?pid=281913#p281913
___
Re: Survive the Wild!
Well cridicview. This can be solved as well. It might be a bit hard but It is possible to be solved:First game should check if a player's z is more than 0 and he is staying on a flore, clearing tiles be Unavailable.Or even why should player be able to clear tiles, It
Re: Survive the Wild!
so here it is:mohammadhosein2016 says bring animols! pleasee 6:04:20 AM, 9/29/2016Naday says you're already here 6:04:34 AM, 9/29/2016
URL: http://forum.audiogames.net/viewtopic.php?pid=281863#p281863
___
Re: the "lucky cop" is ready to download!
Hello. At ition: Yes I can.
URL: http://forum.audiogames.net/viewtopic.php?pid=282300#p282300
___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: the "lucky cop" is ready to download!
I hope soon. Many person bug fixes, Added syringes, And I have to work on some other Things as well as niclas's suggestion. I'll be happy if you guise give me your suggestion too. If those could be in this update, I do' emall.And first mission
Re: the "lucky cop" is ready to download!
Hello. Nice suggestion niclas, but I'm not sure if i can do this with my current experience. Anyway I give it a try too
URL: http://forum.audiogames.net/viewtopic.php?pid=282079#p282079
___
Re: the "lucky cop" is ready to download!
hehe thanks. I'm working on new update. I've added timebombs and grenades, also a rpg launcher so far, And Ifixed that if you jump you won't here the wall sound if it's ebov your head.
URL:
Re: Survive the Wild!
I really can't understand! Some of you guise don't want anything to be changed. I really agree if disasters spawn randomly. So they will be more, And at least game get's a bit exsite.There all lots of people that they think like me. But some of you guise always want
Re: the "lucky cop" is ready to download!
hi all, Time to give some great news.First of all, made some changes in person system. You will see the changes when the new update be ready.second, added telephones for missions! This is how they currently work: you have levels. When you want to
Re: the "lucky cop" is ready to download!
hi all, Time to give some great news.First of all, made some changes in person system. You will see the changes when the new update be ready.second, added telephones for missions! This is how they currently work: you have levels. When you want to
Re: Survive the Wild!
Well I think admins even did not warned him. Actually he can't speak english because of that We gave him the text he posted here. For example when naday says you are here, He did not understand that she means he's here as an animal lololol. But he know what is warning
Re: Survive the Wild!
Well I just toled them about warnings. Look how fast I am?And mohammad hosein is in that group that I sent the informations and things about warnings, So I think I don't need to tell him onese again.I hope you completely understood the ebov post,Enjoy the life!
URL:
Re: Survive the Wild!
Well I think admins even did not warned him. Actually he can't speak english because of that our gave the text he posted here. For example when naday says your are here, He did not understand that she means he's here as an animal lololol. But he know what is warning
Re: Survive the Wild!
Guise. I've read the mohammad hosein's post. I think he meant the bombis spawned where that player was.But this one thing that I can't understand!When someone's spamming, Admins usually warn him/kick him, if he do it more, he might get ban and so no. But I think he
Re: Survive the Wild!
hi. At least I know that there are some people thinks all of the iranians are cheaters, And i see these messages here. And everything were began from this topic. There are some people who insaulting iranians in the games, so Because of starting this drama from this
Re: Survive the Wild!
K, Kick them! And that was I wrote for him amine, If you've read the post You could get it completely.When I'm posting something here, I don't want to be knoan as a lyer Or who always bring's stupid excuses to scape from something. And remember, Am not mohammad
Re: Swamp, zombie FPS by Aprone
Hi guise.I have a question. This game has lots of great sfxs. I want to ask for permission. Can we use them in our projects?Thanks. Please answer me this is really importent.
URL: http://forum.audiogames.net/viewtopic.php?pid=283413#p283413
Re: the "lucky cop" is ready to download!
A class that I've wrote myself.
URL: http://forum.audiogames.net/viewtopic.php?pid=282626#p282626
___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: the "lucky cop" is ready to download!
Hi guise.I decided to tell you something. Well guise we are now a group, A development group. And we're working on a new game. Now want to know your opinian. Is it good that I don't release the lucky cop updates untill it's complete? Because I see
Re: VGStorm Presents Manamon, a new fully featured RPG!
Hi guise. Is there any other menus ecsept file menu?
URL: http://forum.audiogames.net/viewtopic.php?pid=283489#p283489
___
Audiogames-reflector mailing list
Re: the "lucky cop" is ready to download!
So guise I think you need to try justcause2.It is really great. I've playing it for a long time, And it is still on my desktop.This game can be better with a trainer. Sorry for the off topic post.Hope this helps.
URL:
Re: the "lucky cop" is ready to download!
Hello. Yeh I know. And most of them going to be fixed in this update. But I think graplinghook will take more time, But it will be fix hopefully. And enemy system is not so hard to be destroyed now.
URL:
Re: the "lucky cop" is ready to download!
Hehe yes. This is not like gta because that is not cide-scroler or scolorer hahaha not sure.But I have big ideas for this game. And I hope I will do'emallAnd thanks amir.
URL: http://forum.audiogames.net/viewtopic.php?pid=282271#p282271
Re: Survive the Wild!
Ah kk luciana. I think You meant one of the suggestion is not possible to do, or something like this. Yes so all of them have bugs for the first time. But they would be fixed one by one I believe.
URL: http://forum.audiogames.net/viewtopic.php?pid=282043#p282043
Re: the "lucky cop" is ready to download!
no it isn't.
URL: http://forum.audiogames.net/viewtopic.php?pid=282937#p282937
___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: horror of death - new awsome shooting game released
Lol i'm laughing as well, Well np. But fun gamer 17! I don't have any problems if you do a mager change which may take the game out of being lucky cop, or out of being a copy of lucky cop. BTW. I have included a credit text in the
Re: horror of death - new awsome shooting game released
Yo guise! First happy the new year to all of you. Second, well fungamer17. I released it as an opensource game, for the beginners and maybe some peaces of my code may be helpful for them, But this doesn't mean that you can change it's
Re: horror of death - new awsome shooting game released
Yo guise! First happy the new year to all of you. Second, well fungamer17. I released it as an opensource game, as me and two other friends are working on a new game so i didn't had time to code lucky cop as well, and the other reason
Re: horror of death - new awsome shooting game released
Yo guise! First happy the new year to all of you. Second, well fungamer17. I released it as an opensource game, for the beginners and maybe some peaces of my code may be helpful for them, But this doesn't mean that you can change it's
Re: horror of death - new awsome shooting game released
at simba:Na dude. This is the exact game. Even he didn't changed at least most of the sounds. and well, If other developers could show their skils when they were just a beginner, This dude can dothis as well. No, these are not empty
Re: horror of death - new awsome shooting game released
Well! I don't want this game be cloned. If you meant that dark.And i agry with you, Using lucky cop's code as an example do not have a problem, but fun gamer seventeen just took a great copy of the game, removed a fiew options and
Re: Humans vs robots, public beta released!
Hi. Congratulations to the developers of HVR, it is quite amazing! Keep up the good work, and as post 66 says, it's really addicting.Just a thing and that is ammos are a bit expensive. For example i have pay 15 dollars just for 5 sniper or ar15
Re: Humans vs robots, public beta released!
Hello, Just find out how to sell items. You do just like you did in ultrapower. Type a negetive amount in the quantity field, and you will get your money back, depending on how much items you've sold. E.g you want to sell 40 throwing knives. You
Re: Humans vs robots, public beta released!
No, I'm at 92, 62, 0 at safezone!
URL: http://forum.audiogames.net/viewtopic.php?pid=304127#p304127
___
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: Humans vs robots, public beta released!
Hi. I am stock at unknown area in safezone and can't move as well. My player name is kianoosh, admins or dev, please take a look and move me back to the safezone. Thanks.
URL: http://forum.audiogames.net/viewtopic.php?pid=304094#p304094
Re: Humans vs robots, public beta released!
Lol this is a bug. I still didn't manage to get out of unknown area. Even I pm'd nikita to move me back to the safezone, but it was seam he didn't care even. But well, hope it will be fixed soon.
URL:
Re: Lucky cop, download here!
Ok, here's the direct link:https://archive.org/download/release_201703/release.rar
URL: http://forum.audiogames.net/viewtopic.php?pid=302522#p302522
___
Audiogames-reflector mailing list
Lucky cop, download here!
Hi people. This is not a new release or something. Some days a go, I got askings for lucky cop setup, and now i plan to post it here so everyone who wants it may grab a copy here!But keap in mind i am not going to update the game. This, is just a lil releasing for
Re: Lucky cop, download here!
At post 3, it is a direct link so you just download it. No need to mess with persian centences. And at Aaron, I don't know. I thought cause of having a download link in the post, it'd be better if i post it in new releases room.
URL:
Re: Lucky cop, download here!
Use this one and tell me if it worked:http://0up.ir/do.php?downf=release.rar
URL: http://forum.audiogames.net/viewtopic.php?pid=302513#p302513
___
Audiogames-reflector mailing list
Re: Lucky cop, download here!
Use this one and tell me if it worked:http://0up.ir/do.php?downf=release.rarAnd soon mason probably will upload the game on his webssite I think.Anyway. If this one doesn't work, tell me and i will try to upload it somewhere else like archive.org.
URL:
Re: Humans vs robots, public beta released!
Oh hi yes a nice working download link would be nice.
URL: http://forum.audiogames.net/viewtopic.php?pid=307284#p307284
___
Audiogames-reflector mailing list
Re: new game online! Desafio Mortal
Hi. So let me explane something. We take the door system as an example. First of all, when the door system is coded, player could walk when doors were moving, opening or what ever you say. After it, when btb came up, this problem fixed by its developer
Re: new game online! Desafio Mortal
Hello. Me as an ultrapower player, and as someone that has the sourcecode of ultrapower, and at last, as someone that played this game, want to say this is taken from the ultrapower's code. Moderators may try as soon as server come back. Map system,
Re: oporation black sqware, new sound pack released!
You are correct. I can't download it as well.
URL: http://forum.audiogames.net/viewtopic.php?pid=323670#p323670
___
Audiogames-reflector mailing list
Re: Redspot, blood and paril. First public beta released!
Hello. Each time i try to download the game it gets the 0.8.1 version, with 26.059 MB filesize. What's wrong?
URL: http://forum.audiogames.net/viewtopic.php?pid=324067#p324067
___
Re: death match project alpha update public beta
Hi this is the error that i get when I try to connect to the death match mode, It says downloading map, but after a bit, I get this error:Exception in thread Thread-1:Traceback (most recent call last): File "threading.py", line 801, in
Re: death match project alpha update public beta
Ok i found out how to fix that, Just I should not replace the new files with the older ones
URL: http://forum.audiogames.net/viewtopic.php?pid=318726#p318726
___
Audiogames-reflector mailing
Re: death match project alpha update public beta
Hi again, At danny:I usually make some little jaws scripts in this case and here is what I do, (If i'm remembering correctly):[options]SleepMode=1Then save it with a .jcf extention and done. Player have to copy that script to there scripts
Re: death match project alpha update public beta
Hi again. So now i'm trying to connect to the universe mode and i get the following error:Exception in thread Thread-9:Traceback (most recent call last): File "threading.py", line 801, in __bootstrap_inner File "threading.py", line 754, in
Re: death match project alpha update public beta
Danny i have the latest version i'm sure of it. I downloaded it yester day and it is 49.89MB
URL: http://forum.audiogames.net/viewtopic.php?pid=318724#p318724
___
Audiogames-reflector mailing
Re: The killer
Hi. The link in blinkwizard.com doesn't work. Could anyone please provide a new one?
URL: http://forum.audiogames.net/viewtopic.php?pid=308521#p308521
___
Audiogames-reflector mailing list
Re: death match project alpha update public beta
Hi, Danny When i try to interact with sensors in navigation menu, It says select a sensor contact and no menues will be shown. I tryed lots of times, Everything works well for me, Just this one.And sometimes I can hear some bleep noises,
Re: death match project alpha update public beta
Hello, I couldn't see any toggle autopilot or set flight corse and stuff like that! Are they been added to the game yet?
URL: http://forum.audiogames.net/viewtopic.php?pid=314978#p314978
___
Re: death match project alpha update public beta
Sorry guise, But since I checked out this game it was down, How do you play it ATM?If there is any links, Could you please provide here,thanks.
URL: http://forum.audiogames.net/viewtopic.php?pid=314655#p314655
Re: Scrolling Battles, You're World, online platforming exploration game
Hay i found a problem in your website mason. When i download the game. It is still version 3.2.0 while it says I need version 3.3.0.
URL: http://forum.audiogames.net/viewtopic.php?pid=330587#p330587
Re: VGStorm Presents Manamon, a new fully featured RPG!
Hi there. Jayde can I have your manamon walkthrough files?
URL: http://forum.audiogames.net/viewtopic.php?pid=328704#p328704
___
Audiogames-reflector mailing list
Re: VGStorm Presents Manamon, a new fully featured RPG!
Hi there. Jayde can I have your manamon walkthrough file?
URL: http://forum.audiogames.net/viewtopic.php?pid=328704#p328704
___
Audiogames-reflector mailing list
Re: Scrolling Battles, You're World, online platforming exploration game
hello, Adel. I had the same problem with you. All you need to do is downloading the game with your browser instead of the updater or IDM. It will be fixed.Mason, How about fixing the thing that when you get kicked by
Re: Scrolling Battles, You're World, online platforming exploration game
I agreed. You could also add other weapons like guns, That players can shoot others. Or another better thing that you could do is coding an AI, Which is the enemy of the player. So they have to shoot them while
Re: Scrolling Battles, You're World, online platforming exploration game
at MikeFontYes that is the latest version.@roryYou have to learn how does the sonar work. I know it's a bit hard though when you found the trick, That map will be nothing. Because if things are not around you, Of
Re: Redspot, blood and paril. First public beta released!
Yo people. Since this one is the main topic for redspot I decided to post my suggestions here.First: Please, increase the backbreaking time a lot. People backbreak you and you can die even if you have 3 health. Today i was about
Re: Redspot, blood and paril. First public beta released!
You cannot escape from back breakers even with a nak nk1000 desimator. When you are stunned, you are stunned. No matter what kind of weapon you are wielding.
URL: http://forum.audiogames.net/viewtopic.php?pid=336994#p336994
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
spoilerhello. Could someone tell me what to do after discovering that heart of the deepwood is poisoned? I bought the hedge sheer and tryed using it on the hedges next to the prisons but i got the last conversation. We
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
at post 865, Thanks for telling me about this. I'm almost new to these spoiler posts and i thought only the posts that has interduction and contains helps mark as spoiler. Anyways. Could someone helpp me on that? I really
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
hello. Could someone tell me what to do after discovering that heart of the deepwood is poisoned? I bought the hedge sheer and tryed using it on the hedges next to the prisons but i got the last conversation. We don't
Re: the table flipper has been open sourced
It's no problem; Thanks guys, It's really good that some of our game deves want to help others too, Actually i was telling to myself it'd be good to they put the source opened to everyone so i can check at least what algorythm is used to make the
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
Hello. Well there's a thing i want to tell you, But i'm not sure if it's a bug or a part of the quest. I wanted to give the note i found to freida but she was gone, She wasn't there at the bedroom. Is that part of the
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
spoilers ahead:at post 892 you need to find the northern watch tower first, Then go a bit to the west i think, Then set your heading to north. Walk sideways with a and d and as soon as it says "massive tree wall", go
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
spoiler hint!You might have picked up a book, a note, or what ever you call it from the sothern watch tower. I can say that those combinations are depended on the note.
URL:
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
At 979 get guen in your party(To be sure of it, Get mathioss the ranger too), And go around the prison hedges. Guen will burn them after the ranger and your dialogs
URL:
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
spoilers again!At 979 get guen in your party(To be sure of it, Get mathioss the ranger too), And go around the prison hedges. She burns them after the ranger and your dialogs
URL:
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
at zaiko:spoilers, for the third time!the note is named misteries of deepwood. Try searching your inv; you might have already picked it up. Another hint. The note was stored in a container there. Don't miss any containers
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
Hello. May someone please tell mea bit spoilerFrom where can i get to the mine palace? Crystal cavern or the goblin setalment? It's been about 3 days that i'm searching for the third letter.And another question: In one of
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
at 959spoilersThere's another ridge near the lumberyard. Find the lumber mil wall and turn around it and you are good to go.
URL: http://forum.audiogames.net/viewtopic.php?pid=347124#p347124
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
Hi. Could someone please tell me what are the unique items? I sold my master forge hammer and saved my game hoping that was the one and it wasn't so i lost it. I don't want to lose anything else. Thanks
URL:
Re: Garrett's Life Emulator, The First Life emulator Ever Made!
Oh yes. That game was amazing specially that there are three options in the main menu. Exit, exit and exit.
URL: http://forum.audiogames.net/viewtopic.php?pid=357780#p357780
--
Audiogames-reflector mailing list
Re: Garrett's Life Emulator, The First Life emulator Ever Made!
Lol i haven't seen those other two instances but this one. Waisted about 5 to 7 minuts of my life that i never can get back. Hay! Let's not forget two things: 1. I'd be happy if i could get the 8.13 mb of my internet traffic
Re: Swamp, zombie FPS by Aprone
Oh my god this game had so much that i missed. Is there any campain repossetories and where can I find some podcasts about playing the game? I can only kill zombies and be killed at last lol
URL: http://forum.audiogames.net/viewtopic.php?pid=357624#p357624
Re: Alter Aeon November 2018 Update
Hi there. I have a problem when i log in to altar aeon which i thought i better share it here because i don't know if the problem is from my end or that's coming from the server. I'm using much-z client to connect to altar aeon. When ever I log in, after
Re: Engkwentro, an audio action adventure game for android
i don't like the sound designing
URL: http://forum.audiogames.net/post/397834/#p397834
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
Re: Here, have my source... what's left of it.
Yeh I hope the client for dmnb v1 can be gotten somehow. Well there are still people who can resume the development or at least fix the bugs.
URL: http://forum.audiogames.net/post/404591/#p404591
--
Audiogames-reflector mailing list
Re: Here, have my source... what's left of it.
The pushy whining bitching community? Ok. *I'm not demanding anything, from anyone, in this post. Absolutely*But honestly, When the news about new gta comes out, I'll spam the heck rockstar games email and ask them for the release date of the
Re: Here, have my source... what's left of it.
Hehehe. To make sure I'm allowed to do it, and some people won't run upon me saying you weren't allowed and this is someone else's idea and stuff like that.
URL: http://forum.audiogames.net/post/404875/#p404875
--
Audiogames-reflector
Re: Here, have my source... what's left of it.
You won't be able to do that, Unless you code it from the scratch. Unless you find the client source somehow, and you get a good knowledge of pure basic, Included but not limited to network programming.
URL:
IDT balling by the IDT group!
Hi there. I'm happy to announce that i'm here again, with another small title from IDT(Iran development team). This game of course involves a ball, and an interesting aponent. As soon as the game starts, the ball which is at the center, comes randomly either
IDT balling by the IDT group!
Hi there. I'm happy to announce that i'm here again, with another small title from IDT(Iran development team). This game of course involves a ball, and an interesting aponent. As soon as the game starts, the ball which is at the center, comes randomly either
Re: IDT balling by the IDT group!
I'm sorry. It looks like the game wasn't zipped correctly. I used linux to zip it that's why. i'm reuploading the game. That's why you didn't have the sounds and stuff like that
URL: https://forum.audiogames.net/post/422826/#p422826
--
Re: IDT balling by the IDT group!
Of course there's a sound for both of them ironcross. Make sure the sounds are properly placed. Look at the any audio page I sent here and check the sounds with the instructions I was giving. I checked each single sound and told you guys what is it for.
Re: IDT balling by the IDT group!
Hay guys, I just want to announce that the update is out. Feel free to check it out and let me know what you think. If you want a tutorial, listen to this audio:http://anyaudio.net/listen?audio=3K6PJLE3Xch6pThere's a manual included in the main game
Re: IDT balling by the IDT group!
Oh my. it ran on my system with no problem at all. I'm fixing it
URL: https://forum.audiogames.net/post/421037/#p421037
--
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
1 - 100 of 181 matches
Mail list logo