Re: Breed Memorial - New monster breeder simulation game by Morokuma

2019-06-07 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Breed Memorial - New monster breeder simulation game by Morokuma Has anyone had problems with the link, I am interested in this game but when I get to the download link on the  sight, it gives a 404 error. Is this normal? URL: https://forum.audiogames.net/post/439396/#p439396 --

Re: fortress kings, a game for ios

2019-08-15 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: fortress kings, a game for ios The game is sourt of mostly accessible now. The main screen is now completely accessible and most screens got the accessibility treatment as well. The resources are now labeled and the buildings are now accessible in the main screen. Note: you have to go

Re: fortress kings, a game for ios

2019-08-15 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: fortress kings, a game for ios I am not sure because I don't have another phone and I don't really want to reset my account. I'm sorry, I just don't know. URL: https://forum.audiogames.net/post/455700/#p455700 -- Audiogames-reflector mailing list

Re: pokemonlake.com

2019-08-12 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: pokemonlake.com It isn't something to replace any of the mainstream games but it is a decent time waister. URL: https://forum.audiogames.net/post/455066/#p455066 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Warsim, text based randomly generated stratogy

2019-08-12 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Thank you for constantly staying with warsim unlike other developers that say they are going to make a game but don't for one reason or another. Thank you for being one of those fiew developers that care about their games and their

Re: Warsim, text based randomly generated stratogy

2019-09-03 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hi Wastelander, I haven't been on this topic much, but it is amazing what you  been able to do. If you ever need to take a brake I'm sure everyone will understand. But anyway, in a custom game, I was wondering if it would be possible to

Re: Warsim, text based randomly generated stratogy

2019-09-05 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hi, I just wanted  to say that when you change goblins to soldiers or goblins to pesents, the diolog still calls them bandits. Also, when you change soldiers to knights, it still calls them bandits. Thanks for reading. URL:

Re: Warsim, text based randomly generated stratogy

2019-09-05 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hi, I just wanted  to say that when you change goblins to soldiers or goblins to pesents, the diolog still calls them bandits. Also, when you change soldiers to knights, it still calls them bandits. Thanks for reading.YES! I didn't realize

Re: 3Kingdoms/3Scapes

2019-09-09 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: 3Kingdoms/3Scapes Hi, I'm not sure if anyone is playing anymore, but I have a question. Is there a command to send you back to your guild location or something? Like, a recall of some sourts. Also, I was wondering how people get arround the maps if such a feature doesn't exist. Thanks

Re: Warsim, text based randomly generated stratogy

2019-08-07 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy I just baught Warsim today and I am loving it.  I have a question, how do you get to the artefact market because I can find orbs rather easily but the others I have no idea how to find them. I also find it ammusing that I have a dungeon 

Re: Warsim, text based randomly generated stratogy

2019-08-07 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy I just baught Warsim today and I am loving it.  I have a question, how do you get to the artefact market because I can find orbs rather easily but the others I have no idea how to find them. I also find it ammusing that I have a dungeon 

Re: Ravaged Worlds

2019-07-28 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Ravaged Worlds I don't think so but I payed so I can't really answer you. Haha. URL: https://forum.audiogames.net/post/451751/#p451751 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: pokemonlake.com

2019-08-05 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: pokemonlake.com I think it is kind of  random because my incounters looked like this: Ratata, Peakachu,  Miowstic, and then a level 87 volcanion. Ghope this helps. URL: https://forum.audiogames.net/post/453474/#p453474 -- Audiogames-reflector mailing list

Re: Ravaged Worlds

2019-08-08 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Ravaged Worlds @Dark I'll try to see if that is possible. URL: https://forum.audiogames.net/post/454118/#p454118 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Ravaged Worlds

2019-08-08 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Ravaged Worlds The game just became slightly less accessible do to a graphics update that seems to have removed the number of resources and your capital. I am going to try to ask the developer if there is anything they can do. URL: https://forum.audiogames.net/post/454084/#p454084

Re: fortress kings, a game for ios

2019-07-20 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: fortress kings, a game for ios How did it go? URL: https://forum.audiogames.net/post/450134/#p450134 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: pokemonlake.com

2019-07-20 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: pokemonlake.com my nick is sightlessgamer. URL: https://forum.audiogames.net/post/450060/#p450060 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: fortress kings, a game for ios

2019-07-20 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: fortress kings, a game for ios You may be able to find the settlement with seeing ai. I'm sorry, I can't help much more because I would have to restart. URL: https://forum.audiogames.net/post/450185/#p450185 -- Audiogames-reflector mailing list

Re: fortress kings, a game for ios

2019-07-20 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: fortress kings, a game for ios Can you please upload a screenshot of the map screen? I got someone to help. He said that the map is random so he will have to see it. Also if you could use the object finder button you could get to the settlement. URL:

Re: fortress kings, a game for ios

2019-07-20 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: fortress kings, a game for ios You may be able to find the settlement with seeing ai. I'm sorry, I can't help much more because I would have to restart.edit: that didn't work I am going to try to get sighted help to find where the settlement is. URL:

Re: fortress kings, a game for ios

2019-07-21 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: fortress kings, a game for ios I am sorry about that. It is a bad habit and I need to do something about it. I will probably delete some of the posts and put the relevent information in a more important post. URL: https://forum.audiogames.net/post/450346/#p450346 --

Re: fortress kings, a game for ios

2019-07-22 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: fortress kings, a game for ios That is what I was hoping to do. If anyone wants me to write a guide I will gladly do so. Anyway, Yes, the game needs a lot more labeling but maybe seeing as the devs have responded to accessibility issues it might be doable. URL:

fortress kings, a game for ios

2019-07-18 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
fortress kings, a game for ios Hello, I found this game a while ago but I wasn't sure of its accessibility. The game is essentially a resource managing game that has elements of castle building and pvp. Don't worry, the pvp is not that bad, you will loos some resources and units but it

Re: pokemonlake.com

2019-07-18 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: pokemonlake.com I have been playing this allot but I wish that there was a way to stop you from walking if a pokemon appears. I know that it says that you can but, that only works for the arrow keys which I can't use. URL: https://forum.audiogames.net/post/449734/#p449734 --

Re: fortress kings, a game for ios

2019-07-18 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: fortress kings, a game for ios I am not sure seeing as I don't have  an androyd device. Also, the tutorial is very annoying. I am not sure how I did it. Also, unfortunately, I think the only way to contact the devs is through the ingame contact field. URL:

Re: fortress kings, a game for ios

2019-07-18 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: fortress kings, a game for ios I wonder why it isn't on androyd because all of their other games are on androyd as far as I know. URL: https://forum.audiogames.net/post/449754/#p449754 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: fortress kings, a game for ios

2019-07-19 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: fortress kings, a game for ios @Dark, the pvp isn't like lords and knights at all because you can't loose everything. Believe me that has happened to me more than once. I like how they talk a lot about the emersive 3d graphics and it is quite accessible. URL:

Re: fortress kings, a game for ios

2019-07-19 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: fortress kings, a game for ios sorry for double posting. @Ty The dreaded tutorial is upon you. Haha! URL: https://forum.audiogames.net/post/449910/#p449910 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: fortress kings, a game for ios

2019-07-19 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: fortress kings, a game for ios sorry for double posting. @Ty The dreaded tutorial is upon you. Haha!@Dark, as you were asking about new content, This game has over 30 more buildings than lords and knights. Also, you can get items and use them, you can battle npcs for thees items and

Re: fortress kings, a game for ios

2019-07-19 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: fortress kings, a game for ios good luck Ty URL: https://forum.audiogames.net/post/449923/#p449923 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: fortress kings, a game for ios

2019-07-19 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: fortress kings, a game for ios For the tutorial you may have to turn off VO and tap in the middle of the screen. This is the only time you have to do this as far as I'm aware of. URL: https://forum.audiogames.net/post/449926/#p449926 -- Audiogames-reflector mailing list

Re: fortress kings, a game for ios

2019-07-19 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: fortress kings, a game for ios For the tutorial you may have to turn off VO and tap in the middle of the screen. This is the only time you have to do this as far as I'm aware of.edit: I'm sorry, I mean on the map screen with the immage in the middle. I should have clairified this.

Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2019-11-02 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem I'm not sure if this is the right place to put this but here it goes. I was wondering how to get past the power plant with the  switches.I don't need a step by step walk threw but a general hint on how to do it would be

Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2019-11-03 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem hay audiogame, I sent you a pm reguarding manamon two. URL: https://forum.audiogames.net/post/472449/#p472449 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2019-11-05 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem Hat aron bbaker, I sent you a pm about regrestration info. URL: https://forum.audiogames.net/post/473225/#p473225 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Beatstar 9.1.0 released, with a bunch of new stuff.

2019-12-10 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Beatstar 9.1.0 released, with a bunch of new stuff. Hi, I went to download the newest version of beatstar, but it seems to have diapeared frome the web sight? Am Is this normal? URL: https://forum.audiogames.net/post/484489/#p484489 -- Audiogames-reflector mailing list

Re: Fighting ring is out!

2020-04-18 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Fighting ring is out! I don't want to accuse this of being a clone because I have no idea if it is or isn't. All I'm saying is that this game is very, very similar to other games of its genre. Also you start with absolutely no  ammo. Sorry, but I think I'll pass. URL:

Re: idiotic sandbox is out!

2020-04-27 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: idiotic sandbox is out! I must admit that I didn't come in with hi hopes, but this is honestly kind of fun. I used to mess around with Garry's Mod  a lot, having npc wars and such but now I really like this. Just a few things: the airplane is broken, like really broken. Nothing can

Re: idiotic sandbox is out!

2020-05-08 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: idiotic sandbox is out! Hay, I think the link may be broken. It sends me to a dropbox 404. Hope this can be fixed soon. URL: https://forum.audiogames.net/post/526919/#p526919 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Sable Alpha is here!–free to download for Public alpha testing!

2020-05-11 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Sable Alpha is here!–free to download for Public alpha testing! Not sure if anyone has noticed this, but soundtrack 2 sounds... urm... familiar. Just wanted to bring that up. URL: https://forum.audiogames.net/post/528255/#p528255 -- Audiogames-reflector mailing list

Re: Sable Alpha is here!–free to download for Public alpha testing!

2020-05-11 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Sable Alpha is here!–free to download for Public alpha testing! Not sure if anyone has noticed this, but soundtrack 2 sounds... urm... familiar. Just wanted to bring that up. On the other hand, i wonder how many people recognize that. URL:

Re: Grand theft Accessibility Has Arrived!

2020-05-19 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Grand theft Accessibility Has Arrived! How often does it get updated? Because I'm wondering if it's worth buying the steam version if it isn't going to get updated. Also,  the website doesn't seem to be around any more. Is that normal? URL:

Re: Grand theft Accessibility Has Arrived!

2020-05-19 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Grand theft Accessibility Has Arrived! How often does it get updated? Because I'm wondering if it's worth buying the steam version if it isn't going to get updated. Also,  the scripthook website doesn't seem to be around any more. Is that normal? URL:

Re: Ragetaker Returns! - RagePillow 0.1 (Python Release)

2020-08-30 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Ragetaker Returns! - RagePillow 0.1 (Python Release) Just going to pop in here and say that there is a python library called just update and it can be found at https://pypi.org/project/JustUpdate/  This is a native auto updater for python and I thought it could be useful especially

Re: Return Of The King multilanguage version released

2020-09-02 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Return Of The King multilanguage version released whenever I try to create a roll the game just exits is there a fix for this? URL: https://forum.audiogames.net/post/566618/#p566618 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2020-09-04 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem adding on to what pates said, you won't be able to do that for a long time if your just getting to the preserve. You'll need like 2 more keys and some more items to even get to the ice shoes. URL:

Re: d20MUD Star Wars

2020-08-19 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: d20MUD Star Wars I really want to get into this but is RP required? I have never been good at RP myself so if it is required I'll have to sit this one out. URL: https://forum.audiogames.net/post/562900/#p562900 -- Audiogames-reflector mailing list

Re: d20MUD Star Wars

2020-08-19 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: d20MUD Star Wars I have quite a few weapon sounds of verying quality I can send over if you want. As I said though, some sounds are higher quality than others. URL: https://forum.audiogames.net/post/562914/#p562914 -- Audiogames-reflector mailing list

Re: Procedural realms, the mud with crafting, cooking & building is back!

2020-08-19 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Procedural realms, the mud with crafting, cooking & building is back! Oh hay @19 I'm hidwood on their. Anyway just letting everyone know that dungeons don't really work. Also ore doesn't spawn yet so the only working crafting skills are sewing and cooking. URL:

Re: Grand theft Accessibility Has Arrived!

2020-05-27 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Grand theft Accessibility Has Arrived! Sorry if this sounds stupid, but is story mode the first option in the menu? Because whenever I press it it gives me an error about graphics settings or what not, however my GPU is far better than the minimum requirement. Or am I clicking online

Re: Grand theft Accessibility Has Arrived!

2020-05-28 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Grand theft Accessibility Has Arrived! thanks URL: https://forum.audiogames.net/post/534267/#p534267 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Swamp, zombie FPS by Aprone

2020-08-09 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone I believe that you have to redownload the patch as the version of the game on his site isn't actually the latest version. hope this helps. URL: https://forum.audiogames.net/post/559853/#p559853 -- Audiogames-reflector mailing list

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-07-06 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering @71 no... not really? It's a tcg, but it has the mtg rules  and components witch are extremely different from slay the spire. URL: https://forum.audiogames.net/post/549337/#p549337 -- Audiogames-reflector mailing

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-06-30 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering No... No way... this didn't just happen. Thank you to anyone who has worked on this. URL: https://forum.audiogames.net/post/547403/#p547403 -- Audiogames-reflector mailing list

Re: Magistream, a casual idle clicker pet game

2020-07-07 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Magistream, a casual idle clicker pet game this sounds great, however I have a fiew questions. How do I click on my creature? Also how should I get gold and shards to get more creatures? From what I can tell there is no tutorial what so ever. Any help would   be aprieciated. Sorry for

Re: World Of Three Kingdoms, a chinese strategy MMO

2020-06-22 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: World Of Three Kingdoms, a chinese strategy MMO nope the link doesn't seem to work URL: https://forum.audiogames.net/post/544313/#p544313 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Grand theft Accessibility Has Arrived!

2020-06-19 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Grand theft Accessibility Has Arrived! While I understand and have done a bit more research on it, it just seems extremely hard to implement everything and make it accessible. For example spawning npcs would be a pain because of all the hash values associated with them and hearing

Re: Grand theft Accessibility Has Arrived!

2020-06-19 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Grand theft Accessibility Has Arrived! I get that, I was just thinking of the practicality of making the simp trainer accessible.  Sorry if my previous posts indicated that someone should do those things. I honestly was thinking out loud in a sense.sense URL:

Re: Grand theft Accessibility Has Arrived!

2020-06-19 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Grand theft Accessibility Has Arrived! thought so... Sad URL: https://forum.audiogames.net/post/543232/#p543232 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Grand theft Accessibility Has Arrived!

2020-06-19 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Grand theft Accessibility Has Arrived! A bit OT, but does the mod even work with 5m? I didn't think it supported dlls. URL: https://forum.audiogames.net/post/543157/#p543157 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Grand theft Accessibility Has Arrived!

2020-06-18 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Grand theft Accessibility Has Arrived! I don't believe any part of scripthook can reach the menu or the phone so we're out of luck on that one. Also correct me if I'm wrong, the  mod has a lot of the features of the simp trainer. I mean the only thing it doesn't have is npc spawning

Re: Orna.

2021-01-11 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Orna. That's probably because you are already using the staf. Click on the currently active weapon, and a thing should pop up at the bottom with a search field and some other pieces of gear that you have. This will not show up if you don't have any acceptable gear though... URL:

Re: Pokémon access

2020-11-27 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Pokémon access Yay! Now for some glitch exploitation and arbitrary code exicution. I love gen 1. Than you nuive for making all of this possible. URL: https://forum.audiogames.net/post/593418/#p593418 -- Audiogames-reflector mailing list

Re: Pokémon access

2020-11-27 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Pokémon access Yay! Now for some glitch exploitation and arbitrary code exicution. I love gen 1. Thank  you nuive for making all of this possible. URL: https://forum.audiogames.net/post/593418/#p593418 -- Audiogames-reflector mailing list

Re: Pokémon access

2020-11-27 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Pokémon access Good news! I mannaged to get the old man glitch to work and now everyone shall bow or be crushed by my level 132 m00 URL: https://forum.audiogames.net/post/593425/#p593425 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Pokémon access

2020-11-27 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Pokémon access Ok, so I think I found out when exactly the health goes to a rediculous percentage. It will do this if you fight a trainer with more than one pokemon. This only appears to be the case in pokemon yellow so every other game works... except red and blue. Speaking of yellow,

Re: Fantasy story ii

2020-11-20 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Fantasy story ii Ok, I didn't realise that was well known... just pretend I didn't say anything. URL: https://forum.audiogames.net/post/591541/#p591541 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Fantasy story ii

2020-11-20 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Fantasy story ii I just found an insane way to grind up magic. You will need a book of ice, some gold, a wall, and to turn off cast log.Firstly, grab all the materials that you need and assign the book of ice to pocket1.Next, run over to a wall preferably by the inn and get ready to

Re: Fantasy story ii

2020-11-21 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Fantasy story ii I'm gunna try tonight... but no prommices. I'm not even sure if I have access to this vps anymore, but we'll see. URL: https://forum.audiogames.net/post/591685/#p591685 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Pokémon access

2020-11-25 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Pokémon access I seem to have found a bug. Whenever I try to get Pikachu from Oak's lab, the script just stops reading dialog. Even before he puts the Pokeball on the table, it stops as soon as I walk in the door. Is there any fix for this or should I just get some sighted help for

Re: Fantasy story ii

2020-11-25 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Fantasy story ii Just out of Curiosity, wich crafting skill can you use to get the wings? URL: https://forum.audiogames.net/post/592779/#p592779 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Pokémon access

2020-11-25 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Pokémon access @nuive thanks for the quick fix! URL: https://forum.audiogames.net/post/592738/#p592738 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Pokémon access

2020-11-25 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Pokémon access I've got another bug to report. When you talk to Pikachu in Prof. Oak's lab, the script freezes up. URL: https://forum.audiogames.net/post/592743/#p592743 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Scarlet Shells, concept demo 1!

2020-12-04 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Nice! I'm downloading it now... URL: https://forum.audiogames.net/post/595521/#p595521 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Scarlet Shells, concept demo 1!

2020-12-04 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Can anyone get the rage thingy to kick in consistantly?  It will not activate for me at all. I'm punching at a standard incriment, and I believe I'm doing everything correctly. Does it need to be a certain time between punches rather than an incriment

Re: Pokémon access

2020-11-28 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Pokémon access @313 I could probably do it but I'm not nearly as furmiliar with gen 2 glitches. Ace in crystal would probably be hard because there is not a bad clone glitch right? I mean, you could get the same result if you used a gameshark but that's boring and breaking the game is

Re: Pokémon access

2020-11-28 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Pokémon access You need to coppy the battery folder from the first version to the second one. That should hopefully fix it. URL: https://forum.audiogames.net/post/593692/#p593692 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Pokémon access

2020-11-30 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Pokémon access Sorry to bring this back up to the top but...@nuive I've sent you a pm regarding Emerald accessibility. URL: https://forum.audiogames.net/post/594261/#p594261 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Pokémon access

2020-12-01 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Pokémon access No, @jayde I understand that there is a huge gap between generations 2 and 3. The pm that I sent was a possible resource that could help with it.  And I'm not sure why a lot of hacks aren't supported, but the only one I'll really miss is crystal clear. What could be

Re: Pokémon access

2020-12-17 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Pokémon access The tipical reaction to unown: "Ooo, look a cool new pokemon. I wonder what it knows (hidden power) I'm sure it will get better... right? ( unown at level 100: moves hidden power) URL: https://forum.audiogames.net/post/599655/#p599655 -- Audiogames-reflector

Re: Pokémon access

2020-12-18 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Pokémon access Hidden power is usually chosen by IVS, however since they don't actually exist in this game I think it is calculated through Dvs. So it is not related to the form of the Unown, just your own luck. URL: https://forum.audiogames.net/post/599755/#p599755 --

Re: Pokémon access

2020-12-18 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Pokémon access @jayde Yeah when I look back at my post... assuming that's the one you're talking about, it did look like I was saying it had always used IVs. But because Ivs didn't even exist back then that could not be true. Also, that Marowac sounds... terrifying. URL:

Re: Some new accessible roguelike games, or at least kind of roguelike

2020-12-19 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Some new accessible roguelike games, or at least kind of roguelike @1 a little OT but your google drive folder for dcss keeps giving me an access denied message when I try to access it. URL: https://forum.audiogames.net/post/600290/#p600290 -- Audiogames-reflector mailing list

Re: Pokémon access

2020-12-16 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Pokémon access @479 I would say that this is much better than Braillemon simply because of the fact that it is a normal, not recreated pokemon game. That means that we can play rom hacks, randomisers, nuzlocks, and of course the normal unaltered game. I know of several people who have

Re: Some new accessible roguelike games, or at least kind of roguelike

2020-12-20 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Some new accessible roguelike games, or at least kind of roguelike Here ya gohttps://www.dropbox.com/s/xhnu5f2usibm8 … .html?dl=1 URL: https://forum.audiogames.net/post/600506/#p600506 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Fantasy story ii

2020-11-19 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Fantasy story ii Are the only monsters around the slimes near the town? That's all I've been seeing and I'd like to see something new. Are there any more monsters? URL: https://forum.audiogames.net/post/591207/#p591207 -- Audiogames-reflector mailing list

Re: Fantasy story ii

2020-11-21 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Fantasy story ii You have to go into your inv and press C. Alternitively you can go to a shop and while buying or selling you can also press c. URL: https://forum.audiogames.net/post/591666/#p591666 -- Audiogames-reflector mailing list

Re: Fantasy story ii

2020-11-23 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Fantasy story ii I believe their is... or does the dedicated server open a gui? I'm really not sure, if it doesn't it can be found on the homepage with the filename of FS2.2_2LinuxServer.zip. If that doesn't work, we may be out of luck. URL:

Re: Orna.

2021-01-09 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Orna. @bookrage Treason! It's time for war! I'm a member of the stormforce. Na, just kidding, people have there own right to choose their own faction. URL: https://forum.audiogames.net/post/605596/#p605596 -- Audiogames-reflector mailing list

Re: Orna.

2021-01-09 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Orna. To go equip new spells and skills go to the character tab, then click spells, and finally click on a slot. some sourting catagories should pop up on the left and spells should show up on the right. I've I'd also recomend turning on caster mode to have all of your spells show up

Re: Orna.

2021-01-09 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Orna. I've created the discord server. The link is below...https://discord.gg/CKDtX6hWEnjoy! I'll create channels and such later, I"m talking to some friends. URL: https://forum.audiogames.net/post/605501/#p605501 -- Audiogames-reflector mailing list

Re: Orna.

2021-01-09 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Orna. you can also turn off immage descriptions to have it read automatically. URL: https://forum.audiogames.net/post/605433/#p605433 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Orna.

2021-01-09 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Orna. that's probably because they are out of your range. You can use torches to increase that range if you really need to. I'm currently a level 35, how about you? URL: https://forum.audiogames.net/post/605444/#p605444 -- Audiogames-reflector mailing list

Re: Orna.

2021-01-10 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Orna. @54 click on skills then click on one of those skill slots. That's how it works on ios anyway. URL: https://forum.audiogames.net/post/605727/#p605727 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Orna.

2021-01-10 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Orna. I'd highly recommend turning on caster mode in the options. It will allow you to spam spells quite easily and it also makes the attack button work every time.The only drawback is that you need to click the back button to get to attack but that's pretty miner, at least for me.

Re: Orna.

2021-01-10 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Orna. @49 this is because you're range is not high enough. You can use torches and other things to boost that however. URL: https://forum.audiogames.net/post/605663/#p605663 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Orna.

2021-01-16 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Orna. This game is not unplayable, it just requires you to actually walk around. I’m sorry, but I’ve had to explain this to people like 50 times now I’m kind of getting irritating when you can just read the description. I get it, it’s not for everyone but I think it’s a great Game if

Re: Orna.

2021-01-16 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Orna. It's not a problem, I was a bit irritated earlier... sorry. URL: https://forum.audiogames.net/post/607265/#p607265 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Orna.

2021-01-16 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Orna. If you get to the character menu, and go to classes, then you can actually unlock the starting classes and even paladon and knight if you are level 25 warrior or higher. URL: https://forum.audiogames.net/post/607272/#p607272 -- Audiogames-reflector mailing list

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2021-01-22 Thread AudioGames . net ForumNew releases room : sightlessgamer via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering @156 Sure, but I think a general demonstration on how to use the golden cursor hotspots and such with the program wouldn't be that difficult. I've been playing magic for about 4 years so I at least understand the rules.

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