Re: Games that I think are hard
Curious to know why the Japanese title that Garret is giving for Bokura no daibouken is different. lol I was so confused. hahaURL: http://forum.audiogames.net/viewtopic.php?pid=149977#p149977
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Re: Games that I think are hard
Yeah. But the word order is a little scrambbled nonetheless. I was just curious is all.URL: http://forum.audiogames.net/viewtopic.php?pid=149992#p149992
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Re: Super Street Fighter 2 Turbo MUGEN Edition WIP Thread
Well, define Super Street Fighter 2 turbo... are you just redoing the game? If so, then just rip the sounds and the character data... and youre rolling. Im not quite sure what youre asking.URL:
Re: Super Street Fighter 2 Turbo MUGEN Edition WIP Thread
If youre just making a remake of SSF 2 T then just remake it. lol I would love to see a mugen complilation with some other characters though... namely some Sengoku Basara, and any other games which have characters that would work well in
Re: I know it was mentioned here before, but has anyone ever tried mugen?
Im curious... making mugen games, are you totally blind? And what is your evo handle if its so? Im curious as to websites where I can download entire compilations instead of individual packs without a base. Any would be
Re: I know it was mentioned here before, but has anyone ever tried mugen?
Well, I cant do character packs without the actual program and engine itself. lol And then theres figuring out who is who. And I got it... do you have any videos of evo where you play? What are your main games and
Re: Games that I think are hard
Cae... sounds like the translation in this case isnt a problem with the kanji, just word order. Garret... the translation you gave is from google translate... if thats how you wrote the English title, Im guessing you just put it back into Google translate to get
Re: I know it was mentioned here before, but has anyone ever tried mugen?
Akuma is not banned... at least not in modern competition of Super Street Fighter IV Arcade version 2012. and unfortunately, Daigo does not seem to be the greatest fighting game player anymore... certainly the most
Re: I know it was mentioned here before, but has anyone ever tried mugen?
You said you rarely play akuma because he is banned... present tense which is why I got confused. Yes I know he was banned in SSF 2 Turbo, but that was a long time ago... I havent heard any complaints about him lately. I
Re: I know it was mentioned here before, but has anyone ever tried mugen?
What differences are there in the hd remix? The game was a straightforward port with remixed music, graphics and online... nowhere did I read about anything regarding character changes. And if you want to get really
Re: Injustice Gods Among Us. More accessible than before.
Youre right. But I think getting into the tournament as someone good enough to be noticed is probably no easy task... especially as sighted people already take a long time to get good at fighting games. Yet it is possible... you just
Re: I know it was mentioned here before, but has anyone ever tried mugen?
lol... youll have to source that. Ive read more reviews and guides / articles for the hd remix than I can count, and none of them mention it being a port of the matchmaking service youre talking about. Also... I highly
Re: Fatal fury special move list
What commands are you having trouble with... they should have a legend of which commands mean what in the faq.URL: http://forum.audiogames.net/viewtopic.php?pid=150294#p150294
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Re: Injustice Gods Among Us. More accessible than before.
Heck yeah Ive been following the tournament seen for ages. I play almost exclusively fighting games, so Im quite the nerd and suckor for competetive play... but unfortunately, there isnt much of a seen where I live. But having said that,
Re: Fatal fury special move list
Hanif... look in the movelist, and somewhere there should be a legend that tells you what hk means, and what hp means as well as all the other terms they use. This is standard for any fighting game.URL:
Re: Injustice Gods Among Us. More accessible than before.
Third that notion of spreading the word around. Unfortunately, I cant really do anything unless its online... and its a lot harder to do that. If anyone has any suggestions as to how, Id love to know. lolURL:
Re: Fatal fury special move list
Hanif, which movelist on gamefaqs were you using? If you give me a link, Ill look at the commands and tell you what things mean.URL: http://forum.audiogames.net/viewtopic.php?pid=150317#p150317
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Re: Injustice Gods Among Us. More accessible than before.
I have injustice. I just actually have to play it again... both MK and injustice have lost a little appeal for me... but this may get me back into it. And social media is all well and good but I cant put things up without people thinking
Re: Fatal fury special move list
Did you see the first section of the guide? lol the one that says legend? All the terms are listed right there. lp is light punch, hp is heavy punch, lk light kick, hk heavy kick. Theyre all there. lolURL:
Re: I know it was mentioned here before, but has anyone ever tried mugen?
Well, theres been no mention of alpha moves anywhere... and you can tell me which moves may be from there. I can confirm them. lol As for the dc port, Ill look it up again... but I dont remember reading about it. Could
Re: bokura no daiboukenn 3, basic tips.
Ganbate! That does sound like a killer combo. lolURL: http://forum.audiogames.net/viewtopic.php?pid=150914#p150914
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Re: Games that I think are hard
Kinda unfair then, wouldnt you think? Theres a difference between a game being hard because it requires sight and a game being hard because its hard to play even having access to the same amount of informaition.URL:
Re: MAINSTREAM GAMES - list of accessible video games - update 27/08/13
Time to bring this topic back from the dead! Heres a recording I managed to snag of Jojos bizarre adventure all star battle, after finally getting a line in jack set up on my computer. This game may be slow, but its a ton
Re: MAINSTREAM GAMES - list of accessible video games - update 27/08/13
Still a dead topic, it seems. lolURL: http://forum.audiogames.net/viewtopic.php?pid=151284#p151284
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Re: MAINSTREAM GAMES - list of accessible video games - update 27/08/13
The game is a one on one fighter, but there were some background characters. and the game has both physical and digital versions like a lot of newer ps3 games. Rumors are its coming out in Europe and or NA some time next
Re: MAINSTREAM GAMES - list of accessible video games - update 27/08/13
Its a little slower than most people like. But I like SF 4, so it isnt too slow for me.. Ive been trying to get back into GG but the issue being that accent core plus seems to have a weird character selection screen. Really
Re: Let's play shadow line!
Hey all. so... just in case people are wondering wheter this has gone. Ive decided to stop until the full-voiced edition comes out, so I can finish the game and get some new surprises. I may however be thinking about an lp of bk 3, if I can muster up the nerve. lol
Re: Bokurano Daiboukenn 3 Comprehensive Walkthrough
Well, I was going to do an audio playthrough as well, but since youre already doing it with plot translations then Ill just let you handle it. lolURL: http://forum.audiogames.net/viewtopic.php?pid=151761#p151761
Re: Bokurano Daiboukenn 3 Comprehensive Walkthrough
Well, I was going to do an audio playthrough as well, but since youre already doing it with plot translations then Ill just let you handle it. lolKeep up the awesome work!URL: http://forum.audiogames.net/viewtopic.php?pid=151761#p151761
Re: Guide for playing japanese audiogames
You need to select your output from the clipboard to sapi program itself. Once you get past the place where it says to select your voice, youll be in a menu. go down once, then go up to Jaws / nvda. That should get the text outputted to nvda... and
Re: MAINSTREAM GAMES - list of accessible video games - update 27/08/13
Another recording... this time of Karateka. Pretty sure anyone who cares has either already heard this game or played it... but I figured I would do a recording anyway. I love the atmosphere game so much... there arent
Re: Guide for playing japanese audiogames
Then you need to either use app locale or change your system locale. Did you select the Japanese keyboard when you started whatever game you were testing it with? Also, switch the language you want to translate from to Japanese, and then translate to
Re: MAINSTREAM GAMES - list of accessible video games - update 27/08/13
Well, its interesting because the majority of Jojo has been done in Manga form. There have been two animated versions of two different story arcs, and very far apart... the first was of part 3 of the Manga back in the 90s
Re: Bokurano Daiboukenn 3 Comprehensive Walkthrough
Bladestorm, you may also want to mention that the level up screen can only be accessed once per upgrade level... and that once you spend your points and click confirm, you wont be able to respend on a different stat. The game mentions this,
Re: Bk3 question
The CPU is not supposed to revive. You just go right to end the level after leaving that room.URL: http://forum.audiogames.net/viewtopic.php?pid=151856#p151856
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Re: Bokurano Daiboukenn 3 Comprehensive Walkthrough
Good to know. I just dont want to make it look like Im trying to be in competition or anything. lol and thats why I also post my playthroughs on this site asking for feedback. Never know what I might forget. lolURL:
Re: Bokurano Daiboukenn 3 Comprehensive Walkthrough
Use the iron plate launcher you can get from 1-1. Get onto the platform after the second lamp moves away from you to give yourself more room. and when you hear it coming back, shoot a plate at it and that should do the trick.URL:
Re: Bokurano Daiboukenn 3 Comprehensive Walkthrough
When you open the door into that room, there will be two lamps. Kill the first one, then jump onto the platform and run up to the next one. Wait until the lamp comes towards you and switches direction. Then jump onto the platform and hit it
Re: Getting the Bokurano Daiboukenn games professionally translated
Well... I think professional is the key word there. I would be interested to see if this project will play out, and may be able to donate something to the project financially.URL:
Re: Bokurano daiboukenn topic
Going to bring this topic back from the dead too... because Im stuck at the last boss, which is frustrating me no end. Anyone got any tips on beating the search and destroy robot? If someone would be willing to take a look at my save thatd be great too. I almost
Re: Bokurano daiboukenn topic
Well, thats clear... my question is how to beat him. His canon especially seems to take me out in the first burst I get and I cant hi him with anything and not get any warning from his canon burst until it starts happening. And I have a time limit of 3 minutes to
Re: Bokurano daiboukenn topic
Okay. I thought keeping close was a bad idea... especially if he starts launching things in quick succession. But Ill give that strategy a go.URL: http://forum.audiogames.net/viewtopic.php?pid=152016#p152016
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Re: Bokurano daiboukenn topic
Well, the thing is we cant hit him for the six minutes right? Seems like the first two minutes you cant hurt him. I may just do that though.URL: http://forum.audiogames.net/viewtopic.php?pid=152128#p152128
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Re: Preorders for Three-D Velocity 2 Now Available
Well... Swamp does have a server, and its free to play. Donations help go a long way... and I would ask for those before charging multiplayer. Just my opinion though, of course.URL: http://forum.audiogames.net/viewtopic.php?pid=152179#p152179
Re: Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough
Nothing wrong with audio playthroughs where you die. lol Ive recorded several of those in the past... and its always more entertaining. Especially if youre giving commentary. hahaURL:
Re: Let's play shadow line!
No... thats all you need. Other than the Japanese keyboard... other than the correction that there is no real way to play this in English... just have NVDA translate everything youre reading, though I guess that could amount to the same thing. lolURL:
Re: Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough
I think people are misreading. I havent ever seen a switch at height zero unless theyre talking about the one where you have to go through all the falling lights.URL: http://forum.audiogames.net/viewtopic.php?pid=152911#p152911
Re: Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough
There is a fish on the tree that you have to kill. When you start climbing up, turn to the left but dont move. Keep climbing up and use the object locator to locate the fish until it is the same height as you then kill it.URL:
Re: Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough
That one is common sense... the boss will be vulnerable to attacks when its charging up to spawn enemies. Take out the enemies when the generator is far away then go after it.URL:
Re: Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough
Remember... as bladestorm said in the tips section that fighting bosses in this game is not that simple. Ill give people a hint. The demons chase you. Use that to your advantage... cut the demons off from the big one then attack
Re: Bokurano Daiboukenn 3 trouble with platforming? or something else
Gryf, the key to the platform in 1-1 is a very small opening in the walkway up above to get to the iron balls. If you sweep with the camera you will find it... and dont worry about the throwing knives for now. The box needs
Re: Bokurano Daiboukenn 3 trouble with platforming? or something else
Well, 15 was a borderline that most mainstream gamers would probably pay. Remember, compared to most of the stuff on consoles, this is almost an indie game... but I fully agree. I would happily pay 50 or 60 for this as
Re: Bokurano Daiboukenn 3 trouble with platforming? or something else
Bladestorm, thats true... I havent seen all the content in the game yet. Though I would agree in that one would be hard-pressed to find a side scroller from any period that has this much in it. And I love the setting and
Re: Bokurano Daiboukenn 3 trouble with platforming? or something else
Guess visualization with that much detail is more helpful when you have sight. lol I wish I could do that... would make the platforming so much easier. hahaURL: http://forum.audiogames.net/viewtopic.php?pid=153496#p153496
Re: Bokurano Daiboukenn 3 trouble with platforming? or something else
Ive never been bad at them, sometimes I just tend to miss the finer details... and in a platformer that can be a bit of an issue. But Id say my overall visualization senses are much better than a lot of blind people I know,
Re: Injustice Gods Among Us. More accessible than before.
Way to go, Bud. Loved that interview... and while Im more passionate about fighting games than most people I know, I dont think I have the time atm to train or be a competetive player since I have a sport that Im already trying to be
Re: MAINSTREAM GAMES - list of accessible video games - update 27/08/13
Brad I dont know what you mean by losing an external harddrive... tjeres mp tramsferomg ga,es tjrpigj tjpse im;ess ypi o;;ega;;y kao;breal pr ,pd ypir [s3/URL: http://forum.audiogames.net/viewtopic.php?pid=153939#p153939
Re: MAINSTREAM GAMES - list of accessible video games - update 27/08/13
Brad I dont know what you mean by losing an external harddrive... games are downloaded directly from the psn store onto your ps3. Or, as is still most common, you just get a disc. lolURL:
Re: MAINSTREAM GAMES - list of accessible video games - update 27/08/13
Sorry. Just reeditted... read it again and youl find out how you get games. It isnt that complicated.URL: http://forum.audiogames.net/viewtopic.php?pid=153952#p153952
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Re: PS3, is it worth bying?
Yeah... bladestorm, bradp is right. The games always stay in the same order you download them in... and most games actually now have digital as well as physical releases.URL: http://forum.audiogames.net/viewtopic.php?pid=153985#p153985
Re: MAINSTREAM GAMES - list of accessible video games - update 27/08/13
You dont download them through the pc... you use wireless to access the game store directly on your ps3. Think of it like using your app store on your iphone... you can use it directly from the device. The PC method only
Re: PS3, is it worth bying?
Well, thats going to be the issue no matter what console you get. As for fighting games getting old... thats been brought up before, and Ill say it again. Fighting games only get old if you scratch the surface so to speak. A lot of people find them so replayable
Re: PS3, is it worth bying?
Not disagreeing with you. I do find the mechanics of fighting games interesting, but thats probably because a lot of the mechanics themselves is in the metagame too. But Im not one of those players who says anything other than playing fighting games for tournament
Re: PS3, is it worth bying?
Oh you and me both. I love a good rpg whenever I can actually find one, the only issue is the need to play through them with someone else. The yakuza series would be my jump right away... theres so much crap to do in those games its ridiculous. Coupled with an
Re: Bokurano Daiboukenn 3 trouble with platforming? or something else
Well, that depends on what you define as useful. the Japanese does give you the info about upcoming obstacles well ahead of time so you can actually just continue on without needing to wait for the alarm.URL:
Re: Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough
The number goes in sequence. Multiplying 3 by 3 gives 9, and multiplying that by 3 gives you 27. Whats the next number following that pattern?URL: http://forum.audiogames.net/viewtopic.php?pid=154327#p154327
Re: Bokurano Daiboukenn 3 trouble with platforming? or something else
I had a lot of trouble with that stage as well. The two things to keep in mind are... the camera will save your life. Literally... and as bladestorm said in the main topic for the game, never go the same way twice. The first
Re: clipboard 2 sapi error when oppenning in app locale
Yes, since one of the features that instant translate allows is translation of text to the clipboard. Clipboard 2 sapi doesnt do anything except output text on the clipboard to nvda.URL:
Re: clipboard 2 sapi error when oppenning in app locale
When you open the app, press enter until you hear a musical chime. Then go down twice, hit enter and go up once. Sapi should say Jaws / nvda and then hit enter on that. The only issue is I believe you have to do it every time you launch
Re: clipboard 2 sapi error when oppenning in app locale
Whoops... sorry. Was in the middle of doing homework and wasnt thinking clearly about it. lol Once it is.URL: http://forum.audiogames.net/viewtopic.php?pid=154624#p154624
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Re: MAINSTREAM GAMES - list of accessible video games - update 27/08/13
I was digging around through my old ps2 game collection... and came across this little import. If your ps2 is capable of playing Japanese games... look into fighting games from Japan that were much more common back then.
Re: Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough
That questions already been answered above.URL: http://forum.audiogames.net/viewtopic.php?pid=155335#p155335
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Re: Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough
That is a fair point. In fact... I wouldntve even mentioned Shadow Line getting a full voiced addition if the text didnt stay and remain translatable especially as there have been some dialog changes. But thats for the appropriate
Re: bokurano daibouken and instant translate
To the first post... it isnt necessary unless you just want to play through it for the sake of playing it and catch up on plot details. Both BK 2 and 3 have recaps for the previous games plots.URL:
Re: bokurano daibouken and instant translate
Depends on the language coding and if it was displayed in unicode or not. If the bk 2 and 3 are displayed in unicode which is supported by the English locale it can still display Japanese text. The only need to change the locale, at least back in xp
Re: Bokurano Daiboukenn 3 Comprehensive Walkthrough/Playthrough
Basically the same trick as any other dogfight. fly fast, and shoot when youre close so your missiles have less time to travel and hit the ship, then you can fly out of the vertical range of the ship before it follows your vertical
Re: ffx/x2 remastered
Well, they arent guaranteed playable... and I didnt even play the original. lolURL: http://forum.audiogames.net/viewtopic.php?pid=156148#p156148
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Re: MAINSTREAM GAMES - list of accessible video games - update 27/08/13
Well, the next gen is here... and the first big game thats definitely playable? Killer Instinct 2013 on the xbox1. I hate it. I hate it because Microsoft made it an exclusive... this is the only reason at the moment I would
Re: MAINSTREAM GAMES - list of accessible video games - update 27/08/13
Well, as I told you before... its playable, but you cant collect any items or open chests... because you need to direct one of your companions to open them by pointing them to exactly where it is. Ive gotten through the
Re: ffx/x2 remastered
Well, FF x and x2 already had a lot of audio scenes. As for it being on the ps2... while that is true, keep in mind that not all games on the ps2 are playable so its always wise to check into a game before simply putting money on it. What console a game comes out on doesnt
Re: MAINSTREAM GAMES - list of accessible video games - update 27/08/13
True. But those were just rumors though... it never got confirmed. Either way its out now... and doesnt seem like Im going to get to own this one. sigh.URL: http://forum.audiogames.net/viewtopic.php?pid=156265#p156265
Re: ffx/x2 remastered
Death... Im not sure what you mean. What do you mean if it was playable on one then itll be playable on the other? Was it playable on the ps2?URL: http://forum.audiogames.net/viewtopic.php?pid=156266#p156266
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Re: MAINSTREAM GAMES - list of accessible video games - update 27/08/13
If you love fighting games and like playing them on the go then theres actually quite a bit for the vita, as well as another version of Muramasa which is pretty playable as I mentioned before. As to blazblue, the games are
Re: Morokuma's Text RPGs
Speaking of games that may or may not becompleted... has anyone heard from Galaxy labs about the full voice edition of Shadow Line? Yukio I was wondering whether youve heard anything from them? The site hasnt been updated for two months and Ive tried emailing the
Re: Shadow Rine text walkthrough?
As of right now theres no text walkthrough. I had an audio lets play I was doing until the deal with the fully voiced version got announced... as I wanted to just do a walkthrough of that since it was reported to have changes. so far that seems to be going
Re: Shadow Rine text walkthrough?
Well, you have to go through the dialog carefully... odds are youre either on the open planes or in the wood, depending on how far in the story you are. You can check what screen youre in on the map by pressing s for status then going down. Itll give you a
Re: Team Fortress Two
Not at all as far as Im aware... its a combination of action and strategy, unfortunately.URL: http://forum.audiogames.net/viewtopic.php?pid=163813#p163813
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Re: Morokuma's Text RPGs
Thanks for that answer... I was just going to check today. Now Im even more excited than I already was. lolURL: http://forum.audiogames.net/viewtopic.php?pid=163906#p163906
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Re: Shadow Rine text walkthrough?
Yeah. there was a way to check how much experience you needed to level up... but I cant remember for the life of me how to do it. And Brians right. you need your next partner before you can level up any further.URL:
Re: Team Fortress Two
Well, to be fair... it might be playable. I havent tested it, and Ive been wrong before... I never thought Ninja Gaiden 3 or any Resident Evil game would be playable, either. lolURL: http://forum.audiogames.net/viewtopic.php?pid=163933#p163933
Re: Shadow Rine text walkthrough?
Connor I remember you beating the first boss already, if thats the part Im thinking about... you should already have both keys. lolURL: http://forum.audiogames.net/viewtopic.php?pid=164039#p164039
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Re: Shadow Rine text walkthrough?
Then you need to go into the village where all the fairies live. If you havent met Lilia then you havent progressed as far as you need to.URL: http://forum.audiogames.net/viewtopic.php?pid=164059#p164059
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Re: Shadow Rine text walkthrough?
You need to go further south into the ruins and find the key to the bosss door. The thing you just beat was a sub-boss, not the real one.URL: http://forum.audiogames.net/viewtopic.php?pid=164297#p164297
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Re: Shadow Rine text walkthrough?
You cant get to level three yet as you dont have your next companion. And the temple is pretty much straight east if its the save point Im thinking about. Connor, I dont remember exactly what the coordinates are... but its further south into the ruins from
Re: Guide for playing japanese audiogames
Odd... NVDA may just not be reporting the checkboxs status correctly. Its working fine on my end but Im using JAWS... I followed pretty much the same steps you did. When I clicked add, I selected Japanese and expanded it. I expanded the keyboard and
Re: Laser Breakout, English Version?
Just download it again from the website... and it should be the latest version which has an option for language switching in the settings.URL: http://forum.audiogames.net/viewtopic.php?pid=165201#p165201
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Re: Guide for playing japanese audiogames
I probably just havent tried them enough then. Maybe its time to give them another go. lolURL: http://forum.audiogames.net/viewtopic.php?pid=165343#p165343
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Re: Guide for playing japanese audiogames
Nope. Im pretty sure I just didnt try them enough to actually get to a part where there was sound. I barely got past the intro... which is just good music and text.URL: http://forum.audiogames.net/viewtopic.php?pid=165416#p165416
Re: Guide for playing japanese audiogames
Some help with virtual midi synthe would be good... Ive installed it and have a soundfont that Im using. But how do I tell if its my playback device or not? Im guessing it is because if its not, Im having a real hard time telling. Ive never actually
Re: Guide for playing japanese audiogames
As bladestorm said... if you want to read the latest version of the guide, consult the articles room. URL: http://forum.audiogames.net/viewtopic.php?pid=165451#p165451
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