Re: new whatsapp-group is created for bgt programmers

2016-09-18 Thread AudioGames . net ForumDevelopers room : kianoosh shakeri via Audiogames-reflector


  


Re: new whatsapp-group is created for bgt programmers

add me too please,+989388440772

URL: http://forum.audiogames.net/viewtopic.php?pid=279494#p279494





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bgt stuff-, bit torrent sync folder.

2016-09-11 Thread AudioGames . net ForumDevelopers room : kianoosh shakeri via Audiogames-reflector


  


bgt stuff-, bit torrent sync folder.

Hi guise, As my topic says, I made a folder for bgt stuff. We currently have some classes, source codes, and heat engine, Wich is very advance. This folder has 6persons currently online:amir.fj.EDSON-PC.IVAN-PC.ANNO4.Ultron.kianoosh.And I think some other persons that they're currently offline now.and here's the read-only password. Note: If ya want to put anything in the folder, Pm me here, Or send me a message on skype: kianoosh.shakeri2, Or e-mail me at kianooshshakeri7[[ a-t ]]gmail[.]comread-only password:B5T3RHQDF6E6SYIUIT5FOSW52RH7LSNP5Hope to see you there!

URL: http://forum.audiogames.net/viewtopic.php?pid=278459#p278459





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Re: planning to start learning c#. Any websites?

2016-09-02 Thread AudioGames . net ForumDevelopers room : kianoosh shakeri via Audiogames-reflector


  


Re: planning to start learning c#. Any websites?

thank you all

URL: http://forum.audiogames.net/viewtopic.php?pid=277375#p277375





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Re: planning to start learning c#. Any websites?

2016-08-30 Thread AudioGames . net ForumDevelopers room : kianoosh shakeri via Audiogames-reflector


  


Re: planning to start learning c#. Any websites?

oh.So do you have any websites for learning C?

URL: http://forum.audiogames.net/viewtopic.php?pid=276909#p276909





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planning to start learning c#. Any websites?

2016-08-24 Thread AudioGames . net ForumDevelopers room : kianoosh shakeri via Audiogames-reflector


  


planning to start learning c#. Any websites?

hi all.Since I started with bgt, I hurd that the "c++" and the "c#" programming languages, Are the best, Or at least two of the best programming languages for the blind.So BGT is for audio game programming, as all you know. But I have plan to start learning c# because I know some littel things of it and The problem is I don't know any websites to help me.There is one for c++:http://www.cplusplus.comAnd there is one for python, as long as I know though.Do you know or do you have any websites that is accessible for the blind to learn it?If there aren't any websites, Wich way do you suggest me to start learning?Thanks A lot.

URL: http://forum.audiogames.net/viewtopic.php?pid=275903#p275903





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Re: is there a way to don't stop all the game by wait codein bgt?

2016-08-11 Thread AudioGames . net ForumDevelopers room : kianoosh shakeri via Audiogames-reflector


  


Re: is there a way to don't stop all the game by wait codein bgt?

thank you all.I'm gonna test it visual studio.

URL: http://forum.audiogames.net/viewtopic.php?pid=273720#p273720





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is there a way to don't stop all the game by wait codein bgt?

2016-08-10 Thread AudioGames . net ForumDevelopers room : kianoosh shakeri via Audiogames-reflector


  


is there a way to don't stop all the game by wait codein bgt?

hi guise. I have a problem. in my project, I said:void enemykill(){if(enemyhealth<=1){played=true;int enemyfall=p.play_2d("edie"+gender+".ogg",me.x,me.y,enemy.x,enemy.y,false);if(p.sound_is_playing(enemyfall)==false){played=false;wait(10);if(played==false){enemyfall2=p.play_2d(get_tile_at(enemy.x,enemy.y)+"fall.ogg",me.x,me.y,enemy.x,enemy.y,false);if(p.sound_is_playing(enemyfall2)==true){wait(120);played=false;}return;}}p.play_2d("ediecompleet.ogg",me.x,me.y,enemy.x,enemy.y,false);p.update_listener_2d(me.x, me.y);wait(5);dollars+=random(50,200);speak("enemy killed. You currently have"+dollars+"dollars");gender=random(0,1);enemyhealth=1000;enemy.x=random(0,maxx);}}but the thing is when enemyfall sound(edie+gender) played, Bgt stop
 's all of the game cause of the wait code. Is there A way to interduse, if playing of enemyfall is ended, then play the enemyfall2 sound(this is the falling sound)?and this function doesn't called in the while loop directly. It called in my enemy  loop function, wich called in the while loop directlyany helps really really a pritiatedthank you.

URL: http://forum.audiogames.net/viewtopic.php?pid=273504#p273504





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is there a way to don't stop all the game by wait codein bgt?

2016-08-10 Thread AudioGames . net ForumDevelopers room : kianoosh shakeri via Audiogames-reflector


  


is there a way to don't stop all the game by wait codein bgt?

hi guise. I have a problem. in my project, I said:void enemykill(){if(enemyhealth<=1){played=true;int enemyfall=p.play_2d("edie"+gender+".ogg",me.x,me.y,enemy.x,enemy.y,false);if(p.sound_is_playing(enemyfall)==false){played=false;wait(10);if(played==false){enemyfall2=p.play_2d(get_tile_at(enemy.x,enemy.y)+"fall.ogg",me.x,me.y,enemy.x,enemy.y,false);if(p.sound_is_playing(enemyfall2)==true){wait(120);played=false;}return;}}p.play_2d("ediecompleet.ogg",me.x,me.y,enemy.x,enemy.y,false);p.update_listener_2d(me.x, me.y);wait(5);dollars+=random(50,200);speak("enemy killed. You currently have"+dollars+"dollars");gender=random(0,1);enemyhealth=1000;enemy.x=random(0,maxx);}}but the thing is when enemyfall sound(edie+gender) played, Bgt stop
 's all of the game cause of the wait code. Is there A way to interduse, if playing of enemyfall is ended, then play the enemyfall2 sound(this is the falling sound).thank you.

URL: http://forum.audiogames.net/viewtopic.php?pid=273504#p273504





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Re: What was the first game you ever made?

2016-07-29 Thread AudioGames . net ForumDevelopers room : kianoosh shakeri via Audiogames-reflector


  


Re: What was the first game you ever made?

hi all. Well. My first main game, that I really worked and working on it is lucky kop. A cide scroler and platformer game rightten by bgtI even have a download link for it. It can be downloaded from:https://www.dropbox.com/s/82qygkjlgj5vd … e.rar?dl=0But, my first first first game I made Was something, that only playes walking sound. I did that for someone with help of him I think. I can't remember as well. Then, I learned to use int x; int y;, And I made something that allowes you to move in a map. Wall sound was only playing. Actually there was not any walls.I tryed these kind of games a few times, Untill I pirfer's to make a real game And work on it untill it ends, And that's called lucky kop. I'm Working on it about a few months A go. I had some friends that they helped me in this game a lot.That is my glory to having these friends, thank them all from here!Bye all

URL: http://forum.audiogames.net/viewtopic.php?pid=271184#p271184





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Re: What was the first game you ever made?

2016-07-29 Thread AudioGames . net ForumDevelopers room : kianoosh shakeri via Audiogames-reflector


  


Re: What was the first game you ever made?

hi all. Well. My first main game, that I really worked and working on it is lucky kop. A cide scroler and platformer game rightten by bgtI even have a download link for it. It can be downloaded from:https://www.dropbox.com/s/82qygkjlgj5vd … e.rar?dl=0But, my first first first game I made Was something, that only playes walking sound. I did that for someone. That was myne.Then, I learned to use int x; int y;, And I made something that allowes you to move in a map. Wall sound was only playing. Actually there was not any walls.I tryed these kind of games a few times, Untill I pirfer's to make a real game And work on it untill it ends, And that's called lucky kop. I'm Working on it about a few months A go. I had some friends that they helped me in this game a lot.That is my glory to having these friends, thank them all from here!Bye all

URL: http://forum.audiogames.net/viewtopic.php?pid=271184#p271184





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there is a new group for bgt programmers in skype

2016-07-16 Thread AudioGames . net ForumDevelopers room : kianoosh shakeri via Audiogames-reflector


  


there is a new group for bgt programmers in skype

hi all! I am very excited to tell you that I made a new group in skype for bgt programmers.q: what can we do here?a: we can share codes, share classes, share our games, help others, making a developing team.q: what are we not allowed to do there?a: spamming, insaulting. Just this two items. It is possible to add more rools. anyway, if anyone of you interested to join my group, he/she can do one of the following things:1: add me on skype kianoosh.shakeri2 and let me know if you wanna to be added.2: join vai this link:https://join.skype.com/O4xaNzUmmZufI will be very happy if you let me to see you there! thank you,bye.

URL: http://forum.audiogames.net/viewtopic.php?pid=268300#p268300





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there is a new group for bgt programmers in skype

2016-07-16 Thread AudioGames . net ForumDevelopers room : kianoosh shakeri via Audiogames-reflector


  


there is a new group for bgt programmers in skype

hi all! I am very excited to tell you that Imade a new group in skype for bgt programmers.q: what can we do here?a: we can share codes, share classes, share our games, help others, making a developing team.q: what are we not allowed to do there?a: spamming, insaulting. Just this two items. It is possible to add more rools. anyway, if anyone of you interested to join my group, he/she can do one of the following things:1: add me on skype kianoosh.shakeri2 and let me know if you wanna to be added.2: join vai this link:https://join.skype.com/O4xaNzUmmZufI will be very happy if you let me to see you there! thank you,bye.

URL: http://forum.audiogames.net/viewtopic.php?pid=268300#p268300





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Re: sound effect editors.

2016-07-15 Thread AudioGames . net ForumDevelopers room : kianoosh shakeri via Audiogames-reflector


  


Re: sound effect editors.

hi to you too.Yeah goldwaye is good for starting, but remember that gold wave can't support you when you get's need to panning sound effects. It is a good software for starting, but It doesn't mean that it's helpful forever.I also started with gold wave

URL: http://forum.audiogames.net/viewtopic.php?pid=268172#p268172





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Re: sound effect editors.

2016-07-14 Thread AudioGames . net ForumDevelopers room : kianoosh shakeri via Audiogames-reflector


  


Re: sound effect editors.

sure it is! at least, it is 80% accessible. but in my opinian, it is not very good for panning. Or maybe I don't know if there are exist other ways instead of channel converter thing.

URL: http://forum.audiogames.net/viewtopic.php?pid=268043#p268043





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Re: sound effect editors.

2016-07-14 Thread AudioGames . net ForumDevelopers room : kianoosh shakeri via Audiogames-reflector


  


Re: sound effect editors.

sure it is! at least, it is 80% accessible. but in my opinian, it is not very good for panning. Or maybe I don't know if there is exist other ways instead of channel converter thing.

URL: http://forum.audiogames.net/viewtopic.php?pid=268043#p268043





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Re: sound effect editors.

2016-07-14 Thread AudioGames . net ForumDevelopers room : kianoosh shakeri via Audiogames-reflector


  


Re: sound effect editors.

sure it is! at least, it is 80% accessible. but in my opinian, it is not very good for paning. Or maybe I don't know if there is exist other ways instead of channel convorter.

URL: http://forum.audiogames.net/viewtopic.php?pid=268043#p268043





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sound effect editors.

2016-07-12 Thread AudioGames . net ForumDevelopers room : kianoosh shakeri via Audiogames-reflector


  


sound effect editors.

hi. all. I've post this topic, for giving suggestions about sound effect editors.well, you can post your comment that wich software do you choosed to editing your sound effects.I bigan with myself.I'm currently using adobe audition3.0.1 and sony soundforge pro11.0.note: adobe audition may crash when you want to open a file. I don't know how to solve this but yeah.I also was a user of audacity but I think it don't have advanceges as much as audition and soundforge has. But audacity can support molti-tracks wich is more accessible for us.I use reaper to playing/mixing musics. I couldn't find any ways to open an audio file such as wav, ogg, and stuff like that.now it's your turn. let's shaire it! it can be helpful for us and for some nubies that they wanna edit their own sound effects, or they wann
 a edit by their selves.

URL: http://forum.audiogames.net/viewtopic.php?pid=267846#p267846





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sound effect editors.

2016-07-12 Thread AudioGames . net ForumDevelopers room : kianoosh shakeri via Audiogames-reflector


  


sound effect editors.

hi. all. I've post this topic, for giving suggestions about sound effect editors.well, you can post your comment that wich software do you choosed to editing your sound effects.I bigan with myself.I'm currently using adobe audition3.0.1 and sony soundforge pro11.0.note: adobe audition may crash when you are opining a file. I don'tknow how to solve this but yeah.I also was a user of audacity but I think it don't have advanceges as much as audition and soundforge have. But audacity can support molti-tracks wich is more accessible for us.I use reaper to playing/mixing musics. I couldn't find any ways to open an audio file such as wav, ogg, and stuff like that.now it's your turn. let's shaire it! it can be helpful for us and for some nubies that they wanna edit their own sound effects, or they wanna
  edit by their selves.

URL: http://forum.audiogames.net/viewtopic.php?pid=267846#p267846





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Re: I'm looking for a map class

2016-07-09 Thread AudioGames . net ForumDevelopers room : kianoosh shakeri via Audiogames-reflector


  


Re: I'm looking for a map class

thanks for your help. I didn't know that so Ihave to read them

URL: http://forum.audiogames.net/viewtopic.php?pid=267404#p267404





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I'm looking for a map class

2016-07-07 Thread AudioGames . net ForumDevelopers room : kianoosh shakeri via Audiogames-reflector


  


I'm looking for a map class

hi there,i'm perdy newby in bgt. I'm working on a project wich it need a map class,almost advance.I reseaved one but that one wasn't really good for platforming.it couldn't hold the player on a platform if he jumps there. Any helps really really really a pritiated!thank you a lot, and sorry about my english language.

URL: http://forum.audiogames.net/viewtopic.php?pid=267096#p267096





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Re: lets code, we're trying the folder again

2016-07-07 Thread AudioGames . net ForumDevelopers room : kianoosh shakeri via Audiogames-reflector


  


Re: lets code, we're trying the folder again

hello, I'm a perdy newby in bgt. Add me please it is so helpful for me/this is my email:kianoosh.shakeri...@gmail.com

URL: http://forum.audiogames.net/viewtopic.php?pid=267094#p267094





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