Re: I need to rant at you about your behavior in mainstream communities

2021-02-11 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: I need to rant at you about your behavior in mainstream communities These sorts of things always make me wonder if it's specifically blindness that causes the problem. I'm pretty sure there are plenty of sighted people who act the same way. That could be caused by many things. URL: htt

Re: Revenge of the Jedi mud: some new and awesome changes

2020-12-19 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: Revenge of the Jedi mud: some new and awesome changes Class balance seems kind of screwed up to me. You'd think Jedi or Sith would be some of the strongest, but that's mostly non-Force wielding types like the bounty hunter or mercenary subclasses. It's probably because Jedi are meant to

Re: Revenge of the Jedi mud: some new and awesome changes

2020-12-19 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: Revenge of the Jedi mud: some new and awesome changes I think rent was from a time when server space was limited. Plus they used to have maxload that included rented items. It's weird that it's necessary at all now. URL: https://forum.audiogames.net/post/600230/#p600230 -- Audioga

Re: assistance with VIP sound pack

2020-12-02 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: assistance with VIP sound pack In that case, make sure that there's a .set file containing commands to load the rest of the set files in the folder for that MUD. It should match the name of the MUD's profile. URL: https://forum.audiogames.net/post/594910/#p594910 -- Audiogames-ref

Re: assistance with VIP sound pack

2020-12-02 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: assistance with VIP sound pack If this isn't the case, make sure you set up the profile for that MUD before putting in the pack. Typically the pack has a set file for that MUD that loads everything else, but if you put it in before adding the profile it'll be overwritten. URL: https://

Re: Are Miriani and Star Conquest Worth Playing?

2020-11-29 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: Are Miriani and Star Conquest Worth Playing? SC is a pretty well-designed game. The hosts just don't have very good people skills. That's the polite way of putting it. Miriani's hosts are a lot more friendly.Yes, the soundpack thing on SC is silly. hey let's make this text super wordy,

Re: RS Games Client on Windows 10 Not Launching

2020-11-08 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: RS Games Client on Windows 10 Not Launching Weird. now I wonder what broke in that folder. URL: https://forum.audiogames.net/post/587875/#p587875 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/lis

Re: Unable to find the button to purchase VipMud

2020-11-07 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: Unable to find the button to purchase VipMud Odd. was it this page?http://gmagames.com/orderForm.phpThat page has checkboxes for each game, a place to put in the user code for the game, and a button to place the order. Or does the problem come after that? URL: https://forum.audiogames.

Re: Unable to find the button to purchase VipMud

2020-11-07 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: Unable to find the button to purchase VipMud GMA Games wrote: Before ordering, requesting a key replacement, or changing your account information, you will need to login to your account.If you do not have an account, it should take less than a minute to set-up. All we request is your na

Re: star treck final conflict not running on windows 10

2020-10-31 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: star treck final conflict not running on windows 10 This may or may not work, but try running it in compatibility mode. You'll find that in the compatibility tab in the .exe file's properties. URL: https://forum.audiogames.net/post/584911/#p584911 -- Audiogames-reflector mailing l

Re: star treck final conflict not running on windows 10

2020-10-31 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: star treck final conflict not running on windows 10 Simply saying "This program doesn't run" doesn't really give anyone anything to go on. What happens when you try to run the program? What error messages do you get if any? URL: https://forum.audiogames.net/post/584890/#p584890 --

Re: Problem with VIP Mud

2020-10-22 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: Problem with VIP Mud Documents should be right there in Quick Access if you're using Windows 10. URL: https://forum.audiogames.net/post/582375/#p582375 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailm

Re: godville question

2020-09-30 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: godville question Okay. It appears that I was mistaken. Godville's site does seem to have some sort of auto-reading thing now. So far I know it works with Chrome. I don't see anything in settings, so I'm assuming it's just there. URL: https://forum.audiogames.net/post/575680/#p575680

Re: godville question

2020-09-26 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: godville question Not that I'm aware of. They don't use ARIA or anything, and I think that's what would be needed. Maybe put that in the Ideabox. URL: https://forum.audiogames.net/post/574521/#p574521 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.c

Re: Downloading Version 1 of VIPMUD if you don't have a key for Version 2

2020-09-26 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: Downloading Version 1 of VIPMUD if you don't have a key for Version 2 I feel that this is quickly becoming similar to the NVDA VS. JAWS topics, when all the original poster wanted was to know which version to get. The difference is that VipMud only costs 30 USD. So, let's first try to p

Re: Downloading Version 1 of VIPMUD if you don't have a key for Version 2

2020-09-26 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: Downloading Version 1 of VIPMUD if you don't have a key for Version 2 I feel that this is quickly becoming similar to the NVDA VS. JAWS topics, when all the original poster wanted was to know which version to get. The difference is that VipMud only costs 30 USD. So, let's first try to p

Re: Any software for creating text games?

2020-09-20 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: Any software for creating text games? Let's not forget good old TADS (Text Adventure Development System). You do have to code everything from scratch though, and players will need the TADS interpreter to play your game.http://www.tads.org URL: https://forum.audiogames.net/post/572516/#

Re: ChatMud Town Hall!

2020-08-17 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: ChatMud Town Hall! Some interesting stuff in that log for sure.Chatpack is for MUSHClient. URL: https://forum.audiogames.net/post/562158/#p562158 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/lis

Re: Pokemon Heart Gold using a DS emulator, is it playable with NVDA?

2020-08-12 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: Pokemon Heart Gold using a DS emulator, is it playable with NVDA? I love how they took the music from the games and made arrangements of it for the anime using real instruments. URL: https://forum.audiogames.net/post/560814/#p560814 -- Audiogames-reflector mailing list Audiogames-

Re: Pokemon Heart Gold using a DS emulator, is it playable with NVDA?

2020-08-12 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: Pokemon Heart Gold using a DS emulator, is it playable with NVDA? The only one I'm familiar with is Crystal, and I'd be lost without walkthroughs and some instructions for some of the puzzles. Lol. Took me forever to find the power plant on my own, because there's no real way to get a g

Re: Where is brain station?

2020-07-07 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: Where is brain station? They are not the hell your whales. URL: https://forum.audiogames.net/post/549854/#p549854 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: A question about GMA games

2020-07-02 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: A question about GMA games I see Shades of Doom 2.0 listed on the games page. Also maybe try the contact form instead of the number. From the support page:Some games still list our old telephone number. This number is no longer in service. If GMA Games feels that telephone support is ne

Re: A question about GMA games

2020-07-02 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: A question about GMA games I see Shades of Doom 2.0 listed on the games page. Also maybe try the contact form instead of the number. URL: https://forum.audiogames.net/post/548122/#p548122 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sa

Re: Is it just me, or this website is not working?

2020-07-02 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: Is it just me, or this website is not working? Looks like the connection is timing out. URL: https://forum.audiogames.net/post/547995/#p547995 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listin

Re: Rockstar's launcher on PC is pure, unadulterated ass/annoying DRM rant

2020-05-26 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: Rockstar's launcher on PC is pure, unadulterated ass/annoying DRM rant Rofl. You honestly just made me think of the Angry Video Game Nerd. He goes on rants similar to yours. URL: https://forum.audiogames.net/post/533799/#p533799 -- Audiogames-reflector mailing list Audiogames-refl

Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion

2020-05-09 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion I  wonder how they got the RoboCop sounds. That's pretty neat.Also, is it just me, or does Peter Weller's RoboCop almost sound like Michael Ansara's Mr. Freeze? URL: https://forum.audiogames.net/post/527540/#p527540 --

Re: Same sickenning sounds

2020-04-25 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: Same sickenning sounds As for making sounds yourself with your body and such, I kind of wonder if that's how some of those Hollywood Edge punch sounds were made. I'm talking about that classic psss sound and variations of that. URL: https://forum.audiogames.net/post/522466/#p522466

Re: STW suggestions?

2020-03-15 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: STW suggestions? This is an idea dump I was working on a few weeks ago.Here are some ideas that may or may not make things a bit more fun. Apologies if any of these were suggested already.Reduce button mashing when gathering things.I don't know about anyone else, but having to constantl

Re: Cheaters is NOT an Excuse Anymore

2020-03-15 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: Cheaters is NOT an Excuse Anymore Ah. So this is why I lost a ton of items after death for no obvious reason. I thought this was a bug. my thinking is if you can get back to your stuff before someone takes it, you should get everything back. This is ultimately why I stopped playing, esp

Re: Thinking of Trying Miriani but Have Questions

2020-02-09 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: Thinking of Trying Miriani but Have Questions You can get away with flying back and forth in easies and even moderates, but learn patterns if at all possible as you go. Some people know the system so well that they don't need a pattern and just fly random.  The reason why flying back an

Re: bgt games, strangest deletion of all

2020-01-26 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: bgt games, strangest deletion of all having multiple antivirus programs on the same system is generally a bad idea in the first place, and I'm not aware if you can have a different antivirus load for different users or not.that said, I use NOD32 antivirus, and it doesn't flag BGT games

Re: Progression in "Renting" Muds

2019-12-05 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: Progression in "Renting" Muds A similar concept is losing equipment when you die or hit a death trap of some sort, both of which Revenge of the Jedi has. I suppose if it's a primarily roleplaying game it would make sense to lose equipment on death, but sometimes it's beyond ridiculous.

Re: RSGames Client Issue

2019-10-17 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: RSGames Client Issue Maybe even try refreshing the DNS resolver cache. URL: https://forum.audiogames.net/post/469200/#p469200 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-ref

Re: Announcement from Blastbay Studios

2019-10-15 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: Announcement from Blastbay Studios From what I understand about all the clones, and someone can correct me if I'm mistaken, the problem was mostly people sharing source code with the wrong individuals. I've heard something about BGT being easy to decompile, but I know nothing about that

Re: Announcement from Blastbay Studios

2019-10-13 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: Announcement from Blastbay Studios Speaking of that music, were there ever any longer versions of those loops? Some of them, especially loop2, are awesome and sound like they could definitely be made into full tracks.As for BGT itself, I never really got into it. I do have all the proje

Re: Anyone Else Having This Site Issue using IE?

2019-06-28 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: Anyone Else Having This Site Issue using IE? Make sure your zoom level is set to 100% in IE. I think the page changes if it thinks you're on a mobile browser or something. URL: https://forum.audiogames.net/post/444752/#p444752 -- Audiogames-reflector mailing list Audiogames-reflec

Re: Is there a legal kind of way of getting the BK3 sounds?

2019-02-07 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: Is there a legal kind of way of getting the BK3 sounds? One sound I recognized is the tricorder from Star Trek The Next Generation. I'm not sure what makes it though since it was in a demo someone recorded. URL: https://forum.audiogames.net/post/410115/#p410115 -- Audiogames-refle

Re: New fighting game announced, Power Rangers Battle For The Grid

2019-01-28 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: New fighting game announced, Power Rangers Battle For The Grid The original Zedd voice also had some sort of effect on it too, but not all the time for some reason. It was that wacky double voice with one voice pitchd lower effect, which I'm still not sure how to do properly. Lol.As for

Re: New fighting game announced, Power Rangers Battle For The Grid

2019-01-26 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: New fighting game announced, Power Rangers Battle For The Grid I just wish the Power Rangers games had actual sounds from the shows lol. Still wonder where a few of those even came from. URL: https://forum.audiogames.net/post/407645/#p407645 -- Audiogames-reflector mailing list Au

Re: justifying magic, scientifically or otherwise?

2018-12-17 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: justifying magic, scientifically or otherwise? As far as Alter Aeon's fly spell goes, here's the help file.The 'fly' spell allows you to float above the ground. In this manneryou can travel across water and even glide for short distances in instanceswhere you would normally fall.  Fly a

Re: Why is no one playing tactical battle?

2018-04-09 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: Why is no one playing tactical battle? The one time I tried it, the game started to slow down my computer and make my CPU fan go nuts after a bit. That was on my old Vista machine though. URL: http://forum.audiogames.net/viewtopic.php?pid=359026#p359026 -- Audiogames-reflector mai

Re: Updates on What's Going ON With LWorks

2018-04-06 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: Updates on What's Going ON With LWorks Yikes. I saw little bits about that on Twitter, but didn't know how bad it actually was. Hopefully your body adjusts to that medicine soon. URL: http://forum.audiogames.net/viewtopic.php?pid=358521#p358521 -- Audiogames-reflector mailing list

Re: making a redspot mod of sbrw, some h elp please?

2018-03-31 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: making a redspot mod of sbrw, some h elp please? Huh. I thought the sounds were encrypted. URL: http://forum.audiogames.net/viewtopic.php?pid=357651#p357651 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/

Re: VIP mud

2018-03-13 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: VIP mud It's worth noting that you will have to pay for upgrades to a major version. For example, upgrades to 1.0 were free. The upgrade to 2.0 was not, although there was an upgrade discount for existing version 1.0 users for a while. Any upgrades to version 2.0 are free. URL: http://

Re: VIP Mud VS Mushclient

2018-03-04 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: VIP Mud VS Mushclient Wait what? VIPMud is sold by GMA Games, not Accessible Apps. URL: http://forum.audiogames.net/viewtopic.php?pid=354517#p354517 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http

Re: my dream, your nightmare

2018-02-21 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: my dream, your nightmare I still say Cosmic Rage sounds like some strange Pokémon attack. URL: http://forum.audiogames.net/viewtopic.php?pid=353232#p353232 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.c

Re: a hero's call and jaws screen reader.

2018-02-10 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: a hero's call and jaws screen reader. My guess is that JAWS falls behind in some areas due to how it's coded, and now FS is having to either change how things are done or find a way to cary on with how they've been doing things from the start. They've already had to change quite a bit o

Re: miriani, anyone still play?

2018-01-24 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: miriani, anyone still play? things aren't as hostile as they once were these days. People can still be somewhat irritating, but stranding and ship destruction/theft are kind of rare right now. Ground combat got some nice changes quite recently in that you're no longer able to be stunned

Re: Why Must People Crack Games

2018-01-15 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: Why Must People Crack Games What if the server goes down for whatever reason? Wouldn't that complicate things? URL: http://forum.audiogames.net/viewtopic.php?pid=347772#p347772 ___ Audiogames-reflector mailing list Audiogames-reflector@s

Re: I want a Cat Sim!

2018-01-08 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: I want a Cat Sim! Cats have the need to scratch because it helps stretch out their paws and claws. URL: http://forum.audiogames.net/viewtopic.php?pid=346476#p346476 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gu

Re: Gaming disorder.

2018-01-01 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: Gaming disorder. Indeed. I remember hearing about another death involving someone playing Starcraft for over 24 hour straight or something like that. They only got up to use the bathroom. URL: http://forum.audiogames.net/viewtopic.php?pid=344966#p344966 ___

Gaming disorder.

2017-12-31 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Gaming disorder. Apparently, the World Health Organization will recognize gaming disorder or video game addiction as a mental health condition starting in 2018. It's probably something we should all be aware of, as it seems to be a growing issue across the globe.What is gaming disorder? Fro

Magic in alter Aeon.

2017-11-29 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Magic in alter Aeon. Back when I started playing Alter Aeon in 2002 or so, I started to wonder how the magic worked. How exactly does mana get consumed and allow a mage to throw balls of fire or bolts of lightning around? More importantly, assuming the magical energy is coming in contact wi

Re: Your future on Alter Aeon: a Discussion of game trends

2017-11-18 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: Your future on Alter Aeon: a Discussion of game trends Ah. Gotcha. That makes more sense. Still think a global filter due to laughing is sort of silly, but it is what it is. Lol. Craziness. URL: http://forum.audiogames.net/viewtopic.php?pid=339071#p339071 _

Re: Your future on Alter Aeon: a Discussion of game trends

2017-11-18 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: Your future on Alter Aeon: a Discussion of game trends The spam thing is just silly, in my opinion. Hahahaha every so often is not that long. Now if you get a string of 10 or more ha's or if it's being done repeatedly, then that could probably be considered spam. It used to bug the livi

Re: Your future on Alter Aeon: a Discussion of game trends

2017-11-18 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: Your future on Alter Aeon: a Discussion of game trends Yep. RL should always come first. Heck, I remember a few years ago when Dentin was so busy that he rarely had time for AA at all. Reboots were verry few and far between, and this was when certain tomes loaded only on reboot. So be g

Re: Your future on Alter Aeon: a Discussion of game trends

2017-11-17 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: Your future on Alter Aeon: a Discussion of game trends @keyIsFull, Yes. I'm aware of the stat swap option. If I did that though, it would require me to dump practices into a stat just to get it back to where I had it before. I'm also aware that Dentin gradually raised the charisma requi

Re: Your future on Alter Aeon: a Discussion of game trends

2017-11-17 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: Your future on Alter Aeon: a Discussion of game trends Alter Aeon was my very first MUD, and my favorite for many years. Due to my interest in Miriani, I stopped coming around as often as I once did. Due to recent changes, however, I don't come around anymore. I do keep an eye on change

Re: RedPots: the worst piece of garbage I've ever played.

2017-11-06 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: RedPots: the worst piece of garbage I've ever played. Why so serious? Lol. URL: http://forum.audiogames.net/viewtopic.php?pid=337018#p337018 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://saba

Re: Empire Mud: A misguided Admin is the cause of my departure

2017-10-15 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: Empire Mud: A misguided Admin is the cause of my departure sorressean wrote:If you look at the log of this conversation, it doesn't in any way back up what the OP said. The admin simply asked OP to not bully people, and it seems (and was admitted by OP himself) that there was a past of

Re: Question about Vipmud 2

2017-10-10 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: Question about Vipmud 2 Is it even set to use the screen reader? Check tools/speech. The options for each should be set to screen reader. URL: http://forum.audiogames.net/viewtopic.php?pid=332901#p332901 ___ Audiogames-reflector mailing

Re: Looking for redspot feedback

2017-10-03 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: Looking for redspot feedback The main reason why  I haven't played is... well it doesn't seem to work with JAWS anymore, lol. I really don't want to have to switch screen readers every time.Also it seems to lag out horribly on my machine now. Not server lag, it makes my whole machine la

Re: Hurricane Irma and EA Accessibility plan changes

2017-09-05 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: Hurricane Irma and EA Accessibility plan changes Stay safe. URL: http://forum.audiogames.net/viewtopic.php?pid=328388#p328388 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukogl

Re: Question about making decks with two types in crazy party.

2017-05-28 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: Question about making decks with two types in crazy party. I wouldn't put them all in one deck. You're limited to having 60 cards in your deck during a battle, so some may or may not be chosen. You may even end up with several hands full of cards that you can't use right away because yo

Re: bgt games and antivirus programs!

2017-05-24 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: bgt games and antivirus programs! I use ESET NOD32 and haven't ever had this problem. URL: http://forum.audiogames.net/viewtopic.php?pid=312396#p312396 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com h

Re: VIP MUD v2.0: A missing file?

2017-05-18 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: VIP MUD v2.0: A missing file? When changing your directory, I'd make sure that your triggers aren't using absolute paths as well. That would make changing things a lot easier. A simple find and replace in Notepad will do the trick there. IN VIPMud 2.0, Sound triggers should be using the

Re: BSC games not working with windows 10

2017-04-24 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: BSC games not working with windows 10 Could also try running in compatibility mode if you haven't already. URL: http://forum.audiogames.net/viewtopic.php?pid=308487#p308487 ___ Audiogames-reflector mailing list Audiogames-reflector@sabah

Re: vipmud script issue

2017-04-20 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: vipmud script issue Also, what soundpack is this, and what commands are being set to the MUD? URL: http://forum.audiogames.net/viewtopic.php?pid=307935#p307935 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukog

Re: What ever happened to wayfar1444

2017-04-17 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: What ever happened to wayfar1444 HellCore already comes with anything from HellMOO stripped out as far as I know. You get the action system, heartbeat system, combat system, and whatever else they decided to include. It'd definitely take a lot of time to make a game with. URL: http://f

Re: The old sounds from Super Liam 1.0

2017-04-11 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: The old sounds from Super Liam 1.0 Woo. always wondered where some of those sounds came from originally. Like the explosions used to mix up some of those crazy things like X1 dying and the cave in. URL: http://forum.audiogames.net/viewtopic.php?pid=306633#p306633 _

Re: When rights organisations go crazy.

2017-04-06 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: When rights organisations go crazy. Lol what? Pokemon aren't even real creatures. URL: http://forum.audiogames.net/viewtopic.php?pid=305969#p305969 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: lack of the development in Survive the Wild and other issues

2017-04-03 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: lack of the development in Survive the Wild and other issues Steve,Any RPG, MUD, etc, is going to have admins that are capable of doing things that normal players cannot. If you disagree with what STW admins can do, you'd hate what a wizard can do on a MOO or any similar platform that a

Re: Survive the wild, speed-hack alerts

2017-03-28 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: Survive the wild, speed-hack alerts hamada wrote:Talking of char deletion, even if you have alot of items, your char will get deleted after a month if it's free, and you don't logging to it. This action was developt, to keep the spaming chars away of the data base, and no worries about

Re: Survive the wild, speed-hack alerts

2017-03-11 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: Survive the wild, speed-hack alerts Heh. I stopped playing for a while, attempted to connect to see if anything new happened, and found my character gone for seemingly no reason. It had an inventory full of things and the name is more than four characters, so no idea what happened there

Re: Survive the wild, speed-hack alerts

2017-03-09 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: Survive the wild, speed-hack alerts Huh. SAPI was the issue for you? Weird. URL: http://forum.audiogames.net/viewtopic.php?pid=301342#p301342 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sab

Re: operation redspot. The final debriefing.

2017-02-26 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: operation redspot. The final debriefing. It sounds like you were in the area when they placed the bombs, so when you came back they all went off. Sounds unintended to me. URL: http://forum.audiogames.net/viewtopic.php?pid=299317#p299317

Re: operation redspot. The final debriefing.

2017-02-23 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: operation redspot. The final debriefing. An account system or at the very least a way to reserve  a name with a password would help fix the impersonation issue nicely. Even some IRC systems have a way to protect a name with a password. URL: http://forum.audiogames.net/viewtopic.php?pid

Re: operation redspot. The final debriefing.

2017-02-19 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: operation redspot. The final debriefing. It'd have to go both ways. The weaker players shouldn't be allowed to attack the stronger ones either. Maybe make a command for those weaker players to opt out of the protection if they choose to try their luck for fun. URL: http://forum.audioga

Re: VIP Mud VS Mushclient

2017-02-18 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: VIP Mud VS Mushclient I think that also depends on how many triggers you have loaded at a given time as well as what file format your sounds are. I had pretty poor results if I was playing sounds in MP3. Sounds in .WAV seem to get handled better. The more triggers you have loaded, the m

Re: VIP Mud VS Mushclient

2017-02-18 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: VIP Mud VS Mushclient Honestly, I'd suggest trying out both clients to see what works for you and what doesn't. I get really peeved when people say a piece of software sucks and the software they used is the best. It may be the best for their needs, but someone else might have different

Re: VIP Mud VS Mushclient

2017-02-18 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: VIP Mud VS Mushclient I prefer VIPMud myself, mostly due to its interface. Having to use the JAWS cursor to review text annoys me to no end. My first client was GMUD, followed by MonkeyTerm. Both clients required me to use the JAWS cursor to review text. It's just personal preference. V

Re: operation redspot. The final debriefing.

2017-02-16 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: operation redspot. The final debriefing. [[wow]]. kind of glad I stopped playing a while ago. Sounds like it's just more of a stresser than a fun game now. URL: http://forum.audiogames.net/viewtopic.php?pid=297814#p297814 ___ Audiogames-

Re: Sky Heroes - Airik the Cleric Toys

2017-01-02 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: Sky Heroes - Airik the Cleric Toys I wonder what the manufacturing process is like for those. URL: http://forum.audiogames.net/viewtopic.php?pid=291979#p291979 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukog

Re: Access to C:\Mush-Z\worlds\alteraeon\alter_aeon.mcl was denied.

2016-12-26 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: Access to C:\Mush-Z\worlds\alteraeon\alter_aeon.mcl was denied. Hmm. Try runnig it as admin maybe. I know when I used to use MonkeyTerm I had to do that. Different client but similar situation. URL: http://forum.audiogames.net/viewtopic.php?pid=291046#p291046 _

Re: assault mud: recruiting

2016-12-08 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: assault mud: recruiting I remember this one from years ago, if it's the same codebase. URL: http://forum.audiogames.net/viewtopic.php?pid=288869#p288869 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Redspot players... question for you

2016-11-20 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: Redspot players... question for you Haha. I never could move away from time bombs fast enough so I don't get killed by my own bombs. URL: http://forum.audiogames.net/viewtopic.php?pid=286541#p286541 ___ Audiogames-reflector mailing list

Re: All Things Blazblue Central Fiction

2016-11-03 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: All Things Blazblue Central Fiction At least it got an anime. Lol. URL: http://forum.audiogames.net/viewtopic.php?pid=285070#p285070 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-g

Re: All Things Blazblue Central Fiction

2016-11-02 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: All Things Blazblue Central Fiction I think some of the complexity comes from the whole time loop thing in Calamity Trigger and Continuum Shift. Chrono Phantasma had some story elements that explained what went on in the past, but the main story pretty much focused on a single timeline

Re: All Things Blazblue Central Fiction

2016-11-02 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: All Things Blazblue Central Fiction I think some of the complexity comes from the whole time loop thing in Calamity Trigger and Continuum Shift. Chrono Phantasma had some story elements that explained what went on in the past, but the main story pretty much focused on a single timeline

Re: taking moo rivalry a bit too far?

2016-11-01 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: taking moo rivalry a bit too far? Lol. People still think Miriani stole code from SC? I'd really like to see the proof of that one. People talk but never back that one up with any sort of proof.Also for those of us who don't play there, is the output of @version different on Prometheus?

Re: Redspot players... question for you

2016-10-27 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: Redspot players... question for you Sam_Tupy wrote:You have to remember, i'm not doing this for the cheaters. I'm doing this for game quality, for those who see potential  in the game and want it to be better. I can't do that with out sound effects etc.This is just my opinion, but a gam

Re: So long, blazblue.

2016-10-24 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: So long, blazblue. Pretty sweet. Looks like they continued to use the new character themes from Chronophantasma. While I can't understand the Japanese, I can tell who Ragna's fighting depending on the music.Also, I think Taokaka sounds a lot more crazy with the Japanese voice. Just holy

Re: R.I.P. Wayfar 1444

2016-10-21 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: R.I.P. Wayfar 1444 http://wayfar1444.blogspot.com/2016/10/ … as-of.html URL: http://forum.audiogames.net/viewtopic.php?pid=283541#p283541 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahat

Re: So long, blazblue.

2016-10-17 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: So long, blazblue. Haha. you mean like putting nu's soul in Lambda's body, and then making Unlimited Lambda Nu? URL: http://forum.audiogames.net/viewtopic.php?pid=283104#p283104 ___ Audiogames-reflector mailing list Audiogames-reflector@

Re: So long, blazblue.

2016-10-16 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: So long, blazblue. Azrael's story was confusing to me. In terms of plot, he just seemd to pop up out of nowhere, and it seemed like the player was supposed to know who he was. They went into a lot of detail about how Ragna and the Black Beast were related to one another, but it felt lik

Re: vipmud and GMA games issues.

2016-09-19 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: vipmud and GMA games issues. I thought it connected to the server to see if you have it registered, not if you have the latest version. I don't know for sure though. I haven't gotten that SocketWrench error since the latest build of 2.0 came out. URL: http://forum.audiogames.net/viewto

Re: Announcing the audiogames archive

2016-09-02 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: Announcing the audiogames archive Aww, the really old Accessible games aren't in there. i'm talking about the ones written by joker Dog. Accessible Battleship, Star Fight, etc. Of course those would be demos since they were commercial. URL: http://forum.audiogames.net/viewtopic.php?pid

Re: So long, blazblue.

2016-09-02 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: So long, blazblue. Noel's English voice actor actually made an unofficial shortened version of Love so Blue (Noel's theme with vocals), and expressed her hope of companies supporting English dubs of video game soundtracks like BlazBlue. I don't know if the lyrics match the Japanese at a

Re: So long, blazblue.

2016-08-24 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: So long, blazblue. Dang. I wonder what happened. URL: http://forum.audiogames.net/viewtopic.php?pid=275950#p275950 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-b

Re: BlazBlue" chrono phantasma extend menues?

2016-08-23 Thread AudioGames . net ForumGeneral Game Discussion : Draq via Audiogames-reflector
Re: BlazBlue" chrono phantasma extend menues? Things will probably make a bit more sense if you know what happened in the previous games. Otherwise you're going to be wondering what's going on and how everyone got to where they are. I think the only other one you'll really need is Continuum

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