Re: issues with force feedback in audiogames that support it

2020-12-28 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: issues with force feedback in audiogames that support it

Yes I was talking about the vibration thing. And yeah I probably misunderstood it. In that sense the PS4 controller doesn't have force feedback support, but I heard it has this rumble thing.

URL: https://forum.audiogames.net/post/602723/#p602723




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Re: issues with force feedback in audiogames that support it

2020-12-28 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: issues with force feedback in audiogames that support it

Is it supposed to be connected through USB specifically, or can bluetooth be used? Wondering because the controller is supposed to work wirelessly too. Also, the first time I connected the controller to the PC, sound completely vanished. Apparently for some reason the comp recognized it as a some sort of audio device, and switched sound output to that instead.

URL: https://forum.audiogames.net/post/602694/#p602694




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issues with force feedback in audiogames that support it

2020-12-28 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


issues with force feedback in audiogames that support it

Hello! I have a PS4 controller that I got for gaming, since some audiogames support it. It works nicely, however there's something missing. I connected the PS4 controller to the computer via Bluetooth, opened a game like TopSpeed or Undead Assault which have force feedback support, but in instances where force feedback should happen, it does not. It's enabled in the game's settings and all that. So something is telling me it's a controller issue or something. Is there any way to change that in the controller itself from the comp, or am I doing something wrong with the controller setup?

URL: https://forum.audiogames.net/post/602686/#p602686




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Re: level 36 in blindfold racer is unbeatable

2020-09-02 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: level 36 in blindfold racer is unbeatable

Oh, so that's why the app asks for permission to use the microphone when started? That's actually an interesting setup considering the game really doesn't use the mic for nothing else.Also, lol, this topic is like 5 years old.

URL: https://forum.audiogames.net/post/566471/#p566471




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Re: guyde for killing the magical ball in bk 3

2020-05-20 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: guyde for killing the magical ball in bk 3

I also found that you can use super ufo to avoid the dark projectiles. As soon as the ball uses ice, get ready to use super ufo because the dark projectile is next in line. So as soon as I hear it start launching shit, I hold down space and go up. Boom! The dark projectile has been dodged! Lol.

URL: https://forum.audiogames.net/post/531693/#p531693




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Re: If you were a manamon. Which one would you be?

2020-02-11 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: If you were a manamon. Which one would you be?

Probably the final form of Hathorilian, also known as the last resort protocol. That thing kicks ass.

URL: https://forum.audiogames.net/post/500549/#p500549




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Re: Manamon 2: Impressions Thread

2020-01-19 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

I have a question. What do deafening moves do exactly? I've come across this deafening thing a few times now, but now I was battling the master stadium and one of the mons used Decibel Rush on my Mondevol, and after this, I got told that Mondevol has become deaf. I thought it's something to do with real powerful sound moves or something, either that, or the Manamon's ability to hear attack orders or something, but I still can use a deafened manamon like Mondevol for attacking. Is it something that negates sound moves for a bit or something?

URL: https://forum.audiogames.net/post/494045/#p494045




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Re: problem with Paladin of the Sky

2019-12-03 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: problem with Paladin of the Sky

Yeah, looks like it, I started the game, went into settings, speech output method to screen reader, then save changes, then alt f4. Somehow after I restarted my save it was at my previous sapi configuration, but I went to pause menu and changed settings from there to screen reader. Interesting. Thanks.

URL: https://forum.audiogames.net/post/482353/#p482353




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Re: problem with Paladin of the Sky

2019-12-03 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: problem with Paladin of the Sky

I tried that, set the settings like I want them to be, selected save changes, then alt f4 right after, but nothing after a restart. And also tried to run as admin after that but nothing. Still stuck to defaults.

URL: https://forum.audiogames.net/post/482347/#p482347




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Re: problem with Paladin of the Sky

2019-12-03 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: problem with Paladin of the Sky

Okay that is officially odd

URL: https://forum.audiogames.net/post/482310/#p482310




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problem with Paladin of the Sky

2019-12-03 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


problem with Paladin of the Sky

So i've just started playing paladin of the sky again but I have a slight problem. When I downloaded and installed and everything, everything works except... my settings aren't really getting saved when I select save changes in the settings. No matter if it's speech related or game related, like the dragon strike key, whatever I change gets reset right back to defaults when I restart the game. I've tried everything from running the game as administrator and changing the settings, hitting save changes many times, with no result, it doesn't even say changes saved. I don't recall having this problem with my windows 7 machine back in the day. I'm wondering if POTS and windows 10 really don't go that well together? When I change things, I have to change everything right back at next restart because it's not saving any settings.Anyone else having the same problem, and could this be some sort of bug?

URL: https://forum.audiogames.net/post/482302/#p482302




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Re: Manamon 2 - Trade and Battle Lobby

2019-11-20 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: Manamon 2 - Trade and Battle Lobby

I'm gonna put up a room in online battles, cause i've not done any online trading or battles in manamon 2, so if any one wants to battle me the room is called jesse. My team is in the level 85 to 100 range.

URL: https://forum.audiogames.net/post/478486/#p478486




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Re: Manamon 2: Impressions Thread

2019-11-18 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

Aaron if you read this topic I am pretty sure there is a sort of bug in the way gender information is assigned when porting manamon from a manamon 1 save, either that, or the manapedia entries for Zeognioss and Irroadium are in need of a smallish update. I am guessing gender info is randomly generated when importing manamon from manamon 1?*** spoilers ahead ***I imported my Manamon 1 party to Manamon 2. There was Tylavile, Mondevol, the 3 dragon mythicals and also Snowmonno but I didn't bring him to my party because Snowmonno is not my thing, instead I kept Kaboerain. I randomly checked the gender information on a manamon in my party and then decided to check out on the others. It appears that when I imported my manamon from manamon 1, Irroadium and Tabalus were imported as females, but Zeognioss was a male. And seeing the manapedia entries for both Zeognioss and Irroadium state them as a he, talking about irroadium and his opposite and zeognioss and his opposite and things. So the gender information on those manamons is sorta messed up now. Not exactly sure what gender Tabalus should be, also Tylavile which I imported from my manamon 1 party is a male, not sure what it should be, but Mondevol is unknown, though that sort of makes sense because, well, Mondevol is a robotic manamon. Just wanted to say importing manamon from manamon 1 gives odd gender information to the manamon now.

URL: https://forum.audiogames.net/post/477828/#p477828




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Re: Manamon 2: Impressions Thread

2019-11-18 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

Aaron if you read this topic I am pretty sure there is a sort of bug in the way gender information is assigned when porting manamon from a manamon 1 save, either that, or the manapedia entries for Zeognioss and Irroadium are in need of a smallish update. I am guessing gender info is randomly generated when importing manamon from manamon 1?*** spoilers ahead ***I imported my Manamon 1 party to Manamon 2. There was Tylavile, Mondevol, the 3 dragon mythicals and also Snowmonno but I didn't bring him to my party because Snowmonno is not my thing, instead I kept Kaboerain. I randomly checked the gender information on a manamon in my party and then decided to check out on the others. It appears that when I imported my manamon from manamon 1, Irroadium and Tabalus were imported as females, but Zeognioss was a male. And seeing the manapedia entries for both Zeognioss and Irroadium state them as a he, talking about irroadium and his opposite and zeognioss and his opposite and things. So the gender information on those manamons is sorta messed up now. Not exactly sure what gender Tabalus should be, also Tylavile which I imported from my manamon 1 party is a male, not sure what it should be, but Mondevol is unknown, though that sort of makes sense because, well, Mondevol is a robotic manamon. Just wanted to say importing manamon from manamon 1 gives idd gender information to the manamon now.

URL: https://forum.audiogames.net/post/477828/#p477828




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Re: Manamon 2: Impressions Thread

2019-11-17 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: Manamon 2: Impressions Thread

spoilerSo i've just beat manamon 2, I mean completed the master stadium, and hell, the main game was awesome. I'm wondering if there are any post game stuffs? I noticed at least one stadium rematch thing, and because manamon 1 had them too I thought it's a postgame thing.I've also imported my mons from manamon 1 over to manamon 2 in the embacy, and it looks like i'm gonna be swapping my Mondevol and Caboerain's spots in my party .

URL: https://forum.audiogames.net/post/477528/#p477528




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Re: Is The Road to Rage open-source?

2019-07-01 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: Is The Road to Rage open-source?

I was wondering the same thing, since it appears that mason is hosting a version of rtr on his own site which appears different from the latest one released on dragonapps.org.

URL: https://forum.audiogames.net/post/445442/#p445442




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Re: Christmas games.

2018-11-08 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: Christmas games.

There's Kringle Crash from Blastbay, The Great Toy robbery from l-works, I also hear Bobby's Revenge from BSC games or whatever it was is a Christmas themed game. There might be some others I might be missing, though.

URL: http://forum.audiogames.net/post/391911/#p391911




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Re: Share your names

2018-03-31 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: Share your names

I'm known by a variety of names in games.In alteraeon I have 2 characters, Jepa and Noitcurtser.I use the name jesseleivo on a lot of other games tooSometimes, I also go with the name KuolemaRecently, i've started using the name Irroadium in a few games such as the killer. I know, a Manamon rip off  But I like Manamon and I play it alot 

URL: http://forum.audiogames.net/viewtopic.php?pid=357657#p357657




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Re: Share your names

2018-03-31 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: Share your names

I'm known by a variety of names in games.In alteraeon I have 2 characters, Jepa and Noitcurtser.I use the name jesseleivo on a lot of other games tooSometimes, I also go with the name KuolemaRecently, i've started using the name Irroadium in a few games. I know, a Manamon rip off  But I like Manamon and I play it alot 

URL: http://forum.audiogames.net/viewtopic.php?pid=357657#p357657




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Re: help with Lords and Knights please

2018-02-26 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: help with Lords and Knights please

The game is very playable on iOS, not sure on Android because I use iOS myself. At least Celtic Tribes is very accessible, I don't play Lords and Knights that much any more but I would guess it's pretty much accessible as it's basically a mod, so yeah.

URL: http://forum.audiogames.net/viewtopic.php?pid=353920#p353920





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Re: Beatstar decision

2018-02-26 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: Beatstar decision

If beatcoins are removed, then there would be no way to buy safeguards unless something was implemented that would allow the player to get them or something like that.

URL: http://forum.audiogames.net/viewtopic.php?pid=353907#p353907





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Re: upgrading to the new Beta of Crazy Party

2017-12-05 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: upgrading to the new Beta of Crazy Party

To copy save files across from an old version to the new one, you just need to copy the file sauvegarde.dat from the old version directory to the new version directory, and boom!

URL: http://forum.audiogames.net/viewtopic.php?pid=341167#p341167





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an annoying problem with my computer regarding certain games

2017-11-17 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


an annoying problem with my computer regarding certain games

This probably belongs into the off topic room, but since it's something about a few games, here goes.I recently came across a really strange problem. After windows update installed a boatload of some updates on my machine, it caused certain games to be hit with a strange error thingy. What i mean is, after this update crap, games like SBYW, SBRW and sammy center have started spamming me with error messages saying music volume could not be set or something like that. Not only that, but SBYW, for whatever reason, decided to clear its settings. I have a feeling some permission crap with the settings data files or something like that got screwed hardcore during that update process, but am not sure about it so haven't gone fiddling around. Funny thing is, when I run those games as administrator, that problem won't occur but when I don't, it starts spamming me with all that error crap about music volume being unable to set, blah blah blah. So, most likely it's some permissions stuff that's preventing those data files from being accessed, even though i'm an admin on this new computer, but i'm not running under the hidden admin account of doom So, i'm guessing I should just make all of those games always run as admin if they start that spam crap? Or is there some permission crap i'll have to fiddle with? The one that's spamming me the most is SBYW, when starting it, when going to the multiplayer menu, and when exiting the server, at least those things give that error thingy. And during that shitstorm, SBYW also decided to clear out it's settings for whatever reason. That's really odd.

URL: http://forum.audiogames.net/viewtopic.php?pid=338839#p338839





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Re: bokura no daibouken: yami no naka no yabou walkthrough/playthrough.

2017-07-23 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: bokura no daibouken: yami no naka no yabou walkthrough/playthrough.

Right now i'm running version 1.10.

URL: http://forum.audiogames.net/viewtopic.php?pid=320703#p320703





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Re: bokura no daibouken: yami no naka no yabou walkthrough/playthrough.

2017-07-23 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: bokura no daibouken: yami no naka no yabou walkthrough/playthrough.

It says this page can't be displayed... Maybe the link's got a typo?

URL: http://forum.audiogames.net/viewtopic.php?pid=320698#p320698





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Re: bokura no daibouken: yami no naka no yabou walkthrough/playthrough.

2017-07-23 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: bokura no daibouken: yami no naka no yabou walkthrough/playthrough.

I can't seem to get the game working with JGT, when I log in to JGT in auto translate mode, and launch bk1, it doesn't work. It only copies strange characters to the clipboard. Does this mean i'll have to run it through some sort of decoder, then instant translate or google translate? I even have locale emulator and tried running the game in japanese locale but that didn't help. Also, the link to the playthrough is broken.

URL: http://forum.audiogames.net/viewtopic.php?pid=320689#p320689





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Re: My Road to rage server: How to handle the cheaters?

2017-07-16 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: My Road to rage server: How to handle the cheaters?

Maybe they are using cheat engine or some sort of exploit?

URL: http://forum.audiogames.net/viewtopic.php?pid=319659#p319659





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Re: bk3 all secrets that we know

2017-06-09 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: bk3 all secrets that we know

god, would be cool if I could get my hands on the translation dictionaries... But I don't have a bank account, so nope.

URL: http://forum.audiogames.net/viewtopic.php?pid=314639#p314639





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Re: bk3 all secrets that we know

2017-06-09 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: bk3 all secrets that we know

This might be a secret or a cheat, in stage 15 I noticed that if you press t on a level, it displays a dialog, support for electron or something, IDK what it actually is because the inaccurateness of JGT, there are sope options like rocket drop and bombing of remote medical kit or something. I just noticed it and was like... [[wow]]

URL: http://forum.audiogames.net/viewtopic.php?pid=314638#p314638





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Re: problems with bk3

2017-03-27 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: problems with bk3

Thanks! I beat stage 8.4 again, and I can now use the hook again! It seems that I have started playing 8.4 some day, then interrupted it, disallowing the use of the hook or something. Anyways thanks!

URL: http://forum.audiogames.net/viewtopic.php?pid=304274#p304274





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problems with bk3

2017-03-27 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


problems with bk3

I have a problem with bk3. For some reason I am unable to use my hook. I press f on any stage and nothing happens, not even on those where a hook is required. I have unlocked stages up to 12,4. I tried replaying stage 8,1 but nothing happens. It even plays no sound, and I have the item in my collection items menu. Anyone else having this same problem and know on how I can fix it?

URL: http://forum.audiogames.net/viewtopic.php?pid=304251#p304251





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Re: could dmnb be resurrected?

2016-10-01 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: could dmnb be resurrected?

@Rory, DMNB is not able to be resurrected. Danny has quit it, and plus, there is a huge post of his resignation on his website. Not to mention that Fortune's Frontier is also gone for good. Sorry to break the news!

URL: http://forum.audiogames.net/viewtopic.php?pid=281017#p281017





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Re: Alteraeon and many other games are blocked at my school! Any help?

2016-04-27 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: Alteraeon and many other games are blocked at my school! Any help?

ultrapower has been dead for like 4 months now hasn't it?

URL: http://forum.audiogames.net/viewtopic.php?pid=258358#p258358





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Re: Undead Assault: Concept Demo release on February 22nd

2016-04-26 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: Undead Assault: Concept Demo release on February 22nd

What has happened with undead assault?

URL: http://forum.audiogames.net/viewtopic.php?pid=258305#p258305





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Re: star conquest sound pack for VIP mud, new download link

2016-04-26 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: star conquest sound pack for VIP mud, new download link

because, in the new one, you have to write a profile. And I am not good at writing a profile.

URL: http://forum.audiogames.net/viewtopic.php?pid=258203#p258203





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Re: star conquest sound pack for VIP mud, new download link

2016-04-25 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: star conquest sound pack for VIP mud, new download link

is this pack compatible with the old sc?

URL: http://forum.audiogames.net/viewtopic.php?pid=258116#p258116





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a question about Freedom Millionaire

2016-03-26 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


a question about Freedom Millionaire

For those who still play Freedom Millionaire, here comes a 0 dollar question. Lol!I read from the Freedom Games site that with the latest freedom millionaire one can create a question set with their own sound effects and stuff. I tried to download the mutant ninja turtles set or what the heck it's called but couldn't execute the exe because it threw me a runtime error so i couldn't see how it's done, the making of the question sets with own sounds that is.Can you actually do that kind of thing? If so, how is it doable?

URL: http://forum.audiogames.net/viewtopic.php?pid=255105#p255105





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Re: Me and guilevi streaming today in the playroom!

2016-01-30 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: Me and guilevi streaming today in the playroom!

I get it. In the playroom, there is a free table called radio la vila something, and when pressing enter on it you can hit ctrl + p to listen what's happening in the stream

URL: http://forum.audiogames.net/viewtopic.php?pid=248645#p248645





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Re: Me and guilevi streaming today in the playroom!

2016-01-30 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: Me and guilevi streaming today in the playroom!

yep that's what i'm wondering too.

URL: http://forum.audiogames.net/viewtopic.php?pid=248641#p248641





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Re: Me and guilevi streaming today in the playroom!

2016-01-30 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: Me and guilevi streaming today in the playroom!

in the playroom, is it gonna be a free table or something? Just wondering where I can locate it under

URL: http://forum.audiogames.net/viewtopic.php?pid=248616#p248616





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Re: You know you've been playing too much Survive the Wild when...

2015-12-11 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: You know you've been playing too much Survive the Wild when...

lol, 34 doesn't work any more

URL: http://forum.audiogames.net/viewtopic.php?pid=242272#p242272





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a problem with RSGames voice chat

2015-11-21 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


a problem with RSGames voice chat

hi, i have a problem with rs games voice chat. I use an usb headset and for some reason, incoming sound, i mean the sound coming from others, is coming from the computer's internal speakers rather than the external usb headset. I am not sure if the thingy uses the external mic, but it is using the wrong output device for output. Is there any way to fix this?

URL: http://forum.audiogames.net/viewtopic.php?pid=239450#p239450





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Re: Audio game mods dropbox repository!

2015-11-18 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: Audio game mods dropbox repository!

no problem 

URL: http://forum.audiogames.net/viewtopic.php?pid=239038#p239038





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Re: DeathMatch, a new beginning

2015-11-05 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: DeathMatch, a new beginning

danny, I would like to join the testing team!My email is jesse.le...@gmail.com

URL: http://forum.audiogames.net/viewtopic.php?pid=237407#p237407





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Re: DeathMatch, a new beginning

2015-11-05 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: DeathMatch, a new beginning

hello danny, i have heard from a friend that you were talking on the prometheus channel that you were about to make the new dmnb shareware. Is it true? And if it is, will there be a trial period, or something?

URL: http://forum.audiogames.net/viewtopic.php?pid=237448#p237448





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Re: DeathMatch, a new beginning

2015-11-05 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: DeathMatch, a new beginning

hello danny, i have heard from a friend that you were talking on the prometheus ooc channel that you were about to make the new dmnb shareware. Is it true? And if it is, will there be a trial period, or something?

URL: http://forum.audiogames.net/viewtopic.php?pid=237448#p237448





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Audio game mods dropbox repository!

2015-11-02 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Audio game mods dropbox repository!

Hi, I have been working on an idea recently I had, and now it is set up. The audiogame mods repository is a folder where people can put audiogame mods they have either created or downloaded and then put it there if they have the original creators permission. Mods include aac stages, 2dp maps, top speed vehicles, target gun sounds, and anything that adds stuff to an audiogame.If you want to join the repo, send an email to jesse.le...@gmail.com and i will send you an invite.Rules: Please read carefully!1. Please don't add anything other than game mods.2. Please don't delete the works of others. You are free to delete your own stuff if you so wish, but please do not delete other stuff.3. DO not! And I repeat, do, not! Erase all the contents of the folder. This means going into the folder, doing a select all, and then either del or shift del.4. These rules may be changed from time to time, so make sure to check back often. If you are found
  to be breaking the rules, not knowing them is not an excuse!5. If you fail to follow the rules, you might get removed frol the repo. This depends on the severity of the rule broken. For instance, if you delete everything from the folder, it will be most likely for you to get deleted.Have fun!

URL: http://forum.audiogames.net/viewtopic.php?pid=237063#p237063





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Re: Audio game mods dropbox repository!

2015-11-02 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: Audio game mods dropbox repository!

Thanks, will add you once i return from school

URL: http://forum.audiogames.net/viewtopic.php?pid=237071#p237071





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Re: DeathMatch, a new beginning

2015-10-21 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: DeathMatch, a new beginning

so dmnb is gone for good?

URL: http://forum.audiogames.net/viewtopic.php?pid=235614#p235614





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Re: some disappointing news if no one knows yet.

2015-10-13 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: some disappointing news if no one knows yet.

I also got a huge income on vampires life and i've been playing it for a lot. It really saddens me that its going down

URL: http://forum.audiogames.net/viewtopic.php?pid=234702#p234702





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Re: Can someone help me find this?

2015-10-12 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: Can someone help me find this?

I have it. I can upload

URL: http://forum.audiogames.net/viewtopic.php?pid=234644#p234644





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Re: DeathMatch, a new beginning

2015-10-07 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: DeathMatch, a new beginning

sorry prajwal, after you evaded your ban and especially tried to stop me from telling danny that your a ban evader, i think that's not going to happen. And sorry danny if i got involved.

URL: http://forum.audiogames.net/viewtopic.php?pid=234134#p234134





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Re: I'm done with gma games

2015-09-27 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: I'm done with gma games

is it a scam?

URL: http://forum.audiogames.net/viewtopic.php?pid=233097#p233097




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Re: judgement day

2015-09-23 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: judgement day

not sure with jd, but all i know Super liam is now freeware

URL: http://forum.audiogames.net/viewtopic.php?pid=232644#p232644




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Re: DeathMatch, a new beginning

2015-09-20 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: DeathMatch, a new beginning

hi, what happened to the server? Did it crash, did i get band or something? I was not able to look because i was just on ultrapower and crap so i couldn't go look.

URL: http://forum.audiogames.net/viewtopic.php?pid=232308#p232308




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Re: Space Empire games?

2015-09-20 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: Space Empire games?

I thought spaceworlds got shut down for good?

URL: http://forum.audiogames.net/viewtopic.php?pid=232322#p232322




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Re: Lords and Knights new server: Who wants to join us?

2015-09-20 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: Lords and Knights new server: Who wants to join us?

I never tried the web version, so not sure. I have it on my iphone

URL: http://forum.audiogames.net/viewtopic.php?pid=232391#p232391




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Re: DeathMatch, a new beginning

2015-09-16 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: DeathMatch, a new beginning

what happened to the server, it is down

URL: http://forum.audiogames.net/viewtopic.php?pid=231935#p231935




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Re: DeathMatch, a new beginning

2015-09-15 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: DeathMatch, a new beginning

you have to download the newest version of dmnb because dmnb changed servers

URL: http://forum.audiogames.net/viewtopic.php?pid=231866#p231866




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Re: I invite you to check out a live instance of CenCore

2015-09-15 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: I invite you to check out a live instance of CenCore

@14, I don't wanna make this topic descend into drama, but i got unbanned from dmnb for example. Why would I still be on dmnb if I haven't caused trouble? I've tried to be as good as possible on games and muds for a while now. But I better sign off before I cause trouble on here and get my ass banned from the agnet forums as well, lols

URL: http://forum.audiogames.net/viewtopic.php?pid=231865#p231865




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Re: I invite you to check out a live instance of CenCore

2015-09-15 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: I invite you to check out a live instance of CenCore

@14, I don't wanna make this topic descend into drama, but i got unbanned from dmnb for example. Why would I still be on dmnb if I caused trouble? I've tried to be as good as possible on games and muds for a while now. But I better sign off before I cause trouble on here and get my ass banned from the agnet forums as well, lols

URL: http://forum.audiogames.net/viewtopic.php?pid=231865#p231865




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Re: I invite you to check out a live instance of CenCore

2015-09-14 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: I invite you to check out a live instance of CenCore

it really looks like the administration of this mud is crazy They randomly ban everyone who just gets in sight, and eventually they disable character login. I connected and in less then a minute i was fucking banned

URL: http://forum.audiogames.net/viewtopic.php?pid=231811#p231811




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Re: I invite you to check out a live instance of CenCore

2015-09-14 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: I invite you to check out a live instance of CenCore

cruiser destroyer, it looks like the same threat has effected you as well... they just ban everyone that comes in sight

URL: http://forum.audiogames.net/viewtopic.php?pid=231813#p231813




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Re: DeathMatch, a new beginning

2015-09-10 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: DeathMatch, a new beginning

just asking, if a system error pops up, will it also notify players, or will it just log the error to a file?

URL: http://forum.audiogames.net/viewtopic.php?pid=231404#p231404




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Re: I will create an adventure at c: stages repository

2015-09-09 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: I will create an adventure at c: stages repository

i do have it, but I warn you that its super huge and is going to eat up a bit of space. It has game reviews and other crap, also stages and mapsHere is the keyAMGX74XJBC3YDKVDSV4L5ZYTXRIQBDIEZ

URL: http://forum.audiogames.net/viewtopic.php?pid=231292#p231292




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Re: i need cheat coads for psyco strike

2015-09-08 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: i need cheat coads for psyco strike

can i have it as well?

URL: http://forum.audiogames.net/viewtopic.php?pid=231162#p231162




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Re: how can i open .game sounds?

2015-09-07 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: how can i open .game sounds?

i also tried that dragon unpacker thingy to scan sounds.dat files for my own use and then tried to extract sub directories to a folder, but nothing comes up. Maybe that data file is not supported or?

URL: http://forum.audiogames.net/viewtopic.php?pid=230967#p230967




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Re: how can i open .game sounds?

2015-09-07 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: how can i open .game sounds?

same here

URL: http://forum.audiogames.net/viewtopic.php?pid=230995#p230995




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Re: I will create an adventure at c: stages repository

2015-09-07 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: I will create an adventure at c: stages repository

well i could, but it's got shitloads of other stuff as well and its super huge, but I got all the stages in there to my aac directory so I could give them to you if you wanted

URL: http://forum.audiogames.net/viewtopic.php?pid=231034#p231034




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Re: I will create an adventure at c: stages repository

2015-09-07 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: I will create an adventure at c: stages repository

I have a bunch of custom made stages By myself, plus, a shitload of other ones downloaded from the internet or a BT sync folder.

URL: http://forum.audiogames.net/viewtopic.php?pid=230996#p230996




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Re: DeathMatch, a new beginning

2015-09-03 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: DeathMatch, a new beginning

so danny, is dmnb shut down for good? Just wondering because you said your reconsidering putting it even up because of some peoples attitude, or wtf is happening here? I do understand that you ran out of hosting, but

URL: http://forum.audiogames.net/viewtopic.php?pid=230391#p230391




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Re: DeathMatch, a new beginning

2015-09-02 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: DeathMatch, a new beginning

prajwal you need to understand something. When your banned, your banned, that's the end of the story, and i guess whining about it multiple times isn't going to get it any further

URL: http://forum.audiogames.net/viewtopic.php?pid=230273#p230273




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Re: DeathMatch, a new beginning

2015-08-29 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: DeathMatch, a new beginning

ok so danny, i slightly messed up while building my flag ship. On the bridge i put a wall at -1, -1, 1, with wallside 1. Shortly thereafter i put a wall at -1, -1, 1, with wallside 1 accidently, i meant to put wallside 0. Is it safe to have that kind of configuration, or does the other wall have to be deleted from the ship file? My ship is kuolemas flagship if this is the case.

URL: http://forum.audiogames.net/viewtopic.php?pid=229704#p229704




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Re: DeathMatch, a new beginning

2015-08-29 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: DeathMatch, a new beginning

guitarman, you cant delete WALLS from ships i think. I think danny has to do it maybe

URL: http://forum.audiogames.net/viewtopic.php?pid=229777#p229777




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Re: DeathMatch, a new beginning

2015-08-23 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: DeathMatch, a new beginning

hello danny, sorry if i pissed you off, but i said I bet the server will crash again because the server crashed at least once at that invasion extreme mission. I didnt want or hope that the server crashes. I may have a misunderstanding of that word, but whatever, i dont want anything bad happening to the server.

URL: http://forum.audiogames.net/viewtopic.php?pid=228896#p228896




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Re: DeathMatch, a new beginning

2015-08-23 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: DeathMatch, a new beginning

danny, something is going on in here. People have been talking about some people having admin staffs that they shouldnt have. Also, I checked, and in fact, there were admin staffs lying around inderion. I even accidently picked one up, but I didnät go looking around the menus I dropped it immediately into a wall. And now there are 2 admin staffs in walls, so it looks good for now.

URL: http://forum.audiogames.net/viewtopic.php?pid=228910#p228910




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Re: DeathMatch, a new beginning

2015-08-16 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: DeathMatch, a new beginning

the server is down

URL: http://forum.audiogames.net/viewtopic.php?pid=228017#p228017




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Re: DeathMatch, a new beginning

2015-08-16 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: DeathMatch, a new beginning

what happened to the server?

URL: http://forum.audiogames.net/viewtopic.php?pid=228056#p228056




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Re: DeathMatch, a new beginning

2015-08-16 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: DeathMatch, a new beginning

why is the server down again

URL: http://forum.audiogames.net/viewtopic.php?pid=228061#p228061




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Re: DeathMatch, a new beginning

2015-08-10 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: DeathMatch, a new beginning

hello2 things1. The server is down again2. About starship building, if i want to make a 60 by 60 ship for example, and if i put a wall at 60 x, spanning to 60 y, doesnt that let the player go to only tile 59, because walls at 60? I was just wondering because in the starship building article it said if i want to make a 60 by 60 ship i should make a wall x 60 and stuff, so doesnt that let the player go only to 59 before getting blocked? So, to make a 60 by 60 ship, shouldnt the wall be placed at 61?

URL: http://forum.audiogames.net/viewtopic.php?pid=227393#p227393




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Re: DeathMatch, a new beginning

2015-08-10 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: DeathMatch, a new beginning

what went wrong with the server? It keeps crashing and crashing, and now it looks like its down for good

URL: http://forum.audiogames.net/viewtopic.php?pid=227369#p227369




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Re: DeathMatch, a new beginning

2015-08-10 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: DeathMatch, a new beginning

I wonder if me and anton buying large quantities of valuable metal flooded the server

URL: http://forum.audiogames.net/viewtopic.php?pid=227372#p227372




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Re: An issue with Streets of chaos.

2015-07-31 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: An issue with Streets of chaos.

streets of chaos pretty much died after a flamewar on its topic. The one developing it decided to take it down. Sorry for the sad news

URL: http://forum.audiogames.net/viewtopic.php?pid=226051#p226051




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Re: looking for soundpack for the cosmose db

2015-07-21 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: looking for soundpack for the cosmose db

isnt that dead for like, 6 years now?

URL: http://forum.audiogames.net/viewtopic.php?pid=224928#p224928




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Re: DeathMatch, a new beginning

2015-07-13 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: DeathMatch, a new beginning

the dmnb server is down

URL: http://forum.audiogames.net/viewtopic.php?pid=223902#p223902




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Re: DeathMatch, a new beginning

2015-07-09 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: DeathMatch, a new beginning

hey danny, i have an idea. When npcs are fully implemented, i thought it would be cool if we had missions where we have to kill npc enemies or something. Just an idea

URL: http://forum.audiogames.net/viewtopic.php?pid=223334#p223334




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Re: Game coming up soon, streets of chaos!

2015-07-04 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: Game coming up soon, streets of chaos!

its no longer downloadable since someone caused drama

URL: http://forum.audiogames.net/viewtopic.php?pid=222674#p222674




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a coffeemud question

2015-06-27 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


a coffeemud question

Hi, im not sure if i should be asking questions like this here but since there are no much players on coffeemud, here goesI logged on there today and someone wanted to see my weapon. I gave my weapon to him and then he disappeared and came back, saying now its level 10 and does more damage. I was gonna ask how he did it, but he logged off with no warning whatsoever.So im just curious, how do you make a certain item do more damage, and make it exactly to a certain level?

URL: http://forum.audiogames.net/viewtopic.php?pid=221719#p221719




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Re: a problem with klango

2015-06-24 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: a problem with klango

This may be slightly off topic, but the facebook client on the clango client is broken. I downloaded it and opened it, and even though I entered my correct credentials, it still says cannot sign in properly. Anyone know how to fix the issue? Or do i have to do an authentication thingie first

URL: http://forum.audiogames.net/viewtopic.php?pid=221257#p221257




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a problem with klango

2015-06-23 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


a problem with klango

hi i got a problem with the clange network client thingy. When I install it, it uses a sapi voice instead of my screenreader, and the voice is very slow and very low pitched. I cant maek nothing out of it really. And I dont see a settings thing there. Is there a way to adjust the voice rate and pitch?

URL: http://forum.audiogames.net/viewtopic.php?pid=221142#p221142




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level 36 in blindfold racer is unbeatable

2015-06-19 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


level 36 in blindfold racer is unbeatable

hi i have something to ask about level 36 on blindfold racer. When i go to it there is this lake thing. And when i hear the sound I tap on my iPhones screen with two fingers. Then it seems to activate some kind of sailboat but I always keep crashing.Do I need to do something in particular in that part? Have tried like 20 or 30 times and still nothing

URL: http://forum.audiogames.net/viewtopic.php?pid=220514#p220514




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any way to delete worlds from mud rammer?

2015-06-15 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


any way to delete worlds from mud rammer?

hello!I have a world in mud rammer that I have been perm banned from, do to things that I shouldve not done at all. Is there a way to delete it from my mud rammer since I dont need it any more?

URL: http://forum.audiogames.net/viewtopic.php?pid=220036#p220036




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quentin c playroom question

2015-06-11 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


quentin c playroom question

hi there,I was just wondering is it normal that when i play the playroom web client on ios the sounds dont work? Or is there no sound in the web client at all.I remember testing on my computer once and they worked, but correct me if im wrong.

URL: http://forum.audiogames.net/viewtopic.php?pid=219675#p219675




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Re: quentin c playroom question

2015-06-11 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: quentin c playroom question

I tested on iphones a few mins ago and it did not work

URL: http://forum.audiogames.net/viewtopic.php?pid=219677#p219677




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Re: Lambda Moo: The Moo itself, not the server and core

2015-06-10 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: Lambda Moo: The Moo itself, not the server and core

@ironcross I have tried it. I am jesseleivo on there

URL: http://forum.audiogames.net/viewtopic.php?pid=219569#p219569




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Re: DeathMatch, a new beginning

2015-06-02 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: DeathMatch, a new beginning

uncosp

URL: http://forum.audiogames.net/viewtopic.php?pid=218640#p218640




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Re: DeathMatch, a new beginning

2015-06-02 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: DeathMatch, a new beginning

yay danny, although I can never get back on

URL: http://forum.audiogames.net/viewtopic.php?pid=218676#p218676




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Re: Why Deatmatch server is down?

2015-05-31 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: Why Deatmatch server is down?

giovani, you sure you arent been banned? Because I know, when your banned and try to connect, it makes it seem like its down.

URL: http://forum.audiogames.net/viewtopic.php?pid=218432#p218432




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Re: Why Deatmatch server is down?

2015-05-31 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: Why Deatmatch server is down?

ah

URL: http://forum.audiogames.net/viewtopic.php?pid=218446#p218446




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Re: DeathMatch, a new beginning

2015-05-30 Thread AudioGames . net ForumGeneral Game Discussion : jesseleivo via Audiogames-reflector


  


Re: DeathMatch, a new beginning

danny this custom made ships thing sounds very awesome! Just saying

URL: http://forum.audiogames.net/viewtopic.php?pid=218298#p218298




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