Re: Planetary Escape, a horror audiogame

2017-07-17 Thread AudioGames . net ForumNew releases room : Dino via Audiogames-reflector
Re: Planetary Escape, a horror audiogame Thanks Dark for the feedback, I will try out those other games. I'm not sure if I can improve the spacial issues in Planetary Escape but I will get people to test whatever engine I use in my next game earlier on to make sure it's not confusing.To

Re: Planetary Escape, a horror audiogame

2017-07-12 Thread AudioGames . net ForumNew releases room : Dino via Audiogames-reflector
Re: Planetary Escape, a horror audiogame Thanks guys for the feedback and advice.It wasn't aliens because zombies are more recognizable... also I recorded the zombie noises myself, I must be pretty convincing maybe next time I can work out what an alien would sound like though.Mahmood,

Re: Planetary Escape, a horror audiogame

2017-07-10 Thread AudioGames . net ForumNew releases room : Dino via Audiogames-reflector
Re: Planetary Escape, a horror audiogame Nick, the game contains instructions on the keyboard controls as well as instructions for playing the game. However, I didn't think of adding them to the readme as well. I'll make sure to do that. It's definitely fair that you don't want to to play

Re: Planetary Escape, a horror audiogame

2017-07-10 Thread AudioGames . net ForumNew releases room : Dino via Audiogames-reflector
Re: Planetary Escape, a horror audiogame @stewie: I did in fact consider using libaudioverse... the problem was that I couldn't get it working when I wanted to try it out. Since I was also programming this for a college project (and thus had a deadline...) and decided that I'd rather be

Re: Planetary Escape, a horror audiogame

2017-07-10 Thread AudioGames . net ForumNew releases room : Dino via Audiogames-reflector
Re: Planetary Escape, a horror audiogame Thanks for the in depth responses. @Aprone, nice catch with the stepping part - I didn't notice that while testing at all. And @raygrote, you are very right. I had no prior AI programming experience, so... The zombies stay in one place until you're

Re: Planetary Escape, a horror audiogame

2017-07-10 Thread AudioGames . net ForumNew releases room : Dino via Audiogames-reflector
Re: Planetary Escape, a horror audiogame Thank you for the feedback, guys. I did implement something to make the zombies sound like they were behind you when they were, but obviously this didn't work out quite as well as I'd hoped. I think it should get easier to tell where zombies are

Planetary Escape, a horror audiogame

2017-07-10 Thread AudioGames . net ForumNew releases room : Dino via Audiogames-reflector
Planetary Escape, a horror audiogame You're the last person left on the planet. There's a ship waiting for you... across a field full of ravenous zombies. Will you make it home?Planetary Escape is the game I've been working all year and I'm happy to say that it's finally in beta and I can

Planetary Escape, a horror audiogame

2017-07-10 Thread AudioGames . net ForumNew releases room : Dino via Audiogames-reflector
Planetary Escape, a horror audiogame You're the last person left on the planet. There's a ship waiting for you... across a field full of ravenous zombies. Will you make it home?Planetary Escape is the game I've been working all year and I'm happy to say that it's finally in beta and I can

Re: Slender: Lost Vision, a survival horror fan game based on slenderman

2016-07-09 Thread AudioGames . net ForumNew releases room : Dino via Audiogames-reflector
Re: Slender: Lost Vision, a survival horror fan game based on slenderman Not at all spooked... nope, never, not me!This is pretty much the first audiogame I've played and I'm really impressed with the creation of the atmosphere and the difficulty. The only thing is, I can't hear the

Re: Rocket Neo, my first audio game

2016-06-20 Thread AudioGames . net ForumNew releases room : Dino via Audiogames-reflector
Re: Rocket Neo, my first audio game The executable version is here! You will probably still need to install openAL to use it if you haven't already, but you will not need to install Python or PyAL.If you receive the error "The program can't start because VCRUNTIME140.dll is missing from

Re: Rocket Neo, my first audio game

2016-06-20 Thread AudioGames . net ForumNew releases room : Dino via Audiogames-reflector
Re: Rocket Neo, my first audio game The executable version is here! You will probably still need to install openAL to use it if you haven't already, but you will not need to install Python or PyAL.If you receive the error "The program can't start because VCRUNTIME140.dll is missing from

Re: Rocket Neo, my first audio game

2016-06-20 Thread AudioGames . net ForumNew releases room : Dino via Audiogames-reflector
Re: Rocket Neo, my first audio game The executable version is here! You will probably still need to install openAL to use it if you haven't already, but you will not need to install Python or PyAL.If you receive the error "The program can't start because VCRUNTIME140.dll is missing from

Re: Rocket Neo, my first audio game

2016-06-20 Thread AudioGames . net ForumNew releases room : Dino via Audiogames-reflector
Re: Rocket Neo, my first audio game The executable version is here! You will probably still need to install openAL to use it if you haven't already, but you will not need to install Python or PyAL. URL: http://forum.audiogames.net/viewtopic.php?pid=265277#p265277

Re: Rocket Neo, my first audio game

2016-06-20 Thread AudioGames . net ForumNew releases room : Dino via Audiogames-reflector
Re: Rocket Neo, my first audio game I'm going to try to compile this again in a few days when I'm done with exams. For some reason it wouldn't work and I don't have the time to fix it right now.  But if anyone knows how to do it and can help, that would be awesome. URL:

Re: Rocket Neo, my first audio game

2016-06-20 Thread AudioGames . net ForumNew releases room : Dino via Audiogames-reflector
Re: Rocket Neo, my first audio game Hi SLJ, I would have done that except that when I did post the links, I was given an alert saying I could only post one link per post. I'll fetch them now and see if it works. I tried to package everything together but it didn't work, so the whole thing

Re: Rocket Neo, my first audio game

2016-06-20 Thread AudioGames . net ForumNew releases room : Dino via Audiogames-reflector
Re: Rocket Neo, my first audio game Hi SLJ, I would have done that except that when I did post the links, I was given an alert saying I could only post one link per post. I'll fetch them now and see if it works. I tried to package everything together but it didn't work, so the whole thing

Re: Rocket Neo, my first audio game

2016-06-20 Thread AudioGames . net ForumNew releases room : Dino via Audiogames-reflector
Re: Rocket Neo, my first audio game Hi SLJ, I would have done that except that when I did post the links, I was given an alert saying I could only post one link per post. I'll fetch them now and see if it works. .Python 3 linkhttps://www.python.org/downloads/PyAL

Rocket Neo, my first audio game

2016-06-19 Thread AudioGames . net ForumNew releases room : Dino via Audiogames-reflector
Rocket Neo, my first audio game I've spent the last few days hammering away at this game. It's called Rocket Neo, and the basic premise... in fact, the entire premise, is that there are rockets being fired at you and you have to dodge them. It's simple, but I'm proud of it. Tested with