Connecting developers and game testers

2016-03-22 Thread AudioGames . net ForumNew releases room : moshverhavikk via Audiogames-reflector


  


Connecting developers and game testers

Hey, everyone. From this last GDC, I'm in touch with several sighted developers who are creating or interested in creating blind-accessible games. Once I explained to them they cannot simply close their eyes and simulate the blind gamer experience, I convinced them they should look for testers. These games are in all different stages of development, but I'd like to hear from anyone who is interested in testing them as well as what your testing/development experience and pay rate is (if we're allowed to talk about that on this site). I know these developers will burn out if they continue to approach blind-accessibility from a far-removed and merely theoretical standpoint, and I'd like to prevent that, since I've seen so many good people give up on their games. Anyway, though I'm more involved with people in my local area than this site, I figured there may be some interest here.Please let me know your thoughts. Thanks!

URL: http://forum.audiogames.net/viewtopic.php?pid=254660#p254660





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Re: Slender: Lost Vision, a survival horror fan game based on slenderman

2015-01-12 Thread AudioGames . net ForumNew releases room : moshverhavikk via Audiogames-reflector


  


Re: Slender: Lost Vision, a survival horror fan game based on slenderman

Great audio! The intro music is beautiful and all the sound effects are well-balanced. As a suggestion, is there a way to vary the footsteps in different areas in the game? Are you using Wwise? You have good navigational cues, like the animal sounds and the papers, but perhaps if there was a muddy, snowy or swampy area in the game, the player could have a little more navigational information. And it sounded like the animal sounds were randomized by time and distance, though I could be wrong. Perhaps, you could add some specific static animal sounds for additional location cues, or creaking trees, a faraway generator, a buzzing transformer box, etc. Thank you for sharing, and I look forward to any updates and new games you make!

URL: http://forum.audiogames.net/viewtopic.php?pid=200878#p200878




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