Re: Proposed Guidelines Regarding Unauthorized Use of Copyrighted Assets

2021-03-14 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: Proposed Guidelines Regarding Unauthorized Use of Copyrighted Assets

One of many reasons why sound library ownership on its own will more than likely fail to hold the case up. A seasoned sound designer usually modifies their sounds in such a way, either by lacing them with effects, or not using the whole unmodified sound. That still doesn't mean it's not possible to use an unmodified sound if your sounds are encrypted, i.e. if there is no way a reasonable person should be able to obtain them. Needless to say as far as stealing sound libraries goes, we'll have to go off of the word of both parties here and nothing more. The ony exception to this would be if it's one of our own sound designers and they come up here and specifically state that no, this users has not in fact purchased their assets or usage rights for them.

URL: https://forum.audiogames.net/post/622662/#p622662




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Re: Proposed Guidelines Regarding Unauthorized Use of Copyrighted Assets

2021-03-12 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: Proposed Guidelines Regarding Unauthorized Use of Copyrighted Assets

@JaceK is correct on this one, and fair use is intentioanlly vague due to it being designed to be open to interpretation.

URL: https://forum.audiogames.net/post/622329/#p622329




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Re: Proposed Guidelines Regarding Unauthorized Use of Copyrighted Assets

2021-03-12 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: Proposed Guidelines Regarding Unauthorized Use of Copyrighted Assets

@JaceK is correct on this one, fair use is designed to be open to interpretation.

URL: https://forum.audiogames.net/post/622329/#p622329




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Re: Any statement to this

2021-03-10 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: Any statement to this

Then explain why it only took Simter 3 hours to figure out we had banned Jasmin. For the record, we didn't even fanfare it. We put it in the discipline topic, along with a fairly nondescript post in this topic. A search for moderation: would not have brought it up. Which meant he must have been anticipating this would happen eventually.

URL: https://forum.audiogames.net/post/621939/#p621939




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Re: Proposed Guidelines Regarding Unauthorized Use of Copyrighted Assets

2021-03-10 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: Proposed Guidelines Regarding Unauthorized Use of Copyrighted Assets

@DanGero: Not to mention Phil was a sound designer, and has explained pretty clearly how he has dealt with what he had for a lot of his games. Indeed, you might remember him being a strong supporter of NS Studio's Ultra Sound Collection, as it was an all-around sound library at an affordable price.As for Undertale, I wouldn't even worry about that. That game is a mega-smash hit, and if they could afford to make that epic soundtrack then they can afford to get licenses to use those assets. THis is a mainstream game we're talking about, after all.

URL: https://forum.audiogames.net/post/621759/#p621759




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Re: Any statement to this

2021-03-09 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: Any statement to this

@Defective: already taken care of

URL: https://forum.audiogames.net/post/621612/#p621612




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Re: public record of disciplinary action

2021-03-09 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: public record of disciplinary action

March 10, 2021: Jasmin, a user that posted in defense of Simter days after being banned but has been noticeably quiet ever since, has come back again days after Simter's third alt had been banned. Sixteen years old, Frankfurt, IP address is from a digital ocean box. Registered at around the same time Simter was on watch. This all leads to a ban.

URL: https://forum.audiogames.net/post/621604/#p621604




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Re: public record of disciplinary action

2021-03-09 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: public record of disciplinary action

March 10, 2021: Jasmin M, a user that posted in defense of Simter days after being banned but has been noticeably quiet ever since, has come back again days after Simter's third alt had been banned. Sixteen years old, Frankfurt, IP address is from a digital ocean box. Registered at around the same time Simter was on watch. This all leads to a ban.

URL: https://forum.audiogames.net/post/621604/#p621604




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Re: Any statement to this

2021-03-09 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: Any statement to this

And do I ever recognize that name...

URL: https://forum.audiogames.net/post/621599/#p621599




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Re: Proposed Guidelines Regarding Unauthorized Use of Copyrighted Assets

2021-03-09 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: Proposed Guidelines Regarding Unauthorized Use of Copyrighted Assets

@Defender: Valid points.Immediately for point 1 I would suppose we could do a summary in plain English above the main document, the way some more ethical companies handle their terms of service documents to make them easier to read.

URL: https://forum.audiogames.net/post/621574/#p621574




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Re: Proposed Guidelines Regarding Unauthorized Use of Copyrighted Assets

2021-03-09 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: Proposed Guidelines Regarding Unauthorized Use of Copyrighted Assets

@swigjr23: You're right. That in and of itself is a tightrope. That's one of the reasons why we're counting on everyone to be fair, and why we have the clause against making intentionally false claims just so all our bases are covered. That being said, if a user submits a bona fide claim and it turns out they made an honest misjudgement, there's absolutely no risk of getting hit with a character assassination charge. The example here is if a user with past history of antagonizing developers makes a bad claim that doesn't even remotely come close to being valid.As for how we determine validity, that depends on a number of factors. Generally speaking, the more detail, the better. A good example would be Phantom's findings of stolen assets reported in the GC thread. It doesn't get more definitive than that. NOw, if a developer is missing in action or is otherwise unavailable at the time, some of us are sound designers ourselves and might be able to widdle it down, which would inevitably make it easier on the developer. I.e. We would be able to tell them, hey, we found a possible match, and they would come back and confirm as such if it was so. Obviously it's more difficult with people having free and easy access to sound encryption, but it is nevertheless possible.

URL: https://forum.audiogames.net/post/621571/#p621571




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Re: Proposed Guidelines Regarding Unauthorized Use of Copyrighted Assets

2021-03-09 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: Proposed Guidelines Regarding Unauthorized Use of Copyrighted Assets

@swigjr23: You're right. That in and of itself is a tightrope. That's one of the reasons why we're counting on everyone to be fair, and why we have the clause against making intentionally false claims just so all our bases are covered. That being said, if a user submit a bona fide claim and it turns out they made an honest misjudgement, there's absolutely no risk of getting hit with a character assassination charge. The example here is if a user with past history of antagonizing developers makes a bad claim that doesn't even remotely come close to being valid.As for how we determine validity, that depends on a number of factors. Generally speaking, the more detail, the better. A good example would be Phantom's findings of stolen assets reported in the GC thread. It doesn't get more definitive than that. NOw, if a developer is missing in action or is otherwise unavailable at the time, some of us are sound designers ourselves and might be able to widdle it down, which would inevitably make it easier on the developer. I.e. We would be able to tell them, hey, we found a possible match, and they would come back and confirm as such if it was so. Obviously it's more difficult with people having free and easy access to sound encryption, but it is nevertheless possible.

URL: https://forum.audiogames.net/post/621571/#p621571




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Re: Proposed Guidelines Regarding Unauthorized Use of Copyrighted Assets

2021-03-09 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: Proposed Guidelines Regarding Unauthorized Use of Copyrighted Assets

@swigjr23: You're right. That in and of itself is a tightrope. That's one of the reasons why we're counting on everyone to be fair, and why we have the clause against making intentionally false claims just so all our bases are covered. That being said, if a user submit a bona fide claim and it turns out they made an honest misjudgement, there's absolutely no risk of getting hit with a character assassination charge. The example here is if a user with past history of antagonizing developers makes a bad claim that doesn't even remotely come close to being valid.As for how we determine validity, that depends on a number of factors. Generally speaking, the more detail, the better. A good example would be Phantom's findings of stolen assets reported in the GC thread. It doesn't get more definitive than that.

URL: https://forum.audiogames.net/post/621571/#p621571




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Proposed Guidelines Regarding Unauthorized Use of Copyrighted Assets

2021-03-09 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Proposed Guidelines Regarding Unauthorized Use of Copyrighted Assets

Greetings.Below you will find what is more than likely to be the definitive set of protocols for handling asset theft cases. These are not being officially enforced quite yet, as we are still waiting for an additional admin to weigh in. However, barring something substantial that we might have missed, it is a safe bet that this is what you can expect to become case law. That being said, you are welcome to engage in civil discussion regarding these policies, though we must emphasize that civility is paramount here. We will not take kindly to any unfounded detractions, i.e. bad faith arguments or other assorted aggravations, and those will be dealt with accordingly. In other words, do not come here expecting to eradicate these policies through bad faith arguments. What you are seeing here is more or less official.With that out of the way, here are the policies as of the time of this writing:policyThe following serves as what will become official protocol for dealing with projects that lift copyrighted assets.These guidelines will outline what you need to know as a developer, what users need to know should they submit claims through the respective channels, and the protocol moderators and admins will follow for the associated investigations.For DevelopersAny claimant, regardless of their association with a given developer, has the right to inform us that a project contains copyrighted assets. If it has been confirmed beyond reasonable doubt that your project is thus affected, you will be notified immediately, and given a chance to respond in your own defense. Please be advised that failure to address a substantiated claim in an appropriate manner will result in links to the affected game or project being removed and disallowed from the community, both within the database and on the forum. We will not forbid discussion of your project, but will simply ask that it not be supported publicly due to its status. This no-support policy will remain in effect until such time that you have eliminated all problematic elements outlined in the claim leveraged against you. Since our stated aim is to limit or eliminate the unauthorized use of copyrighted assets within our community, and not to punish developers needlessly, we will readily resume active support of your project once the terms of the claim against you have been fulfilled.Please note: the audiogames.net staff team has the right to pursue claimant action against any developer without other direct community involvement, provided all other qualifications of said claim are valid.for claimantsWe appreciate any help from the community in insuring that all projects remain free of stolen assets. However, we do ask that you take the following points into account before you attempt to register a claim against a developer or project.Be thorough, accurate and unbiasedWe appreciate any help you may be willing to render in our efforts to end the misuse of copyrighted assets in our community. Please attempt to be as thorough and detailed as possible, with the understanding that an unsubstantiated claim will result in no action taken against the target of that claim. It is in everyone's best interest to represent their case openly, clearly and honestly.Sound library asset use, on its own, does not constitute substantive proof of wrongdoingFor obvious reasons, we do not condone the use of stolen sound libraries. However, a successful claim should consist of more than just an accusation that a developer is using a specific library in their project. There is no way for us to prove whether or not the developer in question has bought the sound library, short of asking them outright, and we will not engage in the practice of demanding receipts or anything else that we have no right to seek.your word is not the primary deciding factor in the validity of a claimThis guideline applies to users and developers alike. A project is never going to be adjudicated based on an individual account alone. The administration, when presented with a claim, will perform thorough research in order to obtain sufficient evidence before proceeding with any action. The most definitive evidence is likely to come from the owner of the copyrighted assets, or from someone otherwise close to the source, but this need not always be the case.Please do not submit intentionally false Claims!If a user's claim has been substantially invalidated, and if it is deemed beyond a reasonable doubt to have been initiated for personal reasons, or as a means of unjustly targeting a project, developer or community member, the claimant will be issued an immediate double warning, citing character assassination and the community failure clause. Our aim is to reverse the prevalence of copyrighted assets, not to start a flurry of unfounded accusations. Claimants who seek to use this system in bad faith will be punished for attempting to weaponize this mech

Early warning: Soon to be enforced guidelines regarding Asset Theft

2021-03-09 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Early warning: Soon to be enforced guidelines regarding Asset Theft

Greetings.Below you will find what is more than likely to be the definitive set of protocols for handling asset theft cases. These are not being officially enforced quite yet, as we are still waiting for an additional admin to weigh in. However, barring something substantial that we might have missed, it is a safe bet that this is what you can expect to become case law. That being said, you are welcome to engage in civil discussion regarding these policies, though we must emphasize that civility is paramount here. We will not take kindly to any unfounded detractions, i.e. bad faith arguments or other assorted aggravations, and those will be dealt with accordingly. In other words, do not come here expecting to eradicate these policies through bad faith arguments. What you are seeing here is more or less official.With that out of the way, here are the policies as of the time of this writing:policyThe following serves as what will become official protocol for dealing with projects that lift copyrighted assets.These guidelines will outline what you need to know as a developer, what users need to know should they submit claims through the respective channels, and the protocol moderators and admins will follow for the associated investigations.For DevelopersAny claimant, regardless of their association with a given developer, has the right to inform us that a project contains copyrighted assets. If it has been confirmed beyond reasonable doubt that your project is thus affected, you will be notified immediately, and given a chance to respond in your own defense. Please be advised that failure to address a substantiated claim in an appropriate manner will result in links to the affected game or project being removed and disallowed from the community, both within the database and on the forum. We will not forbid discussion of your project, but will simply ask that it not be supported publicly due to its status. This no-support policy will remain in effect until such time that you have eliminated all problematic elements outlined in the claim leveraged against you. Since our stated aim is to limit or eliminate the unauthorized use of copyrighted assets within our community, and not to punish developers needlessly, we will readily resume active support of your project once the terms of the claim against you have been fulfilled.Please note: the audiogames.net staff team has the right to pursue claimant action against any developer without other direct community involvement, provided all other qualifications of said claim are valid.for claimantsWe appreciate any help from the community in insuring that all projects remain free of stolen assets. However, we do ask that you take the following points into account before you attempt to register a claim against a developer or project.Be thorough, accurate and unbiasedWe appreciate any help you may be willing to render in our efforts to end the use of copyrighted assets in our community. Please attempt to be as thorough and detailed as possible, with the understanding that an unsubstantiated claim will result in no action taken against the target of that claim. It is in everyone's best interest to represent their case openly, clearly and honestly.Sound library asset use, on its own, does not constitute substantive proof of wrongdoingFor obvious reasons, we do not condone the use of stolen sound libraries. However, a successful claim should consist of more than just an accusation that a developer is using a specific library in their project. There is no way for us to prove whether or not the developer in question has bought the sound library, short of asking them outright, and we will not engage in the practice of demanding receipts or anything else that we have no right to seek.your word is not the primary deciding factor in the validity of a claimThis guideline applies to users and developers alike. A project is never going to be adjudicated based on an individual account alone. The administration, when presented with a claim, will perform thorough research in order to obtain sufficient evidence before proceeding with any action. The most definitive evidence is likely to come from the owner of the copyrighted assets, or from someone otherwise close to the source, but this need not always be the case.Please do not submit intentionally false Claims!If a user's claim has been substantially invalidated, and if it is deemed beyond a reasonable doubt to have been initiated for personal reasons, or as a means of unjustly targeting a project, developer or community member, the claimant will be issued an immediate double warning, citing character assassination and the community failure clause. Our aim is to reverse the prevalence of copyrighted assets, not to start a flurry of unfounded accusations. Claimants who seek to use this system in bad faith will be punished for attempting to weaponize this mechanis

Early warning: Soon to be enforced guidelines regarding Asset Theft

2021-03-09 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Early warning: Soon to be enforced guidelines regarding Asset Theft

Greetings.Below you will find what is more than likely to be the definitive set of protocols for handling asset theft cases. These are not being officially enforced quite yet, as we are still waiting for an additional admin to weigh in. However, barring something substantial that we might have missed, it is a safe bet that this is what you can expect to become case law. That being said, you are welcome to engage in civil discussion regarding these policies, though we must emphasize that civility i paramount here. We will not take kindly to any unfounded detractions, i.e. bad faith arguments or other assorted aggravations, and those will be dealt with accordingly. In other words, do not come here expecting to eradicate these policies through bad faith arguments. What you are seeing here is more or less official.With that out of the way, here are the policies as of the time of this writing:policyThe following serves as what will become official protocol for dealing with projects that lift copyrighted assets.These guidelines will outline what you need to know as a developer, what users need to know should they submit claims through the respective channels, and the protocol moderators and admins will follow for the associated investigations.For DevelopersAny claimant, regardless of their association with a given developer, has the right to inform us that a project contains copyrighted assets. If it has been confirmed beyond reasonable doubt that your project is thus affected, you will be notified immediately, and given a chance to respond in your own defense. Please be advised that failure to address a substantiated claim in an appropriate manner will result in links to the affected game or project being removed and disallowed from the community, both within the database and on the forum. We will not forbid discussion of your project, but will simply ask that it not be supported publicly due to its status. This no-support policy will remain in effect until such time that you have eliminated all problematic elements outlined in the claim leveraged against you. Since our stated aim is to limit or eliminate the unauthorized use of copyrighted assets within our community, and not to punish developers needlessly, we will readily resume active support of your project once the terms of the claim against you have been fulfilled.Please note: the audiogames.net staff team has the right to pursue claimant action against any developer without other direct community involvement, provided all other qualifications of said claim are valid.for claimantsWe appreciate any help from the community in insuring that all projects remain free of stolen assets. However, we do ask that you take the following points into account before you attempt to register a claim against a developer or project.Be thorough, accurate and unbiasedWe appreciate any help you may be willing to render in our efforts to end the use of copyrighted assets in our community. Please attempt to be as thorough and detailed as possible, with the understanding that an unsubstantiated claim will result in no action taken against the target of that claim. It is in everyone's best interest to represent their case openly, clearly and honestly.Sound library asset use, on its own, does not constitute substantive proof of wrongdoingFor obvious reasons, we do not condone the use of stolen sound libraries. However, a successful claim should consist of more than just an accusation that a developer is using a specific library in their project. There is no way for us to prove whether or not the developer in question has bought the sound library, short of asking them outright, and we will not engage in the practice of demanding receipts or anything else that we have no right to seek.your word is not the primary deciding factor in the validity of a claimThis guideline applies to users and developers alike. A project is never going to be adjudicated based on an individual account alone. The administration, when presented with a claim, will perform thorough research in order to obtain sufficient evidence before proceeding with any action. The most definitive evidence is likely to come from the owner of the copyrighted assets, or from someone otherwise close to the source, but this need not always be the case.Please do not submit intentionally false Claims!If a user's claim has been substantially invalidated, and if it is deemed beyond a reasonable doubt to have been initiated for personal reasons, or as a means of unjustly targeting a project, developer or community member, the claimant will be issued an immediate double warning, citing character assassination and the community failure clause. Our aim is to reverse the prevalence of copyrighted assets, not to start a flurry of unfounded accusations. Claimants who seek to use this system in bad faith will be punished for attempting to weaponize this mechanism

Re: public record of disciplinary action

2021-03-09 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: public record of disciplinary action

March 9, 2021: Psycho has a warning for preemptively asking for a Mississippi crack when that game's status is yet to be determined.

URL: https://forum.audiogames.net/post/621498/#p621498




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Re: Any statement to this

2021-03-07 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: Any statement to this

Precisely. Plus, it doesn't take much looking to find out that banning an entire ip range would prove more harm than good, given the fact that even vpn's don't get the range all to themselves. Hell, no one gets a damn node to themselves under IPV4 as there just aren't enough to go around. IPV6? That's another story altogether.That's why you'll see people who correct a lot of snakeoil from the big companies cashing in on the vpn scene very wisely point out that Nord blasting your ip in your face is not as scary as they're making it seem, seeing as your ip is more or less a city node in most cases, and isn't an entirely accurate representation of your true location. It's to the point where IP's are bottom of the barrel in marketing data collection, given that there are much more precise ways to farm location data (GPS, cell tower connection points, etc.) and intense browser fingerprinting and profiling in Chrome's case.Needless to say post 7 acting like a know-it-all is not only completely unfounded, but an absolutely predictable Simterism.

URL: https://forum.audiogames.net/post/620889/#p620889




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Re: Any statement to this

2021-03-07 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: Any statement to this

Precisely. Plus, it doesn't take much looking to find out that banning an entire ip range would prove more harm than good, given the fact that even vpn's don't get the range all to themselves. Hell, no one gets a damn node to themselves under ip4v as there just aren't enough to go around. That's why you'll see people who correct a lot of snakeoil from the big companies cashing in on the vpn scene is that Nord blasting your ip in your face is not as scary as they're making it seem, seeing as your ip is more or less a city node in most cases, and isn't an entirely accurate representation of your true location. It's to the point where IP's are bottom of the abrrel in marketing data collection, given that there are much more precise ways to farm location data (GPS, cell tower connection points, etc.) and intense browser fingerprinting and profiling in Chrome's case.Needless to say post 7 acting like a know-it-all is not only completely unfounded, but an absolutely predictable Simterism.

URL: https://forum.audiogames.net/post/620889/#p620889




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Re: Any statement to this

2021-03-07 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: Any statement to this

@Ethin: It looks like at least part of that ip range belongs to vodafone. That could also be the vpn using Vodafone as a provider, given the fact there are plenty of fly by night vpn's that present themselves as big companies but are in reality just a couple guys rolling openVPN on a few crappy yet resellable vps installations, relaying it and reeling in easy cash from gullible people who will do illegal things. Then depending on the nation they're in, some legal body is going to bring that vpn company under fire for some unrelated offense, and that vpn owner is going to have no problem breaking the so-callled no logs policy and sell all the data they have, given the fact that the discounted lifetime subscriptions wouldn't pay for the lawyer's coffee let alone get them off the hook.The only infrastructure I trust to be running a reliable vpn at this point, funnily enough, is Cloudflare, because they, unlike any of these folks running servers in the Virgin Islands, actually have the inrastructure to pull it off, and can actually afford it. They also have Wireguard under their wing which gives them a huge advantage, given that protocol makes using a vpn actually tolerable (I am a Warp Plus subscriber). However, they make very clear that their vpn is not, nor will it ever be, designed to disguise your ip address. It is specifically for transit security, i.e. what a vpn was truly designed for for internal applications.

URL: https://forum.audiogames.net/post/620830/#p620830




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Re: Any statement to this

2021-03-07 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: Any statement to this

@Ethin: It looks like at least part of that ip range belongs to vodafone. That ould also be the vpn using Vodafone as a provider, given the fact there are plenty of fly by night vpn's that present themselves as big companies but are in reality just a couple guys rolling openVPN on a few resellable vps installations, relaying it and realing in easy cash from gullible people who will do illegal things. Then depending on the nation they're in, some legal body is going to bring that vpn company under fire for some unrelated offense, and that vpn owner is going to have no problem breaking the so-callled no logs policy and sell all the data they have, given the fact that the discounted lifetime subscriptions wouldn't pay for the lawyer's coffee let alone get them off the hook.The only infrastructure I trust to be running a reliable vpn at this point, funnily enough, is Cloudflare, because they, unlike any of these folks running servers in the Virgin Islands, actually have the inrastructure to pull it off, and can actually afford it. They also have Wireguard under their wing which gives them a huge advantage, given that protocol makes using a vpn actually tolerable (I am a Warp Plus subscriber). However, they make very clear that their vpn is not, nor will it ever be, designed to disguise your ip address. It is specifically for transit security, i.e. what a vpn was truly designed for for internal applications.

URL: https://forum.audiogames.net/post/620830/#p620830




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Re: Any statement to this

2021-03-07 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: Any statement to this

Moderation.When taken into account all the evidence presented in post 13, plus the video presentation with clear intentions of lampooning the moderation post for Andy_The_Blindy, I see no reason to question the judgements brought forth. Simter is being banned again, to join Simter and Simter.May this serve as another reminder to the fact that making an alt will never end well, especially if you give us plenty of reasons to believe that you are really the person who you claim to not be.

URL: https://forum.audiogames.net/post/620734/#p620734




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Re: Any statement to this

2021-03-07 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: Any statement to this

Moderation.When taken into account all the evidence presented in post 13, plus the ideo presentation with clear intentions of lampooning the moderation post for Andy_The_Blindy, I see no reason to question the judgements brought forth. Simter is being banned again, to join Simter and Simter.May this serve as another reminder to the fact that making an alt will never end well, especially if you give us plenty of reasons to believe that you are really the person who you claim to not be.

URL: https://forum.audiogames.net/post/620734/#p620734




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Re: public record of disciplinary action

2021-03-07 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: public record of disciplinary action

March 7, 2021: Timmi Whisky, a Simter clone has been banned.

URL: https://forum.audiogames.net/post/620738/#p620738




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Re: Any statement to this

2021-03-07 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: Any statement to this

Moderation.When taken into account all the evidence presented in post 13, plus the ideo presentation with clear intentions of lampooning the moderation post for Andy_The_Blindy, I see no reason to question the judgements brought forth. Simter is being banned again, to join Simter and Simter.May this server as another reminder to the fact that making an alt will never end well, especially if you give us plenty of reasons to believe that you are really the person who you claim to not be.

URL: https://forum.audiogames.net/post/620734/#p620734




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Re: Suggestion Regarding the Forum and Problematic Posts

2021-02-14 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: Suggestion Regarding the Forum and Problematic Posts

AFter all, who needs freaking forums anyway?In all seriousness, I can agree and siagree with Dan_Gero's idea, to a point. I see where the train is going re: trying to present a better picture, but as Granny Cheesewheel stated it is changing the narrative, and changing the narrative is changing the narrative even if there is no ill intent. Although I"m not officially speaking in a mod capacity by saying this, the real solution is many need to take a good hard look at thesmelves. Everyone here is correct concerning the fact that people are going to expect out of all of us what they see from one person. If people make more of an effort to end the negativity train, which Dan_Gero correctly stated is hopefully calming down some, then we won't have dozens of closed threads to go around.Now, from a technical side of things, Dan_Gero's solution is either downright impossible, or a logistical nightmare. Pun-BB does not allow you to move a topic across to another forum. It isn't just a matter of oh I'll buy a domain and let's get this show on the road. Musicalman's idea works better in practice, but as moderators we are not able to create new forum rooms; that is up to the admins.I think the solution for now is to keep it how it is. Smart people who can read between the lines know that if we were to do this, it would clearly be a narrative shift, because you can't look at any one place in the mainstream community either and say this place is negativity-free at a first look.

URL: https://forum.audiogames.net/post/615709/#p615709




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Re: public record of disciplinary action

2021-02-13 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: public record of disciplinary action

February 13, 2021: DarknessKing banned for being an alt as well as seizing access to account and email information that clearly was not his.

URL: https://forum.audiogames.net/post/615411/#p615411




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Re: public record of disciplinary action

2021-02-12 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: public record of disciplinary action

February 12, 2021:Due to numerous layers of evidence collected, Andy_The_Blindy is being permanently banned, and Simter is being banned indefinitely. Now here's why. In the interest of fully transparency, here's why. There's a lot to digest, so strap in folks.1. Andy_The_Blindy's writing style is extremely similar to Simter's. Shaky at best if it were on its own, but there's much more on the table here.2. his near militant defense of Simter in this topic, as pointed out in this postOne can argue that this could have been a close friend to Simter doing the noble thing, but that argument is busted when taken into account that this is only part of this charade.3. Rings2006 wrote:why was simpter hated and band exactlyAndy_The_Blindy wrote:@40 this describe it pretty good.http://simter.tk/ban/Speaks for itself. That link didn't exactly get a lot of hits, so it is quite convenient that he happens to be armed with that link when a user was asking for information. Again, for the sake of completeness, here's what really happened.Again, if this were on its own, we would not immediately arrive at this conclusion - it could have easily been one of his friends who saw it. But this combined with everything else indicates it could not possibly have been a coincidence.4. DGlex does not advertise himself as an SBYW admin, so some rando who doesn't know him isn't going to easily find that out. Simter however clearly had it out for him given the fact that he was permabanned from SBYW. Sound familiar?5. Last, but not least: From the restricted topic:Andy_The_Blindy wrote:P. S: can i use vpn after signingup? My college has a pretty restricted network and they sometimes block cf domains.Definitely a red flag. No college in their right mind would block CF domains. Even one that had a firewall that was overkill. They would have to immediately push back after realizing that an extremely significant portion of the net is behind Cloudflare's cdn. So his reasoning for using a VPN can be pretty much thrown out.For the record, this does not mean we are going to start immediately blocking VPN's from here on out, but as the rules clearly state:Rules wrote:Update: January, 2020 We recognize the fact that VPN's, proxies, and other such methods that may be used to hide an IP address have many legitimate uses. We also know that one of these uses happens to be skirting around bans and/or performing harmful activities under the cloak of anonymity. As a result, we require VPN, proxy, etc users to give a short explanation while introducing themselves. If you prefer, you may click the report link below your post and do so that way. We unfortunately have to look at these users more suspiciously. This means it can and will be used against you in the event of an infraction that may have us believe you aren't who you say you are.If we find that your reasoning for using a VPN is unfounded, we may preemptively disallow use of one out of an abundance of caution. Please note that actual facts will be taken into account here, we are not going to start calling bs on anything  and everything. To give you an idea of how thin the line is, we would have let someone through if they simply said their router/network blocks audiogames.net, but we will throw your claim out if it is proven preposterously invalid such as the network blocking Cloudflare domains.When you put all of this together (similar writing styles, defense of Simter (AKA himself), complaining about a ban situation that is clearly no one else's, and an invalid excuse for using a VPN - it's a slam dunk.We've said it once before, and yet it still to this day bares repeating. Telling the truth has the possibility of making things easier on you. Yes, there would still be punishment, but there is a guarantee that it will always be more severe if we catch you red-handed.

URL: https://forum.audiogames.net/post/615023/#p615023




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Re: It has to be said

2021-02-10 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: It has to be said

POint though, fido2 does not work with the mobile apps. Windows Hello on the desktop app is a partial remedy, but there's no freaking way I'm weakening the multifactor auth for the sake of mobile compaitibility. Not until fido2 is brought into Electron across the board.

URL: https://forum.audiogames.net/post/614488/#p614488




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Re: It has to be said

2021-02-10 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: It has to be said

Better to get bitwarden. Much more for less money, and the premium plan to get fido2 support is only 10 a year.@Defender: Most newer keys have both usb and nfc built in. Solos refuse to use Bluetooth due to it being a non-security friendly communication channel, but most every new phone has an nfc reader it just needs to be supported.The technology is tried and true, and pretty much unhackable short of someone actually going in and stealing your key, which already drops the probability of getting hacked probably tenfold. Even if there was a breach, you can't do shit if everyone's accounts were protected, only accessible via a key that you must press a physical mechanical button on. At least the solo keys use an actual switch that is not susceptible to any digital trickery. Sites just flatly refuse to support it, either because they don't have the balls to require people carry a second device around with them, or because the sites could stand to make some easy cash off account hacks (paypal in regard to the Twitch incident, looking at you).

URL: https://forum.audiogames.net/post/614456/#p614456




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Re: public record of disciplinary action

2021-02-09 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: public record of disciplinary action

February 9, 2021: Andy_THe_Blindy received a warning for the unauthorized sharing of personal information. Will also be investigating him further as there are numerous indications thatsuggest he might be an alt of Simter.

URL: https://forum.audiogames.net/post/614162/#p614162




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Re: It has to be said

2021-02-08 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: It has to be said

The master password situation might be solvable via solo dice keyswhich will allow you to create a permanent cryptographic unguessable key based on a literal roll of dice. No worrying about remembering your master pw then. AS for the dice set? Well, don't lose your security key should become the norm along with don't lose your damn keys in the first place.These guys know what they're doing, especially considering the solo key itself. Open source unlike Ubikey, and excellent security, definitely on the verge of passwordless login - problem? The number of sites actually adopting fido2 is pathetically low. Even Paypal, part of the goddamn fido alliance, does not have fido2 implemented, and they only allow 20 character passwords. If they were to allow it, my password would be 60 characters at least. As such I am relegated to one 3 times less secure (a brute force for a 20 character pasword certainly is no overnight effort, but it can be far easier than a password three times its length. If my Paypal were to get hacked in any way not caused by clicking on a phishing link or anything that I specifically would have triggered, that might be a valid negligence charge 9both on cause and effect and proximate cause principal).Moral of the story? Sites need to get their ass in line nad adopt fido2. Stop trying to spare the feelings of the customers who don't want to spend $20 now to avoid many potential phishing damages down the line.

URL: https://forum.audiogames.net/post/613736/#p613736




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Re: Erjant! Mods please read this.

2021-02-01 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: Erjant! Mods please read this.

Moderation.Real quick. Caution for all who are vocal about cracking. No one's getting warned yet as there's been no official methods discussed herein, and this purchasing situation is kind of a shitshow, so I'm holding back for now. Do not make me regret this decision, i.e. anymore direct hacking discussions and there will have to be warnings. Vulcan is absolutely right. AS much as this situation sucks, there is such a thing as not purchasing the games until an official status can be determined. If we theoretically allowed direct discussions of hacking these games, people could easily apply generic methods (trial freezes, registry hacks, etc) to other titles that are most certainly not abandoned.end moderation.Right. Let's slow down just a bit.The new titles themselves exist in a demo form that everyone has seemingly forgotten about. The showcase. That little demo program that doesn't expire? Yeah. That thing. So, here's what we're going to do.1. We are going to update Change Reaction and Silver Dollar's download link with links to the showcase download. In fact, I think we'll go ahead and make that permanent, since if you purchase those games you are then going to be directed to download the versions that must be activated before they can be played. Those looking for a game download are going to be expecting a game that is either free, or a trial/demo. People who go to this site to download games want to download games they can play, not games that they must later find out are unlicensed till they purchase.2. We will remove the url to the draconis site from all titles, but keep their original demo download links (this does not include the pinball Party Pack as that one does not contain a demo. For that we will remove both links.3. WE will change license status to unknown, and put status updates in their descriptions.4. I'll probably go ahead and see if there is any non-Draconis route for contacting Josh to inquire about this situation. The guy's working for Apple accessibility and has also written some pretty good books, so his iBooks store entry pages probably have an official method of contact that isn't through Draconis.Ok, I think that settles that. Can we all take a breather now that this is being settled?

URL: https://forum.audiogames.net/post/611868/#p611868




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Re: Erjant! Mods please read this.

2021-02-01 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: Erjant! Mods please read this.

Moderation.Real quick. Caution for all who are vocal about cracking. No one's getting warned yet as there's been no official methods discussed herein, and this purchasing situation is kind of a shitshow, so I'm holding back for now. Do not make me regret this decision, i.e. anymore direct hacking discussions and there will have to be warnings. Vulcan is absolutely right. AS much as this situation sucks, there is such a thing as not purchasing the games until an official status can be determined. If we theoretically allowed direct discussions of hacking these games, people could easily apply generic methods (trial freezes, registry hacks, etc) to other titles that are most certainly not abandoned.end moderation.Right. Let's slow down just a bit.The new titles themselves exist in a demo form that everyone has seemingly forgotten about. The showcase. That little demo program that doesn't expire? Yeah. That thing. So, here's what we're going to do.1. We are going to update Change Reaction and Silver Dollar's download link with links to the showcase download. In fact, I think we'll go ahead and make that permanent, since if you purchase htose games who are then going to be directed to download download the versions that must be activated before they can be played. Those looking for a game download are going to be expecting a game that is either free, or a trial/demo. People who go to this site to download games want to download games they can play, not games that they must later find out are unlicensed till they purchase.2. We will remove the url to the draconis site from all titles, but keep their original demo download links (this does not include the pinball Party Pack as that one does not contain a demo. For that we will remove both links.3. WE will change license status to unknown, and put status updates in their descriptions.4. I'll probably go ahead and see if there is any non-Draconis route for contacting Josh to inquire about this situation. The guy's working for Apple accessibility and has also written some pretty good books, so his iBooks store entry pages probably have an official method of contact that isn't through Draconis.Ok, I think that settles that. Can we all take a breather now that this is being settled?

URL: https://forum.audiogames.net/post/611868/#p611868




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Re: Erjant! Mods please read this.

2021-02-01 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: Erjant! Mods please read this.

Moderation.Real quick. Caution for all who are vocal about cracking. No one's getting warned yet as there's been no official methods discussed herein, and this purchasing situation is kind of a shitshow, so I'm holding back for now. Do not make me regret this decision, i.e. anymore direct hacking discussions and there will have to be warnings. Vulcan is absolutely right. AS much as this situation sucks, there is such a thing as not purchasing the games until an official status can be determined. If we theoretically allowed direct discussions of hacking these games, people could easily apply generic methods (trial freezes, registry hacks, etc) to other titles that are most certainly not abandoned.end moeration.Right. Let's slow down just a bit.The new titles themselves exist in a demo form that everyone has seemingly forgotten about. The showcase. That little demo program that doesn't expire? Yeah. That thing. So, here's what we're going to do.1. We are going to update Change Raction and Silver Dollar's download link with links to the showcase download. In fact, I think we'll go ahead and make that permanent, since if you purchase htose games who are then going to be directed to download download the versions that must be activated before they can be played. Those looking for a game download are going to be expecting a game that is either free, or a trial/demo. People who go to this site to download games want to download games they can play, not games that they must later find out are unlicensed till they purchase.2. We will remove the url to the draconis site from all titles, but keep their original demo download links (this does not include the pinball Party Pack as that one does not contain a demo. For that we will remove both links.3. WE will change license status to unknown, and put status updates in their descriptions.4. I'll probably go ahead and see if there is any non-Draconis route for contacting Josh to inquire about this situation. The guy's working for Apple accessibility and has also written some pretty good books, so his iBooks store entry pages probably have an official method of contact that isn't through Draconis.Ok, I think that settles that. Can we all take a breather now that this is being settled?

URL: https://forum.audiogames.net/post/611868/#p611868




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Re: Erjant! Mods please read this.

2021-02-01 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: Erjant! Mods please read this.

No problem, at the time of this writing all the Draconis entries have been tended to.

URL: https://forum.audiogames.net/post/611906/#p611906




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Re: Erjant! Mods please read this.

2021-02-01 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: Erjant! Mods please read this.

work is being done, check out the Change Reaction db entry

URL: https://forum.audiogames.net/post/611874/#p611874




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Re: Erjant! Mods please read this.

2021-02-01 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: Erjant! Mods please read this.

Moderation.REal quick. Caution for all who are vocal about cracking. No one's getting warned yet as there's been no official methods discussed herein, and this purchasing situation is kind of a shitshow, so I'm holding back for now. Do not make me regret this decision, i.e. anymore direct hacking discussions and there will have to be warnings. Vulcan is absolutely right. AS much as this situation sucks, there is such a thing as not purchasing the games until an official status can be determined. If we theoreticlaly allowed direct discussions of hacking these games, people could easily apply generic methods (trial freezes, registry hacks, etc) to other titles that are most certainly not abandoned.end moeration.Right. Let's slow down just a bit.The new titles themselves exist in a demo form that everyone has seemingly forgotten about. The showcase. That little demo program that doesn't expire? Yeah. That thing. So, here's what we're going to do.1. We are going to update Change Raction and Silver Dollar's download link with links to the showcase download. In fact, I think we'll go ahead and make that permanent, since if you purchase htose games who are then going to be directed to download download the versions that must be activated before they can be played. Those looking for a game download are going to be expecting a game that is either free, or a trial/demo. People who go to this site to download games want to download games they can play, not games that they must later find out are unlicensed till they purchase.2. We will remove the url to the draconis site from all titles, but keep their original demo download links (this does not include the pinball Party Pack as that one does not contain a demo. For that we will remove both links.3. WE will change license status to unknown, and put status updates in their descriptions.4. I'll probably go ahead and see if there is any non-Draconis route for contacting Josh to inquire about this situation. The guy's working for Apple accessibility and has also written some pretty good books, so his iBooks store entry pages probably have an official method of contact that isn't through Draconis.Ok, I think that settles that. Can we all take a breather now that this is being settled?

URL: https://forum.audiogames.net/post/611868/#p611868




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Re: public record of disciplinary action

2021-01-31 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: public record of disciplinary action

January 31, 2021: Morse gets a warning for his trolling topic, and being his third warning he has been banned for 90 days.

URL: https://forum.audiogames.net/post/611641/#p611641




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Re: public record of disciplinary action

2021-01-31 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: public record of disciplinary action

January 31, 2021: Morse gets a warning for his trolling topic, and being his third warning he has been banned.

URL: https://forum.audiogames.net/post/611641/#p611641




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Re: public record of disciplinary action

2021-01-31 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: public record of disciplinary action

January 31, 2021: ashleygrobler04 gets a warning for personal attacks.

URL: https://forum.audiogames.net/post/611626/#p611626




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Re: public record of disciplinary action

2020-12-24 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: public record of disciplinary action

December 20, 2020: Walrus gets a warning for a personal attack campaign launched against Fonographico.

URL: https://forum.audiogames.net/post/600422/#p600422




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Re: public record of disciplinary action

2020-12-23 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: public record of disciplinary action

December 19, 2020: Walrus gets a warning for a personal attack campaign launched against Fonographico.

URL: https://forum.audiogames.net/post/600422/#p600422




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Re: is discussion of routing not allowed here?

2020-12-22 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: is discussion of routing not allowed here?

As a passionate Android user I can say that discussions of rooting sure as hell don't violate any rules. Neither does jailbreaking, really. Apple can reject it all it wants, but the dmca wrote in an exemption that specifically allows jailbreaking, and in most regions it's not illegal. So as long as that doesn't change, we can discuss jailbreaking all we want, who gives a good crap if it hurts Apple's feewings.

URL: https://forum.audiogames.net/post/601089/#p601089




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Re: public record of disciplinary action

2020-12-20 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: public record of disciplinary action

December 29, 2020: Walrus gets a warning for a personal attack campaign launched against Fonographico.

URL: https://forum.audiogames.net/post/600422/#p600422




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Re: public record of disciplinary action

2020-12-20 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: public record of disciplinary action

December 20, 2020: Manamon Player gets a warning for providing a direct route to a clone, and Octoross gets a warning for soliciting pm's even though he was told it was a clone. Remember, what you do off the forum is out of our control and our concern, however don't expect to get away with blatantly asking for pm's when you know you're breaking rules.

URL: https://forum.audiogames.net/post/600380/#p600380




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Re: Actions speak louder than words... or do they?

2020-12-14 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: Actions speak louder than words... or do they?

Topic title change anyone? This asshat discussion is much more productive. Lol!

URL: https://forum.audiogames.net/post/598594/#p598594




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Re: Actions speak louder than words... or do they?

2020-12-14 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: Actions speak louder than words... or do they?

@Brad:You're forgetting something. Ok, so hypothetically let's say one of them were to step down - one of the admin, mind you. Said replacement isn't guaranteed admin access, not with the current unreliability of the webmasters.Re, other options: Whatsapp blows ass on Windows, as it still uses the outmoded method of retrieving messages from your phone's Whatsapp via Bluetooth, not to mention its accessibility is a bit unreliable on pc. Telegram is better. But as has been said, communication medium isn't the only problem at bay here.

URL: https://forum.audiogames.net/post/598581/#p598581




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Re: public record of disciplinary action

2020-12-12 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: public record of disciplinary action

December 12, 2020: Windows gets a warning for attacking the developer of The Forgotten Islands.

URL: https://forum.audiogames.net/post/597917/#p597917




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Re: Has there been a password breach?

2020-11-20 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: Has there been a password breach?

@Connor142: Will do you one better and suggest Bitwarden. One can never trust a closed source password manager that hasn't gone through a legit stress test. Plus, premium plan if you do choose to upgrade is only 10 bucks a year, and has, you know, actual premium features. Including fido2 support, though sadly not in the desktop app.

URL: https://forum.audiogames.net/post/591485/#p591485




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Re: public record of disciplinary action

2020-11-19 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: public record of disciplinary action

November 19, 2020: Bradp gets a warning for blatantly posting a spoiler, without any warning and without any intentions to edit it.

URL: https://forum.audiogames.net/post/591036/#p591036




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Re: public record of disciplinary action

2020-11-19 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: public record of disciplinary action

November 19, 2020: Bradp gets a warning for blatantly posting a spoiler, without any indication to such.

URL: https://forum.audiogames.net/post/591036/#p591036




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Re: public record of disciplinary action

2020-11-12 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: public record of disciplinary action

November 12, 2020: BGT Lover has been given a warning for linking to cracked software.

URL: https://forum.audiogames.net/post/589301/#p589301




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Re: haily_merry‘s rank title hasn’t changed after 1600 posts

2020-11-01 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: haily_merry‘s rank title hasn’t changed after 1600 posts

@everyone: He might have taken into account that the pm system blows, and it might not be the best thing to put into a report. Maybe it was easier to create a topic here. And, well, no harm done from an moderation standpoint.@mechaSkyGuardian: You are indeed correct. This is something an admin will have to change at Haily's request, but us moderators do not have control over the ranks.

URL: https://forum.audiogames.net/post/585507/#p585507




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Re: public record of disciplinary action

2020-10-31 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: public record of disciplinary action

October 31, 2020: banned for violating his watch, and arguing in bad faith on a topic he knew full well he was in the wrong on.

URL: https://forum.audiogames.net/post/585196/#p585196




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Re: public record of disciplinary action

2020-10-30 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: public record of disciplinary action

October 31, 2020: Staticmaster received a warning for asking directly about a Mac virtual machine, with a very specific use case in mind. In other words: clearly he knows what he's doing.

URL: https://forum.audiogames.net/post/584879/#p584879




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Re: enough is enough, and it's time for a change.

2020-10-27 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: enough is enough, and it's time for a change.

@defender: Not necessarily. Hiring someone to sound design off of their existing sound library collection is still hiring a sound designer/editor, as long as you can afford whatever rate they choose. The Fiver model is busted, so I usually aim a bit higher.

URL: https://forum.audiogames.net/post/583931/#p583931




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Re: enough is enough, and it's time for a change.

2020-10-27 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: enough is enough, and it's time for a change.

The site Philip used to obtain free sounds, ljudo.com, is not even around anymore, so that should tell you all you need to know about free sound sources not really taking off at the time. Creative Commons wasn't even big back then.

URL: https://forum.audiogames.net/post/583895/#p583895




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Re: enough is enough, and it's time for a change.

2020-10-26 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: enough is enough, and it's time for a change.

@Jeffb: And no, this is *not* a moderation post.Again. Concept clone. Manamon did not lift any specific assets from Pokemon, including but not limited to: specific character/creature names, locations, sounds, etc. Assets, trade-names, and specific game elements are copyrightable. Concepts, however, are not. It's as simple as that.Your efforts in bringing forth an example of a claim against a game with insufficient evidence, one which wouldn't be pursued further for that matter, are very much appreciated.Crazy Party, the VH soundpack, you name it: those lifted specific assets, and in the case of VH, the Cosmic Rage developers came forth and confirmed that these assets were lifted without permission. Those are clear-cut cases. Manamon did not lift any assets from the Pokemon series.

URL: https://forum.audiogames.net/post/583719/#p583719




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Re: enough is enough, and it's time for a change.

2020-10-26 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: enough is enough, and it's time for a change.

@Jeffb: And no, this is *not* a moderation post.Again. Concept clone. Manamon did not lift any specific assets from Pokemon, including but not limited to: specific character/creature names, locations, sounds, etc. Assets, trade-names, and specific game elements are copyrightable. Concepts, however, are not. It's as sipmle as that.Your efforts in bringing forth an example of a claim against a game with insufficient evidence, one which wouldn't be pursued further for that matter, are very much appreciated.Crazy Party, the VH soundpack, you name it: those lifted specific assets, and in the case of VH, the Cosmic Rage developers came forth and confirmed that these assets were lifted without permission. Those are clear-cut cases. Manamon did not lift any assets from the Pokemon series.

URL: https://forum.audiogames.net/post/583719/#p583719




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Re: enough is enough, and it's time for a change.

2020-10-26 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: enough is enough, and it's time for a change.

@Jeffb: Again. Concept clone. Manamon did not lift any specific assets from Pokemon, including but not limited to: specific character/creature names, locations, sounds, etc. Assets, trade-names, and specific game elements are copyrightable. Concepts, however, are not. It's as sipmle as that.Your efforts in bringing forth an example of a claim against a game with insufficient evidence, one which wouldn't be pursued further for that matter, are very much appreciated.Crazy Party, the VH soundpack, you name it: those lifted specific assets, and in the case of VH, the Cosmic Rage developers came forth and confirmed that these assets were lifted without permission. Those are clear-cut cases. Manamon did not lift any assets from the Pokemon series.

URL: https://forum.audiogames.net/post/583719/#p583719




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Re: enough is enough, and it's time for a change.

2020-10-26 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: enough is enough, and it's time for a change.

@Jeffb: Again. Concept clone. Manamon did not lift any specific assets from Pokemon, including but not limited to: specific character/creature names, locations, sounds, etc. Assets, trade-names, and specific game elements are copyrightable. Concepts, however, are not. It's as sipmle as that.Your efforts in bringing forth an example of a claim against a game with insufficient evidence, one which wouldn't be pursued further for that matter, are very much appreciated.Crazy Party, the VH soundpack, you name it: those lifted specific assets, and in the case of VH, the Cosmic Rage developers came forth and confirmed that these assets were lifted without permissions. Those are clear-cut cases. Manamon did not lift any assets from the Pokemon series.

URL: https://forum.audiogames.net/post/583719/#p583719




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Re: enough is enough, and it's time for a change.

2020-10-26 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: enough is enough, and it's time for a change.

@Jeffb: Again. Concept clone. Manamon did not lift any specific assets from Pokemon, including but not limited to: specific character/creature names, locations, sounds, etc. Concepts are not copyrightable. And that is that. Your efforts in bringing forth an example of a claim against a game with insufficient evidence, one which wouldn't be pursued further for that matter, is very much appreciated.Crazy Party, the VH soundpack, you name it: those lifted specific assets, and in the case of VH, the Cosmic Rage developers came forth and confirmed that these assets were lifted without permissions. Those are clear-cut cases. Manamon did not lift any assets from the Pokemon series.

URL: https://forum.audiogames.net/post/583719/#p583719




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Re: enough is enough, and it's time for a change.

2020-10-26 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: enough is enough, and it's time for a change.

@Jeffb: Still holding onto that 2016 view I see?Again. Concept clone. Manamon did not lift any specific assets from Pokemon, including but not limited to: specific character/creature names, locations, sounds, etc. Concepts are not copyrightable. And that is that. Your efforts in bringing forth an example of a claim against a game with insufficient evidence, one which wouldn't be pursued further for that matter, is very much appreciated.Crazy Party, the VH soundpack, you name it: those lifted specific assets, and in the case of VH, the Cosmic Rage developers came forth and confirmed that these assets were lifted without permissions. Those are clear-cut cases. Manamon did not lift any assets from the Pokemon series.

URL: https://forum.audiogames.net/post/583719/#p583719




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Re: We should be able to delete our own topics!

2020-10-26 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: We should be able to delete our own topics!

Mayana wrote:No, you don't need to figure out how to port all the topics and posts and whatnot first. Because most of us are staying here, so those topics will hopefully stay up for a while more.That's where the views get misrepresented, Mayana. The people who want to just up and leave and start a new community are just angry. Those of us who are talking about not wanting to roll a new forum system until we can at least take the original data along for the ride want to switch environments due to the limitations this archaic platform really has. And, speaking for myself here as I've been a web-dev for a little over a year, the reason why it's mostly just talk now is that there isn't really a damn thing we can do without getting the attention of the webmasters to authorize this. The last thing we want is for this site to become the next Klango, in a left out to dry perspective. Has the community held itself together generally better than Klango's did when it was falling apart? ABsolutely. But that means something if the site's left out to dry for years and falls apart due to more hacker attacks, or the like.

URL: https://forum.audiogames.net/post/583542/#p583542




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Re: We should be able to delete our own topics!

2020-10-25 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: We should be able to delete our own topics!

@fonografico2: You're right. Taking care of that now.

URL: https://forum.audiogames.net/post/583379/#p583379




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Re: We should be able to delete our own topics!

2020-10-25 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: We should be able to delete our own topics!

PHPBB is still offered in the plesk app repository as of the most recent Plesk Obsidion release, might I add, which means it is at least significantly more actively maintained and modern than Pun-BB.

URL: https://forum.audiogames.net/post/583373/#p583373




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Re: enough is enough, and it's time for a change.

2020-10-25 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: enough is enough, and it's time for a change.

@bryant: Don't listen to the Stadia designer or Nintendo. The concept of fair use is foreign to them. Streams are technically fair use.

URL: https://forum.audiogames.net/post/583182/#p583182




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Re: why don’t we host a new rank competition?

2020-10-24 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: why don’t we host a new rank competition?

Admins can. Moderators cannot manage user ranks.

URL: https://forum.audiogames.net/post/583003/#p583003




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Re: enough is enough, and it's time for a change.

2020-10-24 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: enough is enough, and it's time for a change.

@Ironcross32: Can't yet, not without taking our things with us. And I'd imagine we would want to keep the audiogames.net domain as well, which means we'd need access to the dns records. So we would need to get a hold of the web hosts to either do this for us, or pass down control of the site to us. What I want to know, is that if they're that uninterested in keeping the site afloat unless a disaster forces them to, why they aren't itching to let it go?

URL: https://forum.audiogames.net/post/582978/#p582978




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Re: enough is enough, and it's time for a change.

2020-10-24 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: enough is enough, and it's time for a change.

The wayback machine doesn't do too well with dynamic content, nature of the beast when dealing with databases. This site'es really overdue for an overhaul anyway, with or without the small chance of takedown. But do we really have to wait till the next spam attack to get the attention of the webmasters?

URL: https://forum.audiogames.net/post/582972/#p582972




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Re: why don’t we host a new rank competition?

2020-10-24 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: why don’t we host a new rank competition?

I assume it is still possible as long as we still have admins that are able to control the ranks. Certainly something to consider.

URL: https://forum.audiogames.net/post/582958/#p582958




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Re: enough is enough, and it's time for a change.

2020-10-24 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: enough is enough, and it's time for a change.

Ethin is correct on this one. License agreements are more enforceable  than you might think in this case. True, some people use cut and pasted templates (seriously, fix the *insert product name here* placeholders, y'all. But you still might be mostly off the hook in that regard. Just because sounds are available in their raw form does not automatically mean that a developer has granted distribution rights. It can be interpreted as such if you don't place a disclaimer on it, though. As for whether or not a sound is well-mixed, you're probably ok legally if you do the bare minimum, i.e. just enough to the point where the whole of an original sound is absolutely unrecoverable. Breaking off a slice of an individual well-mixed sound doesn't necessarily count as an open and shut case of asset lifting from a vendors perspective because, a, it's clearly not the whole original sound, and b, if you enforce your i p rights you can usually go after the lifter in question before the vendor does. And even when the vendor does, they aren't going to go after you specifically if there's a relatively good faith belief that you did all you could. Vendors who aren't anal about it will probably not even press the issue further if they don't see you distributing your assets out in the open, for example.This is precisely why splitting hairs on this isn't necessarily the whole of this process, because there is naturally way too much open to interpretation. The main concern here is devs blatantly lifting an asset group (CP, VH, etc). Of course it's easier for us if the original asset owner confirms the assets were indeed stolen, though having it be a requirement for a good-faith investigation isn't always enforceable. Someone brought up a very good point about more than half of this community not being willing to alert Nintendo of their assets being used. Let's approach that from the opposite angle, say for example that a significant portion of the community did approach Nintendo about it, but absolutely no one got a response because we're small-fries for them compared to other interests on their plate. That doesn't necessarily mean we drop the case against the game.TheTechguy is hugely underestimating the difficulty of relocating this whole site. Without the webmasters, we can't access the mySQL databases for the forum and the database, or our domain name for that matter. And there is no way in hell we are giving up a 20 year legacy in the name of relocating. Not gonna happen.That goes for protecting the site as well. If, by some twist of fate we were to get a dmca notice, they would not simply drop the case if the webmasters weren't around. They'll go in guns blazing, and will go up the chain of command, approaching the web hosting provider. They will not rest until the site's down, if they don't get to collect the goods.While this probably has little more than a snowball's chance in hell of actually happening, we do need to take this into account as long as the chance is greater than 0. No, the Wayback machine will not help matters much in this case because it's missed more than enough of the database contents.

URL: https://forum.audiogames.net/post/582956/#p582956




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Re: enough is enough, and it's time for a change.

2020-10-24 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: enough is enough, and it's time for a change.

A few things here.The process set forth would involve going after projects with enough legitimate evidence of stolen assets. Did it go after the worst offenders? Yes, after they demonstrably refused to care about ramifications, in Crazy Party's case. Are we going to blanket ban them all on impulse, or a specific category? Absolutely not.This is where @ironcross32 in post 78 is wrong, and is something that could go south in enacted upon. Few things about libraries here, provided it is clear a developer used purchased assets of their own accord.1. Yes, it is true that a sound should be well mixed in a project to the point where it is reasonably difficult to recover the entire unmodified asset. For sounds at least, sound vendors never said that a small portion of a sound that clearly sounds ripped out of a mix would fall under restrictions. For music this is a different story, since there's a shit ton more that can be derived from a partially unmodified sample of a royalty free music track being exposed than there are clearly broken portions of sounds that someone tried to recover.2. If the sounds are modified to this extent, then project asset distribution is on your terms. This was, in essence, how Munawar was able to A-GPL the entirety of TDV, including assets, because they were modified to the point where the entire unmodified originals were unobtainable. In contrast, this is an issue I remember Dan Zingaro telling me about when going over the implications of open sourcing BSC titles, given that encrypted sounds meant that some unmodified assets were used within a project, and there was no disclosed way to get at the sounds. Obfuscation does not always have to involve encryption, especially in cases where it is technically impossible.3. Most sound vendors will make pretty clear that you are not at fault if someone lifts assets of your project through no fault of your own, provided you didn't go out there and blatantly allow it. And no, lack of encryption *does not* fall under this. Just because sounds are left unencrypted doesn't mean users have been authorized to lift them, and if you really want to insure maximum protection, you put in the manual or license agreement that all assets are property of *insert name here* and must not be redistributed or used in other applications. Again. Obfuscation doesn't have to involve encryption, and it is not the fault of the original developer if their sounds were lifted without consent. The process is designed to go after developers who specifically lift sounds from other assets, not to go after you and say, hey, we noticed your sounds were lifted, so your project's going off-forum as well, oh well, that's what you get for not encrypting your assets. That would be clearly unfair and we all know that.

URL: https://forum.audiogames.net/post/582934/#p582934




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Re: enough is enough, and it's time for a change.

2020-10-24 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: enough is enough, and it's time for a change.

A few things here.The process set forth would involve going after projects with enough legitimate evidence of stolen assets. Did it go after the worst offenders? Yes, after they demonstrably refused to care about ramifications, in Crazy Party's case. Are we going to blanket ban them all on impulse, or a specific category? Absolutely not.This is where @ironcross32 in post 78 is wrong, and is something that could go south in enacted upon. Few things about libraries here, provided it is clear a developer used purchased assets of their own accord.1. Yes, it is true that a sound should be well mixed in a project to the point where it is reasonably difficult to recover the entire unmodified asset. For sounds at least, sound vendors never said that a small portion of a sound that clearly sounds ripped out of a mix would fall under restrictions. For music this is a different story, since there's a shit ton more that can be derived from a partially unmodified sample of a royalty free music track being exposed than there are clearly broken portions of sounds that someone tried to recover.2. If the sounds are modified to this extent, then project asset distribution is on your terms. This was, in essence, how Munawar was able to A-GPL the entirety of TDV, including assets, because they were modified to the point where the entire unmodified originals were unobtainable. In contrast, this is an issue I remember Dan Zingaro telling me about when going over the implications of open sourcing BSC titles, given that encrypted sounds meant that some unmodified assets were used within a project, and there was no disclosed way to get at the sounds. Obfuscation does not always have to involve encryption, especially in cases where it is technically impossible.3. Most sound vendors will make pretty clear that you are not at fault if someone lifts assets of your project through no fault of your own, provided you didn't go out there and blatantly allow it. And no, lack of encryption *does not* fall under this. Just because sounds are left unencrypted doesn't mean users have been authorized to lift them, and if you really want to insure maximum protection, you put in the manual or license agreement that all assets are property of *insert name here* and must not be redistributed or used in other applications. Again. Obfuscation doesn't have to involve encryption, and it is not the fault of the original developer if their sounds were lifted without consent. The process would not go after you and say, hey, we noticed your sounds were lifted too, so your project's going as well, oh well, that's what you get for not encrypting. That would be clearly unfair and we all know that.

URL: https://forum.audiogames.net/post/582934/#p582934




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Re: enough is enough, and it's time for a change.

2020-10-24 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: enough is enough, and it's time for a change.

A few things here.The process set forth would involve going after projects with enough legitimate evidence of stolen assets. Did it go after the worst offenders? Yes, after they demonstrably refused to care about ramifications, in Crazy Party's case. Are we going to blanket ban them all on impulse, or a specific category? Absolutely not.This is where @ironcross32 in post 78 is wrong, and is something that oculd go south in enacted upon. Few things about libraries here.1. Yes, it is true that a sound should be well mixed in a project to the point where it is reasonably difficult to recover the entire unmodified asset. For sounds at least, sound vendors never said that a small portion of a sound that clearly sounds ripped out of a mix would fall under restrictions. For music this is a different story, since there's a shit ton more that can be derived from a partially unmodified sample of a royalty free music track being exposed than there are clearly broken portions of sounds that someone tried to recover.2. If the sounds are modified to this extent, then project asset distribution is on your terms. This was, in essence, how Munawar was able to A-GPL the entirety of TDV, including assets, because they were modified to the point where the entire unmodified originals were unobtainable. In contrast, this is an issue I remember Dan Zingaro telling me about when going over the implications of open sourcing BSC titles, given that encrypted sounds meant that some unmodified assets were used within a project, and there was no disclosed way to get at the sounds. Obfuscation does not always have to involve encryption, especially in cases where it is technically impossible.3. Most sound vendors will make pretty clear that you are not at fault if someone lifts assets of your project through no fault of your own, provided you didn't go out there and blatantly allow it. And no, lack of encryption *does not* fall under this. Just because sounds are left unencrypted doesn't mean users have been authorized to lift them, and if you really want to insure maximum protection, you put in the manual or license agreement that all assets are property of *insert name here* and must not be redistributed or used in other applications. Again. Obfuscation doesn't have to involve encryption, and it is not the fault of the original developer if their sounds were lifted without consent. The process would not go after you and say, hey, we noticed your sounds were lifted too, so your project's going as well, oh well, that's what you get for not encrypting. That would be clearly unfair and we all know that.

URL: https://forum.audiogames.net/post/582934/#p582934




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Re: public record of disciplinary action

2020-10-11 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: public record of disciplinary action

October 11, 2020: Ironcross32 warned for an unfounded hate post.

URL: https://forum.audiogames.net/post/579555/#p579555




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Re: Kanji and other nonstandard characters should not be allowed in userna

2020-09-25 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: Kanji and other nonstandard characters should not be allowed in userna

Both phonetic pronunciations nad alternative names sounds like good compromises.Also I don't think order should be strictly enforced, because most of us here have screen-readers with pronunciation dictionaries. We could easily just removed the non-pronounceable character strings from the screen-reader ourselves. Despite years and years of screen-reader innovation you'd be surprised how many people turn beat-red when I mention those as if they had no idea of their existence. Lol!

URL: https://forum.audiogames.net/post/574149/#p574149




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Re: Kanji and other nonstandard characters should not be allowed in userna

2020-09-24 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: Kanji and other nonstandard characters should not be allowed in userna

I agree with everything leading up to fore renaming them as user9-25-2020-10-19, as that just doens't bode well for brevity. THat could, however, work as a good temporary olution while we look up the characters, have them read out by a synthesizer in that language (Espeak comes in handy for this) and then replace the username to one that uses phonetic spelling. That way, it's as close to their original username as it gets, while being fully readable. Fair on both the user in question and on the rest of the folks on the forum.

URL: https://forum.audiogames.net/post/573911/#p573911




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Re: Suggestion: Disallow unauthorized license key sharing via the forum.

2020-09-18 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: Suggestion: Disallow unauthorized license key sharing via the forum.

Intent is often taken into account for this kind of behavior. If someone is actually looking ofr an honest trade, then I think the explanation given is more than enough and usually people get it .I would admittedly like to see an actual trading system be implemented since it is pretty much a 21st century standard at this point, and Steam not allowing it is actually a prime example of bs given that you  practically can't run the games unless you're logged into Steam anyway.

URL: https://forum.audiogames.net/post/571989/#p571989




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Re: public record of disciplinary action

2020-09-12 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: public record of disciplinary action

September 12, 2020: makenan53 hs been banned for lying about his account being in danger, and offering elicit radio station hosting services.his account's in danger alright.Update 9/12: Ban updated to six months per the community failure clause.

URL: https://forum.audiogames.net/post/570089/#p570089




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Re: public record of disciplinary action

2020-09-12 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: public record of disciplinary action

September 12, 2020: makenan53 hs been banned for lying about his account being in danger, and offering elicit radio station hosting services.his account's in danger alright.

URL: https://forum.audiogames.net/post/570089/#p570089




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Re: a small concern about the public record of disciplinary action

2020-09-06 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: a small concern about the public record of disciplinary action

Welcome back Simba.I have a feeling your concern, though valid, is most likely one of the big reasons they were seeking new staff additions in the first place, because at the time Jayde was handing out a great majority of the warnings. There were also times where he couldn't be around. Now that there are more of us the issue of missing warnings shouldn't be as much of a problem, since after all that is more than likely the reason they weren't being tended to is that they might have been missed. We all know that sometimes the flame threads turn into live chats. Lol!

URL: https://forum.audiogames.net/post/567765/#p567765




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Re: a small concern about the public record of disciplinary action

2020-09-02 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: a small concern about the public record of disciplinary action

Moderation:Supremekiller: I"m issuing you a quick caution.Does Simter have a bad track-record? Sure. But did he directly orchestra the Techgirl shenanigans ? No, at least not for sure. If you however have irrefutable proof that isn't wild accusations, then do please send it our way and you best believe we will investigate. But making the wild accusation is at best not a good original idea even if it turns out to be true, and at worst it is indeed character assassination. Just be careful,, and if you actually do know something about this we want to hear it and would appreciate the information. However, unfounded accusations do not get us anywhere in getting to the bottom of this.

URL: https://forum.audiogames.net/post/566693/#p566693




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Re: public record of disciplinary action

2020-09-01 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: public record of disciplinary action

September 1, 2020: Deathstar is banned for a year by way of the community failure clause, for posts in this topic.

URL: https://forum.audiogames.net/post/566368/#p566368




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Re: public record of disciplinary action

2020-09-01 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: public record of disciplinary action

September 1, 2020: Deathstar is banned for a year by way of the community failure clause, for posts in this topic.

URL: https://forum.audiogames.net/post/566366/#p566366




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Re: public record of disciplinary action

2020-09-01 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: public record of disciplinary action

September 1, 2020: Talpaiute has a warning for trying to suggest a site to get an Office2016 crack, and then later skating around the filters.Post 2 and 5 in this topicUpdate: It has since been confirmed beyond any doubt that this is his third warning, so he has now been banned for 90 days.

URL: https://forum.audiogames.net/post/566218/#p566218




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Re: public record of disciplinary action

2020-09-01 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: public record of disciplinary action

September 1, 2020: Talpaiute has a warning for trying to suggest a site to get an Office2016 crack, and then later skating around the filters.Post 2 and 5 in this topic

URL: https://forum.audiogames.net/post/566218/#p566218




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Re: public record of disciplinary action

2020-08-30 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: public record of disciplinary action

August 30, 2020: Deathstar has a warning in the Build to Survive topic for implying belittlement of Tunmi13's grieving.

URL: https://forum.audiogames.net/post/565724/#p565724




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Re: public record of disciplinary action

2020-08-30 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: public record of disciplinary action

August 30, 2020: Soren has a caution for making a wild assumption about a potential new developer/university study, located in this post.

URL: https://forum.audiogames.net/post/565652/#p565652




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Re: Moderator Application: Summer, 2020

2020-08-05 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: Moderator Application: Summer, 2020

Alright.I am interested in applying for the moderator position. I strive to help wherever I can in other situations, and I would like to help moderate this forum as well. While I don't have actual moderation experience, I do assist in managerial and maintenance tasks on a website in a professional setting, and do work effectively in teams. I pay significant attention to details as well, and am possess skills in getting a good idea of what someone might be saying especially if they are trying to beat around the bush. One weekness, if I let it get the better of me, is the often sarcastic/pointed delivery of some posts which can definitely be hard for some to interpret online. Rest assured, if posts are being made in a moderation capacity, they would be direct and to the point, without wiggle-room for anything to be misinterpreted.I am online several hours throughout the morning, afternoon and evening, whether it be for work, classes potentially or browsing here on the forum. AS such, if something called my attention I would either get to it right away and get it done quickly, or note it and take care of it at my earliest convenience. If I am truly unavailable I would know when to lt other mods know and would have a very good reason for it. Speaking of communication, I use Discord Canary, and am very familiar with it. I would have no problem using it for communications off-forum.Now, for the situation:While there are parts of Jill's message that are subject to interpretation, she most definitely had a personal attack in there, no question. John did as well because he did a bit more than respond in anger. Juan's kind of skirting the line but may hinder rather than help the situation if he continues, so he should probably just drop his case and report the posts, and let the mods handle it. As such, here's how I would respond to it officially.Moderation:Jill, regardless of whether or not you used John's gender identity as a slight against him,Jill wrote:"You created four different projects and all of them sucked. Maybe this would be a good time to realize this isn't a good fit for you.This most definitely falls under rule 2 for personal attacks. Constructive criticism is one thing, but this is at best demotivational, and at worst downright damaging if indeed you were going after his gender identity as well with one of your other statements:Jill wrote:I mean, I'm only a girl so what the fuck do I know about gaming, right?"In any case, since you have been banned before, you know better, so you're getting a warning.***sidenote: It was not specified whether or not a year had passed since Jill's 90 day ban, so this is partially off the record: Alternate statement: In any case, since you have been banned before, you know better, so you're getting a warning that will expire in 180 days rather than 90.*** Back to the official post.@John, consider this an official warning. The entirety of that post was a personal attack against Jill. It is understandable if you are angry, but calling her a waste of space around here is most definitely going too far, and has no place on the forum. Please do not make this escalate any further. If you are angry at Jill for insulting you, you could have just reported it and left it alone.Juan: I understand and appreciate that you are trying to help, however as a word of advice, if it seems like you are getting nowhere fast you are probably better off reporting both of the posts and letting us handle it from there.John wrote:Jill you got to learn to shut the fuck up because nobody cares that you hate John.This is not a direct personal attack so this is not going on your record, but you were pretty close to the line there. I am giving you a caution, just be careful in the future. Being as you are getting understandably frustrated with both of them it can be easy to accidentally fly off the handle even if you mean well, so just remember in the future that sometimes the best thing to do is to report the posts and call it a day. There is no shame in not having the last word.Hopefully that takes care of the situation. I am going to leave this thread open for now, but if we see any more drama we may have to close the topic **off the record: I would consult with the mod panel on Discord before going through with that, or if push came to shove, any bans needed to be engaged**.

URL: https://forum.audiogames.net/post/558336/#p558336




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Re: Moderator Application: Summer, 2020

2020-08-05 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: Moderator Application: Summer, 2020

Alright.I am interested in applying for the moderator position. I strive to help wherever I can in other situations, and I would like to help moderate this forum as well. While I don't have actual moderation experience, I do assist in managerial and maintenance tasks on a website in a professional setting, and do work effectively in teams. I pay significant attention to details as well, and am possess skills in getting a good idea of what someone might be saying especially if they are trying to beat around the bush. One weekness, if I let it get the better of me, is the often sarcastic/pointed delivery of some posts which can definitely be hard for some to interpret online. Rest assured, if posts are being made in a moderation capacity, they would be direct and to the point, without wiggle-room for anything to be misinterpreted.I am online several hours throughout the morning, afternoon and evening, whether it be for work, classes potentially or browsing here on the forum. AS such, if something called my attention I would either get to it right away and get it done quickly, or note it and take care of it at my earliest convenience. If I am truly unavailable I would know when to lt other mods know and would have a very good reason for it. Speaking of communication, I use Discord Canary, and am very familiar with it. I would have no problem using it for communications off-forum.Now, for the situation:While there are parts of Jill's message that are subject to interpretation, she most definitely had a personal attack in there, no question. John did as well because he did a bit more than respond in anger. Juan's kind of skirting the line but may hinder rather than help the situation if he continues, so he should probably just drop his case and report the posts, and let the mods handle it. As such, here's how I would respond to it officially.Moderation:Jill, regardless of whether or not you used John's gender identity as a slight against him,Jill wrote:"You created four different projects and all of them sucked. Maybe this would be a good time to realize this isn't a good fit for you.This most definitely falls under rule 2 for personal attacks. Constructive criticism is one thing, but this is at best demotivational, and at worst downright damaging if indeed you were going after his gender identity as well with one of your other statements:Jill wrote:I mean, I'm only a girl so what the fuck do I know about gaming, right?"In any case, since you have been banned before, you know better, so you're getting a warning.***sidenote: It was not specified whether or not a year had passed since Jill's 90 day ban, so this is partially off the record: Alternate statement: In any case, since you have been banned before, you know better, so you're getting a warning that will expire in 180 days rather than 90.*** Back to the official post.@John, consider this an official warning. The entirety of that post was a personal attack against Jill. It is understandable if you are angry, but calling her a waste of space around here is most definitely going too far, and has no place on the forum. Please do not make this escalate any further. If you are angry at Jill for insulting you, you could have just reported it and left it alone.Juan: I understand and appreciate trying to help, however as a word of advice, if it seems like you are getting nowhere fast you are probably better off reporting both of the posts and letting us handle it from there.John wrote:Jill you got to learn to shut the fuck up because nobody cares that you hate John.This is not a direct personal attack so this is not going on your record, but you were pretty close to the line there. I am giving you a caution, just be careful in the future. Being as you are getting understandably frustrated with both of them it can be easy to accidentally fly off the handle even if you mean well, so just remember in the future that sometimes the best thing to do is to report the posts and call it a day. There is no shame in not having the last word.Hopefully that takes care of the situation. I am going to leave this thread open for now, but if we see any more drama we may have to close the topic **off the record: I would consult with the mod panel on Discord before going through with that, or if push came to shove, any bans needed to be engaged**.

URL: https://forum.audiogames.net/post/558336/#p558336




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Re: Moderator Application: Summer, 2020

2020-08-05 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: Moderator Application: Summer, 2020

Alright.I am interested in applying for the moderator position. I strive to help wherever I can in other situations, and I would like to help moderate this forum as well. While I don't have actual moderation experience, I do assist in managerial and maintenance tasks on a website in a professional setting, and do work effectively in teams. I pay significant attention to details as well, and am possess skills in getting a good idea of what someone might be saying especially if they are trying to beat around the bush. One weekness, if I let it get the better of me, is the often sarcastic/pointed delivery of some posts which can definitely be hard for some to interpret online. Rest assured, if posts are being made in a moderation capacity, they would be direct and to the point, without wiggle-room for anything to be misinterpreted.I am online several hours throughout the morning, afternoon and evening, whether it be for work, classes potentially or browsing here on the forum. AS such, if something called my attention I would either get to it right away and get it done quickly, or note it and take care of it at my earliest convenience. If I am truly unavailable I would know when to lt other mods know and would have a very good reason for it. Speaking of communication, I use Discord Canary, and am very familiar with it. I would have no problem using it for communications off-forum.Now, for the situation:While there are parts of Jill's message that are subject to interpretation, she most definitely had a personal attack in there, no question. John did as well because he did a bit more than respond in anger. Juan's kind of skirting the line but may hinder rather than help the situation if he continues, so he should probably just drop his case and report the posts, and let the mods handle it. As such, here's how I would respond to it officially.Moderation:Jill, regardless of whether or not you used John's gender identity as a slight against him,Jill wrote:"You created four different projects and all of them sucked. Maybe this would be a good time to realize this isn't a good fit for you.This most definitely falls under rule 2 for personal attacks. Constructive criticism is one thing, but this is at best demotivational, and at worst downright damaging if indeed you were going after his gender identity as well with one of your other statements:Jill wrote:I mean, I'm only a girl so what the fuck do I know about gaming, right?"In any case, since you have been banned before, you know better, so you're getting a warning.***sidenote: It was not specified whether or not a year had passed since Jill's 90 day ban, so this is partially off the record: Alternate statement: In any case, since you have been banned before, you know better, so you're getting a warning that will expire in 180 days rather than 90.*** Back to the official post.@John, consider this an official warning. The entirety of that post was a personal attack against Jill. It is understandable if you are angry, but calling her a waste of space around here is most definitely going too far, and has no place on the forum. Please do not make this escalate any further. If you are angry at Jill for insulting you, you could have just reported it and left it alone.Juan: I understand and appreciate trying to help, however as a word of advice, if it seems like you are getting nowhere fast you are probably better off reporting both of the the posts and letting us handle it from there.John wrote:Jill you got to learn to shut the fuck up because nobody cares that you hate John.This is not a direct personal attack so this is not going on your record, but you were pretty close to the line there. I am giving you a caution, just be careful in the future. Being as you are getting understandably frustrated with both of them it can be easy to accidentally fly off the handle even if you mean well, so just remember in the future that sometimes the best thing to do is to report the posts and call it a day. There is no shame in not having the last word.Hopefully that take care of the situation. I am going to leave this thread open for now, but if we see any more drama we may have to close the topic **off the record: I would consult with the mod panel on Discord before going through with that, or if push came to shove, any bans needed to be engaged**.

URL: https://forum.audiogames.net/post/558336/#p558336




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Re: Moderator Application: Summer, 2020

2020-08-05 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: Moderator Application: Summer, 2020

Thanks @jimmy69.

URL: https://forum.audiogames.net/post/558767/#p558767




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Re: Moderator Application: Summer, 2020

2020-08-04 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: Moderator Application: Summer, 2020

Alright.I am interested in applying for the moderator position. I strive to help wherever I can in other situations, and I would like to help moderate this forum as well. While I don't have actual moderation experience, I do assist in managerial and maintenance tasks on a website in a professional setting, and do work effectively in teams. I pay significant attention to details as well, and am possess skills in getting a good idea of what someone might be saying especially if they are trying to beat around the bush. One weekness, if I let it get the better of me, is the often sarcastic/pointed delivery of some posts which can definitely be hard for some to interpret online. Rest assured, if posts are being made in a moderation capacity, they would be direct and to the point, without wiggle-rrom for anything to be misinterpreted.I am online several hours throughout the morning, afternoon and evening, whether it be for work, classes potentially or browsing here on the forum. AS such, if something called my attention I would either get to it right away and get it done quickly, or note it and take care of it at my earliest convenience. If I am truly unavailable I would know when to lt other mods know and would have a very good reason for it. Speaking of communication, I use Discord Canary, and am very familiar with it. I would have no problem using it for communications off-forum.Now, for the situation:While there are parts of Jill's message that are subject to interpretation, she most definitely had a personal attack in there, no question. John did as well because he did a bit more than respond in anger. Juan's kind of skirting the line but may hinder rather than help the situation if he continues, so he should probably just drop his case and report the posts, and let the mods handle it. As such, here's how I would respond to it officially.Moderation:Jill, regardless of whether or not you used John's gender identity as a slight against him,Jill wrote:"You created four different projects and all of them sucked. Maybe this would be a good time to realize this isn't a good fit for you.This most definitely falls under rule 2 for personal attacks. Constructive criticism is one thing, but this is at best demotivational, and at worst downright damaging if indeed you were going after his gender identity as well with one of your other statements:Jill wrote:I mean, I'm only a girl so what the fuck do I know about gaming, right?"In any case, since you have been banned before, you know better, so you're getting a warning.***sidenote: It was not specified whether or not a year had passed since Jill's 90 day ban, so this is partially off the record: Alternate statement: In any case, since you have been banned before, you know better, so you're getting a warning that will expire in 180 days rather than 90.*** Back to the official post.@John, consider this an official warning. The entirety of that post was a personal attack against Jill. It is understandable if you are angry, but calling her a waste of space around here is most definitely going too far, and has no place on the forum. Please do not make this escalate any further. If you are angry at Jill for insulting you, you could have just reported it and left it alone.Juan: I understand and appreciate trying to help, however as a word of advice, if it seems like you are getting nowhere fast you are probably better off reporting both of the the posts and letting us handle it from there.John wrote:Jill you got to learn to shut the fuck up because nobody cares that you hate John.This is not a direct personal attack so this is not going on your record, but you were pretty close to the line there. I am giving you a caution, just be careful in the future. Being as you are getting understandably frustrated with both of them it can be easy to accidentally fly off the handle even if you mean well, so just remember in the future that sometimes the best thing to do is to report the posts and call it a day. There is no shame in not having the last word.Hopefully that take care of the situation. I am going to leave this thread open for now, but if we see any more drama we may have to close the topic **off the record: I would consult with the mod panel on Discord before going through with that, or if push came to shove, any bans needed to be engaged**.

URL: https://forum.audiogames.net/post/558336/#p558336




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Re: Moderator Application: Summer, 2020

2020-08-04 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: Moderator Application: Summer, 2020

Alright.I am interested in applying for the moderator position. I strive to help wherever I can in other situations, and I would like to help moderate this forum as well. While I don't have actual moderation experience, I do assist in managerial and maintenance tasks on a website in a professional setting, and do work effectively in teams. I pay significant attention to details as well, and am possess skills in getting a good idea of what someone might be saying especially if they are trying to beat around the bush. One weekness, if I let it get the better of me, is the often sarcastic/pointed delivery of some posts which can definitely be hard for some to interpret online. Rest assured, if posts are being made in a moderation capacity, they would be direct and to the point, without wiggle-rrom for anything to be misinterpreted.I am online several hours throughout the morning, afternoon and evening, whether it be for work, classes potentially or browsing here on the forum. AS such, if something called my attention I would either get to it right away and get it done quickly, or note it and take care of it at my earliest convenience. If I am truly unavailable I would know when to lt other mods know and would have a very good reason for it. Speaking of communication, I use Discord Canary, and am very familiar with it. I would have no problem using it for communications off-forum.Now, for the situation:While there are parts of Jill's message that are subject to interpretation, she most definitely had a personal attack in there, no question. John did as well because he did a bit more than respond in anger. Juan's kind of skirting the line but may hinder rather than help the situation if he continues, so he should probably just drop his case and report the posts, and let the mods handle it. As such, here's how I would respond to it officially.Moderation:Jill, regardless of whether or not you put John's identity into your post again him,Jill wrote:"You created four different projects and all of them sucked. Maybe this would be a good time to realize this isn't a good fit for you.This most definitely falls under rule 2 for personal attacks. Constructive criticism is one thing, but this is at best demotivational, and at worst downright damaging if you were indeed going after his gender identity as well with one of your other statements:Jill wrote:I mean, I'm only a girl so what the fuck do I know about gaming, right?"In any case, since you have been banned before, you know better, so you're getting a warning.***sidenote: It was not specified whether or not a year had passed since Jill's 90 day ban, so this is partially off the record: Alternate statement: In any case, since you have been banned before, you know better, so you're getting a warning that will expire in 180 days rather than 90.*** Back to the official post.@John, consider this an official warning. The entirety of that post was a personal attack against Jill. It is understandable if you are angry, but calling her a waste of space around here is most definitely going too far, and has no place on the forum. Please do not make this escalate any further. If you are angry at Jill for insulting you, you could have just reported it and left it alone.Juan: I understand and appreciate trying to help, however as a word of advice, if it seems like you are getting nowhere fast you are probably better off reporting both of the the posts and letting us handle it from there.John wrote:Jill you got to learn to shut the fuck up because nobody cares that you hate John.This is not a direct personal attack so this is not going on your record, but you were pretty close to the line there. I am giving you a caution, just be careful in the future. Being as you are getting understandably frustrated with both of them it can be easy to accidentally fly off the handle even if you mean well, so just remember in the future that sometimes the best thing to do is to report the posts and call it a day. There is no shame in not having the last word.Hopefully that take care of the situation. I am going to leave this thread open for now, but if we see any more drama we may have to close the topic **off the record: I would consult with the mod panel on Discord before going through with that, or if push came to shove, any bans needed to be engaged**.

URL: https://forum.audiogames.net/post/558336/#p558336




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the forum system takes issue with reporting posts

2020-06-08 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


the forum system takes issue with reporting posts

Two attempts were made to report this post, and...Sorry! The page could not be loaded.235 Unable to send e-mail.Please contact the forum administrator with the following error message reported by the SMTP server: "535 Authentication failed "The error occurred on line 124 in /home/public/sites/forum.audiogames.net/include/email.phpSo, it looks like the system either isn't sending the report, or is sending it in but not displaying a success page. If nothing else, mods who read this will see the post I"m referring to, but probably not the report. Hopefully Richard and Cendermen can address this.

URL: https://forum.audiogames.net/post/538826/#p538826




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Re: how far have we really taken these rules on the forum!

2020-05-18 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: how far have we really taken these rules on the forum!

I will say this. Oriol's views on not charging for games is actually a deep-rooted communal issue that people should be wy more concerned about than they let on. Why back in my day - as it were - you were lucky if a game was under $20, let alone $10/15. Granted a lot has changed concerning development since then, but there's a stark difference between the person strapped for cash who may benefit from giveaways/gifting trains, vs the person who can afford to skip a Starbucks trip or two and go  support a dev but choose not to. The app store's chumpchange approach doesn't help matters either, and it's all because IOS never had trialware functionality that they pretty much forced all the apps between $1 to $10, and $20 was the new $50. The $100 per year license fee is detrimental unless you can break even, which it has become increasingly hard to do with this community.So, I would propose that if Oriol does want to use legal assets within a game, he is fully within his right to charge, and people are also fully within their right to start giveaways/gifting trains/contest or the like. And for those who have a problem with that the developer doesn't *owe* you a damn thing, and you should be good and happy he has been making these games for free for as long as they've been.

URL: https://forum.audiogames.net/post/530678/#p530678




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Re: how far have we really taken these rules on the forum!

2020-05-18 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: how far have we really taken these rules on the forum!

I will say this. Oriol's views on not charging for games is actually a deep-rooted communal issue that people should be wy more concerned about than they let on. Why back in my day - as it were - you were lucky if a game was under $20, let alone $10/15. Granted a lot has changed concerning development since then, but there's a stark difference between the person strapped for cash who may benefit from giveaways/gifing trains, vs the person who can afford to skip a Starbucks trip or two and go  support a dev but choose not to. The app store's chumpchange approach doesn't help matters either, and it's all because IOS never had trialware functionality that they pretty much forced all the apps between $1 to $10, and $20 was the new $50. The $100 per year license fee is detrimental unless you can break even, which it has become increasingly hard to do with this community.So, I would propose that if Oriol does want to use legal assets within a game, he is fully within his right to charge, and people are also fully within their right to start giveaways/gifting trains/contest or the like. And for those who have a problem with that the developer doesn't *owe* you a damn thing, and you should be good and happy he has been making these games for free for as long as they've been.

URL: https://forum.audiogames.net/post/530678/#p530678




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Re: how far have we really taken these rules on the forum!

2020-05-18 Thread AudioGames . net ForumSite and forum feedback : jack via Audiogames-reflector


  


Re: how far have we really taken these rules on the forum!

I will say this. Oriol's views on not charging for games is actually a deep-rooted communal issue that people should be wy more concerned about than they let on. Why back in my day - as it were - you were lucky if a game was under $20, let alone $10/15. Granted a lot has changed concerning development since then, but there's a stark difference between the person strapped for cash who may benefit from giveaways/gifing trains, vs the person who can afford to skip a Starbucks trip or two and go  support a dev but choose not to. The app store's chumpchange approach doesn't help matters either, and it's all because IOS never had trialware functionality that they pretty much forced all the apps between $1 to $10, and $20 was the new $50. The $100 per year license fee is detrimental unless you can break even, which it has become increasingly hard to do with this community.

URL: https://forum.audiogames.net/post/530678/#p530678




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