Re: new open public beta of a mud available for testing.

2015-01-04 Thread AudioGames . net Forum — New releases room : Dentin via Audiogames-reflector


  


Re: new open public beta of a mud available for testing.

4.8.2 has a bunch of new warnings turned on by default compared to earlier gccs, but they should in general be pretty easy to fix. Most of the time, old code will still compile and run even if it gives a lot of warnings; if its actually refusing to compile, its probably something more serious that should be fixed instead. But keep in mind, the solution is almost never to switch to an older compiler - its to fix and update the code youre trying to compile.

URL: http://forum.audiogames.net/viewtopic.php?pid=199699#p199699




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Re: new open public beta of a mud available for testing.

2015-01-04 Thread AudioGames . net Forum — New releases room : Dentin via Audiogames-reflector


  


Re: new open public beta of a mud available for testing.

4.8.2 has a bunch of new warnings turned on by default compared to earlier gccs, but they should in general be pretty easy to fix. Most of the time, old code will still compile and run even if it gives a lot of warnings; if its actually refusing to compile, its probably something more serious that should be fixed instead. But keep in mind, the solution is almost never to switch to an older compiler - its to fix and update the code youre trying to compile.

URL: http://forum.audiogames.net/viewtopic.php?pid=199699#p199699




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Re: new open public beta of a mud available for testing.

2015-01-03 Thread AudioGames . net Forum — New releases room : kevin roberts via Audiogames-reflector


  


Re: new open public beta of a mud available for testing.

Hello all,On the subject of the mud, I checked it out well some of it but I might need some help reguarding the mud me and ethin were trying to move the mud over to a new server, I was trying to install gcc-4.5.1 on Ubuntu 14.04, and well the mud needs that version for stuff to work right. but I need some help from someone who knows how to do the gcc installation, I got the gcc sorce from the website, and I did the command, ./configure --enable-languages=c,c++ --disable-nls --quiet that went well but when I did make-s I got the following information, with the error at the bottom config.status: executing default commandsAdding multilib support to Makefile in ../../.././libgccwith_multisubdir=32In file included from /usr/include/stdio.h:27:0,from ../../.././libgcc/../gcc/tsystem.h:87,from ../../.././libgcc/../gcc/
 libgcc2.c:29:/usr/include/features.h:374:25: fatal error: sys/cdefs.h: No such file or directorycompilation terminated.make[5]: *** [_muldi3.o] Error 1make[4]: *** [multi-do] Error 1make[3]: *** [all-multi] Error 2make[2]: *** [all-stage1-target-libgcc] Error 2make[1]: *** [stage1-bubble] Error 2make: *** [all] Error 2 sorry if this a bit off topic but I figured sence it is relateing to the mud, would ask already asked ethin, but he didnt know the answer how to fix the error.ThanksKevin Roberts Ps. Everything worked accept when it got to that point.ThanksKevin Roberts

URL: http://forum.audiogames.net/viewtopic.php?pid=199663#p199663




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Re: new open public beta of a mud available for testing.

2015-01-03 Thread AudioGames . net Forum — New releases room : Dentin via Audiogames-reflector


  


Re: new open public beta of a mud available for testing.

You do NOT want to build a new compiler from scratch, and you do not need gcc 4.5.1 to build the source properly. Just build the source with your normal 14.04 installed compiler, and fix any errors that come up. There shouldnt be any issues more complicated than minor casting problems.If youre not able to fix minor compile problems in your source tree, youll have a really, really hard time doing anything else with the code. Feel free to post problems building your server code with the normal compiler here, and Ill take a look.Alter Aeon MUDhttp://www.alteraeon.com

URL: http://forum.audiogames.net/viewtopic.php?pid=199666#p199666




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Re: new open public beta of a mud available for testing.

2015-01-03 Thread AudioGames . net Forum — New releases room : Ethin via Audiogames-reflector


  


Re: new open public beta of a mud available for testing.

Hi dentin,Thank you. I have ran it on my server for now until I can get to fixing the errors that GCC 4.8.2 gives.

URL: http://forum.audiogames.net/viewtopic.php?pid=199668#p199668




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Re: new open public beta of a mud available for testing.

2015-01-03 Thread AudioGames . net Forum — New releases room : kevin roberts via Audiogames-reflector


  


Re: new open public beta of a mud available for testing.

Hi dentin,Thanks for the help I know that when ethin, was compileing it under gcc-4.8.2 he said he got some warnings, I am not sure what they were as I didnt log the session, he did the compileing under his user, so dont have a log of it. But we will post any weird problems we may have with it when we try and compile it again.ThanksKevin Roberts

URL: http://forum.audiogames.net/viewtopic.php?pid=199669#p199669




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new open public beta of a mud available for testing.

2014-12-21 Thread AudioGames . net Forum — New releases room : speeder via Audiogames-reflector


  


new open public beta of a mud available for testing.

hi, This is devin, and I wanted to tell you about a new mud, called avalon. based on the dawn of time with excellent features from the dicu/rom/smaug/mirc tree, and the best of coffeemud. wwe, that is to say ethin and I, are looking for potential builders/testers/players of this exciting new mud.while it is incomplete,we hope to have some custom areas out soon. disclaimer! notice. this is based on the dawn of time, I am not claiming that this mud was of our own creation. connect with your favorite mud client at:176.126.243.200, port 4000. for the public web server, connect with your browser to the same address but on port 4001.We hope to see you on the game soon.

URL: http://forum.audiogames.net/viewtopic.php?pid=198020#p198020




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Re: new open public beta of a mud available for testing.

2014-12-21 Thread AudioGames . net Forum — New releases room : Ethin via Audiogames-reflector


  


Re: new open public beta of a mud available for testing.

A note to builders:For those who wish to create new areas, rooms, etc., well need to examine your proposal before accepting it. Note that most of the areas, if not all of them, are stock (accept Argon Castle), but we hope to change that. In the meantime, please deal with it and gain spells and/or skills that way.We are not accepting any coders at the moment; I do not want to risk getting a virus from some idiot who doesnt know what theire doing.We are also not accept Administrators, as we have enough of them already.We are accepting council members and builders, but not Admins.

URL: http://forum.audiogames.net/viewtopic.php?pid=198021#p198021




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