Re: Luna Stories Development Release A 3d Binaural Audio Horror Game 0.1.3

2018-04-14 Thread AudioGames . net Forum — Developers room : Xsense via Audiogames-reflector


  


Re: Luna Stories Development Release A 3d Binaural Audio Horror Game 0.1.3

A new fresh update is done.See the changelog below for more information.Important:I have released a update zip file.This means if you have not yet download the full game first.Then download the update 0.1.4 version.Once you extract the 0.1.3 FUll release.Then extract the 0.1.4 update.And copy all files in that extracted folder.Then paste it in the main game folder.Replace all files and all should be ok.Version: 0.1.4:Fixed issue with  FMod stopping sounds (lowlevel issues).Fixed DSP Channel issues when resetting sounds.Fixed Trigger Function To Work With Attacking And Broken ObjectsAdded  attack power modifier to attack system (When using an item to attack).Added character attack sounds.Added Rotation Support For Keyboard See Controls For InfomrationRefactored Play Function for sounds, from Sounds.Manager.Play(Filename) to Sounds.Manager.PlayStop(FileName,Boolean StopPlaying)Updated Intro CutScene, to proper positions (Music is centered, Childs voice goes in front of you adAnd movement of trees around your character).Updated Cabin Script (Tv can now be attacked, broken).Updated Cabin Script (Ghost Entity Added).Added Kitchen to the cabin (Lets get cooking).

URL: http://forum.audiogames.net/viewtopic.php?pid=359741#p359741




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Luna Stories Development Release A 3d Binaural Audio Horror Game 0.1.3

2018-04-14 Thread AudioGames . net Forum — Developers room : Xsense via Audiogames-reflector


  


Re: Luna Stories Development Release A 3d Binaural Audio Horror Game 0.1.3

ironcross32Yeah that makes sense i can imagine how that would be pretty annoying.I have now implented full keyboard support for mouse movement.Controls: Numpad 1 Turn Left, Numpad 2 Look Down, Numpad 3 Turn Right, Numpad 4 Left Click, Numpad 5 Look Up, Numpad 6 Right Click.SLJThank you for the interest.So your question would be a very very long reply.But i will have to cut it short.The documentation will include full support from installing the development enviroment.Upto opening it, and making new classes.But also the engine is programmed in a way.That you can simply add new models, sounds , actions etc etc by using the Data folder in the game.And adding on top of that i am working on a World Editor for the Engine.So you can simply use a interface and add models add sounds to those models, triggers, maps and so on.I hope this clarifies it a bit, if not let me know.Just know that the question is a very broad reply.Regards,XSense

URL: http://forum.audiogames.net/viewtopic.php?pid=359737#p359737




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Luna Stories Development Release A 3d Binaural Audio Horror Game 0.1.3

2018-04-14 Thread AudioGames . net Forum — Developers room : Xsense via Audiogames-reflector


  


Re: Luna Stories Development Release A 3d Binaural Audio Horror Game 0.1.3

ironcross32Yeah that makes sense i can imagine how that would be pretty annoying.I have now implented full keyboard support for mouse movement.However i would like to know something.Because i use Jaws myself.Would the INS , HOM , DEL , Page Up, Page Down key give issues with the screenreader you use when pressing those keys in game?Because those keys seem most comfartable for rotating left right up and down and left and right clicking.Since they are close together and in a nice position.Please let me know.SLJThank you for the interest.So your question would be a very very long reply.But i will have to cut it short.The documentation will include full support from installing the development enviroment.Upto opening it, and making new classes.But also the engine is programmed in a way.That you can simply add new models, sounds , actions etc etc by using the Data folder in the game.And adding on top of that i am working on a World Editor for the Engine.So you can simply use a interface and add models add sounds to those models, triggers, maps and so on.I hope this clarifies it a bit, if not let me know.Just know that the question is a very broad reply.Regards,XSense

URL: http://forum.audiogames.net/viewtopic.php?pid=359737#p359737




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Luna Stories Development Release A 3d Binaural Audio Horror Game 0.1.3

2018-04-14 Thread AudioGames . net Forum — Developers room : SLJ via Audiogames-reflector


  


Re: Luna Stories Development Release A 3d Binaural Audio Horror Game 0.1.3

Hi.[[wow]], this project sounds awesome.I would like to hear more about how people who don't know any programming are able to make games using the engine.

URL: http://forum.audiogames.net/viewtopic.php?pid=359689#p359689




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Luna Stories Development Release A 3d Binaural Audio Horror Game 0.1.3

2018-04-14 Thread AudioGames . net Forum — Developers room : ironcross32 via Audiogames-reflector


  


Re: Luna Stories Development Release A 3d Binaural Audio Horror Game 0.1.3

If I had a desktop, it wouldn't be a problem, however, since I am on a laptop, the touchpad is less than optimal. I actually have it turned off in windows, but if I were to turn it on, even in some games it wouldn't be right because this is one of those that determines left or right click by your position when you press it, so you can't right and left click at the same time, I've tried with games that support this, such as GTAV, where you can hold right click to aim and left click to fire.Luckily, having it off doesn't turn off the embedded biometric sensor in the top right corner of the touchpad, because I do use that.

URL: http://forum.audiogames.net/viewtopic.php?pid=359681#p359681




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Luna Stories Development Release A 3d Binaural Audio Horror Game 0.1.3

2018-04-13 Thread AudioGames . net Forum — Developers room : Xsense via Audiogames-reflector


  


Re: Luna Stories Development Release A 3d Binaural Audio Horror Game 0.1.3

SeanI will be adding this maybe in the next release of the development build.So no worries there.I didn't relize that some people don't use the mouse or such.ashleygrobler04I have no experience in BGT and never looked at the code and syntaxes.But the engine should be very easy to work with for anyone.That's why i want to release the source code once the game is done.This way you have a complete example of the content of making a game.For example in the source code:There's a folder named Scripts, with classes named to their respective maps in the Data / map directory.Each script simply loads the Triggers from the data folder.Then assigns them to the functions in the engine.In further development releases i will also release the Luna Stories Map Editor.This can be used of course for modifying maps.But also creating maps , addings sounds , assigning triggers.So basically you will be able to make your own maps and story so to say.In the end there's always going to be the development guide which will be included in the releases.And contains all the information needed to build your own game.Including modifying and creating your own functions in the source code.If you have any further questions please let me know.Ethan thanks for clarifying because i have no idea about BGT syntaxes or how it works.Regards,XSense

URL: http://forum.audiogames.net/viewtopic.php?pid=359668#p359668




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Luna Stories Development Release A 3d Binaural Audio Horror Game 0.1.3

2018-04-13 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector


  


Re: Luna Stories Development Release A 3d Binaural Audio Horror Game 0.1.3

@ashleygrobler04, I don't know. I found it easy to move away from BGT because I'd learned C++ before I started with BGT. But for those who learned BGT first, you get locked in and will find it much, much harder to move away with it than usual because lots will be different. This engine simplifies things, but you still might find much harder than usual because you'll be so used to BGT's syntax.

URL: http://forum.audiogames.net/viewtopic.php?pid=359629#p359629




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Luna Stories Development Release A 3d Binaural Audio Horror Game 0.1.3

2018-04-13 Thread AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector


  


Re: Luna Stories Development Release A 3d Binaural Audio Horror Game 0.1.3

hi, i just have a programming related question:if i can program using bgt, do you think i will be able to use this engine to make audiogames with? i know that the sintax will more or less not be the same...

URL: http://forum.audiogames.net/viewtopic.php?pid=359583#p359583




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector


Re: Luna Stories Development Release A 3d Binaural Audio Horror Game 0.1.3

2018-04-12 Thread AudioGames . net Forum — Developers room : Sean-Terry01 via Audiogames-reflector


  


Re: Luna Stories Development Release A 3d Binaural Audio Horror Game 0.1.3

Hi there, could you possibly add full keyboard support to this game? I don’t use a mouse or the touchpad. Thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=359466#p359466




-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector