Re: Quorum not opening up on my PC

2021-01-09 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: Quorum not opening up on my PC Java can run in way less than 3GB of ram if you actually optimize for memory, unless I am very mistaken.  If you can stand the language, the JVM is at least as good as .net w.r.t. performance, and structs and stuff have a fixed, known overhead. URL

Re: Quorum not opening up on my PC

2021-01-08 Thread AudioGames . net Forum — Developers room : JayJay via Audiogames-reflector
Re: Quorum not opening up on my PC Yeah, i was like wtf? when i saw it URL: https://forum.audiogames.net/post/605291/#p605291 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: Quorum not opening up on my PC

2021-01-08 Thread AudioGames . net Forum — Developers room : Turret via Audiogames-reflector
Re: Quorum not opening up on my PC 3 GB of ram? Hi Java! URL: https://forum.audiogames.net/post/605273/#p605273 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Quorum not opening up on my PC

2021-01-08 Thread AudioGames . net Forum — Developers room : superb via Audiogames-reflector
Re: Quorum not opening up on my PC @JayJay,Have you tried asking on the Quorum forum? I recommend you ask there, too, and report that as a potential bug to the Quorum developer, as he checks there a lot more often.That sort of crashing shouldn't happen. URL: https://forum.audiogames.net

Re: Quorum not opening up on my PC

2021-01-06 Thread AudioGames . net Forum — Developers room : JayJay via Audiogames-reflector
Re: Quorum not opening up on my PC Hi. Sorry to bump this up again, but as you know I got a pc yesterday, and it worked, for the most part fine on this. My guess is it didn't have enough ram over there, because this used close to 3gb of ram, bumping my usage up to about 4.7GB

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-10-28 Thread AudioGames . net Forum — Developers room : JayJay via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing I'm having the same problem. I installed JVM, I reinstalled it 15 times, not kidding, 15 times, and still, it refuses to open. No error chime, no error message, nothing. What else is there to do? URL: https://forum.audiogames.net/post

Re: Quorum not opening up on my PC

2020-09-30 Thread AudioGames . net Forum — Developers room : Simter via Audiogames-reflector
Re: Quorum not opening up on my PC Try running the console version directly from cmd, if something pops up in speech history or something like that. URL: https://forum.audiogames.net/post/575601/#p575601 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Quorum not opening up on my PC

2020-09-29 Thread AudioGames . net Forum — Developers room : Gaki_shonen via Audiogames-reflector
Re: Quorum not opening up on my PC Try reinstalling it again, but this time, do it carefully, see if you want missing anything URL: https://forum.audiogames.net/post/575370/#p575370 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Quorum not opening up on my PC

2020-09-27 Thread AudioGames . net Forum — Developers room : JayJay via Audiogames-reflector
Quorum not opening up on my PC Hey guys. So I'm getting one of thos robot kits soon and I wanted to use quorum to programme it. One problem. When I installed both the studio and console versions it either refuses to open, or I don't see anything at all, respectively. I reinstalled

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-24 Thread AudioGames . net Forum — Developers room : superb via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing @Blind angel 444PM me your information if you cannot join the group yourself, and I will forward it on to Mr. Stefik to add you. URL: https://forum.audiogames.net/post/555279/#p555279 -- Audiogames-reflector mailing list Audiogames

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-24 Thread AudioGames . net Forum — Developers room : Blind angel 444 via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing @Superb if it’s not to much trouble, can you please add me too! I would like to join and learn the language as well.Thank you URL: https://forum.audiogames.net/post/555236/#p555236 -- Audiogames-reflector mailing list Audiogames

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-21 Thread AudioGames . net Forum — Developers room : superb via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing @EternalGamer,If you check this topic again, I got an e-mail back from Stefik. He responded extremely quickly, a mere 20 minutes after I sent my message off to him, and told me he did not get any e-mails from this forum, and only checks

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-21 Thread AudioGames . net Forum — Developers room : superb via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing Hello everyone,In slight defense of Mr. Stefik, he is the main programmer of Quorum, and therefore spends much of his time coding updates to the language. His primary method of communication is the Quorum Google Group, which is the main

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-20 Thread AudioGames . net Forum — Developers room : thetechguy via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing Agreed with 69. The syntax looks interesting, for sure. URL: https://forum.audiogames.net/post/554075/#p554075 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-20 Thread AudioGames . net Forum — Developers room : EternalGamer via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing Hi!While I'd love to have a serious discussion about Quorum, both as a language and as an ecosystem, the creators haven't exactly gone out of their way to provide the space for doing so, with the forum being private and the "join&

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-20 Thread AudioGames . net Forum — Developers room : Orin via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing Yes @67, you do have to code to use this. URL: https://forum.audiogames.net/post/554021/#p554021 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-19 Thread AudioGames . net Forum — Developers room : Blind angel 444 via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing So do I need to know programming to use Quorum Studio 2.0? I want to make my own games so bad!!! Where is Stefika? URL: https://forum.audiogames.net/post/553899/#p553899 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-19 Thread AudioGames . net Forum — Developers room : prajwal via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing hello .. i installed this studio but it wont run in my system ?? windows 10  have.ai .. plese help em to run this nice studio . URL: https://forum.audiogames.net/post/553812/#p553812 -- Audiogames-reflector mailing list Audiogames

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-17 Thread AudioGames . net Forum — Developers room : devinprater via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing @61: I'd stick with learning Python. Why learn a special "for the blind" language that's tedious to write and just uses basically Java under the hood when there's Python? VS Code works well with Python if you're on Windows, Emac

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-17 Thread AudioGames . net Forum — Developers room : Orin via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing Hmm, it should be a public group. I'll inorm the right peope. URL: https://forum.audiogames.net/post/553237/#p553237 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-17 Thread AudioGames . net Forum — Developers room : EternalGamer via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing Hi!I'm trying to join the Quorum Forum. It's a private Google group and there is a "join" link on the Quorum page, but when I click that, Google Groups just tells me I have no permission to access this resource. No way of signing

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-16 Thread AudioGames . net Forum — Developers room : Orin via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing @55, did you check the console with alt+3?Also, there's been two new versions since 2.0.0, we're up to 2.0.2 now. Check for updates in the help menu.@59, I'll ask EPIQ support on this. I agree that a number of things are tedious

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-16 Thread AudioGames . net Forum — Developers room : Orin via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing @55, did you check the console with alt+3?Also, there's been two new versions since 2.0.0, we're up to 2.0.2 now. Check for updates in the help menu. URL: https://forum.audiogames.net/post/553112/#p553112 -- Audiogames-reflector

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-16 Thread AudioGames . net Forum — Developers room : Blind angel 444 via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing Who can use Quorum Studio 2.0? I’m a blind coder who’s learning programming and I want to create my own games, so is Quorum Studio a good fit for me? Can I learn the Quorum language too? Or is that for someone with more experience? What

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-15 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing If it behaves anything like the usual languages, you should be able to do this: Array array = {1, 2, 3, 4, 5} If this doesn’t work, try the following:Array array = [1, 2, 3, 4, 5] Someone earlier asked why exactly should you learn python

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-15 Thread AudioGames . net Forum — Developers room : EternalGamer via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing Interesting! I tried it on another machine, also Win 10 64, also without preinstalled JDK, and it works there.I'd love to find out why it doesn't work on my primary.Also, could anyone please tell me how to initialize an array with a list

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-14 Thread AudioGames . net Forum — Developers room : john_weed via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing Yeah, I think the same as @56. URL: https://forum.audiogames.net/post/552265/#p552265 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-14 Thread AudioGames . net Forum — Developers room : EternalGamer via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing I think I'll just give this some more time to mature. There is amazing potential here, but if I do any programming in my spare time I want to fight the problem, not the tools.No error message at all is simply an indication that something

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-13 Thread AudioGames . net Forum — Developers room : superb via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing @EternalGamer, Yes, I think that would be recommended. Install the Java 8 x64 JDK. That may help. URL: https://forum.audiogames.net/post/552044/#p552044 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-13 Thread AudioGames . net Forum — Developers room : john_weed via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing Yes, I do have an output thing. I've analized it and the IDE says I don't have errors in that code. It runs, but I don't get the result. URL: https://forum.audiogames.net/post/551931/#p551931 -- Audiogames-reflector mailing list

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-13 Thread AudioGames . net Forum — Developers room : ironcross32 via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing The editor seems devoid of things that good code editors have, such as autoindenting and suggesting names of functions and variables to be autocompleted. Even in something such as Notepad++, if I use a name once, it is detected

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-13 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing Are you printing anything? If you say the code works, as in, there are no errors, make sure that there is some output to be displayed at some point. URL: https://forum.audiogames.net/post/551899/#p551899 -- Audiogames-reflector mailing

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-13 Thread AudioGames . net Forum — Developers room : john_weed via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing Hi.I am just trying to run a console thing, with lots and lots of vars doing rare things to each other. The code actually works, but doesn't run. URL: https://forum.audiogames.net/post/551895/#p551895 -- Audiogames-reflector mailing

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-13 Thread AudioGames . net Forum — Developers room : EternalGamer via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing Hi!Windows 10 Home, 64 bit.Do I need to explicitly install any particular JRE or JDK? Is this documented somewhere?Best,EG URL: https://forum.audiogames.net/post/551846/#p551846 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-13 Thread AudioGames . net Forum — Developers room : superb via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing @EternalGamer,Do you think you could tell us the Windows version you are using, as well as whether or not your computer runs 32-bit, or 64-bit? If we knew a little more, it would help us pinpoint exactly what is going wrong here. URL: https

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-13 Thread AudioGames . net Forum — Developers room : EternalGamer via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing Nope, doesn't open.Also tried running the executable from the console to see if it generates any messages but nothing.So what are the software prerequisites, and why doesn't the installer check them?Best,EG URL: https://forum.audiogames.net

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-12 Thread AudioGames . net Forum — Developers room : sanslash332 via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing @john_weed what are you trying to do?A console example, or directly a game example including a window. URL: https://forum.audiogames.net/post/551763/#p551763 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-12 Thread AudioGames . net Forum — Developers room : john_weed via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing Hi again.Sorry for double posting. So, I just found the tutorials on the web page, but I can't really seem to run my code. It just says it was built, or ran, but I don't get the actual result. What can I do?Thanks. URL: https

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-12 Thread AudioGames . net Forum — Developers room : john_weed via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing Um, lol, didn't it open? Weirdy there.I have a question, not about the scene thing but about the game itself. Where can I learn how to code in this? It looks amazing and I am really really interested on grasping the concepts of this language

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-12 Thread AudioGames . net Forum — Developers room : EternalGamer via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing Hi!I downloaded and installed Quorum Studio 2.0, but when I launch the app nothing at all happens. No error message even. To be frank, it's hard to trust an IDE if it can't even give a reason why it won't launch. Epic fail.Best,EG URL

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-11 Thread AudioGames . net Forum — Developers room : sanslash332 via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing OK! tested the new version and is interesting, really interesting how is the first aproach Specially various things are great But, some suggestions; is possible add a painting feature for a keyboard?For example is tedious if you want create

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-10 Thread AudioGames . net Forum — Developers room : jack via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing Devinprater: Java isn't that slow. IT might be since so many java applications are still 32bit, but this is 64bit only. A lot of Android is java-driven. The new webgames in java/node.js and electron run smoothly. Java is fast if you make

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-09 Thread AudioGames . net Forum — Developers room : chrisnorman7 via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing @39If there's networking, there's multiplayer. It's just a case of making it work for you. Same with Scoreboards. URL: https://forum.audiogames.net/post/550356/#p550356 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-09 Thread AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing this sintax is a little bit... not what i am use to, but i will give this a shot when it is released. last time i used the IDE, it was slow. URL: https://forum.audiogames.net/post/550255/#p550255 -- Audiogames-reflector mailing list

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-08 Thread AudioGames . net Forum — Developers room : Rich_Beardsley via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing Hi.Are there audio tutorials?Also, I know we have networking, but is it possible to do things like scoreboards in audio games or maybe even make an online game? URL: https://forum.audiogames.net/post/550212/#p550212 -- Audiogames

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-08 Thread AudioGames . net Forum — Developers room : chrisnorman7 via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing stefika wrote:Folks,... a few days. Folks can feel free to join that here: https://groups.google.com/forum/#!forum/quorum-languageI go to that page, and get the following:You do not have permission to access this content. (#418)Are you sure

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-07 Thread AudioGames . net Forum — Developers room : stefika via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing Singing Butterfly,Hmm, the java virtual machine is bundled with quorum studio, so you shouldn't have to do anything special to have it load. Can you post the exact command you are issuing and the error message you are getting? URL: https

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-06 Thread AudioGames . net Forum — Developers room : jack via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing Stefika wrote:I'm super tickled people tried to hack at the JSON to get access, but that feature only works if you've been sent the special beta download. It's also available for any version post 2.0, but I didn't back-port it to 1.1 because

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-06 Thread AudioGames . net Forum — Developers room : singing butterfly via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing Hi, everyone:First, I want to congratulate the developers of this language for the tutorials. They, so far anyway, explain coding as well as in any language I've tried. I'm talking C, BGT, whatever. Now for my retarded question. When I

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-06 Thread AudioGames . net Forum — Developers room : stefika via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing Folks,I'm excited at the interest and will try to answer more questions:1. Beta flagI'm super tickled people tried to hack at the JSON to get access, but that feature only works if you've been sent the special beta download. It's also

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-05 Thread AudioGames . net Forum — Developers room : jack via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing spoilerRight now, nowhere. Judging by the file's existing sintax, I tried    "beta:", true, no dice. I assumed the flag would be called that since the released notes mentioned the beta flag in particular. I was initially under the

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-05 Thread AudioGames . net Forum — Developers room : alisson via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing hi!Hey @stefika i'm have the same question as @sanslash332. And one more question. How I can change to the beta version? the release note says something abouth change to te beta flag in the preference file. I found the file, its

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-05 Thread AudioGames . net Forum — Developers room : alisson via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing hi!Hey @stefika i'm have the same question as @sanslash332. And one more question. How I can change to the beta version? the release note says something abouth change to te beta flag in the preference file. I found the file, its

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-05 Thread AudioGames . net Forum — Developers room : sanslash332 via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing hmm @stefika what audio engine uses quorum in background?Openal, direcsound or something similar?because I follow the spatial audio tutorial, specifically the audio3d section playing with a sound and a cube, and added some basic controls

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-05 Thread AudioGames . net Forum — Developers room : jack via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing BEsides. Not compiling natively doesn't allow the program to tap into 64bit's true benefits, and with both advanced and sound graphics involved, all it would help to do would be to stifle the program's progress. URL: https

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-05 Thread AudioGames . net Forum — Developers room : ironcross32 via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing It's not worth it, I could get a 64-bit based machine for $50.00. Not that I think it would be suitable for development work, but the point being that 64-bit architecture has been around for so long, there's really no reason to support 32

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-05 Thread AudioGames . net Forum — Developers room : stefika via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing @jack Exactly, that's why we didn't support it so far. URL: https://forum.audiogames.net/post/548996/#p548996 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-05 Thread AudioGames . net Forum — Developers room : jack via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing @Stefica: It was @Gaki_shonen who must not have been running 64bit. Is Quorum Studio natively compiled for 64bit? Unless it's an easy fix it honestly doesn't seem all that worth it since so few are even running 32bit in the first place

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-05 Thread AudioGames . net Forum — Developers room : ironcross32 via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing No, I'm on 64 bit win 10 with 16GB of RAm. URL: https://forum.audiogames.net/post/548920/#p548920 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-05 Thread AudioGames . net Forum — Developers room : stefika via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing @Ironcross Are you using 32 bit Windows 10? We actually only support 64 because we've never had anyone request 32. If I recall correctly, the max memory limitation of 4 gigs moved most people away from it. I can ask the team, though, how

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-05 Thread AudioGames . net Forum — Developers room : superb via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing Hey Stefik,Thanks for keeping everyone here at the Audio games forum up to date. I haven't been checking Quorum news lately, mainly due to some personal issues I have been dealing with for the last couple of months, but I am glad that you

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-04 Thread AudioGames . net Forum — Developers room : jack via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing Awesome, looking forward to giving this a go! I tried the web-engine years ago and the accessibility was rock-solid, so I'm glad to see the accessibility treatment given to the i d e. And I look forward to the 2d game environment features

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-04 Thread AudioGames . net Forum — Developers room : jack via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing jj wrote:if you've been paying attention it was written in Quorum, which is a language designed for the blind.More specifically designed for the blind, includes everyone else in the process, and accessibility take center stage.@ilyas

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-04 Thread AudioGames . net Forum — Developers room : JayJay via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing @Ironcross, if you've been paying attention it was written in Quorum, which is a language designed for the blind. URL: https://forum.audiogames.net/post/548763/#p548763 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-04 Thread AudioGames . net Forum — Developers room : ironcross32 via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing So is this all drag and drop / code free, or of not, what programming language does it use? What's the syntax like? URL: https://forum.audiogames.net/post/548749/#p548749 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-04 Thread AudioGames . net Forum — Developers room : Gaki_shonen via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing well, I didn't understand the sintax of the bday, so I typed:7/29/2004but sed something, can't remember.also? I didn't know it was 64bit. when I tried to install it, didn't say anything about it. O well, better wait till that new computer

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-04 Thread AudioGames . net Forum — Developers room : stefika via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing I'm not sure. There's no relationship between Sodbeans and Quorum Studio. The sodbeans code was written in Java, while the new version is written in Quorum, so it's a complete rewrite. What operating system are you running? It does require

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-04 Thread AudioGames . net Forum — Developers room : Gaki_shonen via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing ok, hi.so after some time, I tried to make an account. I had to set my birth year to be verry old, because it wasn't working, but never mined that. my problem is quorum studio just, won't run on my pc. I had this same problem

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-04 Thread AudioGames . net Forum — Developers room : JayJay via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing Really great stuff! I didn't even know this existed until yesterday, but it seems user friendly, and I'll be doing some tests today. URL: https://forum.audiogames.net/post/548627/#p548627 -- Audiogames-reflector mailing list Audiogames

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-04 Thread AudioGames . net Forum — Developers room : ilyas booneehee via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing hmm, i'll see about that URL: https://forum.audiogames.net/post/548625/#p548625 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-04 Thread AudioGames . net Forum — Developers room : defender via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing @StefikaAwesome work your doing.  I'm not a coder, but as a gamer I really do appreciate it allot!@ilyas booneeheeGo grab 1password or Last Pass and learn how to use it.  It's 2020. URL: https://forum.audiogames.net/post/548613/#p548613

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-04 Thread AudioGames . net Forum — Developers room : stefika via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing Ya I'm not sure how the ARM switch will impact us either. Lots of questions, for sure. URL: https://forum.audiogames.net/post/548612/#p548612 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-04 Thread AudioGames . net Forum — Developers room : ironcross32 via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing Mac might not even matter with their move to ARM, it might not even be powerful enough to play most games. URL: https://forum.audiogames.net/post/548608/#p548608 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-04 Thread AudioGames . net Forum — Developers room : stefika via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing Hey folks,1. Link without logging in.I also recommend password managers. That's what I do myself. It's a free product, but to track unique users requiring a login is an annoyance, I admit, but helps us keep our reporting to our funders

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-04 Thread AudioGames . net Forum — Developers room : thetechguy via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing @9. Password managers.@1. This is interesting. Will keep an eye on this. URL: https://forum.audiogames.net/post/548586/#p548586 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-04 Thread AudioGames . net Forum — Developers room : Gaki_shonen via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing I heard you mentioned graphics. Does that mean cited and blind and visually impaired people can play the games made by this product? This project is very interesting. Keep up the good work! URL: https://forum.audiogames.net/post/548576

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-04 Thread AudioGames . net Forum — Developers room : ilyas booneehee via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing hello. please give me a link without logging in, because i hate remembering 16000 paswords at onceplease give me the direct link for the newest version when it gets released. thanks in advance URL: https://forum.audiogames.net/post/548541

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-04 Thread AudioGames . net Forum — Developers room : soren via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing will the mac version ever be accessible? URL: https://forum.audiogames.net/post/548529/#p548529 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-03 Thread AudioGames . net Forum — Developers room : stefika via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing Hey folks, Lots of great questions and I'll try to answer them all as best as I can:1. Drunk uncle:Drunk uncles are awesome. I have some stories ...2. Download link:Quorum Studio 2.0, with these features, comes out a week from today

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-03 Thread AudioGames . net Forum — Developers room : sanslash332 via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing wow, I've reading the manuals and tutorials, and sounds veri interesting for programing games and the ide on version 1.1 is very accessible. I hope that on the new version more awesome things kome to the editor So, a small question; i readed

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-03 Thread AudioGames . net Forum — Developers room : Gaki_shonen via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing hi.first, congrats for the new ver. is it free?second, does it have online(as in network support)?therd, how limited is it? URL: https://forum.audiogames.net/post/548507/#p548507 -- Audiogames-reflector mailing list Audiogames

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-03 Thread AudioGames . net Forum — Developers room : ilyas booneehee via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing hello. sorry for being out of the toppic a little, but can you give me a link to download quorum studio the newest version without loggin? URL: https://forum.audiogames.net/post/548442/#p548442 -- Audiogames-reflector mailing list

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-03 Thread AudioGames . net Forum — Developers room : JayJay via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing Wow. /the last time i heard about quorum my uncle was drunk and ranting around outside on Christmas Eve. LMAO. Eitherways, I should probably start back checking this out. More knowledge is good for you URL: https://forum.audiogames.net/post

Re: Quorum Studio 2.0 - Accessible Scene Editing

2020-07-03 Thread AudioGames . net Forum — Developers room : stefika via Audiogames-reflector
Re: Quorum Studio 2.0 - Accessible Scene Editing As one other item, we have also posted a walk-through for making a simple RPG game in the new system, which we will be presenting at our annual conference, EPIQ, which is online and available to all:https://www.eventbrite.com/e/experience

Quorum Studio 2.0 - Accessible Scene Editing

2020-07-03 Thread AudioGames . net Forum — Developers room : stefika via Audiogames-reflector
Quorum Studio 2.0 - Accessible Scene Editing Folks,I know there some folks out there interested in our accessible game creation utilities. I thought I would post on here that the next version of our tools comes out in about a week. In the new version, there is a 2D game creator

A Small Favor to Ask of a Quorum User

2019-12-28 Thread AudioGames . net Forum — Developers room : superb via Audiogames-reflector
A Small Favor to Ask of a Quorum User Hello everyone. I have tried programming with the editor known as NotePad++, and using the program of Quorum Studio as a compiler of my code. This is because Quorum Studio does not have as many handy features (like auto-indentation) that NotePad++ has

Re: Introducing Quorum Programming Language!

2019-12-23 Thread AudioGames . net Forum — Developers room : stefika via Audiogames-reflector
Re: Introducing Quorum Programming Language! Ok great, thanks all. Some responses:1. We've fixed the say bug internally. I posted about the fix on the mailing list, but that will go live in the first patch.2. Slowness for loading projects. Ok, sounds great. I'll add in those status

Re: Introducing Quorum Programming Language!

2019-12-22 Thread AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
Re: Introducing Quorum Programming Language! the only problem i have is when i am loading a project. that is the only time that the IDE is slow... but else, it looks good URL: https://forum.audiogames.net/post/487726/#p487726 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Introducing Quorum Programming Language!

2019-12-21 Thread AudioGames . net Forum — Developers room : superb via Audiogames-reflector
Re: Introducing Quorum Programming Language! Stefik, Could you also add in the bug tracker something about fixing the say command? It is only somewhat reliable. An example of when it is not reliable would be something like this:integer counter=0repeat 10 timescounter=counter+1say

Re: Introducing Quorum Programming Language!

2019-12-21 Thread AudioGames . net Forum — Developers room : stefika via Audiogames-reflector
Re: Introducing Quorum Programming Language! @36 1. Could you give us more information on slowness? I'm happy to toss it in a profiler and take a gander at whatever you are experiencing. Notably, if you can tell us which component is being slow and what keys you are pressing when

Re: Introducing Quorum Programming Language!

2019-12-20 Thread AudioGames . net Forum — Developers room : superb via Audiogames-reflector
Re: Introducing Quorum Programming Language! @36, you could report that as a bug to the developer on the Quorum Programming Language web site. URL: https://forum.audiogames.net/post/487175/#p487175 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Introducing Quorum Programming Language!

2019-12-19 Thread AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
Re: Introducing Quorum Programming Language! Hi there. i don't think the app is that accessible.It is a great app, but the thing is that i don't get any feed back when loading a project or when i want to create a new project. it messes around with NVDA. else, i think that this is a rather

Re: Introducing Quorum Programming Language!

2019-12-19 Thread AudioGames . net Forum — Developers room : stefika via Audiogames-reflector
Re: Introducing Quorum Programming Language! No problem. I think you could probably do it in most LL(k) grammars, off the top of my head, but adaptive LL * creates a parse forest, very efficiently. It's a neat little algorithm. That's the standard in Antlr nowadays and to my knowledge

Re: Introducing Quorum Programming Language!

2019-12-19 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Introducing Quorum Programming Language! @33, thanks for the information. I didn't think a CFG could handle ambiguous operators. Good to know! URL: https://forum.audiogames.net/post/486898/#p486898 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Introducing Quorum Programming Language!

2019-12-19 Thread AudioGames . net Forum — Developers room : stefika via Audiogames-reflector
Re: Introducing Quorum Programming Language! Ethin,A few quick things:1. Modern context free grammar notations can definitely handle using = for both positions. This is easy in modern algorithms like Adaptive LL* and doesn't require anything special. If you want to confirm, I can send you

Re: Introducing Quorum Programming Language!

2019-12-18 Thread AudioGames . net Forum — Developers room : superb via Audiogames-reflector
Re: Introducing Quorum Programming Language! I love this discussion that's going on! Andreas, welcome to the forum. I'm glad you've chimed in on this topic, and I hope you may try some audio games for a sort of research perspective, in order to help with audio game development in Quorum

Re: Introducing Quorum Programming Language!

2019-12-18 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Introducing Quorum Programming Language! @30, I agree with some of your points, however:(1) I am confused on how the syntax of a for loop is error prone or hard to learn. If a programmer writes:for (int i = 0; i < 32; ++i) { // ... }Then they'll get the expected result: the variabl

Re: Introducing Quorum Programming Language!

2019-12-18 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Introducing Quorum Programming Language! @30, I agree with some of your points, however:(1) I am confused on how the syntax of a for loop is error prone or hard ot learn. If a programmer writes:for (int i = 0; i < 32; ++i) { // ... }Then they'll get the expected result: the variabl

Re: Introducing Quorum Programming Language!

2019-12-18 Thread AudioGames . net Forum — Developers room : stefika via Audiogames-reflector
Re: Introducing Quorum Programming Language! Ethin,First, you aren't the only one with the opinion on traditional for/while. There's a few facts to be aware of with it:1. Studies on blocks and syntax in text based languages show basically a tripling effect with novice performance

Re: Introducing Quorum Programming Language!

2019-12-18 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Introducing Quorum Programming Language! I may be the only one with this opinion, but I honestly prefer the non-medical practice of just using for and while. For makes sense in languages lke Lua, which is trivially translatable to other languages that use that keyword. While is also

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