Re: Random step sound player1.1 released

2017-09-22 Thread AudioGames . net Forum — Off-topic room : burak via Audiogames-reflector


  


Re: Random step sound player1.1 released

Hello,Thanks Defender for the link. I have uploaded it to yandex disk I hope it won't go down this time.https://yadi.sk/d/UiQ8kJIN3N9Z9MThe first post has also been updated

URL: http://forum.audiogames.net/viewtopic.php?pid=330442#p330442





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Re: Random step sound player1.1 released

2017-09-21 Thread AudioGames . net Forum — Off-topic room : Dranelement via Audiogames-reflector


  


Re: Random step sound player1.1 released

Done.

URL: http://forum.audiogames.net/viewtopic.php?pid=330346#p330346





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Re: Random step sound player1.1 released

2017-09-20 Thread AudioGames . net Forum — Off-topic room : gamefighter via Audiogames-reflector


  


Re: Random step sound player1.1 released

Hi Burak and all,This sounds very nice! I wanted to make something similar, also featuring the ability to generate test maps and ambiences, but unfordonately I failed. Anyway, sounds like a cool pice of software, hope the link will be repaired Greetings

URL: http://forum.audiogames.net/viewtopic.php?pid=330237#p330237





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Re: Random step sound player1.1 released

2017-09-20 Thread AudioGames . net Forum — Off-topic room : JimmyDub via Audiogames-reflector


  


Re: Random step sound player1.1 released

balls to the link being broken.

URL: http://forum.audiogames.net/viewtopic.php?pid=330234#p330234





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Re: Random step sound player1.1 released

2017-09-20 Thread AudioGames . net Forum — Off-topic room : JimmyDub via Audiogames-reflector


  


Re: Random step sound player1.1 released

Sam_Tupy wrote:Hey this thing is so cool! Thanks for making it! I have something similar, I can post if anyone is intrested along with some examples, but basicly I made something that used the camlorn BGT wrapper so you can make binaural audio productions. You can add sound sources, stario embiences, and even construct a map for your scene, if you have all the footsteps. Camlorn audio is of course really buggy, but for those computers that actually work with it this thing can be really really cool!damn that sounds awesome. I could definitely use that for some shit I'm working on.

URL: http://forum.audiogames.net/viewtopic.php?pid=330233#p330233





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Re: Random step sound player1.1 released

2017-09-20 Thread AudioGames . net Forum — Off-topic room : Phil via Audiogames-reflector


  


Re: Random step sound player1.1 released

Burak,Got this error when trying to download the step sound producer:Dropbox - 404Error: 404File not foundSorry, that file doesn’t live here anymore. It might have been moved or made private. I like the idea of making steps sound real.In my games I would take a recording of a person taking six steps and cut them into separate steps and play a random left foot followed by a random right foot sound as they usually sound different.

URL: http://forum.audiogames.net/viewtopic.php?pid=330219#p330219





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Re: Random step sound player1.1 released

2017-09-19 Thread AudioGames . net Forum — Off-topic room : martsales via Audiogames-reflector


  


Re: Random step sound player1.1 released

link is broken

URL: http://forum.audiogames.net/viewtopic.php?pid=330150#p330150





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Re: Random step sound player1.1 released

2016-03-23 Thread AudioGames . net Forum — Off-topic room : Sam_Tupy via Audiogames-reflector


  


Re: Random step sound player1.1 released

Hey this thing is so cool! Thanks for making it! I have something similar, I can post if anyone is intrested along with some examples, but basicly I made something that used the camlorn BGT wrapper so you can make binaural audio productions. You can add sound sources, stario embiences, and even construct a map for your scene, if you have all the footsteps. Camlorn audio is of course really buggy, but for those computers that actually work with it this thing can be really really cool!

URL: http://forum.audiogames.net/viewtopic.php?pid=254687#p254687





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Re: Random step sound player1.1 released

2016-03-22 Thread AudioGames . net Forum — Off-topic room : Muhammad Hajjar via Audiogames-reflector


  


Re: Random step sound player1.1 released

[[wow]], do you know that I was going to code such thing for my friends and myself to use it with loopback feature for movies? Great work, gonna download it.

URL: http://forum.audiogames.net/viewtopic.php?pid=254645#p254645





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Re: Random step sound player1.1 released

2016-03-21 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: Random step sound player1.1 released

Awesooomee!I sometimes use this for the suggested purpose, skits and short films, but more often for checking to see if steps I've cut out of longer tracks will work well when looped in a game, or if instead, I'll have an issue where 1 will be too short or long, too quiet or loud, or too differing or similar to the others.I had no idea that a new version of this thing would ever come out, but I'm very glad it has, because allot of what stopped me from using it more were the things addressed in the change log, so thank you very much!

URL: http://forum.audiogames.net/viewtopic.php?pid=254589#p254589





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Re: Random step sound player1.1 released

2016-03-21 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: Random step sound player1.1 released

Awesooomee!I use this for the suggested purpose, skits and short films, but also for checking to see if steps I've cut out of longer tracks will work well when looped in a game, or if 1 will be too short or too long or something.I had no idea that a new version would ever come out for this thing but I'm very glad it has, because allot of what stopped me from using it more were the things addressed in the change log, so thank you very much!

URL: http://forum.audiogames.net/viewtopic.php?pid=254589#p254589





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Random step sound player1.1 released

2016-03-20 Thread AudioGames . net Forum — Off-topic room : burak via Audiogames-reflector


  


Random step sound player1.1 released

Hello,I have  released version1.1 of this tool. I will first post the change log, then the readme. Enjoy!WHAT DOES THIS DO?This tool allows you to easyly add footstep sounds into your sound productions. Before creating this tool I needed to select each random step sound that I was going to use and mix them manually. I have decided that this work should be easier. Instead of you selecting the step sound manually, you press the space bar as fast as you want and the program will select the sounds for you and play them.The program can also play object carrying sounds, so you can simulate a person who is carrying an object.How does it work?PreparingIn the sounds folder, there is a folder called step. Put your step sounds in folders. For example, grass, wood, river. You can name those folders as you like. Then, put in wav files inside your folder. The names of the wav files can be as you like. The folders do not even need equal file amounts. There are 3 example folders.Object carrying soundsThis is a feature that you may like if you want to make a person who is carrying an object. If this feature is turned on, for every step sound that plays the program will play a random object carrying sound. You can put your object carrying sounds in sounds/t. The files must be in wav format. There is no limitation on file names or The amount of files that you can put in. There are 6 wav files that you can use.Realistic stepsThis is a feature which pans the footsteps. If you want more detailed walking then this is a feature you might like to use.When you're ready, you can press spacebar as you like to make the character walk and record it with stereo mix.Keystrokes:Tab and shift tab: Navigates through foldersT: Toggles object carryingS: toggles sounds. This is used when tabbing through folders.k: Toggles speech. This is used when tabbing through folders.G: Toggles realistic walking.ctrl+g: Opens the folder menu. I thought this would be a quicker way of navigating through folders than tabbing through sometimes.Space: plays a footstepA: Says how many steps you took.Ctrl+A: Resets stepsI hope this may help you.What's new in 1.1:Re-written folder finding system. You no longer are dependant on numbered folders. That means you can name your folders as you want. You no longer have to set how many step sounds you have in your folder either. The program will do it for you. The only limitation is that your files have to be in wav format. The same thing also applies to object carrying.Do to the rewrite I had to remove the number row as well. I will find a way to re-add it. Removed f1 key as I felt this was no longer needed.Replaced the folder navigation sounds with the first sound in every folder.Added a menu which opens when you press ctrl+g that lists your folders. You can navigate with up arrows and press enter on one to instantly focus on that folder.Added the command ctrl+A to reset the step counter.The program automatically detects your screen reader when launched. If you don't have a screen reader running at the time, the program will use sapi.Written a local speech handeling class to detect screen readers.Here is the download link:https://dl.dropboxusercontent.com/u/193 … player.zip

URL: http://forum.audiogames.net/viewtopic.php?pid=254460#p254460





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