Re: justifying magic, scientifically or otherwise?

2018-12-18 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector
Re: justifying magic, scientifically or otherwise? moderation:Thanks for the catch, moving this one to off topic. Not sure how I didn't notice it before when posting earlier. Now, back to the discussion of magic and science! URL: http://forum.audiogames.net/post/399416/#p399416

Re: justifying magic, scientifically or otherwise?

2018-12-18 Thread AudioGames . net Forum — General Game Discussion : Arkandias via Audiogames-reflector
Re: justifying magic, scientifically or otherwise? About the fly spell in alter, remember that this spell requires to master magic misil/force shield in order to be casted, so it's clearly a partially stable buble of energy that you form bellow your feat. Basically it looks like

Re: justifying magic, scientifically or otherwise?

2018-12-17 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: justifying magic, scientifically or otherwise? When thinking of Alteraeon in terms of fly, also don't forget the druid's mud walk spell. I would assume mud walk in addition to hardening the mud beneith the druid's feet, encourages the plants, vines etc to get out of the way as well

Re: justifying magic, scientifically or otherwise?

2018-12-17 Thread AudioGames . net Forum — General Game Discussion : Vazbol via Audiogames-reflector
Re: justifying magic, scientifically or otherwise? I don't quite remember oceans always being flat to maintain a bubble atop fairly well.  Though I guess the way to portray this when walking on an ocean is step, step step, oh dear god that wave took out my mv.  Though that does clear up

Re: justifying magic, scientifically or otherwise?

2018-12-17 Thread AudioGames . net Forum — General Game Discussion : gisco_tn via Audiogames-reflector
Re: justifying magic, scientifically or otherwise? @Vazbol The surface of a pond, lake or ocean is usually fairly flat, barring inclement weather, but marshes and swamps are often choked with vegetation. While you'll avoid getting your feet caught in the mud, you'll still have to avoid

Re: justifying magic, scientifically or otherwise?

2018-12-17 Thread AudioGames . net Forum — General Game Discussion : gisco_tn via Audiogames-reflector
Re: justifying magic, scientifically or otherwise? @Vazbol The surface of a pond, lake or ocean is usually fairly flat, barring inclement weather, but marshes and swamps are often choked with vegetation. While you'll avoid getting your feet caught in the mud, you'll still have to avoid

Re: justifying magic, scientifically or otherwise?

2018-12-17 Thread AudioGames . net Forum — General Game Discussion : Vazbol via Audiogames-reflector
Re: justifying magic, scientifically or otherwise? I don't know, the fly example doesn't seem consistant from when I played last.  If I remember right, certain field penalties still apply, especially the dreaded swamp environments.  However, with the water example there, it displaces

Re: justifying magic, scientifically or otherwise?

2018-12-17 Thread AudioGames . net Forum — General Game Discussion : stirlock via Audiogames-reflector
Re: justifying magic, scientifically or otherwise? Yeah put this in off topic please URL: http://forum.audiogames.net/post/399253/#p399253 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo

Re: justifying magic, scientifically or otherwise?

2018-12-17 Thread AudioGames . net Forum — General Game Discussion : Draq via Audiogames-reflector
Re: justifying magic, scientifically or otherwise? As far as Alter Aeon's fly spell goes, here's the help file.The 'fly' spell allows you to float above the ground. In this manneryou can travel across water and even glide for short distances in instanceswhere you would normally fall.  Fly

Re: justifying magic, scientifically or otherwise?

2018-12-17 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: justifying magic, scientifically or otherwise? Magic systems are a bit of a Sanderson thing, but often I tend to find Sanderson focuses very much on magic duelling rather than the wider society. For example Mistborn is all about alomantic duels, where as any magic system which lets

Re: justifying magic, scientifically or otherwise?

2018-12-17 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: justifying magic, scientifically or otherwise? I feel like this should be in off-topic... URL: http://forum.audiogames.net/post/399209/#p399209 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: justifying magic, scientifically or otherwise?

2018-12-17 Thread AudioGames . net Forum — General Game Discussion : LordLuceus via Audiogames-reflector
Re: justifying magic, scientifically or otherwise? You should read Brandon Sanderson. His magic systems are all very well-developed with strict rules and limitations, and there are in-universe people who study them scientifically. For example, one of his best-known magic systems

Re: justifying magic, scientifically or otherwise?

2018-12-17 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: justifying magic, scientifically or otherwise? I'm wondering these days if someone wer to cast a lightning spel in doors would it just use charges that are already in the room such as appliances. Although, saying that I think if someone were to discover something like Hogwarts they say

justifying magic, scientifically or otherwise?

2018-12-17 Thread AudioGames . net Forum — General Game Discussion : redfox via Audiogames-reflector
justifying magic, scientifically or otherwise? So ever sense reading inheretence and the yung wizards series, I've been fascinated with scietifically justifying magic, like for example:In Alter Aeon: The fly spell basically hardens the air below your feet, but it sounds like you still