Re: new newb with an ear on native musical things...

2020-05-01 Thread AudioGames . net Forum — Off-topic room : pitermach via Audiogames-reflector


  


Re: new newb with an ear on native musical things...

Adding new plugins to the browser involves 2 steps. The first is installing the plugin, like xpand or dexed, into a place where the komplete software can find it. By default it searches in 2 folders, c:\Program Files\Native Instruments\VSTPlugins 32 bit\ and c:\Program Files\Native Instruments\VSTPlugins 64 bit. So you can either put your plugins there, or add more paths to scan, which you'll either need to do with sighted help or I heard there's an autohotkey script to click on the right option. Myself I just took the easy way out and installed xpand and dexed into the previously mentioned folder.The second step is getting the NKS presets and unzipping them into the right folder. The NKS presets for both xpand and dexed can be gotten from here. The downloads come with detailed instructions where to unzip them. Finally, run the komplete software again, which will cause it to scan for any new presets, and you should be good to go, your plugin should now appear in the user library in the browser.\For loading dexed cartridges, the freelance NKS pack for it comes with over a thousand presets and to my understanding the expansions are included. For patches that come as a .syx file, you're supposed to drag it into the dexed window which is going to be really hard to do. but I heard that, at least if you're using reaper, you can just insert the .syx file as an item onto the track where you have the plugin and play it which should load the patch because syx files are just a sequence of midi commands.

URL: https://forum.audiogames.net/post/524701/#p524701




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Re: new newb with an ear on native musical things...

2020-05-01 Thread AudioGames . net Forum — Off-topic room : DJEPIC via Audiogames-reflector


  


Re: new newb with an ear on native musical things...

@pitermach, Thanks a bunch! How would I add more libraries to the KKM32 browser (the DAWs, Xpand2 for example)? Also, how would I add expansion cartridges for Dexed too?

URL: https://forum.audiogames.net/post/524680/#p524680




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Re: new newb with an ear on native musical things...

2020-04-30 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector


  


Re: new newb with an ear on native musical things...

post 13 is precisely what I wanted, and hope to expand upon.  Thumbs up.

URL: https://forum.audiogames.net/post/524611/#p524611




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Re: new newb with an ear on native musical things...

2020-04-30 Thread AudioGames . net Forum — Off-topic room : pitermach via Audiogames-reflector


  


Re: new newb with an ear on native musical things...

I'm fairly new to the world of Komplete myself, having bought into the ecosystem with an M32 a few weeks ago, but hopefully I can clear some things up best as I can, mainly by trying to answer post 7 because you're asking the right questions Komplete Kontrol itself is a piece of software that in comjunction with the komplete kontrol keyboards, lets you access various plugins from one place. This of course includes all of Native's own stuff like Kontakt, massive and so on, as well as third party plugins that choose to integrate with them. Komplete Kontrol itself appears as a VST instrument that you load into a track into your DAW, and it provides its own browser, accessible from the keyboard, that then lets you load up an instrument. And this is where the first big convenience factor comes in, because in addition to browsing your presets one synth at a time, you can choose to instead browse them by a sound category (IE you select that you're only interested in hard, distorted bases and Komplete will give you every such patch that you have from across all installed plugins). The other big reason why so many people are jumping on-board this bandwagon is that this preset browsing interface makes it possible to access presets of normally completely inaccessible plugins (IE xpand2) or ones that would normally require a lot of OCR or specialised scripts like Kontakt. In the case of Kontakt, any library can be added to this kontrol browser, for other plugins, they have to be NKS compatible to show up. And this is what the NKS standard means, that your plugin can be used within komplete, as well as providing parameter mappings for the knobs on the keyboard. Most of the time, NKS support is something done by the manufacturer of the plugin/library, but there are also people who add it in for other plugins, like freelance sound labs who have done it for the previously mentioned xpand as well as a ton of other synths.Speaking of the parameters, this is the other big reason so many people get Komplete, because it makes adjusting them really easy. The keyboards have 8 touch sensitive knobs that let you adjust various parameters of a patch, which are further grouped into pages. So, for a sampled piano you might have 1 page for adjusting volumes of various microphones, the sounds of the keys and pedals, a separate page for modifying the attack and decay of the samples and a further one for adjusting effects like reverb and delay. While these parameters are all also accessible under parameter automation, they're grouped more logically here and you can adjust them without moving your hands away from the keyboard.When you touch one of these knobs, you get told what you're adjusting, though annoyingly not what the new value is. Some people prefer this, I personally wish I could hear it sometimes because it may not always be apparent what you have something set to particularly with parameters that have only a handful of settings. Also, which parameters are mapped varies wildly from plugin to plugin, and this even applies to native instruments own offerings. As an example, both Monark and Prism which are both synthesizers, allow you to adjust just about everything - parameters for each oscilators, the LFOs, and effects, while FM8 and massive only expose the most basic parameters like ADSR so if you were expecting being able to tweak every operator individually and build a patch from scratch you'd probably be really disappointed. Thankfully, the NKS library forDexed, which is another FM synth similar to FM8 but free, includes over 20 pages of parameters exposing every parameter for every operator. So when you consider buying a plugin, it's a good idea to do research, first of all to see whether it has NKS compatibility or not and if it does how deep it goes. Thankfully there are now sites cropping up, like kk-access and nksftw which also has a companion YouTube channel, that review plugins with NKS to see how good their implementation is.So in summary, while I'd say that the komplete ecosystem is far from perfect, and definitely has shortcomings that should be addressed, it does make many plugins that would normally be very hard if not outright inaccessible to use, into ones that can be accessed quite pleasantly, and Native is very slowly but surely improving the software accessibility. It kinda sucks that we require a certain, specific controller to use software that sighted people can use with any setup, but it's an option we didn't have a few years earlier and to be fair the controller itself is quite good. 

URL: https://forum.audiogames.net/post/524597/#p524597




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Re: new newb with an ear on native musical things...

2020-04-30 Thread AudioGames . net Forum — Off-topic room : pitermach via Audiogames-reflector


  


Re: new newb with an ear on native musical things...

I'm fairly new to the world of Komplete myself, having bought into the ecosystem with an M32 a few weeks ago, but hopefully I can clear some things up best as I can, mainly by trying to answer post 7 because you're asking the right questions Komplete Kontrol itself is a piece of software that in comjunction with the komplete kontrol keyboards, lets you access various plugins from one place. This of course includes all of Native's own stuff like Kontakt, massive and so on, as well as third party plugins that choose to integrate with them. Komplete Kontrol itself appears as a VST instrument that you load into a track into your DAW, and it provides its own browser, accessible from the keyboard, that then lets you load up an instrument. And this is where the first big convenience factor comes in, because in addition to browsing your presets one synth at a time, you can choose to instead browse them by a sound category (IE you select that you're only interested in hard, distorted bases and Komplete will give you every such patch that you have from across all installed plugins). The other big reason why so many people are jumping on-board this bandwagon is that this preset browsing interface makes it possible to access presets of normally completely inaccessible plugins (IE xpand2) or ones that would normally require a lot of OCR or specialised scripts like Kontakt. In the case of Kontakt, any library can be added to this kontrol browser, for other plugins, they have to be NKS compatible to show up. And this is what the NKS standard means, that your plugin can be used within komplete, as well as providing parameter mappings for the knobs on the keyboard. Most of the time, NKS support is something done by the manufacturer of the plugin/library, but there are also people who add it in for other plugins, like freelance sound labs who have done it for the previously mentioned xpand as well as a ton of other synths.Speaking of the parameters, this is the other big reason so many people get Komplete, because it makes adjusting them really easy. The keyboards have 8 touch sensitive knobs that let you adjust various parameters of a patch, which are further grouped into pages. So, for a sampled piano you might have 1 page for adjusting volumes of various microphones, the sounds of the keys and pedals, a separate page for modifying the attack and decay of the samples and a further one for adjusting effects like reverb and delay. While these parameters are all also accessible under parameter automation, they're grouped more logically here and you can adjust them without moving your hands away from the keyboard.When you touch one of these knobs, you get told what you're adjusting, though annoyingly not what the new value is. Some people prefer this, I personally wish I could hear it sometimes because it may not always be apparent what you have something set to particularly with parameters that have only a handful of settings. Also, which parameters are mapped varies wildly from plugin to plugin, and this even applies to native instruments own offerings. As an example, both Monark and Prism which are both synthesizers, allow you to adjust just about everything - parameters for each oscilators, the LFOs, and effects, while FM8 and massive only expose the most basic parameters like ADSR so if you were expecting being able to tweak every operator individually and build a patch from scratch you'd probably be really disappointed. Thankfully, the NKS library forDexed, which is another FM synth similar to FM8 but free, includes over 20 pages of parameters exposing every parameter for every oscillator. So when you consider buying a plugin, it's a good idea to do research, first of all to see whether it has NKS compatibility or not and if it does how deep it goes. Thankfully there are now sites cropping up, like kk-access and nksftw which also has a companion YouTube channel, that review plugins with NKS to see how good their implementation is.So in summary, while I'd say that the komplete ecosystem is far from perfect, and definitely has shortcomings that should be addressed, it does make many plugins that would normally be very hard if not outright inaccessible to use, into ones that can be accessed quite pleasantly, and Native is very slowly but surely improving the software accessibility. It kinda sucks that we require a certain, specific controller to use software that sighted people can use with any setup, but it's an option we didn't have a few years earlier and to be fair the controller itself is really good. 

URL: https://forum.audiogames.net/post/524597/#p524597




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Re: new newb with an ear on native musical things...

2020-04-30 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector


  


Re: new newb with an ear on native musical things...

There are a few articals. Just search komplete kontrol accessibility. Somewhere, someone wrote an entire guide going in to what every thing is, and how to work the keyboard..

URL: https://forum.audiogames.net/post/524596/#p524596




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Re: new newb with an ear on native musical things...

2020-04-30 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector


  


Re: new newb with an ear on native musical things...

@10, no way!  If this is an investment, I want to know precisely what it is I'm investing in.  I'm aware the company has a great reputation, but was not in the accessibility park until about 2016 or there abouts.  That being the case we still have a lot of questions that need answered and very few people who are willing to actually answer them.  Most of them from all I've been able to gather hang out on a mailing list, but it seems to me that they're more or less seasoned kompletists, for lack of better words and phrasing, who already know what they're doing and expect you to know as well.

URL: https://forum.audiogames.net/post/524588/#p524588




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Re: new newb with an ear on native musical things...

2020-04-30 Thread AudioGames . net Forum — Off-topic room : musicalman via Audiogames-reflector


  


Re: new newb with an ear on native musical things...

Thanks guys for not putting me on a chopping block . I've sort of been bottling those thoughts up for a while, and was afraid to share them. I'm afraid people will tell me I worry too much, I should just try it and have an open mind and stop being so picky. I know this is true, but it's far easier said than done, and I've made a fair number of impulsive purchases in my life which I now regret, so I'm perhaps a little too careful about deciding whether something like KK is worth it.

URL: https://forum.audiogames.net/post/524584/#p524584




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Re: new newb with an ear on native musical things...

2020-04-30 Thread AudioGames . net Forum — Off-topic room : musicalman via Audiogames-reflector


  


Re: new newb with an ear on native musical things...

Thanks guys for not putting me on a chopping block . I've sort of been bottling those thoughts up for a while, and was afraid to share them. I'm afraid people will tell me I worry too much, I should just try it and have an open mind and stop fretting. I knowt this is true, but it's far easier said than done, and I've made a fair number of impulsive purchases in my life which I now regret, so I'm perhaps a little too careful about deciding whether something like KK is worth it.

URL: https://forum.audiogames.net/post/524584/#p524584




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Re: new newb with an ear on native musical things...

2020-04-30 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector


  


Re: new newb with an ear on native musical things...

Completely with @7 and 8 here, which is the reason I made this topic.  I want more input from those who use it; stop leaving us out in the dark!  Give us 2020 vision!  It's the year we all make progress!  Don't hoard knowledge!That having been said, I'm going to deliver on my own words.  I'm closer to getting it than most everyone else who is looking out and more than likely will, so will probably just be taking my own advice if noone else is willing to step up to the plate.

URL: https://forum.audiogames.net/post/524484/#p524484




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Re: new newb with an ear on native musical things...

2020-04-30 Thread AudioGames . net Forum — Off-topic room : DJEPIC via Audiogames-reflector


  


Re: new newb with an ear on native musical things...

@musicalman, I think I understand. I still use a boatload of soundfonts with QWS. I'd honestly love to move onto something else like Reaper but as you said, it feels like everyone is already there and I'm the only one not doing it. That and I can't wrap my head around what Kontakt, Reactor and Absynth actually are.

URL: https://forum.audiogames.net/post/524329/#p524329




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Re: new newb with an ear on native musical things...

2020-04-29 Thread AudioGames . net Forum — Off-topic room : musicalman via Audiogames-reflector


  


Re: new newb with an ear on native musical things...

Right... unpopular opinion here I suppose, but this is just my two cents. Please don't let this influence you Nocternus, this is just a rant from another perspective I guess. If you're looking for actual info on Komplete Kontrol, skip this post; it only consists of confused discouraged ramblings of a person who has mixed overwhelmed feelings about it and who wonders if he has his facts right.I grew up midi sequencing with QWS and Yamaha synthesizers (and some Korg and Roland as well). So I guess that's spoiled me in a way. I still enjoy midi sequencing that way. It's a special interest of mine. I've learned a lot about midi and how to accomplish various interesting effects. The nice thing about making music with these synthesizers is that there's a certain consistency to everything. If you want to change the attack, decay, filter cutoff, pitch bend range etc. of a sound, you use pretty standard midi controllers to do that. Each sound will respond mostly the same way to those controllers. It's a comforting sort of consistency that lets you easily craft some cool effects, or on the converse, create stuff which is really out there. Turn an electric piano into a chiptune arp. Why not? The synth won't stop you and it sounds cool.I've messed around a little bit with sequencing in Reaper, but it takes a ton of getting used to... there are some cool things about it and some not cool things. The big thing that bothers me is that instrument lists have a fixed sorting order. In QWS you can just put all your instruments in a list in whichever order you like. In Reaper, instruments get separated by bank, and Yamaha banks make hardly any sense so... yeah. Finding the sound you want, not fun. Iirc you can't even audition the sound you've switched to until you've backed out of the dialog, so just browsing through patches is, well, annoying. I get the distinct feeling Reaper isn't quite designed for midi sequencing this way. It can do it certainly, but it can be awkward.Then we get to vsts. They aren't as reliant on program and bank change, so they'll be easier to work with in Reaper. But they're not bound to any midi specification. If I want to add vibrato, _expression_, change pitch bend range etc. or change the attack/release time of a sound to make it fit a bit better in the mix, I have to learn how each VST would accomplish that. Most vsts and sample libraries give you a wide array of sensible parameters, but there's no consistency once you start getting picky so you'll eventually run into things one synth can do but another cannot. Of course, at some point all things will diverge, and I'm not really saying they shouldn't... it's just frustrating for people like me who dabble but don't know how to get serious because of all the little oddities they perceive. One day though I plan to try sequencing with vsts in Reaper. I feel like I could do that if I really set my mind to it, though I don't know how it will actually feel. I've already decided that if I'm going to get Komplete Kontrol, I'll first make at least one fairly interesting sequence with vsts in Reaper. That way I'm at least a little prepared to work with Komplete Kontrol in a DAW.But KK presents its own layer to get used to. I've dabbled enough with vsts to know a little bit about the basics, such as automation, programs, banks etc. But I don't know nearly enough about how KK interfaces with any of that. Do your libraries and vsts and whatnot run inside Komplete, or do you load the vsts in your daw and establish a connection with Komplete afterward? From what I've heard, it's the former i.e. plug-ins run inside Komplete. How the heck does that work? What the heck does being NKS ready mean? Does that mean it is fully usable with Komplete Kontrol? And if so, how much of that would translate to bog standard vsts i.e. Could I use automation to change the same settings you can change with NKS? From what I'm told, they're separate, so for certain libraries that only have NKS mapped, KK is the only option a  blind person has for getting in-depth functionality. But I could well be wrong on all of this... I'm still really new to DAWs in general. I'm starting to get the hang of vsts, but KK is just making me overwhelmed at this point.The whole sticking point I have with KK specifically is you're reliant on a controller and the Komplete architecture if I understand this right. Again, I'm not saying it should be any different necessarily... I just don't like the fact that blind people are stuck to that setup for accessibility reasons. I'd like to do things from the computer too. There are free Kontakt player libraries out there, I'd love to just be able to check those out like any sighted user would without the need for getting a controller or going through the Komplete architecture.I guess the reason everything is tied to Komplete is that Komplete can be a common ground that everything can interface

Re: new newb with an ear on native musical things...

2020-04-29 Thread AudioGames . net Forum — Off-topic room : electro via Audiogames-reflector


  


Re: new newb with an ear on native musical things...

Oh I doo also want  to see if those instruments sells here  in my country, since here it's not popular...

URL: https://forum.audiogames.net/post/524277/#p524277




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Re: new newb with an ear on native musical things...

2020-04-29 Thread AudioGames . net Forum — Off-topic room : DJEPIC via Audiogames-reflector


  


Re: new newb with an ear on native musical things...

I'm just going to say that I can get an M32 for less than an A25. So obviously the M32 better there. I'm not sure what accessibility features come with the A and S lineups.Probably sounds like a dumb question, when you're browsing through instruments right from the M32 (cause yes, you can do that) what library is it accessing? The DAWs or NIs? If it's one of them, how would I switch? Also, what is Xpand2? I heard Liam Erven scroll through Xpand2 presets on his M32 but as far I'm aware it's a VST, so how would you change preset from the M32 browser?

URL: https://forum.audiogames.net/post/524197/#p524197




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Re: new newb with an ear on native musical things...

2020-04-29 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector


  


Re: new newb with an ear on native musical things...

Good good; keep em coming!  I want to know everything I need to know before I dive into this matter.  Glad to know there is a 61 key option.  I was under the impression the A series was still missing some accessibility in some respect or another or was still being worked upon... I can't remember where I picked up that tidbit of misinformation.

URL: https://forum.audiogames.net/post/524196/#p524196




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Re: new newb with an ear on native musical things...

2020-04-29 Thread AudioGames . net Forum — Off-topic room : khomus via Audiogames-reflector


  


Re: new newb with an ear on native musical things...

There are a ton of controller options, yes. The M-32 is the cheapest, that's why people are settling for 32 keys. But there's the A series, which the M-32 is sort of an offshoot of. I think an A-61 is a couple of hundred dollars here in the US, vs. the M-32 which is around #130. Basically the A series is cheaper, the S series is more expensive. You can get more stuff with the S series, basically fuller versions of Komplete 12. I should add though that you can also do something like get an M-32, use it for the accessibility, and use another larger midi controller as your playing keyboard, if you already have one. Otherwise you might just want to get a larger Komplete Kontrol. I think the 2-88 has fully weighted keys and all, and the rest of them have something else, you'll have to look up the specs yourself.The different versions of Komplete basically just have more and more instruments. As far as what to buy, any Komplete hardware, you just grab Native Access which is their installer program, set up an account and put in the keyboard's serial number, and then you get access to whatever version of the Komplete software your keyboard came with. I don't know what hardware you're running. You might need sighted help to do the serial number and stuff, but so I hear Native Access has gotten improvements on mac and is getting some on Windows, though I'm sure that might be slowed down with the virus. Anyway, you can obviously buy more stuff, e.g. if you get an m-32 you can just buy more instruments and such for Komplete as you get money. A lot of the other stuff on kk-access.com is setup for other things.Basically, with the Komplete Kontrol hardware, you get access to parameters. Well other companies can set their stuff up to work with those, or there's a company that's making preset files. So you can also buy other software instruments from other companies that are either set up to work with the keyboards, or have setups made for them that give us access to presets and parameter adjustments. So roughly, that's the big deal.I've got an m-32 but I haven't gotten into buying other products or making my own presets or anything. But suppose I load a synth. Now if I touch a knob on the m-32, I know that knob adjusts reverb. So I know what setting I'm changing if I want to modify the synth's defaults and save my own sound based on it. I don't have to guess what instrument I'm loading or what setting I might be changing, I know what it is. Oh and there are also controls on the keyboard, like play and such, that work with most things, there's a Reaper plugin for it, I think it's integrated in Logic by default, stuff like that. So if you pay a bit of attention, you'll get accessible transport and some track manipulation right from the Komplete hardware, which means less switching between instrument and computer keyboard.Oh yeah, I'd also guess people are going for the m-32 not only because it's cheaper, but it could also be based on what kind of music they're doing. Pianists tend to sniff at anything that's not a full 88 keys, but organs have been doing 61 keys, granted usually with more than one manual but still, for ages now, and if you're doing more electronic stuff, in which I'd include hip hop and such, you don't really need a huge keyboard because you probably don't need a real-time six octave spread or what have you. You can just use octave up and down to get where you need to go, because you're probably mostly composing in loops and segments anyway. Even real-time, you can probably do a lot. FOr instance, here's some great African keyboard stuff. I'd guess this is some sort of full-size keyboard, but I'll bet you could do it with something smaller.https://www.youtube.com/watch?v=JXuvxV9ywJEHere's another artist, pretty sure this would fit on a 61-key instrument, though I'm guessing.https://www.youtube.com/watch?v=3Vr5lxiTx4AFirst artist is from Mauritania, second from Niger.https://sahelsounds.bandcamp.com/

URL: https://forum.audiogames.net/post/524192/#p524192




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Re: new newb with an ear on native musical things...

2020-04-29 Thread AudioGames . net Forum — Off-topic room : DJEPIC via Audiogames-reflector


  


Re: new newb with an ear on native musical things...

@Nocturnus, Considering I'm also still very new to this (I don't even own any of the products) I'll try to tell you as much as I know.There's no reason why we're settling for 32 keys specifically, that's just the cheapest and smallest NI keyboard. It's called the Komplete Kontrol M32. I found the naming convention slightly odd when I started, so feel free to shoot over any other questions about That.And yes, there are other key variants.If you didn't know, we're all jumping on KK because it has the built in accessibility. I'm not sure if other NI keyboard lineups can do this but eitherway this is a massive step in the right direction. The KKM32 again is just the cheapest you can get your hands on. Just because it's cheaper, doesn't mean it feels so. .Literally everyone has owned it have said that it feels premium.When you get your compatible hardware, you're looking for Komplete Start. I'm pretty sure it's a getting started bundle that comes with Kontrol (the software for Komplete Kontrol). That's pretty much what I know.

URL: https://forum.audiogames.net/post/524191/#p524191




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new newb with an ear on native musical things...

2020-04-29 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector


  


new newb with an ear on native musical things...

Right... I'll get to the bottom of this at the top, because you know, bottom and top can be conversely changed to suit the meets of the needy and all that fun stuff...  I hear a lot of buzz about komplete kontrol.  I get it.  It's accessible.  It's more than a toy; it's an investment.  So, now for some pointed questions, if I may?1.  Why is everyone all of a sudden settling for 32 keys?  Am I missing something?2.  If I am missing something, will you please enlighten this sad sorry newb?  I mean ,I'll willingly buy into the mindset of 32-key products if that's what it takes to get into this playground, but aren't there any 61, 72 or 88 key configs for those of us who want to have their cake and eat it too?  Or is it some sort of limitation placed on us for our own good?3.  Speaking of configurations and such, what the blazes am I looking for?  I mean, I see all the libraries and such, reviews for them and even some tutorials on setting up various things on the KK-Access page, but no actual idea on what hardware product I"m supposed to be looking for/buying?4.  Anything else?  Anything else at all?  Anything I should know that I don't know?  I mean, that's probably a lot because I'm seriously a newb on all this stuff and I've been mucking around with a ton of Yamaha and Roland products that all of a sudden feel super primative in comparison to what I'm hearing on youtube and what people are doing with these libraries.  I want in!  I"M tired of sitting around with a ton of ideas in my head and no way to get them out to you!

URL: https://forum.audiogames.net/post/524187/#p524187




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