Re: A Black Ops 4 Zombies guide has been created

2019-01-14 Thread AudioGames . net ForumGeneral Game Discussion : BoundTo via Audiogames-reflector
Re: A Black Ops 4 Zombies guide has been created @RossDo you think the guide applies to the PC version as well? I don't have a console, but I've been thinking about trying out the game. URL: https://forum.audiogames.net/post/405462/#p405462 -- Audiogames-reflector mailing list

Re: Please tell me more about the nintendo switch

2019-01-19 Thread AudioGames . net ForumGeneral Game Discussion : BoundTo via Audiogames-reflector
Re: Please tell me more about the nintendo switch This is some pretty cool information!  I've always wondered if anyone here has had any success with the switch.  I definitely wouldn't mind checking one out if there's some usability. It's somewhat off topic, but I always thought it was

Re: Dream approaches to mainstream racing games

2019-03-30 Thread AudioGames . net ForumGeneral Game Discussion : BoundTo via Audiogames-reflector
Re: Dream approaches to mainstream racing games @ianhamilton_Wrote a slight wall of text, so I sent it as a pm. URL: https://forum.audiogames.net/post/423806/#p423806 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Ideas for an Arcade Game?

2019-02-24 Thread AudioGames . net ForumGeneral Game Discussion : BoundTo via Audiogames-reflector
Re: Ideas for an Arcade Game? @CAE_JonesI did try a new approach to Pacman, and I was really pleased with it. The only reason I didn't continue it further was because I was having problems generating the level maps. I spent so much time looking online for methods to generate the maps

Re: Upcoming Free Accessible Sound Design Course

2019-03-02 Thread AudioGames . net ForumGeneral Game Discussion : BoundTo via Audiogames-reflector
Re: Upcoming Free Accessible Sound Design Course I think this would be a great way to help grow the amount of sounds that the community has access to. Maybe it could encourage people to create their own sounds and possibly even share them with the community. If anything else, designing

Re: Upcoming Free Accessible Sound Design Course

2019-03-02 Thread AudioGames . net ForumGeneral Game Discussion : BoundTo via Audiogames-reflector
Re: Upcoming Free Accessible Sound Design Course I think this would be a great way to help grow the amount of sounds that the community has access to. Maybe it could encourage people to create their own sounds and possibly even share them with the community. If anything else, designing

Re: Upcoming Free Accessible Sound Design Course

2019-03-03 Thread AudioGames . net ForumGeneral Game Discussion : BoundTo via Audiogames-reflector
Re: Upcoming Free Accessible Sound Design Course @defenderA lot of vst's that rely on visual interfaces often require some form of scripting or OCR to get around, but a lot of the stock PlugIns that come with Reaper are usable via their parameters, and you can get pretty far with them. I

NVDA and Inform7

2019-03-06 Thread AudioGames . net ForumGeneral Game Discussion : BoundTo via Audiogames-reflector
NVDA and Inform7 So, I've decided to pick up Inform again to see if I could get much out of it, but I quickly remembered one of the main reasons I dropped it in the first place. My question is, does anyone know if there is a way for NVDA to automatically read the output while testing a

Re: Streaming tonight at 5 PM central (2300 UTC)

2019-02-22 Thread AudioGames . net ForumGeneral Game Discussion : BoundTo via Audiogames-reflector
Re: Streaming tonight at 5 PM central (2300 UTC) Nice! I'll definitely try and tune in. @amerikranianON first read, I thought you wrote that you had to write ten pages about cellular respiration. I almost fainted. That would be a nightmare. Not my favorite part of Biology. I liked studying

Re: somethin else, again...

2019-02-12 Thread AudioGames . net ForumGeneral Game Discussion : BoundTo via Audiogames-reflector
Re: somethin else, again... As far as jailbreaking goes, jailbreaks are actually in the works for IOS 12, and there is actually already a rootless jailbreak available, but you have to manually install tweaks onto your phone yourself which is just so much fun(/s). (but even package managers

Re: How about updating screaming strike?

2019-02-15 Thread AudioGames . net ForumGeneral Game Discussion : BoundTo via Audiogames-reflector
Re: How about updating screaming strike? I don't really have any ideas for adding more content to the game, but I wanted to say that I really like how the music speeds up as the game goes along. It really adds an urgency to the game, and it's always surprising to hear how fast the music

Re: Why it isn't always feasible for developers to port their games to Mac

2019-01-31 Thread AudioGames . net ForumGeneral Game Discussion : BoundTo via Audiogames-reflector
Re: Why it isn't always feasible for developers to port their games to Mac @7 (Off Topic I Guess)Just wanted to say that exploits are floating around for an IOS 12 jailbreak. Of course this doesn't mean necessarily that one will be put together, but the opportunity is there. The largest

Re: we-need-more-cloning-in-the-audio-game-community?????

2019-04-17 Thread AudioGames . net ForumGeneral Game Discussion : BoundTo via Audiogames-reflector
Re: we-need-more-cloning-in-the-audio-game-community? I know this isn't really the focus of the article/conversation, but there was a great point brought up that I really agreed with. The article says:"We have lots of games with good premises, but they either don’t get finished, or

Re: Guitar hero type games - a potential mechanism

2019-06-04 Thread AudioGames . net ForumGeneral Game Discussion : BoundTo via Audiogames-reflector
Re: Guitar hero type games - a potential mechanism I've been trying to think of a way to translate the guitar hero type mechanic over to audio in a doable way. I like this idea. The audiogame Rhythm Rage can serve as a nice example of what an audio version of Guitar Hero would be like. In

Re: shooter concept demo gone from the forum?

2019-06-02 Thread AudioGames . net ForumGeneral Game Discussion : BoundTo via Audiogames-reflector
Re: shooter concept demo gone from the forum? @The DwarferVery well said. It doesn't get any simpler than that. I played and enjoyed one of the games, the topic surrounding the game was deleted with no explanation, I am no longer interested. There are other projects to get invested in that

Re: shooter concept demo gone from the forum?

2019-06-02 Thread AudioGames . net ForumGeneral Game Discussion : BoundTo via Audiogames-reflector
Re: shooter concept demo gone from the forum? @The DwarferVery well said. It doesn't get any simpler than that. I played and enjoyed one of the games. The topic surrounding the game was deleted with no explanation. I am no longer interested. There are other projects to get invested in that

Re: A small game idea I'd like tested

2019-06-13 Thread AudioGames . net ForumGeneral Game Discussion : BoundTo via Audiogames-reflector
Re: A small game idea I'd like tested Sounds like the project will be a lot of fun. Sadly, I receive a run time error before I can actually check out the GamePlay itself.Run-time error '91':Object variable or With block variable not setThe menus work fine. I only receive the error when

Re: A small game idea I'd like tested

2019-06-13 Thread AudioGames . net ForumGeneral Game Discussion : BoundTo via Audiogames-reflector
Re: A small game idea I'd like tested Sounds like the project will be a lot of fun. Sadly, I receive a run time error before I can actually check out the GamePlay itself.Run-time error '91':Object variable or With block variable not setAs far as I could tell, I didn't have any other

Re: What happened to the emulators pack?

2019-04-30 Thread AudioGames . net ForumGeneral Game Discussion : BoundTo via Audiogames-reflector
Re: What happened to the emulators pack? I also still have a copy of the pack. I believe it's the lite version since it didn't come with any games. I grabbed it a while ago, so like already explained, the emulators are likely outdated. (either that or have been replaced with better ones) I

Re: we-need-more-cloning-in-the-audio-game-community?????

2019-04-19 Thread AudioGames . net ForumGeneral Game Discussion : BoundTo via Audiogames-reflector
Re: we-need-more-cloning-in-the-audio-game-community? @1.618Agreed. The problem is that we just don't have the resources to make these larger scale clones/adaptations happen in our community alone. One of the best options would be to reach out to the teams behind the games we're

Re: discord

2019-04-22 Thread AudioGames . net ForumGeneral Game Discussion : BoundTo via Audiogames-reflector
Re: discord I've actually used the Windows Desktop application for almost a year now. I stopped using it for a while though and just reinstalled it recently, and the only thing that bugs me really is the fact that when keys are pressed, it automatically jumps to the message edit field.

Re: Addressing the community in regards to mainstream accessibility

2019-09-03 Thread AudioGames . net ForumGeneral Game Discussion : BoundTo via Audiogames-reflector
Re: Addressing the community in regards to mainstream accessibility Agreed. A common response is that it wouldn't do the community much good if we just accept the attempts at adding accessibility without offering criticism, but there's a big difference between criticism and unhelpful

Re: Oriol Gómez is creating an accessible version of the 2048 puzzle game

2019-10-15 Thread AudioGames . net ForumGeneral Game Discussion : BoundTo via Audiogames-reflector
Re: Oriol Gómez is creating an accessible version of the 2048 puzzle game Nice job. I guess I already know the answer, but the swift development is being done on a mac? URL: https://forum.audiogames.net/post/468679/#p468679 -- Audiogames-reflector mailing list

Re: Stuck in Code 7 with a Muffin puzzle.

2019-10-06 Thread AudioGames . net ForumGeneral Game Discussion : BoundTo via Audiogames-reflector
Re: Stuck in Code 7 with a Muffin puzzle. I actually stopped playing the second episode for this very reason. I got stuck on the while loops Muffin puzzle and couldn't figure it out no matter what I tried. It wasn't that I didn't understand the concept of while loops, it just seemed that

Re: Why are People Still Posting Links to Unauthorized Forks

2020-02-06 Thread AudioGames . net ForumGeneral Game Discussion : BoundTo via Audiogames-reflector
Re: Why are People Still Posting Links to Unauthorized Forks The cycle:Obtains and circulates games' source code throughout the communityPiggybacks off of someone else's work by releasing forks under own namePersonal attacks and finger pointing ensueAsks why no one develops actual games

Re: Why are People Still Posting Links to Unauthorized Forks

2020-02-06 Thread AudioGames . net ForumGeneral Game Discussion : BoundTo via Audiogames-reflector
Re: Why are People Still Posting Links to Unauthorized Forks The cycle:Obtains and circulates games' source code throughout the communityPiggybacks off of someone else's work by releasing forks under own namePersonal attacks and finger pointing ensuesAsks why no one develops actual games

Re: Roadsplat 3d is coming along nicely

2020-04-14 Thread AudioGames . net ForumGeneral Game Discussion : BoundTo via Audiogames-reflector
Re: Roadsplat 3d is coming along nicely I was mostly referring to the scream. The recording of the game was very nice, could you make another one? URL: https://forum.audiogames.net/post/519589/#p519589 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Roadsplat 3d is coming along nicely

2020-04-14 Thread AudioGames . net ForumGeneral Game Discussion : BoundTo via Audiogames-reflector
Re: Roadsplat 3d is coming along nicely I've played the original so many times since it was first released, so I'm very excited for this. The only request I have is if you plan to add more death sounds, can you please also keep the one that you are currently using? I don't know what makes

Re: Let's Talk Combat

2020-09-14 Thread AudioGames . net ForumGeneral Game Discussion : BoundTo via Audiogames-reflector
Re: Let's Talk Combat My prefered systems for combat pretty much go from most to least favorite in the order you presented them in. I don't think there's anything wrong with the sense of urgency that comes along with real time combat, but I personally prefer having the time to decide what

Re: Accessible Chess?

2020-09-14 Thread AudioGames . net ForumGeneral Game Discussion : BoundTo via Audiogames-reflector
Re: Accessible Chess? There are a couple resources that i can personally recommend depending on what platform you have in mind. As far as playing against engines on Windows goes, I've been using Winboard a lot. Even though I haven't found a way to customize engines to my liking, it's

Re: tips on steering in sequence storm

2020-10-12 Thread AudioGames . net ForumGeneral Game Discussion : BoundTo via Audiogames-reflector
Re: tips on steering in sequence storm The barriers are sweeping from left to right as far as I understand. Listening to the direction the barrier is sweeping towards and steering in the opposite direction works for me. Doing that, you should be able to pass them before they have time to

Re: tips on steering in sequence storm

2020-10-12 Thread AudioGames . net ForumGeneral Game Discussion : BoundTo via Audiogames-reflector
Re: tips on steering in sequence storm The barriers are sweeping from left to right as far as I understand. Listening to the direction the barrier is sweeping towards and steering in the opposite direction works for me. Doing that, you should be able to pass them before they have time to

Re: Similar Quenten C experiences?

2020-08-19 Thread AudioGames . net ForumGeneral Game Discussion : BoundTo via Audiogames-reflector
Re: Similar Quenten C experiences? Being the person this topic was created in an attempt to help, I wanted to thank supremekiller for reaching out to the playroom helpers in order to get some further information about the situation. The most frustrating aspect of the whole thing was not

Qc playroom web client issues

2020-12-14 Thread AudioGames . net ForumGeneral Game Discussion : BoundTo via Audiogames-reflector
Qc playroom web client issues So, I've been using the qc web client for a while now due to some unfortunate circumstances with my original client, and it's not too bad. I am having a strange problem however with game text not being autospoken with NVDA. Has anyone else experienced this at

Re: Grandpa_Jones has removed the DLE purchase button

2020-11-22 Thread AudioGames . net ForumGeneral Game Discussion : BoundTo via Audiogames-reflector
Re: Grandpa_Jones has removed the DLE purchase button Speaking of your website, is there anywhere else where your project are being hosted? Would love to grab them again. URL: https://forum.audiogames.net/post/591925/#p591925 -- Audiogames-reflector mailing list

Re: reflections from a former developer

2020-11-10 Thread AudioGames . net ForumGeneral Game Discussion : BoundTo via Audiogames-reflector
Re: reflections from a former developer Battle Zone. It brings me back to the first time I stumbled across the forum. What a different feel the community had then. Maybe nostalgia is warping my memory, but it's there all the same. It served as my motivation for learning BGT and for making

Re: reflections from a former developer

2020-11-10 Thread AudioGames . net ForumGeneral Game Discussion : BoundTo via Audiogames-reflector
Re: reflections from a former developer Ah Battle Zone. It brings me back to the first time I stumbled across the forum. What a different feel the community had then. Maybe nostalgia is warping my memory, but it's there all the same. It served as my motivation for learning BGT and for

Re: Seriously, what is it you guys want?

2020-11-02 Thread AudioGames . net ForumGeneral Game Discussion : BoundTo via Audiogames-reflector
Re: Seriously, what is it you guys want? A common misconception or misunderstanding about people who post criticism of these online fps's is that they wouldn't settle for anything less than a AAA game. I enjoy single player games with less content. A point that I brought up about game text

Re: a question for jayde

2021-03-16 Thread AudioGames . net ForumGeneral Game Discussion : BoundTo via Audiogames-reflector
Re: a question for jayde @JaydeHave you/are you willing to mention more about the idea itself, or would you rather only do so with those who could bring it to life? I'm very interested about how complex the game would be. URL: https://forum.audiogames.net/post/623189/#p623189 --

Re: Skullgirls Players?

2021-02-28 Thread AudioGames . net ForumGeneral Game Discussion : BoundTo via Audiogames-reflector
Re: Skullgirls Players? Yeah. Annie is one of the biggest reasons Ive been playing so much lately. Pretty excited about the update. Glad to hear that you are in touch with the dev and that accessibility is still being kept in mind. URL: https://forum.audiogames.net/post/619033/#p619033

Skullgirls Players?

2021-02-28 Thread AudioGames . net ForumGeneral Game Discussion : BoundTo via Audiogames-reflector
Skullgirls Players? I've had the game for a very long time and have picked it up again recently. Does anyone here still play it? I'm looking for someone to potentially learn from as well to get better at the concepts I struggle with. I have the Steam version of course, so I dont think I