Re: The Great Toy Robbery is getting Updates
No. I'm not planning on recording spoken menus as having one menu spoken, but not the others would be very jarring.
URL: https://forum.audiogames.net/post/479302/#p479302
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Liam's cyber Sunday marathon
Just wanted to let everyone know that starting on December 1 at 10 AM eastern, 15:00 UTC, I will be doing another of my marathons.Something that makes this marathon extra fun is that I'll be giving away quite a number of prizes. You can see the list of games I'l
Re: There was supposed to be a Psycho Strike update, right?
my bad. I meant screaming strike
URL: https://forum.audiogames.net/post/481553/#p481553
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Re: The Great Toy Robbery is getting Updates
I actually have no idea. lol.
URL: https://forum.audiogames.net/post/482857/#p482857
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Re: Multiplayer version of AudioWizards
Cool! We can never get enough soundaman!
URL: https://forum.audiogames.net/post/482861/#p482861
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Re: Liam's Official YouTube Streaming Thread
65:My minimum is a dollar, but patreon is always optional. I just want people to enjoy themselves.66: it's hard to say. I feel like I have to rush through the game to keep the series moving forward. I also miss things like chests because half the
Re: Liam's Official YouTube Streaming Thread
yeah. I have to hop out of the window to do it. Normally when it comes to how sighted folks do it, they can glance at the bottom of the screen. Sadly I can't do that.
URL: https://forum.audiogames.net/post/483299/#p483299
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Re: A Western Drama - Demo
I have liked the demo for the most part. a few things need improving, but overall this is a pretty cool concept. I'm not goign to say it is revolutionary, but it's still a neat concept. I'm also glad the protagonist isn't blind. I'm happy we're moving away from th
Re: A Western Drama - Demo
yeah. I can't figure out the shooting stuff at all.
URL: https://forum.audiogames.net/post/484328/#p484328
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Re: AI Dungeon: A Dynamic Procedural Text Adventure
haven't quite figured out how to play this. I don't have a video card with 12 GB of ram, so apparently you can play it in colab, but I could not get this to work.
URL: https://forum.audiogames.net/post/484339/#p484339
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Re: A Western Drama - Demo
I did not notice this.
URL: https://forum.audiogames.net/post/484359/#p484359
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Re: A Western Drama - Demo
I've gotta go check, but they have a musician, so I don't think anything was lifted from red dead redemption
URL: https://forum.audiogames.net/post/484363/#p484363
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Re: Retroarch is now accessible
wait. does this mean I should actually get a raspberry pi now? Lol
URL: https://forum.audiogames.net/post/485240/#p485240
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Re: Retroarch is now accessible
Hi. You are on your own when it comes to getting games. Please see rule 3 for more on why we don't allow that.
URL: https://forum.audiogames.net/post/485275/#p485275
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Re: Retroarch is now accessible
I've been having issues with the speech becoming extremely unresponsive. Anyone have any suggestions? I hope eventually they can have this pipe to NVDA as I feel like that would be waaay more responsive
URL: https://forum.audiogames.net/post/485407/#p485407
Re: Retroarch is now accessible
saddly it's still painfully slow. If NVDA might be an issue for them, maybe another super simple solution would be to have text coppied to the clipboard and have clip read read it. I'd be totally okay with this.
URL: https://forum.audiogames.net/post/485424/
Re: Is Shadowgate Playable Using OCR
Correct. Linking to roms is not allowed.
URL: https://forum.audiogames.net/post/485426/#p485426
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Re: Stop punishing developers trying to make their games accessible
I imagine as soon as there is an update we will all know about it. These things take time and patience.
URL: https://forum.audiogames.net/post/453371/#p453371
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Re: nintendo switch accessibility
Correct. Nintendo Switch only has a zoom feature for low vision folks.
URL: https://forum.audiogames.net/post/453436/#p453436
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Re: nintendo switch accessibility
I think we need to define accessible though. We throw that term around.Can a blind person with no outside assistance start the game navigate it's menus and play it? If not then how is it accessible.
URL: https://forum.audiogames.net/post/453448/#p453448
Re: Where to get tk?
Moderation:We have stated that the discussion of TK on this forum is not allowed. A caution is more than fair. Cautions do not go on your permanent record, so I don't exactly see what the big deal is. I am however going to close this topic
URL: https://forum.audiogames
Re: In need of a manamon key.
Moderation:I am closing this topic.Simply put. There is no justification for using cracks especially game cracks. if you have an issue with a developer, take it up with them privately. if you feel you are not getting an answer from them, feel free to ask on for
Re: Liam's Official YouTube Streaming Thread
This thread got buried, and I just couldn't find it. I suppose I should have looked harder. I wonder if we should create a streaming room of some sort.
URL: https://forum.audiogames.net/post/456690/#p456690
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Re: The Vale Official Release Announcement
I can't wait for this game. I loved the beta version that was out earlier this year.
URL: https://forum.audiogames.net/post/457379/#p457379
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Re: The Vale Official Release Announcement
it looked like it was going to become more open by the end of the beta. I don't mind the story. It's actually some what believable. I really enjoyed how in a couple scenes you could take different paths.
URL: https://forum.audiogames.net/post/4573
Re: Game suggestions for windows or Mac
Super Liam also has rats, and berds, and snakes.
URL: https://forum.audiogames.net/post/457495/#p457495
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Re: asking a question about liam's youtube channel
Probably so. I'm not really sure.
URL: https://forum.audiogames.net/post/457712/#p457712
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Re: The Vale Announcement
Looking forward to this demo. Sorry I can't be at PAX next week.
URL: https://forum.audiogames.net/post/457834/#p457834
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Re: What's with this hallmark of many early 2000s audio games?
It was a setting a lot of us used with Direct x at the time. There was no reason why, it just seemed to happen that way.
URL: https://forum.audiogames.net/post/458011/#p458011
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Re: Is the NBA 2K series still doable/playable?
as it stands the demo has no accessibility features in it, but maybe the full version will.
URL: https://forum.audiogames.net/post/458119/#p458119
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Re: Press Kit of AudioWizards. Launch on 1st September
moderation:No harm done. I've moved it to General. Please post in new releases when the game releases.
URL: https://forum.audiogames.net/post/458224/#p458224
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Re: Fifa 20 might have narration for menus, unofficial
I will be curious to see how deep that runs. I have a bad feeling it's going to be how NHL is doing it which is just the main menu and a few sub menus. It's a great start though.
URL: https://forum.audiogames.net/post/458338/#p458338
Re: Fifa 20 might have narration for menus, unofficial
Remember that the menus have to be done due to the 20th century video communications thingy. Right now we're seeing compliance and not so much accessibility for the sake of accessibility.
URL: https://forum.audiogames.net/post/458343/#
Re: AudioWizards How to Play Video and Gameplay
I think people on PC wouldn't mind honestly. That of course means you'd have to do a lot more work to set up a payment platform and blahblah.
URL: https://forum.audiogames.net/post/458526/#p458526
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Re: Question about vgstorm games.
From a programmer's point of view, programming for screen readers sucks. hard.I fully understand why Aaron went the route he did. Youo have better control over the experience if you can tell when SAPI has finished speaking. That being said though, his games
Re: using steam with nvda
Moderation:Moved this to general gaming as it's well. About gaming.
URL: https://forum.audiogames.net/post/459322/#p459322
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Re: Microsoft flight simulator
I'm looking forward to getting the new pc built so I can load this up and check it out when it comes out.
URL: https://forum.audiogames.net/post/554450/#p554450
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Re: FIFA question
as of now there is no special rumble or vibration support. Maybe in Fifa 21, though that hasn't really been announced or talked about yet.
URL: https://forum.audiogames.net/post/554502/#p554502
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Re: FIFA question
I seem to get vibration randomly in fifa 20, but could never figure out what was happening.I try to play fifa like I play NHl which is shooting the puck constantly when I get it, but soccer is a different sort of game and that doesn't always seem to meet with the same resu
Re: Blizzard working on accessibility of battle.net & looking for feedback
2 and 3.Thanks for further proving my point with what is wrong with this community.Ian. thanks for posting this. this is an amazing first step.
URL: https://forum.audiogames.net/post/32/#p32
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Re: Blizzard working on accessibility of battle.net & looking for feedback
Something this community has to learn is patience. I suspect we will not see anything from Blizard for two to three years. I mean. It may be sooner, but in the meantime, having access to the launcher is actually more
Re: Blizzard working on accessibility of battle.net & looking for feedback
7: there's supposed to be a new Diablo I think this year or next. I'm hoping that this means we may see some accessibility in game.
URL: https://forum.audiogames.net/post/41/#p41
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Re: Blizzard working on accessibility of battle.net & looking for feedback
michaelhoffman1976 wrote:why would i want to give feed back on a product that evenif it was accessible i still can't play WOW or diablo 3? online?So that maybe in the future you'll actually get games to play?I know.
Re: Blizzard working on accessibility of battle.net & looking for feedback
I agree with Hearthstone. I've always had a personal interest in world of Warcraft and Diablo.But hearthstone from an interface standpoint would be the easiest project for them to get off the ground.
URL: https://fo
Re: conquest - frontier wars: Available sourcecode for an older RTS
OMG visual C. I remember that thing. I often times try to forget it.
URL: https://forum.audiogames.net/post/89/#p89
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Re: Blizzard working on accessibility of battle.net & looking for feedback
Ian has a good point. Make sure that you email this off to the accessibility address. The more people that write to them, the higher it goes on the list of priorities.
URL: https://forum.audiogames.net/post/555612/#
Re: Blizzard working on accessibility of battle.net & looking for feedback
41:But initially you need steam to install and download the game even if there is a desktop shortcut.Your logic makes absolutely no sense.If let's say theoretically Hearthstone were to be made accessible, you would s
Re: Blizzard working on accessibility of battle.net & looking for feedback
I hate to burst your bubble but that's not going to happen.there are a number of reasons why companies use these ttypes of launchers. Security, user management, ETC.they are never going to create patches to bypass th
Re: Blizzard working on accessibility of battle.net & looking for feedback
Went through the process of getting the beta installed, and I love what they did with accessibility thus far. My one pal who plays WOW hasn't been on in a while so I haven't had a chance to try any of the communicati
Re: Blizzard working on accessibility of battle.net & looking for feedback
the add friends box seems to not be completely accessible yet. Good catch. these are definitely things we need to pass along to them
URL: https://forum.audiogames.net/post/556022/#p556022
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Re: Blizzard working on accessibility of battle.net & looking for feedback
I found that using the tab key read those labels. I've seen this in some applications where a buton may ac like it's unlabeled, but tabbing or press b to get it to it reads some sort of label. I don't know if this is
Re: Blizzard working on accessibility of battle.net & looking for feedback
You'll need some assistance as they're using a specialized UI for the installer. yes there's some sad irony in this whole thing, but make sure to email the accessibility people with your concerns about the installer.
Re: Blizzard working on accessibility of battle.net & looking for feedback
I suspect they used custom controls to get the visual look they wanted.
URL: https://forum.audiogames.net/post/557119/#p557119
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Re: I need help finding a clipboard reader
http://stream.l-works.net/clippord.7zThis uses Tolk so requires no additional software.
URL: https://forum.audiogames.net/post/557752/#p557752
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Re: I need help finding a clipboard reader
Let me know how it works for you. I use it here constantly.
URL: https://forum.audiogames.net/post/557758/#p557758
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Re: Blizzard working on accessibility of battle.net & looking for feedback
66:If I had to guess, I would say that Blizzard will use any data and feedback collected to see what the demand for any future accessibility could entail. We really battled with discord for a very long time, and neve
Re: Blizzard working on accessibility of battle.net & looking for feedback
67:If I had to guess, I would say that Blizzard will use any data and feedback collected to see what the demand for any future accessibility could entail. We really battled with discord for a very long time, and neve
Re: Ufc 4 accessibility
I suspect we will at least get menu accessibility which would be a huge step forward from UFC 3. Like 2 though, I am not really holding my breath for any major accessibility updates, but I always love to be proven wrong.
URL: https://forum.audiogames.net/post/558254
Re: Ufc 4 accessibility
Unfortunately there is no new accessibility options for blind players. I'm very sorry to say.
URL: https://forum.audiogames.net/post/559220/#p559220
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Re: Ufc 4 accessibility
Yeah. I'm very let down.
URL: https://forum.audiogames.net/post/559246/#p559246
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Re: Ufc 4 accessibility
Menu narration would have been an amazing start.The haptics for incoming punches is still there, so Im very happy that was left in.There are only visual accessibility options which is extremely disappointing. I suspect the combination of covid19 and a smaller budget
Re: rdr2.
I've been asked by some people to do a mod for it, and I'm just really not interested. To be fair, I have not explored the version of scripthook that was written for RDR2, but I don't even own the game and just have no interest in spending 50 bucks on a game I can't even play.
UR
Re: rdr2.
I know you're not asking anyone to do it, but I'm just heading off anyone who goes. Hey Liam. Why don't you do it?The soul reason I did GTA V was that I got a copy of it for $10. I also thought I'd be able to make some deeper integration than I actually could.
URL: https://forum.
Re: rdr2.
It is. No promises, but I should have a new version out this month. I recently had to have some dental work done, so I havent really been coding much. Lol.
URL: https://forum.audiogames.net/post/559624/#p559624
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Re: rdr2.
I still invite people to suggest an alternate layout that wont conflict with the keyboard keys. I play with a game pad, so I really don't know which keys are being used.
URL: https://forum.audiogames.net/post/559629/#p559629
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Re: rdr2.
theoretically yes, but I feel like that would be clunky as hell. However I'm willing to try it
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Re: rdr2.
I can pause the game, but that pauses the entire game including the script.
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Re: Liam's Official YouTube Streaming Thread
Next stream is at 5:00 PM Eastern, 22:00 UTC.I've just put up a basic landing page. Feel free to visit it for all the links you could ever need for tunining in and stuff.http://stream.l-works.net
URL: https://forum.audiogames.net/post/413235/#p4
Re: Creating an audio game using Sable (new video), by Ebon Sky Studios
So very very excited about this. Have been pushing this on my YouTube channel and will make sure to give it some coverage on Sunday during the Marathon.
URL: https://forum.audiogames.net/post/413512/#p413512
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Re: Would you like an OCR feature in Narrator on the Xbox? Please vote
So with my limited knowledge of the system itself, this is most likely not possible due to the active game taking complete priority over the processing power. I asked this as well when I was at Microsoft last year.
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Re: Scramble request
mongoo_4044 wrote:well steevo: if you chose this selectioin: I dint; well cant be; playing your game: so sorry; but you'v just lost a motivation on me!It's too bad a developer wants to be compensated for their time. Eh? Like. How dare they. Seriously.
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Re: Liam's Official YouTube Streaming Thread
Updated post 1, plus there's a fully functioning page complete with plenty of info over athttp://stream.l-works.net
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Re: Would you like an OCR feature in Narrator on the Xbox? Please vote
Agreed with Ian. OCR is a horrible idea as it does not encourage accessibility design by developers. Narrator is present, but all the processing power is taken by the game. You would not want narrator doing anything sinc
Re: Crackdown 3: Menu Accessibility In A Commercial Game
So this is really nice and all, and I'm glad to see a company doing this, but this particular title having text to speech really does nothing for us. I'm looking forward to hopefully seeing this in future titles that would enhance the
Re: Would you like an OCR feature in Narrator on the Xbox? Please vote
we're saying that there are multiple reasons this isn't a good idea. Yes. That is one of them. Also from a technical standpoint it's just not possible.
URL: https://forum.audiogames.net/post/414707/#p414707
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Re: Would you like an OCR feature in Narrator on the Xbox? Please vote
I use OCR because I have the hardware to allow me to do so, but the point I and others are trying to get across is this.Microsoft will not be adding an OCR feature to narrator. Our time is better spent trying to interfac
Re: Liam's Official YouTube Streaming Thread
Marathon is officially rescheduled for March 9th, 2019. Here's hoping that the weather cooperates this time.
URL: https://forum.audiogames.net/post/415615/#p415615
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Re: SBYW is being discontinued this Friday.
Waits for post 12 to get an official moderator warning.
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Re: SBYW is being discontinued this Friday.
I have to agree with 27.This sort of behavior is only hurting the community. it's important to think before acting, and if that's not possible, then development of an online game where you regularly have to deal with the public may not be for you.
Re: SBYW is being discontinued this Friday.
I can understand the frustration, but it's never okay to personally attack someone in the manner that Redfox did.There's a huge difference between saying something like.I disagree with your business practices and will not support you.Vs.You're a f
Re: Liam's Official YouTube Streaming Thread
I'm not super crazy about streaming mods of the game, but it's possible I could stream a couple.
URL: https://forum.audiogames.net/post/416173/#p416173
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Re: Is toom hunter being discontinued?
I think at this point it's a lot of speculation on a number of people's part.
URL: https://forum.audiogames.net/post/416653/#p416653
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Re: My Decision for player safety, encourage other developers to do the sa
The same argument could be made that in Python I could release a game and still add malicious code to it. Does that mean we don't use Python either? Nah. It means that as developers, we have to uphold decency standar
Re: Is toom hunter being discontinued?
Moderation: (OMG I've been waiting for years to say that)I'm not going to point at any particular post, but I'd just like to ask that we avoid turning this in to another SSBYW thread that ends up having to be closed. I'd say the fact that Mason no long
Re: My Decision for player safety, encourage other developers to do the sa
Chris. This is what happens when people have lives outside the audio games community where they are actually making real money.It's just how it is.
URL: https://forum.audiogames.net/post/416920/#p416920
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Re: Is toom hunter being discontinued?
http://www.masonasons.me/th.php
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Re: My Decision for player safety, encourage other developers to do the sa
Python has a much steeper learning curve, but I am thankful I picked it up.
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Re: Liam's Official YouTube Streaming Thread
Less than 24 hours until we try this marathon thing again.Tomorrow at 9 AM Eastern, 14:00 UTC.Join me as I chug down red bull, play some games, and try what is supposedly the most sour candy in existence.Weather in Chicago is rainy, but we should
Re: Jackbox 5 Question
Yes. There will be a screw button at the bottom of the web page. If you're in the lead you won't get one.
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Re: Mortal Kombat 11 has human voiced menus
It only extends a couple menus deep. It doesn't take in to acount the options menu or anything. But this is still fantastic and save a lot of times having to map out the main menus. By default the feature is off and has to be toggled on, but this
Re: Mortal Kombat 11 has human voiced menus
Once you get past the setup screen you can access it from options. I forget exact button presses, but keep in mind options now is access from the main menu by pressing the equivalent of the start button. I forget what each console calls it now. Th
Re: Mortal Kombat 11 has human voiced menus
I'd love to see a text to speech interface like some of the other new games have, but I'm still very content with what we have so far. I do want to see it expanded in to some other menus, but it does make the process of finding the mode you want w
Re: Mortal Kombat 11 has human voiced menus
If people haven't seen this yet. I did a video demonstrating the good and not so good of these talking menus.https://www.youtube.com/watch?v=qb6fC7pegCY&t=45s
URL: https://forum.audiogames.net/post/419732/#p419732
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Re: Voiced menus now in Minecraft
I still find a certain irony with inherently accessible games adding a narrated menu feature, but this is one of those things where I feel like some of the pieces are going to eventually come together. This is cool stuff.
URL: https://forum.audiogames.net/
Re: Voiced menus now in Minecraft
Unless a lot of work is done overhauling it I do not see Minecraft as something blind folks will be able to pick up and play. Now that being said?I installed the demo, updated to the snapshot, and I'm impressed. Once I got in game I couldn't do much if anyt
Re: Questions about GTA 5: auto drive and accessibility mod
when you pull up at a destination you'll sometimes receive script errors which then requires you to restart scripthook dot net again
URL: https://forum.audiogames.net/post/525174/#p525174
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Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion
I'm buying this for RoboCop alone. I don't care about anything else honestly.
URL: https://forum.audiogames.net/post/526813/#p526813
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Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios
Hi all. I'm aiming for 2 PM Eastern time or so. I'm just ironing out a couple of things in the finished project I will demo.Thanks paul for giving me the chance to do this. it'll be fun.
URL: https://forum.audiogames.n
Re: Doom: Toby Accessibility Mod V3.0
I'm glad to see someone is working on this. I had pondered making his my next project, but one less thing for me to worry about no.
URL: https://forum.audiogames.net/post/528530/#p528530
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Re: Big-ass spoiler warning: Mortal Kombat 11 aftermath discussion
is it May 26th yet? I can't waaait for RoboCop.
URL: https://forum.audiogames.net/post/528852/#p528852
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