Re: Announcing the release of remnant 2.0!

2014-08-22 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Announcing the release of remnant 2.0! Hello Threeblacknoises,Can you possibly unlock the Pokemon stages for me? I really want to play the pokemon stage since Im a fan of pokemon, and I really wish that I dont need to go through other stages of yours, which is quite hard btw. No

Re: Announcing the release of remnant 2.0!

2014-09-02 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Announcing the release of remnant 2.0! Well Hello there Threeblacknoises,[[wow]], finally! Ive finally finished Remnent 2.0! Whe! Its a fun, yet pretty hard stage. Now if you can unlock the Pokemon stages for me please? Also a side note: Missingno is quite hard, but not impossible

Re: Announcing the release of remnant 2.0!

2014-09-04 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Announcing the release of remnant 2.0! Hello again Threeblacknoises,What is the stage name where you face Missingno? I cant seem to find the stage where we face him, so can you tell me what stage is it? URL: http://forum.audiogames.net/viewtopic.php?pid=187843#p187843

Re: Announcing the release of remnant 2.0!

2014-09-12 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Announcing the release of remnant 2.0! If you would like a walkthrough of AAC, you can find one in the AAC topic. I think its around post 1000 to 1300 or something. Its uploaded by Trajectory, and I strongly advise anyone to listen, as he actually played through the whole game in

Re: Alter Aeon Updates

2014-10-22 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Alter Aeon Updates Hello guys,LOL only found this topic like, a few days ago? Anyways, I had a few problems here and there considering my char, Kenzon:1. I keep failing to cast spells even when their spell knowledge is at perfect, and I didnt wear any negative castability eq... Any

Re: Alter Aeon Updates

2014-10-23 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Alter Aeon Updates Hi Haramir,No, not a problem with the eqset commands, but finding equipment suitable for each eqset is the problem...Also, yes, fame mobs are supposed to be a challenge, but well, it need 5 minutes or more to kill it even with a group of 3 or 4, 6 skeletons or so,

Re: Alter Aeon 2014 Halloween Havoc

2014-11-02 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Alter Aeon 2014 Halloween Havoc Hello Dentin,I had a suggestion: why not implement these kind of mob arena wars into AA permanantly like how clan wars work? You need to pay and stuff, and then you can battle as a mob in the arena. I also think that implimenting a way to set up a

Re: Alter Aeon 2014 Halloween Havoc

2014-11-03 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Alter Aeon 2014 Halloween Havoc Ah nice to hear about it, Dentin!@Socheat, the mob war currently is for the halloween event (and I think almost all of them had finished), but to join, just join like normal. Example: if a mob war is set up at arena 9, just type pkok join 9 and PK as

Re: Braillemon status update!

2014-11-06 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Braillemon status update! @Jef,You can in fact fight other gym leaders like Brock and Misty. Blind man Kyle is just there outside of Mt. Moon I think, to test you or something. URL: http://forum.audiogames.net/viewtopic.php?pid=194153#p194153

Re: Alter Aeon Updates

2014-11-19 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Alter Aeon Updates Hi DentinI thought thats a beta update? At least, the changelog only includs the JAWS16 part when I updated to beta... Or am I missing something here? URL: http://forum.audiogames.net/viewtopic.php?pid=195170#p195170

Re: Alter Aeon 2014 Turkey Days

2014-11-28 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Alter Aeon 2014 Turkey Days Hello Dentin,I believe i found a bug in the scarecrow hats (the mid level ones that is), where when you get them they have no flags. I tried to ask Gandor about it since hes active, but well... He said to contact you but youre idle in AA. I hope you can

Re: Alter Aeon 2014 Turkey Days

2014-11-28 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Alter Aeon 2014 Turkey Days Hello Dentin,I believe i found a bug in the scarecrow hats (the mid level ones that is), where when you get them they have no flags. I tried to ask Gandor about it since hes active, but well... He said to contact you but youre idle in AA. I hope you can

Re: Alter Aeon 2014 Turkey Days

2014-11-28 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Alter Aeon 2014 Turkey Days Hello Dentin,I believe i found a bug in the scarecrow hats (the mid level ones that is), where when you get them they have no flags. I tried to ask Gandor about it since hes active, but well... He said to contact you but youre idle in AA. I hope you can

Re: Alter Aeon 2014 Turkey Days

2014-11-29 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Alter Aeon 2014 Turkey Days Ah, thanks again Dentin. I understand, and I didnt blame anyone for that. Its usual - humans arent perfect and all of us make mistakes. So thats OK. Thanks again for all this and for fixing it and for all you guys done for AA! URL:

Re: SammySenter

2014-12-14 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: SammySenter Hm, for rwhatever reason the links seemed to be dead. I tryed to click on teh links on that site but it didnt work. URL: http://forum.audiogames.net/viewtopic.php?pid=197334#p197334 ___ Audiogames-reflector mailing list

Re: Braillemon status update!

2014-12-14 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Braillemon status update! Hello Daigonite,Somehow my braillemon doesnt want to load... It doesnt give an error like those that others pasted, but it did give up a dialogue box:Game maker: studioFailed to create direct 3d9x deviceOKAnd then sometimes it goes not responding... It worked

Re: SammySenter

2014-12-15 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: SammySenter No Giovani, they want to not only download sammy centre but other games that he release too. URL: http://forum.audiogames.net/viewtopic.php?pid=197424#p197424 ___ Audiogames-reflector mailing list

Re: Alter Aeon December 2014 Updates

2014-12-15 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Alter Aeon December 2014 Updates When you launch that, you will usually be connected to alter aeon. If you had a char there just log it in, otherwise just create a new char by typing N and then pressing enter and follow the steps. Then just play like how you play other MUDs, its no

Re: Braillemon status update!

2014-12-15 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Braillemon status update! I try to refrain myself from posting this... but... someone please help me with my problem with the error dialogue on post 381? I know it had just been yesterday that Ive posted this and that Rachel is busy, but Im getting impatient to play braillemon now! Oh

Re: Alter Aeon December 2014 Updates

2014-12-16 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Alter Aeon December 2014 Updates Well, MUDs involve you to enter commands (while basically type them out and pressing enter), rather than using arrow keys or what not. Example, to cast blue dart, youll type cast blue dart, or shorten it to c bl da or c b d... etc. Usually MUDs dont

Re: Alter Aeon December 2014 Updates

2014-12-17 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Alter Aeon December 2014 Updates Also, if you want you can now buy stat swaps, 250 credits per swap. You can swap any stat you want, at least to my understanding, so if youre a cleric and say, a secondary warrior, you might want to swap int with chr, and the rest would be fine since

Re: Alter Aeon December 2014 Updates

2014-12-26 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Alter Aeon December 2014 Updates About the gold thing Im not sure whether you can buy it using gold, but definitely using credits. Since Dentin said you can buy stat swaps with about 150K gold I would suspect its possible. URL:

Re: Alter Aeon December 2014 Updates

2014-12-27 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Alter Aeon December 2014 Updates ah, so Dentin is speaking about the gold per credit rate then, kinda? I mean, 150K gold for 250 creds, something like that? URL: http://forum.audiogames.net/viewtopic.php?pid=198700#p198700 ___

Re: Adventure At C:

2014-07-05 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Hello,Can anyone tell me what achievements give what to us? I completed a few of them, but they didnt seem to give me anything or do anything. An example would be the cruelty to animals achievement - ive completed it mid-level but it didnt give me anything. I completed

Re: Adventure At C:

2014-07-05 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: What about the succesfully saved victim of virus corruption in the my downloads folder with only your knife and with default stats achievement? That part of the downloads is just too hard to complete with default stats! Wonder how some people managed to complete

Re: Adventure At C:

2014-07-05 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: What about the succesfully saved victim of virus corruption in the my downloads folder with only your knife and with default stats achievement? That part of the downloads is just too hard to complete with default stats! Wonder how some people managed to complete

Re: Adventure At C:

2014-07-06 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Hello @TheOnlyPKMNMaster,Ive sent you an email and requested for some things via that email message i sent you. If possible, can you please check the message and reply to me? Thank you!Best regards,Kenzon URL:

Re: Adventure At C:

2014-07-08 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Hello,No, when i said that Rustys voice is different, i meant his voice before the intro level (The first cut seen when you start a new file). His voice is slightly lower in pitch and he speaks slower than usual. I remember he said something like, greetings! Your system

Re: Adventure At C:

2014-07-08 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Hello,No, when i said that Rustys voice is different, i meant his voice before the intro level (The first cut seen when you start a new file). His voice is slightly lower in pitch and he speaks slower than usual. I remember he said something like, greetings! Your system

Re: Adventure At C:

2014-07-10 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Hey ammericandad2005,If you dont mind, could you please ask Haily whether she can share her save file with me? I really want to make a stage where the boss has 1 health, and his attack and defence is really high, but for now i guess i cant do it, given the fact that

Re: Adventure At C:

2014-07-11 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: @Americandad2005,No, im not synced to the folder. Mind to send me her save via email? Thanks!Regards,Kenzon URL: http://forum.audiogames.net/viewtopic.php?pid=180322#p180322 ___ Audiogames-reflector mailing list

Re: Adventure At C:

2014-07-11 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: @Americandad2005,No, im not synced to the folder. Mind to send me her save via email? Thanks!@TheOnlyPKMNMaster, probably send an email to Dark, since he edits the review for adventure at C:. Try sending him an email. He might be slow to reply or anything, but he might

Re: Adventure At C:

2014-07-11 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: @Americandad2005,No, im not synced to the folder. Mind to send me her save via email? Thanks!@TheOnlyPKMNMaster, probably send an email to Dark, since he edits the review for adventure at C:. Try sending him an email. He might be slow to reply or anything, but he might

Re: Adventure At C:

2014-07-11 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Hello Roro,How should i sync the folder?Also everyone, what exactly should you do to throw bombs into corrupt sectors? The readme says to press alt while still running, and assuming im on a corrupt sector edge, ill die. If i press alt+the direction i want to throw the

Re: Adventure At C:

2014-07-11 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Nope, the steel data doesnt seem to be there either. The first time ive playtested my stage, the steel data was there, but if i went into builder mode and then playtest again, the steel data seems to be gone. I even placed a text square after the steel data just to be

Re: Adventure At C:

2014-07-11 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Nope, the steel data doesnt seem to be there either. The first time ive playtested my stage, the steel data was there, but if i went into builder mode and then playtest again, the steel data seems to be gone. I even placed a text square after the steel data just to be

Re: Adventure At C:

2014-07-11 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: OK, ive synced it but there is nothing in the save files folder. I opened sync\save files\adventure at c but nothing there. Also, why are all the game playthroughs in.sync format and how to open them to here them? Thanks! URL:

Re: Adventure At C:

2014-07-11 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: 600! Ive been waiting for 10 minutes and it only downloads 57 MB! LOL. Anyways, i didnt mean they destroy corrupt sectors, i meant, oh well if you read the readme for the my music boss, youll know what i meant by throwing bombs into corrupt sectors, so they didnt

Re: Adventure At C:

2014-07-11 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: 600! Ive been waiting for 10 minutes and it only downloads 57 MB! LOL. Anyways, i didnt mean they destroy corrupt sectors, i meant, oh well if you read the readme for the my music boss, youll know what i meant by throwing bombs into corrupt sectors, so they didnt

Re: Adventure At C:

2014-07-11 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Yes, i know. I just dont know how to throw the bombs into the sectors. I always kill him/her/it before the bombs explode but im mjustcurious. URL: http://forum.audiogames.net/viewtopic.php?pid=180425#p180425 ___

Re: Adventure At C:

2014-07-11 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Yeah, but that requires auto It. I wonder whether we can press and hold down the space bar and itll outright spam it - ya know, without having to press it so many times, we can already kill enemies because the space bar just needs to be held down and itll start

Re: Adventure At C:

2014-07-14 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Hello TheOnlyPKMNMaster,Could you possibly add ambushing enemies in the future virsion of the stage builder for AAC? I meant those enemies that suddenly appear out of nowhere and attack you like in my music? Thanks!Best regards,Kenzon URL:

Re: Adventure At C:

2014-07-14 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Hello,You can actually add a Should this enemy ambush you? If no, the enemy will behave normally. Otherwise, it will appear from nowhere and start attacking you when you land on the square that enemy is placed. option when you press E to place an enemy.Random stage

Re: Adventure At C:

2014-07-14 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Hello,You can actually add a Should this enemy ambush you? If no, the enemy will behave normally. Otherwise, it will appear from nowhere and start attacking you when you land on the square that enemy is placed. option when you press E to place an enemy.Random stage

Re: Adventure At C:

2014-07-17 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Vanishing platforms? Oh nooo! LOL.Moving obsticals? There are already moving teleporters and the fire, but adding moving corrupt sectors, barriers and deletion rays would be... Well im speechless.Also @TheOnlyPKMNMaster, could you possibly impliment something that

Re: Adventure At C:

2014-07-18 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Hello Arjan,You mean the adventure at C full playthrough, almost.mp3? It can be found in the games bt sync folder, but the person who made it (forgot his name) didnt play until he beat Rusty, only until the inner fortress.[[[wow]]]! Youd really consider doing one?

Re: Adventure At C:

2014-07-20 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Thanks Trajectory, will download it now. By the way i think its aac.caturria.ca instead of www.caturria.ca as writen in your link hahaha.@Staindaddict, sorry that i forgot to tell you something. You *might* need sighted assistant for this one. I managed to sync it

Re: Adventure At C:

2014-07-20 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Thanks Trajectory, will download it now. By the way i think its aac.caturria.ca instead of www.caturria.ca as writen in your link hahaha.@Staindaddict, sorry that i forgot to tell you something. You *might* need sighted assistant for this one. I managed to sync it

Re: Adventure At C:

2014-07-20 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Thanks Trajectory, will download it now. By the way i think its aac.caturria.ca instead of www.caturria.ca as writen in your link hahaha.@Staindaddict, sorry that i forgot to tell you something. You *might* need sighted assistant for this one. I managed to sync it

Re: Adventure At C:

2014-07-21 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Hello, i have a few questions on Trajectorys walkthrough:First, will the fire stop chasing you if youre dead. I asked this because, somehow the fire didnt seem to chase Trajectory after he activated it and died. (I meant in inner fortress)2. Also in inner fortress, why

Re: Adventure At C:

2014-07-21 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Hello TheOnlyPKMNMaster,Can you add the BSOD_hack sound to the tutorial or virus database? Obviously this is only available post-game. LOL the first time my friend played program files X86, he didnt know that the sound was a BSOD until he died because he didnt dodge in

Re: Adventure At C:

2014-07-22 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Hello Ogomez,As I said before, download BT sync and when it asks you whether you have a secret, click the i have a secret button, and either enter this or copy-and-paste this into the edit field given:AMGX74XJBC3YDKVDSV4L5ZYTXRIQBDIEZThen continue the installation as

Re: Adventure At C:

2014-07-25 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Second level? You mean my pictures? Or system32?Spoilers for my pictures ahead:The two close pits in my pictures: get to the edge of the first pit, jump, tap right arrow three times (Do not tap more than that, lessed you want to fall in the second pit). Then walk 1 or 2

Re: Adventure At C:

2014-07-25 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Hey TheOnlyPKMNMaster, I have a few suggestions for the stage builder:1. Multiple pain sounds for enemies: just to make it more realistic, maybe you should add the capability for us to add more than just 1 pain sound for the enemies?2. Corrupt sector and obstical

Re: Adventure At C:

2014-07-25 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Uhm no, what i mean is that the enemy transport us without ending the level, like how Rustys first form did. Basically we kill him, his death loop plays, then the transportation happens, without the congratulations screen popping up. Useful to make a multi-fazed boss or

Re: Adventure At C:

2014-07-25 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Uhm no, what I mean is that the enemy transport us without ending the level, like how Rustys first form did. Basically we kill him, his death loop plays, then the transportation happens, without the congratulations screen popping up. Useful to make a multi-fazed boss or

Re: Adventure At C:

2014-07-25 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: OK, maybe I dont know about it or something, but I dont think you can let enemies transport you after theyre killed, without ending the level. Can we do that? If we can, can someone tell me how to do that please? Planning to make a Rusty with more than 2 fazes being

Re: Adventure At C:

2014-07-25 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: OK, maybe I dont know about it or something, but I dont think you can let enemies transport you after theyre killed, without ending the level. Can we do that? If we can, can someone tell me how to do that please? Planning to make a Rusty with more than 2 fazes being

Re: Adventure At C:

2014-07-25 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Hello Ogomez,I dont think there is a list of all the achievements available in the game, however if you want to get the list of your achievements (those that youve already get), press Shift+O in the in between levels area and press enter on view accomplishments. Then

Re: Adventure At C:

2014-07-26 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: I think its freedom scientific... Anyways, yeah it would be a big haha for them. Maybe they should remove the vidio intercept thingy and the macros used for editing text that disables/slows down the use of arrow keys in other programs. Ya know, those are the things i

Re: Adventure At C:

2014-07-26 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Shanehecker wrote:With the cyberstar, it takes away some of your health every time you use it. Is that supposed to happen? If so, thats fine, but it doesnt mention it anywhere that it does this.I havent unlocked the cyber star yet, but I think this is supposed to happen

Re: Adventure At C:

2014-07-27 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Hello TheOnlyPKMNMaster (I didnt call you Aaron because theres another person in this forum called Aaron),Actually, just in case you want to know why the feature to specify the left and right X of the sound source will be useful: lets say we have a group of, say, 5

Re: Adventure At C:

2014-07-27 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Hello TheOnlyPKMNMaster (I didnt call you Aaron because theres another person in this forum called Aaron),Actually, just in case you want to know why the feature to specify the left and right X of the sound source will be useful: lets say we have a group of, say, 5

Re: Adventure At C:

2014-07-27 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Hey Aaron,I know you might not change this since AAC is no longer officially supported, but i think the sound if you die because of the fire seem to abruptly cut off at the end. Whys that? And when i mean abruptly, listen to the sound and when it is at the end, there is

Re: Adventure At C:

2014-07-28 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Hello Shane,When youre in the in between levels area, press Shift+O and press up and down arrow until you found an option called difficulty mod. Press enter and youll have 2 options: enable difficulty mod and set difficulty. Hope it helps. URL:

Re: Adventure At C:

2014-07-28 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Hi Aaron,You mean its intentionally cut off at the end?Also another suggestion: can you possibly add abilities to set how high an enemy is from the ground? Also maybe allow the enemy to go higher and lower (Like Rustys 2nd form... Again, ill use him as a comparison).

Re: Adventure At C:

2014-07-31 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Wo Joshua, I was thinking about the same thing, but I didnt post my question to try refraining from double posting. But yeah, id like that as well. I keep falling into corrupt sectors in Rusty Shortcut, keep dying in Rusty Software, BSODs keep scanning me in

Re: Adventure At C:

2014-07-31 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Actually, me too... Why I know about the postgame stuff is because my friend beat the game once and ive played the postgame levels some with his save files... I still cant do outer fortress though because of spikes next to corrupt sectors... Ill either land on the

Re: Adventure At C:

2014-07-31 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: OK Thanks. I just have another problem... Lets say a spike is to the right of a corrupt sector. I always manage to jump the corrupt sector but ended up landing on the spike, especially the first corrupt sector in the level.Yeah, itd be cool if he can make a playthrough

Re: Adventure At C:

2014-07-31 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: OK Thanks. I just have another problem... Lets say a spike is to the right of a corrupt sector. I always manage to jump the corrupt sector but ended up landing on the spike, especially the first corrupt sector in the level.Yeah, itd be cool if he can make a playthrough

Re: Adventure At C:

2014-08-01 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Yeah, the problem is I cant estimate how far I must jump. I often jumped too far and ende up landing on the spike, or jumped but didnt make it, causing me to die because of the corrupt sector. The users one definitely needs quick fingers. My problem on users (which had

Re: Adventure At C:

2014-08-03 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: [[wow]], ill check it out now. Thanks. And can you make walkthroughs of other postgame levels as well? URL: http://forum.audiogames.net/viewtopic.php?pid=183387#p183387 ___ Audiogames-reflector mailing list

Re: Adventure At C:

2014-08-03 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: No no, I meant RustyShortcut.lnk and program files X86. I know Rusty software is kinda a random stage, so never mind that. Oh, maybe tell us what happens at the end of the stage? You know, what boss we should fight etc? URL:

Re: Adventure At C:

2014-08-03 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: What about Rusty Software? I know you unlock the cyber star after you beat it, but whatd you get at the end? Just curious. URL: http://forum.audiogames.net/viewtopic.php?pid=183404#p183404 ___ Audiogames-reflector mailing

Re: Adventure At C:

2014-08-03 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Hi Key, i know. I meant do you get any message saying something like, Congratulations! Youve unlocked a new weapon! or a seen or something similar. I would be better off with playthroughs though. URL: http://forum.audiogames.net/viewtopic.php?pid=183407#p183407

Re: Braillemon status update!

2014-08-03 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Braillemon status update! Hello again guys,Glad to see you back, Rachel. Ive been stuck in MT Moon and now, ive lostt my save file as well do to a system reformat (I asked the shop to transfer the file to my backup drive but that guy in the shop forgot it, so yeah). Can anyone help

Re: Adventure At C:

2014-08-03 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Hello Superb,I think Aaron had mentioned a few times before that there will not be screen reader support for AAC, because BGT cant detect whether a screen reader had finished speaking or not. Just an FYI in case you didnt know. URL:

Re: Adventure At C:

2014-08-04 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: @Joshua, to unlock the cyber star, you must beat Rusty Ssoftware. I think this stage is unlocked after you beat program files X86, but im not sure, since i havent beaten the game. URL: http://forum.audiogames.net/viewtopic.php?pid=183546#p183546

Re: Adventure At C:

2014-08-06 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Hello,Make sure you stay to the right of the boss. Press left arrow once so that youre facing left (the direction where the boss is) and shoot him using the laser. Make sure to jump away if you think he gets too close, because if you dont hell instantly kill you. Make

Re: Adventure At C:

2014-08-07 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Hey Sukil,Actually, its not only your mistake... I also forgot to turn left to shoot him, and since my laser ran out before he is killed (he was unaffected because i didnt turn left, just like you), i have to give up. Then the next day i realised that i didnt turn left

Re: Adventure At C:

2014-08-11 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Hello joshua,When the vidios boss runs to attack you, he says Im indestructable!. For the outer fortress boss, he says I will watch as you die.. Its hard to here though with the platform noise and he is basically whispering, so yeah. URL:

Re: Adventure At C:

2014-08-12 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Yup, Roros right. I really hope that Aaron would update soon... I know hes busy with the other game, but I hope he hasnt kinda forgot this game or something. URL: http://forum.audiogames.net/viewtopic.php?pid=184378#p184378

Re: Braillemon status update!

2014-06-02 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Braillemon status update! Hello guys, which one is the exit of Mt. Moon? Was it the exit to route 4 or The way to the exit of the cave? Because i cant seem to get to the way of the exit of the cave, nor can i get out of Mt. Moon since i dont know where the exit is. Thanks.URL:

Re: Braillemon status update!

2014-06-05 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Braillemon status update! Hello Daigonite,I believe i found a few glitches:1. Ive noticed that some sounds are either too loud or too soft. For example, the wall bumping sound is too soft, where as the neutral hit sound is too loud. This sometimes will cause strange music glitches, like,

Re: Braillemon status update!

2014-06-05 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Braillemon status update! Hello Daigonite,I believe i found a few glitches:1. Ive noticed that some sounds are either too loud or too soft. For example, the wall bumping sound is too soft, where as the neutral hit sound is too loud. This sometimes will cause strange music glitches, like,

Re: Braillemon status update!

2014-06-05 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Braillemon status update! Hello again, Sorry but i believe i encountered another error: if i let the pokedex show all owned or seen pokemon, if im on the first pokemon in the list, it gave me this error: (Note: the glitch didnt happen if i press down arrow on the last pokemon. Also, it

Re: Braillemon status update!

2014-06-05 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Braillemon status update! Hello again, Sorry but i believe i encountered another error: if i let the pokedex show all owned or seen pokemon, if im on the first pokemon in the list and i pressed up arrow, it gave me this error: (Note: the glitch didnt happen if i press down arrow on the last

Re: Adventure At C:

2014-06-09 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Hello all,Ive only found out this topic about a month ago. I have a few questions: (Sorry if my questions seem too, uh, crappy or something)1. My friend unlocked sound test in AAC, and as we are listening to the musics, weve found out that they are 2 boss musics, one at a

Re: Adventure At C:

2014-06-11 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Hello again,Not to annoy anyone here but if you guys knew the answers to my questions in post 976, could you guys please answer them? Not to annoy, but i really hope for an answer...URL: http://forum.audiogames.net/viewtopic.php?pid=176626#p176626

Re: Braillemon status update!

2014-06-12 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Braillemon status update! Hello guys,Can anyone help me? I still cant seem to get out of MT Moon... Anyone had walkthroughs or something? Please help...URL: http://forum.audiogames.net/viewtopic.php?pid=176682#p176682 ___ Audiogames-reflector

Re: Adventure At C:

2014-06-13 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: @Roro. read the changelog. Youll know what changes are there.@Argen, the tyle creater do work. When you press ShiftM, youd have to press tab and ShiftTab to navigate the options. InsertM do work for you to create new tyles, but you must unload your screen-reader if it is

Re: Adventure At C:

2014-06-13 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: @Roro. read the changelog. Youll know what changes are there.@Arjan, the tyle creater do work. When you press ShiftM, youd have to press tab and ShiftTab to navigate the options. InsertM do work for you to create new tyles, but you must unload your screen-reader if it is

Re: Adventure At C:

2014-06-13 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: @KG4RDF, the second password is...spoiler warning: Dont continue reading if you dont want the answer to the password! (Im giving the answer right away)The password is machineEnd spoiler.@Chris, I dunno. It worked fine for me on a windows laptop... I didnt run it on a virtual

Re: Adventure At C:

2014-06-13 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: @Roro, this is the changelog of the new virsion:Changelog:V2.6Warning!AAC is no longer officially supported!Some features are incomplete.Bugs are no longer guaranteed to be fixed.The changes includeAdded moving teleporters.Custom tile support, press shift plus m for the tile

Re: Alter Aeon 2015 Update Thread

2015-02-17 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Alter Aeon 2015 Update Thread Well I was thinking of a sum-up-and-swap thing, where:Say my con is 26 (max), and my chr is 14. If I swap normally Ill get: 14 con and 26 chr. (of course though, I wonder who would swap con for that... since HP is important). Anyway, the sum up and swap

Re: Adventure At C:

2015-01-23 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: and thats definitely smaller than the pits in system32... What with about 15 platforms? Lucky most of them are at regular intervals except the last and the first one I think, but for the last one you sorta had a secret warning of sorts from a friendly keylogger which

Re: Adventure At C:

2015-01-23 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: and thats definitely smaller than the pits in system32... What with about 15 platforms? Lucky most of them are at regular intervals except the last and the first one I think, but for the last one you sorta had a secret warning of sorts from a friendly keylogger which

Re: Alter Aeon 20th Anniversary!

2015-01-06 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Alter Aeon 20th Anniversary! Well actually, if you want Dentin to make a new spell called ball lightning, you dont need to as theres already a ball lightning spell. As for new attack spells for mages, I dont know. I would like to suggest though, a spelll that creates elemental weapons

Re: Adventure At C:

2015-03-16 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Youll just have to be careful with the pits and stuff.As for attack and defence, LOL I didnt even beat windows yet so I couldnt tell you much about it. Though keep in mind, the higher your attack is the harder rusty gets, I think.Quick saves are something to save your

Re: Adventure At C:

2015-03-14 Thread AudioGames . net ForumNew releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Read the readme it explains some things.To kill him yo ubasically need to jump to his right, turn left by pressing the left arrow once, and shoot him with the lazer multiple times until you hear him coming closer. Then jump to your right again, turn left, and shoot.

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