Re: Creating a sapi 5 voice, how to do it?

2017-10-09 Thread AudioGames . net Forum — Developers room : nyanchan via Audiogames-reflector
Re: Creating a sapi 5 voice, how to do it? The easiest way would be to download the SDK for Visual Studio from Microsoft, change the example code as required, set up VS2017 community and compile. In this way, the actual implementation of the speech should be written in C/C++. URL: http

Re: Creating a sapi 5 voice, how to do it?

2017-10-07 Thread AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Re: Creating a sapi 5 voice, how to do it? Hi guys,thank you all for your help, I have still lots of to learn, because as I see I know nothing about com objects and such stuffs. Anyway thank you, I will try to learn it and after I will be able to construct something usable... hope.Hovever

Re: Creating a sapi 5 voice, how to do it?

2017-08-25 Thread AudioGames . net Forum — Developers room : visualstudio via Audiogames-reflector
Re: Creating a sapi 5 voice, how to do it? hello,as some other stuff in windows, sapi is based on comso you should be aible to use and make com interfacesthen, interface a com class from ISpTTSEngine and then register it into registry with a com class, also register its guid

Re: Creating a sapi 5 voice, how to do it?

2017-08-24 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Creating a sapi 5 voice, how to do it? I get the feeling that sapi.h, sapi.lib, Microsoft Speech SDK, etc might lead in the right direction. I'm not sure how to filter out all the "how to make an application use TTS" results, though.I think SAPI is an interface, in the po

Creating a sapi 5 voice, how to do it?

2017-08-24 Thread AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Creating a sapi 5 voice, how to do it? Hello all,well, searching about this topic did not returned any useful results, so I must to ask more experienced programmers. What should I to do to make a sapi 5 compatible voice?Now I have a code (not mine), which takes text and returns it speaked