Re: Planetary Escape, a horror audiogame

2017-07-17 Thread AudioGames . net Forum — New releases room : mahmood via Audiogames-reflector
Re: Planetary Escape, a horror audiogame dino wrote: Thanks Dark for the feedback, I will try out those other games. I'm not sure if I can improve the spacial issues in Planetary Escape but I will get people to test whatever engine I use in my next game earlier on to make sure it's

Re: Planetary Escape, a horror audiogame

2017-07-17 Thread AudioGames . net Forum — New releases room : Dino via Audiogames-reflector
Re: Planetary Escape, a horror audiogame Thanks Dark for the feedback, I will try out those other games. I'm not sure if I can improve the spacial issues in Planetary Escape but I will get people to test whatever engine I use in my next game earlier on to make sure it's not confusing.To

Re: Planetary Escape, a horror audiogame

2017-07-14 Thread AudioGames . net Forum — New releases room : trevor via Audiogames-reflector
Re: Planetary Escape, a horror audiogame hi guys; when i click download link; i cant download why? URL: http://forum.audiogames.net/viewtopic.php?pid=319318#p319318 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Planetary Escape, a horror audiogame

2017-07-14 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Planetary Escape, a horror audiogame Hi dino and welcome to the forum. thanks for creating the game, more interest in audiogames is  a good thing. I do  like the sounds and voice acting in the game, they definitely give a sense of atmosphere, however I'm afraid I am finding

Re: Planetary Escape, a horror audiogame

2017-07-14 Thread AudioGames . net Forum — New releases room : mahmood via Audiogames-reflector
Re: Planetary Escape, a horror audiogame can you tell me how to check this if it's disabled or not? i don't know URL: http://forum.audiogames.net/viewtopic.php?pid=319282#p319282 ___ Audiogames-reflector mailing list Audiogames-reflector

Re: Planetary Escape, a horror audiogame

2017-07-12 Thread AudioGames . net Forum — New releases room : Nick via Audiogames-reflector
Re: Planetary Escape, a horror audiogame well I've downloaded the game and I keep getting eaten by zombies even though I'm trying to reach the ship.no matter what I do every now and then the zombie sounds are far away and so I gave up on the game because it is two difficult to avoid

Re: Planetary Escape, a horror audiogame

2017-07-12 Thread AudioGames . net Forum — New releases room : Dino via Audiogames-reflector
Re: Planetary Escape, a horror audiogame Thanks guys for the feedback and advice.It wasn't aliens because zombies are more recognizable... also I recorded the zombie noises myself, I must be pretty convincing maybe next time I can work out what an alien would sound like though.Mahmood

Re: Planetary Escape, a horror audiogame

2017-07-11 Thread AudioGames . net Forum — New releases room : mahmood via Audiogames-reflector
Re: Planetary Escape, a horror audiogame hi, i'd like to try the game, but when i click on download link it doesn't do anything, why? URL: http://forum.audiogames.net/viewtopic.php?pid=318878#p318878 ___ Audiogames-reflector mailing list

Re: Planetary Escape, a horror audiogame

2017-07-10 Thread AudioGames . net Forum — New releases room : UltraLeetJ via Audiogames-reflector
Re: Planetary Escape, a horror audiogame [[wow]]. this has the potential to be scary. have you checked some mainstream older games like Super Metroid, or the more modern suvival ones like outlast? Some levels would be perfect for that here, it gives the game more dynamics in playing. I

Re: Planetary Escape, a horror audiogame

2017-07-10 Thread AudioGames . net Forum — New releases room : Lirin via Audiogames-reflector
Re: Planetary Escape, a horror audiogame Hello Dino and congrats on your game!As for your first project it's cool even if it's really, really short. Here are my thoughts:First of all, I tried moving around like usual by holding the arrow keys but I realise you need to tap them instead

Re: Planetary Escape, a horror audiogame

2017-07-10 Thread AudioGames . net Forum — New releases room : Haramir via Audiogames-reflector
Re: Planetary Escape, a horror audiogame Hello folks! Indeed, aliens would be more interesting, but there's also the classic concept of the alien virus that turn humans into zombies or something like that. Also, it is alot easier to find zombie sounds Best regards, Haramir. URL: http

Re: Planetary Escape, a horror audiogame

2017-07-10 Thread AudioGames . net Forum — New releases room : Jeffb via Audiogames-reflector
Re: Planetary Escape, a horror audiogame Why zombies though? A game like this screams aliens! URL: http://forum.audiogames.net/viewtopic.php?pid=318827#p318827 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Planetary Escape, a horror audiogame

2017-07-10 Thread AudioGames . net Forum — New releases room : Haramir via Audiogames-reflector
Re: Planetary Escape, a horror audiogame Hello folks. Personally, I like the idea of audio cues being optional, I think there's nothing wrong having them on a more casual game, but a horror game is the kind that may want to put you on the character's skin, so the more unnecessary noise we

Re: Planetary Escape, a horror audiogame

2017-07-10 Thread AudioGames . net Forum — New releases room : Haramir via Audiogames-reflector
Re: Planetary Escape, a horror audiogame Hello folks. Personally, I like the idea of audio cues being optional, I think there's nothing wrong having them on a more casual game, but a horror game is the kind that may want to put you on the character's skin, so the more unecessary noise we

Re: Planetary Escape, a horror audiogame

2017-07-10 Thread AudioGames . net Forum — New releases room : Dino via Audiogames-reflector
Re: Planetary Escape, a horror audiogame Nick, the game contains instructions on the keyboard controls as well as instructions for playing the game. However, I didn't think of adding them to the readme as well. I'll make sure to do that. It's definitely fair that you don't want to to play

Re: Planetary Escape, a horror audiogame

2017-07-10 Thread AudioGames . net Forum — New releases room : Nick via Audiogames-reflector
Re: Planetary Escape, a horror audiogame I do not want to download the game just yet.I would rather wait til the next version comes out with sonar sound meaning When a zombie is infront it will increase in pitch but if a zombie is behind me the pitch of the sonar would be lowered.also

Re: Planetary Escape, a horror audiogame

2017-07-10 Thread AudioGames . net Forum — New releases room : Angel via Audiogames-reflector
Re: Planetary Escape, a horror audiogame Hi.For these games is beter in 2d to not have problems with zombies. URL: http://forum.audiogames.net/viewtopic.php?pid=318788#p318788 ___ Audiogames-reflector mailing list Audiogames-reflector

Re: Planetary Escape, a horror audiogame

2017-07-10 Thread AudioGames . net Forum — New releases room : Dino via Audiogames-reflector
Re: Planetary Escape, a horror audiogame @stewie: I did in fact consider using libaudioverse... the problem was that I couldn't get it working when I wanted to try it out. Since I was also programming this for a college project (and thus had a deadline...) and decided that I'd rather

Re: Planetary Escape, a horror audiogame

2017-07-10 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector
Re: Planetary Escape, a horror audiogame Have you thought about using libaudioverse? URL: http://forum.audiogames.net/viewtopic.php?pid=318774#p318774 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Planetary Escape, a horror audiogame

2017-07-10 Thread AudioGames . net Forum — New releases room : raygrote via Audiogames-reflector
Re: Planetary Escape, a horror audiogame I actually do think inverting sounds for behind is a good idea and is a decent homebrew 3d audio approach, but I'm not sure how well it's working in practice, at least for me. But, maybe i"m doing something wrong too. Lol URL:

Re: Planetary Escape, a horror audiogame

2017-07-10 Thread AudioGames . net Forum — New releases room : Dino via Audiogames-reflector
Re: Planetary Escape, a horror audiogame Thanks for the in depth responses. @Aprone, nice catch with the stepping part - I didn't notice that while testing at all. And @raygrote, you are very right. I had no prior AI programming experience, so... The zombies stay in one place until you're

Re: Planetary Escape, a horror audiogame

2017-07-10 Thread AudioGames . net Forum — New releases room : raygrote via Audiogames-reflector
Re: Planetary Escape, a horror audiogame That's a good point Aprone. My main problem is, I'm not sure how to tell if a zombie is in front of or behind me. Sometimes, zombies sound like they are sort of outside the conventional left/right stereo field, if I can put it that way, in which

Re: Planetary Escape, a horror audiogame

2017-07-10 Thread AudioGames . net Forum — New releases room : tysonsylvester123 via Audiogames-reflector
Re: Planetary Escape, a horror audiogame I've been looking for something like this, downloading now.  Thank you so much URL: http://forum.audiogames.net/viewtopic.php?pid=318766#p318766 ___ Audiogames-reflector mailing list Audiogames

Re: Planetary Escape, a horror audiogame

2017-07-10 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Planetary Escape, a horror audiogame Dino, congratulations on releasing your first official audio game!    I think we're all glad to have a new developer.For the game, I believe it is playing the step sounds for the tile you are currently on, and then moving you.  For example, if I am

Re: Planetary Escape, a horror audiogame

2017-07-10 Thread AudioGames . net Forum — New releases room : Haramir via Audiogames-reflector
Re: Planetary Escape, a horror audiogame Hello folks! Dino, very good game. For those wondering where the zombies are, play the game using headphones and you'll be able to hear them approaching. No bips, no sonnars, just like an horror game should be.Best regards, Haramir. URL: http

Re: Planetary Escape, a horror audiogame

2017-07-10 Thread AudioGames . net Forum — New releases room : Dino via Audiogames-reflector
Re: Planetary Escape, a horror audiogame Thank you for the feedback, guys. I did implement something to make the zombies sound like they were behind you when they were, but obviously this didn't work out quite as well as I'd hoped. I think it should get easier to tell where zombies

Re: Planetary Escape, a horror audiogame

2017-07-10 Thread AudioGames . net Forum — New releases room : raygrote via Audiogames-reflector
Re: Planetary Escape, a horror audiogame Nick wrote:I'm going to try the game but I can't tell if a zombie is either infront or behind me because there is no sonar sound.Frankly these kind of posts are really starting to irritate me. I see this as nothing more than a trolling attempt

Re: Planetary Escape, a horror audiogame

2017-07-10 Thread AudioGames . net Forum — New releases room : shotgunshell via Audiogames-reflector
Re: Planetary Escape, a horror audiogame Personally for me, the game was way to easy. For your first game though, at least the first game I've ever seen from you, you did pretty good. Keep up the good work. URL: http://forum.audiogames.net/viewtopic.php?pid=318751#p318751

Re: Planetary Escape, a horror audiogame

2017-07-10 Thread AudioGames . net Forum — New releases room : Nick via Audiogames-reflector
Re: Planetary Escape, a horror audiogame I'm going to try the game but I can't tell if a zombie is either infront or behind me because there is no sonar sound. URL: http://forum.audiogames.net/viewtopic.php?pid=318750#p318750 ___ Audiogames

Re: Planetary Escape, a horror audiogame

2017-07-10 Thread AudioGames . net Forum — New releases room : raygrote via Audiogames-reflector
Re: Planetary Escape, a horror audiogame I just tried it, and I can't really figure out when the zombies are in front of or behind me. Sometimes, I get eaten even though I don't hear a zombie close to me. I rarely ever make to a point where I can hear the beaken. URL: http