Hi,
I have tested :
int GLPainter::drawText(const Eigen::Vector3d &pos, const QString &string,
const QFont &font)
And I have problems :
- The text isn't drawn ;
- The 2nd text (using drawText(QPoint, QString)) isn't drawn correctly ;
- the atoms are displayed as if there is no z-buffer .
Hi,
On Fri, Mar 18, 2011 at 11:34 AM, Mickaël Gadroy
wrote:
> Hi all,
>
> I would like to know if the use of :
> int GLPainter::drawText ( const Eigen::Vector3d &pos, const QString &string
> )
> is "equals to" (performance, issuie known ...) (with the fonts support) :
> int GLPainter::drawTex
Hi all,
I would like to know if the use of :
int GLPainter::drawText ( const Eigen::Vector3d &pos, const QString &string
)
is "equals to" (performance, issuie known ...) (with the fonts support) :
int GLPainter::drawText(const Eigen::Vector3d &pos, const QString &string,
const QFont &font)
?