Re: [Avogadro-devel] Getting Avo2 to release

2015-06-04 Thread Marcus D. Hanwell
On Thu, Jun 4, 2015 at 4:07 PM, Geoffrey Hutchison geoff.hutchi...@gmail.com wrote: Selection and residues, along with some rendering features seem most critical to me (we have stick but it has a rendering bug I need to dig into). I'd put selection slightly above residues because I think it's

Re: [Avogadro-devel] Getting Avo2 to release

2015-06-04 Thread Geoffrey Hutchison
Selection and residues, along with some rendering features seem most critical to me (we have stick but it has a rendering bug I need to dig into). I'd put selection slightly above residues because I think it's critical for copy/paste/clear and moving fragments. (Which I guess also means that