Re: Lua versus any other programming language

2015-08-02 Thread Uli Schlachter
Hi,

Others have answered enough things, I guess, and this is all a bike-shedding
exercise anyway. I just have one question:

Am 31.07.2015 um 22:56 schrieb Alexis BRENON:
[...]
- No multithreading/multi-CPU support (only coroutines)
[...]

Which language really has this?

Even C officially supports this since C11. I guess go has something good for
this with their goroutines, but I don't know the details. For example, Python
has its global interpreter lock and I guess most other languages (including
Lua!) have something like this, too.

Cheers,
Uli
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alanc I think someone had a Xprint version of glxgears at one point,
but benchmarking how many GL pages you can print per second
was deemed too silly to merge

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Re: Lua versus any other programming language

2015-08-02 Thread Alexis BRENON
@Sam :
Personnaly, I never tried to embed Python, but I know some projects who do
it : XBMC, Blender
I don't know a lot different programming language, but as far as I know Lua
is easy but not widely known. Nevertheless, I agree, it's syntax is pretty
nice (even if it could be improved).

I don't know Guile or Lisp (I only tried Scheme and OCaml), but I'm not
sure that they would allow the same things as easily as in Lua.

@Oon-Ee :
I don't think that mixing two DE/WM is a good idea. I give a look to i3
doc, the main config file doesn't seems to be written in Python, it should
be a quite 'expert' functionnality. Nevertheless, I LOVE AwesomeWM, I don't
want to change (for the moment).

@cedlemo :
I know that you can implement a kind of OO programming in Lua (
http://www.lua.org/pil/16.html), but it's not straight-forward. Why does a
'class' keyword not exist ?

I'm quite new to Ruby, and I don't know it well. If you say that it's not
very lightweight, it's probably not the best choice for Awesome.

@everyone:
Thanks, for your first answers. Hope we will have more opinions !

Alexis

Le sam. 1 août 2015 à 10:47, cedlemo cedl...@gmx.com a écrit :

  Not designed for OO programming

 Yes it is ! I thought that too at first when I didn't really know lua. The
 OO in Lua is not based on Class but on Prototype with the table. You should
 get
 a copy of Programming in Lua from Roberto Ierusalimschy it is really
 worth it.


  Does anyone would be interested in using Python (or another one : Ruby,
 ???) instead ?

 For Ruby that I really like (I contribute to ruby-gnome and ruby-opengl
 bindings) I think that
 lua is by far a best choice if you want to embed an interpreter in your
 application and want it to be ligthweigth.

 Some of the ruby dev work on mruby a lightweight alternative to ruby
 http://www.mruby.org/


 Regards

 https://github.com/cedlemo


 On 31/07/2015 22:56, Alexis BRENON wrote:

 Hi everyone,

 Perhaps the question was already asked million times, and probably it's a
 very good subject for trolls, but I'm asking myself a question.

 Why Lua has been chosen to be the language for AwesomeWM configuration ?

 I'm currently building a kind of framework for Awesome confg (
 https://github.com/AlexisBRENON/awesome-configuration) and to do so, I
 learned many aspects of Lua. I even use it for Hackaton, to see if I know
 it well. But the more I learn, the more I see it's defaults...
 Just to cite a few that piss me off :

- No distinction between list/table and hash/dict
- Too few standard functions for table manipulation (the length
operator on a table used as a dictionnary, always returns 0... No table
concatenation)
- No multithreading/multi-CPU support (only coroutines)
- Not designed for OO programming

 As far as I know, Python could have been a good choice.

 TL;DR :
 Why AwesomeWM uses Lua as configuration language ?
 Does anyone would be interested in using Python (or another one : Ruby,
 ???) instead ?
 Does an attempt to build an Awesome API in another language has been
 already started ?

 I would be happy to hear/read the position of the first creator of Awesome.

 Kind regards,
 Alexis





Re: Lua versus any other programming language

2015-08-02 Thread Oon-Ee Ng
On Sun, Aug 2, 2015 at 8:37 PM, Alexis BRENON brenon.ale...@gmail.com wrote:
 @Oon-Ee :
 I don't think that mixing two DE/WM is a good idea. I give a look to i3 doc,
 the main config file doesn't seems to be written in Python, it should be a
 quite 'expert' functionnality. Nevertheless, I LOVE AwesomeWM, I don't want
 to change (for the moment).

No, mixing is not a good idea. And why would you expect configuration
to be in python? What I said was that python bindings for i3 are
available and easy to use.

Pretty off-topic by now, but if you consider it 'expert functionality'
then I think that sort of sums up where this thread came from and is
going.

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thoughts on substituting Lua with LuaJIT?

2015-08-02 Thread Kevin Owens
Would it be possible to substitute Lua with LuaJIT in awesome? Would 
there be any performance benefit?


Thanks,

Kevin

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