[awesome bugs] #329 - too hard to un-snap windows from edges

2008-12-10 Thread awesome

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The following task is now closed:

FS#329 - too hard to un-snap windows from edges
User who did this - Julien Danjou (jd)

Reason for closing: Fixed
Additional comments about closing: Fixed in next branch.

More information can be found at the following URL:
http://awesome.naquadah.org/bugs/index.php?do=detailstask_id=329

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[awesome bugs] #329 - too hard to un-snap windows from edges

2008-10-14 Thread awesome

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The following task has a new comment added:

FS#329 - too hard to un-snap windows from edges
User who did this - Dale P. Smith (dsmith)

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I have a vague idea of what the problem is, but not yet exactly how to fix it.

Basically, the window will not move if the difference between the current mouse 
position and the previous position is less than snap.
So if you move the mouse slowly, the delta from position to position will 
*never* be larger than snap, so the window will never move.  Depends on how 
fast mouse updates come in I guess.

Probably what needs to be done is to compare the current position with the last 
snapped position.

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More information can be found at the following URL:
http://awesome.naquadah.org/bugs/index.php?do=detailstask_id=329#comment797

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[awesome bugs] #329 - too hard to un-snap windows from edges

2008-10-13 Thread awesome

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The following task has a new comment added:

FS#329 - too hard to un-snap windows from edges
User who did this - Dale P. Smith (dsmith)

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This is *very* annoying.

To get the accel up enough to start moving the window, you move the mouse 
fairly far.  Sometimes this move is far enough over that it then snaps to 
something else, and you end up never actually able to move the window.

Ugh!

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More information can be found at the following URL:
http://awesome.naquadah.org/bugs/index.php?do=detailstask_id=329#comment788

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[awesome bugs] #329 - too hard to un-snap windows from edges

2008-10-13 Thread awesome

THIS IS AN AUTOMATED MESSAGE, DO NOT REPLY.

The following task has a new comment added:

FS#329 - too hard to un-snap windows from edges
User who did this - Paul Bonser (pib)

--
You could try different values of snap passed to mouse_move in your rc.lua. 
According to the docs it defaults to 8 pixels.

 button({ modkey }, 1, function (c) c:mouse_move({snap = 4}) end),

Or you could add a line to be able to move windows without snapping at all:

 button({ modkey, Shift }, 1, function (c) c:mouse_move({snap = 0}) end),

What would be really nice is if there was a way to turn snap on and off 
depending on what keys were held down, so you could let go of shift when you 
got close to the edge you wanted to snap to, and it would then snap to it.
--

More information can be found at the following URL:
http://awesome.naquadah.org/bugs/index.php?do=detailstask_id=329#comment789

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[awesome bugs] #329 - too hard to un-snap windows from edges

2008-10-13 Thread awesome

THIS IS AN AUTOMATED MESSAGE, DO NOT REPLY.

The following task has a new comment added:

FS#329 - too hard to un-snap windows from edges
User who did this - Dale P. Smith (dsmith)

--
Heh.  I've done exactly that.  It doesn't solve the problem however.

On a related note, I'd like to adjust the snap when dragging the window by the 
titlebar, but I can't figure out how to get to the titlebar text widget from 
the client object.

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More information can be found at the following URL:
http://awesome.naquadah.org/bugs/index.php?do=detailstask_id=329#comment790

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