[beagleboard] Re: Beagle black, SGX, OpenGL, and Graphics SDK with 3.8 kernel....no luck...

2014-10-06 Thread terryfryar via BeagleBoard
Well, I have the SGX stuff working with the 3.8 kernel. I do also have Qt 5.3.2 built and working. I have not had a chance to try the opengl platform on qt yet though. This 3.8 kernel is using the Angstrom-Cloud9-IDE-GNOME-eglibc-ipk-v2012.12-beaglebone-2013.09.05.img rootfs. I cross

[beagleboard] Re: Beagle black, SGX, OpenGL, and Graphics SDK with 3.8 kernel....no luck...

2014-10-03 Thread Peter Gregory
I had problems getting cross compile to work. The kernel needed for ti graphics was different than the linaro toolchain, so my cross compile failed even when I specified sysroot as the SD card. So, I built the whole thing on the beaglebone. To develop applications, I installed QT Creator on a x86