Re: [Newbies] Squeak/eToys manual?

2006-07-10 Thread John Kershaw
Yes, I've been through those tutorials, and they're good, (though not sure why the extremely advanced Kedama tutorial is placed first) but they're only enough to whet one's appetite. Surely the paint/handles/car tutorials should be the first of 20 or 30 tutorials, graded by difficulty/chapter,

Re: [Newbies] Re: implementation

2006-07-10 Thread Mathieu SUEN
Ok so It's me who don't know what is TraitsThanks,2006/7/10, Klaus D. Witzel [EMAIL PROTECTED]: Hi Math,on Sun, 09 Jul 2006 23:42:28 +0200, you wrote: Hi, I was reading code when I find several implementation of # selector.You have perhaps seen that in a recent 3.9 image? But they all have the

[Newbies] Q: Standard Lisps on the Squeak VM?

2006-07-10 Thread David Corking
For a variety of reasons, I have a hunch that a Lisp would be a useful language for building Croquet worlds. So, I browsed the Squeak Map and saw several Lisp implementations for Squeak. While I appreciate that most of them are proof-of-concept experiments, one of them may prove useful for

Re: [Newbies] Re: implementation

2006-07-10 Thread Damien Cassou
Mathieu SUEN wrote: Ok so It's me who don't know what is Traits Traits are a very interesting way of writing softwares. You can write behavior in something that look like a class without state (namely a trait) and use this behavior in the classes you want.

RE: [Newbies] Q: Standard Lisps on the Squeak VM?

2006-07-10 Thread Ron Teitelbaum
Hello Stéphane, Can you help to answer David's questions? Thanks for your help! Ron Teitelbaum President / Principal Software Engineer US Medical Record Specialists [EMAIL PROTECTED] -Original Message- From: [EMAIL PROTECTED] [mailto:beginners- [EMAIL PROTECTED] On Behalf Of David