Yes, I've been through those tutorials, and they're good, (though not sure why the extremely advanced Kedama tutorial is placed first) but they're only enough to whet one's appetite. Surely the paint/handles/car tutorials should be the first of 20 or 30 tutorials, graded by difficulty/chapter,
Ok so It's me who don't know what is TraitsThanks,2006/7/10, Klaus D. Witzel [EMAIL PROTECTED]:
Hi Math,on Sun, 09 Jul 2006 23:42:28 +0200, you wrote: Hi, I was reading code when I find several implementation of # selector.You have perhaps seen that in a recent 3.9
image? But they all have the
For a variety of reasons, I have a hunch that a Lisp would be a useful
language for building Croquet worlds.
So, I browsed the Squeak Map and saw several Lisp implementations for Squeak.
While I appreciate that most of them are proof-of-concept experiments,
one of them may prove useful for
Mathieu SUEN wrote:
Ok so It's me who don't know what is Traits
Traits are a very interesting way of writing softwares. You can write
behavior in something that look like a class without state (namely a
trait) and use this behavior in the classes you want.
Hello Stéphane,
Can you help to answer David's questions?
Thanks for your help!
Ron Teitelbaum
President / Principal Software Engineer
US Medical Record Specialists
[EMAIL PROTECTED]
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