Commit: 9541f75200a3aa7c72244c0efa6eddc17664c1e1
Author: Bastien Montagne
Date: Sun Aug 24 08:57:01 2014 +0200
Branches: master
https://developer.blender.org/rB9541f75200a3aa7c72244c0efa6eddc17664c1e1
Fix T41550: Python: frame_set skips frame -1; frame_set(n) sets to frame n-1
for (only)
Commit: 7a026971dc3f9392278898cc28d7051f34e3dd6b
Author: Bastien Montagne
Date: Sun Aug 24 10:22:03 2014 +0200
Branches: master
https://developer.blender.org/rB7a026971dc3f9392278898cc28d7051f34e3dd6b
Fix T41548: Menu pulldown button behaves incorrectly on click if menu shadow
width is set to
Commit: 1b3b5a2ec1ac9db5572c7dd75add78251772b740
Author: Lukas Tönne
Date: Sun Aug 24 11:11:34 2014 +0200
Branches: hair_system
https://developer.blender.org/rB1b3b5a2ec1ac9db5572c7dd75add78251772b740
Merge branch 'master' into hair_system
Commit: 8ed818e0a1b4e6355413607bda3a01970294f91d
Author: Thomas Dinges
Date: Sun Aug 24 14:54:48 2014 +0200
Branches: master
https://developer.blender.org/rB8ed818e0a1b4e6355413607bda3a01970294f91d
Cycles: Remove Volume Nodes GPU warning and gray out Sampling Method button
when using GPU.
Commit: c89287e057092e4f479d3db920e61b295fe355ef
Author: Thomas Dinges
Date: Sun Aug 24 15:58:41 2014 +0200
Branches: master
https://developer.blender.org/rBc89287e057092e4f479d3db920e61b295fe355ef
Cycles: Avoid call to volume_stack_sampling_method() on GPU, Decoupled is
required for
Commit: 031620aba22d153ed71c86f8378b3637444ece3e
Author: Thomas Dinges
Date: Sun Aug 24 16:15:57 2014 +0200
Branches: master
https://developer.blender.org/rB031620aba22d153ed71c86f8378b3637444ece3e
Cycles: Avoid redundant call to volume_stack_is_heterogeneous() for Distance
Sampling.
Commit: 14746d9ba2f7b9bc0dda392f37b13151dbb75cab
Author: Bastien Montagne
Date: Sun Aug 24 16:00:29 2014 +0200
Branches: temp_custom_loop_normals
https://developer.blender.org/rB14746d9ba2f7b9bc0dda392f37b13151dbb75cab
Merge branch 'master' into temp_custom_loop_normals
Commit: 33ed8b932596e1f8fdb92b3a588a5cff3a43ccb1
Author: Bastien Montagne
Date: Sun Aug 24 15:58:15 2014 +0200
Branches: temp_custom_loop_normals
https://developer.blender.org/rB33ed8b932596e1f8fdb92b3a588a5cff3a43ccb1
SetSplitNormals: add 'from current clnors' options to 'set clnors from
Commit: eb5cdcc9f9ad89c7a648a72825510138e445a287
Author: Bastien Montagne
Date: Sun Aug 24 17:16:41 2014 +0200
Branches: temp_custom_loop_normals
https://developer.blender.org/rBeb5cdcc9f9ad89c7a648a72825510138e445a287
SetSplitNormal: Fix bad handling of object-level transforms
We need to
Commit: 377c3cb6b5f6f7807e6896b1bacab6b368d402a0
Author: Jonathan deWerd
Date: Sun Aug 24 11:21:15 2014 -0400
Branches: testbuild
https://developer.blender.org/rB377c3cb6b5f6f7807e6896b1bacab6b368d402a0
soc-2014-nurbs squash
===
Commit: bca2d61018a5d2186b18a7f8200f7a2a252789fe
Author: Lukas Tönne
Date: Sun Aug 24 15:15:15 2014 +0200
Branches: hair_system
https://developer.blender.org/rBbca2d61018a5d2186b18a7f8200f7a2a252789fe
Fix for meaningless position updates during the force integration loop.
Setting the next
Commit: b95794d3c5e76b5b7044183c6c536febe8cd3c23
Author: Lukas Tönne
Date: Sun Aug 24 13:34:50 2014 +0200
Branches: hair_system
https://developer.blender.org/rBb95794d3c5e76b5b7044183c6c536febe8cd3c23
Added a basic volume data structure for hair simulation.
Using volumetric description of
Commit: a5bdc8a105144adba9550380edf5c2ed3dcd9d7c
Author: Lukas Tönne
Date: Sun Aug 24 18:54:18 2014 +0200
Branches: hair_system
https://developer.blender.org/rBa5bdc8a105144adba9550380edf5c2ed3dcd9d7c
Voxel texture mode Hair for displaying hair volume data.
Currently only a dummy attribute
Commit: 23a12096305d6328dd4ba0c01962f3586ab04e5c
Author: Lukas Tönne
Date: Sun Aug 24 13:54:33 2014 +0200
Branches: hair_system
https://developer.blender.org/rB23a12096305d6328dd4ba0c01962f3586ab04e5c
Distinguish nominal and allocated size of hair volume attributes.
This allows keeping extra
Commit: 395b914b3adf82e114d814323cb6b80d99e832e2
Author: Lukas Tönne
Date: Sun Aug 24 16:47:51 2014 +0200
Branches: hair_system
https://developer.blender.org/rB395b914b3adf82e114d814323cb6b80d99e832e2
Hair debug function which copies voxel data to a C struct based on
solver data.
Commit: e9959cd335add29d84986bdbf7075d93da06115c
Author: Lukas Tönne
Date: Sun Aug 24 15:24:17 2014 +0200
Branches: hair_system
https://developer.blender.org/rBe9959cd335add29d84986bdbf7075d93da06115c
Use a separate variable for incrementing time during substeps.
Currently this has no effect,
Commit: a7ea968246f08a5451bd98985efe6f8d8b384132
Author: Lukas Tönne
Date: Sun Aug 24 15:38:45 2014 +0200
Branches: hair_system
https://developer.blender.org/rBa7ea968246f08a5451bd98985efe6f8d8b384132
Create hair threads in a separate function.
Commit: d02b9326a7c68ada7463f96033f35765bd858cbd
Author: Lukas Tönne
Date: Sun Aug 24 15:43:41 2014 +0200
Branches: hair_system
https://developer.blender.org/rBd02b9326a7c68ada7463f96033f35765bd858cbd
Simple volume instance owned by the hair solver.
Commit: ae31b25fb5d2561bee49933ab6ae64194c0cd404
Author: Thomas Dinges
Date: Sun Aug 24 23:08:07 2014 +0200
Branches: master
https://developer.blender.org/rBae31b25fb5d2561bee49933ab6ae64194c0cd404
Cycles: Fix wrong Volume Scattering in Branched Path integrator, when building
without Decoupled
Commit: a25484eefaaef6eb25e7db40b2713b0c127da038
Author: Thomas Dinges
Date: Sun Aug 24 23:06:30 2014 +0200
Branches: master
https://developer.blender.org/rBa25484eefaaef6eb25e7db40b2713b0c127da038
Cleanup: Remove unused variable in kernel_path_volume_bounce().
Commit: 20700ca43e630d21f09c99ca8a888b45f0014dfc
Author: Antony Riakiotakis
Date: Mon Aug 25 00:15:43 2014 +0200
Branches: master
https://developer.blender.org/rB20700ca43e630d21f09c99ca8a888b45f0014dfc
Based on user input that we never listen to:
* Move save all edited operator to layer tab
*
Commit: 07c96cc102a55217011e8b92429a82d195068d34
Author: Antony Riakiotakis
Date: Mon Aug 25 00:34:24 2014 +0200
Branches: master
https://developer.blender.org/rB07c96cc102a55217011e8b92429a82d195068d34
Fix nice trash read in new texture slot operator.
Commit: 1987548a33a83918b009cd8b04705c45bb4a2f9a
Author: Campbell Barton
Date: Mon Aug 25 11:26:50 2014 +1000
Branches: master
https://developer.blender.org/rB1987548a33a83918b009cd8b04705c45bb4a2f9a
BLI_kdopbvh: ifdef unused 'skip' member
Saves memory and speeds up balance
Commit: 42404255e98614a7eede5dd08cb490b7d907b855
Author: Tamito Kajiyama
Date: Mon Aug 25 12:04:27 2014 +0900
Branches: master
https://developer.blender.org/rB42404255e98614a7eede5dd08cb490b7d907b855
Freestyle: Fix for missing and unnecessary property update notifications.
Commit: bf5361591dd6f44f3e275615425bbe8838f976c6
Author: Campbell Barton
Date: Mon Aug 25 14:16:12 2014 +1000
Branches: master
https://developer.blender.org/rBbf5361591dd6f44f3e275615425bbe8838f976c6
Fix View3D glitch zooming
Fast cursor movement could clamp the distance incorrectly.
Commit: 1377847e7b07ed7383de22bc87df3ac6fec1acf1
Author: Campbell Barton
Date: Mon Aug 25 14:11:50 2014 +1000
Branches: master
https://developer.blender.org/rB1377847e7b07ed7383de22bc87df3ac6fec1acf1
View3D: Add ED_view3d_dist_range_get
remove hard coded limits
Commit: 93d40aef05318cdc1f5ff0dac3e229cba2cc9527
Author: Campbell Barton
Date: Mon Aug 25 14:31:51 2014 +1000
Branches: master
https://developer.blender.org/rB93d40aef05318cdc1f5ff0dac3e229cba2cc9527
Fix Color DnD setting alpha to an undefined value
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