Commit: 3fcf50d37af95b1c64d122ce31cb54cb627bbe8e
Author: Hans Goudey
Date: Sat Dec 10 00:01:20 2022 -0600
Branches: geometry-nodes-simulation
https://developer.blender.org/rB3fcf50d37af95b1c64d122ce31cb54cb627bbe8e
Make the simulation always run, remove run socket
Note: Still unstable.
Commit: 49e8218edfcefa6866f4d60fb64a35ad9d63f2f0
Author: Hans Goudey
Date: Fri Dec 9 17:13:23 2022 -0600
Branches: geometry-nodes-simulation
https://developer.blender.org/rB49e8218edfcefa6866f4d60fb64a35ad9d63f2f0
Remove Started and Ended booleans
These aren't theoretically necessary, since
Commit: 3dcb437d5ce48b6db1eb063248a5f3fb867059f2
Author: Hans Goudey
Date: Fri Dec 9 17:11:05 2022 -0600
Branches: geometry-nodes-simulation
https://developer.blender.org/rB3dcb437d5ce48b6db1eb063248a5f3fb867059f2
Remove elapsed time sockets
Since this is theoretically redundant with
Commit: 94e6f87ebc5249b88839e7236bc2aed42b07f4eb
Author: Hans Goudey
Date: Fri Dec 9 17:12:12 2022 -0600
Branches: geometry-nodes-simulation
https://developer.blender.org/rB94e6f87ebc5249b88839e7236bc2aed42b07f4eb
Remove "Persistent Cache" option from the UI
I will keep it internally, but for
Commit: ffe0db184a42ccb37bfc9f4e79f397607d7119cd
Author: Hans Goudey
Date: Fri Dec 9 17:05:29 2022 -0600
Branches: geometry-nodes-simulation
https://developer.blender.org/rBffe0db184a42ccb37bfc9f4e79f397607d7119cd
Merge branch 'master' into geometry-nodes-simulation
Commit: 99c0fc0c217e48b8b08e3e1d7c9eed6e428cb558
Author: Hans Goudey
Date: Fri Dec 9 17:05:14 2022 -0600
Branches: refactor-mesh-corners-generic
https://developer.blender.org/rB99c0fc0c217e48b8b08e3e1d7c9eed6e428cb558
Merge branch 'refactor-mesh-position-generic' into
Commit: 0fe2a9c901933b1ae8f747ee62431aa311e59b89
Author: Hans Goudey
Date: Fri Dec 9 16:15:08 2022 -0600
Branches: refactor-mesh-position-generic
https://developer.blender.org/rB0fe2a9c901933b1ae8f747ee62431aa311e59b89
Merge branch 'master' into refactor-mesh-position-generic
Commit: 19d90c7a33372beb52b88726203fe4b4903c507f
Author: Damien Picard
Date: Fri Dec 9 16:00:42 2022 -0600
Branches: master
https://developer.blender.org/rB19d90c7a33372beb52b88726203fe4b4903c507f
UI: fix several labels and tooltips
See the differential revision for details about each change.
Commit: 538d4cc998c0a919773df4697cf7cfc5a69c62c3
Author: Damien Picard
Date: Fri Dec 9 15:41:05 2022 -0600
Branches: master
https://developer.blender.org/rB538d4cc998c0a919773df4697cf7cfc5a69c62c3
UI: Fix and improve various labels and tooltips
Improve a few messages, but mostly fix typos in
Commit: a3251e66a723368cbc553e8c4e4ffc46e4b96fc9
Author: Iliya Katueshenock
Date: Fri Dec 9 15:50:00 2022 -0600
Branches: master
https://developer.blender.org/rBa3251e66a723368cbc553e8c4e4ffc46e4b96fc9
Geometry Nodes: Image Input Node
Add a simple node to choose an image data-block.
Ref
Commit: a9cc10b5bb363937afe0fe4bd1ecdee6f40498a2
Author: Iliya Katueshenock
Date: Fri Dec 9 15:57:47 2022 -0600
Branches: master
https://developer.blender.org/rBa9cc10b5bb363937afe0fe4bd1ecdee6f40498a2
Geometry Node: Make collection info socket tooltips more consistent
Make hints and
Commit: ad05b78d092ae0c837d96598322fcce1fb3be12f
Author: Iliya Katueshenock
Date: Fri Dec 9 15:29:03 2022 -0600
Branches: master
https://developer.blender.org/rBad05b78d092ae0c837d96598322fcce1fb3be12f
Geometry Nodes: Improve viewer node domain choice for blur node
Add preferred domain based
Commit: fc5f7a1e2d5ec9a3a10b83ef09fdf5bb77cf18fd
Author: Iliya Katueshenock
Date: Fri Dec 9 15:35:38 2022 -0600
Branches: master
https://developer.blender.org/rBfc5f7a1e2d5ec9a3a10b83ef09fdf5bb77cf18fd
Cleanup: Use topology cache of group output node
Using a cache greatly simplifies access to
Commit: 07b67894e8db446edbaaf4eb2a49019ac61080c5
Author: Brecht Van Lommel
Date: Fri Dec 9 21:27:36 2022 +0100
Branches: master
https://developer.blender.org/rB07b67894e8db446edbaaf4eb2a49019ac61080c5
Fix macOS precompiled libraries built on Xcode 14 not working in Xcode 13
Disable some
Commit: 3552f5d83c692228dd13321cdcbf17084e065b60
Author: Brecht Van Lommel
Date: Fri Dec 9 15:35:58 2022 +0100
Branches: master
https://developer.blender.org/rB3552f5d83c692228dd13321cdcbf17084e065b60
Build: don't bundle versioned dylib symbolic links on macOS
Apple notarization rejects
Commit: 019b930d6b9ca87938032bef1eacadf70668c1aa
Author: Brecht Van Lommel
Date: Fri Dec 9 17:08:35 2022 +0100
Branches: master
https://developer.blender.org/rB019b930d6b9ca87938032bef1eacadf70668c1aa
Fix build error with new USD libraries in debug mode
Solve conflict between TBB and Boost
Commit: 8648cf4717544fd2b8532723c5e70fccfe30bf4d
Author: Hans Goudey
Date: Fri Dec 9 15:23:58 2022 -0600
Branches: geometry-nodes-simulation
https://developer.blender.org/rB8648cf4717544fd2b8532723c5e70fccfe30bf4d
Merge branch 'master' into geometry-nodes-simulation
Commit: d5bcc1ef16bd98e0da3bc374bed9eaa5d412de91
Author: Hans Goudey
Date: Fri Dec 9 15:22:28 2022 -0600
Branches: master
https://developer.blender.org/rBd5bcc1ef16bd98e0da3bc374bed9eaa5d412de91
Cleanup: Tweak variable name in extrude node
These ranges aren't only used to index corners, also
Commit: d17db1d11aa1383fcb5bc52aa977008abb9efb23
Author: Hans Goudey
Date: Fri Dec 9 14:19:11 2022 -0600
Branches: master
https://developer.blender.org/rBd17db1d11aa1383fcb5bc52aa977008abb9efb23
Geometry Nodes: Support original indices in extrude node
This allows using the "On Cage" feature in
Commit: 46993958fd57a430f2a56c6549730990ae683806
Author: Hans Goudey
Date: Fri Dec 9 14:01:49 2022 -0600
Branches: master
https://developer.blender.org/rB46993958fd57a430f2a56c6549730990ae683806
Geometry Nodes: Support original index layer in split edges node
This is partially a bug fix, since
Commit: b000fc308b963c60bd9a053e30de55371e84fdc1
Author: Hans Goudey
Date: Fri Dec 9 13:51:52 2022 -0600
Branches: master
https://developer.blender.org/rBb000fc308b963c60bd9a053e30de55371e84fdc1
Cleanup: Resolve unused variable warnings in modifier
Commit: bcbd13201a24753fec15b449f61f7e13ed4b75d9
Author: Ray Molenkamp
Date: Fri Dec 9 12:27:44 2022 -0700
Branches: master
https://developer.blender.org/rBbcbd13201a24753fec15b449f61f7e13ed4b75d9
deps_builder: python updates
- Added comment for additional tasks to do when bumping python
-
Commit: 874319a3443f7150f78b34f5737b1bc159e5262e
Author: Aras Pranckevicius
Date: Fri Dec 9 20:20:11 2022 +0200
Branches: master
https://developer.blender.org/rB874319a3443f7150f78b34f5737b1bc159e5262e
Fix T103031: ViewLayer: Crash in indirect_only_get due to missing null check
Previous fix
Commit: 0a561981394dca327d8cb0975d17498f2c783ba0
Author: Hans Goudey
Date: Thu Dec 8 16:09:19 2022 -0600
Branches: master
https://developer.blender.org/rB0a561981394dca327d8cb0975d17498f2c783ba0
Cleanup: Split sharp edge tagging from face corner normal calculation
Don't use the same "context"
Commit: 9a7fa1b3e9894cc620f12456831551da49926a65
Author: Hans Goudey
Date: Thu Dec 8 15:39:55 2022 -0600
Branches: master
https://developer.blender.org/rB9a7fa1b3e9894cc620f12456831551da49926a65
Cleanup: Use array in face corner normals calculation
Commit: 34722fa8a0d5a6ab18a74711c9b30482a2ae72b4
Author: Hans Goudey
Date: Thu Dec 8 15:22:21 2022 -0600
Branches: master
https://developer.blender.org/rB34722fa8a0d5a6ab18a74711c9b30482a2ae72b4
Cleanup: Reduce indentation in mesh operator
Also use local variable for BMesh.
Commit: c85ca5e365f8ca7128043e5665c6c1a58ed9b899
Author: Hans Goudey
Date: Fri Dec 9 09:24:57 2022 -0600
Branches: master
https://developer.blender.org/rBc85ca5e365f8ca7128043e5665c6c1a58ed9b899
Fix T103015: Line art crash after recent refactor
Caused by 0940719b5ab3a35b6 which neglected to
Commit: 255c7f26af60debde0cf1fc16143d912c885c9f1
Author: Jeroen Bakker
Date: Fri Dec 9 12:12:55 2022 +0100
Branches: master
https://developer.blender.org/rB255c7f26af60debde0cf1fc16143d912c885c9f1
Cleanup: Use enum class for image drawing flags.
Commit: c20e456ee04f2ad72f3483f7bd3eb0506bc27bc7
Author: Jeroen Bakker
Date: Fri Dec 9 15:57:44 2022 +0100
Branches: master
https://developer.blender.org/rBc20e456ee04f2ad72f3483f7bd3eb0506bc27bc7
ImageEngine: Reduce memory size by dividing the region in smaller parts.
Image engine uses 4 gpu
Commit: bdd196661eefffac9b57532dc8b46a5193547764
Author: Jeroen Bakker
Date: Fri Dec 9 13:01:57 2022 +0100
Branches: master
https://developer.blender.org/rBbdd196661eefffac9b57532dc8b46a5193547764
Cleanup: ImageEngine-Move Responsibility of Texture Creation.
It used to be a number of fixed
Commit: 595b30223175cb691816366557cda2bdbecfb11c
Author: Jeroen Bakker
Date: Fri Dec 9 12:28:05 2022 +0100
Branches: master
https://developer.blender.org/rB595b30223175cb691816366557cda2bdbecfb11c
Cleanup: Remove unused method BatchUpdater::discard_batch.
Batch discarding is done by the owner
Commit: 83b78b19769101f04abbb91114db7c8badfe9d6c
Author: Jeroen Bakker
Date: Fri Dec 9 11:50:54 2022 +0100
Branches: master
https://developer.blender.org/rB83b78b19769101f04abbb91114db7c8badfe9d6c
Cleanup: Equalize ImageEngine method names with Eevee-next.
- `cache_init` -> `begin_sync`
-
Commit: 50ef008c61d9eab753d1bb7f260e9b5529520e1d
Author: Jeroen Bakker
Date: Fri Dec 9 10:57:48 2022 +0100
Branches: master
https://developer.blender.org/rB50ef008c61d9eab753d1bb7f260e9b5529520e1d
Cleanup: Remove unused method from image_engine.
`get_gpu_textures` was created when the image
Commit: 5ee116d4489ae9d6cbef4acec75f5bf12a5adcd7
Author: Omar Emara
Date: Fri Dec 9 17:04:34 2022 +0200
Branches: master
https://developer.blender.org/rB5ee116d4489ae9d6cbef4acec75f5bf12a5adcd7
Realtime Compositor: Implement Simple Star Glare node
This patch implements the Simple Star Glare
Commit: 0d21b9e2da33670cb9bb1e1a409637a3e74fa48e
Author: Jacques Lucke
Date: Fri Dec 9 15:57:58 2022 +0100
Branches: master
https://developer.blender.org/rB0d21b9e2da33670cb9bb1e1a409637a3e74fa48e
Cleanup: fix compile error on macos
Commit: fa27a5d066a1d6b04e77bfa4088dca83644bceaf
Author: Omar Emara
Date: Fri Dec 9 16:50:52 2022 +0200
Branches: master
https://developer.blender.org/rBfa27a5d066a1d6b04e77bfa4088dca83644bceaf
Realtime Compositor: Implement Ghost Glare node
This patch implements the Ghost Glare node. It is
Commit: a45284b855d4fef54d91412cdf169dd721110db1
Author: Jacques Lucke
Date: Fri Dec 9 14:10:15 2022 +0100
Branches: master
https://developer.blender.org/rBa45284b855d4fef54d91412cdf169dd721110db1
BLI: remove deduplicated memory utility functions
These functions were originally implemented
Commit: 3696dff676cb2e69237701b2cabec29aced59a1d
Author: Sebastian Herholz
Date: Fri Dec 9 13:17:22 2022 +0100
Branches: cycles_path_guiding
https://developer.blender.org/rB3696dff676cb2e69237701b2cabec29aced59a1d
Merge branch 'master' into cycles_path_guiding
Commit: 7c5b7713f12ceb3d0704925d9e86adac839da9a9
Author: Pratik Borhade
Date: Fri Dec 9 16:51:34 2022 +0530
Branches: master
https://developer.blender.org/rB7c5b7713f12ceb3d0704925d9e86adac839da9a9
Fix T103001: Width of some compositor nodes is incorrect
Nodes which are common in multiple
Commit: ed4fc6aabe02482be2059c79059870d4294d586a
Author: Thomas Dinges
Date: Fri Dec 9 12:23:54 2022 +0100
Branches: blender-v2.93-release
https://developer.blender.org/rBed4fc6aabe02482be2059c79059870d4294d586a
Release cycle: Version bump to 2.93.12 rc
Commit: dd444323f31ab4a9515acea4ed97711f51e7f4cf
Author: Thomas Dinges
Date: Mon Nov 1 19:52:27 2021 +0100
Branches: blender-v2.93-release
https://developer.blender.org/rBdd444323f31ab4a9515acea4ed97711f51e7f4cf
Fix Cycles integrator presets.
New presets couldn't be added.
Commit: bf1791ba92d280392cc3f00709d7da395b2a58f4
Author: Jacques Lucke
Date: Fri Dec 9 12:00:37 2022 +0100
Branches: master
https://developer.blender.org/rBbf1791ba92d280392cc3f00709d7da395b2a58f4
BLI: add clear-and-shrink method to more data structures
Also renames the existing
Commit: a55c356a1c169dff3095ef92682ce8a7583729a3
Author: Jacques Lucke
Date: Fri Dec 9 12:07:40 2022 +0100
Branches: master
https://developer.blender.org/rBa55c356a1c169dff3095ef92682ce8a7583729a3
BLO: shrink old-new-map when it is cleared
This was accidentally changed in
Commit: 122d6d67e6a0b9036be46f871765d7789921579e
Author: Jacques Lucke
Date: Fri Dec 9 11:42:10 2022 +0100
Branches: master
https://developer.blender.org/rB122d6d67e6a0b9036be46f871765d7789921579e
Fix: Points to Volume node crashes with too small radius
OpenVDB likes to crash even in release
Commit: f06a1368bbdbbf6e7b41ddcb124c68d27879cde1
Author: Jeroen Bakker
Date: Fri Dec 9 10:29:34 2022 +0100
Branches: master
https://developer.blender.org/rBf06a1368bbdbbf6e7b41ddcb124c68d27879cde1
Cleanup: sanatize namespaces in image engine.
Some files were missing namespaces and sometimes
Commit: 6fb4ca1eec7e38e9755b330deb813f1059582352
Author: Jeroen Bakker
Date: Fri Dec 9 10:08:51 2022 +0100
Branches: master
https://developer.blender.org/rB6fb4ca1eec7e38e9755b330deb813f1059582352
Image Engine: Add assert to check for correct float colorspace.
Float images loaded in Blender
Commit: 9785f84dd20deec8ab2b199863b701c57f9a40b1
Author: Jeroen Bakker
Date: Fri Dec 9 09:57:52 2022 +0100
Branches: master
https://developer.blender.org/rB9785f84dd20deec8ab2b199863b701c57f9a40b1
Cleanup remove incorrect TODO in image engine.
Float rect is always in scene linear space, so we
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