Re: [Bf-committers] Python RNA Type Registration

2010-03-02 Thread Martin Poirier
--- On Tue, 3/2/10, Ton Roosendaal t...@blender.org wrote: I propose to move to the meta level of how to get to a decision. That's something I would gladly do. What are we missing to reach a decision? Are their any points that aren't clear? In cases like this, the maintainer team should

[Bf-committers] New add-on: Add Gears

2010-03-02 Thread Seppo Tukiainen
This is great add-on but, it's parameters differs what are used in real world for designing gears. With the current parameters, it's not so easy to model complex transmissions. However, here is a simple equations for calculating gears. Only few parameters are needed to design gear pairs. For

[Bf-committers] Tesbuild ahoy: alpha2

2010-03-02 Thread Ton Roosendaal
Hi, Can the release team build with revision of 27224, and post it on ftp or give me the urls? Tomorrow will then replace this with the old alpha, which had a very bad bug. Thanks! -Ton- Ton Roosendaal Blender

Re: [Bf-committers] Tesbuild ahoy: alpha2

2010-03-02 Thread Ton Roosendaal
Hi, Forgot the splash... :) Revision 27226 -Ton- Ton Roosendaal Blender Foundation t...@blender.orgwww.blender.org Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands On 2 Mar, 2010, at 19:53,

Re: [Bf-committers] blender 2.51, rev 27180, on Mac osx32 when text window is used

2010-03-02 Thread jmsoler
Same warning with the blender-2.5-alpha1-OSX-10.4-i386 file downloaded on blender.org. jms Selon Charles Wardlaw cward...@marchentertainment.com: I can't confirm this either. What version of Mac OS X are you running, and what version of the XCode tools? ~ C On 2010-02-28, at 4:08 PM,

Re: [Bf-committers] Tesbuild ahoy: alpha2

2010-03-02 Thread Damien Plisson
Hi, The three OSX builds are now on the ftp! BTW, contrary to what is said on the blender.org download page, all osx versions have ffmpeg (even the ppc one), and the 32bit intel version is needed only by the CoreDuo/CoreSolo Macs that can't run the 64bit version (the Core2 or later ones are

Re: [Bf-committers] Tesbuild ahoy: alpha2

2010-03-02 Thread Ken Hughes
Linux 32-bit and 64-bit builds uploading to ftp site. Includes ffmpeg and opencollada also. Ken Damien Plisson wrote: Hi, The three OSX builds are now on the ftp! BTW, contrary to what is said on the blender.org download page, all osx versions have ffmpeg (even the ppc one), and the

[Bf-committers] issue making debug-build for 2.49svn on winXP

2010-03-02 Thread migius
What is the state of building 2.49-DEBUG-version on winXP with scons+mingw? Please apologize, it is my absolutely first try with debugging of C code. The 2.49b standard version (BF_DEBUG=False) builds since ever perfect here: winXP+scons+mingw If i build with BF_DEBUG=True i get massive linking

[Bf-committers] I'd like to kill the soft body module

2010-03-02 Thread bjornmose
Hi all, I've been watching 2.5 evolving and I feel the (one size fits all .. experimental physics code) soft body module has been replaced by the far better cloth module at the hot spots. ( Thanks will go to janne and daniel ) Further I think that future development ( in Blender ) should focus

Re: [Bf-committers] issue making debug-build for 2.49svn on winXP

2010-03-02 Thread Tom M
Hi, see the directions here for getting it to compile (add whatever was listed as missing), python stuff needs updating http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=revroot=bf-blenderrevision=24480 I think we need an option to disable the python debug libary for debug builds so

Re: [Bf-committers] I'd like to kill the soft body module

2010-03-02 Thread Colby Klein
I remember soft body being considerably faster (and more predictable I think) than cloth in 2.49. Is this still the case? -- Colby On Mar 2, 2010, at 5:11 PM, bjornmose wrote: bjornmose schrieb: Tom M schrieb: On Tue, Mar 2, 2010 at 3:09 PM, bjornmose bjornm...@gmx.net wrote: . So

Re: [Bf-committers] issue making debug-build for 2.49svn on winXP

2010-03-02 Thread migius
Hi LetterRip, thanks for the hint with dlltool, the patch is for 2.5, though i will try to adapt it to 2.49 migius see the directions here for getting it to compile (add whatever was listed as missing), python stuff needs updating

Re: [Bf-committers] I'd like to kill the soft body module

2010-03-02 Thread Daniel Salazar - 3Developer.com
why killing the SB? maybe just simplify it to be able to do what a soft body is supposed to do in the first place, ie NOT CLOTH, but jittering and fat/mass trembling effects and others? Can this be *perfectly* done with the cloth system? Daniel Salazar 3Developer.com

Re: [Bf-committers] I'd like to kill the soft body module

2010-03-02 Thread Sean Olson
From what I have seen I agree with Michael. I'm not sure if the muscle systems in Juan Pablo Bouza's amazing Blenrig could work with the cloth system and at the very least, it would be a major headache converting it if it were possible. For reference: (Nudity warning) Blenrig -