On Thu, May 27, 2010 at 12:09 AM, Roger Wickes rogerwic...@yahoo.comwrote:
I use OSD Hotkey, and position it in the corner.
--Roger
Thanks for that but I run Linux, Kubuntu.
--
Douglas E Knapp
Creative Commons Film Group, Helping people make open source movies
with open source software!
Am 26.05.2010 21:01, schrieb Knapp:
The problem is it is very hard to tell what keys were press and what mouse
buttons were click where and when.
Yes, I wrote a 2.49 script for it.
I know that there are some out dated scripts and also some ways to make this
happen with python but this is
Hi list,
sorry if this is the wrong place to articulate an uneducated wish.
I was recently playing around with pyOpenCV, pyOpenGL, pygame and the
like.
What I found in those libraries is the ability to pass around pixel
buffers in the form of a raw string meaning they are all able to convert
You should try this script - It's currently in the upload section of the script
project tracker. I've not tested it in a few months, but it worked well then.
From the script page:
This script display the keys you press in the 3d-view. This is useful when
doing screencast.
how to use it:
Hi all,
with the recent sculpt calculation optimizations there have been some
nice performance gains. I'm curious how much performance gain is for
really good hardware.
I'm on a
iMac 2.8 GHz Core 2 Duo, with 2 GB Ram
with the following settings
start with a moderately number of face mesh