Hi,
This is NOT possible to include jack statically -- you'll screw up the
whole Jack design doing this and it's likely just wouldn't work in most of
cases. The only way is to weak-link Jack. This is already done for OSX.
O linux it's a bit more complicated. I didn't find a proper way to
Hi Jürgen,
Cool stuff, we welcome a bit of love for our Windows GHOST code!
-Ton-
Ton Roosendaal Blender Foundation t...@blender.orgwww.blender.org
Blender Institute Entrepotdok 57A 1018AD Amsterdam The
Hey Ton,
I enjoyed it. GHOST is quite cool and I learned a lot while debugging the code.
Jürgen
Am 29.04.2013 um 09:56 schrieb Ton Roosendaal t...@blender.org:
Hi Jürgen,
Cool stuff, we welcome a bit of love for our Windows GHOST code!
-Ton-
Those are great news Sergey!
Last thing I knew was that you had just disabled it by default. Now I've tried
it and it seems to work perfectly well! :D
Thanks a lot!
Date: Mon, 29 Apr 2013 13:36:04 +0600
From: sergey@gmail.com
To: bf-committers@blender.org
Subject: Re: [Bf-committers]
Hi y'all,
My name is Antoine Cottin, I'm a research scientist specialized in active
remote sensing applied to earth sciences. For the last 8 years I've been
working for/with a laser scanner manufacturer developing processing tools chain
for laser scanner data processing. I have an extended
Hi, The buildbot mac compile stopped over a week ago. I'm not currently
compiling from source, so I've been using this one. Anyone able to get it
going again?
Johnny Matthews (guitargeek)
johnny.matth...@gmail.com
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Bf-committers mailing list
Hi y'all,
Sorry for the repost this might be obvious or not, but after re-reading my
previous post, I feel that need to mention that our goal is not to produce a
tool dedicate to our sole use. Our goal is to develop a tool for us and the
Blender community that will be release under GPL.
Hi,
Soon after the integration of OpenColorIO in Blender, Mark Meyer posted a
cool article about Exploring Color Theory with Blender (
http://www.photo-mark.com/notes/2013/mar/13/color-theory-blender/). I
downloaded the blend file and was disappointed in discovering the color
conversions were
Hi
I looked into this for a project I was working on for visualising point
clouds generated from computational physics simulations. I recall that
I managed to get the points rendering in Blender Render with a few quick
hacks and duplicating the colour data onto individual vertices (maybe
not the
I made a better example script based on the one by Mark:
http://www.pasteall.org/41831/python
http://www.pasteall.org/pic/show.php?id=50340
2013/4/29 Xavier Thomas xavier.thomas.1...@gmail.com
Hi,
Soon after the integration of OpenColorIO in Blender, Mark Meyer posted a
cool article about
For something like this to be really useful, I think it needs to be
user-guide-able. And even then, it would mostly be useful for
background characters, not hero characters (which need fine tuning by
an artist).
I can imagine this being useful, for example, for fully automatic
rigging of a
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