I am saying that it is great to have particles reacting on collisions, with
force fields, being considered as force fields, deformable by lattice
objects, able to create smoke, dynamic paint effects, etc...
You cannot advance an argument that it is not good because it is not used;
while I am
It's rather easy to do to make it consistent without braking render result
compatibility. Scripts would break because RNA will change tho.
On Thu, Aug 21, 2014 at 5:40 AM, Bassam Kurdali bas...@urchn.org wrote:
On Thu, 2014-08-14 at 18:40 -0700, gandalf3 wrote:
This has bugged me for a while
Maybe moving to top left or right brings up icon? I assume your
choice to do top right was because the window controls are in the top
right in windows, but in Mac those are top Left. Linux is harder
since it's a mixed bag depending on flavor, but Ubuntu is also top
left. Maybe just do the top
Fullscreen in OSX is top right (the tilted - icon).
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On Thu, 2014-08-21 at 14:19 +0600, Sergey Sharybin wrote:
It's rather easy to do to make it consistent without braking render result
compatibility. Scripts would break because RNA will change tho.
I guess remains to be seen then how many scripts set or change 'no
caustics' personally I don't